Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 18:10:47 Player: ArsMori Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (196) 196 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1131 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 275/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Structural Scanner Improved Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heat Sink Medium Storage Unit Tractor Beam Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit VTOL Module > --- UTILITY ---------- Large Storage Unit Structural Scanner Improved Utility Shielding > --- WEAPON ----------- Small Laser Datajack > --- INVENTORY -------- Flight Unit Heat Sink Small Storage Unit Medium Storage Unit Tractor Beam [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Improved Utility Shielding Weapon Datajack Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 24 | 6 10 8 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 5 2 Treads . | . . . Leg 2 | 2 . . Wheel 2 | . 2 . Hover 2 | . 2 . Flight 3 | . 1 2 Utility 7 | 1 3 3 Device 4 | 1 2 1 Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 3 | . . 3 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Backups 4 | 2 4 5 Power . | . . . Propulsion 1 | 1 1 . Utility 2 | . 1 3 Weapon . | . 1 . Tool/Special . | . . . Unused Backups 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 83 | . 93 76 Engine 11 | . 14 9 Leg 1 | . 3 . Wheel 3 | . 9 . Hover 14 | . 13 16 Device 14 | . 18 11 Storage 8 | . 4 11 Protection 6 | . . 9 Energy Gun 3 | . 1 4 Ballistic Gun 7 | . 14 4 Special Melee Weapon 8 | . 9 8 Peak Build Rating 12 | 6 7 12 Average Rating 6 | 3 6 8 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 33 | 7 26 33 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 9 | . 2 9 Average Overweight (x) . | . . 2 Largest Inventory Capacity 15 | 5 15 15 Average Capacity 11 | 5 8 15 Most Carried 8 | 5 6 8 Average Carried 4 | 2 4 5 Final Capacity 15 | 5 15 15 Final Carried 6 | 3 6 3 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 461 | 265 29 167 Remotely 29 | . 29 . Salvage Created 238 | 42 29 167 Parts 16 | 1 4 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 6 | 1 . 5 Guns 6 | 1 . 5 Classes Destroyed 3 | 1 1 1 Watcher 1 | . 1 . Swarmer 1 | . . 1 Grunt 5 | 1 . 4 Best Kill Streak 2 | 1 1 2 Combat Bots Only 2 | 1 . 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 118 | 7 . 111 Missed 22 | 2 . 20 Hits 96 | 5 . 91 Projectile 96 | 5 . 91 Critical Strikes 1 | . . 1 Damage Taken 855 | 57 . 798 Core 413 | 11 . 402 Absorbed by Shields . | . . . Redirected to Shielding 54 | . . 54 Core Remaining (%) 95 | 95 95 . Volleys Fired 40 | 5 5 30 Largest 2 | 2 1 1 Hottest 60 | 60 20 40 Shots Fired 45 | 10 5 30 Gun 45 | 10 5 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 22 | 5 5 12 Thermal 18 | . . 18 Explosive . | . . . Electromagnetic 5 | 5 . . Robot Hit Streak 7 | 1 3 7 Robot Miss Streak 3 | 3 1 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 24 | 3 3 18 Core Hits 15 | 3 2 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . 1 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 322 | 32 16 274 Guns 315 | 32 16 267 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 7 | . . 7 Kinetic 198 | 19 16 163 Thermal 104 | . . 104 Explosive . | . . . Electromagnetic 13 | 13 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 2 | . . 2 Shots . | . . . Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 52 | 52 2 10 Average Temperature 19 | 28 2 4 Received Heat Transfer 192 | 30 . 162 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 225 | . . 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | 20 7 55 Initial . | . . . Average 5 | 3 . 10 Influence Increases 183 | 20 7 156 Destroy 0b10 Robot/C 120 | 20 . 100 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 12 | . 2 10 Successful Hack 1 | . . 1 Lose Combat Pursuer 45 | . . 45 Influence Decreases 183 | 20 7 156 Time Decay 143 | 20 7 116 Lost Part 40 | . . 40 Squads Dispatched 4 | . . 4 Investigation 2 | . . 2 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 15 | 1 1 13 Peak Tracking Total 5 | 1 1 5 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . . 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 6 10 Successful 12 | . 5 7 Failed 4 | . 1 3 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . . 5 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Record 6 | . 2 4 Alert Level 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . . 3 Recycle Component 3 | . . 3 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . . 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 3 | . . 3 Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . 1 . Non-combat 1 | . 1 . Combat . | . . . Robot Hacks Applied 1 | . 1 . parse_system 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 540 | . 98 442 Sensors 98 | . 98 . Structural 442 | . . 442 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 927 | 178 289 460 Spaces Moved 527 | 136 225 166 Core 60 | 48 . 12 Treads . | . . . Legs 117 | 88 29 . Wheels 87 | . 87 . Hover 261 | . 109 152 Flight 2 | . . 2 Fastest Speed 50 | 50 56 176 Average Speed 131 | 95 102 200 Slowest Speed 600 | 120 176 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 6 24 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 710 | 175 287 248 Wait 53 | 20 13 20 Move 525 | 135 224 166 Hop . | . . . Pick Up 27 | 9 11 7 Fast Attach 1 | . 1 . Attach 29 | 6 14 9 Detach 14 | . 10 4 Swap . | . . . Drop 13 | . 8 5 Fire 40 | 5 5 30 Melee 1 | . 1 . Ram 7 | . . 7 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 103 | -11/Scrapyard | Discovered new exit (range 8) 179 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 16) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Lost 3 parts (2n1w) 892 | -9/Materials | Core integrity fell below 50% 914 | -9/Materials | Core integrity fell below 20% 917 | -9/Materials | Lost 3 parts (1p1n1w) 928 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- button are only visible while in targeting mode. See the manual for a detailed description of its advanced features. Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. [Achievement: For Emergencies Only] Slammed into S-10 Pest. Flight Unit destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Slammed into S-10 Pest. Acquired 13 matter. K-01 Serf collects debris. Slammed into S-10 Pest. Acquired 46 matter. K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????## ??????????????? | | ???????????????????## ??????????????? | | ???????????????????## ? ##########??? | | ??????????????????? # ##########??? | | ??????????????????? # # ##??? | | ??????????????????? # # ##??? | | ??????????????????? + g@= ##??? | | ??????????????????? # g#r%k ##??? | | ??????????????????? # ? # [s ##??? | | ???????????????????## ? ###/######??? | | ??????????????????????? ## ######??? | | ?????????????????????????##!##??????? | | ?????????????????????????## ##??????? | | ?????????????????????????## ##??????? | | ?????????????????????????## ##??????? | | ????????????????????????### ######??? | | ???????????????????## ###+######??? | | ???????????????????## ## ##??? | | ???????????????????## ## ##??? | | ???????????????????## ## ##??? | | ???????????????????## ## ##??? | | ???????????????????## ## ##??? | | ???????????????????## ## ##??? | | ???????????????????## #####+####??? | | ???????????????????## ##??? | | ??????????????????? + ##??? | | ??????????????????? # """ ##??? | | ??????????????????? # "Y" ##??? | | ??????????????????? #/! ##??? | | ??????????????????? #!! ##??? | | #???????????##! ##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 66 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness For Emergencies Only Ghost 'Em I Have A Map? One Hack Too Far Organ Harvest Uninvited Guest Challenges ------------ None Game ------ Seed HardcellMolecularReplica Manual? 0 Play Time 00:30:56 Cumulative 0.5 hours Start 2025.11.01 @ 17:38:26 End 2025.11.01 @ 18:10:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 51% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8dab7418-6688-4f8c-a7c4-a0b622e2c2e7