Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.10 @ 20:06:33 Player: Skysub Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (303) 303 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1213 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 266/300 Energy 100/100 System Corruption 3% Temperature Cool (42) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Fission Core Wheel Wheel Small Storage Unit Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser Blade Trap Blade Trap Blade Trap Blade Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Fission Core Wheel Wheel Small Storage Unit Medium Laser Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 12 | 7 1 3 . 1 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 3 | 2 . 1 . . Treads 3 | 2 . 1 . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 2 1 . . . Device 1 | 1 . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | 2 . 2 . . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 2 . 3 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Highest Loss Streak 2 | . . 2 . 2 To Critical Strikes . | . . . . . Average Backups 8 | 3 7 9 10 10 Power 1 | . 1 1 1 1 Propulsion 2 | 1 2 2 2 2 Utility . | . . 1 1 1 Weapon 4 | . 2 4 6 6 Tool/Special . | . . . . . Unused Backups 10 | . 1 . . 9 Power 3 | . 1 . . 2 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 5 | . . . . 5 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 100 87 100 88 Engine 12 | . 14 14 14 4 Core 1 | . . . . 8 Treads 25 | . 28 22 28 27 Device 12 | . 14 14 14 4 Storage 14 | . 14 14 14 14 Energy Gun 6 | . . 6 14 14 Ballistic Gun 13 | . 28 10 . 9 Launcher 4 | . . 5 14 4 Peak Build Rating 10 | 7 8 8 8 10 Average Rating 7 | 5 7 7 8 8 On Entrance 6 | . 7 8 8 8 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 31 | 14 29 31 31 31 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 9 10 11 15 Average Carried 9 | 3 7 9 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 8 10 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 502 | 286 133 70 . 13 Remotely . | . . . . . Salvage Created 404 | 157 175 48 . 24 Parts 34 | 10 13 7 . 4 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 15 | . 5 7 . 3 Guns 7 | . 5 1 . 1 AOE 8 | . . 6 . 2 Classes Destroyed 6 | 2 4 . . . Worker 1 | . 1 . . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Watcher 1 | . 1 . . . Swarmer 12 | . 3 6 . 3 Grunt 2 | . 2 . . . Best Kill Streak 5 | 5 4 3 . 3 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 3 | 1 1 3 . 1 Gunslinging . | . . . . . Exploded 3 | . . 3 . 1 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 65 | . 26 12 . 27 Missed 18 | . 6 4 . 8 Hits 47 | . 20 8 . 19 Melee 3 | . . . . 3 Projectile 44 | . 20 8 . 16 AOE 13 | . . 13 . . Critical Strikes 1 | . . . . 1 Damage Taken 921 | . 270 389 . 262 Core 254 | . 64 87 . 103 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 54 | 16 22 6 . 10 Largest 2 | 2 2 2 . 2 Hottest 80 | 40 40 80 . 80 Shots Fired 106 | 32 44 10 . 20 Gun 102 | 32 44 8 . 18 Cannon . | . . . . . Launcher 4 | . . 2 . 2 Special . | . . . . . Kinetic 91 | 32 44 7 . 8 Thermal 11 | . . 1 . 10 Explosive 4 | . . 2 . 2 Electromagnetic . | . . . . . Robot Hit Streak 16 | 8 16 7 . 3 Robot Miss Streak 3 | 3 2 1 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 65 | 19 32 7 . 7 Core Hits 32 | 9 12 8 . 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1084 | 220 338 377 . 149 Guns 679 | 220 338 60 . 61 Cannons . | . . . . . Explosions 366 | . . 278 . 88 Melee . | . . . . . Ramming 39 | . . 39 . . Kinetic 654 | 220 338 60 . 36 Thermal 81 | . . 56 . 25 Explosive 310 | . . 222 . 88 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 3 3 3 Average Corruption 2 | . 2 3 3 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . 3 13 2 4 Message Errors 5 | . . 3 1 1 Matter Fused 5 | . 1 2 . 2 Heat Flow Errors 3 | . . 2 . 1 Energy Discharges 5 | . 2 3 . . Data Loss (minor) 4 | . . 3 1 . Overload Shots . | . . . . . Overflow Damage 48 | . . 46 . 2 Projectiles . | . . . . . Explosions 48 | . . 46 . 2 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots 1 | . . . . 1 Rammed 9 | . 1 8 . . Targets Rammed 9 | . 1 8 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 240 | . 18 97 . 240 Average Temperature 45 | . 8 40 . 61 Received Heat Transfer 183 | . 129 . . 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 124 | . . 50 . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 101 | 10 85 101 . 100 Initial . | . . . . . Average 19 | 1 25 13 . 36 Influence Increases 500 | 25 161 184 . 130 Destroy 0b10 Robot/C 280 | . 100 120 . 60 Destroy 0b10 Robot/NC 35 | 25 10 . . . Destroy Leader 52 | . 22 20 . 10 Successful Hack 20 | . 14 6 . . Disable Machine 75 | . . 15 . 60 Destroy Structure 23 | . . 23 . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 500 | 25 161 101 83 130 Entered New Map 83 | . . . 83 . Time Decay 397 | 25 161 101 . 110 Lost Part 20 | . . . . 20 Squads Dispatched 2 | . 2 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 10 7 . 6 Peak Tracking Total 4 | . 4 3 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . . . 4 Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 5 | . . 1 . 4 Max in Single Turn 4 | . . 1 . 4 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 5 | . 4 1 . . Terminals 5 | . 4 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 10 2 . . Successful 6 | . 5 1 . . Failed 6 | . 5 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 12 | . 10 2 . . Terminals 12 | . 10 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Robot Analysis 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 5 . . . Terminals 5 | . 5 . . . Botnet 2 | . 2 . . . Skim 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 6 | . . 6 . . Total Damage 58 | . . 58 . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 2070 | 16 609 1117 224 104 Seismic 2070 | 16 609 1117 224 104 Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 2420 | 150 609 1117 224 320 Spaces Moved 1283 | 58 331 579 139 176 Core 2 | 2 . . . . Treads 1281 | 56 331 579 139 176 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 171 | 156 160 186 160 160 Slowest Speed 240 | 160 160 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 5 53 86 49 44 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . 23 . . Melee . | . . . . . Projectile . | . . . . . AOE 23 | . . 23 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1391 | 85 370 599 141 196 Wait 15 | . 12 . . 3 Move 1279 | 57 330 578 138 176 Hop . | . . . . . Pick Up 19 | 5 3 4 2 5 Fast Attach 7 | 7 . . . . Attach 3 | . . 2 . 1 Detach . | . . . . . Swap 3 | . 1 1 . 1 Drop 2 | . 1 . 1 . Fire 54 | 16 22 6 . 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | . 1 8 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Exi]) -10/Exiles -9/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 710 | -10/Materials | Discovered new exit (range 16) 760 | -10/Materials | Entered Mines 762 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 873 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 891 | -10/Mines | Core integrity fell below 50% 891 | -10/Mines | Destroyed YI-UF0 915 | -10/Mines | Lost 3 allies 1419 | -10/Mines | Learned Materials terminal intel 1610 | -10/Mines | Discovered new exit (range 11) 1869 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1870 | -10/Mines | Discovered new exit (range 5) 1877 | -10/Mines | Entered Exiles 1931 | -10/Exiles | Met 8R-AWN 1958 | -10/Exiles | Met EX-HEX 2021 | -10/Exiles | Met EX-DEC 2077 | -10/Exiles | Discovered new exit (range 15) 2101 | -10/Exiles | Entered Mines 2164 | -9/Mines | Learned Materials interactive machine intel 2282 | -9/Mines | Found a hidden stash of uninstalled traps 2415 | -9/Mines | Core integrity fell below 20% 2421 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02164_ Acquired derelict log, extracted data. Data stored: Materials interactive machine intel. 02192_ Core Extractor disabled. 02192_ S-10 Pest destroyed. 02192_ Ion Engine destroyed. 02192_ Destroyed Ion Engine. 02195_ S-10 Pest destroyed. 02205_ Seismic Detector destroyed. 02209_ S-10 Pest destroyed. 02215_ Acquired 2 matter. 02217_ System corrupted: Matter fused (-7). 02219_ Acquired Lgt. Ion Engine. 02220_ Acquired 11 matter. 02244_ System corrupted: Matter fused (-7). 02281_ System corrupted: Heat flow error (+258). 02282_ A stash of uninstalled traps is collected here! 02285_ Acquired Blade Trap. 02410_ Lgt. Nuclear Core severed. 02416_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????##??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #####??????????????? | | ??????????????????????????? # ####???????????? | | ??????????????????????##### #???????????? | | ?????????????????????## ????????????? | | ?????????????????????# ??????????????? | | ?????????????????????# g ????????????????? | | ?????????????????????# g ??????????????????? | | ??????????????????????# l ????????????????????? | | ???????????????????????# *#?????????????????????? | | ???????????????????????##@#?????????????????????? | | ????????????????????????# ####??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????### #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????## ##?????????????????? | | ???????????????????####### ##????????????????? | | ???????????????????# #????????????????? | | ????????????? #### #????????????????? | | ?????????????? ????????## ##????????????????? | | ?????????????????????????## #?????????????????? | | ?????????????????????????## #?????????????????? | | ?????????????????????????# ##?????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????## ##?????????????????? | | ??????????????????????????# ###???????????????? | | ??????????????????????????# ##??????????????? | | ??????????????????????????## ##?????????????? | | ???????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed SignalReflexTrident Manual? 0 Play Time 00:08:35 Cumulative 266.4 hours Start 2025.09.10 @ 19:59:01 End 2025.09.10 @ 20:06:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 77 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12b58724-49ad-4020-9d6f-9b3f0c413bd1