Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 13:35:06 Player: Bean Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (5) 25 Value Destroyed (98) 98 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4363 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Overtuned Titanium Leg Overtuned Titanium Leg Improved Particle Charger Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Gyrokinetic Inverter > --- UTILITY ---------- Advanced Visual Processing Unit Improved Terrain Scanner 0b10 Decoder Chip [Generic] Transmission Jammer ECM Suite > --- WEAPON ----------- Overtuned Pulse Rifle Overtuned Pulse Rifle Flak Cannon > --- INVENTORY -------- Overtuned Titanium Leg Overtuned Titanium Leg Improved Particle Charger [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Battle Cannon Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Battle Cannon Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 8 | . . . . 8 . . Power 2 | . . . . 2 . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 3 . . Weapon 2 | . . . . 2 . . Parts Attached 28 | 7 . . 12 7 1 1 Power 4 | 1 . . 2 1 . . Engine 3 | 1 . . 2 . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 4 2 1 . Treads . | . . . . . . . Leg 6 | 2 . . 4 . . . Wheel . | . . . . . . . Hover 3 | . . . . 2 1 . Flight . | . . . . . . . Utility 7 | 2 . . 2 3 . . Device 3 | 1 . . 1 1 . . Storage 1 | 1 . . . . . . Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 . . 4 1 . 1 Energy Gun 4 | 2 . . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 2 | . . . 1 1 . . Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 11 | . . . . . 1 10 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . 1 2 Utility 4 | . . . . . . 4 Weapon 3 | . . . . . . 3 Highest Loss Streak 9 | . . . . . 1 9 To Critical Strikes . | . . . . . . . Average Backups 3 | 2 2 3 4 1 3 3 Power . | 1 1 1 . . . . Propulsion . | . . . . 1 2 2 Utility 1 | . . 1 2 . 1 1 Weapon . | 1 1 1 1 . . . Tool/Special . | . . . . . . . Unused Backups 6 | . 1 . 4 . . 1 Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 4 | . 1 . 2 . . 1 Weapon 1 | . . . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 100 100 99 77 77 50 Engine 12 | . 14 14 14 6 4 . Leg 23 | . 28 28 28 7 . . Hover 1 | . . . . 7 13 9 Device 15 | . 14 14 14 19 20 15 Storage 2 | . 14 14 1 . . . Processor 11 | . . . 12 12 13 11 Energy Gun 6 | . 28 28 2 13 13 7 Ballistic Gun 9 | . . . 12 . . . Ballistic Cannon 9 | . . . 12 5 4 . Peak Build Rating 49 | 9 10 10 21 45 49 37 Average Rating 18 | 5 9 9 16 39 42 28 On Entrance 18 | . 9 9 10 21 43 37 Naked Turns 16 | . . . . . . 16 Heaviest Build 32 | 15 15 15 20 32 32 16 Greatest Support 38 | 20 20 20 38 38 30 20 Greatest Overweight (x) 4 | . . . 1 1 1 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 Most Carried 7 | 6 5 5 7 3 4 4 Average Carried 3 | 2 2 3 4 1 3 3 Final Capacity 8 | 8 8 8 5 5 5 5 Final Carried 5 | 2 3 5 4 3 3 3 Class Distribution -------------------- 74% | Mutant 10% | Scavenger-Skirmisher 7% | Derelict-Mutant 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Infiltrator-Mutant | -6/Factory Resources | -11 -10 -10 -9 -6 -6 -6 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 408 | 270 . . 138 . . . Remotely . | . . . . . . . Salvage Created 198 | 48 80 . 70 . . . Parts 17 | 5 7 . 5 . . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 2 | . 1 . 1 . . . Guns 2 | . 1 . 1 . . . Classes Destroyed 4 | 1 2 . 1 . . . Worker 1 | . 1 . . . . . Tunneler 2 | 2 . . . . . . Grunt 1 | . 1 . . . . . Scrapper 1 | . . . 1 . . . Best Kill Streak 2 | 2 2 . 1 . . . Combat Bots Only 1 | . 1 . 1 . . . Max Kills in Single Turn 2 | 1 2 . 1 . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 115 | . . . 2 . 1 112 Missed 35 | . . . 1 . . 34 Hits 80 | . . . 1 . 1 78 Melee 1 | . . . . . 1 . Projectile 79 | . . . 1 . . 78 Critical Strikes 7 | . . . . . 1 6 Part Disruptions 1 | . . . . . . 1 Damage Taken 1407 | . 34 . 19 . 45 1309 Core 864 | . . . . . . 864 Absorbed by Shields . | . . . . . . . Core Remaining (%) 100 | 100 . . 100 . . . Volleys Fired 16 | 5 3 . 2 . . 6 Largest 2 | 2 2 . 2 . . 2 Hottest 160 | 100 100 . 160 . . 160 Shots Fired 26 | 10 6 . 4 . . 6 Gun 25 | 10 6 . 3 . . 6 Cannon 1 | . . . 1 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 2 | . . . 2 . . . Thermal 24 | 10 6 . 2 . . 6 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 4 1 . 4 . . 5 Robot Miss Streak 3 | 2 1 . . . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 14 | 6 3 . 3 . . 2 Core Hits 7 | 2 2 . 2 . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Burn 1 | 1 . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 368 | 89 52 . 79 . . 148 Guns 258 | 89 51 . 73 . . 45 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 110 | . 1 . 6 . . 103 Kinetic 28 | . . . 28 . . . Thermal 230 | 89 51 . 45 . . 45 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . . . 4 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . 1 . . 2 Impact 3 | . . . 1 . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . . . . . . 47 Shots . | . . . . . . . Rammed 30 | . . . . . . 30 Targets Rammed 32 | . 1 . 1 . . 30 Kicked 2 | . 1 . 1 . . . Crushed . | . . . . . . . Highest Temperature 231 | 78 78 . 136 . . 231 Average Temperature 66 | 36 35 . 59 . . 105 Received Heat Transfer 174 | . . . 12 . . 162 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 655 | 333 148 . 74 . . 100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 25 | 5 25 . . . . 15 Initial . | . . . . . . . Average 1 | 1 4 . . . . 1 Influence Increases 65 | 10 25 . . . . 30 Destroy 0b10 Robot/C 20 | . 20 . . . . . Destroy 0b10 Robot/NC 15 | 10 5 . . . . . Partial Spotted 30 | . . . . . . 30 Influence Decreases 65 | 10 10 15 . . . 30 Entered New Map 8 | . . 8 . . . . Time Decay 52 | 10 10 7 . . . 25 Lost Part 5 | . . . . . . 5 Squads Dispatched 2 | . . . . . . 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 4 . 9 . 6 12 Peak Tracking Total 7 | . 3 . 4 . 5 7 Tactical Retreats 3 | . . . . . 1 2 Traps | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 2 | . 1 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 8 | . . . 6 . . 2 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 59 | . . . 55 . . 4 Successful 56 | . . . 55 . . 1 Failed 3 | . . . . . . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . . . . 2 Terminals 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 56 | . . . 55 . . 1 Record 54 | . . . 54 . . . Open DSF 1 | . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 2 | . . . 2 . . . Intel | -11 -10 -10 -9 -6 -6 -6 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 3611 | 30 109 238 2645 349 65 175 Optics 589 | . . . . 349 65 175 Terrain 3602 | 30 109 238 2645 349 65 166 Decoding 587 | . . . . 347 65 175 Jamming 588 | . . . . 348 65 175 ECM 603 | . . . 72 349 65 117 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Decoded 0b10 Intel 14 | . . . . 8 1 5 Emergency Access 2 | . . . . 2 . . Items 7 | . . . . 4 1 2 Machines 3 | . . . . 2 . 1 Patrols 1 | . . . . . . 1 Guards 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -6 -6 -6 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 3751 | 124 109 238 2645 349 65 221 Spaces Moved 2664 | 74 62 176 1802 264 69 217 Core 29 | 9 . . . . . 20 Treads . | . . . . . . . Legs 2199 | 65 62 176 1802 94 . . Wheels . | . . . . . . . Hover 436 | . . . . 170 69 197 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 100 61 50 Average Speed 115 | 111 120 120 119 127 91 65 Slowest Speed 250 | 120 120 120 170 170 111 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 18 19 79 6 67 8 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 3 | . . . 3 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . . 5 . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 3329 | 105 91 203 2294 277 70 289 Wait 537 | 11 21 26 444 1 . 34 Move 2660 | 73 61 175 1802 264 68 217 Hop . | . . . . . . . Pick Up 35 | 9 3 2 15 4 1 1 Fast Attach . | . . . . . . . Attach 19 | 7 . . 4 6 1 1 Detach 1 | . . . . 1 . . Swap 10 | . . . 9 1 . . Drop 18 | . 2 . 16 . . . Fire 16 | 5 3 . 2 . . 6 Melee . | . . . . . . . Ram 30 | . . . . . . 30 Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x3 / Low x2 / Ext) -6/Waste -6/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Met a group of wandering Federalists 227 | -10/Materials | Discovered new exit (range 7) 234 | -10/Materials | Entered Subcaves 234 | -10/Subcaves | Accompanied by 2 allies 235 | -10/Subcaves | Continued accompanying wandering Federalists (2) 237 | -10/Subcaves | Lost 3 allies 297 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 300 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 315 | -10/Subcaves | Build established: Mutant 437 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 453 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 460 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 472 | -10/Subcaves | Entered Scraptown 573 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 856 | -9/Scraptown | Discovered new exit (range 14) 981 | -9/Scraptown | Visited Awakened 1031 | -9/Scraptown | Visited UFD Registry 1059 | -9/Scraptown | Registered with UFD as "Hammertorch" 1077 | -9/Scraptown | Visited IN-MT5's Study 1147 | -9/Scraptown | Visited The Evicted 1348 | -9/Scraptown | Visited Red Mages 1644 | -9/Scraptown | Visited Science Guys 1725 | -9/Scraptown | Visited Infowarlord's Domain 1774 | -9/Scraptown | Discovered new exit (range 12) 1887 | -9/Scraptown | Visited Cartography Club 2695 | -9/Scraptown | Learned location of Proximity Caves (-3) 2695 | -9/Scraptown | Learned location of Zion (-6) 2695 | -9/Scraptown | Learned location of Extension (-6) 2695 | -9/Scraptown | Learned 12 Materials zone layouts 2695 | -9/Scraptown | Learned 8 Factory zone layouts 2695 | -9/Scraptown | Learned 12 Factory zone layouts 2695 | -9/Scraptown | Learned 4 Storage zone layouts 2695 | -9/Scraptown | Learned 8 Lower Caves zone layouts 2695 | -9/Scraptown | Learned 16 Lower Caves zone layouts 2695 | -9/Scraptown | Learned 8 Proximity Caves zone layouts 2695 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 2695 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 2695 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 2695 | -9/Scraptown | Learned location of 1 exit from Lower Caves 2695 | -9/Scraptown | Learned location of 3 exits from Upper Caves 2695 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 2732 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2750 | -9/Scraptown | Found DCF Scrap (31 items) 2808 | -9/Scraptown | Visited Scrapoid Pod Storage 2850 | -9/Scraptown | Met Optimus 2850 | -9/Scraptown | Accepted into 0bPrime 3021 | -9/Scraptown | Civil war broke out across Scraptown 3117 | -9/Scraptown | Entered Factory 3117 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x1, Utility x3, Weapon x2 3118 | -6/Factory | Identified exit to Factory 3118 | -6/Factory | Identified exit to Lower Caves 3119 | -6/Factory | Identified exit to Extension 3134 | -6/Factory | Lost 7 allies 3420 | -6/Factory | Build established: Scavenger-Skirmisher 3466 | -6/Factory | Sucked down chute 3466 | -6/Factory | Entered Waste 3471 | -6/Waste | Spotted C-40 Crusher 3474 | -6/Waste | Spotted C-40 Crusher 3492 | -6/Waste | Spotted C-40 Crusher 3507 | -6/Waste | Spotted C-40 Crusher 3508 | -6/Waste | Spotted C-40 Crusher 3516 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3518 | -6/Waste | Spotted C-40 Crusher 3520 | -6/Waste | Discovered new exit (range 20) 3531 | -6/Waste | Entered Factory 3729 | -6/Factory | Core integrity fell below 50% 3747 | -6/Factory | Core integrity fell below 20% 3752 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slammed into P-60 Hacker. P-60 Hacker knocked back. Slammed into P-60 Hacker. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slammed into P-60 Hacker. Broken Adv. Visual Processing Unit destroyed. Slammed into P-60 Hacker. P-60 Hacker knocked back. Slammed into P-60 Hacker. P-60 Hacker resets P-60 Hacker, system corruption cleaned. Slammed into P-60 Hacker. Destabilizing: Core damaged (-42). Slammed into P-60 Hacker. P-60 Hacker resets G-50 Soldier, system corruption cleaned. Slammed into P-60 Hacker. Destabilizing: System corrupted (+1). Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????###########???????????????? | | ?????#p@g% #???????????????? | | ?????#g"""!""" #???????????????? | | ?????#p""" """ #???????????????? | | ?????#g""" """ #???????????????? | | ?????#%% #????#??????????? | | ?????# " " #???????????????? | | ?????# ""G"" #???????????????? | | ?????# #???????????????? | | ?????#####+#####???????????????? | | ???????# #??????????#??????? | | ???????# ####+###??????????? | | ???????# ?? | | ???????# #### ###??????????? | | ???????# #????????????# ?? | | ???????## ##????????????# ?? | | ????????# #?????????????# ?? | | ????????# ##????????????# ?? | | ????????# T#????????????# ?? | | ????????# #????????????# #? | | ????????# ##????????????# #? | | ????????# #?????????????# #? | | ????????# #?? ??????????# #? | | ????????+ #?????????????# #? | | ????????# ##?????? ?????# #? | | ????????+ #?????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalReflexSheargun Manual? 0 Play Time 00:54:10 Cumulative 20.0 hours Start 2025.10.12 @ 12:31:04 End 2025.10.12 @ 13:35:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2af89890-3aa9-42b8-8f55-4ea27bd00ce9