Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.02 @ 06:48:01 Player: Kino Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1726) 1726 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6111 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 110/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -6/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Signal Interpreter Improved Power Shielding Improved Power Shielding Hardlight Generator Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Assault Cannon > --- INVENTORY -------- Light Ion Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Particle Gun Spread Laser Pulse Rifle Enhanced Autogun Improved Light Cannon Improved Grenade Launcher [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Signal Interpreter Device Hardlight Generator Storage High-capacity Storage Unit Processor Signal Interpreter Protection Improved Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Slots Evolved 9 | . 1 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 9 | . 1 2 2 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 49 | 7 2 10 15 2 . . 9 4 Power 4 | 1 . . 2 . . . 1 . Engine 2 | 1 . . 1 . . . . . Core 2 | . . . 1 . . . 1 . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 2 4 . . . 2 . Treads . | . . . . . . . . . Leg 10 | 2 . 2 4 . . . 2 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 2 5 5 2 . . 2 1 Device 6 | . . 1 2 2 . . 1 . Storage 5 | 1 1 1 . . . . 1 1 Processor 2 | . 1 1 . . . . . . Hackware . | . . . . . . . . . Protection 6 | 1 . 2 3 . . . . . Artifact . | . . . . . . . . . Weapon 16 | 2 . 3 4 . . . 4 3 Energy Gun 4 | 1 . . 1 . . . 1 1 Energy Cannon 2 | . . 1 . . . . 1 . Ballistic Gun 5 | 1 . 1 1 . . . 1 1 Ballistic Cannon 2 | . . 1 1 . . . . . Launcher 3 | . . . 1 . . . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 16 | . . 6 1 . . 5 . 4 Power 2 | . . 1 . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 Utility 6 | . . 2 1 . . 1 . 2 Weapon 6 | . . 3 . . . 2 . 1 Highest Loss Streak 5 | . . 3 1 . . 5 . 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 87 | . 100 90 97 92 87 66 42 42 Engine 3 | . 12 3 4 . . . . . Core 2 | . . . 2 7 6 4 5 5 Leg 17 | . 25 20 16 14 12 8 12 6 Device 5 | . . 4 2 21 25 18 2 5 Storage 8 | . 12 10 8 7 6 3 3 10 Processor 12 | . 12 14 16 14 12 9 . . Protection 19 | . 12 18 29 14 12 11 6 4 Energy Gun 3 | . 12 3 1 7 6 4 1 4 Ballistic Gun 7 | . 12 9 7 . . . 4 1 Ballistic Cannon 2 | . . 2 3 7 6 4 . . Launcher 1 | . . . 3 . . . 4 1 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 18 18 51 66 68 68 68 26 66 Greatest Support 36 | 20 20 30 36 36 36 36 35 35 Greatest Overweight (x) 20 | 4 . 1 2 1 1 6 . 20 Average Overweight (x) . | . . . 1 1 1 . . 3 Largest Inventory Capacity 20 | 10 10 20 20 20 20 20 5 20 Average Capacity 15 | 9 10 12 20 20 20 14 5 18 Most Carried 16 | 6 6 9 15 16 16 16 4 4 Average Carried 7 | 3 4 5 9 13 15 11 1 1 Final Capacity 20 | 10 10 20 20 20 20 5 5 20 Final Carried 16 | 5 5 7 14 15 16 5 3 1 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Matter Collected 1270 | 106 131 295 279 236 . . . 223 Remotely . | . . . . . . . . . Salvage Created 1678 | . 110 756 550 166 . . . 96 Parts 84 | . 4 39 28 12 . . . 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Combat Hostiles Destroyed 43 | . 4 18 14 4 . . . 3 Guns 38 | . 4 17 11 3 . . . 3 Cannons 4 | . . 1 2 1 . . . . AOE 1 | . . . 1 . . . . . Classes Destroyed 8 | . 2 3 2 1 . . . . Worker 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 7 | . 2 3 2 . . . . . Grunt 22 | . 2 8 6 3 . . . 3 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 11 | . . 5 6 . . . . . Programmer 1 | . . . . 1 . . . . Best Kill Streak 4 | . 2 4 2 3 . . . 3 Combat Bots Only 4 | . 2 4 2 3 . . . 3 Max Kills in Single Turn 2 | . 1 2 1 1 . . . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Hostile Shots Fired 398 | . 39 127 85 22 . 6 . 119 Missed 101 | . 11 29 24 4 . . . 33 Damage Taken 3512 | . 179 781 670 124 . 172 16 1570 Core 1118 | . 27 139 86 12 . 109 . 745 Absorbed by Shields 135 | . . . 72 53 . 10 . . Redirected to Shielding 201 | . 3 47 33 11 . . . 107 Ignored by Resistances 2177 | . 123 493 445 107 . 102 10 897 Core Remaining (%) 87 | 100 89 65 84 98 . . . . Volleys Fired 175 | . 18 77 52 12 . . . 16 Largest 2 | . 2 2 2 2 . . . 2 Hottest 155 | . 70 83 80 99 . . . 155 Shots Fired 283 | . 36 101 95 24 . . . 27 Gun 224 | . 36 97 59 12 . . . 20 Cannon 51 | . . 4 30 12 . . . 5 Launcher 8 | . . . 6 . . . . 2 Special . | . . . . . . . . . Kinetic 192 | . 18 78 78 12 . . . 6 Thermal 82 | . 18 22 11 12 . . . 19 Explosive 8 | . . . 6 . . . . 2 Electromagnetic 1 | . . 1 . . . . . . Robot Hit Streak 53 | . 9 37 53 11 . . . 25 Robot Miss Streak 3 | . 3 2 2 1 . . . 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 1 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . . 1 Shots Hit Robots 236 | . 25 90 79 17 . . . 25 Core Hits 97 | . 7 37 35 8 . . . 10 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 8 | . 2 4 . 2 . . . . Burn 5 | . 2 2 . 1 . . . . Destroy 1 | . . 1 . . . . . . Blast 1 | . . . . 1 . . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3774 | . 308 900 1344 373 . . . 849 Guns 2293 | . 308 836 636 174 . . . 339 Cannons 893 | . . 64 496 199 . . . 134 Explosions 563 | . . . 187 . . . . 376 Melee . | . . . . . . . . . Ramming 25 | . . . 25 . . . . . Kinetic 2057 | . 156 663 965 199 . . . 74 Thermal 1104 | . 152 212 167 174 . . . 399 Explosive 563 | . . . 187 . . . . 376 Electromagnetic 25 | . . 25 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 13 | . . . 8 5 . . . . Impact 1 | . . . 1 . . . . . Kinetic 12 | . . . 7 5 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 201 | . . . 149 . . . . 52 Shots 9 | . . . 7 . . . . 2 Rammed . | . . . . . . . . . Targets Rammed 4 | . . 1 3 . . . . . Kicked 4 | . . 1 3 . . . . . Crushed . | . . . . . . . . . Highest Temperature 135 | . 99 69 135 . . . . 66 Average Temperature 33 | . 46 19 33 . . . . 26 Received Heat Transfer 1551 | . 93 453 408 84 . . . 513 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 2929 | . 592 777 333 407 . . . 820 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Peak Influence 303 | . 145 303 287 115 41 15 2 81 Initial 43 | . . 43 13 . 41 9 2 . Average 72 | . 87 98 77 54 41 7 2 29 Maximum Alert Level 1 | . . 1 1 . . . . . Low Security (%) 97 | 100 100 94 98 100 100 100 100 100 Level 1 2 | . . 5 1 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 . 2 . . 1 2 Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 4 | . . 1 . 1 . . . 2 Assault 1 | . . . . . . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Distress Signals 4 | . . 2 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 87 | . 7 28 31 5 . 5 . 11 Peak Tracking Total 6 | . 2 6 4 3 . 5 . 4 Tactical Retreats 3 | . 1 1 . . . . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Traps Triggered 3 | . 1 . . . 1 . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Disabled 5 | . . . 5 . . . . . Max in Single Turn 3 | . . . 3 . . . . . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Machines Accessed 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 1 | . . . . . . . 1 . Successful 1 | . . . . . . . 1 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Machine Destruction 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Turns Passed 3975 | 86 385 1314 1294 271 68 77 280 200 Spaces Moved 1979 | 60 225 759 456 121 36 61 213 48 Core 61 | 19 . . . . . 34 . 8 Treads . | . . . . . . . . . Legs 1918 | 41 225 759 456 121 36 27 213 40 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 190 50 125 125 Average Speed 165 | 112 120 137 240 190 190 126 125 312 Slowest Speed 1050 | 250 120 190 260 190 190 350 125 1050 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 4 40 72 41 3 2 68 7 38 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 . . 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 107 | . . . 88 . . . . 19 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 107 | . . . 88 . . . . 19 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac DSF Total 2427 | 78 304 938 570 139 37 60 226 75 Wait 156 | . 57 77 16 . . . . 6 Move 1972 | 59 224 758 455 120 36 60 212 48 Hop . | . . . . . . . . . Pick Up 57 | 12 2 12 20 4 1 . 5 1 Fast Attach . | . . . . . . . . . Attach 32 | 7 1 7 5 2 . . 7 3 Detach . | . . . . . . . . . Swap 17 | . 1 3 10 . . . 2 1 Drop 14 | . 1 3 9 1 . . . . Fire 175 | . 18 77 52 12 . . . 16 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . 1 3 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Utility x1 287 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered exit to Mines (range 7) 317 | -10/Materials | Build established: Hacker-Mutant 434 | -10/Materials | Identified exit to Materials 434 | -10/Materials | Discovered exit to Materials (range 15) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Utility x2 934 | -9/Materials | Identified exit to Mines 934 | -9/Materials | Discovered exit to Mines (range 15) 1011 | -9/Materials | Lost 3 parts (1p1u1w) 1230 | -9/Materials | Identified exit to Materials 1230 | -9/Materials | Discovered exit to Materials (range 18) 1633 | -9/Materials | Discovered exit to Materials (range 18) 1786 | -9/Materials | Entered another Materials area 1786 | -8/Materials | Evolved 2 slots: Utility x2 2994 | -8/Materials | Identified exit to Factory 2994 | -8/Materials | Discovered exit to Factory (range 11) 3080 | -8/Materials | Entered Factory 3080 | -7/Factory | Evolved 2 slots: Utility x2 3243 | -7/Factory | Identified exit to Factory 3243 | -7/Factory | Discovered exit to Factory (range 6) 3351 | -7/Factory | Entered another Factory area 3351 | -6/Factory | Evolved 2 slots: Utility x2 3419 | -6/Factory | Sucked down chute 3419 | -6/Factory | Entered Waste 3433 | -6/Waste | Spotted C-40 Crusher 3454 | -6/Waste | Spotted C-40 Crusher 3460 | -6/Waste | Spotted C-40 Crusher 3467 | -6/Waste | Spotted C-40 Crusher 3467 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3470 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3473 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3476 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3482 | -6/Waste | Spotted C-40 Crusher 3483 | -6/Waste | Spotted C-40 Crusher 3483 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3489 | -6/Waste | Identified exit to Factory 3489 | -6/Waste | Discovered exit to Factory (range 15) 3496 | -6/Waste | Entered Factory 3514 | -6/Factory | Lost 5 parts (1p1n1u2w) 3776 | -6/Factory | Identified exit to DSF 3776 | -6/Factory | Entered DSF 3828 | -6/DSF | Additional patrols routed to DSF 3939 | -6/DSF | Core integrity fell below 50% 3961 | -6/DSF | Core integrity fell below 20% 3974 | -6/DSF | Lost 4 parts (1n2u1w) 3976 | -6/DSF | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- payload. 03913_ L-41 Fighter unfolds itself. 03913_ G-50 Soldier unfolds itself. 03921_ Imp. Power Shielding destroyed. 03921_ Knocked back. 03922_ Acquired 3 matter. 03927_ G-50 Soldier destroyed. 03930_ Critical hit (Burn: +37). 03930_ Enh. Autogun severed. 03933_ Plasma Rifle severed. 03943_ Fusion Compressor severed. 03943_ Imp. Trap Scanner destroyed. 03943_ Knocked back. 03945_ The unstable cave ceiling collapses. 03949_ Energy Well severed. 03955_ Penetrated by Slug. 03958_ Acquired 29 matter. 03960_ The unstable cave ceiling collapses. 03972_ Slug penetrates Wall. 03972_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????? ???????????????????????? | | ???????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? ??????????????????????? | | ??????????? 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[ /=#!!##"""""#??????? | | ""#########!! ==%[ # ####"#??"""#??????? | | "##???????## % # #???##????#???????? | | "#?????????### ## ####?????????????????? | | "#???????????##?###????????????????????? | | #??????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CompactAdvancedDissipator Manual? 0 Play Time 00:31:36 Cumulative 34.5 hours Start 2024.06.30 @ 05:14:44 End 2024.07.02 @ 06:48:01 Sessions 6 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 84 Rogue 20 Adventurer 46 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30d3a54e-a7d1-4844-8dd3-363ca7c372fc