Cogmind - Beta 15 --- EXPLORER MODE // 2025.10.10 @ 16:06:08 Player: Akogishi Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (248) 1240 Value Destroyed (10506) 10506 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 17970 Bonus ------- High Alert Combat Kills 87 Follower Combat Kills 37 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 291/300 Energy 410/410 System Corruption 21% Temperature Cool (-200) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor Particle Reactor > --- PROPULSION (5) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Advanced Cryofiber Web Large Storage Unit Improved Sensor Array Improved Weapon Cycler (fused) Improved Utility Shielding Hacking Suite Hacking Suite System Shield Experimental System Shield Advanced Field Recycling Unit > --- WEAPON (3) ------- Dispersion Rifle Heavy Wave Gun Cooled Plasma Cannon > --- INVENTORY (15) --- Micro Fission Core Myomer Leg Myomer Leg Advanced Myomer Leg Energy Well (350) IFF Parser Terrain Scanner Improved Thermal Defense Suite Authchip [Armor] Long-range Proton Cannon Long-range Proton Cannon Enhanced Gauss Cannon Proton Missile Launcher Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Diametric Drive Diametric Drive Diametric Drive Diametric Drive > --- UTILITY ---------- High-capacity Storage Unit Energy Well Improved Sensor Array Improved Weapon Cycler Improved Thermal Defense Suite EM Shield Hacking Suite Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Cooled Plasma Cannon Hardcell Cannon Proton Missile Launcher > --- INVENTORY -------- Hybrid Fission Core Micro Fission Core Antimatter Reactor Flexi-carbon Leg Armored Leg Armored Leg Armored Leg Armored Leg Myomer Leg IFF Parser Authchip [Armor] Advanced Field Recycling Unit High-powered Shock Rifle Force Rifle Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Remote Datajack Enhanced Force Lance [Rating: 123] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Diametric Drive Utility Hacking Suite Device Improved Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Arc Projector Energy Gun Arc Projector Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Slots Evolved 13 | . 1 2 2 . . 2 2 2 . 2 Power 1 | . . . . . . . . 1 . . Propulsion 3 | . 1 1 . . . . . 1 . . Utility 8 | . . 1 2 . . 2 1 . . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 174 | 7 10 17 7 8 11 16 35 3 11 49 Power 21 | 1 2 1 1 . . 2 5 . 1 8 Engine 7 | 1 1 1 1 . . 2 1 . . . Core 8 | . 1 . . . . . 4 . . 3 Reactor 6 | . . . . . . . . . 1 5 Propulsion 61 | 2 4 6 1 4 5 4 6 . 7 22 Treads 4 | . 3 . . . . . . . . 1 Leg 47 | 2 1 6 1 4 5 4 6 . 7 11 Wheel 6 | . . . . . . . . . . 6 Hover . | . . . . . . . . . . . Flight 4 | . . . . . . . . . . 4 Utility 39 | 2 2 2 2 1 1 5 10 1 1 12 Device 14 | . . . . . . 1 5 . 1 7 Storage 7 | 1 1 . . . 1 . 2 . . 2 Processor 3 | 1 1 1 . . . . . . . . Hackware 8 | . . 1 2 1 . 2 . 1 . 1 Protection 7 | . . . . . . 2 3 . . 2 Artifact . | . . . . . . . . . . . Weapon 53 | 2 2 8 3 3 5 5 14 2 2 7 Energy Gun 18 | 1 1 2 2 1 2 . 3 2 . 4 Energy Cannon 11 | . . 1 1 . 3 1 4 . . 1 Ballistic Gun 8 | 1 1 3 . . . . 2 . 1 . Ballistic Cannon 3 | . . . . . . . 1 . . 2 Launcher 5 | . . 1 . 1 . . 3 . . . Special Weapon 3 | . . . . . . 2 1 . . . Impact Weapon 2 | . . . . 1 . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . Special Melee Weapon 2 | . . 1 . . . 1 . . . . Unidentified Prototypes 13 | . . 4 . . . 2 2 . 1 4 Corrupted Parts 4 | . . . . . . . . . . 4 System Corruption 9 | . . . . . . . . . . 9 Parts Lost 30 | . 1 . 1 . . 1 4 . . 23 Power 2 | . . . . . . . . . . 2 Propulsion 9 | . . . . . . . 1 . . 8 Utility 12 | . . . . . . 1 3 . . 8 Weapon 7 | . 1 . 1 . . . . . . 5 Highest Loss Streak 10 | . 1 . 1 . . 1 2 . . 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 18 | 4 8 23 23 24 20 14 14 15 18 15 Power 1 | . . 1 1 1 1 1 1 1 1 1 Propulsion 2 | 1 2 2 1 1 3 3 3 1 1 2 Utility 7 | 1 4 11 11 13 8 2 2 5 8 5 Weapon 6 | . 1 7 8 7 6 6 5 7 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 58 | . 3 11 1 4 16 2 7 . 2 12 Power 4 | . . 1 . . . 1 2 . . . Propulsion 8 | . 1 . . . 2 . . . 1 4 Utility 30 | . 1 4 1 3 13 1 4 . . 3 Weapon 16 | . 1 6 . 1 1 . 1 . 1 5 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 100 99 99 100 99 99 99 99 99 94 Engine 5 | . 8 9 7 8 7 7 2 . . . Core 1 | . 3 . . . . . 3 11 9 2 Reactor 1 | . . . . . . . . . 1 7 Leg 28 | . 24 38 33 33 32 28 24 26 26 13 Device 4 | . . . . . . . 6 10 5 14 Storage 7 | . 12 9 8 8 8 7 6 5 5 6 Processor 3 | . 12 11 8 . . . . . . . Hackware 21 | . . 8 24 32 33 33 23 16 22 19 Protection 3 | . . . . . . 7 11 11 11 6 Energy Gun 6 | . 9 6 10 10 8 2 1 10 3 4 Energy Cannon 3 | . . 1 2 . 6 8 6 . 2 2 Ballistic Gun 3 | . 14 12 2 . . . 1 . 3 . Ballistic Cannon 1 | . . . . . . . 3 . . 2 Launcher 1 | . . . . 3 . 1 2 5 3 1 Peak Build Rating 123 | 7 11 23 33 36 38 50 69 80 90 123 Average Rating 48 | 5 9 21 29 34 35 46 60 78 79 97 On Entrance 38 | . 7 11 22 33 35 36 49 66 78 90 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 19 89 97 96 98 98 52 90 92 100 125 Greatest Support 110 | 20 60 60 45 45 53 69 71 87 87 110 Greatest Overweight (x) 19 | 5 1 4 2 2 2 . 1 1 1 19 Average Overweight (x) . | . . 1 2 2 . . . 1 . 1 Largest Inventory Capacity 25 | 10 25 25 25 25 25 15 20 20 20 20 Average Capacity 20 | 9 13 24 25 25 20 15 15 20 20 18 Most Carried 25 | 7 10 25 25 25 25 15 15 18 20 20 Average Carried 18 | 4 8 23 23 24 20 14 14 16 18 15 Final Capacity 25 | 10 25 25 25 25 15 15 20 20 20 15 Final Carried 25 | 7 9 24 25 25 15 15 15 18 20 15 Class Distribution -------------------- 48% | Wizard-Mutant 31% | Hacker-Mutant 14% | Wizard-Tank 4% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Wizard-Mutant | -8/Garrison Wizard-Mutant | -8/Materials Wizard-Mutant | -7/Factory Wizard-Tank | -6/Factory Hacker-Tank | -5/Factory Wizard-Tank | -5/DSF Wizard-Mutant | -4/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Matter Collected 6205 | 246 189 790 179 364 275 363 1464 40 361 1934 Remotely . | . . . . . . . . . . . Salvage Created 10439 | . 345 1360 378 649 924 716 1968 . 513 3586 Parts 542 | . 25 80 20 41 53 33 90 . 22 178 Haulers Intercepted 13 | . 2 4 . . 2 1 1 . . 3 Recyclers Shooed 12 | . . 4 . . . . 3 . . 5 Parts Field Recycled 30 | . . . . . . 6 . . . 24 Retrieved Matter 504 | . . . . . . 67 . . . 437 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Combat Hostiles Destroyed 176 | . 6 20 6 19 19 12 33 . 11 50 Melee 6 | . . . . . . 1 . . 1 4 Guns 63 | . 5 17 2 10 6 2 3 . 6 12 Cannons 40 | . . 1 2 . 4 4 17 . . 12 AOE 56 | . 1 2 2 9 6 2 12 . 4 18 Classes Destroyed 14 | . 4 3 . . 2 2 1 . 2 . Worker 20 | . . 2 . . 1 3 1 . . 13 Builder 17 | . . . . . . 1 7 . . 9 Hauler 13 | . 2 4 . . 2 1 1 . . 3 Recycler 9 | . . 4 . . . 1 2 . . 2 Operator 2 | . . . . . 1 . 1 . . . Watcher 11 | . 1 1 2 . 2 1 2 . . 2 Swarmer 40 | . 2 8 . 6 4 5 2 . 3 10 Grunt 66 | . 4 6 3 9 8 . 19 . 2 15 Duelist 1 | . . . . . . . 1 . . . Sentry 30 | . . 6 3 4 4 3 4 . 1 5 Specialist 2 | . . . . . . . . . 2 . Hunter 19 | . . . . . 3 . 3 . 2 11 Programmer 17 | . . . . . . 4 4 . . 9 Heavy 1 | . . . . . . . . . 1 . Best Kill Streak 15 | . 2 4 4 3 7 4 15 . 5 10 Combat Bots Only 8 | . 2 3 2 3 5 4 7 . 5 8 Max Kills in Single Turn 4 | . 1 2 2 3 3 3 4 . 2 4 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 1 2 3 2 1 2 . 2 3 Melee 1 | . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Hostile Shots Fired 1312 | . 21 120 26 68 78 115 242 . 96 546 Missed 421 | . 3 39 9 17 20 45 100 . 40 148 Hits 891 | . 18 81 17 51 58 70 142 . 56 398 Projectile 891 | . 18 81 17 51 58 70 142 . 56 398 AOE 7 | . . . . . . . 3 . . 4 Critical Strikes 34 | . 1 5 3 2 1 . 5 . . 17 Actively Blocked 1 | . . . . . . . . . . 1 Part Disruptions 4 | . . . . . . . . . 3 1 Actively Blocked 2 | . . . . . . . . . 2 . Damage Taken 9198 | . 199 641 273 588 505 539 1603 . 330 4520 Core 1645 | . 54 82 27 116 38 83 85 . 2 1158 Absorbed by Shields 966 | . . . . . . . 147 . 363 456 Redirected to Shielding 272 | . . . . . . 21 120 . 24 107 Ignored by Resistances 5724 | . 120 407 168 352 309 348 950 . 416 2654 Regen/Repaired (Parts) 1079 | . 13 59 142 . 314 . 342 . . 209 Core Remaining (%) 85 | 100 78 79 . . 67 88 90 . 99 . Volleys Fired 497 | . 24 71 21 51 40 32 76 . 22 160 Largest 3 | . 2 2 2 2 2 2 3 . 3 3 Hottest 281 | . 60 113 111 110 126 126 184 . 188 281 Shots Fired 849 | . 44 132 42 77 61 45 151 . 44 253 Gun 469 | . 44 125 26 60 24 21 28 . 23 118 Cannon 274 | . . 7 16 . 31 16 96 . 12 96 Launcher 92 | . . . . 17 6 2 22 . 7 38 Special 14 | . . . . . . 6 5 . 2 1 Kinetic 264 | . 32 89 11 . . . 49 . 25 58 Thermal 201 | . . 7 . . 1 . 43 . 6 144 Explosive 57 | . . . . 17 6 2 21 . 5 6 Electromagnetic 313 | . 12 36 31 60 54 37 33 . 6 44 Robot Hit Streak 44 | . 16 28 22 34 44 14 24 . 30 44 Robot Miss Streak 3 | . 1 1 1 2 2 1 3 . 1 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 4 | . . 1 . 2 . . . . . 1 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 Shots Hit Robots 702 | . 39 108 37 51 51 50 111 . 39 216 Core Hits 474 | . 17 47 16 36 41 27 114 . 29 147 Critical Kills 7 | . . . . . . 1 2 . 1 3 Critical Parts Destroyed 11 | . . . . . . 4 1 . . 6 Critical Strikes 27 | . . . . . 1 5 4 . 2 15 Meltdown 1 | . . . . . . . 1 . . . Destroy 11 | . . . . . . . 1 . 1 9 Blast 5 | . . . . . . . . . 1 4 Corrupt 2 | . . . . . 1 . 1 . . . Smash 6 | . . . . . . 5 1 . . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 104 | . . . . 17 . 14 38 . 4 31 Impact 67 | . . . . 16 . 13 38 . . . Slashing . | . . . . . . . . . . . Piercing 35 | . . . . . . . . . 4 31 Sneak Attacks 6 | . . . . . . . 2 . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 26988 | . 539 1665 872 1747 1832 1710 5335 . 1864 11424 Guns 7148 | . 465 1430 362 444 410 410 441 . 485 2701 Cannons 6958 | . . 146 257 . 631 358 2136 . 234 3196 Explosions 11059 | . 74 89 253 1303 791 518 2532 . 937 4562 Melee 1790 | . . . . . . 424 226 . 208 932 Ramming 33 | . . . . . . . . . . 33 Kinetic 4661 | . 302 995 120 . . . 955 . 484 1805 Thermal 6914 | . 74 235 166 187 143 370 1031 . 143 4565 Explosive 6703 | . . . 87 1116 648 148 2021 . 795 1888 Electromagnetic 6887 | . 163 435 499 444 1041 768 1102 . 234 2201 Impact 650 | . . . . . . 424 226 . . . Slashing . | . . . . . . . . . . . Piercing 1140 | . . . . . . . . . 208 932 Highest Corruption 21 | . 1 . . . 1 3 3 . . 21 Average Corruption 6 | . 1 . . . 1 2 2 . . 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 93 | . 1 . . . 1 8 10 . . 73 Message Errors 17 | . . . . . . 1 2 . . 14 Matter Fused 19 | . . . . . . 3 5 . . 11 Heat Flow Errors 6 | . . . . . . 1 . . . 5 Energy Discharges 8 | . . . . . . . 1 . . 7 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . 3 Data Loss (minor) 13 | . . . . . . 1 . . . 12 Data Loss (major) 9 | . . . . . 1 1 1 . . 6 Misfires 3 | . . . . . . . 1 . . 2 Alerts 5 | . 1 . . . . 1 . . . 3 Weapon Failures 9 | . . . . . . . . . . 9 Overload Shots 16 | . . . . . . . . . . 16 Effects 2 | . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . 2 Overflow Damage 1044 | . . . 2 38 43 332 277 . 19 333 Projectiles 129 | . . . . . 15 . 5 . . 109 Explosions 356 | . . . 2 38 28 84 76 . 19 109 Melee 559 | . . . . . . 248 196 . . 115 Knockbacks 34 | . . . . . . . 12 . . 22 Impact 1 | . . . . . . . 1 . . . Kinetic 31 | . . . . . . . 10 . . 21 Secondary 2 | . . . . . . . 1 . . 1 Self-Inflicted Damage 700 | . 25 54 116 129 33 100 85 . 26 132 Shots 29 | . 1 2 3 4 1 4 3 . 3 8 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 6 | . . . . . . . . . . 6 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 1036 | . 39 108 156 326 144 235 379 . 1036 759 Average Temperature 169 | . 14 27 54 98 29 44 81 . 291 254 Received Heat Transfer 2395 | . 138 390 153 387 207 66 400 . 24 630 Effects 136 | . . . . 1 . . 1 . 17 117 Shutdowns 33 | . . . . . . . . . 2 31 Energy Bleed 14 | . . . . 1 . . . . 2 11 Interference 36 | . . . . . . . . . 3 33 Matter Decay 16 | . . . . . . . . . 4 12 Short Circuit 13 | . . . . . . . . . 3 10 Damage (minor) 9 | . . . . . . . 1 . 1 7 Damage (major) 11 | . . . . . . . . . 2 9 Damage (core) 4 | . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Robots Corrupted 11 | . . . . . 3 3 1 . . 4 Combat Hostiles 10 | . . . . . 3 3 . . . 4 Parts Fried 38 | . . 1 1 3 8 8 5 . 2 10 Impact Corruptions 19 | . . . . . . 10 9 . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 9 | . . . . . . . 1 . 1 7 Heat Transferred 8593 | . 100 409 150 236 150 300 1334 . 222 5692 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 18 | . 1 3 2 2 2 3 1 . . 4 Alert | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Maximum Alert Level 4 | . . . . 4 2 . 1 . 1 1 Low Security (%) 77 | 100 100 100 100 20 72 100 87 100 39 76 Level 1 14 | . . . . 29 23 . 12 . 60 23 Level 2 4 | . . . . 29 4 . . . . . Level 3 2 | . . . . 16 . . . . . . Level 4 . | . . . . 5 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . Peak Influence 1258 | . 81 78 96 1258 449 110 307 . 356 361 Initial 449 | . . . . . 449 . 4 . . 138 Average 129 | . 14 7 21 494 151 27 56 . 214 118 Influence Increases 7014 | . 227 597 231 1258 621 478 1256 . 356 1990 Destroy 0b10 Robot/C 3540 | . 120 400 120 380 380 240 680 . 220 1000 Destroy 0b10 Robot/NC 365 | . 15 55 10 . 30 35 70 . 5 145 Destroy Leader 886 | . 36 120 44 30 118 94 176 . 40 228 Allied During Kill 2 | . . . . . . . 2 . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . . . Successful Hack 21 | . . 4 . . . . 9 . . 8 Disable Machine 200 | . 8 4 4 20 16 24 88 . . 36 Anti-Garrison Action 650 | . . . . 650 . . . . . . Destroy Structure 830 | . 3 14 38 168 47 70 186 . 76 228 Lose Combat Pursuer 510 | . 45 . 15 . 30 15 45 . 15 345 Influence Decreases 6682 | . 227 597 231 . 1879 466 1268 . . 2014 Entered New Map 1035 | . . . . . 809 . 8 . . 218 Time Decay 5192 | . 217 597 221 . 1070 456 1065 . . 1566 Lost Part 300 | . 10 . 10 . . 10 40 . . 230 Lost Ally 60 | . . . . . . . 60 . . . Purge Threat 95 | . . . . . . . 95 . . . Squads Dispatched 33 | . . 1 1 . 3 4 8 . 2 14 Investigation 2 | . . 1 . . . . . . . 1 Extermination 14 | . . . . . . 3 5 . . 6 Reinforcement 16 | . . . 1 . 2 1 3 . 2 7 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . 4 Haulers Reinforced 3 | . . . . . . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Distress Signals 24 | . 2 3 2 . 2 2 3 . . 10 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 267 | . 16 36 11 19 30 18 44 . 12 81 Peak Tracking Total 12 | . 5 4 5 3 7 6 4 . 5 12 Tactical Retreats 20 | . 2 . 1 . 2 1 2 . 1 11 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Traps Triggered 17 | . 2 . . . 1 . 5 . 1 8 Indirectly 4 | . . . . . . . 2 . . 2 Trap Hack Attempts 28 | . . . . 28 . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . Reprogrammed 6 | . . 1 . 4 1 . . . . . Reused 1 | . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Machines Disabled 57 | . 2 2 1 11 4 6 22 . . 9 Max in Single Turn 7 | . 2 1 1 2 1 3 7 . . 3 Garrison Access 1 | . . . . . . . 1 . . . Garrison Relay 4 | . . . . 4 . . . . . . Phase Generator 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Machines Accessed 33 | . 1 7 3 2 6 1 9 1 . 3 Terminals 21 | . . 6 1 2 4 1 4 1 . 2 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 9 | . 1 1 1 . 2 . 3 . . 1 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . Total Hacks 103 | . 2 22 10 3 28 2 28 1 . 7 Successful 90 | . 2 20 10 2 25 2 23 1 . 5 Failed 13 | . . 2 . 1 3 . 5 . . 2 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 56 | . . 18 3 3 16 2 10 1 . 3 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 43 | . 2 4 6 . 12 . 15 . . 4 Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . 1 . . . 1 . . . Terminal Hacks 48 | . . 16 3 2 13 2 9 1 . 2 Record 7 | . . 4 . . 2 . 1 . . . Prototype ID Bank 4 | . . 1 1 . 2 . . . . . Open DSF 2 | . . . . . . . . 1 . 1 Branch Access Points 3 | . . 1 . . 1 1 . . . . Emergency Access Points 2 | . . 1 . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . . . Repair Station Index 2 | . . . . . 1 . . . . 1 Alert Level 5 | . . 1 . . . 1 3 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 4 | . . 1 1 . 2 . . . . . Disarm Traps 2 | . . . 1 . 1 . . . . . Reprogram Traps 2 | . . 1 . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Transport Status 1 | . . 1 . . . . . . . . Recall Investigation 2 | . . . . . 1 . 1 . . . Hauler Manifests 2 | . . 1 . . 1 . . . . . Zone Layout 6 | . . 3 . . . . 3 . . . Garrison Registry 1 | . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Network Status 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 38 | . 2 4 6 . 12 . 11 . . 3 Scan Component 21 | . 1 2 3 . 6 . 7 . . 2 Repair 17 | . 1 2 3 . 6 . 4 . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . 1 . . . Unlock Access 1 | . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . . 3 . 1 2 . 6 1 . 2 Full Trace Events 1 | . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 4 | . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . Time 134 | . . . . . . . 134 . . . Total Robot Build Rating 16 | . . . . . . . 16 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 16 | . 1 2 3 . 6 . 3 . . 1 Time 646 | . 26 52 115 . 293 . 138 . . 22 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 9 | . . . . 1 . 4 3 . . 1 Non-combat 7 | . . . . . . 3 3 . . 1 Combat 2 | . . . . 1 . 1 . . . . Robot Hacks Applied 12 | . . . . 1 . 6 4 . . 1 parse_system 6 | . . . . 1 . 5 . . . . no_distress 5 | . . . . . . 1 3 . . 1 check_alert 1 | . . . . . . . 1 . . . Relay Couplers Released 15 | . . . . 15 . . . . . . Machine Destruction 15 | . . . . 15 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Total Allies 4 | . . . . . . . 4 . . . Largest Group 4 | . . . . . . . 4 . . . Highest-Rated Group 48 | . . . . . . . 48 . . . Highest-Rated Ally 12 | . . . . . . . 12 . . . Initial Warlord ECA Mod 51 | . . . . . 9 8 7 6 6 15 Total Orders . | . . . . . . . . . . . Ally Attacks 20 | . . . . . . . 20 . . . Total Damage 215 | . . . . . . . 215 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Active Infowar (turns) 6381 | . 583 3007 698 32 . . 416 . . 1645 Sensors 1957 | . . . . . . . 416 . . 1541 IFF 631 | . . . . . . . . . . 631 T.N.C. 4320 | . 583 3007 698 32 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Turns Passed 15409 | 67 782 3007 698 2284 1604 1027 2815 116 386 2623 Spaces Moved 6332 | 40 350 976 199 789 654 656 1534 54 136 944 Core 11 | 10 . . . . . . . . . 1 Treads 129 | . 85 43 . . . . . . . 1 Legs 5673 | 30 265 933 199 789 654 656 1534 54 136 423 Wheels 337 | . . . . . . . . . . 337 Hover . | . . . . . . . . . . . Flight 182 | . . . . . . . . . . 182 Fastest Speed 50 | 50 120 120 260 260 120 120 120 196 126 88 Average Speed 184 | 116 149 261 260 260 162 120 132 196 193 182 Slowest Speed 1020 | 300 240 400 260 260 260 120 200 196 196 1020 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . 2 3 Cave-ins Triggered 1 | . . . . . . . 1 . . . Exploration Rate (%) 39 | 4 65 70 19 81 51 13 35 1 73 19 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 . 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 52 | . . . . 1 . 5 33 . 1 12 Terrain Destroyed 728 | . 2 10 50 178 53 78 186 . 44 127 Melee 52 | . . . . 1 . 5 33 . 1 12 Projectile 27 | . . . . . 1 . 15 . . 11 AOE 649 | . 2 10 50 177 52 73 138 . 43 104 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Fac DSF Fac Total 9074 | 57 571 1298 340 924 1140 819 2091 63 216 1555 Wait 1385 | 4 167 147 101 13 375 48 296 . 2 232 Move 6316 | 39 349 975 198 782 653 655 1533 53 135 944 Hop . | . . . . . . . . . . . Pick Up 186 | 7 10 53 8 6 21 11 26 5 9 30 Fast Attach 94 | 7 2 7 1 . 4 6 19 . 5 43 Attach 49 | . 4 4 5 . . 3 7 2 . 24 Detach 5 | . 1 . 1 . . . 2 . . 1 Swap 204 | . 5 15 2 18 14 32 52 3 15 48 Drop 186 | . 9 26 3 9 33 18 37 . 15 36 Fire 497 | . 24 71 21 51 40 32 76 . 22 160 Melee 104 | . . . . 17 . 14 38 . 4 31 Ram 5 | . . . . . . . . . . 5 Kick 1 | . . . . . . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 5 . 5 . Rewire 4 | . . . . . . . . . 4 . Trap 28 | . . . . 28 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Identified exit to Materials 10 | -11/Scrapyard | Discovered exit to Materials (range 15) 68 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Evolved 1 slot: Propulsion x1 307 | -10/Materials | Build established: Hacker-Mutant 365 | -10/Materials | Identified exit to Materials 365 | -10/Materials | Discovered exit to Materials (range 14) 519 | -10/Materials | Repaired Lgt. Treads 557 | -10/Materials | Discovered exit to Materials (range 10) 670 | -10/Materials | Identified exit to Mines 670 | -10/Materials | Discovered exit to Mines (range 5) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -9/Materials | Identified exit to Mines 1943 | -9/Materials | Repaired Huge Storage Unit 2146 | -9/Materials | Repaired Aluminum Leg 2516 | -9/Materials | Identified exit to Materials 2516 | -9/Materials | Discovered exit to Materials (range 10) 3046 | -9/Materials | Discovered exit to Materials (range 5) 3857 | -9/Materials | Entered another Materials area 3857 | -8/Materials | Evolved 2 slots: Utility x2 4295 | -8/Materials | Repaired Lgt. EM Pulse Cannon 4346 | -8/Materials | Repaired Cld. Ion Engine 4385 | -8/Materials | Repaired Lgt. EM Pulse Cannon 4553 | -8/Materials | Identified exit to Garrison 4555 | -8/Materials | Entered Garrison 4588 | -8/Garrison | Identified exit to Materials 4588 | -8/Garrison | Discovered exit to Materials (range 43) 4588 | -8/Garrison | Discovered exit to Materials (range 53) 4588 | -8/Garrison | Discovered exit to Materials (range 63) 4725 | -8/Garrison | Triggered checkpoint 4888 | -8/Garrison | Build established: Wizard-Mutant 5007 | -8/Garrison | Triggered checkpoint 5156 | -8/Garrison | Garrison Relay disabled 5229 | -8/Garrison | Garrison Relay disabled 5681 | -8/Garrison | Triggered checkpoint 5752 | -8/Garrison | Garrison Relay disabled 5859 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6197 | -8/Garrison | Triggered checkpoint 6433 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6457 | -8/Garrison | Phase Generator disabled 6525 | -8/Garrison | Triggered checkpoint 6721 | -8/Garrison | Triggered checkpoint 6839 | -8/Garrison | Entered Materials 7459 | -8/Materials | Garrison activated, responded to threat 7696 | -8/Materials | Repaired Carbon-fiber Leg 7757 | -8/Materials | Repaired Hvy. EM Shotgun 8297 | -8/Materials | Repaired Carbon-fiber Leg 8322 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 8373 | -8/Materials | Repaired Cld. Ion Engine 8431 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 8438 | -8/Materials | Identified exit to Factory 8438 | -8/Materials | Discovered exit to Factory (range 5) 8443 | -8/Materials | Entered Factory 8443 | -7/Factory | Evolved 2 slots: Utility x2 9405 | -7/Factory | Identified exit to Storage 9405 | -7/Factory | Identified exit to Lower Caves 9449 | -7/Factory | Identified exit to Factory 9449 | -7/Factory | Discovered exit to Factory (range 7) 9470 | -7/Factory | Entered another Factory area 9470 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9998 | -6/Factory | Repaired Weapon Shielding 10218 | -6/Factory | Fabricated S-27 Virus? 10273 | -6/Factory | Lost 4 allies 10374 | -6/Factory | Repaired Broken Imp. Carbon-fiber Leg 10707 | -6/Factory | Destroyed 7 combat bots 10941 | -6/Factory | Build established: Wizard-Tank 11433 | -6/Factory | Identified exit to Lower Caves 11433 | -6/Factory | Discovered exit to Lower Caves (range 9) 11543 | -6/Factory | Repaired Imp. Medium Armor Plating 11613 | -6/Factory | Crushed by falling debris 12050 | -6/Factory | Build established: Hacker-Tank 12161 | -6/Factory | Identified exit to Factory 12161 | -6/Factory | Discovered exit to Factory (range 10) 12285 | -6/Factory | Entered another Factory area 12285 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 12399 | -5/Factory | Identified exit to DSF 12401 | -5/Factory | Entered DSF 12455 | -5/DSF | Additional patrols routed to DSF 12668 | -5/DSF | Sterilization system engaged 12688 | -5/DSF | Ambient heat levels rising (+10) 12703 | -5/DSF | Ambient heat levels rising (+10) 12718 | -5/DSF | Ambient heat levels rising (+10) 12728 | -5/DSF | Identified exit to Factory 12728 | -5/DSF | Discovered exit to Factory (range 16) 12733 | -5/DSF | Ambient heat levels rising (+10) 12748 | -5/DSF | Ambient heat levels rising (+10) 12763 | -5/DSF | Ambient heat levels rising (+10) 12778 | -5/DSF | Ambient heat levels rising (+10) 12787 | -5/DSF | Entered Factory 12787 | -4/Factory | Evolved 2 slots: Utility x2 13005 | -4/Factory | Build established: Wizard-Mutant 13410 | -4/Factory | Repaired Imp. Medium Armor Plating 13850 | -4/Factory | Build established: Wizard-Tank 13906 | -4/Factory | System corruption reached 10% 13955 | -4/Factory | Destroyed 8 combat bots 13984 | -4/Factory | Lost 10 parts (3n3u4w) 14171 | -4/Factory | Build established: Wizard-Mutant 14325 | -4/Factory | Found Prototype Hackware 14325 | -4/Factory | Identified Exp. System Shield 14467 | -4/Factory | Core integrity fell below 50% 14612 | -4/Factory | Build established: Wizard-Tank 14964 | -4/Factory | Build established: Wizard-Mutant 15125 | -4/Factory | Core integrity fell below 20% 15237 | -4/Factory | Lost 4 parts (2n1u1w) 15270 | -4/Factory | Destroyed 7 combat bots 15410 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- S-27 Virus destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Dispersion Rifle failed to cycle. R-10 Processor collects Neutrino Core. S-27 Virus destroyed. K-01 Serf cleans the Pressure Siphon. S-27 Virus suffers critical hit (Destroy). Destroyed Autogun. Destroyed VTOL Module. R-10 Processor collects Lgt. Antimatter Reactor. K-01 Serf collects debris. System corrupted: Matter fused (-6). Acquired 6 matter. K-01 Serf collects debris. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8Q. K-01 Serf collects debris. System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | ??????????????????????????????# # % *= #???? | | ?????????????????????????????##"#######+#+####???? | | ?????????????????????????????# *%#*?????? | | ?????????????????????????????# %%#[#????? | | ?????????????????????????????# * # #????? | | ?????????????????????????????+ # #????? | | ?????????????????????????????# #? ????? | | ?????????????????????????????# #?##???? | | ?????????????????????????????# ]] #T # #?? | | ?????????????????????????????# | | ?????????????????????????????# * | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ^ | | ?????????????????????????????# ? ^ | | ???????????????####??????????# ? """ """ """ ? | | ??????????????? ?????????#=/%""" """ ""??? | | ??????????????? ?????????#/ """ """ ""??? | | ??????????????? ?????????# %=""" """ "???? | | ???????????????""" ????????# * ??? | | ?????????????? """ ????????# k ??? | | ?????????????" """ ????????# #########?????? | | ?????????????? ###+##### #?????????????? | | ??????????????"" "" #?????????????? | | ????????# ""F"" #?????????????? | | ????????# """ @ #?????????????? | | ????????+ p #?????????????? | | ????????# !p #?????????????? | | ?????????? #################+####?????????????? | | ?????????????????????????????? ????????????????? | | ??????????????????????????????"" ????????????????? | | ?????????????????????????????""" ???????????????? | | ?????????????????????????????""" ???????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? " " ??????????????? | | ?????????????????????????????"Y" ?????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? #????????????? | | ????????????????????????????????#####????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 43 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 225 Resistance: KI 35 Resistance: TH 60 Resistance: EX 35 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 50 Defensive Hacking 30 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 90% | -10/Materials Huge Storage Unit | 97% | -9/Materials Aluminum Leg | 51% | -9/Materials Cld. Ion Engine | 20% | -8/Materials Lgt. EM Pulse Cannon | 21% | -8/Materials Carbon-fiber Leg | 10% | -8/Materials Hvy. EM Shotgun | 38% | -8/Materials Carbon-fiber Leg | 39% | -8/Materials Cld. Ion Engine | 36% | -8/Materials Carbon-fiber Leg | 72% | -8/Materials | Corrupted Weapon Shielding | 46% | -6/Factory Imp. Carbon-fiber Leg | 38% | -6/Factory | Broken Imp. Medium Armor Plating | 1% | -6/Factory Imp. Medium Armor Plating | 12% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- My Command Is Your Wish Overkill Challenges ------------ None Game ------ Seed DeepCoreDrivehammer Manual? 0 Play Time 04:45:21 Cumulative 36.7 hours Start 2025.10.08 @ 23:29:22 End 2025.10.10 @ 16:06:08 Sessions 26 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 0 Explorer 15 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9330cf83-903e-432a-b267-95580409f2c5