Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 02:36:22 Player: Patryk Z Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1181) 1181 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5651 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 124/160 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Weight Redist. System Structural Scanner Signal Interpreter Improved Light Armor Plating Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- (None) [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 5 | . . 1 . . . 4 . Weapon . | . . . . . . . . Parts Attached 36 | 4 3 11 10 . 1 5 2 Power 4 | . . 1 1 . . 1 1 Engine 3 | . . 1 1 . . 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 11 | 2 . 4 5 . . . . Treads 6 | 2 . 4 . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . 5 . . . . Utility 14 | 1 2 4 2 . 1 4 . Device 5 | 1 1 1 1 . . 1 . Storage 2 | . 1 1 . . . . . Processor 1 | . . . . . 1 . . Hackware 2 | . . . . . . 2 . Protection 4 | . . 2 1 . . 1 . Artifact . | . . . . . . . . Weapon 7 | 1 1 2 2 . . . 1 Energy Gun 4 | 1 1 . 2 . . . . Energy Cannon 1 | . . 1 . . . . . Ballistic Gun 2 | . . 1 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 3 . . . . Parts Lost 18 | . . . 2 . . 2 14 Power 3 | . . . 1 . . . 2 Propulsion 5 | . . . . . . 1 4 Utility 6 | . . . . . . . 6 Weapon 4 | . . . 1 . . 1 2 Highest Loss Streak 13 | . . . 1 . . 1 13 To Critical Strikes . | . . . . . . . . Average Backups 7 | 6 8 9 8 5 5 1 1 Power . | 1 1 1 . 1 . . . Propulsion 3 | 4 5 4 4 2 2 . . Utility 1 | . . 1 1 2 2 . 1 Weapon 1 | 1 1 1 1 . . . . Tool/Special . | . . . . . . . . Unused Backups 15 | 3 1 7 2 . 2 . . Power 2 | 1 . . . . 1 . . Propulsion 8 | . 1 5 2 . . . . Utility 2 | 1 . . . . 1 . . Weapon 3 | 1 . 2 . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 100 97 99 100 100 90 69 Engine 10 | . 14 11 10 11 11 6 5 Treads 22 | . 28 33 24 . . . . Flight 8 | . . . 8 33 33 25 17 Device 16 | . 14 11 16 33 33 19 16 Storage 8 | . 14 11 8 . . . . Hackware 1 | . . . . . . 12 11 Protection 5 | . . 8 8 . . 5 4 Energy Gun 16 | . 28 12 15 22 22 12 4 Energy Cannon 4 | . . 8 6 . . . . Peak Build Rating 39 | 7 8 15 21 21 22 39 36 Average Rating 15 | 6 7 13 17 21 21 35 28 On Entrance 16 | 6 7 8 15 21 21 22 35 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 42 | 15 20 35 42 16 16 19 17 Greatest Support 69 | 40 40 69 69 20 20 26 26 Greatest Overweight (x) . | . . . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 5 5 5 5 Average Capacity 9 | 8 9 10 12 5 5 5 5 Most Carried 12 | 7 10 10 12 5 5 4 2 Average Carried 7 | 6 8 9 8 5 4 1 1 Final Capacity 15 | 8 10 15 5 5 5 5 5 Final Carried 10 | 6 10 10 5 5 5 2 1 Class Distribution -------------------- 72% | Mutant 15% | Sprinter 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -9/Recycling Sprinter | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Resources | -11 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Matter Collected 599 | 240 20 134 110 . . 85 10 Remotely . | . . . . . . . . Salvage Created 1931 | 117 223 780 398 . . 198 215 Parts 118 | 10 13 50 26 . . 9 10 Haulers Intercepted 7 | . 1 3 3 . . . . Recyclers Shooed 3 | . 1 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Combat Hostiles Destroyed 35 | . 5 16 7 . . 3 4 Melee 1 | . . . . . . . 1 Guns 20 | . 5 6 6 . . 2 1 Cannons 7 | . . 6 1 . . . . AOE 4 | . . 2 . . . 1 1 Classes Destroyed 9 | 1 4 3 . . . . 1 Worker 1 | . . 1 . . . . . Tunneler 5 | 5 . . . . . . . Hauler 7 | . 1 3 3 . . . . Mechanic 1 | . . 1 . . . . . Watcher 1 | . 1 . . . . . . Swarmer 13 | . 3 6 3 . . . 1 Grunt 16 | . 2 6 3 . . 3 2 Sentry 5 | . . 4 1 . . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 6 | 3 3 6 4 . . 2 2 Combat Bots Only 4 | . 3 4 4 . . 2 2 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . 1 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Hostile Shots Fired 328 | . 37 69 35 . . 17 170 Missed 114 | . 11 18 10 . . 9 66 Hits 214 | . 26 51 25 . . 8 104 Projectile 214 | . 26 51 25 . . 8 104 Critical Strikes 8 | . . 2 . . . . 6 Damage Taken 3042 | 22 248 716 343 . . 260 1453 Core 1054 | 22 33 112 27 . . 64 796 Absorbed by Shields 79 | . . . . . . . 79 Regen/Repaired (Parts) 62 | . . 62 . . . . . Core Remaining (%) 78 | 91 78 . . . 65 . . Volleys Fired 139 | 14 17 55 27 . . 6 20 Largest 2 | 2 2 2 2 . . 2 1 Hottest 106 | 90 90 106 106 . . 90 45 Shots Fired 254 | 28 34 109 51 . . 12 20 Gun 202 | 28 34 65 43 . . 12 20 Cannon 52 | . . 44 8 . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 7 | . . 6 . . . . 1 Thermal 108 | 14 17 55 22 . . . . Explosive . | . . . . . . . . Electromagnetic 139 | 14 17 48 29 . . 12 19 Robot Hit Streak 30 | 6 11 23 30 . . 20 9 Robot Miss Streak 4 | 1 4 2 3 . . 1 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 199 | 18 20 91 40 . . 11 19 Core Hits 89 | 6 10 33 16 . . 9 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 1 5 4 . . . . Burn 8 | . . 4 4 . . . . Corrupt 2 | . 1 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3670 | 330 276 1571 689 . . 488 316 Guns 2122 | 247 267 692 487 . . 202 227 Cannons 881 | . . 719 162 . . . . Explosions 636 | 83 . 150 40 . . 286 77 Melee . | . . . . . . . . Ramming 31 | . 9 10 . . . . 12 Kinetic 52 | . . 38 . . . . 14 Thermal 1669 | 210 87 768 241 . . 286 77 Explosive . | . . . . . . . . Electromagnetic 1918 | 120 180 755 448 . . 202 213 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . . 3 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 48 | . . . 4 . . 11 33 Projectiles . | . . . . . . . . Explosions 48 | . . . 4 . . 11 33 Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 298 | 22 . 56 44 . . 107 69 Shots 8 | 1 . 3 1 . . 2 1 Rammed 6 | . 3 2 . . . . 1 Targets Rammed 7 | . 3 3 . . . . 1 Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 378 | 222 291 279 378 . . 4 1 Average Temperature 111 | 81 99 94 192 . . 4 1 Received Heat Transfer 602 | . 51 180 84 . . 72 215 Effects 3 | . 1 1 1 . . . . Energy Bleed 3 | . 1 1 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . 1 . . . . 1 Combat Hostiles 2 | . . 1 . . . . 1 Parts Fried 7 | . 1 4 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 11 | . 1 4 6 . . . . Heat Transferred 4326 | 470 259 2359 938 . . 250 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 8 | 1 . 3 1 . . 2 1 Alert | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Maximum Alert Level 1 | . . 1 1 . . . . Low Security (%) 92 | 100 100 94 50 100 . 100 100 Level 1 7 | . . 5 49 . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 378 | 10 91 208 378 147 . 81 111 Initial 147 | . . . 79 147 . . 47 Average 72 | 1 29 68 222 138 . 42 66 Influence Increases 1390 | 25 153 476 429 . . 128 179 Destroy 0b10 Robot/C 700 | . 100 320 140 . . 60 80 Destroy 0b10 Robot/NC 75 | 25 10 25 15 . . . . Destroy Leader 136 | . 24 66 36 . . . 10 Successful Hack 47 | . 18 14 5 . . . 10 Disable Machine 30 | . . 15 15 . . . . Anti-Garrison Action 200 | . . . 200 . . . . Destroy Structure 22 | . 1 6 3 . . 8 4 Partial Spotted 15 | . . . 15 . . . . Lose Combat Pursuer 165 | . . 30 . . . 60 75 Influence Decreases 1304 | 25 153 286 241 251 127 60 161 Entered New Map 490 | . . . 111 231 127 . 21 Time Decay 634 | 25 153 286 110 20 . 40 . Lost Part 180 | . . . 20 . . 20 140 Squads Dispatched 4 | . 1 . 2 . . 1 . Investigation 2 | . . . 1 . . 1 . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Distress Signals 3 | . . 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 68 | . 7 23 8 . . 7 23 Peak Tracking Total 17 | . 4 6 6 . . 5 17 Tactical Retreats 6 | . . 2 . . . 2 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Traps Triggered 5 | . . 2 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Machines Accessed 22 | . 5 7 3 2 1 3 1 Terminals 13 | . 4 5 2 . . 1 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 2 | . . . 1 . . 1 . Total Hacks 85 | . 16 26 7 25 4 5 2 Successful 63 | . 10 15 5 25 4 3 1 Failed 22 | . 6 11 2 . . 2 1 Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 22 | . 6 8 4 . . 2 2 Terminals 43 | . 14 19 5 . . 3 2 Fabricators . | . . . . . . . . Repair Stations 7 | . 2 5 . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . 2 . . . 1 . Garrison Access 3 | . . . 2 . . 1 . Terminal Hacks 43 | . 6 6 2 25 4 . . Record 28 | . . . . 24 4 . . Robot Analysis 3 | . . 3 . . . . . Prototype ID Bank 2 | . . 1 1 . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Locate Traps 3 | . 2 . 1 . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 1 . . . . . Release Object 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . 3 . . . . . Scan Component 2 | . . 2 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . 2 . . . 1 . Retrieve Study 3 | . . 2 . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 13 | . 4 4 3 . . 1 1 Terminals 11 | . 3 4 2 . . 1 1 Track 1 | . 1 . . . . . . Botnet 8 | . 1 3 2 . . 1 1 Operators 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Mechanics 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Jam 1 | . . . 1 . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 5 7 2 . . 1 1 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . 2 . . . 1 . Parts Repaired 1 | . . 1 . . . . . Time 36 | . . 36 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Active Infowar (turns) 2325 | 29 438 1040 234 52 262 126 144 Structural 2077 | . 219 1040 234 52 262 126 144 Seismic 248 | 29 219 . . . . . . Robot Analysis Total 3 | . . 3 . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Turns Passed 2466 | 133 438 1040 234 52 263 129 177 Spaces Moved 2280 | 45 216 451 132 151 804 200 281 Core 48 | . . . . . . . 48 Treads 759 | 45 216 451 47 . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1473 | . . . 85 151 804 200 233 Fastest Speed 29 | 160 160 160 32 32 32 29 29 Average Speed 74 | 160 160 160 77 32 32 29 34 Slowest Speed 160 | 160 160 160 160 32 32 29 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . 5 . . 1 2 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 39 40 35 19 61 4 46 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . . 1 . . 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . Scrap Searched 3 | . . . . . 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 21 | . . 5 2 . . 8 6 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 21 | . . 5 2 . . 8 6 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Gar Total 2788 | 78 276 665 211 153 810 256 339 Wait 249 | 14 26 116 29 3 . 43 18 Move 2259 | 44 215 450 122 150 803 197 278 Hop 6 | . . . 4 . . 1 1 Pick Up 27 | . 6 13 5 . 3 . . Fast Attach 9 | 1 1 2 1 . . 2 2 Attach 17 | 2 . 2 7 . . 5 1 Detach 8 | 2 1 . 4 . . 1 . Swap 16 | 1 2 8 3 . 1 1 . Drop 33 | . 5 16 9 . 3 . . Fire 139 | 14 17 55 27 . . 6 20 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 6 | . 3 3 . . . . . Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / Min / *Sto) -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 134 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 6) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 878 | -9/Materials | Repaired Broken Med. Laser+ 1370 | -9/Materials | Identified exit to Mines 1370 | -9/Materials | Identified exit to Storage 1403 | -9/Materials | Discovered new exit (range 16) 1612 | -9/Materials | Entered Storage 1845 | -9/Storage | Used back door to open Recycling access 1845 | -9/Storage | Discovered new exit (range 5) 1846 | -9/Storage | Entered Recycling 1847 | -9/Recycling | Met a Zionite searching for Scraptown 1853 | -9/Recycling | Scanned before Scraplab entrance 1856 | -9/Recycling | Discovered new exit (range 11) 1891 | -9/Recycling | Entered Scraplab 1898 | -9/Recycling | Entered Scraptown 1922 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1964 | -9/Scraptown | Visited Fellowship of the Rings 2016 | -9/Scraptown | Visited Symbiants 2026 | -9/Scraptown | Visited Spacefarers 2042 | -9/Scraptown | Visited UFD Registry 2046 | -9/Scraptown | Visited CPS Storage 2049 | -9/Scraptown | Visited Shadow of the Wyrm 2061 | -9/Scraptown | Visited SPCMW 2069 | -9/Scraptown | Visited Red Mages 2073 | -9/Scraptown | Build established: Sprinter 2092 | -9/Scraptown | Discovered new exit (range 11) 2161 | -9/Scraptown | Identified exit to Factory 2161 | -9/Scraptown | Entered Factory 2161 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 2290 | -6/Factory | Identified exit to Garrison 2290 | -6/Factory | Entered Garrison 2322 | -6/Garrison | Triggered checkpoint 2324 | -6/Garrison | Installed Relay Interface Framework 2407 | -6/Garrison | Spotted B-75 Beast 2414 | -6/Garrison | Triggered checkpoint 2430 | -6/Garrison | Triggered checkpoint 2432 | -6/Garrison | Triggered checkpoint 2432 | -6/Garrison | Triggered checkpoint 2434 | -6/Garrison | Triggered checkpoint 2439 | -6/Garrison | Core integrity fell below 50% 2452 | -6/Garrison | Triggered checkpoint 2459 | -6/Garrison | Core integrity fell below 20% 2467 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02434_ Field strength at 41. 02435_ Lgt. Angular Momentum Engine destroyed. 02435_ Imp. Hacking Suite destroyed. 02435_ Weight Redist. System destroyed. 02435_ Field strength at 22. 02436_ Imp. Flight Unit destroyed. 02436_ Stasis field depleted. 02452_ Beams of light sweep through the air. An alarm sounds. 02452_ S-27 Virus destroyed. 02456_ Triggered Alarm Trap. 02456_ An alarm sounds. 02459_ Slammed into S-27 Virus. 02459_ S-27 Virus destroyed. 02461_ Acquired Autogun. 02463_ Acquired Lgt. Nuclear Core. 02465_ Autogun destroyed. 02465_ Signal Interpreter destroyed. 02465_ P-60 Hacker resets S-27 Virus, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? "?????? | | ???????????????????????????????? "?????? | | ???????????????????????????????? "?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????? #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# #?????? | | ???????????????????????????????# ^#?????? | | ???????????####????????????????# ^ #?????? | | ??????????##!!################## #?????? | | ??????????#! gss #?????? | | ??????????#! ##s@s p #?????? | | ??????????##!!##g#### [######### #?????? | | ???????????##### ???# %#???????# #?????? | | ???????????????# ?? *#???????# #?????? | | ???????????????# ?# "??????# #?????? | | ???????????????#??# "#?????# #?????? | | ??????????????????# "#?????# #?????? | | ??????????????????# #"#?????# ####### | | ??????????????????### ###?????# | | ????????????????????####???????# | | ???????????????????????????????# | | ???????????????????????????????########### | | ????????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Laser | 11% | -9/Materials | Broken Studied --------- Flight Unit | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here You May Approach The Wall Challenges ------------ None Game ------ Seed NetworkProjectileMace Manual? 0 Play Time 01:28:58 Cumulative 97.0 hours Start 2025.11.14 @ 18:00:37 End 2025.11.15 @ 02:36:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Terminus++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d5d3b5b7-3e16-4a19-acf6-8bf717b069d1