Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.02 @ 14:52:07 Player: H3-RMN Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (274) 1370 Value Destroyed (9772) 9772 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1270) 1270 TOTAL SCORE: 16772 Bonus ------- High Alert Combat Kills 1022 Follower Combat Kills 48 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 52/300 Energy 86/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Experimental Targeting Computer > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Improved Cooling System Matter Compressor (250) Improved Sensor Array Advanced Terrain Scan Processor Improved System Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Light Armor Plating Corruption Screen > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Heavy Plasma Cannon Thunder Hammer > --- INVENTORY -------- Wheel Combat Airjet Combat Airjet Advanced Heat Sink Advanced Heat Sink Improved Cooling System Improved Cooling System Coolant Injector Matter Compressor Matter Compressor Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Transport Network Coupler Hardened Heavy Armor Plating Layered Light Armor Plating Hacking Suite Improved System Shield High-powered Tractor Beam Improved Trap Extractor Heavy Plasma Cannon Cooled Plasma Cannon Proton Missile Launcher Proton Missile Launcher [Rating: 81] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Corruption Screen Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Impact Weapon Thunder Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 . . 2 2 2 Power . | . . . . . . . . . Propulsion 3 | . . 1 . . . 1 . 1 Utility 5 | . . . 2 . . 1 1 1 Weapon 2 | . . 1 . . . . 1 . Parts Attached 141 | 7 7 17 17 5 15 26 21 26 Power 14 | 1 1 1 2 1 1 3 2 2 Engine 11 | 1 1 1 2 1 1 2 2 . Core 2 | . . . . . . 1 . 1 Reactor 1 | . . . . . . . . 1 Propulsion 36 | 2 2 9 3 1 2 5 3 9 Treads 18 | 1 2 6 1 1 . 4 3 . Leg 1 | . . . . . . . . 1 Wheel 13 | 1 . 2 2 . 2 1 . 5 Hover 2 | . . . . . . . . 2 Flight 2 | . . 1 . . . . . 1 Utility 37 | 2 2 3 5 1 5 6 6 7 Device 13 | 1 . . 1 . 2 3 3 3 Storage 4 | 1 1 2 . . . . . . Processor 6 | . 1 . . . . 2 1 2 Hackware 1 | . . 1 . . . . . . Protection 13 | . . . 4 1 3 1 2 2 Artifact . | . . . . . . . . . Weapon 54 | 2 2 4 7 2 7 12 10 8 Energy Gun 11 | . 1 1 1 1 . 5 1 1 Energy Cannon 8 | . . . 1 . 1 . 4 2 Ballistic Gun 26 | 2 1 3 5 1 6 3 3 2 Ballistic Cannon 3 | . . . . . . 2 . 1 Launcher 4 | . . . . . . 2 2 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 3 . . . 1 1 2 Parts Lost 62 | . 2 2 6 . 7 4 10 31 Power 6 | . 1 1 1 . . 1 . 2 Propulsion 19 | . . . 2 . 2 1 3 11 Utility 15 | . 1 . 1 . 3 2 1 7 Weapon 22 | . . 1 2 . 2 . 6 11 Highest Loss Streak 21 | . 1 1 2 . 2 3 6 21 To Critical Strikes . | . . . . . . . . . Average Backups 21 | 3 13 20 23 24 23 23 23 20 Power . | . . . . . . . . . Propulsion 2 | 1 2 3 4 3 3 3 1 1 Utility 11 | . 6 9 11 11 10 11 13 14 Weapon 7 | 1 5 6 7 10 9 8 6 4 Tool/Special . | . . . . . . . . . Unused Backups 43 | . 2 9 7 1 1 8 2 13 Power . | . . . . . . . . . Propulsion 5 | . . 1 . . 1 3 . . Utility 22 | . . 3 1 1 . 4 1 12 Weapon 16 | . 2 5 6 . . 1 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 99 99 99 99 98 98 81 Engine 7 | . 13 10 8 9 9 4 6 3 Treads 18 | . 15 22 8 9 9 27 25 11 Wheel 8 | . 12 9 18 18 17 2 . 3 Device 7 | . 6 . 9 9 9 7 9 13 Storage 8 | . 14 11 9 9 9 7 6 4 Processor 6 | . 7 1 . . . 12 13 10 Hackware 6 | . . 9 9 9 9 7 6 . Protection 3 | . . . 8 8 8 1 2 4 Energy Gun 3 | . . . 2 5 . 7 8 . Energy Cannon 3 | . . . 4 3 8 1 3 10 Ballistic Gun 18 | . 27 32 19 18 18 10 13 2 Peak Build Rating 81 | 7 9 18 33 35 38 56 69 81 Average Rating 39 | 5 8 15 28 33 33 50 64 64 On Entrance 28 | . 7 9 18 28 35 33 53 69 Avg Prop Armor Cover (%) 4 | 15 10 5 6 6 6 . . 3 Naked Turns 10 | . . . . . . . . 10 Heaviest Build 141 | 13 29 90 108 107 109 105 124 141 Greatest Support 114 | 20 40 60 36 24 24 114 112 112 Greatest Overweight (x) 37 | . 1 9 4 4 8 4 1 37 Average Overweight (x) 1 | . . 1 3 4 4 . . 2 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 21 25 25 25 25 25 24 Most Carried 25 | 5 15 25 25 25 25 25 25 25 Average Carried 22 | 3 13 20 24 24 24 24 24 21 Final Capacity 25 | 8 15 25 25 25 25 25 25 5 Final Carried 25 | 5 15 25 25 25 25 25 24 5 Class Distribution -------------------- 28% | Tank 16% | Scavenger-Gunner 12% | Skirmisher 12% | Scavenger-Skirmisher 12% | Mutant 10% | Scavenger-Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Matter Collected 5942 | 312 577 820 671 434 725 781 1086 536 Remotely . | . . . . . . . . . Salvage Created 11160 | 84 634 1414 1482 448 1787 1368 2197 1746 Parts 602 | 9 32 94 59 30 94 86 113 85 Haulers Intercepted 9 | . 1 4 1 . 2 1 . . Recyclers Shooed 8 | . 1 . 1 . 1 . 3 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Combat Hostiles Destroyed 202 | . 13 27 26 10 30 30 35 31 Melee 1 | . . . . . . . . 1 Guns 132 | . 13 27 19 6 20 20 22 5 Cannons 40 | . . . 6 4 8 3 4 15 AOE 20 | . . . . . . 6 6 8 Classes Destroyed 17 | 2 5 6 . 2 . . 1 1 Worker 23 | . . 2 1 . 2 2 10 6 Builder 10 | . . 1 . . . 3 4 2 Tunneler 4 | 2 . . . . . 2 . . Hauler 9 | . 1 4 1 . 2 1 . . Recycler 6 | 1 1 1 . . . 1 2 . Mechanic 3 | . . 1 . . 1 . . 1 Operator 9 | . 3 1 1 . 2 . 2 . Watcher 8 | . 2 3 . . 1 . 1 1 Swarmer 36 | . 3 7 . 2 . 9 10 5 Grunt 113 | . 10 13 23 . 23 13 13 18 Brawler 3 | . . 1 . . 1 . 1 . Duelist 3 | . . 1 . . . 1 . 1 Sentry 26 | . . 5 3 2 6 5 3 2 Demolisher 1 | . . . . . . . . 1 Specialist 2 | . . . . . . . 2 . Hunter 8 | . . . . 3 . . 4 1 Programmer 10 | . . . . 3 . 2 2 3 Best Kill Streak 27 | 3 5 6 6 3 6 5 27 17 Combat Bots Only 14 | . 5 4 6 3 6 5 14 12 Max Kills in Single Turn 3 | 1 1 2 2 1 1 2 3 3 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . . . . . . 2 2 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Hostile Shots Fired 1224 | . 71 73 130 41 106 181 246 376 Missed 372 | . 19 25 37 5 25 80 68 113 Hits 852 | . 52 48 93 36 81 101 178 263 Melee 10 | . . 1 . . . 5 . 4 Projectile 842 | . 52 47 93 36 81 96 178 259 Critical Strikes 33 | . . 1 6 1 4 3 5 13 Damage Taken 13574 | . 561 553 1481 530 1287 1378 2947 4837 Core 1915 | . 125 107 159 44 61 205 200 1014 Absorbed by Shields 121 | . . . . . . . . 121 Regen/Repaired (Parts) 857 | . 87 91 . . 194 . 485 . Core Remaining (%) 70 | 100 50 73 . . 52 70 76 . Volleys Fired 603 | 7 71 70 86 30 91 76 83 89 Largest 4 | 2 2 3 3 3 3 3 4 4 Hottest 360 | 40 85 60 114 119 119 200 275 360 Shots Fired 1606 | 14 142 210 258 65 273 194 282 168 Gun 1259 | 14 142 210 226 50 182 145 220 70 Cannon 320 | . . . 32 15 91 42 48 92 Launcher 27 | . . . . . . 7 14 6 Special . | . . . . . . . . . Kinetic 1138 | 14 134 210 208 34 182 117 153 86 Thermal 425 | . 8 . 50 15 91 70 115 76 Explosive 13 | . . . . . . 7 6 . Electromagnetic 30 | . . . . 16 . . 8 6 Robot Hit Streak 20 | 3 11 18 20 12 17 18 14 17 Robot Miss Streak 7 | 2 7 3 4 2 3 4 6 4 Penetration Max 1 | . . . . . 1 1 . 1 Secondary Targets 18 | . 2 8 3 . . 2 3 . Max Gunslinging Chain 2 | . 1 2 1 . . 1 1 . Shots Hit Robots 1018 | 8 84 140 169 35 181 126 170 105 Core Hits 551 | 4 36 75 82 17 66 76 132 63 Critical Kills 7 | . . . 1 . 2 2 1 1 Critical Parts Destroyed 3 | . . . 1 . 1 1 . . Critical Strikes 10 | . . . 2 . 3 3 1 1 Meltdown 5 | . . . 1 . 2 1 . 1 Destroy 5 | . . . 1 . 1 2 1 . Melee Attacks 10 | . . . . . . . . 10 Impact 8 | . . . . . . . . 8 Slashing . | . . . . . . . . . Piercing 2 | . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 23295 | 102 1147 1693 2392 728 3302 3138 5403 5390 Guns 13370 | 102 1147 1693 1883 500 1953 1790 3104 1198 Cannons 6024 | . . . 509 196 1349 619 1027 2324 Explosions 3378 | . . . . 32 . 729 1213 1404 Melee 413 | . . . . . . . . 413 Ramming 110 | . . . . . . . 59 51 Kinetic 11372 | 102 1099 1693 1674 297 1953 1188 1535 1831 Thermal 8671 | . 48 . 718 228 1349 1444 2679 2205 Explosive 1163 | . . . . . . 506 373 284 Electromagnetic 1566 | . . . . 203 . . 757 606 Impact 368 | . . . . . . . . 368 Slashing . | . . . . . . . . . Piercing 45 | . . . . . . . . 45 Highest Corruption 7 | . . 1 . 4 4 2 . 7 Average Corruption 2 | . . 1 . 1 3 1 . 6 Corruption Purged 6 | . . . . . 4 2 . . Corruption Blocked 8 | . . . . . . 1 4 3 Effects 21 | . . 1 . 7 7 1 . 5 Message Errors 4 | . . . . 2 1 . . 1 Matter Fused 5 | . . . . 1 1 1 . 2 Heat Flow Errors 2 | . . . . 1 1 . . . Energy Discharges 6 | . . 1 . . 3 . . 2 Data Loss (minor) 1 | . . . . 1 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 382 | . . . . 4 21 27 37 293 Projectiles 87 | . . . . 4 21 6 11 45 Explosions 246 | . . . . . . 21 26 199 Melee 49 | . . . . . . . . 49 Knockbacks 9 | . . . . . . . 1 8 Impact 3 | . . . . . . . 1 2 Kinetic 6 | . . . . . . . . 6 Secondary . | . . . . . . . . . Self-Inflicted Damage 377 | . . . . 14 . 156 88 119 Shots 11 | . . . . 1 . 3 4 3 Rammed 5 | . . . . . . . 3 2 Targets Rammed 6 | . . . . . . . 4 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . 1 . Highest Temperature 322 | . 102 30 27 222 236 54 322 264 Average Temperature 52 | . 44 11 9 96 15 20 78 89 Received Heat Transfer 3736 | . 228 198 891 9 738 324 702 646 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 Combat Hostiles 2 | . . . . . . . 1 1 Parts Fried 10 | . . . . 2 . . 7 1 Impact Corruptions 2 | . . . . . . . . 2 Robots Melted 8 | . . . 1 . 2 2 2 1 Combat Hostiles 7 | . . . 1 . 2 1 2 1 Parts Melted 44 | . . . 2 1 9 8 15 9 Heat Transferred 14933 | . 111 . 1295 346 2405 2726 5200 2850 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . 1 . . 3 2 Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Maximum Alert Level 3 | . . 1 1 1 1 3 3 3 Low Security (%) 47 | 100 100 97 52 62 52 12 11 . Level 1 27 | . . 2 47 37 47 19 19 73 Level 2 15 | . . . . . . 41 45 3 Level 3 10 | . . . . . . 27 24 23 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 887 | 10 127 273 350 314 371 887 825 785 Initial 430 | . . 9 50 . 152 157 430 281 Average 298 | 2 61 108 200 209 187 498 528 425 Influence Increases 7156 | 15 437 799 765 314 932 1320 1362 1212 Destroy 0b10 Robot/C 4120 | . 260 540 520 200 600 640 740 620 Destroy 0b10 Robot/NC 360 | 15 35 65 15 . 40 45 95 50 Destroy Leader 934 | . 76 134 132 10 156 142 162 122 Allied During Kill 23 | . . . . . . . 23 . Successful Hack 305 | . 36 45 18 12 11 71 112 . Disable Machine 525 | . 30 . . . 45 240 150 60 Anti-Garrison Action 200 | . . . . 50 . . . 150 Destroy Structure 404 | . . . 5 42 5 167 35 150 Partial Spotted 15 | . . . . . . 15 . . Lose Combat Pursuer 270 | . . 15 75 . 75 . 45 60 Influence Decreases 6393 | 15 413 704 884 . 899 788 1666 1024 Entered New Map 1179 | . . 15 69 . 162 190 449 294 Time Decay 3133 | 15 294 520 422 . 367 498 607 410 Lost Part 619 | . 20 19 60 . 70 40 100 310 Lost Ally 130 | . . . . . . 60 60 10 Purge Threat 1332 | . 99 150 333 . 300 . 450 . Squads Dispatched 51 | . 6 3 7 . 6 10 11 8 Investigation 15 | . 3 3 1 . 4 1 1 2 Extermination 6 | . . . . . . 2 3 1 Reinforcement 17 | . 3 . 2 . 2 3 5 2 Assault 5 | . . . . . . 1 2 2 Garrison 8 | . . . 4 . . 3 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 1 Haulers Reinforced 3 | . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Distress Signals 13 | . 1 2 4 . 2 1 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 285 | . 25 37 44 9 41 32 51 46 Peak Tracking Total 9 | . 5 4 8 3 5 3 6 9 Tactical Retreats 15 | . . 1 4 . 3 . 3 4 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Traps Triggered 10 | . 4 1 . 2 . 1 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Machines Disabled 36 | . 2 . . . 3 16 10 5 Max in Single Turn 5 | . 1 . . . 1 5 4 1 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Machines Accessed 60 | . 5 14 5 3 5 13 12 3 Terminals 39 | . 3 11 3 3 3 7 7 2 Fabricators 4 | . . . . . . 1 2 1 Repair Stations 6 | . 1 1 . . 1 1 2 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 8 | . . 2 1 . 1 3 1 . Garrison Access 2 | . . . 1 . . 1 . . Total Hacks 190 | . 14 49 20 6 21 35 38 7 Successful 111 | . 8 30 15 1 13 17 24 3 Failed 76 | . 6 18 4 5 8 18 13 4 Catastrophic 14 | . . 3 2 1 2 2 3 1 Database Lockouts 3 | . . 1 1 . . . 1 . Manual 59 | . 9 21 6 1 5 9 7 1 Terminals 112 | . 9 33 10 6 11 18 21 4 Fabricators 10 | . . . . . . 2 5 3 Repair Stations 21 | . 3 4 . . 6 1 7 . Recycling Units 2 | . 2 . . . . . . . Scanalyzers 41 | . . 12 8 . 4 12 5 . Garrison Access 4 | . . . 2 . . 2 . . Terminal Hacks 42 | . 3 11 6 1 5 6 10 . Part Schematic 8 | . 1 1 . . 1 2 3 . Robot Schematic 2 | . 1 . 1 . . . . . Robot Analysis 2 | . . 1 1 . . . . . Prototype ID Bank 3 | . . 2 . . 1 . . . Branch Access Points 5 | . . 1 1 . 1 1 1 . Machine Index 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . Scanalyzer Index 1 | . . 1 . . . . . . Unreport Threat 10 | . 1 1 3 . 2 . 3 . Locate Traps 3 | . . 1 . . . 1 1 . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 3 | . . 1 . . . 1 1 . Registered Prototypes 1 | . . 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . 3 2 Network Status 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 Build 3 | . . . . . . . 2 1 Repair Station Hacks 14 | . 2 2 . . 4 . 6 . Scan Component 7 | . 1 1 . . 2 . 3 . Repair 7 | . 1 1 . . 2 . 3 . Recycling Unit Hacks 2 | . 2 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 33 | . . 10 7 . 4 9 3 . Insert Component 10 | . . 2 3 . 1 3 1 . Analyze 10 | . . 2 3 . 1 3 1 . Retrieve Study 13 | . . 6 1 . 2 3 1 . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 14 | . 1 7 1 . . 2 2 1 Terminals 12 | . 1 7 1 . . 1 2 . Botnet 6 | . 1 2 1 . . . 2 . Operators 1 | . . . . . . 1 . . Skim 5 | . . 5 . . . . . . Fabricators 2 | . . . . . . 1 . 1 Prioritize 1 | . . . . . . . . 1 Liberate 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 58 | . 4 14 5 3 5 13 11 3 Full Trace Events 15 | . 2 3 1 1 4 1 1 2 Feedback Events 3 | . . . . 1 . . 1 1 Corruption 2 | . . . . 1 . . 1 . Hackware Fried 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . 1 . 1 . . . . . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 134 | . . . . . . . 134 . Total Robot Build Rating 12 | . . . . . . . 12 . Part Schematics Acquired 17 | . 1 2 3 . 2 5 4 . Parts Built 3 | . . . . . . . 2 1 Authchips . | . . . . . . . . . Time 131 | . . . . . . . 95 36 Total Part Build Rating 13 | . . . . . . . 10 3 Part Studies Acquired 11 | . . 5 1 . 1 3 1 . Parts Repaired 7 | . 1 1 . . 2 . 3 . Time 224 | . 13 26 . . 83 . 102 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed 9 | . . 1 3 . 1 3 1 . Part Schematics Acquired 9 | . . 1 3 . 1 3 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Total Allies 7 | . . . . . . 3 3 1 Largest Group 3 | . . . . . . 3 3 1 Highest-Rated Group 90 | . . . . . . 48 90 64 Highest-Rated Ally 64 | . . . . . . 16 30 64 Total Orders . | . . . . . . . . . Ally Attacks 29 | . . . . . . 19 10 . Total Damage 541 | . . . . . . 204 337 . Kills 4 | . . . . . . 2 2 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Active Infowar (turns) 3889 | 15 374 . . . . 1334 1436 730 Sensors 90 | . . . . . . . . 90 Terrain 1164 | . . . . . . . 434 730 Seismic 389 | 15 374 . . . . . . . Machine Analysis 2337 | . . . . . . 1334 1003 . Robot Analysis Total 2 | . . 1 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Turns Passed 9809 | 92 767 1896 1043 677 1038 1335 1967 994 Spaces Moved 4282 | 57 406 873 480 347 393 641 726 359 Core 52 | 4 . 1 . . . . . 47 Treads 1971 | 1 43 442 . . . 571 726 188 Legs . | . . . . . . . . . Wheels 2257 | 52 363 430 480 347 393 70 . 122 Hover . | . . . . . . . . . Flight 2 | . . . . . . . . 2 Fastest Speed 35 | 50 100 125 110 140 140 110 160 35 Average Speed 154 | 97 119 155 138 140 140 156 191 176 Slowest Speed 1900 | 160 240 500 140 140 200 240 200 1900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 4 78 81 32 48 35 23 26 11 Regions Visited 8 Branch Regions . Pre-discovered Areas 3 | . . 3 . . . . . . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 5 | 1 1 . . . 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 95 | . . . . . . 81 4 10 Terrain Destroyed 325 | . . . . 10 . 204 30 81 Melee . | . . . . . . . . . Projectile 51 | . . . . 1 . 2 14 34 AOE 274 | . . . . 9 . 202 16 47 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac Total 6289 | 75 545 1273 684 491 679 830 1152 560 Wait 964 | . 40 250 66 95 157 35 285 36 Move 4273 | 56 405 872 479 345 392 640 725 359 Hop . | . . . . . . . . . Pick Up 127 | 5 14 29 17 2 10 22 14 14 Fast Attach 52 | 7 3 9 4 2 3 8 6 10 Attach 59 | . 2 2 8 1 8 7 13 18 Detach 2 | . . . . . . . 2 . Swap 65 | . 4 12 6 3 7 14 12 7 Drop 116 | . 6 29 18 5 11 28 8 11 Fire 603 | 7 71 70 86 30 91 76 83 89 Melee 10 | . . . . . . . . 10 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush 4 | . . . . . . . 4 . Escape Stasis 8 | . . . . 8 . . . . Rewire 4 | . . . . . . . . 4 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 8) 318 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 7) 666 | -10/Materials | Discovered new exit (range 16) 793 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Discovered new exit (range 10) 839 | -10/Materials | Repaired Assault Rifle 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 952 | -9/Materials | Repaired Assault Rifle? 1403 | -9/Materials | Build established: Scavenger-Gunner 1714 | -9/Materials | Discovered new exit (range 15) 1940 | -9/Materials | Identified exit to Mines 2085 | -9/Materials | Learned location of Zion (-7) 2116 | -9/Materials | Identified exit to Materials 2151 | -9/Materials | Learned Storage stockpile data 2516 | -9/Materials | Central database locked down 2756 | -9/Materials | Entered another Materials area 2756 | -8/Materials | Evolved 2 slots: Utility x2 3039 | -8/Materials | Identified exit to Storage 3142 | -8/Materials | Garrison activated, responded to threat 3334 | -8/Materials | Identified exit to Garrison 3421 | -8/Materials | Garrison activated, responded to threat 3466 | -8/Materials | Discovered new exit (range 16) 3522 | -8/Materials | Build established: Tank 3668 | -8/Materials | Central database locked down 3799 | -8/Materials | Entered Garrison 3820 | -8/Garrison | Discovered new exit (range 65) 3820 | -8/Garrison | Discovered new exit (range 61) 3820 | -8/Garrison | Discovered new exit (range 41) 4165 | -8/Garrison | Triggered checkpoint 4331 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4393 | -8/Garrison | Triggered checkpoint 4476 | -8/Garrison | Entered Materials 4551 | -8/Materials | Repaired Adv. Beam Cannon 4590 | -8/Materials | Repaired Arm. Wheel+ 5241 | -8/Materials | Discovered new exit (range 16) 5349 | -8/Materials | Build established: Scavenger-Tank 5514 | -8/Materials | Entered Factory 5514 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5604 | -7/Factory | Garrison activated, responded to threat 5625 | -7/Factory | Lost 3 parts (1n2u) 6149 | -7/Factory | Build established: Scavenger-Skirmisher 6158 | -7/Factory | Identified exit to Lower Caves 6714 | -7/Factory | First assault squad dispatched 6767 | -7/Factory | Discovered new exit (range 12) 6849 | -7/Factory | Entered another Factory area 6849 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6997 | -6/Factory | Identified exit to Lower Caves 7073 | -6/Factory | Repaired Med. Treads+ 7151 | -6/Factory | Build established: Tank 7348 | -6/Factory | Central database locked down 7608 | -6/Factory | Lost 6 parts (2n1u3w) 7621 | -6/Factory | Destroyed 14 combat bots 7874 | -6/Factory | Build established: Skirmisher 7899 | -6/Factory | First assault squad dispatched 7910 | -6/Factory | Fabricated L-41 Fighter? 8096 | -6/Factory | Repaired Med. Treads+ 8142 | -6/Factory | Repaired Med. Treads+ 8437 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 8504 | -6/Factory | Build established: Gunner 8798 | -6/Factory | Discovered new exit (range 10) 8816 | -6/Factory | Entered another Factory area 8816 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8853 | -5/Factory | Hacking Suite fried by hacking feedback 9024 | -5/Factory | Build established: Skirmisher 9273 | -5/Factory | Fabricated Hvy. Assault Cannon (x1) 9352 | -5/Factory | Lost 3 parts (3n) 9427 | -5/Factory | Discovered new exit (range 20) 9512 | -5/Factory | Garrison activated, responded to threat 9632 | -5/Factory | Destroyed 12 combat bots 9641 | -5/Factory | Identified exit to Upper Caves 9646 | -5/Factory | Core integrity fell below 50% 9701 | -5/Factory | Lost 21 parts (2p6n5u8w) 9780 | -5/Factory | Released all parts (5) 9785 | -5/Factory | Core integrity fell below 20% 9790 | -5/Factory | Found Prototype Processor 9790 | -5/Factory | Identified Exp. Targeting Computer 9809 | -5/Factory | Lost 3 parts (1n1u1w) 9810 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09775_ Slug penetrates Wall. 09776_ Hrd. Heavy Armor Plating destroyed. 09778_ KE Penetrator destroyed. 09778_ Wheel destroyed. 09778_ U-05 Engineer builds a Wall. 09780_ K-01 Serf collects debris. 09780_ Released Imp. Signal Interpreter. 09780_ Released Huge Storage Unit. 09780_ Released Adv. Terrain Scan Processor. 09780_ Released Lgt. Fission Core. 09780_ Released Cld. Plasma Cannon. 09784_ K-01 Serf collects debris. 09786_ System corrupted: Matter fused (-6). 09790_ Acquired Prototype Processor. 09790_ Identified Exp. Targeting Computer. 09802_ Acquired Lance. 09804_ Destroyed VTOL Module. 09804_ S-27 Virus destroyed. 09807_ Acquired VTOL Module. 09810_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"" ?#???????? | | ???????????????????????????????????? #???????? | | ??????????????????????????????????? #???????? | | ?????????????????????############### #???????? | | ???????????????####### ! # #???????? | | ??????????????? ! #! # #???????? | | ??????????????#""" # # #???? ??? | | ??????????????#""" ]# ! # #???? ??? | | ??????????????#""" # ! # #???? ??? | | ??????????????# [# ! = # #???? ??? | | ??????????????#""" ##/#####/###### #???? | | ??????????????#""" # ss### #???? """ | | ??????????????#""" t " @ s +???? """ | | ??????????????# # ### !i! #???? """ | | ??????????????#""" #####?# ! #???? | | ??????????????#""" #?????# !! #?? ! | | ??????????????#""" #?????# ######"## | | ??????????????# !#?????# | | ??????????????########?? !!! | | ???????????????????????# !!! """ | | ???????????????????????# !! """ ######## | | ?????????????????????? """ #???#### | | ?????????????????????? ##?##### | | ?????????????????????? ##?##### | | ???????????????????????" ########### ######## | | ???????????????????????? ???#???#### ###### ! | | ???????????????????????????????#???#?# ###### !!! | | ???????????????????????????????#??#### ##?###!!!!! | | ?????????????????????????????#??###?#?+##?### !%> | | ????????????????????????????? ??? ?##### *] | | ???????????????????????????????""" ? ##### % | | ?????????????????????????? ????S"" #?#?# | | ??????????????????????????????? "" ? ######""/# | | ????????????????????????????? # =% | | ????????????????????????????? ? ? # % | | ????????????????????????? ?? ? ?""""" ?# [%% | | ?????????????????????????? #? ?""""" # !=%! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Corruption Block 8 Armor Coverage 600 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Imp. Cooling System | -7/Factory | Hacked Matter Compressor | -7/Factory | Hacked Hrd. Heavy Armor Plating | -7/Factory | Scanalyzed Imp. Medium Armor Plating | -7/Factory | Scanalyzed Proton Missile Launcher | -7/Factory | Scanalyzed Arm. Leg | -6/Factory | Hacked Gatling Laser | -6/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Hacked Adv. Cooling System | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Y-45 Defender | -8/Materials | Hacked Fabricated ------------ L-41 Fighter | x3 | -6/Factory | Preloaded Hvy. Plasma Cannon | x2 | -6/Factory | Preloaded Hvy. Assault Cannon | x1 | -5/Factory Repaired ---------- Assault Rifle | 13% | -10/Materials Assault Rifle | 9% | -9/Materials Adv. Beam Cannon | 2% | -8/Materials Arm. Wheel | 33% | -8/Materials Med. Treads | 16% | -6/Factory Med. Treads | 9% | -6/Factory Med. Treads | 11% | -6/Factory Studied --------- Assault Rifle | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalFortressClaws Manual? 0 Play Time 01:41:31 Cumulative 847.0 hours Start 2025.09.01 @ 18:57:51 End 2025.09.02 @ 14:52:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 313 Adventurer 4 Explorer 1 Win Type - Total 16 Types 10/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 90 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64bb0e47-1f5b-47c8-9fb4-036afdc32f03