Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.27 @ 06:37:10 Player: h0rm1g4 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (3118) 3118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (274) 274 TOTAL SCORE: 7427 Bonus ------- High Alert Combat Kills 163 Follower Combat Kills 111 Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 456/640 System Corruption 1% Temperature Critical (714) Movement Rolling (145) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Nuclear Core Angular Momentum Engine Angular Momentum Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Signal Interpreter Advanced Targeting Computer Advanced ECM Suite Layered Medium Armor Plating > --- WEAPON (2) ------- Plasma Rifle Chainsword > --- INVENTORY (10) --- Light Fission Core Hacking Suite Heart of Steel Shock Rifle Proton Missile Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Advanced Sensor Array Signal Interpreter Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Laser Mini Grenade Launcher > --- INVENTORY -------- Light Fission Core Advanced ECM Suite Improved Reaction Control System Hacking Suite Shock Rifle Light Cannon Proton Missile Launcher Datajack Chainsword [Rating: 50] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Slots Evolved 8 | . . 2 . 2 2 2 . . Power 2 | . . . . 1 . 1 . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . 2 . 1 1 1 . . Weapon . | . . . . . . . . . Parts Attached 92 | 6 9 7 15 30 2 18 3 2 Power 19 | 1 1 1 5 6 . 5 . . Engine 16 | 1 1 1 5 5 . 3 . . Core 3 | . . . . 1 . 2 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 2 1 1 6 . 2 1 . Treads 2 | . . . . 2 . . . . Leg 4 | . . . . 4 . . . . Wheel 9 | 2 2 1 1 . . 2 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 1 1 2 2 5 1 8 1 . Device 9 | . 1 1 1 1 . 4 1 . Storage 3 | 1 . . . 2 . . . . Processor 5 | . . 1 . 1 . 3 . . Hackware . | . . . . . . . . . Protection 4 | . . . 1 1 1 1 . . Artifact . | . . . . . . . . . Weapon 37 | 2 5 3 7 13 1 3 1 2 Energy Gun 15 | 1 2 2 2 5 . 2 . 1 Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 5 | 1 1 1 2 . . . . . Ballistic Cannon 5 | . 1 . 2 1 . 1 . . Launcher 7 | . 1 . 1 4 . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 15 | . 1 . 1 7 . 3 . 3 Power 3 | . . . . 3 . . . . Propulsion 4 | . . . 1 1 . 1 . 1 Utility 4 | . . . . 1 . 2 . 1 Weapon 4 | . 1 . . 2 . . . 1 Highest Loss Streak 3 | . 1 . 1 3 . 2 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 88 90 92 80 84 87 95 97 Engine 14 | . 14 11 10 14 15 19 13 13 Core 1 | . . . . 2 . . 6 6 Treads 4 | . . . . 3 15 9 . . Leg 2 | . . . . 10 . . . . Wheel 10 | . 28 22 21 2 . 3 15 19 Device 14 | . 3 15 22 14 15 15 13 11 Storage 8 | . 14 11 11 9 7 6 6 6 Processor 9 | . . 8 3 4 7 14 20 20 Protection 3 | . . . 3 1 7 4 6 6 Energy Gun 7 | . 16 11 9 5 7 5 6 6 Ballistic Gun 1 | . 4 10 4 . . . . . Ballistic Cannon 2 | . 1 . 5 2 . 3 1 . Launcher 2 | . 5 . . 4 3 . 4 4 Peak Build Rating 50 | 6 9 16 17 27 29 49 50 50 Average Rating 27 | 4 6 12 14 19 25 39 48 49 On Entrance 21 | . 6 9 16 12 25 29 47 50 Naked Turns . | . . . . . . . . . Heaviest Build 60 | 13 16 21 24 36 43 60 60 60 Greatest Support 42 | 26 20 22 24 42 42 42 36 36 Greatest Overweight (x) 2 | 1 1 . 1 2 1 2 2 1 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 10 10 10 10 Most Carried 10 | 3 7 8 8 10 10 10 10 10 Average Carried 7 | . 5 7 6 7 8 6 9 9 Final Capacity 10 | 8 8 8 8 10 10 10 10 10 Final Carried 10 | 1 7 8 6 9 8 9 10 9 Class Distribution -------------------- 48% | Mutant 24% | Skirmisher 19% | Scavenger-Skirmisher 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Matter Collected 1832 | 133 262 45 386 531 22 283 160 10 Remotely . | . . . . . . . . . Salvage Created 3021 | . 330 100 668 1134 22 367 310 90 Parts 166 | . 26 8 38 61 . 16 11 6 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . 15 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Combat Hostiles Destroyed 67 | . 8 4 16 22 . 7 8 2 Melee 3 | . . . . 3 . . . . Guns 39 | . 7 4 10 11 . 1 5 1 Cannons 13 | . . . 5 2 . 5 1 . AOE 10 | . . . 1 6 . . 2 1 Classes Destroyed 11 | . 4 1 1 2 . 2 . 1 Worker 3 | . 1 . . 2 . . . . Builder 4 | . . . 1 3 . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 11 | . 3 . 2 4 1 1 . . Swarmer 10 | . 3 3 . . . . 4 . Grunt 36 | . 5 . 9 17 . 2 3 . Duelist 1 | . . . . . . 1 . . Sentry 16 | . . 1 7 5 . 2 1 . Programmer 2 | . . . . . . 2 . . Thug 1 | . . . . . . . . 1 Savage 1 | . . . . . . . . 1 Best Kill Streak 9 | . 3 3 9 6 1 2 4 1 Combat Bots Only 7 | . 3 3 7 5 . 2 4 1 Max Kills in Single Turn 4 | . 1 2 2 4 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . 1 1 . . 2 1 Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Hostile Shots Fired 474 | . 36 13 92 111 . 114 76 32 Missed 160 | . 13 7 29 28 . 39 36 8 Damage Taken 4335 | . 327 50 715 1101 . 1102 392 648 Core 1391 | . 78 6 206 225 . 488 39 349 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1078 | . 97 15 207 315 . 214 123 107 Regen/Repaired (Parts) 18 | . . . . . . 18 . . Core Remaining (%) 74 | 100 68 . 47 59 100 . . . Volleys Fired 238 | . 31 9 53 79 6 36 14 10 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 144 | . 90 85 100 93 138 144 104 144 Shots Fired 393 | . 52 18 88 111 12 70 26 16 Gun 260 | . 50 18 52 74 6 34 14 12 Cannon 96 | . . . 34 14 6 36 6 . Launcher 37 | . 2 . 2 23 . . 6 4 Special . | . . . . . . . . . Kinetic 101 | . 10 9 45 14 . 17 6 . Thermal 220 | . 23 9 41 56 12 53 14 12 Explosive 37 | . 2 . 2 23 . . 6 4 Electromagnetic 35 | . 17 . . 18 . . . . Robot Hit Streak 25 | . 15 6 23 18 4 25 12 20 Robot Miss Streak 3 | . 3 1 1 3 2 1 2 . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 1 2 . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 Shots Hit Robots 335 | . 41 13 72 103 9 63 18 16 Core Hits 169 | . 19 5 32 72 1 17 15 8 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 3 2 . 4 . 4 1 . Burn 8 | . 3 2 . 1 . 2 . . Blast 4 | . . . . 1 . 2 1 . Sever 2 | . . . . 2 . . . . Melee Attacks 13 | . . . . 13 . . . . Impact . | . . . . . . . . . Slashing 12 | . . . . 12 . . . . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . Combat Hostiles 4 | . . . . 4 . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8269 | . 666 186 1198 3420 184 1319 615 681 Guns 3728 | . 531 186 692 1108 84 634 246 247 Cannons 1411 | . . . 426 165 100 685 35 . Explosions 2556 | . 135 . 80 1573 . . 334 434 Melee 574 | . . . . 574 . . . . Ramming . | . . . . . . . . . Kinetic 1231 | . 109 79 576 165 . 267 35 . Thermal 3376 | . 239 107 542 759 184 1052 246 247 Explosive 2556 | . 135 . 80 1573 . . 334 434 Electromagnetic 532 | . 183 . . 349 . . . . Impact . | . . . . . . . . . Slashing 574 | . . . . 574 . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 1 Average Corruption 1 | . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 9 | . . . . . . 2 7 . Message Errors 3 | . . . . . . 2 1 . Matter Fused 2 | . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . 2 . Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 148 | . . . . 77 39 32 . . Projectiles 71 | . . . . . 39 32 . . Explosions 61 | . . . . 61 . . . . Melee 16 | . . . . 16 . . . . Knockbacks 4 | . . . 2 . . 1 1 . Impact . | . . . . . . . . . Kinetic 4 | . . . 2 . . 1 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 136 | . . . 19 82 . . . 35 Shots 8 | . . . 1 5 . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 772 | . 144 21 123 189 117 772 198 714 Average Temperature 113 | . 46 10 25 61 48 311 63 261 Received Heat Transfer 2087 | . 183 9 342 738 . 456 117 242 Effects 60 | . . . . . . 44 . 16 Shutdowns 22 | . . . . . . 17 . 5 Energy Bleed 4 | . . . . . . 3 . 1 Interference 6 | . . . . . . 5 . 1 Matter Decay 1 | . . . . . . 1 . . Short Circuit 3 | . . . . . . 2 . 1 Damage (minor) 6 | . . . . . . 3 . 3 Damage (major) 13 | . . . . . . 10 . 3 Damage (core) 5 | . . . . . . 3 . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 1 . . . . 1 . . Combat Hostiles 2 | . 1 . . . . 1 . . Parts Melted 12 | . 1 2 2 1 . 5 1 . Heat Transferred 7715 | . 866 407 1332 1850 333 1924 481 522 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Peak Influence 582 | . 234 200 452 582 278 121 . . Initial 226 | . . 40 72 162 226 117 . . Average 186 | . 112 111 192 416 236 58 . . Maximum Alert Level 2 | . 1 1 2 2 1 . . . Low Security (%) 61 | 100 89 87 60 2 . 100 . . Level 1 22 | . 10 12 30 36 100 . . . Level 2 15 | . . . 8 60 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . . 1 1 4 2 3 . . Investigation 2 | . . . 1 1 . . . . Extermination 3 | . . . . . 1 2 . . Reinforcement 5 | . . 1 . 3 . 1 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Distress Signals 9 | . . 1 3 4 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 127 | . 13 9 22 53 1 13 10 6 Peak Tracking Total 6 | . 3 4 5 6 2 6 5 5 Tactical Retreats 14 | . 1 . 4 8 . 1 . . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Traps Triggered 8 | . 1 . 5 1 . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Machines Disabled 7 | . 4 . 1 2 . . . . Max in Single Turn 3 | . 3 . 1 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Machines Accessed 10 | . 3 . 3 . . 1 3 . Terminals 5 | . 3 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 19 | . 6 . 4 . . 3 6 . Successful 17 | . 6 . 3 . . 2 6 . Failed 2 | . . . 1 . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . 6 . 2 . . . . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . 2 . . . . . Terminal Hacks 14 | . 6 . 2 . . . 6 . Record 11 | . 5 . 2 . . . 4 . Open Door 2 | . . . . . . . 2 . Alert Level 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . Scan Component 1 | . . . . . . 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . 1 . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 26 | . . . . . . 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Total Allies 5 | . . . . . . 3 2 . Largest Group 3 | . . . . . . 3 2 . Highest-Rated Group 93 | . . . . . . 93 62 . Highest-Rated Ally 31 | . . . . . . 31 31 . Total Orders . | . . . . . . . . . Ally Attacks 35 | . . . . . . 18 17 . Total Damage 584 | . . . . . . 254 330 . Kills 3 | . . . . . . 1 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Turns Passed 5260 | 43 596 243 646 1035 321 1479 807 90 Spaces Moved 3401 | 39 506 241 504 513 187 683 668 60 Core 13 | 13 . . . . . . . . Treads 727 | . . . . 125 187 415 . . Legs 273 | . . . . 273 . . . . Wheels 2388 | 26 506 241 504 115 . 268 668 60 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 85 105 152 105 101 101 Average Speed 123 | 79 86 81 88 141 160 183 113 101 Slowest Speed 320 | 95 95 85 105 225 232 320 120 101 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 2 93 20 57 57 7 16 81 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . . . . 4 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 268 | . 27 . 14 160 . . 19 48 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 268 | . 27 . 14 160 . . 19 48 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Total 4037 | 51 609 271 610 689 197 845 692 73 Wait 179 | . 48 2 29 25 . 74 . 1 Move 3393 | 38 505 240 503 512 186 682 667 60 Hop . | . . . . . . . . . Pick Up 76 | 7 12 6 5 20 1 21 4 . Fast Attach 10 | . . 2 6 2 . . . . Attach 38 | 6 2 2 3 9 . 13 2 1 Detach 2 | . . . . 1 . 1 . . Swap 44 | . 7 3 6 19 2 5 1 1 Drop 44 | . 4 7 5 9 2 13 4 . Fire 238 | . 31 9 53 79 6 36 14 10 Melee 13 | . . . . 13 . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 202 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 12) 565 | -10/Materials | Discovered new exit (range 10) 640 | -10/Materials | Entered another Materials area 640 | -9/Materials | Evolved 2 slots: Utility x2 738 | -9/Materials | Discovered new exit (range 13) 883 | -9/Materials | Entered Storage 941 | -9/Storage | Identified exit to Garrison 1437 | -9/Storage | Core integrity fell below 50% 1514 | -9/Storage | Destroyed 7 combat bots 1514 | -9/Storage | Discovered new exit (range 16) 1529 | -9/Storage | Entered Materials 1529 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2287 | -8/Materials | Lost 3 parts (2p1w) 2534 | -8/Materials | Discovered new exit (range 15) 2564 | -8/Materials | Entered Factory 2564 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2720 | -7/Factory | Discovered new exit (range 16) 2800 | -7/Factory | Build established: Scavenger-Mutant 2809 | -7/Factory | Discovered new exit (range 10) 2811 | -7/Factory | Discovered new exit (range 17) 2823 | -7/Factory | Garrison activated, responded to threat 2885 | -7/Factory | Entered another Factory area 2885 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3096 | -6/Factory | Allied Derelicts emerged from ambush trap array 3181 | -6/Factory | Build established: Scavenger-Skirmisher 3367 | -6/Factory | Repaired ECM Suite 3523 | -6/Factory | Core integrity fell below 50% 3656 | -6/Factory | Found Hvy. Reactive Plating 4287 | -6/Factory | Discovered new exit (range 14) 4289 | -6/Factory | Build established: Skirmisher 4346 | -6/Factory | Identified exit to Lower Caves 4364 | -6/Factory | Entered Lower Caves 4477 | -6/Lower Caves | Encountered a Warlord checkpoint 4671 | -6/Lower Caves | A Commander dispatched an escort 4686 | -6/Lower Caves | Learned location of 1 exit from Factory 4737 | -6/Lower Caves | Learned Factory garrison access intel 4868 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5000 | -6/Lower Caves | Discovered new exit (range 16) 5081 | -6/Lower Caves | Found Prototype Device 5116 | -6/Lower Caves | Identified exit to Lower Caves 5171 | -6/Lower Caves | Entered another Lower Caves area 5201 | -6/Lower Caves | Discovered new exit (range 10) 5221 | -6/Lower Caves | Attacked by a faux Warlord 5257 | -6/Lower Caves | Core integrity fell below 20% 5262 | -6/Lower Caves | Core destroyed Last Messages --------------- 05254_ Signal Interpreter temporarily disabled. 05255_ Overheating: Angular Momentum Engine damaged (-12). 05257_ Overheating: Core damaged (-153). 05258_ Overheating: Energy bleed (-94). 05258_ Wheel destroyed. 05259_ Power failure, Angular Momentum Engine shutdown. 05260_ Wheel broken. 05260_ Overheating: Short circuit. 05261_ Power failure, Nuclear Core shutdown. 05261_ Overheating: Angular Momentum Engine damaged (-19). 05261_ Overheating: Chainsword damaged (-36). 05261_ Overheating: Nuclear Core damaged (-19). 05261_ 1Y-WFZ(g) heat spikes uncontrollably. 05261_ Critical hit (Burn: +80). 05262_ Power failure, Angular Momentum Engine shutdown. 05262_ Overheating: Core damaged (-136). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#########??????????????????????? | | ????????#????###### # # ##?????????????????????? | | ????????# ???# #?????????????????????? | | ????????# ??# ##????????????????????? | | ???????### ?# # #????????????????????? | | ???????# # # # ####????????????????????? | | ????????# ## ##??????????????????????? | | ?????????# # ###????????????????????? | | ?????????## # # #????????????????????? | | ?####### ## # # ##????????????????????? | | ?# ###?????????????????????? | | # #??????????????????????? | | ### # ## #####??????????????????????? | | #?# ?###?# ##??????????????????????????? | | ???# ## #????# #???????????????????????????? | | ??????? #???# ######??????????????????????? | | ???????? ???# #??????????????????????? | | ????????? ???# #??????????????????????? | | ?????????? ???###### #??????????????????????? | | ???????????# ?#??????# #??????????????????????? | | ???????????# ## ????# #??????????????????????? | | ???????????# # ??# #??????????????????????? | | ????????????## #g@#??????????????????????? | | ????????????# % ] g M[ ####???????????????????? | | ????????????# # # # #???????????????????? | | ????????????# ?# #???????????????????? | | ????????????# #?# ## #???????????????????? | | ??????????# =! # #?? #?# #???????????????????? | | ???????? =%/ #??# < ?? ??????????????????? | | ????? ### * ??## ??? ?????????????????? | | ??????????# #???### ??? #???????????????? | | ?????????? # ##?????###???? #???????????????? | | ????????? ## ##?????????????? #???????????????? | | ???????? ? ???????????????? ???????????????? | | ??????? # ?# ????????????????? ??????????????? | | ??????? ## ??# ?????????????????? #?????????????? | | ?????? ??##??# ?????????????????? ##?????????????? | | ????? ??????? ???????????????????#??????????????? | | ????#????????##??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 44 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedSigixPendant Manual? 0 Play Time 01:26:32 Cumulative 31.5 hours Start 2025.03.26 @ 19:13:03 End 2025.03.27 @ 06:37:10 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 7 Adventurer 19 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcbf23fd-1931-4d56-91fb-941747254bdd