Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 15:09:15 Player: TheGamingJasper Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (25) 125 Value Destroyed (814) 814 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (1100) 1100 TOTAL SCORE: 9199 Bonus ------- Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 285/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Visual Processing Unit Improved Melee Analysis Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Electron Diverter Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Heat Sink Advanced Heat Sink Visual Processing Unit Visual Processing Unit Seismic Detector Improved Melee Analysis Suite Improved Transmission Jammer ECM Suite Reaction Control System Improved Reaction Control System System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Xenon Bombardment Thruster Nuclear Pulse Array Improved Transmission Jammer [Rating: 117] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Visual Processing Unit Device Cooling System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Axe Energy Gun Medium Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Slots Evolved 16 | . . 2 2 2 . . . 4 2 2 . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . 1 . . . 1 . . . . . Utility 11 | . . . 2 1 . . . 2 2 2 . 2 . Weapon . | . . . . . . . . . . . . . . Parts Attached 56 | 6 . 11 5 9 . . 1 6 2 8 1 4 3 Power 7 | 1 . . 1 1 . . . 1 . 1 . 1 1 Engine 2 | 1 . . 1 . . . . . . . . . . Core 1 | . . . . 1 . . . . . . . . . Reactor 4 | . . . . . . . . 1 . 1 . 1 1 Propulsion 26 | 2 . 7 . 6 . . 1 3 . 3 . 2 2 Treads . | . . . . . . . . . . . . . . Leg 5 | 2 . 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 21 | . . 4 . 6 . . 1 3 . 3 . 2 2 Utility 14 | 1 . 1 2 2 . . . 2 2 4 . . . Device 9 | . . . 1 1 . . . 2 2 3 . . . Storage 1 | 1 . . . . . . . . . . . . . Processor 3 | . . 1 1 . . . . . . 1 . . . Hackware 1 | . . . . 1 . . . . . . . . . Protection . | . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 9 | 2 . 3 2 . . . . . . . 1 1 . Energy Gun 5 | 2 . 2 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . 1 1 . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 1 . 1 Parts Lost 29 | . . . . . . . 4 . . 3 1 16 5 Power 4 | . . . . . . . 1 . . . . 2 1 Propulsion 13 | . . . . . . . 3 . . 1 . 6 3 Utility 9 | . . . . . . . . . . 2 . 6 1 Weapon 3 | . . . . . . . . . . . 1 2 . Highest Loss Streak 12 | . . . . . . . 4 . . 3 1 12 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 5 | 1 2 6 6 7 8 8 7 5 6 5 4 4 3 Power . | . 1 1 . . 1 1 1 . . . . . 1 Propulsion 1 | . . 1 1 . 2 2 1 . 1 2 3 2 1 Utility 2 | . . 2 2 4 4 4 4 3 3 2 1 1 1 Weapon . | . . 1 1 1 1 1 . 1 1 . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 12 | . . 4 3 1 . . . . . 1 . . 3 Power 1 | . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . . . . . . . 1 Utility 4 | . . 2 1 . . . . . . . . . 1 Weapon 6 | . . 2 2 1 . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 94 97 97 100 100 97 85 94 92 91 74 25 Engine 4 | . 14 11 9 1 . . . 4 5 1 . . . Core 1 | . . . . 5 7 7 6 . . . . . . Reactor 2 | . . . . . . . . 1 5 7 9 7 2 Leg 6 | . 28 26 . . . . . . . . . . . Flight 23 | . . 14 36 36 38 38 36 29 31 25 23 19 6 Device 11 | . . . 8 11 7 7 7 12 20 28 33 25 . Storage 6 | . 14 11 9 7 7 7 7 5 5 2 . . . Processor 11 | . . 8 17 15 15 15 15 11 10 11 14 13 11 Hackware 3 | . . . . 2 7 7 7 5 5 4 4 4 4 Energy Gun 5 | . 28 19 3 . . . . . . . . . . Slashing Weapon 8 | . . 2 14 15 15 15 15 11 10 9 5 4 . Peak Build Rating 117 | 6 6 16 20 43 43 43 43 59 67 95 116 117 57 Average Rating 45 | 4 6 14 19 29 43 43 41 48 66 83 110 104 32 On Entrance 40 | . 6 6 15 20 43 43 43 30 59 67 95 116 28 Avg Prop Armor Cover (%) 4 | . . 2 . 4 4 4 4 3 . . . . 15 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 43 | 12 12 14 16 19 19 19 19 31 33 40 39 43 15 Greatest Support 47 | 20 20 43 16 28 24 24 24 38 38 44 47 47 25 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 6 5 5 5 Most Carried 8 | 5 5 8 8 8 8 8 8 8 8 8 5 5 5 Average Carried 5 | 1 2 7 6 7 8 8 7 5 7 6 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 1 5 8 8 8 8 8 7 6 7 5 5 5 3 Class Distribution -------------------- 44% | Sprinter 27% | Mutant 23% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Infiltrator-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/Quarantine Infiltrator-Sprinter | -2/Research Sprinter | -2/Testing Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Matter Collected 716 | 234 26 130 40 . 66 34 . . . 60 106 20 . Remotely . | . . . . . . . . . . . . . . Salvage Created 952 | . 90 279 101 . . . 70 . . 120 204 88 . Parts 51 | . 4 17 6 . . . 3 . . 9 7 5 . Haulers Intercepted 3 | . . 2 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Combat Hostiles Destroyed 20 | . 4 6 1 . . . 3 . . 2 2 2 . Melee 10 | . . . 1 . . . 3 . . 2 2 2 . Guns 9 | . 3 6 . . . . . . . . . . . Classes Destroyed 8 | . 2 3 . . . . . . . 1 1 1 . Hauler 3 | . . 2 1 . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Swarmer 10 | . 3 4 . . . . 3 . . . . . . Cutter 2 | . . . . . . . . . . . . 2 . Grunt 4 | . 1 1 . . . . . . . . 2 . . Researcher 1 | . . . . . . . . . . . 1 . . Sentry 2 | . . 1 1 . . . . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . Best Kill Streak 3 | . 3 3 2 . . . 3 . . 2 3 1 . Combat Bots Only 3 | . 3 3 1 . . . 3 . . 2 2 1 . Max Kills in Single Turn 1 | . 1 1 1 . . . 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Hostile Shots Fired 460 | . 38 25 6 . . . 54 2 . 20 39 159 117 Missed 215 | . 13 10 3 . . . 28 2 . 5 17 82 55 Hits 245 | . 25 15 3 . . . 26 . . 15 22 77 62 Melee 9 | . . . . . . . . . . . . 9 . Projectile 236 | . 25 15 3 . . . 26 . . 15 22 68 62 AOE 1 | . . . . . . . . . . . . 1 . Critical Strikes 10 | . . . . . . . 1 . . . 2 2 5 Damage Taken 4516 | . 205 123 72 . . . 393 23 . 360 346 1747 1247 Core 1764 | . 52 32 20 . . . 53 . . 94 52 513 948 Absorbed by Shields 55 | . . . . . . . . . . . . . 55 Regen/Repaired (Parts) 307 | . . . . . . . . . . . 102 205 . Core Remaining (%) 93 | 100 79 92 96 . . . 92 100 100 . 88 . . Volleys Fired 30 | . 15 15 . . . . . . . . . . . Largest 2 | . 2 2 . . . . . . . . . . . Hottest 126 | . 100 126 . . . . . . . . . . . Shots Fired 55 | . 25 30 . . . . . . . . . . . Gun 55 | . 25 30 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 55 | . 25 30 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 6 | . 5 6 . . . . . . . . . . . Robot Miss Streak 5 | . 5 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 75 | . 12 19 11 . . . 3 . . 9 10 11 . Core Hits 26 | . 3 9 2 . . . 3 . . 4 2 3 . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . 2 1 . . . . . . . 1 2 2 . Burn 2 | . 2 . . . . . . . . . . . . Sever 6 | . . 1 . . . . . . . 1 2 2 . Melee Attacks 83 | . . 8 11 . . . 17 . . 15 15 17 . Impact . | . . . . . . . . . . . . . . Slashing 83 | . . 8 11 . . . 17 . . 15 15 17 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 1 . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . 4 . . . . . . 1 . . . Damage Inflicted 3261 | . 151 467 431 . . . 114 . . 450 923 725 . Guns 404 | . 151 253 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 2851 | . . 214 431 . . . 114 . . 450 923 719 . Ramming 6 | . . . . . . . . . . . . 6 . Kinetic . | . . . . . . . . . . . . . . Thermal 404 | . 151 253 . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 2851 | . . 214 431 . . . 114 . . 450 923 719 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . 1 1 1 1 . . . 3 3 . 2 Average Corruption 2 | . . . 1 1 1 1 . . . 2 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 7 | . . . 1 . . 1 . . . 1 2 . 2 Message Errors 3 | . . . 1 . . . . . . . 2 . . Matter Fused 3 | . . . . . . . . . . 1 . . 2 Alerts 1 | . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 489 | . . 47 7 . . . . . . 79 191 165 . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee 489 | . . 47 7 . . . . . . 79 191 165 . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . . . 3 . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . 1 1 Targets Rammed 2 | . . . . . . . . . . . . 1 1 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 399 | . 347 399 . 4 . . . . . . . . 14 Average Temperature 141 | . 163 133 . 2 . . . . . . . . 14 Received Heat Transfer 435 | . 12 9 9 . . . . . . . 162 18 225 Effects 3 | . 3 . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . Parts Melted 5 | . 3 1 . . . . . . . . . 1 . Heat Transferred 1147 | . 592 555 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Maximum Alert Level 3 | . . . . . . . . 3 1 . . . . Low Security (%) 93 | 100 100 100 100 100 . . . . . 100 100 100 100 Level 1 2 | . . . . . . . . . 100 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 800 | . 156 141 90 37 . . . 800 392 199 123 69 45 Initial 800 | . . 44 53 27 . . . 800 377 195 83 69 5 Average 108 | . 68 64 65 27 . . . 786 383 169 94 33 12 Influence Increases 1813 | . 166 234 67 30 . . 190 750 15 104 90 98 69 Destroy 0b10 Robot/C 420 | . 80 120 20 . . . 60 . . 40 60 40 . Destroy 0b10 Robot/NC 20 | . . 15 5 . . . . . . . . . . Destroy Leader 76 | . 10 24 12 . . . 10 . . 10 . 10 . Successful Hack 48 | . . . . . . . . . . 24 . . 24 Disable Machine 30 | . . 15 . . . . . . . . 15 . . Destroy Structure 4 | . 1 . . . . . . . . . . 3 . Advance Influence 750 | . . . . . . . . 750 . . . . . Partial Spotted 135 | . . 15 15 30 . . . . 15 30 15 15 . Lose Combat Pursuer 330 | . 75 45 15 . . . 120 . . . . 30 45 Influence Decreases 1813 | . 60 212 135 73 17 . 110 60 413 327 116 211 79 Entered New Map 903 | . . 62 75 33 8 . . 30 393 177 66 54 5 Time Decay 739 | . 60 150 60 40 9 . 70 30 20 120 40 100 40 Lost Part 171 | . . . . . . . 40 . . 30 10 57 34 Squads Dispatched 15 | . . . 1 . . . . . . 6 1 6 1 Investigation 2 | . . . . . . . . . . 2 . . . Extermination 3 | . . . . . . . . . . 1 . 2 . Reinforcement 8 | . . . . . . . . . . 3 1 4 . Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Distress Signals 5 | . . 1 2 . . . . . . . . 1 1 Communications Jammed 7 | . . . . . . . . . . 7 . . . Distress Signals 7 | . . . . . . . . . . 7 . . . Times Spotted 104 | . 10 10 5 . . . 18 7 1 7 4 21 21 Peak Tracking Total 15 | . 6 6 5 . . . 9 7 1 2 3 8 15 Tactical Retreats 11 | . 2 2 1 . . . 3 . . . . 2 1 ECM-based Alert Blocks 1 | . . . . . . . . . . . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Traps Triggered 4 | . . . 1 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Machines Disabled 2 | . . 1 . . . . . . . . 1 . . Max in Single Turn 1 | . . 1 . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Machines Accessed 5 | . . . . 1 . . . . . 1 2 . 1 Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 1 . . . . . 1 2 . 1 Garrison Access . | . . . . . . . . . . . . . . Total Hacks 9 | . . . . 1 . . . . . 3 4 . 1 Successful 4 | . . . . . . . . . . 2 1 . 1 Failed 5 | . . . . 1 . . . . . 1 3 . . Catastrophic 2 | . . . . 1 . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . . . . . . 2 . 5 2 2 . 5 . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 9 | . . . . 1 . . . . . 3 4 . 1 Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 2 1 . 1 Retrieve Study 4 | . . . . . . . . . . 2 1 . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . . 1 . . . . . 1 2 . 1 Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 11 . . 5 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . 2 1 . 1 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Total Allies 6 | . . . . . . 6 . . . . . . . Largest Group 6 | . . . . . . 6 . . . . . . . Highest-Rated Group 227 | . . . . . . 227 . . . . . . . Highest-Rated Ally 51 | . . . . . . 51 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Active Infowar (turns) 1848 | . . 262 128 87 28 268 239 72 40 258 89 245 132 Optics 1848 | . . 262 128 87 28 268 239 72 40 258 89 245 132 Seismic 592 | . . . . . . . . . 21 258 89 224 . Jamming 463 | . . . . . . . . . 1 158 89 215 . ECM 575 | . . . . . . . . 29 40 258 89 159 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . 1 . . . 1 . Branch Access 1 | . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Turns Passed 2200 | 62 236 316 128 87 28 268 239 72 40 258 89 245 132 Spaces Moved 4238 | 53 157 290 268 223 90 766 568 204 122 548 132 496 321 Core 32 | 20 . . . . . . . . . . . 3 9 Treads . | . . . . . . . . . . . . . . Legs 310 | 33 157 120 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3896 | . . 170 268 223 90 766 568 204 122 548 132 493 312 Fastest Speed 22 | 50 120 31 31 28 31 31 31 26 26 26 31 22 24 Average Speed 37 | 93 120 69 31 30 31 31 31 29 26 28 31 31 29 Slowest Speed 120 | 120 120 120 31 31 31 31 34 34 26 31 31 100 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 24 | . . 6 1 2 . . . 3 2 2 1 3 4 Potential Cave-ins 4 | . . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 36 26 33 6 15 86 79 7 5 19 20 22 36 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . . . . 1 3 1 . . . . . . Spaces Dug 9 | . . . . . . . 8 . . . . 1 . Terrain Destroyed 9 | . . . . . . . 8 . . . . 1 . Melee 9 | . . . . . . . 8 . . . . 1 . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Res Qua Res Tes Total 4644 | 65 179 357 301 241 89 795 604 212 127 627 148 547 352 Wait 165 | . 4 11 9 . . 30 18 . 4 49 . 26 14 Move 4179 | 52 156 278 265 218 89 765 567 197 117 543 129 489 314 Hop 22 | . . 5 1 2 . . . 3 2 2 1 3 3 Pick Up 53 | 7 4 13 8 5 . . 1 5 2 5 . 3 . Fast Attach 14 | . . 2 . . . . . 1 . 4 1 4 2 Attach 29 | 6 . 3 3 3 . . 1 6 2 2 . 2 1 Detach 1 | . . . 1 . . . . . . . . . . Swap 18 | . . 8 2 6 . . . . . 2 . . . Drop 37 | . . 14 5 7 . . 1 . . 6 1 2 1 Fire 30 | . 15 15 . . . . . . . . . . . Melee 77 | . . 8 7 . . . 16 . . 14 15 17 . Ram 2 | . . . . . . . . . . . . 1 1 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . 1 . 16 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Mutant 609 | -9/Materials | Discovered new exit (range 17) 615 | -9/Materials | Entered another Materials area 615 | -8/Materials | Evolved 2 slots: Utility x2 726 | -8/Materials | Discovered new exit (range 10) 740 | -8/Materials | Garrison activated, responded to threat 743 | -8/Materials | Entered Factory 743 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 814 | -7/Factory | Discovered new exit (range 15) 830 | -7/Factory | Entered Lower Caves 856 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 858 | -7/Lower Caves | Entered Zion 893 | -6/Zion | Discovered new exit (range 17) 907 | -6/Zion | System corruption cleaned by Quarantine Array 923 | -6/Zion | Learned location of 1 exit from Factory 929 | -6/Zion | Received a hallucinogenic algorithm 929 | -6/Zion | Ran a hallucination algorithm 1026 | -6/Zion | Learned Factory emergency access door positions 1030 | -6/Zion | Gained Derelict followers 1037 | -6/Zion | Ran a hallucination algorithm 1066 | -6/Zion | Met Imprinter 1071 | -6/Zion | Imprinted 1073 | -6/Zion | Declared Zion's savior 1108 | -6/Zion | Build established: Sprinter 1126 | -6/Zion | Entered Proximity Caves 1134 | -5/Proximity Caves | Spotter reported a threat 1134 | -5/Proximity Caves | Spotter reported a threat 1186 | -5/Proximity Caves | Spotter reported a threat 1189 | -5/Proximity Caves | Spotter reported a threat 1346 | -5/Proximity Caves | Spotter reported a threat 1363 | -5/Proximity Caves | Discovered new exit (range 5) 1365 | -5/Proximity Caves | Entered Factory 1365 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1366 | -5/Factory | Identified exit to Upper Caves 1372 | -5/Factory | Lost 4 parts (1p3n) 1382 | -5/Factory | Ran a hallucination algorithm 1382 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 1435 | -5/Factory | Discovered new exit (range 10) 1437 | -5/Factory | Entered another Factory area 1437 | -4/Factory | Evolved 2 slots: Utility x2 1468 | -4/Factory | Spotted B-86 Titan 1476 | -4/Factory | Discovered new exit (range 5) 1477 | -4/Factory | Entered Research 1477 | -3/Research | Evolved 2 slots: Utility x2 1636 | -3/Research | Lost 3 parts (1n2u) 1730 | -3/Research | Discovered new exit (range 15) 1735 | -3/Research | Entered Quarantine 1757 | -3/Quarantine | Scanned by Researcher 1759 | -3/Quarantine | Found Alien Slashing Weapon 1759 | -3/Quarantine | Identified Sigix Broadsword 1812 | -3/Quarantine | Spotted Alpha 7 1821 | -3/Quarantine | Discovered new exit (range 9) 1824 | -3/Quarantine | Entered Research 1824 | -2/Research | Evolved 2 slots: Utility x2 1913 | -2/Research | Build established: Infiltrator-Sprinter 1918 | -2/Research | Retrieved Zion intel report: Branch Access 1918 | -2/Research | Identified exit to Testing 1957 | -2/Research | Spotted B-90 Cyclops 2016 | -2/Research | Lost 4 parts (1p1n2u) 2069 | -2/Research | Entered Testing 2096 | -2/Testing | Lost 12 parts (1p5n4u2w) 2105 | -2/Testing | Spotted PL-IFUDY4OQGP 2110 | -2/Testing | Spotted Striker 2174 | -2/Testing | Protovariant out of control (PL-IFUDY4OQGP) 2178 | -2/Testing | Discovered new exit (range 15) 2179 | -2/Testing | Spotted Investigator 2184 | -2/Testing | Core integrity fell below 50% 2197 | -2/Testing | Core integrity fell below 20% 2201 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Field strength at 27. M-36 Artificer repairs G-73 Enforcer. Held in stasis. Field strength at 16. Stasis field depleted. K-01 Serf collects debris. Held in stasis. M-36 Artificer held in stasis. K-01 Serf collects debris. Slammed into G-73 Enforcer. Held in stasis. Investigator is analyzing... K-01 Serf collects debris. Critical hit (Burn: +37). Held in stasis. Investigator is analyzing... System corrupted: Matter fused (-6). G-73 Enforcer suffers critical hit (Burn). Held in stasis. Investigator is analyzing... Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????####????????????????????????????????? | | ??????????#### ?? ???????????????????????????? | | ??????????? "" ""?? #??????????????????????????? | | ???????????""" ""S"" #??????????????????????????? | | ???????????"R "" "" #??????????????????????????? | | ???????????""" #??????????????????????????? | | ????????????"" """ #??????????????????????????? | | ?????????????? ! """ #??????????????????????????? | | ??????????????? """ ???????????????????????????? | | ???????????????? ????????????????????????????? | | ???????###########;###########???????????????????? | | ???????# g g #???????????????????? | | ???????# kg @< #???????????????????? | | ???????# wgg g #???????????????????? | | ???????# pp p c #???????????????????? | | #??????# Y##### ###########???????????????????? | | #??????# #???# #?????????????????????????????? | | ######## #???# #?????????????????????????????? | | #???# #?????????????????????????????? | | #???# #?????????????????????????????? | | #???# #?????????????????????????????? | | #???# #?????????????????????????????? | | #### ######???# ?????????????????????????????? | | ???# #????????# ?????????????????????????????? | | ???# #????????# #?????????????????????????????? | | ???#####????????# #?????????????????????????????? | | ????????????????# #?????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 6 Evasion (%) 74 Melee Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel Shock Maul | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Prc. Shock Rifle | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Ionic Axe | -5/Factory | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Archive Exp. Power Amplifier | -3/Quarantine | Archive Enh. Coil Gun | -3/Quarantine | Archive Particle Accelerator | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -3/Research | Hacked Nuclear Pulse Array | -3/Research | Hacked Field Propulsion Drive | -3/Quarantine | Hacked Adv. Surge Thruster | -2/Testing | Hacked Alien Tech Used ----------------- Sigix Broadsword Achievements -------------- Alien Tech Deadly Force Challenges ------------ None Game ------ Seed HoverSpliceCompactor Manual? 0 Play Time 01:01:41 Cumulative 38.7 hours Start 2025.12.24 @ 13:33:58 End 2025.12.24 @ 15:09:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 67 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 32 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5f9250d4-0d35-4196-a3f0-9f4b196d89d6