Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.07.27 @ 22:54:39 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (219) 1095 Value Destroyed (4910) 4910 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (370) 370 TOTAL SCORE: 9855 Bonus ------- High Alert Combat Kills 415 Friendly Fire -45 Cogmind --------- Core Integrity 836/850 Matter 267/300 Energy 520/520 System Corruption 0% Temperature Cool (82) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Improved Cooling System Structural Scanner Enhanced Optical Array Medium Reactive Plating Medium Insulated Plating System Backup Module > --- WEAPON (3) ------- Lightning Gun Advanced Beam Rifle > --- INVENTORY (4) ---- Compact Battery (300) Compact Matter Pod (150) Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Structural Scanner Enhanced Optical Array Maneuvering Thrusters Medium Reactive Plating Medium Insulated Plating System Backup Module > --- WEAPON ----------- Lightning Gun Advanced Beam Rifle > --- INVENTORY -------- Compact Battery Compact Matter Pod Advanced Signal Interpreter [Rating: 51] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Compact Matter Pod Processor Terrain Scan Processor Protection Insulated Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 . . 2 1 Weapon 1 | . . . . . . 1 Parts Attached 122 | 8 7 26 19 21 38 3 Power 13 | 1 . 2 1 4 5 . Engine 9 | 1 . 2 1 . 5 . Core 4 | . . . . 4 . . Reactor . | . . . . . . . Propulsion 31 | 2 3 6 6 8 5 1 Treads . | . . . . . . . Leg 31 | 2 3 6 6 8 5 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 34 | 2 1 6 4 3 16 2 Device 19 | 1 . 4 . 2 11 1 Storage 1 | . . . . . 1 . Processor 9 | 1 1 . 4 1 2 . Hackware . | . . . . . . . Protection 5 | . . 2 . . 2 1 Artifact . | . . . . . . . Weapon 44 | 3 3 12 8 6 12 . Energy Gun 18 | 1 1 6 2 2 6 . Energy Cannon 9 | . 1 2 . 3 3 . Ballistic Gun 8 | 2 . 1 2 1 2 . Ballistic Cannon 2 | . 1 1 . . . . Launcher 7 | . . 2 4 . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 1 2 . Parts Lost 19 | . . 3 5 4 6 1 Power 2 | . . . 1 1 . . Propulsion 5 | . . 1 . 1 3 . Utility 6 | . . 1 2 . 2 1 Weapon 6 | . . 1 2 2 1 . Highest Loss Streak 2 | . . 2 2 2 2 1 Average Slot Usage (%) 96 | . 100 96 94 90 98 89 Engine 10 | . 14 11 10 4 11 13 Core 2 | . . . . 9 3 . Leg 22 | . 28 20 22 22 22 16 Device 21 | . 14 21 17 13 28 25 Processor 13 | . 14 11 16 22 9 6 Protection 4 | . . 10 5 . 3 13 Energy Gun 6 | . 5 6 10 3 4 13 Energy Cannon 5 | . 8 7 . 6 5 . Ballistic Gun 4 | . 1 1 10 6 3 . Ballistic Cannon 3 | . 11 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 10 12 20 19 25 57 60 Greatest Support 57 | 20 20 20 25 40 57 45 Greatest Overweight (x) 2 | . . 1 . . 2 2 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 2 3 4 4 4 4 4 Average Carried 2 | . 1 2 1 2 2 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | . 2 2 2 3 4 3 Class Distribution -------------------- 45% | Scavenger-Mutant 42% | Mutant 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Matter Collected 3107 | 307 578 562 458 545 657 . Remotely . | . . . . . . . Salvage Created 8448 | 129 1037 1843 1799 1496 2144 . Parts 470 | 11 77 109 99 69 105 . Haulers Intercepted 12 | . 2 4 . 2 4 . Recyclers Shooed 15 | 1 3 3 3 3 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 103 | . 10 34 15 16 28 . Guns 37 | . 4 8 5 10 10 . Cannons 41 | . 6 15 . 6 14 . AOE 25 | . . 11 10 . 4 . Classes Destroyed 15 | 2 6 3 2 1 1 . Worker 27 | . 8 3 5 6 5 . Builder 28 | . 5 7 7 5 4 . Tunneler 7 | 2 . 1 4 . . . Hauler 12 | . 2 4 . 2 4 . Recycler 32 | 1 6 4 13 4 4 . Mechanic 2 | . . 2 . . . . Watcher 8 | . 3 4 . . 1 . Swarmer 17 | . 3 7 4 . 3 . Grunt 63 | . 7 21 8 9 18 . Brawler 1 | . . . 1 . . . Duelist 4 | . . 1 1 1 1 . Protector 1 | . . . 1 . . . Sentry 10 | . . 5 . 3 2 . Hunter 3 | . . . . 3 . . Programmer 4 | . . . . . 4 . Best Kill Streak 11 | 2 8 9 11 9 7 . Combat Bots Only 8 | . 3 8 5 5 5 . Max Kills in Single Turn 4 | 1 1 4 3 1 3 . Gunslinging . | . . . . . . . Exploded 3 | . . 3 3 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Damage Taken 3750 | . 323 719 578 642 1276 212 Core 395 | . 56 62 31 95 137 14 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 77 . 76 82 80 . Volleys Fired 459 | 9 83 96 68 69 127 7 Largest 2 | 2 2 2 2 2 2 2 Hottest 144 | 60 105 112 78 126 144 116 Shots Fired 887 | 18 165 192 129 125 244 14 Gun 449 | 18 30 56 124 79 128 14 Cannon 425 | . 135 131 . 46 113 . Launcher 13 | . . 5 5 . 3 . Special . | . . . . . . . Kinetic 324 | 9 82 59 62 47 65 . Thermal 334 | . 78 67 7 23 152 7 Explosive 13 | . . 5 5 . 3 . Electromagnetic 216 | 9 5 61 55 55 24 7 Robot Hit Streak 36 | 15 21 21 36 27 20 1 Robot Miss Streak 2 | . 2 2 2 2 2 1 Penetration Max 1 | . . . . 1 1 . Secondary Targets 5 | . 1 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 579 | 15 84 139 92 94 154 1 Core Hits 296 | 4 38 71 59 48 75 1 Critical Hits 7 | . 1 3 . 1 2 . Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 5 | . . 3 . 1 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 14112 | 192 1434 3912 2047 2353 4132 42 Guns 5546 | 192 385 709 1320 1199 1699 42 Cannons 5959 | . 1049 2074 . 960 1876 . Explosions 2599 | . . 1129 727 191 552 . Melee . | . . . . . . . Ramming 8 | . . . . 3 5 . Kinetic 3566 | 72 628 756 534 680 896 . Thermal 5474 | . 752 1337 362 509 2494 20 Explosive 1265 | . . 704 443 . 118 . Electromagnetic 3799 | 120 54 1115 708 1161 619 22 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 1 . . . 3 . Average Corruption 1 | . 1 . . . 2 . Corruption Purged 2 | . . . . . 2 . Effects 13 | . 1 . . . 12 . Message Errors 2 | . . . . . 2 . Matter Fused 2 | . . . . . 2 . Energy Discharges 1 | . 1 . . . . . Data Loss (minor) 3 | . . . . . 3 . Targeting Errors 4 | . . . . . 4 . Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 224 | . 14 152 6 16 36 . Projectiles 125 | . 14 69 . 6 36 . Explosions 99 | . . 83 6 10 . . Melee . | . . . . . . . Knockbacks 10 | . 5 5 . . . . Impact . | . . . . . . . Kinetic 10 | . 5 5 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 309 | . 7 162 98 . 42 . Shots 10 | . 1 5 3 . 1 . Rammed 2 | . . . 1 . 1 . Targets Rammed 3 | . . . 1 1 1 . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 393 | . 393 390 87 381 357 82 Average Temperature 93 | . 116 110 23 88 74 33 Received Heat Transfer 1629 | . 108 315 273 342 465 126 Effects 9 | . 6 1 . 1 1 . Shutdowns 3 | . 1 1 . 1 . . Energy Bleed 1 | . 1 . . . . . Interference 3 | . 3 . . . . . Matter Decay 2 | . 1 . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 8 | . . 1 . 5 2 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 17 | . 5 3 1 2 6 . Heat Transferred 9010 | . 1665 2511 475 829 3493 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 17 | . 1 7 4 3 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Peak Influence 997 | 15 300 639 354 430 997 367 Average Influence 333 | 6 184 304 264 191 541 361 Maximum Alert Level 3 | . 1 2 1 2 3 1 Low Security (%) 26 | 100 48 17 16 56 12 . Level 1 46 | . 51 64 83 37 15 100 Level 2 18 | . . 17 . 6 45 . Level 3 8 | . . . . . 27 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 24 | . 1 5 3 4 10 1 Investigation 11 | . 1 3 . 3 3 1 Extermination 2 | . . . . . 2 . Reinforcement 8 | . . 2 1 1 4 . Assault 3 | . . . 2 . 1 . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 3 | . . 1 1 . 1 . Haulers Reinforced 2 | . . . . . 2 . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Distress Signals 5 | . 1 3 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 133 | . 14 44 18 16 39 2 Peak Tracking Total 7 | . 3 7 5 4 4 2 Tactical Retreats 9 | . . 3 2 2 2 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Traps Triggered 5 | . 1 2 . . 2 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . . 6 . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Machines Disabled 36 | . 7 8 1 3 17 . Max in Single Turn 6 | . 3 2 1 1 6 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Machines Accessed 23 | . 6 6 . 5 5 1 Terminals 16 | . 5 5 . 3 2 1 Fabricators 2 | . . . . . 2 . Repair Stations 3 | . . 1 . 1 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 85 | . 27 21 . 15 18 4 Successful 57 | . 16 18 . 8 14 1 Failed 28 | . 11 3 . 7 4 3 Catastrophic 3 | . 2 . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 70 | . 26 19 . 11 10 4 Fabricators 6 | . . . . . 6 . Repair Stations 6 | . . 2 . 2 2 . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . 2 . . Garrison Access . | . . . . . . . Terminal Hacks 44 | . 15 16 . 4 8 1 Record 7 | . 1 6 . . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 4 | . 1 1 . . 1 1 Level Access Points 2 | . 1 . . . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 3 | . . 1 . 1 1 . Terminal Index 1 | . . . . . 1 . Repair Station Index 2 | . . 1 . . 1 . Alert Level 3 | . . 2 . 1 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 3 | . 1 . . 1 1 . Disarm Traps 1 | . . . . 1 . . Dispatch Records 1 | . 1 . . . . . Security Status 2 | . 1 . . . 1 . Investigation Status 1 | . 1 . . . . . Assault Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . Registered Components 2 | . . 1 . . 1 . Registered Prototypes 2 | . 1 1 . . . . Zone Layout 3 | . 2 1 . . . . Fabricator Hacks 4 | . . . . . 4 . Build 4 | . . . . . 4 . Repair Station Hacks 6 | . . 2 . 2 2 . Scan Component 3 | . . 1 . 1 1 . Repair 3 | . . 1 . 1 1 . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . 2 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 4 4 . 4 3 1 Full Trace Events 14 | . 4 4 . 2 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 7 | . . . . . 7 . Matter 657 | . . . . . 657 . Time 349 | . . . . . 349 . Total Robot Build Rating 25 | . . . . . 25 . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . . 1 . Time 98 | . . 38 . 38 22 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Total Allies 8 | . . . 1 . 7 . Largest Group 3 | . . . 1 . 3 . Highest-Rated Group 90 | . . . 31 . 90 . Highest-Rated Ally 31 | . . . 31 . 30 . Total Orders 3 | . . . . . 3 . ROAM 2 | . . . . . 2 . FOLLOW 1 | . . . . . 1 . Ally Attacks 21 | . . . 9 . 12 . Total Damage 404 | . . . 80 . 324 . Kills 3 | . . . . . 3 . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Turns Passed 5531 | 82 877 1254 837 685 1656 140 Spaces Moved 2745 | 37 465 638 478 344 729 54 Core 7 | 7 . . . . . . Treads . | . . . . . . . Legs 2738 | 30 465 638 478 344 729 54 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 150 Average Speed 122 | 106 120 123 120 120 124 172 Slowest Speed 180 | 120 120 150 120 120 180 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 34 | 4 64 53 64 38 19 2 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 338 | . 91 87 82 12 66 . Melee . | . . . . . . . Projectile 4 | . . . . 2 2 . AOE 334 | . 91 87 82 10 64 . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Total 4040 | 62 619 916 623 497 1236 87 Wait 514 | . 50 110 32 24 278 20 Move 2739 | 36 464 637 477 343 728 54 Hop . | . . . . . . . Pick Up 120 | 8 9 26 16 23 36 2 Fast Attach . | . . . . . . . Attach 62 | 8 1 10 6 12 23 2 Detach 4 | . . 1 1 1 1 . Swap 60 | . 6 16 13 9 15 1 Drop 79 | 1 6 20 9 15 27 1 Fire 459 | 9 83 96 68 69 127 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick 3 | . . . 1 1 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 392 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Discovered new exit (range 3) 713 | -10/Materials | Identified exit to Materials 714 | -10/Materials | Build established: Mutant 837 | -10/Materials | Identified exit to Mines 960 | -10/Materials | Entered another Materials area 960 | -9/Materials | Evolved 2 slots: Utility x2 1116 | -9/Materials | Discovered new exit (range 8) 1365 | -9/Materials | Build established: Scavenger-Mutant 1644 | -9/Materials | Discovered new exit (range 9) 1788 | -9/Materials | Discovered new exit (range 13) 1868 | -9/Materials | Repaired Insulated Plating 2018 | -9/Materials | Destroyed 8 combat bots 2020 | -9/Materials | Discovered new exit (range 8) 2196 | -9/Materials | Build established: Mutant 2214 | -9/Materials | Entered Mines 2216 | -9/Mines | Met a Derelict bent on vengeance 2285 | -9/Mines | Discovered new exit (range 14) 2322 | -9/Mines | Discovered new exit (range 12) 2362 | -9/Mines | Met a Derelict testing a Signal Generator 2377 | -9/Mines | Found Signal Generator 2585 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2694 | -9/Mines | Build established: Scavenger-Mutant 3051 | -9/Mines | Entered Materials 3051 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3184 | -8/Materials | Discovered new exit (range 15) 3646 | -8/Materials | Discovered new exit (range 3) 3715 | -8/Materials | Discovered new exit (range 15) 3736 | -8/Materials | Entered Factory 3736 | -7/Factory | Evolved 2 slots: Utility x2 3966 | -7/Factory | Build established: Scavenger-Skirmisher 4022 | -7/Factory | Identified exit to Factory 4146 | -7/Factory | Repaired Gauss Rifle 4389 | -7/Factory | Fabricated L-41 Fighter? 4407 | -7/Factory | Build established: Scavenger-Mutant 4592 | -7/Factory | Fabricated L-41 Fighter? 4800 | -7/Factory | Crushed by falling debris 4942 | -7/Factory | Local fabrication network quarantined 4988 | -7/Factory | Fabricated K-01 Serf (x1) 5183 | -7/Factory | Build established: Mutant 5336 | -7/Factory | First assault squad dispatched 5392 | -7/Factory | Entered another Factory area 5392 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5532 | -6/Factory | Self-destructed Last Messages --------------- 05389_ K-01 Serf collects debris. 05389_ Carbon-fiber Leg destroyed. 05389_ U-05 Engineer lays Concrete. 05391_ U-05 Engineer builds a Wall. PARAMETERS=UTILITY_1,WEAPON_1 LOCATION=FACTORY GOAL=ESCAPE 05417_ Acquired System Backup Module. 05419_ Dropped System Backup Module. 05423_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Shock Maul Impact Mace Gui. EMP Blaster Ionic Axe 05423_ ALERT: Suspicious activity at Terminal F009. Dispatching Investigation squad. 05468_ Acquired Flexi-carbon Leg. 05527_ Maneuvering Thrusters destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# #???????? | | ???????????????????????# """ ""#???????? | | ???????????????????????# """ ! 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