Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 16:10:07 Player: FUMI Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1313) 1313 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-98) -98 TOTAL SCORE: 4105 Bonus ------- Follower Combat Kills 35 Friendly Fire -133 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Transmission Jammer Small Laser Small Laser Beam Rifle Particle Gun Particle Gun Field Laser Plasma Cannon Heavy Assault Rifle Heavy Assault Rifle Shotgun Shotgun Gauss Rifle Advanced Assault Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Advanced Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Transmission Jammer Light Armor Plating Small Laser Small Laser Beam Rifle Particle Gun Field Laser Plasma Cannon Light Assault Rifle Heavy Assault Rifle Shotgun Shotgun Advanced Assault Cannon Proton Missile Launcher [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . 1 1 . Weapon . | . . . . . . . Parts Attached 51 | 6 6 8 4 16 11 . Power 7 | 1 1 2 1 1 1 . Engine 6 | 1 1 2 1 . 1 . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 20 | 2 2 2 2 7 5 . Treads 5 | 2 . . . . 3 . Leg 15 | . 2 2 2 7 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 2 2 . 4 3 . Device 5 | . 1 2 . 1 1 . Storage 2 | 1 1 . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 12 | 2 1 2 1 4 2 . Energy Gun 4 | 1 . 1 1 1 . . Energy Cannon 2 | . . . . 1 1 . Ballistic Gun 6 | 1 1 1 . 2 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . . 3 . 5 6 9 Power 5 | . . 1 . 1 1 2 Propulsion 12 | . . 1 . 3 5 3 Utility 2 | . . . . 1 . 1 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 9 | . . 2 . 2 2 9 To Critical Strikes . | . . . . . . . Average Backups 16 | 3 5 11 19 18 18 19 Power 1 | . 1 1 2 2 . 1 Propulsion 4 | 1 2 4 6 4 2 2 Utility 2 | . . 1 3 3 2 2 Weapon 7 | 1 1 3 7 8 12 14 Tool/Special . | . . . . . . . Unused Backups 24 | . . . 3 5 3 13 Power 1 | . . . . . . 1 Propulsion 5 | . . . 2 1 1 1 Utility 7 | . . . 1 4 1 1 Weapon 11 | . . . . . 1 10 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 91 83 100 98 89 71 Engine 9 | . 14 11 11 8 6 5 Core 1 | . . . . . 7 6 Treads 6 | . 22 11 . . 10 16 Leg 23 | . 6 15 33 36 15 . Device 12 | . 5 12 22 11 7 6 Storage 9 | . 14 11 11 9 7 7 Processor 5 | . . . . 8 14 15 Protection 1 | . . . . 5 2 . Energy Gun 7 | . 14 11 11 4 . 2 Energy Cannon 2 | . . . . 4 7 3 Ballistic Gun 9 | . 14 11 11 9 7 5 Peak Build Rating 41 | 6 7 12 17 30 41 38 Average Rating 20 | 3 6 8 15 25 34 32 On Entrance 15 | . 6 7 12 17 26 38 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 71 | 11 49 51 56 69 71 63 Greatest Support 76 | 40 40 40 30 45 76 76 Greatest Overweight (x) 2 | . 1 1 1 1 1 2 Average Overweight (x) . | . . 1 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 Most Carried 20 | 6 8 19 20 20 20 20 Average Carried 16 | 3 6 11 19 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 8 19 19 18 20 19 Class Distribution -------------------- 65% | Scavenger-Mutant 34% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Matter Collected 1208 | 253 121 203 40 287 225 79 Remotely . | . . . . . . . Salvage Created 1456 | . 120 378 . 595 240 123 Parts 64 | . 9 23 . 22 7 3 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 35 | . 3 11 . 11 7 3 Guns 23 | . 3 11 . 6 1 2 Cannons 12 | . . . . 5 6 1 Classes Destroyed 6 | . 1 2 . 1 2 . Worker 2 | . . . . 2 . . Swarmer 9 | . . 3 . 1 4 1 Grunt 21 | . 3 6 . 9 1 2 Sentry 3 | . . 2 . 1 . . Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . 1 . Thug 1 | . . . . 1 . . Best Kill Streak 5 | . 3 3 . 5 4 3 Combat Bots Only 4 | . 3 3 . 4 4 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Hostile Shots Fired 420 | . 16 98 . 97 98 111 Missed 108 | . 4 29 . 26 21 28 Hits 312 | . 12 69 . 71 77 83 Melee 4 | . . . . 4 . . Projectile 308 | . 12 69 . 67 77 83 Critical Strikes 8 | . . 2 . 4 . 2 Damage Taken 4839 | . 144 826 32 1237 1123 1477 Core 984 | . 24 141 . 118 174 527 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 90 . 64 78 . . Volleys Fired 145 | . 8 36 . 49 37 15 Largest 2 | . 2 2 . 2 2 2 Hottest 103 | . 60 60 . 103 103 98 Shots Fired 287 | . 16 72 . 98 74 27 Gun 225 | . 16 72 . 77 37 23 Cannon 62 | . . . . 21 37 4 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 145 | . 8 36 . 49 37 15 Thermal 142 | . 8 36 . 49 37 12 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 6 13 . 10 9 12 Robot Miss Streak 7 | . 2 2 . 7 3 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 173 | . 11 51 . 66 26 19 Core Hits 73 | . 6 21 . 26 12 8 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Critical Strikes 2 | . . 1 . 1 . . Burn 1 | . . . . 1 . . Destroy 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2858 | . 127 600 24 1226 554 327 Guns 2071 | . 127 600 . 894 198 252 Cannons 763 | . . . . 332 356 75 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 24 | . . . 24 . . . Kinetic 1278 | . 62 299 . 550 198 169 Thermal 1556 | . 65 301 . 676 356 158 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . 3 3 Average Corruption 2 | . . . . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 8 | . . . . . 3 5 Message Errors 1 | . . . . . 1 . Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 1 Parts Rejected 1 | . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 Alerts 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 9 | . . . . 9 . . Projectiles 9 | . . . . 9 . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 5 | . . . 5 . . . Kicked 5 | . . . 5 . . . Crushed . | . . . . . . . Highest Temperature 329 | . 30 20 . 217 190 329 Average Temperature 82 | . 17 11 . 78 24 205 Received Heat Transfer 1500 | . 78 333 . 531 90 468 Effects 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Matter Decay 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 4 1 . Heat Transferred 3128 | . 150 675 . 1489 518 296 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 100 | . 60 92 19 94 100 . Initial 22 | . . . 19 . 22 . Average 22 | . 19 34 . 31 29 . Influence Increases 928 | . 70 292 . 306 200 60 Destroy 0b10 Robot/C 720 | . 60 220 . 240 140 60 Destroy 0b10 Robot/NC 10 | . . . . 10 . . Destroy Leader 120 | . 10 50 . 30 30 . Allied During Kill 1 | . . . . 1 . . Successful Hack 20 | . . 20 . . . . Destroy Structure 12 | . . 2 . 10 . . Lose Combat Pursuer 45 | . . . . 15 30 . Influence Decreases 928 | . 70 241 51 256 216 94 Entered New Map 74 | . . . 32 . 28 14 Time Decay 704 | . 70 211 19 216 148 40 Lost Part 150 | . . 30 . 40 40 40 Squads Dispatched 8 | . 1 2 1 2 2 . Investigation 5 | . 1 2 1 . 1 . Extermination 1 | . . . . . 1 . Reinforcement 2 | . . . . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 57 | . 7 12 . 21 10 7 Peak Tracking Total 7 | . 4 4 . 5 6 7 Tactical Retreats 2 | . . . . 1 1 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Traps Triggered 3 | . 1 2 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Machines Accessed 10 | . . 3 2 3 2 . Terminals 7 | . . 3 . 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . . 7 2 5 4 . Successful 6 | . . 4 2 . . . Failed 12 | . . 3 . 5 4 . Catastrophic 2 | . . . . 1 1 . Database Lockouts . | . . . . . . . Manual 15 | . . 7 . 5 3 . Terminals 15 | . . 7 . 5 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 2 2 . . . Open Door 2 | . . . 2 . . . Level Access Points 1 | . . 1 . . . . Branch Access Points 1 | . . 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . Terminals 2 | . . 2 . . . . Botnet 1 | . . 1 . . . . Skim 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . 2 . 3 1 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Total Allies 1 | . . . 1 . . . Largest Group 1 | . . . 1 1 . . Highest-Rated Group 31 | . . . 31 31 . . Highest-Rated Ally 31 | . . . 31 31 . . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . 11 . . Total Damage 86 | . . . . 86 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Turns Passed 3121 | 79 204 614 719 744 637 124 Spaces Moved 1303 | 45 82 216 367 283 279 31 Core 5 | 5 . . . . . . Treads 358 | 40 53 98 . . 136 31 Legs 940 | . 29 118 367 283 143 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 190 163 163 Average Speed 189 | 147 197 212 190 190 176 178 Slowest Speed 320 | 160 240 240 190 190 190 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 4 21 20 51 25 10 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 8 | . . . . 8 . . Melee . | . . . . . . . Projectile 8 | . . . . 8 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Total 1681 | 56 107 297 393 400 352 76 Wait 95 | . 3 22 . 32 11 27 Move 1297 | 44 81 215 366 282 278 31 Hop . | . . . . . . . Pick Up 45 | 6 3 11 7 7 10 1 Fast Attach 11 | 4 2 2 . 2 1 . Attach 23 | 2 2 5 . 6 7 1 Detach 3 | . 2 1 . . . . Swap 27 | . 5 4 4 10 4 . Drop 30 | . 1 1 11 12 4 1 Fire 145 | . 8 36 . 49 37 15 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . 5 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 3) 284 | -10/Materials | Entered another Materials area 284 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Build established: Mutant 381 | -9/Materials | Identified exit to Materials 745 | -9/Materials | Discovered new exit (range 13) 813 | -9/Materials | Identified exit to Mines 898 | -9/Materials | Entered Mines 899 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1068 | -9/Mines | Met a Derelict shopkeep closing up shop 1118 | -9/Mines | Build established: Scavenger-Mutant 1146 | -9/Mines | Discovered exit to Materials (range 5) 1170 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1355 | -9/Mines | Found a hidden stash of uninstalled traps 1453 | -9/Mines | Received a Mining Laser from a helpful Derelict 1617 | -9/Mines | Entered Materials 1617 | -8/Materials | Accompanied by 1 ally 1617 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -8/Materials | Identified exit to Factory 2361 | -8/Materials | Entered Factory 2361 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2954 | -7/Factory | Discovered new exit (range 9) 2985 | -7/Factory | Build established: Mutant 2998 | -7/Factory | Entered Lower Caves 3047 | -7/Lower Caves | Attracted the attention of an 0b10 base 3099 | -7/Lower Caves | Core integrity fell below 50% 3113 | -7/Lower Caves | Core integrity fell below 20% 3122 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03092_ Autogun destroyed. 03092_ Imp. Ion Engine destroyed. 03092_ Slug penetrates Wall. 03094_ VTOL Module fries itself beyond repair. 03096_ Acquired 50 matter. 03098_ Penetrated by Slug. 03100_ VTOL Module fries itself beyond repair. 03101_ System corrupted: IFF burst signal emitted. 03101_ Storage Shell breached. 03101_ Med. Treads destroyed. 03103_ Penetrated by Slug. 03103_ Field Laser destroyed. 03104_ Critical hit (Burn: +37). 03106_ Penetrated by Slug. 03108_ Imp. Heat Sink destroyed. 03109_ Penetrated by Slug. 03112_ Mic. Nuclear Core destroyed. 03115_ Penetrated by Slug. 03116_ System corrupted: IFF burst signal emitted. 03117_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????####???###?????????????????? | | ?????????????????????## #?## #?????????????????? | | ??????????????####??## ### #?????????????????? | | ??????????????# ### ## #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????## #????# #?????????? | | ???????????????# ## #??????????? | | ??????????????## ## #??????????? | | ??????????????# #?????????? | | ??????????????# #????????? | | ??????????????# ### ########### #????????? | | ??????????????# #?# #""" """"#? ##????????? | | ????????????? #?# + "T""#????#?????????? | | ??????????? #### #Y #??????????????? | | ????????? #??#;*=# +??????????????? | | ????????#### #???##%%# "#??????????????? | | ???????????## #????# g@ "#??????????????? | | ????????????###????#; g # " "#??????????????? | | ??????????????????# #]] ??? "#??????????????? | | ??????????????????# #]]" ???????????????????? | | ?????????????????# #######??????????????????? | | ????????????????# ????????????????????????? | | ???????????????# ???????????????????????? | | ?????????????? ## ???????????????????????? | | ?????????????## ?# ??????????????????????? | | ??????????????##" #?## ?????????????????????? | | ???????????????#####????# ?????????????????????? | | ?????????????????????????### ????????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 22 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 310 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldStrikeCloak Manual? 0 Play Time 00:26:02 Cumulative 37.5 hours Start 2025.10.26 @ 00:23:43 End 2025.10.26 @ 16:10:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 25 Adventurer 0 Explorer 16 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 64x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43c5cb2f-3eb0-4365-b380-394d28e95274