Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.10.16 @ 14:41:29 Player: DuckBoy Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (251) 1255 Value Destroyed (9815) 9815 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (3825) 3825 TOTAL SCORE: 23515 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2210 Follower Combat Kills 652 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -337 Cogmind --------- Core Integrity 0/1300 Matter 96/300 Energy 100/100 System Corruption 76% Temperature Cool (0) Movement Treading (160) Location -3/Armory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Seismic Detector Advanced Force Field Enhanced Quantum Rifle Compact HERF Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Particle Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Optical Array Advanced Targeting Computer Advanced Weapon Cycler System Restoration Module > --- WEAPON ----------- Gamma Rifle Gamma Rifle Compact HERF Cannon Latent Energy Streamer > --- INVENTORY -------- Light Antimatter Reactor Wheel Improved Signal Interpreter Seismic Detector Advanced ECM Suite Transdimensional Reconstructor Compact HERF Cannon Matter Neutralizer Mini Smartbomb Launcher Fusion Bomb Launcher [Rating: 126] Favorites ----------- Power Light Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Heavy Treads Wheel Wheel Hover Unit Antigrav System Utility Advanced ECM Suite Device Advanced ECM Suite Storage Medium Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Proton Cannon Energy Gun Tesla Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Slots Evolved 14 | . . . . . 4 2 . . . . . 4 2 . . . . 2 . Power 3 | . . . . . 1 1 . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . 2 . . . . . . Utility 5 | . . . . . 1 . . . . . . 3 . . . . . 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . 1 . Parts Attached 228 | 7 4 . . 1 26 5 3 5 6 4 1 7 31 22 19 6 6 67 8 Power 29 | 1 1 . . . 3 1 1 . . . . 1 5 3 3 1 1 8 . Engine 5 | 1 1 . . . 2 1 . . . . . . . . . . . . . Core 9 | . . . . . 1 . . . . . . 1 2 2 2 . . 1 . Reactor 15 | . . . . . . . 1 . . . . . 3 1 1 1 1 7 . Propulsion 33 | 2 2 . . . 4 2 . . . . . . 3 . 3 . . 14 3 Treads 7 | . . . . . . . . . . . . . . . 2 . . 2 3 Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 25 | 2 2 . . . 4 2 . . . . . . 3 . 1 . . 11 . Hover 1 | . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 34 | 2 1 . . . 3 . . . 1 . . 4 2 3 1 1 2 13 1 Device 25 | 1 . . . . 2 . . . 1 . . 3 2 3 1 1 1 10 . Storage 3 | 1 1 . . . . . . . . . . . . . . . . 1 . Processor 4 | . . . . . . . . . . . . 1 . . . . 1 1 1 Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 2 | . . . . . 1 . . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 132 | 2 . . . 1 16 2 2 5 5 4 1 2 21 16 12 4 3 32 4 Energy Gun 24 | 1 . . . . 4 . . 3 . . . . 4 2 . . . 7 3 Energy Cannon 71 | . . . . 1 10 2 . 2 1 1 1 . 13 8 7 4 3 17 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 36 | . . . . . 2 . 2 . 4 3 . 2 4 6 5 . . 8 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 . 2 1 3 . . . 1 . . 1 . 2 . Corrupted Parts 11 | . . . . . . . . . . . . . . 1 4 . 2 4 . System Corruption 52 | . . . . . . . . . . . . . . 5 24 . 9 14 . Parts Lost 70 | . 2 . . . 1 . . . . . . 8 . 9 4 . 6 40 . Power 17 | . 1 . . . . . . . . . . 3 . 3 2 . . 8 . Propulsion 18 | . 1 . . . . . . . . . . 2 . 3 . . 1 11 . Utility 12 | . . . . . . . . . . . . 1 . 1 . . 1 9 . Weapon 23 | . . . . . 1 . . . . . . 2 . 2 2 . 4 12 . Highest Loss Streak 14 | . 2 . . . 1 . . . . . . 6 . 4 1 . 3 14 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 83 | . 99 100 100 100 95 97 92 92 91 92 92 88 73 68 75 74 84 82 7 Engine 3 | . 13 14 14 14 9 15 8 7 7 7 7 4 . . . . . . . Core 4 | . . . . . 9 7 7 7 7 7 7 9 1 6 8 10 8 . . Reactor 7 | . . . . . . . 5 7 7 7 7 5 9 8 2 8 11 15 . Treads 2 | . . . . . . . . . . . . . . . 8 10 7 4 2 Wheel 16 | . 27 28 28 28 27 27 23 23 23 23 23 15 14 7 8 10 10 14 . Device 17 | . 14 14 14 14 13 15 15 15 15 15 15 27 20 19 20 21 20 18 . Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 5 5 5 5 5 5 3 . Processor 3 | . . . . . . . . . . . . . 5 5 5 5 3 7 2 Energy Gun 3 | . 14 14 14 14 1 1 . 3 7 . . . 4 1 . . . 4 3 Energy Cannon 9 | . . . . 13 23 21 19 15 14 1 4 . 9 11 12 3 14 8 . Ballistic Gun 1 | . 14 14 14 . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . 2 3 . 20 17 16 1 1 1 . . 1 . Naked Turns 23 | . . . . . . . . . . . . . . . . . . 1 22 Heaviest Build 114 | 13 20 20 20 22 47 41 52 50 51 56 60 71 86 80 85 103 112 114 12 Greatest Support 160 | 20 20 20 20 20 36 52 48 48 48 48 48 48 70 44 140 32 32 140 160 Greatest Overweight (x) 6 | 1 1 . . 1 1 . 1 1 1 1 1 1 1 4 5 3 3 6 3 Average Overweight (x) 1 | . . . . . . . . . . 1 1 1 . 2 1 1 2 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 5 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 10 | 3 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 5 Average Carried 8 | . 7 10 9 9 9 9 10 9 9 10 10 6 9 9 9 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 3 10 10 9 10 10 10 10 9 10 10 10 6 10 10 9 9 10 5 5 Class Distribution -------------------- 26% | Scavenger-Mutant 22% | Scavenger-Skirmisher 15% | Mutant 11% | Skirmisher 7% | Generator-Mutant 6% | Scavenger-Gunner 3% | Generator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Recycling Generator-Skirmisher | -5/Factory Skirmisher | -4/Factory Generator-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Matter Collected 5313 | 293 181 24 . 10 275 59 38 170 38 285 114 51 726 408 806 141 125 1569 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11970 | 163 613 72 . 98 995 90 . 154 . 779 365 526 1599 511 799 468 358 4282 98 Parts 519 | 18 42 7 . 3 48 9 . 10 . 30 13 28 37 17 34 7 11 202 3 Haulers Intercepted 5 | . 2 . . . 1 . . 1 . . . . . . . . . 1 . Recyclers Shooed 12 | 1 1 2 . . . . . . . . . . 4 . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . 2 11 3 1 . . Prevented 46 | . . . . . . . . . . . . . . 12 22 2 10 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Combat Hostiles Destroyed 155 | . 12 3 . 2 17 1 . 3 . 12 3 6 11 8 22 . 6 48 1 Guns 15 | . 9 3 . 1 . . . . . . . . . . . . . 1 1 Cannons 24 | . . . . . 5 . . 1 . . . . 2 2 2 . 4 8 . AOE 77 | . 3 . . 1 7 . . 2 . 8 2 6 3 1 16 . . 28 . Classes Destroyed 19 | 2 5 1 . . 3 . . 1 . 1 . 2 . 1 1 . 1 1 . Worker 21 | . . . . . 2 . . 2 . . . 4 . . . . . 13 . Builder 16 | . . 1 . . 2 . . . . . . 1 . . . . . 12 . Tunneler 10 | 5 . . . . 1 . . . . . . . 1 . . . . 3 . Hauler 5 | . 2 . . . 1 . . 1 . . . . . . . . . 1 . Recycler 20 | 1 . . . . . . . . . . 2 . 6 . . . . 11 . Minesweeper 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 8 | . 1 . . . 2 1 . . . . . 2 . . . . . 2 . Drone 3 | . . . . . . . . . . . . . . . . . 2 1 . Watcher 14 | . 3 . . . 3 . . 1 . . . 1 2 . . . . 4 . Swarmer 32 | . 3 3 . . 6 . . . . . . 1 . 1 12 . . 6 . Grunt 63 | . 9 . . 2 8 . . 2 . 8 . 2 4 3 6 . 3 16 . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . Duelist 7 | . . . . . 1 . . . . 2 . . . . . . 1 3 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . Sentry 14 | . . . . . 2 1 . . . 1 3 . 1 2 1 . . 2 1 Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . . Hunter 14 | . . . . . . . . . . 1 . 1 2 2 2 . . 6 . Programmer 17 | . . . . . . . . . . . . 1 4 . . . . 12 . Behemoth 2 | . . . . . . . . . . . . . . . 1 . . 1 . Decomposer 2 | . . . . . . . . . . . . . . 2 . . . . . Martyr 2 | . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 23 | 6 4 3 . 2 6 1 . 3 . 6 3 11 3 3 5 . 3 23 1 Combat Bots Only 7 | . 4 3 . 2 4 1 . 2 . 6 1 4 2 3 5 . 3 7 1 Max Kills in Single Turn 4 | 2 2 1 . 1 3 1 . 3 . 3 1 2 1 1 4 . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . 1 2 . . 2 . 2 1 2 1 1 4 . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Damage Taken 10083 | . 241 44 . . 477 . . 3 . 101 6 725 211 875 1065 . 507 4862 966 Core 1898 | . 61 19 . . 61 . . . . 3 . 82 91 192 76 . 44 808 461 Absorbed by Shields 444 | . . . . . . . . . . . . . . . . . . 444 . Redirected to Shielding 59 | . . . . . . . . . . . . . . . . . . 59 . Regen/Repaired (Parts) 22 | . . . . . . . 21 1 . . . . . . . . . . . Core Remaining (%) 85 | 100 . . . 68 88 . . . . . 99 91 . . . . 64 . . Volleys Fired 471 | 11 47 8 . 3 40 3 . 7 1 17 5 13 37 31 38 24 13 166 7 Largest 4 | 2 2 2 . 2 3 3 . 3 2 3 3 3 3 3 3 1 3 4 2 Hottest 364 | 60 60 60 . 96 175 175 . 162 112 116 132 108 228 240 238 88 238 364 130 Shots Fired 848 | 22 94 16 . 6 100 7 . 13 2 42 15 27 68 52 68 22 24 258 12 Gun 224 | 22 94 16 . 3 5 . . 3 . . . . 15 3 . . . 51 12 Cannon 450 | . . . . 3 94 7 . 6 2 2 1 . 49 31 51 22 24 158 . Launcher 174 | . . . . . 1 . . 4 . 40 14 27 4 18 17 . . 49 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 66 | 11 47 8 . . . . . . . . . . . . . . . . . Thermal 87 | . . . . . . . . . . . . . 13 14 . . . 48 12 Explosive 86 | . . . . . 1 . . 4 . . . 4 4 9 15 . . 49 . Electromagnetic 609 | 11 47 8 . 6 99 7 . 9 2 42 15 23 51 29 53 22 24 161 . Robot Hit Streak 15 | 7 5 4 . 3 7 4 . 2 . 1 2 4 13 15 9 7 4 10 4 Robot Miss Streak 6 | 2 3 2 . 2 3 3 . . 2 2 2 4 3 2 4 1 4 6 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 430 | 16 55 9 . 3 59 2 . 1 . 6 3 5 45 34 29 18 10 127 8 Core Hits 453 | 7 30 6 . 4 43 3 . 9 . 28 8 34 19 16 41 10 10 181 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . . 1 3 . . . . . . . . . . . 1 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . Corrupt 6 | . . . . 1 3 . . . . . . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29343 | 296 1030 111 . 134 2342 153 . 666 20 1201 339 1614 2849 1703 2914 257 647 12815 252 Guns 2910 | 209 788 111 . 27 63 . . . . . . . 308 62 . . . 1097 245 Cannons 7403 | . . . . 22 1276 38 . 19 20 . . . 1103 855 730 257 315 2768 . Explosions 18976 | 87 242 . . 85 1003 115 . 647 . 1201 339 1598 1438 786 2184 . 332 8919 . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 54 | . . . . . . . . . . . . 16 . . . . . 31 7 Kinetic 487 | 100 324 63 . . . . . . . . . . . . . . . . . Thermal 3166 | 87 242 . . 85 157 . . . . . . 47 482 738 58 . 74 951 245 Explosive 10576 | . . . . . 153 25 . 647 . . . 533 297 335 1924 . . 6662 . Electromagnetic 15060 | 109 464 48 . 49 2032 128 . 19 20 1201 339 1018 2070 630 932 257 573 5171 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 76 | . . . . . 12 3 3 3 3 7 10 11 18 23 49 49 63 76 76 Average Corruption 23 | . . . . . 9 3 3 3 3 6 9 9 12 22 38 49 54 23 76 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 478 | . . . . . 25 7 2 4 3 11 25 5 31 58 104 27 30 133 13 Message Errors 96 | . . . . . 8 4 1 1 1 4 5 . 4 12 23 4 7 21 1 Matter Fused 126 | . . . . . 4 2 . . 1 3 9 1 14 16 30 7 6 32 1 Heat Flow Errors 50 | . . . . . 3 . . . . 3 4 1 4 11 9 1 . 12 2 Energy Discharges 50 | . . . . . 2 1 . 1 1 . 1 . . 6 12 7 4 14 1 Parts Rejected 9 | . . . . . 1 . . . . . . . . . 1 . 1 5 1 Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 47 | . . . . . 3 . 1 2 . 1 4 . 3 4 11 1 4 13 . Data Loss (major) 24 | . . . . . 3 . . . . . 2 1 3 2 4 2 2 5 . Misfires 14 | . . . . . . . . . . . . . 2 2 2 1 2 4 1 Alerts 10 | . . . . . . . . . . . . . . 2 3 1 1 3 . Misdirections 20 | . . . . . . . . . . . . . . . 3 . 1 12 4 Weapon Failures 31 | . . . . . 1 . . . . . . 1 1 3 6 3 2 12 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1132 | 5 3 . . . 42 . . 2 . 2 . 78 136 81 122 51 52 558 . Projectiles 389 | . . . . . 24 . . . . . . . 85 20 . 51 30 179 . Explosions 743 | 5 3 . . . 18 . . 2 . 2 . 78 51 61 122 . 22 379 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 735 | . 28 . . . . . . . . 101 6 116 34 130 68 . 53 199 . Shots 27 | . 1 . . . . . . . . 6 1 6 2 4 1 . 2 4 . Rammed 17 | . . . . . . . . . . . . 1 . . . . . 7 9 Targets Rammed 17 | . . . . . . . . . . . . 1 . . . . . 7 9 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 433 | 15 72 . . 108 376 96 . 170 33 262 233 116 307 419 433 326 262 415 179 Average Temperature 101 | 10 20 . . 55 108 47 . 56 18 62 73 29 89 116 108 137 111 103 66 Received Heat Transfer 1627 | . 111 . . . 252 . . . . . . 27 . 141 498 . 142 429 27 Effects 23 | . . . . . 1 . . . . . . . 1 2 8 3 2 6 . Shutdowns 7 | . . . . . . . . . . . . . . 2 2 . . 3 . Energy Bleed 6 | . . . . . . . . . . . . . 1 . . 2 . 3 . Interference 9 | . . . . . . . . . . . . . . . 6 1 2 . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 43 | . . . . . 5 1 . . . 4 1 . 10 5 4 . 2 11 . Combat Hostiles 39 | . . . . . 5 1 . . . 4 1 . 6 5 4 . 2 11 . Parts Fried 127 | . 2 . . . 24 . . . . 6 . 7 23 8 10 1 5 41 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . 1 . . . . . . . . . 2 . Heat Transferred 2155 | 100 300 . . 200 200 . . . . . . 100 100 200 50 . 50 559 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | 2 4 . . 1 2 . . . . 3 . 4 2 3 1 . 1 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Latent Energy Used 4733 | . . . . . 668 177 . . . 123 150 . 1081 . 132 . 237 2165 . LE Corruption 86 | . . . . . 12 3 . . . 2 3 . 18 . 2 . 5 41 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Peak Influence 1861 | 30 280 150 . 71 728 430 80 526 710 876 441 384 533 . . . . 1861 1164 Initial 1100 | . 19 75 . . 27 289 80 56 239 461 394 76 74 . . . . 300 1100 Average 424 | 17 127 104 . 64 440 381 80 373 424 754 294 181 249 . . . . 690 1141 Maximum Alert Level 5 | . 1 . . . 3 2 . 2 3 3 2 1 2 . . . . 5 4 Low Security (%) 33 | 100 78 100 . 100 16 . 100 16 . . 46 64 45 . . . . 9 . Level 1 26 | . 21 . . . 27 28 . 17 52 . 38 35 36 . . . . 30 . Level 2 23 | . . . . . 47 71 . 66 45 26 15 . 18 . . . . 21 . Level 3 10 | . . . . . 8 . . . 1 73 . . . . . . . 19 . Level 4 3 | . . . . . . . . . . . . . . . . . . 8 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . 9 . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 . . . 1 2 . . 2 . . 3 2 . . . . 23 1 Investigation 4 | . . . . . . 1 . . . . . 1 . . . . . 1 1 Extermination 8 | . . . . . . . . . . . . 1 2 . . . . 5 . Reinforcement 11 | . 2 . . . 1 1 . . 1 . . 1 . . . . . 5 . Assault 9 | . . . . . . . . . . . . . . . . . . 9 . Garrison 4 | . . . . . . . . . 1 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 5 | . . . . . . 1 . . . . . 1 . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Distress Signals 11 | . . . . . 2 . . 1 . . . 1 1 . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 273 | . 21 3 . 1 25 1 . 5 2 12 1 10 10 20 35 . 11 111 5 Peak Tracking Total 26 | . 3 3 . 1 5 1 . 5 2 5 1 5 3 7 5 . 4 26 4 Tactical Retreats 52 | . 1 . . . 8 . . . . . . 1 6 4 15 . 2 15 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Traps Triggered 23 | . 1 . . . . 2 . . 1 7 . 3 2 . . . . 7 . Indirectly 7 | . . . . . . . . . . 5 . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . 1 . . . . . . . . . . . 1 . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Machines Disabled 60 | . 2 . . 1 14 2 . 4 . . 3 6 17 . . 1 . 9 1 Max in Single Turn 5 | . 2 . . 1 4 2 . 3 . . 2 4 5 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Machines Accessed 37 | . 4 . 2 . 1 2 . 2 5 1 5 1 1 . . 9 1 2 1 Terminals 23 | . 4 . . . 1 1 . 2 4 1 5 . 1 . . . 1 2 1 Fabricators 2 | . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . Total Hacks 108 | . 7 . 2 . 5 5 . 4 9 2 15 2 2 . . 48 1 4 2 Successful 69 | . 2 . 2 . 1 4 . . 4 . 5 1 1 . . 48 1 . . Failed 39 | . 5 . . . 4 1 . 4 5 2 10 1 1 . . . . 4 2 Catastrophic 8 | . . . . . 1 . . . 2 1 2 . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 37 | . 6 . 1 . 3 3 . 2 3 . 14 2 . . . . . 3 . Terminals 51 | . 7 . . . 5 2 . 4 7 2 15 . 2 . . . 1 4 2 Fabricators 5 | . . . . . . 3 . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . . . Terminal Hacks 61 | . 1 . 2 . 1 1 . . 3 . 3 . 1 . . 48 1 . . Record 38 | . . . 1 . . . . . . . . . . . . 36 1 . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . . . . 3 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 2 . . . . . . . . Unreport Threat 2 | . 1 . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . 3 . . . . 2 1 . . . . . . . Terminals 3 | . 1 . . . . . . . . . 2 . . . . . . . . Botnet 2 | . . . . . . . . . . . 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 3 . . . . . 1 . . . . . . . Report 1 | . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers 2 | . . . . . . 1 . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . 1 . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 1 2 . 2 2 1 5 1 . . . . . 2 1 Full Trace Events 2 | . . . . . . . . . . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Total Allies 25 | . . 3 . . . 1 20 . 1 . . . . . . . . . . Largest Group 20 | . . 3 3 3 1 1 20 19 14 7 . . . . . . . . . Highest-Rated Group 526 | . . 40 40 40 16 21 526 495 424 298 . . . . . . . . . Highest-Rated Ally 100 | . . 16 16 16 16 21 35 35 100 100 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 194 | . . . . 9 . . 23 72 78 12 . . . . . . . . . Total Damage 3755 | . . . . 105 . . 285 974 1983 408 . . . . . . . . . Kills 26 | . . . . . . . 1 7 14 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Turns Passed 12703 | 122 592 285 204 353 856 427 130 364 202 385 742 440 1034 1123 1777 478 504 2566 119 Spaces Moved 8584 | 82 534 291 220 324 678 439 123 315 154 265 365 349 613 661 950 207 305 1608 101 Core 201 | 38 . . . . . . . . . . . . . . . . . 68 95 Treads 148 | . . . . . . . . . . . . . . . 113 . . 29 6 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 8232 | 44 534 291 220 324 678 439 123 315 154 265 365 349 613 661 837 207 305 1508 . Hover 3 | . . . . . . . . . . . . . . . . . . 3 . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 80 86 86 86 86 86 101 101 101 93 115 115 115 130 50 50 Average Speed 107 | 84 80 80 80 94 88 88 95 100 100 101 101 101 108 139 132 122 144 115 67 Slowest Speed 240 | 100 95 80 80 95 105 90 101 101 101 101 101 105 115 160 240 145 145 240 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 4 73 61 63 84 33 16 71 12 30 33 88 13 12 72 72 62 50 42 5 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 7 | . . 1 1 1 . . . . . . . . . 1 . 3 . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . 2 . . . . . . . . . 3 3 . 3 . . Spaces Dug 30 | . . . . . . . . . . . 15 . 1 . . . . 14 . Terrain Destroyed 1269 | 3 16 . . 3 102 64 . 41 . 18 15 41 151 144 175 . 8 486 2 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 27 | . . . . . . . . . . . . . 4 2 . . . 19 2 AOE 1242 | 3 16 . . 3 102 64 . 41 . 18 15 41 147 142 175 . 8 467 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Was Fac Sto Gar Rec Fac Fac Upp Upp Zhi Pro Res Arm Total 11261 | 109 602 326 248 366 853 474 137 350 201 347 726 408 909 804 1400 408 346 2116 131 Wait 1747 | 6 10 28 26 36 86 8 7 17 21 19 356 30 218 88 393 164 19 215 . Move 8568 | 81 533 290 219 323 677 439 122 314 154 264 364 349 612 660 949 206 304 1607 101 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 62 | 4 7 . 1 2 9 3 1 2 3 . . 1 8 3 1 1 3 13 . Fast Attach 94 | 6 1 . . . 7 1 2 2 4 . . 1 13 4 7 5 3 32 6 Attach 43 | 1 1 . . . 5 2 . 1 . . . 5 2 3 2 2 2 15 2 Detach 10 | . . . . . 2 . . . 1 . . . . . . 2 . 3 2 Swap 93 | . 2 . . 1 14 2 1 2 2 4 1 1 16 15 10 . 1 21 . Drop 61 | . 1 . 2 1 13 3 4 5 7 . . . 3 . . 4 1 15 2 Fire 471 | 11 47 8 . 3 40 3 . 7 1 17 5 13 37 31 38 24 13 166 7 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . 2 2 Kick . | . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . . . . . . . . . . . . . 7 9 Escape Stasis 79 | . . . . . . . . . 8 43 . 8 . . . . . 20 . Rewire 13 | . . . . . . 13 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Waste -7/Factory -7/Storage -7/Garrison -7/Recycling -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 8 | -11/Junkyard | Discovered new exit (range 15) 123 | -11/Junkyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Discovered new exit (range 13) 310 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Entered Mines 752 | -10/Mines | Discovered new exit (range 6) 874 | -10/Mines | Learned location of Storage (-7) 968 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 985 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 986 | -10/Mines | Discovered new exit (range 5) 1000 | -10/Mines | Entered Exiles 1000 | -10/Exiles | Accompanied by 3 allies 1013 | -10/Exiles | Discovered new exit (range 15) 1022 | -10/Exiles | Met 8R-AWN 1033 | -10/Exiles | Met EX-HEX 1059 | -10/Exiles | Met EX-BIN 1070 | -10/Exiles | Aligned with FarCom system 1071 | -10/Exiles | Given EX-Vault access code 1091 | -10/Exiles | Opened EX-Vault 1097 | -10/Exiles | Found Latent Energy Streamer 1115 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1126 | -10/Exiles | Exiles lab attacked by MAIN.C 1143 | -10/Exiles | Learned location of Zion (-6) 1169 | -10/Exiles | Discovered new exit (range 14) 1204 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1204 | -10/Exiles | Entered Mines 1204 | -9/Mines | Accompanied by 3 allies 1287 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1349 | -9/Mines | Found a hidden stash of uninstalled traps 1388 | -9/Mines | Discovered new exit (range 15) 1502 | -9/Mines | Build established: Skirmisher 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Accompanied by 1 ally 1557 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1558 | -8/Materials | Identified exit to Factory 1947 | -8/Materials | System corruption reached 10% 2413 | -8/Materials | Entered Factory 2413 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2635 | -7/Factory | Discovered new exit (range 15) 2642 | -7/Factory | Build established: Scavenger-Skirmisher 2720 | -7/Factory | Identified exit to Storage 2720 | -7/Factory | Identified exit to Lower Caves 2840 | -7/Factory | Sucked down chute 2840 | -7/Factory | Entered Waste 2841 | -7/Waste | Joined by Warlord forces that had cleared the area 2900 | -7/Waste | A Compactor rumbled back to life 2911 | -7/Waste | Discovered new exit (range 16) 2928 | -7/Waste | Found Prototype Launcher 2928 | -7/Waste | Identified Scatter Rocket Array 2936 | -7/Waste | Found Prototype Launcher 2936 | -7/Waste | Identified Mni. Smartbomb Launcher 2970 | -7/Waste | Entered Factory 2970 | -7/Factory | Accompanied by 19 allies 3303 | -7/Factory | Discovered exit to Storage (range 16) 3334 | -7/Factory | Entered Storage 3334 | -7/Storage | Accompanied by 14 allies 3458 | -7/Storage | Garrison activated, responded to threat 3479 | -7/Storage | Met 01-MTF 3491 | -7/Storage | Found Prototype Launcher 3491 | -7/Storage | Identified Rocket Array 3532 | -7/Storage | Identified exit to Garrison 3536 | -7/Storage | Entered Garrison 3536 | -7/Garrison | Accompanied by 7 allies (01-MTF) 3541 | -7/Garrison | 01-MTF left 3572 | -7/Garrison | Triggered checkpoint 3579 | -7/Garrison | Triggered checkpoint 3634 | -7/Garrison | Triggered checkpoint 3638 | -7/Garrison | Triggered checkpoint 3752 | -7/Garrison | Triggered checkpoint 3833 | -7/Garrison | Discovered new exit (range 10) 3921 | -7/Garrison | Entered Recycling 4139 | -7/Recycling | Discovered new exit (range 16) 4163 | -7/Recycling | System corruption reached 10% 4663 | -7/Recycling | Entered Factory 4663 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 5010 | -5/Factory | System corruption reached 10% 5072 | -5/Factory | Lost 6 parts (3p1n1u1w) 5097 | -5/Factory | Discovered new exit (range 5) 5103 | -5/Factory | Entered another Factory area 5103 | -4/Factory | Evolved 2 slots: Propulsion x2 5158 | -4/Factory | Identified exit to DSF 5607 | -4/Factory | System corruption reached 10% 5689 | -4/Factory | Build established: Mutant 5828 | -4/Factory | Cargo convoy interrupted 5988 | -4/Factory | Discovered new exit (range 16) 6137 | -4/Factory | Entered Upper Caves 6181 | -4/Upper Caves | Lost 4 parts (1p2n1w) 6187 | -4/Upper Caves | Learned Research emergency access door positions 6223 | -4/Upper Caves | Learned location of Quarantine (-3) 6291 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6451 | -4/Upper Caves | Encountered a Warlord checkpoint 6898 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7058 | -4/Upper Caves | Discovered new exit (range 14) 7260 | -4/Upper Caves | Entered another Upper Caves area 7260 | -4/Upper Caves | Spotted B-86 Titan 7418 | -4/Upper Caves | Destroyed B-86 Titan 7454 | -4/Upper Caves | System corruption reached 30% 7814 | -4/Upper Caves | Learned Research terminal intel 7855 | -4/Upper Caves | Build established: Scavenger-Mutant 7881 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8201 | -4/Upper Caves | Encountered a Warlord checkpoint 8941 | -4/Upper Caves | Build established: Scavenger-Gunner 9001 | -4/Upper Caves | Discovered new exit (range 15) 9037 | -4/Upper Caves | Entered Zhirov 9039 | -4/Zhirov | Discovered new exit (range 3) 9060 | -4/Zhirov | Met Zhirov 9085 | -4/Zhirov | Learned location of Testing (-2) 9085 | -4/Zhirov | Learned location of Command (-1) 9105 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9126 | -4/Zhirov | Found Alien Artifact 9126 | -4/Zhirov | Identified Integrated Reactor 9126 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9147 | -4/Zhirov | Found Alien Artifact 9296 | -4/Zhirov | Build established: Scavenger-Mutant 9515 | -4/Zhirov | Entered Proximity Caves 9604 | -3/Proximity Caves | Spotter reported a threat 9609 | -3/Proximity Caves | Spotter reported a threat 9849 | -3/Proximity Caves | Lost 3 parts (1n1u1w) 9991 | -3/Proximity Caves | Discovered new exit (range 12) 10013 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10019 | -3/Proximity Caves | Entered Research 10019 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10021 | -3/Research | Loaded intel: 21 terminal locations 10191 | -3/Research | System corruption reached 10% 10269 | -3/Research | Search patrols dispatched 10393 | -3/Research | Spotted B-86 Titan 11092 | -3/Research | Garrison activated, responded to threat 11493 | -3/Research | Found Fusion Bomb Launcher 11798 | -3/Research | Build established: Scavenger-Skirmisher 12055 | -3/Research | System corruption reached 30% 12080 | -3/Research | Spotted B-86 Titan 12087 | -3/Research | Lost 3 parts (1p1n1w) 12269 | -3/Research | First assault squad dispatched 12295 | -3/Research | Destroyed 7 combat bots 12302 | -3/Research | Destroyed B-86 Titan 12331 | -3/Research | High security lockdown imminent 12361 | -3/Research | Destroyed 7 combat bots 12361 | -3/Research | Lost 4 parts (2p2w) 12369 | -3/Research | Build established: Scavenger-Mutant 12411 | -3/Research | High security lockdown engaged 12547 | -3/Research | Identified Transdimensional Reconstructor 12547 | -3/Research | Warped through subspace 12548 | -3/Research | Core integrity fell below 50% 12576 | -3/Research | Discovered new exit (range 15) 12577 | -3/Research | Lost 14 parts (2p4n6u2w) 12585 | -3/Research | Entered Armory 12634 | -3/Armory | Core integrity fell below 20% 12704 | -3/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 12616_ Penetrated by Slug. 12617_ System corrupted: Enh. Quantum Rifle failed to cycle. 12622_ Slug penetrates Wall. 12623_ System corrupted: Energy discharge (-33). 12623_ Y-72 Warden destroyed. 12633_ Dropped Enh. Quantum Rifle. 12638_ JI:H|SGGCAUCIX3Y:PBNYRFNZ 9UNP< 12642_ Acquired Unknown Energy Cannon. 12642_ Identified Enh. Nova Cannon. 12643_ Dropped Enh. Nova Cannon. 12646_ I-47 Archangel sends out distress signal. 12655_ System corrupted: Heat flow error (+161). 12669_ Reinforced Shell breached. 12673_ Acquired Adv. Heavy Siege Treads. 12674_ System corrupted: Matter fused (-10). 12677_ Acquired Adv. Heavy Siege Treads. 12679_ Slammed into L-61 Swordsman. 12690_ System corrupted: Adv. Heavy Siege Treads rejected. 12690_ Acquired Adv. Heavy Siege Treads. 12691_ Slammed into L-61 Swordsman. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????##########???????????? | | ??????????????????# ll@ #???????????? | | ??????????????????# "l""" #???????????? | | ??????????????????# " ] " #???????????? | | ??????????????????# ?"!]]" #???????????? | | ??????????????????# """"" #######?????? | | ??????????????????# + #?????? | | ??????????????????# ##### #?????? | | ??????????????????# #???# #?????? | | ??????????????????# #???# #?????? | | ??????????????????# #???# #?????? | | ??????????????????# #####+#####?? | | ??????????????????# # #?? | | ??????????????????#######+## ]] #?? | | ???????????? ########## " ]] #?? | | ??????????? # ]] #?? | | ???????????? +! [ #?? | | ???????????????????#### "%= [ #?? | | ??????????????????????## ##[ [ [[ #?? | | ???????????????????????# ## #?? | | ???????????????????????# ############?? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 83 Energy Capacity 690 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 6 Armor Coverage 600 Core Shielding 30 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunPotentialCalibrator Manual? 0 Play Time 02:32:36 Cumulative 414.4 hours Start 2023.10.15 @ 15:43:52 End 2023.10.16 @ 14:41:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 260 Rogue 257 Adventurer 3 Explorer 0 Win Type - Total 7 Types 6/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1517ce7e-9ba1-4e32-98cb-5135a02ad6c4