Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.12 @ 16:17:45 // Winter2019/RPGLIKE Player: Terminus Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (1305) 6525 Value Destroyed (63419) 63419 Prototype IDs (238) 4760 Alien Tech Used (5) 1000 Bonus (60149) 60149 TOTAL SCORE: 149153 Bonus ------- Triggered High Security 4000 High Alert Combat Kills 34735 Follower Combat Kills 5783 Entered Garrisons 400 Network Hubs Disabled 400 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3138 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -11007 Cogmind --------- Core Integrity 0/900 Matter 425/425 Energy 425/1550 System Corruption 17% Temperature Cool (85) Movement Walking (110) Location -1/Command Parts ------- > --- POWER (3) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY (11) ----- Experimental Coolant Injector Experimental Energy Well Experimental Core Analyzer Precision Energy Filter Particle Accelerator Heavy Servo Lattice Experimental Weapon Cycler Zionite Shade Armor AEGIS Remote Shield > --- WEAPON (6) ------- Zionite Phaser-H Zionite Phaser-H Zionite Alpha Cannon Zionite Alpha Cannon Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY (7) ---- Zionite Biocell Array (0) Experimental Targeting Computer Experimental Force Field Transdimensional Reconstructor Zionite Phaser-H Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg Zionite Supercomposite Leg > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Experimental Core Analyzer Experimental Core Analyzer Precision Energy Filter Particle Accelerator Heavy Servo Lattice Experimental Weapon Cycler Experimental Phase Shifter Zionite Shade Armor AEGIS Remote Shield > --- WEAPON ----------- Zionite Phaser-H Zionite Phaser-H Zionite Alpha Cannon Zionite Alpha Cannon Zionite Alpha Cannon Mk. II Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Zionite Biocell Array Experimental Targeting Computer Experimental Force Field Transdimensional Reconstructor Zionite Phaser-H [Rating: 269] Favorites ----------- Power Light Neutrino Core Engine Heavy Deuterium Engine Power Core Light Neutrino Core Reactor Vortex Chain Reactor Propulsion Combat Antigrav System Treads Improved Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Utility Experimental Cooling System Device Experimental Cooling System Storage Medium Matter Pod Processor Salvage Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Zionite Phaser-M Energy Gun Zionite Phaser-M Energy Cannon Zionite Alpha Cannon Mk. II Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Slots Evolved 22 | 4 1 2 5 . . . 2 . 1 . . 1 . . . 1 . . . . . . 1 . . . 1 . . . 2 . 1 . . . . . . . . . . . Power 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility 10 | 1 . 1 3 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . Weapon 5 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Attached 304 | 7 14 3 21 2 13 . 5 1 25 1 . 9 . . 3 1 11 . . 1 1 6 2 4 2 6 4 1 2 4 22 . 6 4 . 3 . 14 4 9 21 15 25 32 Power 21 | 2 . . 2 . 6 . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 1 . 3 1 . . . 1 1 Engine 7 | 2 . . 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reactor 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 1 . . . 1 1 Propulsion 52 | 2 2 . 4 . . . 2 . 8 . . 2 . . . . 6 . . . . . . 1 2 4 . . . 2 3 . 1 3 . . . 3 . . . . . 7 Treads 8 | . 2 . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 9 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . 8 . . 2 . . . . 6 . . . . . . 1 2 4 . . . 2 3 . 1 3 . . . 3 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 150 | . 6 2 7 . 3 . 2 . 6 1 . 2 . . 1 1 3 . . . . 1 1 . . . 3 . 2 2 11 . 4 . . 2 . 6 2 9 21 15 17 20 Device 118 | . 4 1 2 . 2 . 1 . 6 1 . 2 . . . . 1 . . . . . 1 . . . 2 . 2 2 10 . 4 . . 1 . 6 2 7 20 14 15 12 Storage 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Processor 15 | . 1 1 1 . 1 . 1 . . . . . . . . 1 1 . . . . 1 . . . . 1 . . . 1 . . . . 1 . . . 1 1 1 . 1 Hackware 3 | . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 9 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 81 | 3 6 1 8 2 4 . 1 1 11 . . 4 . . 2 . 2 . . . 1 5 1 3 . 2 1 . . . 7 . 1 1 . . . 2 1 . . . 7 4 Energy Gun 47 | 2 2 . . . . . . . 5 . . 4 . . 1 . 1 . . . 1 5 1 3 . 2 1 . . . 7 . 1 1 . . . 2 1 . . . 7 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 26 | 1 4 1 8 1 3 . 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 2 . 7 . . . 1 . . 3 . . 1 . 1 . . . . . . 2 . 1 1 . . . 2 . 2 . . . . 1 . 2 2 4 5 12 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . 1 . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 4 . . . 2 . . . . . . Parts Lost 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 98 99 99 100 99 100 99 100 99 100 100 99 100 100 100 97 100 100 100 100 100 98 98 100 100 100 100 100 100 100 99 100 100 100 100 96 96 96 95 91 91 92 95 95 Engine 4 | . 11 9 13 12 9 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 2 . . . . . . . . . . . . . . . . Core 4 | . . . . . 2 6 5 5 5 5 5 9 10 10 10 9 9 9 9 9 9 9 9 9 9 9 8 8 8 8 8 8 7 7 7 3 3 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 3 4 3 3 3 3 3 5 7 7 7 7 7 6 Treads 6 | . 6 18 18 18 18 18 25 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Hover 14 | . . . . . . . . . 25 26 26 25 25 25 25 23 23 23 23 23 23 23 22 22 22 22 21 21 21 21 21 24 23 23 23 23 23 23 23 23 23 23 23 12 Device 23 | . 17 9 14 18 17 18 16 16 22 26 26 25 25 25 25 23 27 28 28 28 28 28 29 31 31 31 30 30 30 30 32 32 31 30 30 30 30 30 29 24 22 23 28 28 Processor 9 | . . 7 11 12 12 12 11 11 7 5 5 5 5 5 5 6 4 4 4 4 4 7 9 9 9 9 12 13 13 13 12 12 11 11 11 11 11 11 11 12 15 15 12 9 Hackware 2 | . . . 2 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 15 | . 24 . . . . . . . 14 26 26 25 25 25 23 23 22 23 23 23 23 21 22 22 22 22 21 21 21 21 19 20 20 23 23 23 23 23 23 23 23 23 23 15 Ballistic Gun 10 | . 17 44 34 30 30 31 27 27 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 9 15 16 41 35 57 43 44 46 51 50 50 60 59 59 59 59 63 63 63 63 63 63 66 68 67 67 65 72 72 72 79 79 84 85 85 100 100 105 109 109 108 112 124 171 Greatest Support 235 | 20 40 40 69 69 69 69 109 109 109 51 51 67 67 67 67 67 76 76 76 76 76 76 76 77 77 81 81 81 81 81 92 92 97 102 102 102 102 109 109 116 109 114 128 235 Greatest Overweight (x) 1 | 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 1 2 2 3 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 Average Capacity 4 | 1 1 2 2 3 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 Most Carried 7 | 1 2 2 3 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 Average Carried 4 | . 1 1 2 2 3 4 4 5 4 5 6 5 6 6 6 6 5 6 5 6 6 5 5 6 6 5 4 5 5 5 5 6 5 6 6 6 7 6 6 6 7 6 6 6 Final Capacity 7 | 1 2 2 3 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 Final Carried 7 | . 2 2 2 4 4 4 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 5 5 6 5 6 6 6 6 6 6 7 7 7 6 7 7 6 7 5 Class Distribution -------------------- 48% | Scavenger-Gunner 17% | Gunner 16% | Scavenger-Executioner 5% | Hacker-Gunner 4% | Tank 3% | Messiah-Executioner Dominant Class ---------------- Scavenger-Gunner | -10/Materials Scavenger-Gunner | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Messiah-Executioner | -4/Warlord Scavenger-Executioner | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Quarantine Scavenger-Executioner | -3/Section 7 Scavenger-Executioner | -2/Research Scavenger-Scout | -2/Testing Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Matter Collected 11732 | 270 395 433 2148 428 821 358 1896 1058 1093 62 25 95 . . 45 10 115 . 61 21 30 60 34 40 . 107 104 32 32 40 220 . 67 54 7 30 . 152 73 295 215 179 255 372 Remotely 5519 | . . . 450 428 439 358 1896 1058 890 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 71935 | . 850 519 3232 433 367 343 2890 1003 2229 1405 1212 2267 981 382 256 282 2259 733 1307 507 709 . 857 1213 1567 2287 1797 861 40 1178 2393 1266 2118 861 493 1615 573 2245 1855 4679 3379 2251 6134 8107 Parts 3716 | . 55 31 210 28 75 38 193 59 106 60 73 111 29 17 6 10 78 6 48 18 31 . 51 45 19 109 91 49 3 62 100 51 98 47 31 81 74 133 74 306 146 133 339 392 Haulers Intercepted 57 | . 2 . 6 . . . 4 . 5 . 5 5 . . . . 1 . 3 . . . . 2 . 2 . . . 1 5 . 1 . . . . 2 . 5 1 2 5 . Recyclers Shooed 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 311 | . . . . . . . . . . . . . 32 21 . 10 . . . 18 33 2 48 . . . . . . . . . . 42 31 . 74 . . . . . . . Prevented 12 | . . . . . . . . . . . . . 2 . . . . . . . 3 . 7 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 1042 | . 19 14 49 25 5 17 51 24 40 35 29 41 25 13 4 9 39 4 18 16 19 . 25 21 6 37 27 15 . 8 22 6 26 13 10 24 15 17 13 56 36 22 57 90 Guns 936 | . 19 14 49 10 2 17 51 24 35 34 28 39 22 9 . 8 34 2 11 16 18 . 25 17 6 33 23 14 . 7 22 6 26 13 10 24 15 17 13 56 36 22 57 52 Cannons 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 AOE 32 | . . . . 15 3 . . . 3 . . . . . . . 1 . 5 . . . . 3 . 1 . . . 1 . . . . . . . . . . . . . . Classes Destroyed 36 | . 8 . 5 2 2 . 3 1 . . 1 . . . . . . 1 1 . 1 . . . . . 2 1 . . . . 1 . . 1 . . 1 3 . . 1 1 Worker 55 | . 1 . 8 . . . 4 . 6 . 1 5 . . . . 1 . 8 . . . . 2 . . . . . 3 2 . . . . . . . . 4 . 4 3 3 Builder 28 | . . . 3 . . . 2 . . . . 8 . . . . 2 . . . . . . 1 . 1 3 . . 1 2 . . . . . . 1 . 1 2 . 1 . Tunneler 11 | . 2 . . 1 . . . . . . . 3 . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . Hauler 57 | . 2 . 6 . . . 4 . 5 . 5 5 . . . . 1 . 3 . . . . 2 . 2 . . . 1 5 . 1 . . . . 2 . 5 1 2 5 . Recycler 19 | . 2 1 4 . . . 3 . 2 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 1 . Carrier 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 4 4 Mechanic 8 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Operator 19 | . 1 . 2 . . . 1 . 1 . . 2 . . . . 2 . 1 . . . . 1 . 3 . . . 2 . . . . . . . 1 . 1 . 1 . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 73 | . 3 . 5 . . . 3 1 4 . 4 3 . . . . 2 . 2 . . . . 3 . 3 2 1 . 5 1 . 1 . . . . 7 1 5 4 3 7 3 Swarmer 181 | . 6 6 13 3 . 8 7 6 5 . 11 9 17 4 . 8 4 . 3 6 9 . 9 1 . 4 . 5 . . . . . 2 3 . 4 . . 13 2 5 8 . Cutter 12 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 4 . 3 . Saboteur 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . 1 . . . 2 . . 1 3 Grunt 423 | . 13 8 23 . . 7 31 9 23 24 12 24 6 8 . . 19 . 7 6 4 . 8 9 . 23 8 . . 1 11 . 10 9 7 13 1 2 7 17 11 5 23 34 Brawler 28 | . . . 1 . . . . . . . 1 1 . . . . 2 . 1 . 1 . 2 1 . . . . . . 1 . 2 . . 4 . 1 . 3 . . 1 6 Duelist 36 | . . . 2 . . 2 . 2 3 . . . . 1 . . 1 . . 2 . . 2 2 . . 4 . . . 3 . 2 . . 1 . . 1 . . . 4 4 Protector 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . . 1 1 1 . . 5 Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . . Sentry 107 | . . . 10 2 . . 9 3 7 7 3 5 2 . . 1 3 . 3 1 1 . 1 2 . 5 9 3 . 5 5 . 3 2 . . 1 2 . 3 3 . 3 3 Demolisher 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Specialist 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . . . Hunter 42 | . . . . . . . 1 1 1 4 . . . . . . 6 . 3 . . . . 3 . 3 . . . . . . 2 . . . 2 4 . 2 6 . . 4 Programmer 64 | . . . . . . . . 3 . . . 2 . . . . 4 . . 1 . . 2 2 . 1 . 1 . 2 1 . 1 . . . 3 2 3 4 . 7 7 18 Heavy 7 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . 1 . 1 . Behemoth 11 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 2 . . . . . . . . . 1 1 . 1 . . 2 1 Compactor 16 | . . . . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . 6 . . . . . . . . . . . . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Tracker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 4 2 2 . Combat Programmer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 4 2 2 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Z-Heavy 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Z-EX 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Assembled 22 | . . . . 18 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 28 | . 5 5 13 20 7 4 8 6 13 10 16 11 14 7 2 5 11 3 8 8 4 . 9 13 6 11 4 6 . 7 12 6 17 5 7 13 6 6 8 28 11 6 17 19 Combat Bots Only 26 | . 5 5 6 20 4 4 6 6 7 10 5 7 14 7 2 5 7 3 6 8 4 . 9 7 6 7 4 6 . 2 7 6 15 5 7 13 6 3 7 26 9 5 15 16 Max Kills in Single Turn 7 | . 1 2 3 3 2 2 3 3 3 3 3 3 2 3 1 3 3 1 7 2 4 . 4 3 1 2 2 5 . 2 2 1 2 2 2 3 4 2 3 5 3 3 4 4 Gunslinging 4 | . . 1 1 1 . 1 2 2 1 1 2 2 1 1 . 2 2 . 1 1 3 . 2 1 . 1 1 4 . 1 1 . 1 1 1 2 3 . 2 4 1 1 3 2 Exploded 3 | . . . . 3 2 . . . 3 . . . . . . . 1 . 3 . . . . 3 . 1 . . . 1 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . 4 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) 7R-MNS (-8/Materials) Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Hostile Shots Fired 2311 | . 44 31 120 73 67 28 85 82 100 63 26 69 51 13 8 20 120 . 18 35 26 . 28 11 . 51 61 40 . 10 27 . 34 30 35 50 23 22 37 161 71 23 145 373 Missed 804 | . 11 4 32 22 11 7 26 22 24 23 3 24 20 6 2 9 45 . 6 15 9 . 8 4 . 21 20 14 . 6 10 . 12 11 11 25 6 6 16 57 14 5 78 159 Damage Taken 17720 | . 367 304 831 727 584 184 594 521 1082 312 246 371 314 73 181 84 804 . 212 242 157 . 278 133 . 362 612 509 . 201 292 . 542 245 285 284 142 283 229 1030 640 194 733 2536 Core 13564 | . 300 242 619 580 455 142 462 396 873 249 185 286 243 56 150 62 614 . 162 189 120 . 215 102 . 279 501 402 . 164 238 . 434 195 226 227 110 220 178 790 507 155 574 1662 Absorbed by Shields 9983 | . . . 309 252 224 70 232 386 387 245 95 144 116 28 64 36 310 . 76 91 62 . 102 50 . 135 224 162 . 72 105 . 194 91 104 295 149 145 237 1024 621 143 765 2238 Redirected to Core 11787 | . 213 202 518 475 415 128 426 356 716 196 168 245 222 56 118 62 581 . 162 167 111 . 215 102 . 267 381 380 . 141 191 . 395 174 186 168 96 210 155 704 436 131 514 1404 Redirected to Shielding 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . 232 Ignored by Resistances 3819 | . . . . . 110 10 29 38 154 84 45 75 66 14 30 20 140 . 24 44 23 . 52 14 . 70 107 88 . 12 45 . 54 46 57 70 20 36 33 232 118 25 159 1675 Regen/Repaired (Parts) 263 | . . . . . . . . . . . . . . . . . . . 107 . . . . . . . . . . . . . . . . . . . . 156 . . . . Core Remaining (%) 97 | 100 . 93 . . . 100 . . . . 100 . . . . 98 . . . . . . 100 . . . . . . 87 . . . . . . 98 . . 100 . 100 . . Volleys Fired 1724 | . 67 31 129 28 40 18 85 48 83 48 33 65 19 10 8 5 61 10 31 20 16 . 19 34 12 64 47 17 2 25 48 15 42 21 12 37 16 40 32 75 42 50 80 139 Largest 6 | . 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 . 5 5 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 Hottest 520 | . 160 100 115 115 129 129 134 144 409 409 409 409 409 409 409 409 409 409 409 409 321 . 423 423 347 347 319 285 285 285 339 339 412 425 425 425 425 438 438 438 438 438 480 520 Shots Fired 8208 | . 238 131 617 116 185 90 425 236 397 179 165 317 88 47 40 25 264 49 138 61 65 . 94 147 58 258 206 83 10 117 226 75 215 107 71 169 85 214 174 442 252 269 467 596 Gun 7978 | . 238 131 617 110 183 90 425 236 397 179 165 317 88 47 40 25 263 49 138 61 65 . 94 147 58 258 206 83 10 117 226 75 215 107 71 169 85 214 174 442 252 269 467 375 Cannon 221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221 Launcher 8 | . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2064 | . 81 131 617 110 183 90 425 236 191 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3379 | . 157 . . . . . . . 206 179 165 317 88 47 40 25 263 49 138 61 65 . 94 147 58 258 206 83 10 117 203 30 97 51 36 78 43 50 18 . . . . . Explosive 8 | . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 2756 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 45 118 56 35 91 42 164 156 442 252 269 467 596 Robot Hit Streak 96 | . 15 16 35 14 34 13 21 25 36 56 42 39 21 53 31 31 44 50 51 21 49 . 51 48 61 70 90 80 60 94 33 36 29 51 35 54 27 55 76 96 56 63 32 54 Robot Miss Streak 5 | . 5 4 3 2 2 3 3 2 3 2 2 3 2 2 1 2 2 2 1 1 1 . 1 1 1 2 1 1 . 1 1 1 1 1 1 2 1 4 1 2 2 1 2 5 Penetration Max 2 | . . . . . 1 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 382 | . . 7 15 6 . 7 17 6 6 11 12 10 13 8 . 5 12 . 3 6 8 . 14 5 1 11 12 9 . 1 4 . 13 3 5 12 5 3 8 20 14 4 29 57 Max Gunslinging Chain 4 | . . 2 2 2 . 2 2 2 2 1 2 2 2 2 . 2 2 . 2 2 3 . 3 1 1 1 2 4 . 1 1 . 2 1 1 2 3 1 2 4 2 2 3 3 Shots Hit Robots 5000 | . 111 45 291 48 132 54 257 131 269 125 101 163 67 42 37 20 170 46 74 52 46 . 77 92 55 175 159 71 8 35 134 61 144 70 47 127 44 115 122 250 163 96 282 392 Core Hits 2674 | . 52 28 118 39 38 27 114 47 151 95 80 156 52 27 22 16 153 22 74 41 51 . 70 60 18 87 58 37 2 30 65 13 60 23 17 54 19 46 43 128 81 53 139 168 Critical Kills 34 | . 1 . 1 . 2 4 17 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 56 | . 1 . . . 4 5 30 13 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 232 | . 2 . 1 . 6 9 50 22 9 5 1 2 1 1 1 1 1 1 . 1 1 . 1 3 . 3 6 2 . . 5 2 4 2 . 8 2 8 7 13 4 9 16 22 Burn 37 | . . . . . . . . . 2 5 1 2 1 1 1 1 1 1 . 1 1 . 1 3 . 3 6 2 . . 4 . . . . . . . . . . . . . Destroy 97 | . 2 . 1 . 6 9 50 22 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intensify 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 2 . 8 2 8 7 13 4 9 16 18 Phase 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee Attacks 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 185747 | 2 1377 529 4690 1792 2199 888 4901 2484 5629 3759 2809 5475 1782 1176 795 594 6283 1700 3847 1703 1618 . 2758 3886 1841 6412 5663 2444 268 1971 5417 2793 6653 3249 2098 5645 2036 5852 5901 12075 7644 4730 15122 25257 Guns 167580 | . 1297 529 4459 705 1977 851 4841 2474 5415 3758 2689 4759 1782 1176 717 594 5693 1700 2701 1703 1618 . 2758 3401 1841 6108 5663 2444 268 1724 5097 2793 6372 3249 2098 5645 2036 5852 5901 11996 7644 4730 14990 13532 Cannons 11612 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11612 Explosions 6174 | . 73 . 181 1064 222 . . . 214 . 120 716 . . . . 590 . 1146 . . . . 485 . 304 . . . 247 320 . 281 . . . . . . 79 . . 132 . Melee 78 | . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 303 | 2 7 . 50 23 . 37 60 10 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 Kinetic 18155 | . 297 529 4459 705 1977 851 4841 2474 2022 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 77624 | . 1000 . 36 . . . . . 3393 3758 2809 5225 1782 1176 717 594 5829 1700 3791 1703 1618 . 2758 3886 1841 6228 5663 2444 268 1724 4509 980 3198 1485 1069 2786 1252 1842 560 . . . . . Explosive 2665 | . 73 . 145 1064 222 . . . . . . 250 . . . . . . . . . . . . . 184 . . . . 320 . 196 . . . . . . 79 . . 132 . Electromagnetic 971 | . . . . . . . . . 214 . . . . . . . 454 . 56 . . . . . . . . . . 247 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 78 | . . . . . . . . . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 85951 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 588 1813 3259 1764 1029 2859 784 4010 5341 11996 7644 4730 14990 25144 Highest Corruption 17 | . 1 1 . . . . . 1 2 2 4 1 1 1 1 1 . 5 6 6 6 6 5 . 8 8 8 8 8 . . . 4 8 8 8 2 3 6 6 4 10 2 17 Average Corruption 3 | . 1 1 . . . . . 1 1 2 2 1 1 1 1 1 . 5 5 6 6 6 5 . 8 8 8 8 5 . . . 1 7 8 4 1 2 4 3 2 9 1 3 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Corruption Blocked 67 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 Effects 357 | . 5 5 . . . . . 9 19 15 12 6 1 4 3 2 . 2 20 9 11 . 13 . 5 24 36 9 5 . . . 4 10 6 1 6 16 12 15 4 27 4 37 Message Errors 77 | . 1 1 . . . . . 2 4 2 4 1 . 3 . . . . 4 2 1 . 5 . . 9 7 2 1 . . . 3 . 1 . 1 5 1 3 1 7 1 5 Matter Fused 82 | . 3 1 . . . . . 2 4 7 3 1 . 1 1 . . 1 6 3 1 . 2 . . 4 10 2 2 . . . 1 2 1 . . 2 5 3 1 4 1 8 Heat Flow Errors 43 | . . . . . . . . . 4 1 3 1 1 . . . . . 4 1 1 . 1 . . 3 4 . . . . . . . 2 1 3 1 2 2 . 4 . 4 Energy Discharges 35 | . . . . . . . . 3 2 3 . 2 . . 1 . . . 1 1 1 . 1 . . 1 5 1 2 . . . . 2 1 . . 4 . . . 3 . 1 Parts Rejected 6 | . . . . . . . . . 2 . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 30 | . 1 1 . . . . . 2 1 . 2 . . . . 1 . . 1 . 2 . 1 . . 2 1 . . . . . . 2 . . . 2 . 3 2 3 . 3 Data Loss (major) 10 | . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . 1 . 2 . . . . . . . . . . 1 . 1 . 1 . . Misfires 13 | . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 1 . . . . . 1 . . . 1 . . . 2 2 1 Alerts 16 | . . . . . . . . . 1 1 . . . . 1 . . . 1 1 2 . 1 . 1 2 1 . . . . . . 1 . . 1 . 1 . . . . 1 Weapon Failures 43 | . . 1 . . . . . . 1 1 . . . . . . . 1 1 . . . 2 . 2 2 3 3 . . . . . 2 1 . 1 . 3 3 . 3 . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1256 | . . . . 69 14 . . . . . 20 122 . . . . 90 . 266 . . . . . . . . . . 30 . . 56 . . . . . . . . . . 589 Projectiles 576 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576 Explosions 667 | . . . . 69 14 . . . . . 20 122 . . . . 90 . 266 . . . . . . . . . . 30 . . 56 . . . . . . . . . . . Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Knockbacks 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . . 96 . . . . . . . 23 . . . . 45 . . . . . . . . . . . . 195 . . . . . . . . . . . . . 30 Shots 7 | . . . . 3 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Rammed 26 | . 1 . 10 2 . 6 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 31 | 1 1 . 10 2 . 6 5 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crushed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 400 | . 36 . 13 7 . 15 15 8 400 297 320 313 280 255 274 246 351 318 324 367 308 5 318 247 200 210 231 194 114 189 197 198 201 193 320 197 194 196 230 192 9 207 259 364 Average Temperature 102 | . 6 . 4 7 . 4 4 4 110 119 98 113 123 115 108 123 111 133 108 123 130 5 124 111 122 109 98 90 66 60 95 118 107 107 123 105 110 100 120 43 3 20 112 119 Received Heat Transfer 3410 | . 180 111 261 80 . 66 248 134 447 72 54 88 36 49 . 8 197 . 80 54 12 . 54 31 . 96 182 36 . 18 54 . 21 79 108 53 4 40 . 106 32 4 48 267 Effects 15 | . . . . . . . . . 4 1 . 2 . . . . 1 . 1 2 . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . . 1 . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 35 | . . . . . . . . . 2 1 1 2 3 4 4 1 3 2 2 . 1 . . 1 . 3 4 1 . . . . . . . . . . . . . . . . Combat Hostiles 35 | . . . . . . . . . 2 1 1 2 3 4 4 1 3 2 2 . 1 . . 1 . 3 4 1 . . . . . . . . . . . . . . . . Parts Melted 318 | . 7 . . . . . . . 12 16 12 26 7 4 15 5 21 7 15 6 8 . 9 20 7 25 38 14 . 4 14 . 5 1 3 6 2 5 . 2 . . 1 1 Heat Transferred 110609 | . 2200 . 50 . . . . . 7045 6938 5639 10177 3614 2316 2118 1196 9349 2791 5102 2727 2833 . 4030 4925 2165 7183 6414 2931 309 1841 5296 999 2874 1369 962 2201 1073 1480 462 . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Peak Influence 6267 | . 538 490 1142 461 . 324 1343 1812 1561 1979 1791 1713 . . . . 1224 429 980 . . . . 1571 553 1730 2777 1986 1122 1204 2127 754 2680 . . . . 1034 1162 1990 2387 2219 3233 6267 Initial 2068 | . . 175 81 310 . . 48 783 883 973 964 812 . . . . 126 428 300 . . . . 520 549 387 1100 1552 1100 392 589 744 527 . . . . 222 518 540 1119 1342 1331 2068 Average 969 | . 343 336 568 333 . 175 749 1363 1232 1618 1366 1130 . . . . 490 428 624 . . . . 1053 551 1008 1971 1727 1118 621 1027 751 1089 . . . . 635 815 1072 1720 1739 2170 3922 Maximum Alert Level 5 | . 2 2 4 2 . 1 4 5 4 5 5 5 . . . . 4 2 3 . . . . 4 2 5 5 5 4 4 5 3 5 . . . . 3 4 5 5 5 5 5 Low Security (%) 19 | 100 17 1 22 . . 62 10 . . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Level 1 12 | . 45 89 11 68 . 37 7 . . . . . . . . . 34 . 30 . . . . . . 8 . . . 2 3 . 6 . . . . 14 . 11 . . . . Level 2 13 | . 36 8 19 31 . . 28 . . . . . . . . . 8 100 19 . . . . 35 100 16 . . . 84 41 . 51 . . . . 36 43 17 . . . . Level 3 17 | . . . 44 . . . 30 30 17 10 31 44 . . . . 31 . 49 . . . . 20 . 28 . . . 8 10 100 10 . . . . 43 44 11 . . . . Level 4 18 | . . . 1 . . . 22 35 82 39 32 48 . . . . 3 . . . . . . 44 . 43 24 14 100 4 29 . 6 . . . . . 11 52 36 34 16 . Level 5 15 | . . . . . . . . 33 . 49 36 6 . . . . . . . . . . . . . . 66 36 . . 15 . 7 . . . . . . . 55 57 83 66 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 9 48 . . . . 17 . . . . . . 6 8 8 . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 198 | . 6 . 8 . . . 12 . 8 . 6 9 . . . . 12 . 6 . . . 1 5 . 7 7 . . 1 6 . 15 . . . . 12 3 10 12 6 17 29 Investigation 49 | . 4 . 7 . . . 10 . 4 . 3 5 . . . . 6 . . . . . . . . 3 2 . . . . . . . . . . 2 . 1 . 1 . 1 Extermination 20 | . . . . . . . . . . . . 2 . . . . 3 . 1 . . . . 1 . . . . . 1 1 . . . . . . 2 1 1 1 1 2 3 Reinforcement 34 | . 2 . . . . . 2 . 2 . 2 1 . . . . . . 2 . . . . 3 . 2 1 . . . 1 . 4 . . . . 3 . 3 2 . 2 2 Assault 65 | . . . 1 . . . . . 2 . 1 1 . . . . 1 . . . . . 1 1 . 1 4 . . . 3 . 7 . . . . 2 2 3 2 1 9 23 Garrison 10 | . . . . . . . . . . . . . . . . . 2 . 3 . . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 . . . Intercept 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . 2 6 3 4 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 8 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . 2 . . . . . . 1 . 1 . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Distress Signals 33 | . 1 . 5 . . . 2 . 2 . 4 . . . . . . . 1 . . . . 1 . 1 . 2 . . 2 . 1 . . 1 . 3 . 1 . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1348 | . 26 13 61 27 28 20 62 26 53 34 36 48 25 14 4 9 40 4 16 15 17 . 31 26 5 45 69 21 . 12 35 5 33 11 9 66 13 30 21 59 37 24 66 152 Peak Tracking Total 26 | . 5 3 7 15 10 4 5 7 5 8 8 5 11 4 2 4 5 3 4 8 4 . 5 7 3 6 12 6 . 3 6 2 9 5 6 26 6 6 6 10 8 4 14 18 Tactical Retreats 42 | . 2 . 1 . 4 3 4 1 1 1 1 1 . . . . 2 1 . . . . 3 . . . 2 . . . . . . . . 1 . . . 1 . 2 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Traps Triggered 40 | . 1 . 2 . . . 2 . 2 7 2 2 . . . . 5 . 2 . . . . 1 . . 3 . . 3 3 . 1 . . 1 . . . . . 1 2 . Indirectly 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . 8 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Disabled 284 | . 7 2 10 5 13 1 13 1 9 . 6 24 2 . . . 15 . 18 . . . 1 9 . 16 5 . 1 11 32 . 24 1 1 2 1 4 8 14 1 10 10 7 Max in Single Turn 7 | . 2 1 1 2 2 1 2 1 2 . 2 6 1 . . . 7 . 5 . . . 1 4 . 6 1 . 1 4 6 . 4 1 1 1 1 1 2 2 1 1 2 1 Garrison Access 10 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . 1 . 2 . . . . 1 1 . 1 . . . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Machines Accessed 127 | . 7 1 9 . 1 . 10 5 7 4 5 21 1 1 4 . 14 . 6 1 2 . . 1 . 4 9 . . . . . 1 1 1 2 . 2 1 2 1 1 1 1 Terminals 84 | . 5 1 8 . . . 6 5 5 4 5 16 1 . . . 9 . 3 . . . . . . . 9 . . . . . . 1 1 . . 1 . 2 . . 1 1 Fabricators 12 | . . . . . . . . . . . . 4 . . . . 4 . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . Total Hacks 427 | . 22 5 41 . 4 . 33 11 26 11 17 72 4 13 31 . 45 . 22 1 7 . . 1 . 11 11 . . . . . 2 5 5 5 . 6 4 2 3 3 1 3 Successful 266 | . 9 2 21 . 4 . 19 4 18 3 7 40 4 13 31 . 26 . 14 1 7 . . 1 . 7 8 . . . . . 1 5 5 5 . 3 1 2 1 2 1 1 Failed 159 | . 12 3 19 . . . 14 7 8 8 10 32 . . . . 19 . 8 . . . . . . 4 3 . . . . . 1 . . . . 3 3 . 2 1 . 2 Catastrophic 18 | . . . 2 . . . 1 2 1 1 2 3 . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 433 | . 19 5 37 . . . 23 2 16 2 9 47 . . . . 28 . 15 . . . . 11 . 20 20 . . 21 27 . 9 . . 1 1 24 9 11 13 26 19 18 Terminals 282 | . 18 5 40 . . . 27 11 21 11 17 58 4 . . . 28 . 14 . . . . . . . 11 . . . . . . 5 5 . . 1 . 2 . . 1 3 Fabricators 42 | . . . . . . . . . . . . 13 . . . . 16 . 2 . . . . . . 3 . . . . . . . . . . . 5 . . . 3 . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 4 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . . . . . . 3 . 4 . . . . . . . . . 4 . . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 2 . . . . . 4 . 3 . . . Terminal Hacks 170 | . 3 1 14 . 4 . 10 4 9 3 6 18 4 13 31 . 9 . 5 1 7 . . . . . 8 . . . . . . 5 5 5 . 1 . 2 . . 1 1 Record 53 | . . . . . 4 . . . . . . . 4 13 11 . . . . . 6 . . . . . . . . . . . . 5 5 5 . . . . . . . . Part Schematic 15 | . . . . . . . . . . . . 2 . . 11 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . 5 . . . 1 . 2 . . 2 . . 3 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 15 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . 8 . . . . . . . . . . 1 . 2 . . 1 . Branch Access Points 4 | . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 10 | . . . 2 . . . . . 2 . 1 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . . . 3 . . . 2 . 3 . 2 4 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 12 | . . 1 3 . . . 2 . 2 . 1 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 20 | . . . . . . . . . . . . 6 . . . . 8 . . . . . . . . 2 . . . . . . . . . . . 2 . . . 2 . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 10 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Build 9 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 2 . 3 . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 6 | . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 8 | . . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . 1 . . . Unauthorized Hacks 54 | . 6 1 7 . . . 6 . 5 . 1 15 . . . . 8 . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminals 43 | . 4 1 6 . . . 4 . 5 . 1 13 . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 39 | . 4 1 6 . . . 4 . 5 . . 10 . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 11 | . . . 2 . . . . . . . . 2 . . . . 2 . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . 1 . . Used 5 | . . . . . . . . . . . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 6 1 8 . . . 7 4 5 3 5 20 1 . . . 12 . 2 . . . . . . 4 3 . . . . . . 1 1 . . 2 1 1 1 1 1 1 Full Trace Events 47 | . 4 1 8 . . . 5 2 2 2 4 5 1 . . . 6 . . . . . . . . 3 1 . . . . . . . . . . 1 . . . 1 . 1 Feedback Events 4 | . 1 . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 3 | . 1 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 29 | . . . . . . . . . . . . . . . 6 . . . . . . 1 . . . . 4 . . . 3 . . . . . . . . 4 . 7 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 114 | . . . . . . . 1 . 1 . . 2 . . 11 . 2 . 1 . . 14 . . . 17 . . . 16 9 . . . . . . . . 11 . 17 . 12 Parts Built 15 | . . . . . . . . . . . . 5 . . . . 6 . . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 597 | . . . . . . . . . . . . 168 . . . . 201 . . . . . . . . 64 . . . . . . . . . . . 62 . . . 102 . . Total Part Build Rating 88 | . . . . . . . . . . . . 25 . . . . 32 . . . . . . . . 16 . . . . . . . . . . . 7 . . . 8 . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Time 86 | . . . . . . . . . . . . . . . . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . 3 . 3 . . . . . . . . . 2 . . 1 . . . 6 . . . . . . . . 5 . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total Allies 117 | . . . . 1 . . . 3 . 3 1 2 . 2 . . . . . 2 3 6 1 5 . 4 19 . . 1 3 . 7 . . 5 . 7 . . 2 . 5 35 Largest Group 15 | . . . . 1 . . . 3 3 3 4 1 1 3 . . . . . 2 4 7 7 10 . 3 14 4 1 2 3 . 7 1 . 5 . 6 4 . 2 . 5 15 Highest-Rated Group 1337 | . . . . 31 . . . 76 76 63 73 26 26 88 . . . . . 50 113 215 215 422 . 210 609 169 39 68 233 . 655 91 . 280 . 597 399 . 244 . 513 1337 Highest-Rated Ally 269 | . . . . 31 . . . 31 31 21 21 26 26 31 . . . . . 30 31 41 41 70 . 70 159 70 39 39 103 . 135 91 . 68 . 103 103 . 122 . 122 269 Zionite Dispatches 21 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 . . 1 2 . 3 . . . . 3 . . 2 . 3 . Heavy 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . 1 . 2 . Light 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Infowar Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Hover Resupply 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 38 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 3 6 . 5 . . 1 . 4 . 2 4 1 3 5 STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 DROP 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . 1 . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 1 . RETURN 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 4 . 4 . . . . 2 . 2 2 . 1 . Ally Attacks 872 | . . . . . . . . 18 4 8 33 3 . 19 . . . . . . 3 . 27 89 . 17 196 28 . 3 30 . 49 1 . 29 . 84 22 . 19 . 1 189 Total Damage 32608 | . . . . . . . . 286 42 112 728 95 . 273 . . . . . . 52 . 814 2041 . 374 4433 460 . 27 1832 . 4060 . . 1340 . 3945 1412 . 935 . 41 9306 Kills 173 | . . . . . . . . 5 . 1 7 . . 2 . . . . . . . . 5 8 . 2 30 4 . . 11 . 23 . . 5 . 22 6 . 5 . . 37 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . . . . . . . . . . 1 . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 142 | . 2 . . . . . 4 . . . . 2 . . 134 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . . 1 1 . 1 . . . . 1 1 1 . . . . . . . . . . 1 . . . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 4 . 3 . . . . 3 . 2 4 1 1 . Drone Recoveries 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 4 . 3 . . . . 3 . 2 2 1 . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Items 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 39 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 . . 5 4 . . . . . . 1 2 3 1 8 3 5 Main Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Guard Positions 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Unaware Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 1 . Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . 1 1 1 Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Turns Passed 36405 | 4010 1451 888 2492 988 1289 1014 1556 1344 1138 885 532 1568 310 244 241 215 1015 94 568 322 351 832 411 556 99 664 1030 184 238 276 779 153 635 260 158 1092 227 1282 438 821 733 672 999 1351 Spaces Moved 27548 | 369 856 474 1140 543 660 538 674 645 1188 927 637 1903 357 288 159 307 1045 89 586 337 423 1057 337 606 84 797 569 157 45 221 683 224 611 305 186 952 309 740 566 964 671 878 1227 1214 Core 12 | 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4920 | . 223 474 1140 543 660 538 674 645 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 1263 | 357 633 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 21353 | . . . . . . . . . 1165 927 637 1903 357 288 159 307 1045 89 586 337 423 1057 337 606 84 797 569 157 45 221 683 224 611 305 186 952 309 740 566 964 671 878 1227 941 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 37 | 50 120 160 160 160 160 160 160 160 53 53 53 53 63 63 63 63 63 63 63 63 63 63 63 61 61 51 51 51 51 51 46 46 46 52 52 52 52 44 44 37 44 44 37 44 Average Speed 75 | 117 130 160 160 160 160 160 160 160 58 53 53 59 63 63 63 63 63 63 63 63 63 63 63 62 62 53 51 51 51 51 49 46 46 52 52 52 52 51 44 43 45 49 45 59 Slowest Speed 240 | 120 190 160 160 160 160 160 160 160 240 53 53 63 63 63 63 63 68 63 63 63 63 63 63 63 127 61 51 51 51 121 118 46 53 52 52 52 52 52 44 44 124 124 123 210 Overloaded Moves 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 94 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 31 96 98 92 98 78 98 77 90 90 73 64 48 55 40 79 64 24 85 20 47 60 88 54 18 69 25 68 56 66 37 19 87 24 47 35 82 44 22 57 66 24 92 37 33 Regions Visited 44 Branch Regions 24 Pre-discovered Areas 38 | . 2 1 1 . 1 . 2 . . . . . 1 1 19 . . . . . . . . . . 5 . . . . . . . . 1 . . . . . 2 2 . . Known Exits Taken 29 | . . . . . . 1 1 . 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . 1 . 2 . 1 . . . . . . 3 . . 1 . . . 1 4 4 2 . . . . . . . . . . . 2 . . . . . . . . . Spaces Dug 356 | . . . . 9 . 4 5 . 3 . . . . . . . 2 . 2 . . . . 50 . 12 . . . 7 80 . 35 6 12 4 10 18 10 3 9 31 4 40 Terrain Destroyed 2572 | . 100 . 83 56 13 18 123 28 67 . 53 154 . . . . 49 1 151 4 6 . 9 78 2 84 18 10 1 379 259 5 127 28 23 17 34 46 28 101 51 103 144 119 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 1014 | . . . . . 1 18 57 27 66 . 17 . . . . . 25 1 10 4 6 . 9 34 2 33 18 10 1 35 25 5 29 28 23 17 34 46 28 51 42 103 90 119 AOE 1553 | . 100 . 83 56 11 . 64 . . . 36 154 . . . . 24 . 141 . . . . 44 . 51 . . . 344 234 . 98 . . . . . . 50 9 . 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Total 39582 | 3941 1033 532 1468 594 794 638 914 826 1469 1244 760 2196 404 330 273 317 1289 105 726 418 475 1223 498 731 110 945 1235 232 257 333 1042 246 886 366 222 1490 345 1567 696 1210 1012 1021 1517 1652 Wait 8375 | 3564 62 9 91 7 37 35 91 80 92 166 75 167 12 25 85 3 102 4 99 37 26 154 111 65 8 48 540 24 193 78 241 6 188 19 7 442 7 737 68 98 235 36 75 126 Move 27504 | 368 855 473 1139 542 659 537 673 643 1187 924 636 1902 356 287 158 306 1045 88 585 336 422 1056 336 606 83 796 568 156 44 220 683 223 610 304 185 951 308 739 565 963 670 877 1226 1214 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 101 | . 3 1 6 3 12 . 1 . 7 1 . 2 . 1 1 . 3 1 2 . . 1 3 1 1 . 1 2 2 1 5 . 2 . . 3 . 2 2 5 . 1 8 17 Fast Attach 200 | 6 12 1 16 . 9 . 4 1 11 1 . 8 . . 1 1 5 . . 1 1 5 1 4 2 6 1 1 1 2 10 . 3 1 . 1 . 7 3 9 17 11 18 19 Attach 20 | . . 1 . . . . . . 4 . . . . . . . 1 . . . . 1 1 . . . 1 . 1 . 1 . 1 . . . . . . 2 . 1 1 4 Detach 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Swap 90 | 1 2 1 5 2 4 . 1 . 10 . . 1 . . 2 . 5 . . . . . . . . . 2 . . 2 11 . 2 3 . 2 . 7 1 4 4 3 6 9 Drop 264 | 1 12 1 20 1 21 . 3 1 18 1 . 10 . 1 2 . 9 1 1 . . 6 3 5 3 6 1 2 4 2 10 . 4 1 . 4 . 10 7 7 17 12 25 32 Fire 1724 | . 67 31 129 28 40 18 85 48 83 48 33 65 19 10 8 5 61 10 31 20 16 . 19 34 12 64 47 17 2 25 48 15 42 21 12 37 16 40 32 75 42 50 80 139 Melee 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Crush 27 | . 1 . 10 2 . 6 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 139 | . . . . . . . . . . 52 . 13 . . . . 17 . . . . . . . . . 17 . . . . . . . . . . . . . . 13 26 1 Rewire 130 | . . . . . . . . 22 . 28 . . . . . . . . . 9 . . 2 1 . . 31 . . . . . . . . 36 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 995 | . 19 14 52 9 12 42 51 28 56 22 16 28 17 6 10 2 41 1 8 15 10 . 22 15 1 25 26 30 10 3 33 2 34 17 18 14 14 25 18 46 27 17 52 87 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Waste -4/Factory (discovered 6 exits: Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: Res x3 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 10 | -11/Scrapyard | Discovered new exit (range 15) 4011 | -11/Scrapyard | Entered Materials 4012 | -10/Materials | Build established: Gunner 4056 | -10/Materials | Discovered new exit (range 14) 4105 | -10/Materials | Discovered new exit (range 7) 4350 | -10/Materials | Central database locked down 4354 | -10/Materials | Discovered new exit (range 8) 4373 | -10/Materials | Reached level 2 4402 | -10/Materials | Upgraded with Weapon slot (x1) 4515 | -10/Materials | Discovered new exit (range 16) 4690 | -10/Materials | Build established: Scavenger-Gunner 5169 | -10/Materials | Discovered new exit (range 15) 5382 | -10/Materials | Reached level 3 5462 | -10/Materials | Entered Mines 5586 | -10/Mines | Reached level 4 5617 | -10/Mines | Upgraded with Utility slot (x1) 5617 | -10/Mines | Upgraded with Weapon slot (x1) 5696 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 5699 | -10/Mines | Found Prototype Device 5838 | -10/Mines | Discovered new exit (range 16) 6030 | -10/Mines | Learned Materials security intel 6048 | -10/Mines | Learned 4 Materials zone layouts 6089 | -10/Mines | Learned location of Storage (-8) 6139 | -10/Mines | Discovered new exit (range 4) 6350 | -10/Mines | Entered Materials 6351 | -9/Materials | Identified exit to Materials 6352 | -9/Materials | Reached level 5 6422 | -9/Materials | Upgraded with Power slot (x1) 6422 | -9/Materials | Upgraded with Utility slot (x1) 6560 | -9/Materials | Reached level 6 6878 | -9/Materials | Build established: Scavenger-Tank 6981 | -9/Materials | Reached level 7 7047 | -9/Materials | Upgraded with Propulsion slot (x1) 7047 | -9/Materials | Upgraded with Utility slot (x1) 7148 | -9/Materials | Discovered new exit (range 14) 7508 | -9/Materials | Reached level 8 7573 | -9/Materials | Build established: Tank 7783 | -9/Materials | Discovered exit to Materials (range 16) 8180 | -9/Materials | Reached level 9 8217 | -9/Materials | Upgraded with Utility slot (x1) 8291 | -9/Materials | Build established: Gunner 8350 | -9/Materials | First assault squad dispatched 8564 | -9/Materials | Central database locked down 8656 | -9/Materials | Discovered exit to Materials (range 7) 8842 | -9/Materials | Entered Mines 8845 | -9/Mines | Received a Mining Laser from a helpful Derelict 8894 | -9/Mines | Met a Derelict bent on vengeance 8910 | -9/Mines | Discovered exit to Materials (range 15) 8924 | -9/Mines | Learned Materials trap positions 9169 | -9/Mines | Discovered exit to Materials (range 11) 9364 | -9/Mines | Assembled infested the area 9372 | -9/Mines | Reached level 10 9392 | -9/Mines | Core integrity fell below 50% 9433 | -9/Mines | Destroyed 20 combat bots 9689 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9691 | -9/Mines | Discovered new exit (range 5) 9830 | -9/Mines | Entered Exiles 9870 | -9/Exiles | Met 8R-AWN 9893 | -9/Exiles | Met EX-HEX 9955 | -9/Exiles | Met EX-DEC 9982 | -9/Exiles | Learned location of Zion (-6) 10078 | -9/Exiles | Discovered new exit (range 14) 10117 | -9/Exiles | Build established: Tank 10431 | -9/Exiles | Attacked by the Exiles 10551 | -9/Exiles | Core integrity fell below 20% 10585 | -9/Exiles | Destroyed 8R-AWN 10604 | -9/Exiles | Found Prototype Ballistic Gun 10608 | -9/Exiles | Found Prototype Ballistic Gun 10609 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 10652 | -9/Exiles | Found Prototype Processor 10652 | -9/Exiles | Identified Exp. Targeting Computer 10796 | -9/Exiles | Destroyed EX-DEC 10830 | -9/Exiles | Found Prototype Processor 10896 | -9/Exiles | Destroyed EX-BIN 10896 | -9/Exiles | Destroyed EX-HEX 10916 | -9/Exiles | Build established: Scavenger-Gunner 11119 | -9/Exiles | Entered Mines 11302 | -8/Mines | Discovered exit to Materials (range 7) 11362 | -8/Mines | Reached level 11 11468 | -8/Mines | Discovered exit to Materials (range 8) 12133 | -8/Mines | Entered Materials 12134 | -8/Materials | Loaded intel: 25 trap records 12135 | -8/Materials | Reached level 12 12145 | -8/Materials | Upgraded with Propulsion slot (x1) 12400 | -8/Materials | Discovered new exit (range 14) 12467 | -8/Materials | Reached level 13 12503 | -8/Materials | Upgraded with Propulsion slot (x1) 12567 | -8/Materials | Discovered new exit (range 5) 13136 | -8/Materials | Discovered new exit (range 10) 13150 | -8/Materials | Identified exit to Storage 13317 | -8/Materials | Reached level 14 13424 | -8/Materials | Discovered new exit (range 12) 13486 | -8/Materials | Identified exit to Garrison 13641 | -8/Materials | Sterilization system engaged 13641 | -8/Materials | Non-combat units ordered to evacuate 13689 | -8/Materials | Entered Garrison 13989 | -8/Garrison | Discovered new exit (range 14) 14096 | -8/Garrison | Triggered checkpoint 14290 | -8/Garrison | Triggered checkpoint 14340 | -8/Garrison | Triggered checkpoint 14437 | -8/Garrison | Discovered new exit (range 9) 14454 | -8/Garrison | Identified exit to Materials 14500 | -8/Garrison | Triggered checkpoint 14580 | -8/Garrison | Triggered checkpoint 14683 | -8/Garrison | Discovered exit to Materials (range 10) 14695 | -8/Garrison | Discovered exit to Materials (range 16) 14695 | -8/Garrison | Discovered exit to Materials (range 45) 14695 | -8/Garrison | Discovered exit to Materials (range 57) 14742 | -8/Garrison | Triggered checkpoint 14897 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 15033 | -8/Garrison | Entered Materials 15033 | -8/Materials | Accompanied by 3 allies 15083 | -8/Materials | Reached level 15 15090 | -8/Materials | Upgraded with Utility slot (x1) 15171 | -8/Materials | Lost 3 allies 15212 | -8/Materials | Discovered new exit (range 12) 15325 | -8/Materials | Met 7R-MNS 15332 | -8/Materials | Attacked by 7R-MNS 15427 | -8/Materials | Core integrity fell below 50% 15455 | -8/Materials | 7R-MNS lamented failing the tripod run 15455 | -8/Materials | Destroyed 7R-MNS 15466 | -8/Materials | Found Prototype Device 15679 | -8/Materials | Identified Multitargeting Array 15681 | -8/Materials | Destroyed 7 combat bots 15759 | -8/Materials | Discovered new exit (range 4) 15833 | -8/Materials | First assault squad dispatched 16084 | -8/Materials | Discovered exit to Storage (range 6) 16086 | -8/Materials | Destroyed 7 combat bots 16170 | -8/Materials | Identified exit to Garrison 16171 | -8/Materials | Entered Garrison 16204 | -8/Garrison | Triggered checkpoint 16294 | -8/Garrison | Triggered checkpoint 16320 | -8/Garrison | Destroyed 10 combat bots 16323 | -8/Garrison | Triggered checkpoint 16370 | -8/Garrison | Learned Materials security intel 16374 | -8/Garrison | Triggered checkpoint 16404 | -8/Garrison | Discovered new exit (range 11) 16409 | -8/Garrison | Identified exit to Materials 16450 | -8/Garrison | Discovered exit to Materials (range 12) 16480 | -8/Garrison | Triggered checkpoint 16560 | -8/Garrison | Triggered checkpoint 16589 | -8/Garrison | Triggered checkpoint 16608 | -8/Garrison | Triggered checkpoint 16627 | -8/Garrison | Discovered exit to Materials (range 13) 16640 | -8/Garrison | Triggered checkpoint 16650 | -8/Garrison | Reached level 16 16851 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 16950 | -8/Garrison | Discovered exit to Materials (range 12) 16950 | -8/Garrison | Discovered exit to Materials (range 63) 16950 | -8/Garrison | Discovered exit to Materials (range 54) 16968 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 17056 | -8/Garrison | Entered Materials 17056 | -8/Materials | Accompanied by 3 allies 17183 | -8/Materials | Discovered new exit (range 6) 17195 | -8/Materials | Identified exit to Factory 17275 | -8/Materials | Discovered exit to Storage (range 6) 17318 | -8/Materials | Discovered exit to Factory (range 10) 17456 | -8/Materials | First assault squad dispatched 17588 | -8/Materials | Entered Factory 17588 | -7/Factory | Accompanied by 1 ally 17657 | -7/Factory | Reached level 17 17678 | -7/Factory | Destroyed 7 combat bots 17746 | -7/Factory | Discovered new exit (range 15) 17754 | -7/Factory | Identified exit to Factory 17878 | -7/Factory | Upgraded with Power slot (x1) 17967 | -7/Factory | Discovered exit to Factory (range 16) 18041 | -7/Factory | Fabricated Cmb. Airjet? 18161 | -7/Factory | Identified exit to Lower Caves 18611 | -7/Factory | Fabricated Spear (x2) 18788 | -7/Factory | First assault squad dispatched 18852 | -7/Factory | Fabricated Exp. Cooling System? 19060 | -7/Factory | Reached level 18 19156 | -7/Factory | Entered Lower Caves 19156 | -7/Lower Caves | Accompanied by 1 ally 19205 | -7/Lower Caves | Attracted the attention of an 0b10 base 19214 | -7/Lower Caves | Met a Warlord Commander 19215 | -7/Lower Caves | Learned location of Warlord (-4) 19230 | -7/Lower Caves | Destroyed 14 combat bots 19252 | -7/Lower Caves | Learned Extension garrison access intel 19252 | -7/Lower Caves | Learned Research terminal intel 19252 | -7/Lower Caves | Learned Factory emergency access door positions 19364 | -7/Lower Caves | Destroyed 7 combat bots 19419 | -7/Lower Caves | Learned Factory stockpile data 19446 | -7/Lower Caves | Discovered new exit (range 15) 19454 | -7/Lower Caves | Identified exit to Lower Caves 19466 | -7/Lower Caves | Entered another Lower Caves area 19466 | -7/Lower Caves | Accompanied by 1 ally 19480 | -7/Lower Caves | Learned 8 Factory zone layouts 19480 | -7/Lower Caves | Learned Armory trap positions 19480 | -7/Lower Caves | Learned Factory emergency access door positions 19480 | -7/Lower Caves | Learned Research stockpile data 19480 | -7/Lower Caves | Learned Extension security intel 19480 | -7/Lower Caves | Learned Armory terminal intel 19480 | -7/Lower Caves | Learned Extension garrison access intel 19480 | -7/Lower Caves | A Commander dispatched an escort 19483 | -7/Lower Caves | Learned Factory non-interactive machine intel 19636 | -7/Lower Caves | Destroyed 7 combat bots 19672 | -7/Lower Caves | Discovered new exit (range 15) 19680 | -7/Lower Caves | Identified exit to Data Miner 19710 | -7/Lower Caves | Entered Data Miner 19710 | -7/Data Miner | Accompanied by 2 allies 19711 | -7/Data Miner | Commander's escort returned to base 19711 | -7/Data Miner | Commander's escort returned to base 19712 | -7/Data Miner | Discovered new exit (range 7) 19724 | -7/Data Miner | Met Data Miner 19736 | -7/Data Miner | Learned location of Section 7 (-3) 19736 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19745 | -7/Data Miner | Received God Mode back door access code from Data Miner 19754 | -7/Data Miner | Destroyed Data Miner 19756 | -7/Data Miner | Interfaced with the Data Conduit 19921 | -7/Data Miner | Found Prototype Hackware 19921 | -7/Data Miner | Identified System Mapper 19924 | -7/Data Miner | Found Prototype Hackware 19951 | -7/Data Miner | Identified exit to Proximity Caves 19951 | -7/Data Miner | Entered Proximity Caves 19953 | -6/Proximity Caves | Reached level 19 19955 | -6/Proximity Caves | Upgraded with Utility slot (x1) 19993 | -6/Proximity Caves | Learned Factory garrison access intel 20142 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20166 | -6/Proximity Caves | Entered Factory 20167 | -6/Factory | Identified exit to Factory 20168 | -6/Factory | Identified exit to Lower Caves 20171 | -6/Factory | Loaded intel: 259 machine locations 20172 | -6/Factory | Loaded intel: 207 non-interactive machine locations 20173 | -6/Factory | Loaded intel: 4 garrison access locations 20284 | -6/Factory | Garrison activated, responded to threat 20381 | -6/Factory | Reached level 20 20482 | -6/Factory | System Mapper fried by hacking feedback 20482 | -6/Factory | Identified Quantum Router 20652 | -6/Factory | Fabricated Cmb. Gravmag System? 20884 | -6/Factory | Destroyed 7 combat bots 20934 | -6/Factory | Build established: Hacker-Gunner 20941 | -6/Factory | Fabricated Core Analyzer (x2) 20989 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 21181 | -6/Factory | Sucked down chute 21181 | -6/Factory | Entered Waste 21189 | -6/Waste | Spotted C-40 Crusher 21194 | -6/Waste | Destroyed C-40 Crusher 21196 | -6/Waste | EMP discharged 21200 | -6/Waste | Spotted C-40 Crusher 21213 | -6/Waste | Spotted C-40 Crusher 21214 | -6/Waste | Spotted C-40 Crusher 21215 | -6/Waste | Found Broken Heavy Servo Lattice 21225 | -6/Waste | Destroyed C-40 Crusher 21227 | -6/Waste | Spotted C-40 Crusher 21237 | -6/Waste | Destroyed C-40 Crusher 21241 | -6/Waste | Spotted C-40 Crusher 21243 | -6/Waste | Destroyed C-40 Crusher 21267 | -6/Waste | Discovered new exit (range 12) 21273 | -6/Waste | Identified exit to Factory 21275 | -6/Waste | Entered Factory 21277 | -6/Factory | Loaded intel: 277 machine locations 21325 | -6/Factory | Spotted B-75 Beast 21327 | -6/Factory | Destroyed B-75 Beast 21341 | -6/Factory | Garrison activated, responded to threat 21345 | -6/Factory | Reached level 21 21496 | -6/Factory | Discovered exit to Factory (range 11) 21559 | -6/Factory | Repaired Broken Heavy Servo Lattice? 21669 | -6/Factory | Discovered exit to Factory (range 16) 21843 | -6/Factory | Entered Lower Caves 21962 | -6/Lower Caves | Destroyed 8 combat bots 21963 | -6/Lower Caves | Spotted B-75 Beast 21994 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 22033 | -6/Lower Caves | Destroyed 7 combat bots 22120 | -6/Lower Caves | Discovered new exit (range 5) 22125 | -6/Lower Caves | Identified exit to Lower Caves 22165 | -6/Lower Caves | Entered another Lower Caves area 22165 | -6/Lower Caves | Accompanied by 2 allies 22167 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22170 | -6/Lower Caves | Discovered exit to Factory (range 11) 22191 | -6/Lower Caves | Encountered a Warlord checkpoint 22397 | -6/Lower Caves | Attacked by a faux Warlord 22466 | -6/Lower Caves | Discovered new exit (range 6) 22476 | -6/Lower Caves | A Commander dispatched an escort 22480 | -6/Lower Caves | Learned location of 1 exit from Factory 22485 | -6/Lower Caves | Learned Armory trap positions 22485 | -6/Lower Caves | Learned Research terminal intel 22485 | -6/Lower Caves | Learned Armory garrison access intel 22500 | -6/Lower Caves | Identified exit to Zion 22516 | -6/Lower Caves | Entered Zion 22516 | -6/Zion | Accompanied by 4 allies 22517 | -6/Zion | Commander's escort returned to base 22517 | -6/Zion | Commander's escort returned to base 22517 | -6/Zion | Commander's escort returned to base 22540 | -6/Zion | System corruption cleaned by Quarantine Array 22591 | -6/Zion | Discovered new exit (range 11) 22700 | -6/Zion | Given the Hacking Drone Bay 22703 | -6/Zion | Found Prototype Device 22729 | -6/Zion | Learned Factory emergency access door positions 22840 | -6/Zion | Learned Factory garrison access intel 22989 | -6/Zion | Build established: Scavenger-Gunner 23075 | -6/Zion | Imprinted 23077 | -6/Zion | Declared Zion's savior 23129 | -6/Zion | Gained Derelict followers 23194 | -6/Zion | Identified exit to Proximity Caves 23348 | -6/Zion | Entered Proximity Caves 23348 | -5/Proximity Caves | Accompanied by 7 allies 23350 | -5/Proximity Caves | Reached level 22 23353 | -5/Proximity Caves | Upgraded with Utility slot (x1) 23420 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23448 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23570 | -5/Proximity Caves | Destroyed 9 combat bots 23583 | -5/Proximity Caves | Reached level 23 23684 | -5/Proximity Caves | Spotted B-75 Beast 23694 | -5/Proximity Caves | Destroyed B-75 Beast 23709 | -5/Proximity Caves | Discovered exit to Factory (range 13) 23759 | -5/Proximity Caves | Entered Factory 23759 | -5/Factory | Accompanied by 6 allies 23760 | -5/Factory | Identified exit to Factory 23762 | -5/Factory | Loaded intel: 234 machine locations 23763 | -5/Factory | Loaded intel: 4 garrison access locations 23769 | -5/Factory | Zion Light squad teleported in 23901 | -5/Factory | Retrieved Zion intel report: Guard Positions 23902 | -5/Factory | Zion Thermal Resupply teleported in 24058 | -5/Factory | Discovered exit to Factory (range 4) 24059 | -5/Factory | First assault squad dispatched 24103 | -5/Factory | Reached level 24 24128 | -5/Factory | Zion Hover Resupply teleported in 24208 | -5/Factory | P-70 Sage assimilated allied KF-ARU(A) 24231 | -5/Factory | Lost 4 allies 24234 | -5/Factory | Destroyed 7 combat bots 24315 | -5/Factory | Sucked down chute 24315 | -5/Factory | Entered Waste 24319 | -5/Waste | Spotted C-40 Crusher 24326 | -5/Waste | Destroyed C-40 Crusher 24330 | -5/Waste | EMP discharged 24331 | -5/Waste | Spotted C-40 Crusher 24333 | -5/Waste | Spotted C-40 Crusher 24333 | -5/Waste | Spotted C-40 Crusher 24339 | -5/Waste | Destroyed C-40 Crusher 24343 | -5/Waste | Destroyed C-40 Crusher 24349 | -5/Waste | Destroyed C-40 Crusher 24349 | -5/Waste | Spotted C-40 Crusher 24355 | -5/Waste | Destroyed C-40 Crusher 24364 | -5/Waste | Spotted C-40 Crusher 24365 | -5/Waste | Destroyed C-40 Crusher 24390 | -5/Waste | Discovered new exit (range 16) 24400 | -5/Waste | Identified exit to Factory 24414 | -5/Waste | Entered Factory 24415 | -5/Factory | Loaded intel: 293 machine locations 24421 | -5/Factory | Zion Light squad teleported in 24515 | -5/Factory | Retrieved Zion intel report: Component Schematics 24609 | -5/Factory | Destroyed 7 combat bots 24619 | -5/Factory | Lost 3 allies 24699 | -5/Factory | Retrieved Zion intel report: Trap Installations 24784 | -5/Factory | Fabricated Cmb. Antigrav System (x2) 24838 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 24839 | -5/Factory | Zion Infowar Resupply teleported in 24871 | -5/Factory | Destroyed 7 combat bots 24914 | -5/Factory | Discovered new exit (range 10) 24925 | -5/Factory | Identified exit to Upper Caves 25014 | -5/Factory | First assault squad dispatched 25052 | -5/Factory | Spotted B-75 Beast 25052 | -5/Factory | Destroyed B-75 Beast 25059 | -5/Factory | High security lockdown imminent 25059 | -5/Factory | Reached level 25 25059 | -5/Factory | Garrison activated, responded to threat 25070 | -5/Factory | Discovered new exit (range 16) 25077 | -5/Factory | Identified exit to Extension 25078 | -5/Factory | Entered Extension 25080 | -5/Extension | Loaded intel: 44 machine locations 25102 | -5/Extension | Zion Hover Resupply teleported in 25115 | -5/Extension | Identified Hacking Drone Bay 25126 | -5/Extension | Identified exit to Cetus 25152 | -5/Extension | Rescued A7 25172 | -5/Extension | Retrieved Zion intel report: Active Garrisons 25179 | -5/Extension | Rescued a captive Derelict 25179 | -5/Extension | Rescued a captive Derelict 25187 | -5/Extension | Rescued a captive Derelict 25195 | -5/Extension | Rescued a captive Derelict 25221 | -5/Extension | Rescued a captive Derelict 25239 | -5/Extension | Rescued a captive Derelict 25241 | -5/Extension | Spotted B-75 Beast 25249 | -5/Extension | Destroyed B-75 Beast 25252 | -5/Extension | Spotted B-75 Beast 25256 | -5/Extension | Destroyed B-75 Beast 25266 | -5/Extension | Upgraded with Utility slot (x1) 25297 | -5/Extension | Rescued a captive Derelict 25334 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 25378 | -5/Extension | First assault squad dispatched 25448 | -5/Extension | Rescued a captive Derelict 25607 | -5/Extension | Retrieved Zion intel report: Main Access 25773 | -5/Extension | Lost 3 allies 25992 | -5/Extension | Zion Light squad teleported in 26014 | -5/Extension | High security lockdown imminent 26020 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 26047 | -5/Extension | Lost 3 allies 26094 | -5/Extension | High security lockdown engaged 26095 | -5/Extension | Disrupted transfer network 26108 | -5/Extension | Entered Cetus 26108 | -5/Cetus | Accompanied by 4 allies 26109 | -5/Cetus | Loaded intel: 24 machine locations 26127 | -5/Cetus | Spotted Cetus Guard 26127 | -5/Cetus | Spotted Cetus Guard 26129 | -5/Cetus | Destroyed Cetus Guard 26130 | -5/Cetus | Spotted Cetus Guard 26132 | -5/Cetus | Lost 4 allies 26133 | -5/Cetus | Spotted Cetus Guard 26134 | -5/Cetus | Allies destroyed Cetus Guard 26136 | -5/Cetus | Destroyed Cetus Guard 26138 | -5/Cetus | Allies destroyed Cetus Guard 26182 | -5/Cetus | Discovered new exit (range 16) 26193 | -5/Cetus | Spotted Cetus Guard 26194 | -5/Cetus | Spotted Cetus Guard 26196 | -5/Cetus | Destroyed Cetus Guard 26197 | -5/Cetus | Spotted Cetus Guard 26202 | -5/Cetus | Reached level 26 26202 | -5/Cetus | High security lockdown imminent 26202 | -5/Cetus | Destroyed Cetus Guard 26205 | -5/Cetus | Spotted Cetus Guard 26206 | -5/Cetus | Destroyed Cetus Guard 26212 | -5/Cetus | Discovered exit to Factory (range 16) 26219 | -5/Cetus | Destroyed Cetus Guard 26222 | -5/Cetus | Scared off Revision 17 26265 | -5/Cetus | Identified exit to Archives 26282 | -5/Cetus | High security lockdown engaged 26292 | -5/Cetus | Entered Archives 26292 | -5/Archives | Accompanied by 1 ally 26293 | -5/Archives | Loaded intel: 8 machine locations 26503 | -5/Archives | Met Zhirov 26506 | -5/Archives | Discovered new exit (range 15) 26509 | -5/Archives | Reinforcements dispatched to Archives 26513 | -5/Archives | Identified exit to Hub_04(d) 26530 | -5/Archives | Entered Hub_04(d) 26530 | -5/Hub_04(d) | Accompanied by 1 ally 26531 | -5/Hub_04(d) | Loaded intel: 94 machine locations 26549 | -5/Hub_04(d) | Zion Hover Resupply teleported in 26587 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 26627 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 26640 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 26676 | -5/Hub_04(d) | Discovered exit to Factory (range 14) 26684 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 26771 | -5/Hub_04(d) | Discovered exit to Factory (range 3) 26777 | -5/Hub_04(d) | Retrieved Zion intel report: Main Access 26787 | -5/Hub_04(d) | Network Hub disabled 26794 | -5/Hub_04(d) | Network Hub disabled 26806 | -5/Hub_04(d) | Entered Factory 26807 | -4/Factory | Loaded intel: 263 machine locations 26817 | -4/Factory | Upgraded with Utility slot (x1) 26830 | -4/Factory | Zion Heavy squad teleported in 26860 | -4/Factory | Identified exit to DSF 26884 | -4/Factory | Zion Infowar Resupply teleported in 26886 | -4/Factory | Found Exp. Signal Interpreter 27017 | -4/Factory | Identified exit to Upper Caves 27058 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 27073 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 27100 | -4/Factory | Garrison activated, responded to threat 27109 | -4/Factory | Retrieved Zion intel report: Active Garrisons 27174 | -4/Factory | Reached level 27 27189 | -4/Factory | Upgraded with Propulsion slot (x1) 27306 | -4/Factory | First assault squad dispatched 27403 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 27519 | -4/Factory | Destroyed 7 combat bots 27585 | -4/Factory | Sucked down chute 27585 | -4/Factory | Entered Waste 27597 | -4/Waste | Spotted C-40 Crusher 27597 | -4/Waste | Destroyed C-40 Crusher 27604 | -4/Waste | Spotted C-40 Crusher 27608 | -4/Waste | Destroyed C-40 Crusher 27611 | -4/Waste | Spotted C-40 Crusher 27620 | -4/Waste | Destroyed C-40 Crusher 27625 | -4/Waste | Spotted C-40 Crusher 27628 | -4/Waste | Destroyed C-40 Crusher 27630 | -4/Waste | Spotted C-40 Crusher 27631 | -4/Waste | Destroyed C-40 Crusher 27637 | -4/Waste | Spotted C-40 Crusher 27649 | -4/Waste | Destroyed C-40 Crusher 27667 | -4/Waste | Discovered new exit (range 14) 27736 | -4/Waste | Identified exit to Factory 27738 | -4/Waste | Entered Factory 27739 | -4/Factory | Loaded intel: 302 machine locations 27919 | -4/Factory | Zion hero teleported in (99-TNT) 27926 | -4/Factory | Zion Heavy squad teleported in 27967 | -4/Factory | Identified exit to Research 27991 | -4/Factory | Zion Light squad teleported in 28109 | -4/Factory | Intercept squad dispatched 28134 | -4/Factory | Spotted Tracker 28134 | -4/Factory | Allies destroyed Tracker 28168 | -4/Factory | Spotted Combat Programmer 28176 | -4/Factory | Spotted Combat Programmer 28176 | -4/Factory | Allies destroyed Combat Programmer 28177 | -4/Factory | Reached level 28 28184 | -4/Factory | Destroyed Combat Programmer 28202 | -4/Factory | Upgraded with Weapon slot (x1) 28238 | -4/Factory | First assault squad dispatched 28259 | -4/Factory | High security lockdown imminent 28284 | -4/Factory | Lost 3 allies 28339 | -4/Factory | High security lockdown engaged 28346 | -4/Factory | Destroyed 15 combat bots 28373 | -4/Factory | Entered Upper Caves 28373 | -4/Upper Caves | Accompanied by 1 ally 28471 | -4/Upper Caves | Attracted the attention of an 0b10 base 28545 | -4/Upper Caves | Learned Research terminal intel 28545 | -4/Upper Caves | Learned 6 Proximity Caves zone layouts 28545 | -4/Upper Caves | Learned location of 1 exit from Factory 28621 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 28623 | -4/Upper Caves | Discovered new exit (range 6) 28625 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 28631 | -4/Upper Caves | Identified exit to Upper Caves 28633 | -4/Upper Caves | Entered another Upper Caves area 28634 | -4/Upper Caves | Identified exit to Warlord 28670 | -4/Upper Caves | Build established: Scavenger-Executioner 28688 | -4/Upper Caves | Attracted the attention of an 0b10 base 28728 | -4/Upper Caves | Destroyed 7 combat bots 28730 | -4/Upper Caves | Learned 6 Lower Caves zone layouts 28730 | -4/Upper Caves | Learned Armory stockpile data 28730 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 28791 | -4/Upper Caves | Entered Warlord 28809 | -4/Warlord | System corruption cleaned by Quarantine Array 28939 | -4/Warlord | Learned 4 Armory zone layouts 28939 | -4/Warlord | Learned 4 Research zone layouts 28939 | -4/Warlord | Learned Testing security intel 28939 | -4/Warlord | Learned Factory repair station intel 28939 | -4/Warlord | Learned Research repair station intel 29056 | -4/Warlord | Rebuked by Warlord 29061 | -4/Warlord | Warlord's base attacked by MAIN.C 29062 | -4/Warlord | Opened Warlord's prototype stash 29064 | -4/Warlord | Found Vortex Chain Reactor 29208 | -4/Warlord | Reached level 29 29233 | -4/Warlord | Destroyed 13 combat bots 29327 | -4/Warlord | Warlord forces counterattacked 29356 | -4/Warlord | Build established: Messiah-Executioner 29363 | -4/Warlord | Spotted Striker 29440 | -4/Warlord | Lost 14 allies 29461 | -4/Warlord | Spotted B-86 Titan 29461 | -4/Warlord | Spotted B-90 Cyclops 29464 | -4/Warlord | Spotted Executioner 29468 | -4/Warlord | Destroyed Executioner 29513 | -4/Warlord | Lost 6 allies 29736 | -4/Warlord | Warlord base infiltrated, sounded retreat 29771 | -4/Warlord | Found Exp. Core Analyzer 29820 | -4/Warlord | Spotted Striker 29837 | -4/Warlord | Discovered new exit (range 12) 29847 | -4/Warlord | Identified exit to Proximity Caves 29853 | -4/Warlord | Attacked by Warlord forces 29861 | -4/Warlord | Spotted Executioner 29868 | -4/Warlord | Spotted D5-FPH(B) 29874 | -4/Warlord | Spotted ZZ-FHJ(B) 29883 | -4/Warlord | Entered Proximity Caves 29907 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 29941 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 29945 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 29978 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30058 | -3/Proximity Caves | Build established: Scavenger-Executioner 30068 | -3/Proximity Caves | Spotted B-86 Titan 30071 | -3/Proximity Caves | Destroyed B-86 Titan 30110 | -3/Proximity Caves | Entered Research 30113 | -3/Research | Loaded intel: 107 machine locations 30114 | -3/Research | Loaded intel: 23 terminal locations 30115 | -3/Research | Loaded intel: 4 repair station locations 30129 | -3/Research | Identified exit to DSF 30187 | -3/Research | Retrieved Zion intel report: Branch Access 30187 | -3/Research | Identified exit to Armory 30187 | -3/Research | Identified exit to Quarantine 30188 | -3/Research | Zion Heavy squad teleported in 30216 | -3/Research | Garrison activated, responded to threat 30225 | -3/Research | Reached level 30 30298 | -3/Research | Zion Heavy squad teleported in 30500 | -3/Research | Identified exit to Research 30565 | -3/Research | Zion Light squad teleported in 30632 | -3/Research | Spotted B-86 Titan 30643 | -3/Research | Destroyed B-86 Titan 31002 | -3/Research | Build established: Messiah-Executioner 31022 | -3/Research | Fabricated Exp. Cooling System (x1) 31031 | -3/Research | Intercept squad dispatched 31044 | -3/Research | Spotted Tracker 31044 | -3/Research | Destroyed Tracker 31111 | -3/Research | Combat Programmer assimilated allied 7H-ZZP(z) 31114 | -3/Research | Spotted Combat Programmer 31117 | -3/Research | Destroyed Combat Programmer 31360 | -3/Research | First assault squad dispatched 31392 | -3/Research | Entered Quarantine 31392 | -3/Quarantine | Accompanied by 4 allies 31393 | -3/Quarantine | Loaded intel: 73 machine locations 31403 | -3/Quarantine | Build established: Scavenger-Executioner 31412 | -3/Quarantine | Reached level 31 31451 | -3/Quarantine | Cryocooling Duct disabled 31466 | -3/Quarantine | Ambient heat levels rising (+20) 31466 | -3/Quarantine | Non-combat units ordered to evacuate 31477 | -3/Quarantine | Found Alien Artifact 31515 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 31533 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 31590 | -3/Quarantine | Discovered exit to Research (range 15) 31625 | -3/Quarantine | Spotted Alpha 7 31635 | -3/Quarantine | Allies destroyed Alpha 7 31640 | -3/Quarantine | Found Prototype Processor 31642 | -3/Quarantine | First assault squad dispatched 31708 | -3/Quarantine | Destroyed 7 combat bots 31722 | -3/Quarantine | Spotted Fortress 31766 | -3/Quarantine | Destroyed Fortress 31785 | -3/Quarantine | Found Exp. Force Field 31828 | -3/Quarantine | Discovered new exit (range 5) 31830 | -3/Quarantine | Identified exit to Section 7 31830 | -3/Quarantine | Entered Section 7 31831 | -3/Section 7 | Loaded intel: 147 machine locations 31835 | -3/Section 7 | Identified Core Reset Matrix 31835 | -3/Section 7 | Used Core Reset Matrix 31839 | -3/Section 7 | Sensed 20 artifacts in vicinity 31887 | -3/Section 7 | Retrieved Zion intel report: Unaware Analyses 31911 | -3/Section 7 | Found Spacefold Activator 31967 | -3/Section 7 | Spotted B-86 Titan 31968 | -3/Section 7 | Destroyed B-86 Titan 32005 | -3/Section 7 | Found Integrated Reactor 32006 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32040 | -3/Section 7 | Retrieved Zion intel report: Guard Positions 32045 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 32073 | -3/Section 7 | Spotted Alpha 7 32080 | -3/Section 7 | First assault squad dispatched 32085 | -3/Section 7 | Spotted Alpha 7 32126 | -3/Section 7 | Destroyed Alpha 7 32138 | -3/Section 7 | Destroyed Alpha 7 32176 | -3/Section 7 | Core integrity fell below 50% 32199 | -3/Section 7 | Destroyed 26 combat bots 32232 | -3/Section 7 | Spotted B-99 Colossus 32270 | -3/Section 7 | Found Integrity Redistributor 32270 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-33) 32288 | -3/Section 7 | Found LRC Matter Compressor 32288 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 32292 | -3/Section 7 | Found LRC Energy Well 32292 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 32325 | -3/Section 7 | Found Integrated Reactor 32325 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 32349 | -3/Section 7 | Intercept squad dispatched 32367 | -3/Section 7 | Spotted Tracker 32367 | -3/Section 7 | Destroyed Tracker 32377 | -3/Section 7 | Found Prototype Device 32377 | -3/Section 7 | Identified Exp. Phase Shifter 32397 | -3/Section 7 | Spotted Executioner 32397 | -3/Section 7 | Spotted Executioner 32398 | -3/Section 7 | Destroyed Executioner 32404 | -3/Section 7 | Destroyed Executioner 32426 | -3/Section 7 | Spotted Combat Programmer 32431 | -3/Section 7 | Destroyed Combat Programmer 32440 | -3/Section 7 | Found Exp. Core Analyzer 32447 | -3/Section 7 | Spotted Striker 32447 | -3/Section 7 | Spotted Striker 32451 | -3/Section 7 | Destroyed Striker 32457 | -3/Section 7 | Destroyed Striker 32482 | -3/Section 7 | Found Transdimensional Reconstructor 32488 | -3/Section 7 | Spotted Executioner 32488 | -3/Section 7 | Spotted Executioner 32490 | -3/Section 7 | Destroyed Executioner 32493 | -3/Section 7 | Destroyed Executioner 32598 | -3/Section 7 | Reached level 32 32601 | -3/Section 7 | High security lockdown imminent 32651 | -3/Section 7 | Entered Research 32662 | -2/Research | Destroyed 12 combat bots 32729 | -2/Research | Zion Heavy squad teleported in 32785 | -2/Research | Discovered new exit (range 11) 32798 | -2/Research | Identified exit to Access 32802 | -2/Research | Zion Recon squad teleported in 32812 | -2/Research | Destroyed 9 combat bots 32949 | -2/Research | Discovered new exit (range 16) 32952 | -2/Research | Intercept squad dispatched 32955 | -2/Research | Identified exit to Testing 32980 | -2/Research | Spotted Tracker 32980 | -2/Research | Spotted Tracker 32981 | -2/Research | Destroyed Tracker 32986 | -2/Research | Allies destroyed Tracker 33014 | -2/Research | Spotted Combat Programmer 33018 | -2/Research | Destroyed Combat Programmer 33038 | -2/Research | Reached level 33 33098 | -2/Research | Found Prototype Device 33098 | -2/Research | Identified Exp. Cloaking Device 33143 | -2/Research | Destroyed 7 combat bots 33151 | -2/Research | First assault squad dispatched 33217 | -2/Research | Intercept squad dispatched 33247 | -2/Research | Spotted Tracker 33248 | -2/Research | Spotted Tracker 33248 | -2/Research | Spotted Tracker 33251 | -2/Research | Destroyed Tracker 33253 | -2/Research | Spotted Combat Programmer 33254 | -2/Research | Spotted Combat Programmer 33254 | -2/Research | Destroyed Tracker 33254 | -2/Research | Destroyed Combat Programmer 33257 | -2/Research | Destroyed Tracker 33257 | -2/Research | Destroyed Combat Programmer 33289 | -2/Research | Spotted Combat Programmer 33290 | -2/Research | Destroyed Combat Programmer 33318 | -2/Research | Retrieved Zion intel report: Depthwide Sectors/-1 33325 | -2/Research | High security lockdown imminent 33384 | -2/Research | Entered Testing 33451 | -2/Testing | Retrieved Zion intel report: Active Terminals 33478 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 33488 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 33491 | -2/Testing | Found Prototype Processor 33491 | -2/Testing | Identified Exp. Target Analyzer (x2) 33492 | -2/Testing | System corruption reached 10% 33520 | -2/Testing | Retrieved Zion intel report: Emergency Access 33527 | -2/Testing | Found Prototype Device 33527 | -2/Testing | Identified AEGIS Remote Shield 33544 | -2/Testing | Retrieved Zion intel report: Trap Installations 33556 | -2/Testing | Spotted PG-QYSKBU6A6H 33572 | -2/Testing | Destroyed PG-QYSKBU6A6H 33585 | -2/Testing | Fabricated Exp. Energy Well? 33673 | -2/Testing | Discovered exit to Access (range 9) 33783 | -2/Testing | Retrieved Zion intel report: Unaware Schematics 33791 | -2/Testing | Intercept squad dispatched 33807 | -2/Testing | Spotted Tracker 33808 | -2/Testing | Destroyed Tracker 33808 | -2/Testing | Spotted Tracker 33811 | -2/Testing | Destroyed Tracker 33836 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 33847 | -2/Testing | Spotted Combat Programmer 33847 | -2/Testing | Destroyed Combat Programmer 33848 | -2/Testing | Spotted Combat Programmer 33850 | -2/Testing | Destroyed Combat Programmer 33884 | -2/Testing | First assault squad dispatched 33893 | -2/Testing | Retrieved Zion intel report: Active Garrisons 33919 | -2/Testing | Reached level 34 34001 | -2/Testing | High security lockdown imminent 34056 | -2/Testing | Entered Access 34167 | -1/Access | Zion Zionite Resupply teleported in 34195 | -1/Access | Build established: Scavenger-Scout 34230 | -1/Access | Zion Heavy squad teleported in 34293 | -1/Access | Zion Heavy squad teleported in 34306 | -1/Access | First assault squad dispatched 34358 | -1/Access | Spotted B-99 Colossus 34364 | -1/Access | Destroyed B-99 Colossus 34430 | -1/Access | Reached level 35 34533 | -1/Access | Destroyed 15 combat bots 34551 | -1/Access | Intercept squad dispatched 34553 | -1/Access | Zion dispatch access revoked 34561 | -1/Access | Spotted Tracker 34563 | -1/Access | Spotted Tracker 34565 | -1/Access | Destroyed Tracker 34571 | -1/Access | Destroyed Tracker 34617 | -1/Access | Spotted Combat Programmer 34617 | -1/Access | Destroyed Combat Programmer 34623 | -1/Access | Spotted Combat Programmer 34629 | -1/Access | Destroyed Combat Programmer 34733 | -1/Access | Build established: Scavenger-Executioner 34797 | -1/Access | Destroyed 9 combat bots 34812 | -1/Access | Retrieved Zion intel report: Unaware Analyses 34836 | -1/Access | Retrieved Zion intel report: Active Garrisons 34848 | -1/Access | Spotted B-99 Colossus 34870 | -1/Access | Destroyed B-99 Colossus 34878 | -1/Access | Retrieved Zion intel report: Unaware Schematics 34917 | -1/Access | Reached level 36 34955 | -1/Access | Destroyed 9 combat bots 35044 | -1/Access | Intercept squad dispatched 35052 | -1/Access | Discovered new exit (range 8) 35055 | -1/Access | Entered Command 35086 | -1/Command | Retrieved Zion intel report: Trap Installations 35097 | -1/Command | Retrieved Zion intel report: Guard Positions 35181 | -1/Command | Retrieved Zion intel report: Component Stockpiles 35290 | -1/Command | Retrieved Zion intel report: Active Garrisons 35332 | -1/Command | First assault squad dispatched 35449 | -1/Command | Destroyed 13 combat bots 35528 | -1/Command | Retrieved Zion intel report: Prototype Schematics 35561 | -1/Command | Disengaged cave seal 35561 | -1/Command | Zionites emerged from the dark tunnel 35565 | -1/Command | Spotted B-99 Colossus 35575 | -1/Command | Destroyed B-99 Colossus 35594 | -1/Command | Reached level 37 35608 | -1/Command | P-80 Master assimilated allied JH-TIB(d) 35636 | -1/Command | Destroyed 7 combat bots 35683 | -1/Command | Destroyed 7 combat bots 35724 | -1/Command | Murdered Z-Experimental 35739 | -1/Command | Murdered Z-Experimental 35743 | -1/Command | Found Prototype Energy Cannon 35744 | -1/Command | Identified Zio. Alpha Cannon Mk. II 35761 | -1/Command | Found Zio. Alpha Cannon Mk. II 35767 | -1/Command | Found Prototype Energy Cannon 35767 | -1/Command | Identified Zio. Alpha Cannon 35777 | -1/Command | Found Prototype Protection 35777 | -1/Command | Identified Zio. Shade Carapace 35781 | -1/Command | Found Prototype Protection 35781 | -1/Command | Identified Zio. Shade Armor 35800 | -1/Command | Found Prototype Processor 35814 | -1/Command | Found Prototype Device 35814 | -1/Command | Identified Exp. Weapon Cycler 35889 | -1/Command | Murdered Z-Experimental 35895 | -1/Command | Found Zio. Alpha Cannon 35924 | -1/Command | High security lockdown imminent 35961 | -1/Command | Lost 3 allies 35977 | -1/Command | Destroyed 12 combat bots 36004 | -1/Command | High security lockdown engaged 36078 | -1/Command | Spotted Striker 36084 | -1/Command | Destroyed Striker 36126 | -1/Command | Destroyed 16 combat bots 36172 | -1/Command | Destroyed Executioner 36172 | -1/Command | Reached level 38 36188 | -1/Command | Spotted Investigator 36192 | -1/Command | Scanned by Researcher 36197 | -1/Command | Destroyed Executioner 36200 | -1/Command | Spotted Striker 36203 | -1/Command | Destroyed Investigator 36206 | -1/Command | Destroyed Striker 36227 | -1/Command | Destroyed 10 combat bots 36230 | -1/Command | Spotted M Guard 36230 | -1/Command | Spotted M Guard 36230 | -1/Command | Spotted Combat Programmer 36233 | -1/Command | Spotted Combat Programmer 36237 | -1/Command | Destroyed M Guard 36243 | -1/Command | Destroyed M Guard 36249 | -1/Command | Destroyed Combat Programmer 36254 | -1/Command | System corruption reached 10% 36255 | -1/Command | Destroyed Combat Programmer 36255 | -1/Command | All MAIN.C guards destroyed 36275 | -1/Command | Found Prototype Device 36275 | -1/Command | Identified Thermal Barrier 36289 | -1/Command | Found Prototype Reactor 36304 | -1/Command | Identified Zero-point Reactor 36343 | -1/Command | Met MAIN.C 36343 | -1/Command | Spotted Striker 36352 | -1/Command | Destroyed Striker 36380 | -1/Command | Destroyed MAIN.C Shell 36382 | -1/Command | Core integrity fell below 50% 36382 | -1/Command | MAIN.C activated Command garrisons 36384 | -1/Command | Spotted Investigator 36387 | -1/Command | Spotted Striker 36391 | -1/Command | Emitted hypermatrix ping 36395 | -1/Command | Core integrity fell below 20% 36396 | -1/Command | Assembled emerged from beneath the floor 36402 | -1/Command | 0b10 Conduit disabled 36406 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 36401_ Slug penetrates Striker. 36402_ System corrupted: Matter fused (-5). 36402_ Acquired 5 matter. 36402_ Slug penetrates MAIN.C. 36403_ as-35501 knocked back. 36403_ Striker suffers critical hit (Destroy). 36405_ Acquired 10 matter. 36405_ C-30 ARC bursts open, deploying its payload. 36405_ G-73 Enforcer unfolds itself. 36405_ B-74 Champion unfolds itself. 36405_ M-36 Artificer unfolds itself. 36405_ System corrupted: Zio. Alpha Cannon Mk. II failed to cycle. 36405_ I-47 Archangel suffers critical hit (Intensify). 36405_ I-47 Archangel destroyed. 36405_ Switching to secondary target: B-74 Champion. 36405_ B-74 Champion destroyed. 36405_ Switching to secondary target: Striker. 36405_ Destroyed Unknown Reactor. 36405_ Slug penetrates Striker. 36406_ MAIN.C stasis bubble strength at 172. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#########????????????????????????????????? | | ???????"""" ???????????????????????????????? | | ???????"" #?????????????????????????????? | | ?????? "" #;#####################???????? | | ??????""" / a!=[ag=cm!%*! m #???????? | | ??????""" / %%%!aKpggiaa!!gb #???????? | | ??????"" [[! Mm*[=a@hpg laabb%g% #???????? | | ??????"" %%=!###################"" #???????? | | ??????"" ????????????????????" #???????? | | ??????"" ???????????????????#"" ##?#####? | | ??????" ????????????????????# T#?# ## | | ??????" """"?????????????????????#+++#### ## | | ?????? """"""?????????????????????# ]%! | | ?????? "?"""""??????????????????????# * ] %! | | ?????? ??????????????????????????????# !!!! | | ?????????????????????????????????????# *!% | | ?????????????????????????????????????# %% | | ?????????????????????????????????????# #"# ## | | ?????????????????????????????????????######## ## | | ????????????????????????????????????????????#####? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Coolant Potential 120 Energy Generation 105 Energy Capacity 1700 Matter Stores 425 Matter Capacity 425 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Weapon Shielding 90 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 77 Targeting Accuracy 40 Core Analysis 12 Recoil Reduction 5 Energy Filtering 50 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 25 Item Schematics ----------------- Enh. Force Rifle | -3/Section 7 | Archive Exp. Cooling System | -3/Section 7 | Archive Exp. Melee Analysis Suite | -3/Section 7 | Archive Centrium Medium Armor Plating | -3/Section 7 | Archive Com. Tesla Bomb Launcher | -3/Section 7 | Archive Hvy. Proton Cannon | -3/Section 7 | Archive Adv. Remote Shield | -3/Section 7 | Archive Exp. Energy Well | -3/Section 7 | Archive Cld. Proton Cannon | -3/Section 7 | Archive Mni. Smartbomb Launcher | -3/Section 7 | Archive Hvy. Wave Gun | -3/Section 7 | Archive Cld. Antigrav System | -2/Testing | Archive Hvy. Gatling Laser | -2/Testing | Archive Hvy. Tesla Rifle | -2/Testing | Archive Exp. Flexi-carbon Leg | -2/Testing | Archive Enh. Armored Medium Treads | -2/Testing | Archive Exp. Transmission Jammer | -2/Testing | Archive Exp. Actuator Array | -2/Testing | Z-intel Kinetic Spear | -2/Testing | Z-intel Adv. Variable Charge Gun | -2/Testing | Z-intel Point Singularity Launcher | -2/Testing | Z-intel Tesla Bomb Launcher | -2/Testing | Z-intel Tiamat Missile Launcher | -2/Testing | Z-intel Cld. Field Propulsion Drive | -2/Testing | Z-intel Hvy. Dispersion Rifle | -2/Testing | Z-intel Imp. Q-thruster | -2/Testing | Z-intel Imp. Diametric Drive | -2/Testing | Z-intel Cld. Phase Gun | -2/Testing | Z-intel Exp. Terrain Scan Processor | -1/Command | Z-intel Adv. Dynamic Insulation System | -1/Command | Z-intel Nanosword | -1/Command | Z-intel Coolant Network | -1/Command | Z-intel Centrium Greatsword | -1/Command | Z-intel Gravity Neutralizer | -1/Command | Z-intel Imp. Quantum Reactor | -1/Command | Z-intel Exp. ECM Suite | -1/Command | Z-intel Exp. Matter Compressor | -1/Command | Z-intel Lrn. Phase Cannon | -1/Command | Z-intel Imp. Energy Mantle | -1/Command | Z-intel Prc. Matter Filter | -1/Command | Z-intel Robot Schematics ------------------ A-15 Conveyor | -3/Section 7 | Archive A-27 Freighter | -3/Section 7 | Archive R-06 Scavenger | -3/Section 7 | Archive T-07 Excavator | -3/Section 7 | Archive L-61 Swordsman | -2/Testing | Archive C-65 Expert | -2/Testing | Archive A-02 Transporter | -2/Testing | Z-intel G-73 Enforcer | -2/Testing | Z-intel H-88 Terminator | -2/Testing | Z-intel S-43 Plague | -2/Testing | Z-intel K-01 Serf | -2/Testing | Z-intel E-15 Imp | -1/Access | Z-intel B-74 Champion | -1/Access | Z-intel R-10 Processor | -1/Access | Z-intel D-83 Annihilator | -1/Access | Z-intel Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Spear | x2 | -7/Factory Exp. Cooling System | x1 | -7/Factory Cmb. Gravmag System | x2 | -6/Factory Core Analyzer | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Antigrav System | x2 | -5/Factory Exp. Cooling System | x1 | -3/Research Exp. Energy Well | x1 | -2/Testing Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Integrity Redistributor LRC Matter Compressor LRC Energy Well Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Levels Raised 37 | . 2 1 5 1 . 1 3 . 1 1 . 2 . . . 1 1 . 1 . . . 2 1 . 1 . 1 . . 1 . 1 . . 1 . 1 1 1 1 1 2 2 XP Earned 59263 | 3000 3294 2368 7311 745 67 2162 3915 1089 958 700 608 2348 503 397 372 820 2219 46 613 363 345 128 1998 1593 32 1043 1290 325 54 228 1887 32 1321 205 172 541 617 1984 629 1306 2080 958 3197 3400 XP Spent 58345 | 2670 1600 3100 6410 1500 140 . 5375 600 2590 1500 . 1500 . . . 2300 1400 . . . . . 2600 . . . 2900 . . . 4900 . 1700 . . 1750 . 1100 . 1440 . 5150 2100 4020 Upgrades 89 | 7 2 4 10 3 2 . 13 2 4 1 . 3 . . . 1 2 . . . . . 1 . . . 1 . . . 2 . 1 . . 1 . 1 . 8 . 12 1 7 Power Slot 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Slot 5 | 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Utility Slot 10 | 1 . 1 3 . . . . . 1 . . . . . . 1 . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . Weapon Slot 5 | 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Core Integrity 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 24 | 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 9 . 4 Mass Support 5 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . Inventory Capacity 7 | 1 1 . 1 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sensor Range 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 5 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hack Attack % 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . TH Resistance % 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 17467 | . 235 127 442 62 91 300 872 346 611 484 198 468 119 159 133 16 501 176 180 234 211 . 469 407 171 723 701 245 . 103 416 252 597 264 228 693 410 189 154 1092 674 352 1279 2083 Integrity Restored 18548 | . 353 298 1001 172 273 899 894 518 1122 312 246 371 307 70 192 48 817 18 156 298 155 . 384 195 23 389 429 640 171 62 591 38 656 319 363 259 253 421 346 950 544 291 968 1736 Core 12696 | . 275 228 658 172 273 732 462 396 873 249 185 286 243 48 158 48 628 . 124 227 120 . 215 102 . 259 324 489 110 48 354 . 434 172 249 160 163 234 178 823 486 176 567 768 Parts 5852 | . 78 70 343 . . 167 432 122 249 63 61 85 64 22 34 . 189 18 32 71 35 . 169 93 23 130 105 151 61 14 237 38 222 147 114 99 90 187 168 127 58 115 401 968 Protomatter Decayed 10508 | . 80 25 95 . . . 474 244 527 372 179 249 32 129 51 . 217 . 127 80 204 . 318 417 83 443 467 27 . 41 379 154 272 60 14 911 205 494 79 482 204 207 706 1460 Game ------ Seed CommPhaseAutocannon Manual? 0 Play Time 05:50:29 Cumulative 1905.3 hours Start 2024.02.10 @ 14:33:24 End 2024.02.12 @ 16:17:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 664 Rogue 664 Adventurer 0 Explorer 0 Win Type - Total 148 Types 29/13/65/7/1/2/29/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ff0e3ca-fb9d-47b5-afa7-dde80f7842e7