Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.09 @ 00:33:00 Player: RNGesus Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (133) 665 Value Destroyed (3817) 3817 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 7669 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 250/700 Matter 81/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Core (1650) Ox32 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Transport Network Coupler Hardlight Generator > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Light Treads Improved Heat Sink Coolant Injector Armor Integrity Analyzer Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Precision Beam Rifle Advanced Beam Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Heavy Flail Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Machine Analyzer Advanced Visual Processing Unit Layered Light Armor Plating Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Light Treads Coolant Injector Transport Network Coupler Armor Integrity Analyzer Improved Weapon Cycler Improved Weapon Cycler Improved Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Hardlight Generator Precision Beam Rifle Advanced Beam Rifle Improved Assault Rifle Gauss Rifle Gauss Rifle Improved Grenade Launcher Improved Grenade Launcher Improved Grenade Launcher Heavy Flail Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 49] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Advanced Visual Processing Unit Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Slots Evolved 6 | . . . 2 . 2 . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 . 2 Weapon . | . . . . . . . . Parts Attached 107 | 7 12 2 21 7 12 29 17 Power 13 | 2 . 1 3 1 2 2 2 Engine 13 | 2 . 1 3 1 2 2 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 26 | 1 2 1 8 2 2 7 3 Treads 22 | 1 1 1 7 2 1 7 2 Leg . | . . . . . . . . Wheel 4 | . 1 . 1 . 1 . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 2 . 1 2 2 6 5 Device 7 | 1 . . . 1 1 3 1 Storage 3 | 1 2 . . . . . . Processor 3 | . . . . . . . 3 Hackware . | . . . . . . . . Protection 7 | . . . 1 1 1 3 1 Artifact . | . . . . . . . . Weapon 48 | 2 8 . 9 2 6 14 7 Energy Gun 12 | 2 2 . . . . 7 1 Energy Cannon . | . . . . . . . . Ballistic Gun 23 | . 3 . 7 1 4 4 4 Ballistic Cannon . | . . . . . . . . Launcher 10 | . 3 . 2 1 2 . 2 Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . 3 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 7 . Corrupted Parts 1 | 1 . . . . . . . System Corruption 1 | 1 . . . . . . . Parts Lost 17 | . . . 2 2 . 4 9 Power 3 | . . . . 1 . . 2 Propulsion 6 | . . . 1 1 . 1 3 Utility 7 | . . . 1 . . 3 3 Weapon 1 | . . . . . . . 1 Highest Loss Streak 4 | . . . 1 1 . 3 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 94 100 95 99 89 89 89 Engine 10 | . 14 14 9 10 8 9 6 Treads 18 | . 14 14 27 21 18 18 13 Wheel 8 | . 9 14 5 11 9 9 6 Device 13 | . 14 14 11 11 17 16 13 Storage 10 | . 14 14 11 11 9 9 7 Processor 3 | . . . . . . . 15 Protection 6 | . . . 8 10 9 10 6 Energy Gun 3 | . 22 . . . . 5 . Ballistic Gun 16 | . 5 28 21 21 17 11 13 Naked Turns . | . . . . . . . . Heaviest Build 108 | 14 90 92 104 104 108 106 107 Greatest Support 66 | 20 20 16 66 16 28 28 28 Greatest Overweight (x) 6 | 4 5 5 6 6 3 3 3 Average Overweight (x) 3 | 1 3 5 3 6 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 Most Carried 25 | 4 18 21 25 25 25 25 25 Average Carried 21 | 2 10 17 23 22 23 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 4 16 20 24 25 25 25 21 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Matter Collected 3088 | 244 165 195 851 298 125 677 533 Remotely . | . . . . . . . . Salvage Created 4599 | 15 274 158 1194 419 154 1510 875 Parts 304 | 4 22 14 86 32 16 81 49 Haulers Intercepted 8 | . 2 . 2 . . 4 . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Combat Hostiles Destroyed 99 | . 8 4 30 11 4 23 19 Guns 75 | . 2 4 27 8 1 23 10 AOE 24 | . 6 . 3 3 3 . 9 Classes Destroyed 16 | 1 4 1 2 . 2 2 4 Worker 11 | . . 2 3 1 3 1 1 Builder 1 | . . . . . . . 1 Tunneler 6 | 1 . . . 3 1 . 1 Hauler 8 | . 2 . 2 . . 4 . Recycler 2 | . . . . . . 2 . Mechanic 2 | . . . . . 1 . 1 Operator 4 | . 1 . . . . 2 1 Swarmer 26 | . 6 2 10 3 2 3 . Grunt 38 | . 2 2 12 8 1 11 2 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . 1 . . . . Protector 1 | . . . . . . . 1 Sentry 20 | . . . 7 . . 8 5 Specialist 4 | . . . . . . . 4 Hunter 5 | . . . . . . 1 4 Programmer 3 | . . . . . . . 3 Best Kill Streak 11 | 1 3 3 6 4 4 6 11 Combat Bots Only 9 | . 3 2 4 3 2 6 9 Max Kills in Single Turn 4 | 1 3 1 4 3 3 1 3 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 3 . 3 3 2 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Damage Taken 5711 | . 182 153 1232 496 204 1394 2050 Core 905 | . 38 34 180 43 20 140 450 Absorbed by Shields 536 | . . . . . . 16 520 Core Remaining (%) 71 | 100 . 71 . 44 . 70 . Volleys Fired 342 | 1 16 18 92 33 14 83 85 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 86 | 80 80 40 46 46 46 86 86 Shots Fired 652 | 2 29 37 181 65 23 163 152 Gun 633 | 2 25 37 178 64 18 163 146 Cannon . | . . . . . . . . Launcher 19 | . 4 . 3 1 5 . 6 Special . | . . . . . . . . Kinetic 533 | . 3 37 178 64 18 99 134 Thermal 89 | 1 12 . . . . 64 12 Explosive 19 | . 4 . 3 1 5 . 6 Electromagnetic 11 | 1 10 . . . . . . Robot Hit Streak 15 | 1 12 9 11 9 5 15 15 Robot Miss Streak 4 | . 1 4 4 2 2 3 3 Penetration Max . | . . . . . . . . Secondary Targets 8 | . . . 6 . . 1 1 Max Gunslinging Chain 1 | . . . 1 . . 1 1 Shots Hit Robots 427 | 1 19 23 115 41 12 110 106 Core Hits 219 | 1 15 9 52 19 14 50 59 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 4 | . . 1 . . . 2 1 Critical Strikes 10 | . . 1 . 1 . 7 1 Burn 5 | . . . . . . 5 . Destroy 5 | . . 1 . 1 . 2 1 Melee Attacks 4 | . . . . . . 4 . Impact 4 | . . . . . . 4 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9434 | 12 548 321 2060 776 614 1976 3127 Guns 6878 | 12 218 321 1772 628 165 1925 1837 Cannons . | . . . . . . . . Explosions 2491 | . 330 . 288 148 449 . 1276 Melee 51 | . . . . . . 51 . Ramming 14 | . . . . . . . 14 Kinetic 5714 | . 15 321 1772 628 165 1116 1697 Thermal 1024 | . 75 . . . . 809 140 Explosive 2491 | . 330 . 288 148 449 . 1276 Electromagnetic 140 | 12 128 . . . . . . Impact 51 | . . . . . . 51 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | 1 1 1 . . . . 2 Average Corruption 1 | 1 1 1 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 21 | 1 6 10 . . . . 4 Message Errors 5 | 1 1 2 . . . . 1 Matter Fused 4 | . 2 2 . . . . . Heat Flow Errors 3 | . . 3 . . . . . Energy Discharges 3 | . 1 1 . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 2 | . 1 1 . . . . . Data Loss (major) 1 | . . . . . . . 1 Misfires 2 | . 1 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 140 | . 32 . 38 . 8 11 51 Projectiles . | . . . . . . . . Explosions 129 | . 32 . 38 . 8 . 51 Melee 11 | . . . . . . 11 . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 326 | . 23 . 97 . . . 206 Shots 8 | . 1 . 2 . . . 5 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | 18 72 268 46 101 12 384 205 Average Temperature 64 | 12 30 90 14 29 6 106 83 Received Heat Transfer 1574 | . 36 39 387 252 63 597 200 Effects 1 | . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 2 | . . . . . . 2 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . . 3 . Heat Transferred 2226 | . 175 . . . . 1887 164 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Peak Influence 575 | 5 155 120 575 416 244 458 325 Initial 223 | . 3 29 1 223 66 27 156 Average 160 | 1 53 33 208 294 108 227 172 Maximum Alert Level 2 | . . . 2 2 1 2 1 Low Security (%) 66 | 100 100 100 61 2 84 45 69 Level 1 26 | . . . 17 95 15 35 30 Level 2 7 | . . . 20 2 . 18 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 2 . 2 . . 4 8 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 10 | . 1 . 2 . . 4 3 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Distress Signals 8 | . . . 5 1 . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 159 | . 15 6 48 12 12 32 34 Peak Tracking Total 11 | . 4 2 5 3 4 6 11 Tactical Retreats 3 | . . 1 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Traps Triggered 14 | . 2 . 1 2 1 4 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 3 | . . . . . . . 3 Triggered 1 | . . . . . . . 1 Most Traps Carried 3 | . . . . 3 3 3 3 Machines | -11 -10 -10 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Disabled 6 | . . . 1 . . 4 1 Max in Single Turn 1 | . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Machines Accessed 12 | . 1 . 3 1 2 3 2 Terminals 10 | . 1 . 3 . 2 3 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 25 | . 1 . 9 1 4 6 4 Successful 8 | . 1 . 4 1 2 . . Failed 17 | . . . 5 . 2 6 4 Catastrophic 4 | . . . 1 . 1 1 1 Database Lockouts . | . . . . . . . . Manual 12 | . 1 . 5 . 2 4 . Terminals 23 | . 1 . 9 . 4 6 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . . 1 Terminal Hacks 8 | . 1 . 4 1 2 . . Open Door 1 | . . . . 1 . . . Branch Access Points 2 | . . . 1 . 1 . . Alert Level 1 | . . . 1 . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . Registered Prototypes 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 . 2 . 2 3 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Total Allies 3 | . . . . . . . 3 Largest Group 3 | . . . . . . . 3 Highest-Rated Group 93 | . . . . . . . 93 Highest-Rated Ally 31 | . . . . . . . 31 Total Orders . | . . . . . . . . Ally Attacks 10 | . . . . . . . 10 Total Damage 189 | . . . . . . . 189 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Turns Passed 7547 | 80 969 1038 1393 817 530 1233 1487 Spaces Moved 3755 | 38 519 554 502 370 320 611 841 Core 19 | 19 . . . . . . . Treads 430 | 19 188 . 223 . . . . Legs . | . . . . . . . . Wheels 3306 | . 331 554 279 370 320 611 841 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 175 175 190 145 145 145 Average Speed 166 | 170 172 175 210 190 145 145 145 Slowest Speed 250 | 250 240 175 240 190 145 145 145 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 3 89 92 66 87 35 95 34 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . . 1 . 1 . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug 10 | . 3 . 6 . . 1 . Terrain Destroyed 120 | . 20 . 12 11 35 1 41 Melee 1 | . . . . . . 1 . Projectile . | . . . . . . . . AOE 119 | . 20 . 12 11 35 . 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Total 4467 | 48 565 588 687 427 366 798 988 Wait 78 | . . 3 28 6 3 37 1 Move 3748 | 37 518 553 501 369 319 610 841 Hop . | . . . . . . . . Pick Up 87 | 3 14 7 21 7 7 13 15 Fast Attach 27 | 6 . . 6 . 2 11 2 Attach 21 | . 2 . 2 3 4 5 5 Detach 6 | . 1 . 1 . 3 1 . Swap 59 | 1 10 2 13 4 6 13 10 Drop 83 | . 4 5 23 5 8 21 17 Fire 342 | 1 16 18 92 33 14 83 85 Melee 4 | . . . . . . 4 . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap 3 | . . . . . . . 3 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 13) 317 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 15) 832 | -10/Materials | Discovered new exit (range 7) 955 | -10/Materials | Discovered new exit (range 16) 1050 | -10/Materials | Entered Mines 1332 | -10/Mines | Discovered new exit (range 13) 1838 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2088 | -10/Mines | Entered Materials 2088 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2158 | -9/Materials | Identified exit to Mines 2425 | -9/Materials | Discovered new exit (range 4) 3481 | -9/Materials | Entered Mines 3492 | -9/Mines | Core integrity fell below 50% 3500 | -9/Mines | Met a Derelict bent on vengeance 3542 | -9/Mines | Excavation squad dispatched 3542 | -9/Mines | A large section of the Mines collapsed 3713 | -9/Mines | Learned location of Zion (-7) 3786 | -9/Mines | Build established: Scavenger-Mutant 3792 | -9/Mines | Excavation squad dispatched 3937 | -9/Mines | Discovered new exit (range 13) 4148 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4206 | -9/Mines | Found a hidden stash of uninstalled traps 4298 | -9/Mines | Entered Materials 4298 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4558 | -8/Materials | Discovered new exit (range 16) 4722 | -8/Materials | Identified exit to Storage 4828 | -8/Materials | Entered Storage 4857 | -8/Storage | Learned location of Armory (-3) 5315 | -8/Storage | Build established: Mutant 5637 | -8/Storage | Lost 3 parts (3u) 6039 | -8/Storage | Discovered new exit (range 15) 6061 | -8/Storage | Entered Factory 6061 | -7/Factory | Evolved 2 slots: Utility x2 6261 | -7/Factory | Garrison activated, responded to threat 6369 | -7/Factory | Build established: Scavenger-Mutant 6835 | -7/Factory | Discovered new exit (range 19) 7226 | -7/Factory | Discovered new exit (range 8) 7347 | -7/Factory | Allied Derelicts emerged from ambush trap array 7395 | -7/Factory | Cargo convoy interrupted 7447 | -7/Factory | Destroyed 9 combat bots 7455 | -7/Factory | Lost 4 parts (1p2n1u) 7507 | -7/Factory | Core integrity fell below 50% 7531 | -7/Factory | Garrison activated, responded to threat 7548 | -7/Factory | Self-destructed Last Messages --------------- 07474_ K-01 Serf cleans the Subcomponent Replicator. 07488_ K-01 Serf cleans the Fusion Modulator. 07506_ Enh. Autogun destroyed. 07509_ Penetrated by Slug. 07524_ Lyr. Light Armor Plating destroyed. 07524_ Arm. Huge Wheel destroyed. 07525_ Slug penetrates Wall. 07527_ Slug penetrates H-55 Commando. 07530_ Slug penetrates Wall. 07531_ Slug penetrates H-55 Commando. 07531_ H-55 Commando calls for garrison reinforcements. 07531_ ALERT: Activating Garrison Access F003. 07533_ Slug penetrates Wall. 07535_ Slug penetrates H-55 Commando. 07535_ H-55 Commando suffers critical hit (Destroy). 07535_ Destroyed Gauss Rifle. 07539_ Slug penetrates Wall. 07541_ Slug penetrates H-55 Commando. 07547_ Dropped Heavy Explosive Trap. 07547_ Installed Heavy Explosive Trap. 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[#?????? | | ?? #???# #?????? | | ??################+####### """ """ #??"""? | | ????????????# # """ """ #??"F" | | #???????????# # """ """ #??"?? | | #???????????# # #??""" | | #???????????# # """ """ +??""" | | #???????????# # """ """ #?????? | | #???????????# # """ """ #?????? | | #########???# # #??????# | | # #??# # """ """ #??????# | | # """" [#???? # """ """ #??????# | | # """" #?????? # """ """ #??????# | | # """" #???????? # #??????# | | "* """" #?????????? #########+##?????## | | #= """" #############+########### #??????# | | #= """" + """T""" #??????#T | | # """" # ^ ] ######### | | # # """ """ """ | | ####+##### """"" """"" """"" | | #?# # """"" """"" """"" | | #?# = # = | | #?# +[ ! ! | | T####?# [ # ! =* ###########+#+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SuspensionRemoteReplicator Manual? 0 Play Time 00:50:36 Cumulative 313.7 hours Start 2022.04.08 @ 17:26:21 End 2022.04.09 @ 00:33:00 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 467 Rogue 467 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d80314e-472d-460e-b3ec-e15412c91dc8