Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 08:06:59 Player: Demo Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1309) 1309 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (99) 99 TOTAL SCORE: 5728 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 193 Entered Garrisons 200 Friendly Fire -354 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Deuterium-Nuclear Engine > --- PROPULSION ------- Hovering Airjet-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Matter Pod Improved Targeting Computer Advanced Drone Bay > --- WEAPON ----------- Mass Driver Electro Disruptor Construct/C Powered Hammer > --- INVENTORY -------- Improved Heat Sink Point Defense System Mass Driver Multitool Maul [Rating: 78] Favorites ----------- Power Constructs Engine Constructs Propulsion Wheel Treads Improved Treads Wheel Wheel Hover Unit Constructs Utility Gun Armor Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Targeting Computer Protection Gun Armor Weapon Maul Energy Gun Subdweller Laser Energy Cannon Constructs Ballistic Gun Barrage Gun Ballistic Cannon Slug Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Slots Evolved 10 | . . . . . 10 . Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 4 . Utility 4 | . . . . . 4 . Weapon 1 | . . . . . 1 . Parts Attached 44 | 6 6 1 16 4 5 6 Power 4 | . 2 . 1 1 . . Engine 4 | . 2 . 1 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 2 . 2 1 . . Treads 4 | 2 2 . . . . . Leg . | . . . . . . . Wheel 3 | . . . 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 1 . . 2 1 5 2 Device 7 | 1 . . . 1 3 2 Storage 2 | . . . 1 . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 22 | 3 2 1 11 1 . 4 Energy Gun 4 | 2 1 . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . 3 . . . Ballistic Cannon 3 | . . . 1 . . 2 Launcher 4 | . . 1 3 . . . Special Weapon 4 | 1 1 . 1 . . 1 Impact Weapon 4 | . . . 2 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 29 | . 1 . 6 . . 22 Power 3 | . . . . . . 3 Propulsion 7 | . . . 2 . . 5 Utility 8 | . . . 1 . . 7 Weapon 11 | . 1 . 3 . . 7 Highest Loss Streak 13 | . 1 . 2 . . 13 To Critical Strikes 1 | . . . 1 . . . Average Slot Usage (%) 64 | . 72 71 62 75 52 52 Engine 3 | . 4 . . 9 5 4 Treads 7 | . 28 28 13 . 4 . Wheel 12 | . . . 8 22 11 4 Device 8 | . 14 14 8 8 7 10 Storage 3 | . . . 3 4 1 4 Protection 4 | . . . 5 4 . . Energy Gun 5 | . 15 14 10 . 1 . Ballistic Gun 3 | . . . 7 . 1 1 Ballistic Cannon 3 | . . . 1 4 . 6 Impact Weapon 7 | . . . . 21 11 4 Peak Build Rating 78 | 7 10 9 21 33 59 78 Average Rating 26 | 3 8 8 14 27 45 64 On Entrance 19 | . 7 8 9 17 33 59 Naked Turns 2 | . . . . . . 2 Heaviest Build 50 | 3 3 5 19 24 44 50 Greatest Support 103 | 3 3 3 10 26 35 103 Greatest Overweight (x) 2 | . . 1 1 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 5 5 Average Capacity 5 | 5 5 5 6 6 5 5 Most Carried 8 | 5 5 5 5 8 5 5 Average Carried 4 | 3 4 4 4 5 4 3 Final Capacity 8 | 5 5 5 8 5 5 5 Final Carried 5 | 5 5 4 4 5 5 . Scrap Engine Consumption 80 | . . . . 36 21 23 Constructs Created 5 | . . . . 1 2 2 Constructs Modified 20 | . . . . 1 5 14 Class Distribution -------------------- 56% | Mutant 18% | Commander-Mutant 16% | Commander-Construct 8% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Commander-Construct | -7/Recycling Commander-Mutant | -5/Factory Construct | -5/Garrison Resources | -11 -10 -10 -10 -7 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Gar Matter Collected 1286 | 250 54 . 325 254 6 397 Remotely . | . . . . . . . Salvage Created 2905 | 195 68 14 410 1683 43 492 Parts 91 | 16 8 4 18 29 1 15 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Combat Hostiles Destroyed 31 | . 4 . 8 3 . 16 Melee 7 | . 1 . . 1 . 5 Guns 5 | . 3 . 2 . . . Cannons 10 | . . . 1 . . 9 AOE 4 | . . . 4 . . . Classes Destroyed 13 | 2 3 . 3 2 1 2 Builder 3 | . 1 . . 2 . . Tunneler 6 | 5 . 1 . . . . Recycler 9 | 1 . . . 8 . . Watcher 1 | . . . . . 1 . Swarmer 13 | . 3 . 1 . 1 8 Grunt 7 | . 1 . . . . 6 Duelist 1 | . . . . . . 1 Sentry 4 | . . . 1 3 . . Hunter 1 | . . . . . . 1 Cobbler 1 | . . . 1 . . . Subdweller 6 | . . . 6 . . . Scientist 1 | . . . . 1 . . Scrapper 1 | . . . . 1 . . Best Kill Streak 7 | 6 3 1 2 3 1 7 Combat Bots Only 7 | . 3 . 2 1 . 7 Max Kills in Single Turn 3 | 3 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 . . . Melee 1 | . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Gar Hostile Shots Fired 441 | . 38 . 47 9 . 347 Missed 126 | . 7 . 15 1 . 103 Damage Taken 5525 | . 363 . 750 52 15 4345 Core 1192 | . 32 . 151 9 . 1000 Absorbed by Shields 35 | . . . . 26 . 9 Regen/Repaired (Parts) 197 | . . . . 14 . 183 Core Remaining (%) 61 | 100 . . . 23 . . Volleys Fired 107 | 8 13 2 38 1 3 42 Largest 3 | 2 2 1 2 1 1 3 Hottest 197 | 80 140 30 88 48 83 197 Shots Fired 196 | 13 20 2 65 1 3 92 Gun 87 | 13 15 . 49 . 2 8 Cannon 92 | . . . 6 1 1 84 Launcher 12 | . . 2 10 . . . Special 5 | . 5 . . . . . Kinetic 111 | . . . 28 1 . 82 Thermal 53 | 8 18 . 27 . . . Explosive 12 | . . 2 10 . . . Electromagnetic 20 | 5 2 . . . 3 10 Robot Hit Streak 13 | 5 6 . 5 4 1 13 Robot Miss Streak 6 | 1 3 . 4 . 4 6 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 163 | 10 12 . 39 42 2 58 Core Hits 61 | 7 5 1 14 10 1 23 Critical Kills 8 | . . . 2 4 . 2 Critical Parts Destroyed 14 | . . . . 8 . 6 Critical Strikes 25 | . . . 3 12 . 10 Destroy 2 | . . . 2 . . . Blast 2 | . . . . . . 2 Smash 21 | . . . 1 12 . 8 Melee Attacks 154 | . . . 18 74 13 49 Impact 154 | . . . 18 74 13 49 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 18 | . . . . 17 1 . Combat Hostiles 4 | . . . . 4 . . Follow-up Attacks 6 | . . . . 6 . . Damage Inflicted 6857 | 252 177 36 1266 3150 76 1900 Guns 811 | 114 103 . 455 . 20 119 Cannons 1293 | . . . 80 43 . 1170 Explosions 475 | 138 . 36 301 . . . Melee 4185 | . . . 430 3107 56 592 Ramming 21 | . 2 . . . . 19 Kinetic 1610 | . . . 397 43 . 1170 Thermal 504 | 202 164 . 138 . . . Explosive 337 | . . 36 301 . . . Electromagnetic 200 | 50 11 . . . 20 119 Impact 4185 | . . . 430 3107 56 592 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 1901 | . . . 81 1502 17 301 Projectiles 47 | . . . . 45 . 2 Explosions . | . . . . . . . Melee 1854 | . . . 81 1457 17 299 Knockbacks 24 | . . . 5 9 . 10 Impact 13 | . . . 4 8 . 1 Kinetic 9 | . . . 1 . . 8 Secondary 2 | . . . . 1 . 1 Self-Inflicted Damage 24 | . . . 16 . . 8 Shots 1 | . . . 1 . . . Rammed 6 | . 3 . . . . 3 Targets Rammed 7 | . 4 . . . . 3 Kicked . | . . . . . . . Crushed 1 | . 1 . . . . . Highest Temperature 354 | 6 143 . . 8 . 354 Average Temperature 114 | 3 38 . . 6 . 145 Received Heat Transfer 678 | . 120 . 105 9 . 444 Siege Activations . | . . . . . . . Robots Corrupted 22 | . . . 3 17 . 2 Combat Hostiles 14 | . . . 3 9 . 2 Parts Fried 31 | . . . 5 23 . 3 Impact Corruptions 62 | . . . 5 48 1 8 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | 1 . . . . . . Heat Transferred 825 | 250 350 . 225 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 2 . . . . . . Alert | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Peak Influence 657 | 30 135 70 . 165 203 657 Initial 134 | . 19 52 . 60 134 98 Average 119 | 9 84 66 . 58 142 264 Maximum Alert Level 2 | . . . . . 1 2 Low Security (%) 85 | 100 100 100 . 100 99 40 Level 1 12 | . . . . . . 47 Level 2 2 | . . . . . . 11 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 9 . 15 2 5 41 Peak Tracking Total 18 | . 6 . 6 2 2 18 Tactical Retreats 6 | . . . 3 . . 3 Traps | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Traps Triggered 5 | . . . 3 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -7 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Disabled 5 | . . . 2 3 . . Max in Single Turn 1 | . . . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Machines Accessed 13 | . 1 1 2 7 1 1 Terminals 7 | . 1 1 . 4 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 40 | . 3 3 13 17 2 2 Successful 23 | . . 1 13 8 1 . Failed 17 | . 3 2 . 9 1 2 Catastrophic 4 | . 1 1 . 1 . 1 Database Lockouts . | . . . . . . . Manual 10 | . . 2 . 7 1 . Terminals 17 | . 3 3 . 9 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . . . . 6 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 18 | . . 1 13 4 . . Record 12 | . . . 12 . . . Prototype ID Bank 1 | . . . . 1 . . Security Status 1 | . . . . 1 . . Zone Layout 1 | . . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Release Object 2 | . . . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 2 | . . . . 2 . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Reject 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 1 . 4 1 1 Full Trace Events 4 | . 1 . . 2 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . . . . 1 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 24 | . . . . 24 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Gar Total Allies 24 | . . . . 24 . . Largest Group 22 | . . . . 22 22 1 Highest-Rated Group 401 | . . . . 391 401 26 Highest-Rated Ally 40 | . . . . 40 40 26 Total Orders 16 | . . . . 2 5 9 AID 4 | . . . . 2 1 1 COLLECT 1 | . . . . . 1 . EXPLORE 6 | . . . . . 1 5 RETURN 5 | . . . . . 2 3 Ally Attacks 25 | . . . . 6 16 3 Total Damage 1185 | . . . . 193 868 124 Kills 14 | . . . . 4 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . 3 . . . Drone Launches 11 | . . . . . 2 9 Drone Recoveries 11 | . . . . . 2 9 Exploration | -11 -10 -10 -10 -7 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Gar Turns Passed 5908 | 69 142 16 2780 1764 355 782 Spaces Moved 4573 | 65 134 12 2368 1221 323 450 Core 1014 | 65 134 12 800 . . 3 Treads 50 | . . . . . . 50 Legs 1 | . . . . . 1 . Wheels 3288 | . . . 1568 1221 322 177 Hover 220 | . . . . . . 220 Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 90 90 50 Average Speed 85 | 50 50 95 82 91 91 97 Slowest Speed 130 | 50 50 100 100 110 130 117 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . . . . . 10 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 29 7 97 97 9 37 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . . Spaces Dug 53 | . . . 14 9 9 21 Terrain Destroyed 126 | 12 . 12 51 9 9 33 Melee 48 | . . . 9 9 9 21 Projectile 15 | . . . 3 . . 12 AOE 63 | 12 . 12 39 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Gar Total 6088 | 88 179 14 3082 1762 347 616 Wait 968 | . 11 . 625 262 5 65 Move 4555 | 64 133 11 2367 1220 310 450 Hop 2 | . . . . . 2 . Pick Up 45 | 9 4 . 7 19 6 . Fast Attach 6 | 1 . . 2 2 1 . Attach 31 | 5 3 1 12 1 4 5 Detach 10 | 1 2 . 7 . . . Swap 7 | . 3 . 2 1 . 1 Drop 32 | . 6 . 4 17 4 1 Fire 107 | 8 13 2 38 1 3 42 Melee 138 | . . . 18 59 12 49 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush 4 | . 4 . . . . . Escape Stasis . | . . . . . . . Rewire 180 | . . . . 180 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -7/Recycling -5/Factory -5/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 212 | -10/Materials | Entered Mines 217 | -10/Mines | Discovered new exit (range 10) 228 | -10/Mines | Entered Subcaves 315 | -10/Subcaves | Build established: Mutant 327 | -10/Subcaves | Learned Materials garrison access intel 357 | -10/Subcaves | Discovered new exit (range 15) 833 | -10/Subcaves | Discovered new exit (range 15) 894 | -10/Subcaves | Ambushed by Subdweller buried in earth 1542 | -10/Subcaves | Visited 4L-MR0's lab 1553 | -10/Subcaves | Found Gun Armor 1554 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 1723 | -10/Subcaves | Learned location of 1 exit from Materials 2503 | -10/Subcaves | Core integrity fell below 50% 2642 | -10/Subcaves | Visited Clippyterm 2645 | -10/Subcaves | Learned Factory garrison access intel 2996 | -10/Subcaves | Discovered new exit (range 3) 3008 | -10/Subcaves | Entered Recycling 3259 | -7/Recycling | Scanned before Scraplab entrance 3282 | -7/Recycling | Entered Scraplab 3357 | -7/Recycling | Build established: Commander-Mutant 3693 | -7/Recycling | Angered Scraplab inhabitants 3731 | -7/Recycling | Found Prototype Device 3731 | -7/Recycling | Identified Scrap Engine 4111 | -7/Recycling | Build established: Commander-Construct 4461 | -7/Recycling | Discovered new exit (range 16) 4772 | -7/Recycling | Entered Factory 4772 | -5/Factory | Accompanied by 22 allies 4772 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 4773 | -5/Factory | Loaded intel: 4 garrison access locations 5079 | -5/Factory | Lost 3 allies 5091 | -5/Factory | Build established: Commander-Mutant 5105 | -5/Factory | Garrison activated, responded to threat 5121 | -5/Factory | Identified exit to Garrison 5127 | -5/Factory | Entered Garrison 5127 | -5/Garrison | Accompanied by 1 ally 5137 | -5/Garrison | Triggered checkpoint 5179 | -5/Garrison | Lost 15 allies 5394 | -5/Garrison | Spotted B-75 Beast 5543 | -5/Garrison | Build established: Construct 5654 | -5/Garrison | Triggered checkpoint 5682 | -5/Garrison | Lost 3 parts (2u1w) 5748 | -5/Garrison | Lost 3 parts (1p2w) 5815 | -5/Garrison | Triggered checkpoint 5892 | -5/Garrison | Core integrity fell below 50% 5905 | -5/Garrison | Spotted B-75 Beast 5906 | -5/Garrison | Core integrity fell below 20% 5909 | -5/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05890_ P-70 Sage resets G-50 Soldier, system corruption cleaned. 05890_ G-50 Soldier destroyed. 05896_ Destroyed VTOL Module. 05896_ S-27 Virus system corrupted by crushing effect. 05896_ S-27 Virus misfires. 05896_ P-70 Sage resets S-27 Virus, system corruption cleaned. 05900_ Scrap Engine consumes Lgt. Nuclear Core. 05901_ Slug penetrates Wall. 05903_ S-27 Virus suffers critical hit (Smash). 05903_ Destroyed Autogun. 05903_ S-27 Virus system corrupted by crushing effect. 05903_ VTOL Module fried. 05903_ S-27 Virus destroyed. 05904_ Scrap Engine destroyed. 05907_ Maul destroyed. 05907_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | #######????????#?????????????????????? | | #???????? ?????????????????????? | | #???????#+##???????????????????? | | #?????### #???????????????????? | | ### #?????#"# "???????????????????? | | ??# #?????#" "???????????????????? | | ### #??????" "??###??????????????? | | ? + #??????? "?? #??????????????? | | ??# #???????# "??# #??????????????? | | ??# #???????# #??# #####??????????? | | ??# ######### ####+##p!##?????????? | | + BBBB@s#?????????? | | + BBBBYs#?????????? | | ### ##################sY##?????????? | | ??# #????????????????####??????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??# #??????????????????????????????? | | ??" ??????????????????????????????? | | ??" ??????????????????????????????? | | ??" #??????????????????????????????? | | ??# ???????????????????????????????? | | ??# ???????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 28 Energy Capacity 245 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 60 Point Defense Rating 80 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedExperimentalSpiker Manual? 0 Play Time 00:52:38 Cumulative 99.9 hours Start 2024.12.31 @ 07:16:05 End 2024.12.31 @ 08:06:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 116 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a950ccc-10c3-4a88-9dea-77c4beef919f