Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 22:55:10 Player: oranges Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (118) 590 Value Destroyed (3703) 3703 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (1212) 1212 TOTAL SCORE: 14605 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 282 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -10 Cogmind --------- Core Integrity 1148/1450 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Core Analyzer Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Advanced Power Amplifier Structural Scanner Hacking Suite System Shield Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Transmission Jammer Improved Utility Shielding Layered Light Armor Plating Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Backup Power III Cooled Nuclear Pulse Thruster Advanced Power Amplifier System Shield Tiamat Missile Launcher [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Armor Plating Weapon Longsword +1 Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Launcher Rocket Launcher Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 1 1 . . . . . . . . . . 1 . 1 Utility 11 | . . . . . 3 1 2 . . . . 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 6 2 8 . . 25 24 9 4 1 9 1 36 2 1 11 1 9 29 1 Power 26 | 1 . 1 . . 4 2 2 1 . 1 1 9 . . 2 . 1 1 . Engine 15 | 1 . 1 . . 2 . 1 1 . 1 1 6 . . . . . 1 . Core 10 | . . . . . 2 2 1 . . . . 3 . . 1 . 1 . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 40 | 2 . 1 . . 4 8 1 . . . . 8 . . 3 . 3 10 . Treads 8 | 2 . 1 . . 4 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 32 | . . . . . . 7 1 . . . . 8 . . 3 . 3 10 . Utility 74 | 1 2 1 . . 9 9 6 1 1 8 . 18 1 1 6 1 2 6 1 Device 32 | . . . . . 4 4 2 . . 2 . 10 1 . 6 1 . 1 1 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . Processor 2 | . . . . . . . . . 1 . . . . . . . . 1 . Hackware 9 | . . . . . 1 2 2 . . . . 1 . 1 . . 1 1 . Protection 28 | . 1 1 . . 3 3 2 1 . 6 . 7 . . . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 5 . . 8 5 . 2 . . . 1 1 . . . 3 12 . Energy Gun 7 | 2 . 3 . . 2 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . . 1 . . 1 . . . . . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 . . 3 3 . 1 . . . . . . . . 1 6 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 2 2 . 1 . . . 1 . . . . 1 . . Piercing Weapon 7 | . . . . . . . . . . . . . . . . . 1 6 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . . 2 . 2 . . 4 . 1 1 . Parts Lost 27 | . . 2 . . 3 1 2 2 . . 1 . 1 . . 1 . 6 8 Power 6 | . . 1 . . 1 . 1 . . . 1 . . . . . . 2 . Propulsion 8 | . . . . . . . 1 . . . . . . . . . . 3 4 Utility 11 | . . 1 . . 1 1 . 1 . . . . 1 . . 1 . 1 4 Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . Highest Loss Streak 8 | . . 1 . . 3 1 2 1 . . 1 . 1 . . 1 . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 99 100 100 96 92 93 90 87 93 93 93 96 100 94 93 90 91 66 Engine 5 | . 14 14 14 14 5 . 3 6 6 6 6 2 . . . . . . . Core 2 | . . . . . 2 7 2 . . . . 1 5 5 4 5 4 3 . Treads 12 | . 28 28 28 28 25 1 . . . . . . . . . . . . . Flight 12 | . . . . . . 28 26 26 26 26 26 22 23 23 23 23 21 21 11 Device 7 | . . . . . 12 13 12 6 . . . 8 14 14 10 14 15 10 7 Storage 5 | . 14 14 14 14 9 . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 6 6 5 5 5 5 5 5 4 8 Hackware 16 | . . . . . 4 20 31 33 33 33 33 28 29 32 35 31 31 30 27 Protection 12 | . 13 13 14 14 19 10 7 11 13 13 13 12 7 5 5 5 4 12 5 Energy Gun 4 | . 28 18 . . . . . . . . . 1 . . . . . . . Ballistic Gun 2 | . . 2 14 14 2 . . . . . . . 2 5 . . . . . Launcher 2 | . . 6 14 14 5 1 . . . . . . . . . . 2 . . Slashing Weapon 4 | . . . . . 8 6 6 5 6 6 6 4 5 5 5 5 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 13 31 36 36 36 105 22 16 20 18 19 18 21 18 18 17 15 27 29 16 Greatest Support 62 | 40 40 40 40 40 62 20 20 20 20 20 20 32 32 32 24 33 42 50 24 Greatest Overweight (x) 3 | . . . . . 1 1 . . . . . 3 . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 7 12 15 15 15 18 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 12 12 13 13 15 13 5 4 4 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 2 8 11 12 13 13 4 3 3 4 4 4 4 5 5 4 4 4 4 4 Final Capacity 25 | 8 15 15 15 15 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 14 | 3 12 12 13 13 14 5 3 4 4 5 4 5 5 5 5 4 5 3 5 Class Distribution -------------------- 36% | Mutant 23% | Hacker-Sprinter 11% | Wizard-Ninja 10% | Infiltrator-Mutant 7% | Hacker-Ninja 4% | Wizard-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Infiltrator-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Ninja | -3/Research Wizard-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Matter Collected 2606 | 260 17 40 . . 373 315 60 102 . 52 58 285 103 20 . 146 56 567 152 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3991 | . 242 73 . 28 844 782 166 113 . . . 450 226 . . 92 140 627 208 Parts 260 | . 22 1 . 2 50 46 15 5 . . . 35 14 . . 7 9 41 13 Haulers Intercepted 9 | . 1 . . . 1 5 1 . . . . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . 4 . . . . 16 . . 7 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Combat Hostiles Destroyed 68 | . 4 2 . 6 12 12 1 4 . . . 5 6 . . 4 . 10 2 Melee 43 | . 2 . . . 10 8 1 3 . . . 5 6 . . 4 . 2 2 Guns 4 | . 2 2 . . . . . . . . . . . . . . . . . AOE 21 | . . . . 6 2 4 . 1 . . . . . . . . . 8 . Classes Destroyed 16 | . 4 . . 2 5 1 1 1 . . . 1 . . . . . 1 . Worker 3 | . . . . . 1 1 . . . . . . . . . . . 1 . Builder 8 | . 2 . . . 1 . . . . . . 1 . . . . 1 1 2 Tunneler 2 | . . . . 1 . . . . . . . . . . . . . 1 . Hauler 9 | . 1 . . . 1 5 1 . . . . 1 . . . . . . . Recycler 2 | . . . . . 1 . . . . . . . . . . . . 1 . Operator 10 | . . . . . 3 1 1 . . . . 3 . . . . . 2 . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . Watcher 23 | . 3 . . . 2 5 . . . . . 5 . . . . 3 4 1 Swarmer 24 | . . . . . . 7 . 2 . . . 4 4 . . 4 . 3 . Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . Grunt 20 | . 4 2 . . 8 5 . . . . . . . . . . . 1 . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 9 | . . . . . . . . 2 . . . . 2 . . . . 3 2 Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 1 . 7 4 6 2 1 . . . 4 3 . . 4 1 7 2 Combat Bots Only 6 | . 2 1 . 6 4 4 1 1 . . . 4 3 . . 4 . 3 1 Max Kills in Single Turn 3 | . 1 1 . 3 2 2 1 1 . . . 1 1 . . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 2 . 1 . . . . . . . . . 2 . Melee 1 | . 1 . . . 1 1 1 1 . . . 1 1 . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Hostile Shots Fired 590 | . 31 25 . 4 63 125 17 15 4 . 28 54 59 3 . 28 7 87 40 Missed 238 | . 4 6 . 1 14 51 4 6 4 . 20 24 32 3 . 13 6 39 11 Damage Taken 6093 | . 369 314 . 46 846 722 209 135 . . 172 525 498 . . 234 17 1329 677 Core 1446 | . 37 113 . . 61 134 88 14 . . 38 150 138 . . 88 . 283 302 Absorbed by Shields 33 | . . . . . . . . . . . . . . . . . . 33 . Redirected to Shielding 199 | . . . . . 10 4 4 5 . . . 11 11 . . 51 . 59 44 Regen/Repaired (Parts) 798 | . . . . . . . . . . 262 . 378 . . . . 158 . . Core Remaining (%) 78 | 100 . . . 40 88 80 . . . . 83 . . . . 57 100 78 . Volleys Fired 88 | . 38 12 . 4 9 4 . 3 . . . 1 . . . . . 17 . Largest 2 | . 2 2 . 2 2 1 . 1 . . . 1 . . . . . 1 . Hottest 115 | . 90 115 . 66 90 39 . 39 . . . 40 . . . . . 46 . Shots Fired 138 | . 73 21 . 8 10 4 . 3 . . . 1 1 . . . . 17 . Gun 103 | . 73 21 . 4 3 . . . . . . 1 1 . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 35 | . . . . 4 7 4 . 3 . . . . . . . . . 17 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . 4 1 . . . . . . . 1 . . . . . . Thermal 93 | . 73 17 . . 2 . . . . . . 1 . . . . . . . Explosive 35 | . . . . 4 7 4 . 3 . . . . . . . . . 17 . Electromagnetic 4 | . . 4 . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | . 11 6 . 7 2 . . . . . . . . . . . . 4 . Robot Miss Streak 5 | . 5 1 . 1 2 3 . . . . . . . . . . . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 245 | . 41 16 . 1 37 38 13 8 . . . 23 18 . . 10 5 20 15 Core Hits 171 | . 17 5 . 15 23 27 13 6 . . . 11 5 . . 3 3 36 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 23 | . 5 2 . 1 6 1 2 2 . . . . . . . . . 3 1 Burn 7 | . 5 2 . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . Sever 11 | . . . . . 6 1 2 2 . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . . . . 3 1 Melee Attacks 383 | . . . . . 56 77 34 11 . . . 76 21 . . 10 20 51 27 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 305 | . . . . . 56 77 34 11 . . . 76 21 . . 10 20 . . Piercing 78 | . . . . . . . . . . . . . . . . . . 51 27 Sneak Attacks 38 | . . . . . 14 7 3 . . . . 5 1 . . . 1 4 3 Combat Hostiles 6 | . . . . . 3 . 2 . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14701 | . 549 252 . 493 2687 2643 875 447 . . . 1505 959 . . 441 330 2725 795 Guns 763 | . 474 229 . 60 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 3268 | . . . . 433 389 437 158 80 . . . . . . . . . 1771 . Melee 10572 | . . . . . 2298 2206 717 367 . . . 1505 959 . . 441 330 954 795 Ramming 98 | . 75 23 . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . 60 . . . . . . . . . . . . . . . Thermal 649 | . 474 175 . . . . . . . . . . . . . . . . . Explosive 3110 | . . . . 433 389 437 . 80 . . . . . . . . . 1771 . Electromagnetic 212 | . . 54 . . . . 158 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 8823 | . . . . . 2298 2206 717 367 . . . 1505 959 . . 441 330 . . Piercing 1749 | . . . . . . . . . . . . . . . . . . 954 795 Highest Corruption 9 | . . . . . . . . . . . 2 . 3 3 3 3 . 3 9 Average Corruption 3 | . . . . . . . . . . . 1 . 2 3 3 3 . 2 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . . . . . . 16 . . . . . . . Effects 13 | . . . . . . . . . . . . . 3 2 2 4 . 1 1 Message Errors 4 | . . . . . . . . . . . . . . 1 . 2 . 1 . Matter Fused 6 | . . . . . . . . . . . . . 1 1 2 1 . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1942 | . . . . . 415 301 139 32 . . . 361 196 . . 48 76 275 99 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 122 | . . . . . 15 12 . . . . . . . . . . . 95 . Melee 1820 | . . . . . 400 289 139 32 . . . 361 196 . . 48 76 180 99 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 183 | . . . . . 35 . . . . . . . . . . . . 148 . Shots 5 | . . . . . 1 . . . . . . . . . . . . 4 . Rammed 13 | . 8 5 . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 12 5 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 4 | . 4 . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . 414 487 . 60 44 8 . . . . 7 59 93 . . 24 16 281 . Average Temperature 113 | . 109 266 . 31 17 5 . . . . 4 27 37 . . 14 13 85 . Received Heat Transfer 1065 | . 201 180 . . 369 144 . . . . 30 57 48 . . . . 36 . Effects 5 | . 1 4 . . . . . . . . . . . . . . . . . Shutdowns 2 | . 1 1 . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 2 2 . . . . . . . . . . . . . . . . . Heat Transferred 2203 | . 1611 592 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Peak Influence 551 | . 112 40 . 48 322 397 278 . . . . 263 . . . . 286 551 68 Initial 120 | . . . . . 18 120 26 . . . . 88 . . . . 78 29 34 Average 128 | . 38 10 . 45 162 195 159 . . . . 101 . . . . 178 222 45 Maximum Alert Level 2 | . . . . . 1 1 1 . . . . 1 . . . . 1 2 . Low Security (%) 66 | 100 100 100 . 100 46 50 56 . . . . 84 . . . . 45 38 100 Level 1 31 | . . . . . 53 49 43 . . . . 15 . . . . 54 48 . Level 2 1 | . . . . . . . . . . . . . . . . . . 12 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . . . . . 4 4 2 . . . . 9 . . . . 4 6 . Investigation 17 | . . . . . 1 4 2 . . . . 4 . . . . 3 3 . Extermination 2 | . . . . . . . . . . . . 1 . . . . . 1 . Reinforcement 10 | . . . . . 3 . . . . . . 4 . . . . 1 2 . Assault . | . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Distress Signals 8 | . 2 . . . 3 . . . . . . 1 . . . . . 2 . Communications Jammed 6 | . . . . . . . . . . . . 3 . . . . . 3 . Distress Signals 3 | . . . . . . . . . . . . . . . . . . 3 . Times Spotted 232 | . 10 2 . 8 23 29 8 6 8 . 18 32 30 1 . 9 11 34 3 Peak Tracking Total 14 | . 2 2 . 6 8 6 5 2 9 . 11 14 14 1 . 4 6 7 3 Tactical Retreats 52 | . . . . . 5 5 6 2 . . 2 6 4 1 . 2 5 14 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Traps Triggered 7 | . . . . . 1 . . . . . . 5 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . 10 . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . . . . . . . . . . . 7 . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . 1 1 . . . . 1 . Objects Rigged 4 | . . . . . . . 4 . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Machines Disabled 7 | . . . . . 1 2 1 . . . . . . . . . . 3 . Max in Single Turn 2 | . . . . . 1 2 1 . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 1 . . . . . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Machines Accessed 98 | . 8 1 3 . 10 12 9 1 . . . 18 . . 9 . 8 19 . Terminals 59 | . 8 . . . 7 8 7 . . . . 10 . . . . 4 15 . Fabricators 11 | . . . . . . 3 1 . . . . 3 . . . . 2 2 . Repair Stations 6 | . . . . . . . 1 . . . . 3 . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . . 1 . . . . . 2 . Total Hacks 345 | . 18 1 3 . 28 33 50 1 . . . 60 . . 48 . 30 73 . Successful 238 | . 8 1 3 . 15 17 38 1 . . . 40 . . 48 . 21 46 . Failed 107 | . 10 . . . 13 16 12 . . . . 20 . . . . 9 27 . Catastrophic 20 | . 2 . . . 4 3 . . . . . 3 . . . . 1 7 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 172 | . 17 . 1 . 17 18 31 . . 1 . 24 . . . . 20 43 . Terminals 230 | . 18 . . . 20 23 46 . . . . 42 . . . . 17 64 . Fabricators 30 | . . . . . . 8 3 . . . . 7 . . . . 7 5 . Repair Stations 14 | . . . . . . . 1 . . . . 7 . . . . 6 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . 7 . . . . . . 3 . . . . . . . Garrison Access 8 | . . . . . 1 2 . . . . . 1 . . . . . 4 . Terminal Hacks 156 | . 6 1 3 . 7 7 26 1 . . . 18 . . 48 . 7 32 . Record 44 | . . . 2 . . . 4 . . . . 2 . . 36 . . . . Part Schematic 10 | . . . . . 1 . 3 . . . . 2 . . 4 . . . . Robot Analysis 8 | . 2 . . . . . 1 . . . . . . . 4 . . 1 . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . . . Level Access Points 4 | . . . . . . 1 1 . . . . . . . . . 1 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 7 | . 1 . . . 1 1 1 . . . . 1 . . . . 1 1 . Fabricator Index 5 | . . . . . 1 . 1 . . . . 1 . . . . 1 1 . Scanalyzer Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . Alert Level 10 | . 1 . . . 1 . 3 . . . . . . . . . . 5 . Unreport Threat 15 | . . . . . 1 2 . . . . . 4 . . . . 1 7 . Locate Traps 7 | . 1 . . . . . 2 . . . . . . . . . . 4 . Disarm Traps 2 | . . . . . . . 2 . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . 1 . . . . . . . . . . 2 . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 11 | . . . . . . 2 . . . . . 4 . . . . 2 3 . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 4 | . . . . . . . . . . . . 2 . . . . 1 1 . Hauler Manifests 3 | . . . . . 1 1 1 . . . . . . . . . . . . Zone Layout 7 | . . . . . . . 2 . . . . . . . . . . 5 . Security Stations 1 | . . . . . . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . 7 2 . . . . 7 . . . . 4 5 . Network Status 3 | . . . . . . 1 . . . . . 1 . . . . . 1 . Load Schematic 11 | . . . . . . 3 1 . . . . 3 . . . . 2 2 . Build 11 | . . . . . . 3 1 . . . . 3 . . . . 2 2 . Repair Station Hacks 14 | . . . . . . . 1 . . . . 7 . . . . 6 . . Scan Component 5 | . . . . . . . . . . . . 2 . . . . 3 . . Repair 5 | . . . . . . . . . . . . 2 . . . . 3 . . Refit 4 | . . . . . . . 1 . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . 5 . . . . . . 3 . . . . . . . Insert Component 3 | . . . . . 2 . . . . . . 1 . . . . . . . Analyze 5 | . . . . . 3 . . . . . . 2 . . . . . . . Garrison Access Hacks 5 | . . . . . 1 1 . . . . . 1 . . . . . 2 . Seal Access 5 | . . . . . 1 1 . . . . . 1 . . . . . 2 . Unauthorized Hacks 30 | . 2 . . . 2 2 9 . . . . 4 . . . . 4 7 . Terminals 29 | . 2 . . . 2 2 9 . . . . 4 . . . . 3 7 . Track 2 | . . . . . . . 2 . . . . . . . . . . . . Assimilate 6 | . . . . . . . . . . . . 2 . . . . 1 3 . Botnet 15 | . 2 . . . 1 2 4 . . . . 2 . . . . 2 2 . Detonate 1 | . . . . . . . 1 . . . . . . . . . . . . Disrupt 3 | . . . . . . . 1 . . . . . . . . . . 2 . Operators 2 | . . . . . 1 . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 6 | . . . . . . 1 1 . . . . 3 . . . . . 1 . Used 1 | . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 76 | . 8 . . . 8 12 8 . . . . 16 . . . . 6 18 . Full Trace Events 18 | . . . . . 2 4 2 . . . . 4 . . . . 3 3 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . 1 . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 3 . 3 . . . . 3 . . 4 . . . . Parts Built 12 | . . . . . . 3 2 . . . . 3 . . . . 3 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 860 | . . . . . . 210 31 . . . . 289 . . . . 105 225 . Total Part Build Rating 54 | . . . . . . 9 10 . . . . 15 . . . . 14 6 . Parts Repaired 5 | . . . . . . . . . . . . 2 . . . . 3 . . Time 224 | . . . . . . . . . . . . 41 . . . . 183 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Total Allies 8 | . . . . 3 . . . . . . . 2 . . . . 1 2 . Largest Group 3 | . . . . 3 3 . . . . . . 2 . . . . 1 1 1 Highest-Rated Group 48 | . . . . 40 40 . . . . . . 48 . . . . 26 45 45 Highest-Rated Ally 45 | . . . . 16 16 . . . . . . 26 . . . . 26 45 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . 45 . . . . . . . . . . . . . . Total Damage 441 | . . . . . 441 . . . . . . . . . . . . . . Kills 8 | . . . . . 8 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Robot Analysis Total 8 | . 2 . . . . . 1 . . . . . . . 4 . . 1 . Derelict Logs Recovered 9 | . . 2 . 2 . . . 1 . 1 1 . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Turns Passed 9840 | 74 1087 620 587 257 1959 869 469 332 106 284 145 1040 170 109 96 142 481 834 179 Spaces Moved 13687 | 40 563 350 367 154 841 1284 755 971 388 919 486 1995 509 415 255 382 854 1973 186 Core 15 | 1 . . . . . . . . . . . 2 . . . . . . 12 Treads 2314 | 39 563 350 367 154 841 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11358 | . . . . . . 1284 755 971 388 919 486 1993 509 415 255 382 854 1973 174 Fastest Speed 5 | 50 160 160 160 160 160 27 26 27 27 27 27 17 17 17 26 17 17 5 24 Average Speed 51 | 157 160 160 160 160 183 37 26 27 27 27 27 26 24 25 26 25 26 23 36 Slowest Speed 241 | 160 160 160 160 160 241 120 27 27 27 27 27 200 26 26 26 26 27 27 200 Overloaded Moves 346 | . . . . . . . . . . . . 71 103 26 . 25 20 101 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 23 | . . . . . . 1 7 1 . . . 7 1 . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 55 | 4 79 70 85 48 58 38 19 97 59 86 76 57 83 60 63 58 20 42 5 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 8 | . . 1 1 1 . . . . . . 1 . 1 . 3 . . . . Known Exits Taken 6 | . 1 1 . . . 1 . . . . 1 . . . . . 1 1 . Unknown Exits Taken 13 | 1 . . 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . . . Scrap Searched 20 | . . 2 . . . . . 3 2 5 3 . 3 1 . 1 . . . Spaces Dug 232 | . . . . . 19 31 21 2 . . . 45 . . . . 15 94 5 Terrain Destroyed 551 | . . . . 31 66 46 21 33 . . . 45 . . . . 15 289 5 Melee 171 | . . . . . 19 31 21 2 . . . 45 . . . . 15 33 5 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 380 | . . . . 31 47 15 . 31 . . . . . . . . . 256 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Total 15853 | 48 669 383 367 157 1191 1588 982 1022 388 955 499 2417 532 416 283 415 1094 2207 240 Wait 1367 | . 44 6 . . 225 175 186 34 . 13 13 288 2 . 4 23 198 132 24 Move 13624 | 39 562 349 366 153 840 1281 740 968 387 918 485 1981 506 414 254 381 853 1961 186 Hop 21 | . . . . . . 1 7 1 . . . 6 1 . . . . 5 . Pick Up 72 | 3 10 2 1 . 18 9 1 1 . 7 . 7 . . 1 . 7 3 2 Fast Attach 55 | 6 1 1 . . 4 2 . . 1 1 . 16 2 1 9 . 3 7 1 Attach 45 | . . 2 . . 7 7 5 1 . 3 1 5 . . 1 1 5 7 . Detach 14 | . . . . . . 3 2 . . . . 5 . . . . 2 2 . Swap 81 | . 1 5 . . 14 15 4 3 . 5 . 15 . . 3 . 1 15 . Drop 86 | . 1 1 . . 18 14 3 . . 8 . 17 . 1 11 . 5 7 . Fire 88 | . 38 12 . 4 9 4 . 3 . . . 1 . . . . . 17 . Melee 383 | . . . . . 56 77 34 11 . . . 76 21 . . 10 20 51 27 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 17 | . 12 5 . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 6 exits: Fac x4 / *Low / [*Ext]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 14) 1162 | -10/Materials | Entered Mines 1187 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1406 | -10/Mines | Core integrity fell below 50% 1455 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1613 | -10/Mines | Discovered new exit (range 13) 1623 | -10/Mines | Identified exit to Exiles 1647 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1782 | -10/Mines | Entered Exiles 1821 | -10/Exiles | Met 8R-AWN 1850 | -10/Exiles | Met EX-HEX 1893 | -10/Exiles | Met EX-BIN 1917 | -10/Exiles | Aligned with FarCom system 1918 | -10/Exiles | Given EX-Vault access code 1955 | -10/Exiles | Opened EX-Vault 1966 | -10/Exiles | Found Longsword +1 2001 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2046 | -10/Exiles | Met EX-DEC 2052 | -10/Exiles | Learned location of Zion (-6) 2154 | -10/Exiles | Visited The Gauntlet 2347 | -10/Exiles | Discovered new exit (range 14) 2369 | -10/Exiles | Left Exiles lab with Longsword +1 2369 | -10/Exiles | Entered Mines 2370 | -9/Mines | Assembled infested the area 2375 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2412 | -9/Mines | Learned Materials security intel 2431 | -9/Mines | Met a Derelict bent on vengeance 2458 | -9/Mines | Learned location of Storage (-7) 2564 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2601 | -9/Mines | Discovered new exit (range 14) 2626 | -9/Mines | Entered Materials 2626 | -8/Materials | Accompanied by 3 allies 2626 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2955 | -8/Materials | Build established: Infiltrator-Mutant 3015 | -8/Materials | Discovered new exit (range 8) 3891 | -8/Materials | Lost 3 parts (1p1u1w) 3934 | -8/Materials | Build established: Mutant 4233 | -8/Materials | Discovered new exit (range 16) 4585 | -8/Materials | Entered Factory 4585 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4795 | -7/Factory | Identified exit to Factory 5042 | -7/Factory | Build established: Hacker-Sprinter 5136 | -7/Factory | Fabricated Imp. VTOL Module (x1) 5162 | -7/Factory | Fabricated Hacking Suite? 5282 | -7/Factory | Fabricated Imp. VTOL Module? 5454 | -7/Factory | Entered another Factory area 5454 | -6/Factory | Evolved 2 slots: Utility x2 5572 | -6/Factory | Identified exit to Factory 5677 | -6/Factory | Discovered new exit (range 13) 5720 | -6/Factory | Discovered new exit (range 12) 5869 | -6/Factory | Fabricated Lgt. Fission Core? 5923 | -6/Factory | Entered Lower Caves 6124 | -6/Lower Caves | Learned Factory emergency access door positions 6252 | -6/Lower Caves | Discovered new exit (range 9) 6255 | -6/Lower Caves | Entered another Lower Caves area 6258 | -6/Lower Caves | Encountered a Warlord checkpoint 6261 | -6/Lower Caves | Discovered exit to Factory (range 8) 6356 | -6/Lower Caves | Discovered new exit (range 16) 6361 | -6/Lower Caves | Entered Zion 6392 | -6/Zion | Found CR-A16's Pointy Stick 6395 | -6/Zion | Discovered new exit (range 9) 6487 | -6/Zion | Learned Factory terminal intel 6495 | -6/Zion | Given the Hacking Drone Bay 6496 | -6/Zion | Found Prototype Device 6497 | -6/Zion | Identified Hacking Drone Bay 6514 | -6/Zion | Rebuked by Imprinter 6542 | -6/Zion | Found Prototype Device 6544 | -6/Zion | Identified Bomb Factory No. 2 6570 | -6/Zion | Visited the Megawrench Repair Shop 6570 | -6/Zion | Megawrench repaired 11 parts 6645 | -6/Zion | Entered Proximity Caves 6741 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6756 | -5/Proximity Caves | Learned location of Armory (-4) 6784 | -5/Proximity Caves | Spotted B-75 Beast 6786 | -5/Proximity Caves | Discovered exit to Factory (range 15) 6790 | -5/Proximity Caves | Entered Factory 6790 | -5/Factory | Evolved 2 slots: Utility x2 6792 | -5/Factory | Loaded intel: 26 terminal locations 6834 | -5/Factory | Repaired Lyr. Light Armor Plating 6901 | -5/Factory | Spotted B-75 Beast 7161 | -5/Factory | Discovered new exit (range 4) 7214 | -5/Factory | Fabricated Hacking Suite? 7348 | -5/Factory | Build established: Hacker-Ninja 7558 | -5/Factory | Noticed a derelict Sapper rigging charges 7586 | -5/Factory | Discovered new exit (range 20) 7645 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster? 7656 | -5/Factory | Cargo convoy interrupted 7665 | -5/Factory | Repaired Imp. Light Armor Plating 7793 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 7830 | -5/Factory | Entered Upper Caves 7907 | -5/Upper Caves | Spotted B-75 Beast 7917 | -5/Upper Caves | Learned location of Warlord (-4) 7936 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7994 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7998 | -5/Upper Caves | Discovered new exit (range 16) 8000 | -5/Upper Caves | Entered another Upper Caves area 8026 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8065 | -5/Upper Caves | Learned Factory emergency access door positions 8105 | -5/Upper Caves | Discovered new exit (range 7) 8109 | -5/Upper Caves | Entered Zhirov 8109 | -5/Zhirov | Discovered new exit (range 3) 8114 | -5/Zhirov | Met Zhirov 8121 | -5/Zhirov | Learned location of Quarantine (-2) 8121 | -5/Zhirov | Learned location of Testing (-3) 8121 | -5/Zhirov | Learned location of Command (-1) 8126 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8133 | -5/Zhirov | Found Alien Artifact 8134 | -5/Zhirov | Identified Integrated Reactor 8134 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8141 | -5/Zhirov | Found Alien Artifact 8141 | -5/Zhirov | Identified Transdimensional Reconstructor 8141 | -5/Zhirov | Warped through subspace 8205 | -5/Zhirov | Entered Proximity Caves 8345 | -4/Proximity Caves | Discovered new exit (range 10) 8347 | -4/Proximity Caves | Entered Factory 8347 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8472 | -4/Factory | Repaired Imp. Utility Shielding 8504 | -4/Factory | Identified exit to Research 8549 | -4/Factory | Fabricated Lyr. Light Armor Plating? 8567 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 8650 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster? 8651 | -4/Factory | Build established: Wizard-Ninja 8667 | -4/Factory | Repaired Mic. Fission Core 8828 | -4/Factory | Entered Research 8828 | -3/Research | Accompanied by 1 ally 8828 | -3/Research | Evolved 2 slots: Utility x2 8956 | -3/Research | Identified exit to Research 8963 | -3/Research | Fabricated Cld. Nuclear Pulse Thruster? 8966 | -3/Research | Spotted B-86 Titan 9662 | -3/Research | Entered another Research area 9662 | -2/Research | Accompanied by 1 ally 9662 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9841 | -2/Research | Self-destructed Last Messages --------------- 09761_ Cld. Nuclear Pulse Thruster destroyed. 09761_ Cld. Impulse Thruster destroyed. 09773_ Lyr. Light Armor Plating destroyed. 09776_ P-80 Master suffers critical hit (Impale). 09776_ P-80 Master destroyed. 09777_ Acquired 63 matter. 09783_ Imp. Surge Thruster destroyed. 09786_ Hacking Suite destroyed. 09793_ Destroyed Adv. Heat Sink. 09802_ Imp. Utility Shielding destroyed. 09802_ Hacking Suite destroyed. 09809_ System corrupted: Matter fused (-8). 09809_ Acquired 8 matter. 09811_ Cld. Impulse Thruster destroyed. 09813_ P-80 Master heat damages Gamma Rifle. 09814_ P-80 Master destroyed. 09814_ R-10 Processor collects Adv. Target Analyzer. 09817_ R-10 Processor collects Imp. Antigrav System. 09820_ R-10 Processor collects Imp. Antigrav System. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ??????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ##############??????????? +????????????????????? | | = + #??????????? #????????????????????? | | # #?????????? #????????????????????? | | # ########### #????????????????????? | | # #????????????????????? | | # #????????????????????? | | """"" # #????????????????????? | | """"" + ###??????????????????? | | [ """"" # ### ########"####???????????????? | | ########## #?# # #???????????????? | | ######## #?# # #???????????????? | | # #?# / #???????????????? | | !# #?# # ] #???????????????? | | # #?# # / #??????##???????? | | + #?# # #########???????? | | # ########?# # ## ##???????? | | # #???????## #####+######## * ##???????? | | # #???????# ##### ########! ##???????? | | ######???????#T %h + ##???????? | | ###????????????## ##"####h #########? | | ????????????????# ####??# # ? | | ????????????????# #?????# # | | ????????????????#########/############+## | | ????????????????# """"""@ !! + w | | ????????????????# """""" ! #####+###+####### | | ????????????????# """""" # | | ????????????????# # | | ????????????????# # | | ????????????????# # | | ????????????????# # | | ????????????????# # | | ????????????????# # | | ????????????????################################## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Power Amplification 30 Armor Coverage 375 Utility Shielding 66 Evasion (%) 67 Core Analysis 6 Recoil Reduction 3 Particle Charging 30 Offensive Hacking 51 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Enh. Optical Array | -6/Factory | Hacked Lyr. Light Armor Plating | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Imp. Light Armor Plating | -5/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Lgt. Fission Core | x2 | -6/Factory Hacking Suite | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Cld. Nuclear Pulse Thruster | x1 | -5/Factory Lyr. Light Armor Plating | x2 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Achiever Adventurer Alien Tech Explorer Leap Before You Look Maximum Efficiency Production Line Quantum Hacking Short-term Sacrifices Slippery One Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed AdvancedWeightGuard Manual? 0 Play Time 04:51:36 Cumulative 20.0 hours Start 2024.04.16 @ 19:43:28 End 2024.04.18 @ 22:55:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 16 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 64fa5474-c3ae-4f95-8565-915b1eb8a368