Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.24 @ 09:44:31 Player: Jennifer Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (55) 275 Value Destroyed (1207) 1207 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 4238 Bonus ------- Follower Combat Kills 295 Friendly Fire -119 Cogmind --------- Core Integrity 700/700 Matter 270/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads (fused) Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Experimental Targeting Computer Core Analyzer Weapon Shielding > --- WEAPON (4) ------- Scythe Scythe > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Visual Processing Unit Light Armor Plating Recalibrator Particle Cannon Light Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Core Analyzer Weapon Shielding > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Visual Processing Unit Light Armor Plating Particle Cannon Light Assault Rifle Heavy Assault Rifle Light Cannon Grenade Launcher Scythe [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Weapon Shielding Weapon Scythe Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Slots Evolved 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 2 | . . . . . 2 Weapon 2 | . . 1 . . 1 Parts Attached 40 | 6 4 22 4 1 3 Power 5 | 1 2 2 . . . Engine 5 | 1 2 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 14 | 2 . 7 3 1 1 Treads 12 | . . 7 3 1 1 Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 3 1 . 2 Device 2 | . 1 1 . . . Storage 2 | 1 . 1 . . . Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 2 1 10 . . . Energy Gun . | . . . . . . Energy Cannon 2 | . . 2 . . . Ballistic Gun 4 | 2 . 2 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 4 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 8 | . 3 3 1 1 . Power 2 | . 2 . . . . Propulsion 2 | . . 1 1 . . Utility . | . . . . . . Weapon 4 | . 1 2 . 1 . Highest Loss Streak 1 | . 1 1 1 1 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 93 98 99 93 79 Engine 11 | . 14 11 11 11 7 Treads 29 | . . 33 32 33 30 Leg 3 | . 28 . . . . Device 2 | . 9 3 . . . Storage 11 | . 14 11 11 11 7 Processor 8 | . . 7 11 11 10 Ballistic Gun 9 | . 16 7 11 4 . Ballistic Cannon 2 | . 10 2 . . . Slashing Weapon 17 | . . 17 22 22 15 Peak Build Rating 27 | 6 7 20 23 23 27 Average Rating 17 | 4 6 16 20 21 24 On Entrance 12 | . 6 6 20 23 21 Naked Turns . | . . . . . . Heaviest Build 35 | 10 13 35 35 35 33 Greatest Support 80 | 20 20 60 60 60 80 Greatest Overweight (x) 1 | 1 . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 15 Most Carried 15 | 3 6 15 15 15 14 Average Carried 12 | 1 4 11 14 14 13 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 3 5 15 14 15 14 Class Distribution -------------------- 56% | Mutant 34% | Commander-Mutant 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Matter Collected 851 | 233 181 311 78 48 . Remotely . | . . . . . . Salvage Created 1827 | . 178 1201 295 153 . Parts 125 | . 8 89 21 7 . Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Combat Hostiles Destroyed 36 | . 7 27 2 . . Melee 21 | . . 19 2 . . Guns 3 | . 2 1 . . . Cannons 7 | . 5 2 . . . AOE 5 | . . 5 . . . Classes Destroyed 9 | . 2 6 1 . . Worker 7 | . . 3 4 . . Builder 1 | . . 1 . . . Hauler 3 | . . 2 1 . . Recycler 3 | . . . 1 2 . Watcher 4 | . . 4 . . . Swarmer 10 | . 2 8 . . . Grunt 18 | . 5 11 1 1 . Brawler 1 | . . 1 . . . Sentry 8 | . . 7 1 . . Best Kill Streak 9 | . 2 9 3 1 . Combat Bots Only 9 | . 2 9 1 . . Max Kills in Single Turn 4 | . 1 4 1 1 . Gunslinging . | . . . . . . Exploded 4 | . . 4 . . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Hostile Shots Fired 247 | . 98 113 22 14 . Missed 82 | . 38 28 7 9 . Damage Taken 2058 | . 671 1056 263 68 . Core 376 | . 144 150 68 14 . Absorbed by Shields . | . . . . . . Core Remaining (%) 61 | 100 42 . . 42 . Volleys Fired 58 | . 48 10 . . . Largest 3 | . 2 3 . . . Hottest 123 | . 55 123 . . . Shots Fired 114 | . 93 18 2 1 . Gun 80 | . 69 8 2 1 . Cannon 32 | . 24 8 . . . Launcher 2 | . . 2 . . . Special . | . . . . . . Kinetic 108 | . 93 12 2 1 . Thermal 4 | . . 4 . . . Explosive 2 | . . 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 15 | . 15 5 6 2 . Robot Miss Streak 4 | . 4 2 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 162 | . 65 74 19 4 . Core Hits 58 | . 13 37 7 1 . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 2 5 1 1 . Blast 2 | . 2 . . . . Sever 7 | . . 5 1 1 . Melee Attacks 112 | . . 82 27 3 . Impact . | . . . . . . Slashing 112 | . . 82 27 3 . Piercing . | . . . . . . Sneak Attacks 19 | . . 9 7 3 . Combat Hostiles 1 | . . . . 1 . Follow-up Attacks 13 | . . 11 2 . . Damage Inflicted 4300 | . 677 2606 807 210 . Guns 516 | . 392 82 23 19 . Cannons 366 | . 285 81 . . . Explosions 230 | . . 230 . . . Melee 3188 | . . 2213 784 191 . Ramming . | . . . . . . Kinetic 861 | . 677 142 23 19 . Thermal 21 | . . 21 . . . Explosive 230 | . . 230 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 3188 | . . 2213 784 191 . Piercing . | . . . . . . Highest Corruption 4 | . 4 1 3 3 . Average Corruption 2 | . 3 1 2 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 35 | . 3 1 16 15 . Message Errors 8 | . . 1 3 4 . Matter Fused 10 | . 1 . 6 3 . Heat Flow Errors 4 | . 1 . 1 2 . Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . 1 . . Parts Fused 1 | . . . . 1 . Data Loss (minor) 2 | . . . 1 1 . Misfires 3 | . . . 2 1 . Alerts 3 | . . . 2 1 . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 263 | . 9 89 93 72 . Projectiles 9 | . 9 . . . . Explosions . | . . . . . . Melee 254 | . . 89 93 72 . Knockbacks 9 | . 9 . . . . Impact . | . . . . . . Kinetic 8 | . 8 . . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 218 | . 85 24 218 217 . Average Temperature 43 | . 22 13 117 99 . Received Heat Transfer 855 | . 321 435 81 18 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 37 | . . 37 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Peak Influence 431 | . 90 431 194 159 50 Initial 75 | . . 37 56 75 50 Average 93 | . 43 140 76 53 50 Maximum Alert Level 2 | . . 2 . . . Low Security (%) 85 | 100 100 66 100 100 100 Level 1 13 | . . 32 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 4 3 . . Investigation 6 | . 1 3 2 . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Distress Signals 5 | . . 2 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 16 43 29 5 . Peak Tracking Total 9 | . 5 9 6 2 . Tactical Retreats 6 | . 2 2 2 . . Traps | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Traps Triggered 6 | . 2 3 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Machines Disabled 2 | . . . 2 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Machines Accessed 17 | . 1 6 7 3 . Terminals 17 | . 1 6 7 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 49 | . 3 21 14 11 . Successful 20 | . 1 14 2 3 . Failed 29 | . 2 7 12 8 . Catastrophic 5 | . . 2 2 1 . Database Lockouts . | . . . . . . Manual 30 | . 2 10 12 6 . Terminals 49 | . 3 21 14 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . . 11 2 2 . Prototype ID Bank 2 | . . 2 . . . Open Door 1 | . . . 1 . . Branch Access Points 2 | . . 1 . 1 . Alert Level 3 | . . 3 . . . Unreport Threat 4 | . . 4 . . . Locate Traps 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 3 . 1 . Terminals 5 | . 1 3 . 1 . Botnet 5 | . 1 3 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 15 | . 1 6 5 3 . Full Trace Events 7 | . 1 3 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 7 4 Highest-Rated Group 88 | . . . 88 64 32 Highest-Rated Ally 16 | . . . 16 16 8 Total Orders . | . . . . . . Ally Attacks 87 | . . . 51 36 . Total Damage 864 | . . . 500 364 . Kills 12 | . . . 7 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Turns Passed 4546 | 58 524 1908 1149 851 56 Spaces Moved 2494 | 41 264 974 662 527 26 Core 5 | 5 . . . . . Treads 2189 | . . 974 662 527 26 Legs 300 | 36 264 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 155 | 115 120 160 160 160 160 Slowest Speed 160 | 120 120 160 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 34 55 97 90 . Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 14 | . . 14 . . . Melee 1 | . . 1 . . . Projectile . | . . . . . . AOE 13 | . . 13 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Total 2932 | 49 390 1208 716 530 39 Wait 213 | . 71 109 24 . 9 Move 2489 | 40 263 973 661 526 26 Hop . | . . . . . . Pick Up 27 | 3 4 18 1 . 1 Fast Attach 10 | 6 1 1 1 . 1 Attach 12 | . 2 6 2 . 2 Detach 2 | . . 1 1 . . Swap 18 | . 1 15 1 1 . Drop 11 | . . 10 1 . . Fire 58 | . 48 10 . . . Melee 91 | . . 64 24 3 . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . 1 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 13) 505 | -10/Materials | Core integrity fell below 50% 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 765 | -9/Materials | Discovered new exit (range 4) 901 | -9/Materials | Build established: Gunner 1256 | -9/Materials | Destroyed 9 combat bots 1282 | -9/Materials | Build established: Mutant 1448 | -9/Materials | Discovered new exit (range 12) 1470 | -9/Materials | Identified exit to Mines 1805 | -9/Materials | Discovered new exit (range 11) 1820 | -9/Materials | Identified exit to Materials 2367 | -9/Materials | Identified exit to Storage 2491 | -9/Materials | Entered Storage 2606 | -9/Storage | Met 01-MTF 2776 | -9/Storage | Discovered new exit (range 7) 2784 | -9/Storage | Identified exit to Recycling 2965 | -9/Storage | Discovered exit to Materials (range 12) 2984 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3256 | -9/Storage | Core integrity fell below 50% 3278 | -9/Storage | Build established: Commander-Mutant 3453 | -9/Storage | Found Prototype Processor 3610 | -9/Storage | Identified Exp. Targeting Computer 3640 | -9/Storage | Entered Recycling 3640 | -9/Recycling | Accompanied by 9 allies (01-MTF) 3641 | -9/Recycling | Met a Zionite searching for Scraptown 4464 | -9/Recycling | Discovered new exit (range 16) 4491 | -9/Recycling | Entered Factory 4491 | -7/Factory | Accompanied by 4 allies 4491 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4547 | -7/Factory | Self-destructed Last Messages --------------- >>Layout(Zone) Retrieving Zone 2E layout... Downloaded map data. 04289_ Sneak attack on R-06 Scavenger. 04289_ Destroyed Com. Wheel. 04289_ R-06 Scavenger destroyed. 04290_ R-06 Scavenger collects Tractor Beam. 04291_ Acquired 9 matter. 04293_ R-06 Scavenger collects Com. Wheel. 04298_ R-06 Scavenger collects Sml. Storage Unit. 04300_ System corrupted: Heat flow error (+239). 04340_ System corrupted: Heat flow error (+165). 04384_ System corrupted: Energy discharge (-112). 04405_ System corrupted: Lgt. Treads fused. 04464_ EXIT=FOUND PARAMETERS=PROPULSION+1,UTILITY+2,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE 04523_ Acquired Core Analyzer. 04533_ Acquired Recalibrator. 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"" "" #??????????????? | | ????????????????F"" #??????????????? | | ???????????????""" #??????????????? | | ???????????????################??????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightVampiricFrame Manual? 0 Play Time 00:34:56 Cumulative 50.5 hours Start 2024.08.06 @ 12:46:39 End 2024.12.24 @ 09:44:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 31 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3c435a7c-0edc-4e0a-bc10-641acfff6664