Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 00:14:13 Player: Braundy Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (604) 604 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1694 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 246/300 Energy 204/280 System Corruption 0% Temperature Critical (506) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Hacking Suite > --- WEAPON (4) ------- Advanced Beam Cannon Light Assault Rifle Plasma Cutter > --- INVENTORY (15) --- Ion Engine Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Small Storage Unit Large Storage Unit Transport Network Coupler ECM Suite Light Armor Plating Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Hacking Suite > --- WEAPON ----------- Small Laser Beam Rifle Advanced Beam Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Heat Sink Small Storage Unit Large Storage Unit Transport Network Coupler ECM Suite Light Armor Plating Light Armor Plating Plasma Cutter [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Hacking Suite Storage Large Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 25 | 6 4 15 Power 5 | 1 . 4 Engine 5 | 1 . 4 Core . | . . . Reactor . | . . . Propulsion 7 | 2 2 3 Treads 3 | . 2 1 Leg 4 | 2 . 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware 1 | . 1 . Protection . | . . . Artifact . | . . . Weapon 10 | 2 . 8 Energy Gun 3 | . . 3 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 7 | . . 7 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 6 | . . 6 Highest Loss Streak 4 | . . 4 To Critical Strikes 1 | . . 1 Average Backups 10 | 1 7 12 Power 1 | . 1 1 Propulsion 2 | . 2 2 Utility 4 | . 3 6 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power . | . . . Propulsion 3 | . . 3 Utility 7 | . 1 6 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 96 | . 98 94 Engine 12 | . 14 11 Treads 14 | . 24 8 Leg 9 | . 3 12 Storage 12 | . 14 11 Hackware 11 | . 12 11 Energy Gun 10 | . . 16 Energy Cannon 2 | . . 3 Ballistic Gun 18 | . 28 13 Launcher 3 | . . 5 Peak Build Rating 19 | 6 10 19 Average Rating 12 | 4 8 15 On Entrance 5 | . 6 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 39 | 13 28 39 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 4 | 4 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 4 10 15 Average Carried 10 | 1 8 12 Final Capacity 15 | 8 15 15 Final Carried 12 | 4 10 12 Class Distribution -------------------- 45% | Mutant 34% | Gunner 19% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 820 | 230 218 372 Remotely . | . . . Salvage Created 997 | . 293 704 Parts 59 | . 17 42 Haulers Intercepted 3 | . 1 2 Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 3 18 Guns 20 | . 3 17 Cannons 1 | . . 1 Classes Destroyed 8 | . 3 5 Tunneler 1 | . . 1 Hauler 3 | . 1 2 Recycler 3 | . 3 . Operator 1 | . . 1 Watcher 1 | . . 1 Swarmer 10 | . 3 7 Grunt 7 | . . 7 Sentry 4 | . . 4 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 156 | . 13 143 Missed 29 | . 2 27 Hits 127 | . 11 116 Projectile 127 | . 11 116 Critical Strikes 1 | . . 1 Damage Taken 1666 | . 101 1565 Core 457 | . 18 439 Absorbed by Shields . | . . . Core Remaining (%) 96 | 100 92 . Volleys Fired 103 | . 40 63 Largest 4 | . 2 4 Hottest 164 | . 40 164 Shots Fired 257 | . 80 177 Gun 237 | . 80 157 Cannon 12 | . . 12 Launcher 3 | . . 3 Special 5 | . . 5 Kinetic 155 | . 80 75 Thermal 99 | . . 99 Explosive 3 | . . 3 Electromagnetic . | . . . Robot Hit Streak 9 | . 5 9 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 142 | . 46 96 Core Hits 54 | . 13 41 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 5 | . 1 4 Burn 4 | . . 4 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1924 | . 477 1447 Guns 1670 | . 477 1193 Cannons 61 | . . 61 Explosions 168 | . . 168 Melee . | . . . Ramming 4 | . . 4 Kinetic 1003 | . 477 526 Thermal 749 | . . 749 Explosive 168 | . . 168 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . . 15 Projectiles . | . . . Explosions 15 | . . 15 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 48 | . . 48 Shots 2 | . . 2 Rammed . | . . . Targets Rammed 2 | . . 2 Kicked 2 | . . 2 Crushed . | . . . Highest Temperature 689 | . . 689 Average Temperature 165 | . . 165 Received Heat Transfer 420 | . 6 414 Effects 24 | . . 24 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Interference 9 | . . 9 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 2 | . . 2 Damage (core) 5 | . . 5 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 2127 | . . 2127 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 190 | . 70 190 Initial . | . . . Average 67 | . 24 93 Influence Increases 663 | . 141 522 Destroy 0b10 Robot/C 420 | . 60 360 Destroy 0b10 Robot/NC 45 | . 20 25 Destroy Leader 108 | . 12 96 Successful Hack 19 | . 4 15 Disable Machine 15 | . 15 . Destroy Structure 26 | . . 26 Lose Combat Pursuer 30 | . 30 . Influence Decreases 519 | . 139 380 Entered New Map 2 | . . 2 Time Decay 447 | . 139 308 Lost Part 70 | . . 70 Squads Dispatched 5 | . 1 4 Investigation . | . . . Extermination . | . . . Reinforcement 5 | . 1 4 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 8 28 Peak Tracking Total 5 | . 3 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . 6 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 7 | . 3 4 Terminals 4 | . 2 2 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 15 | . 5 10 Successful 10 | . 3 7 Failed 5 | . 2 3 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 1 | . 1 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 4 | . 2 2 Robot Analysis 2 | . 1 1 Scanalyzer Index 1 | . . 1 Disarm Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 1 | . . 1 Analyze 1 | . . 1 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 2 | . . 2 Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1324 | 57 419 848 Spaces Moved 539 | 35 179 325 Core 8 | 8 . . Treads 282 | . 152 130 Legs 249 | 27 27 195 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 160 Average Speed 167 | 128 153 178 Slowest Speed 260 | 250 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 32 44 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 25 | . . 25 Melee . | . . . Projectile . | . . . AOE 25 | . . 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 752 | 44 249 459 Wait 52 | . 20 32 Move 537 | 34 178 325 Hop . | . . . Pick Up 17 | 4 6 7 Fast Attach 13 | 6 1 6 Attach 6 | . . 6 Detach 1 | . . 1 Swap 11 | . 3 8 Drop 10 | . 1 9 Fire 103 | . 40 63 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 6) 477 | -10/Materials | Entered another Materials area 477 | -9/Materials | Evolved 2 slots: Weapon x2 1193 | -9/Materials | Build established: Gunner 1308 | -9/Materials | Core integrity fell below 50% 1314 | -9/Materials | Core integrity fell below 20% 1326 | -9/Materials | Core destroyed Last Messages --------------- 01310_ S-10 Pest destroyed. 01312_ Overheating: Imp. Aluminum Leg damaged (-21). 01312_ Overheating: Imp. Aluminum Leg damaged (-34). 01313_ Power failure, Hvy. Ion Engine shutdown. 01314_ Overheating: Core damaged (-64). 01315_ Overheating: Energy bleed (-23). 01317_ Overheating: System interference. 01317_ Adv. Beam Cannon temporarily disabled. 01317_ Critical hit (Destroy). 01317_ Imp. Aluminum Leg destroyed. 01318_ Overheating: Energy bleed (-47). 01320_ Overheating: System interference. 01320_ Plasma Cutter temporarily disabled. 01321_ Imp. Aluminum Leg broken. 01321_ Overheating: Short circuit. 01322_ Acquired Lgt. Assault Rifle. 01326_ Overheating: Core damaged (-40). 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RefineryTargetCompactor Manual? 0 Play Time 00:18:22 Cumulative 9.0 hours Start 2026.04.20 @ 23:59:03 End 2026.04.21 @ 00:14:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29beb040-2482-41b4-b14c-ecb18fee2aea