Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 01:23:20 Player: odium reigns Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (61) 305 Value Destroyed (1567) 1567 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 7292 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1000 Matter 166/300 Energy 108/150 System Corruption 1% Temperature Cool (0) Movement Hovering (80) Location -5/DSF Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (5) --- Combat Airjet > --- UTILITY (7) ------ Advanced Weight Redist. System Advanced Sensor Array Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Fission Core Combat Airjet Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Sensor Array Improved Signal Interpreter Melee Analysis Suite Force Field Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Advanced Weight Redist. System Improved Melee Analysis Suite Magnetic Acceleration Cannon Power Sword Power Sword [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Visual Processing Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Slots Evolved 10 | . . . 2 2 2 . 2 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 3 | . . . . 1 1 . 1 . . Utility 5 | . . . 2 1 . . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 97 | 7 5 1 8 30 1 20 16 . 9 Power 12 | 1 1 . . 5 . 3 1 . 1 Engine 8 | 1 1 . . 5 . 1 . . . Core 4 | . . . . . . 2 1 . 1 Reactor . | . . . . . . . . . . Propulsion 30 | 2 . . 4 11 . 9 4 . . Treads 9 | 2 . . 2 5 . . . . . Leg 3 | . . . 2 1 . . . . . Wheel 1 | . . . . 1 . . . . . Hover 3 | . . . . . . . 3 . . Flight 14 | . . . . 4 . 9 1 . . Utility 35 | 2 2 . 2 8 1 8 8 . 4 Device 10 | 1 . . 1 3 . 1 1 . 3 Storage 3 | 1 1 . . . . 1 . . . Processor 16 | . 1 . 1 3 . 5 5 . 1 Hackware 4 | . . . . 1 1 . 2 . . Protection 2 | . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 20 | 2 2 1 2 6 . . 3 . 4 Energy Gun 6 | 2 2 1 . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 4 | . . . 2 2 . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon 5 | . . . . . . . 1 . 4 Piercing Weapon 2 | . . . . 2 . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . Parts Lost 34 | . . . 2 14 . 14 1 . 3 Power 5 | . . . 1 3 . 1 . . . Propulsion 14 | . . . 1 6 . 7 . . . Utility 11 | . . . . 5 . 4 1 . 1 Weapon 4 | . . . . . . 2 . . 2 Highest Loss Streak 9 | . . . 1 7 . 9 1 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 4 9 15 15 17 5 8 9 5 3 Power 1 | . 1 2 2 1 . . 1 . . Propulsion 1 | 1 . 3 2 1 . 2 . . . Utility 6 | . 4 8 7 8 4 5 7 4 1 Weapon 3 | 1 3 2 3 6 . . 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 4 . . 15 1 . 6 . 1 Power . | . . . . . . . . . . Propulsion 3 | . 2 . . 1 . . . . . Utility 11 | . . . . 5 1 . 5 . . Weapon 13 | . 2 . . 9 . . 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 87 84 84 68 43 76 60 Engine 6 | . 13 14 10 5 7 2 . . . Treads 12 | . 28 28 11 16 . . . . . Leg 2 | . . . 10 1 . . . . . Hover 1 | . . . . . . . 4 17 8 Flight 3 | . . . . 3 23 21 5 5 1 Device 5 | . 1 . 5 10 . 1 1 5 11 Storage 8 | . 14 14 11 8 . 5 5 . . Processor 16 | . 12 14 16 16 30 22 17 17 13 Hackware 1 | . . . . 1 . 1 2 11 11 Energy Gun 9 | . 28 28 13 . . . 1 . . Ballistic Gun 2 | . . . 8 4 . . . . . Impact Weapon 3 | . . . . 12 . . . . . Peak Build Rating 64 | 9 11 12 14 35 37 44 56 56 64 Average Rating 19 | 6 10 11 12 20 35 33 26 56 42 On Entrance 23 | . 9 11 12 13 35 37 3 56 56 Naked Turns . | . . . . . . . . . . Heaviest Build 55 | 15 51 49 50 55 14 21 31 21 30 Greatest Support 60 | 40 40 40 40 60 18 24 36 36 36 Greatest Overweight (x) 7 | . 1 1 2 7 . 4 3 . 4 Average Overweight (x) . | . . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 5 10 10 5 5 Average Capacity 15 | 7 14 20 20 19 5 8 9 5 5 Most Carried 20 | 8 16 20 20 20 5 10 10 5 5 Average Carried 13 | 4 9 16 19 18 4 8 9 5 3 Final Capacity 20 | 8 20 20 20 5 5 10 5 5 5 Final Carried 20 | 8 16 19 20 5 5 10 5 5 3 Class Distribution -------------------- 57% | Mutant 29% | Scavenger-Mutant 4% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Matter Collected 1987 | 305 183 104 423 635 . 156 95 . 86 Remotely . | . . . . . . . . . . Salvage Created 2111 | 143 183 90 435 1142 . 33 . . 85 Parts 115 | 11 14 6 25 45 . 6 . . 8 Haulers Intercepted 2 | . . . . 2 . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Combat Hostiles Destroyed 43 | . 5 5 9 19 . 2 . . 3 Melee 12 | . . . . 7 . 2 . . 3 Guns 24 | . 5 5 8 6 . . . . . AOE 1 | . . . 1 . . . . . . Classes Destroyed 12 | 3 3 . 2 3 . 1 . . . Worker 3 | 2 . . . 1 . . . . . Builder 1 | . . . 1 . . . . . . Tunneler 3 | 3 . . . . . . . . . Hauler 2 | . . . . 2 . . . . . Recycler 6 | 1 1 . 1 3 . . . . . Watcher 3 | . 1 . 1 1 . . . . . Swarmer 11 | . 3 3 . 5 . . . . . Cutter 5 | . . . . . . 2 . . 3 Grunt 13 | . 2 2 4 5 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 11 | . . . 5 6 . . . . . Hunter 2 | . . . . 2 . . . . . Best Kill Streak 5 | 3 5 3 5 5 . 2 . . 3 Combat Bots Only 5 | . 5 3 3 5 . 2 . . 3 Max Kills in Single Turn 2 | 2 2 1 1 2 . 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . . . 1 . . . . . . Melee 1 | . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Hostile Shots Fired 450 | . 12 13 35 202 . 97 54 . 37 Missed 149 | . 4 1 9 63 . 33 30 . 9 Hits 301 | . 8 12 26 139 . 64 24 . 28 Melee 42 | . . . . 4 . 23 . . 15 Projectile 259 | . 8 12 26 135 . 41 24 . 13 AOE 5 | . . . . . . 2 . . 3 Critical Strikes 30 | . . . . 4 . 16 1 . 9 Damage Taken 5731 | . 80 136 459 1872 . 1367 357 . 1460 Core 2073 | . . 28 81 295 . 528 78 . 1063 Absorbed by Shields 114 | . . . . . . 39 . . 75 Core Remaining (%) 71 | 100 . 88 79 46 . 24 90 . . Volleys Fired 106 | 15 11 9 36 30 . . 5 . . Largest 2 | 2 2 2 2 2 . . 1 . . Hottest 130 | 90 130 130 130 46 . . 65 . . Shots Fired 195 | 30 22 18 60 60 . . 5 . . Gun 195 | 30 22 18 60 60 . . 5 . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 86 | . . . 26 60 . . . . . Thermal 94 | 15 22 18 34 . . . 5 . . Explosive . | . . . . . . . . . . Electromagnetic 15 | 15 . . . . . . . . . Robot Hit Streak 20 | 5 4 5 20 9 . . 1 . . Robot Miss Streak 8 | 2 8 8 5 2 . . 3 . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . 1 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . Shots Hit Robots 206 | 19 21 15 49 81 . 5 5 . 11 Core Hits 129 | 7 25 18 45 26 . 2 2 . 4 Critical Kills 2 | . . . . 2 . . . . . Critical Parts Destroyed 5 | . . . . 5 . . . . . Critical Strikes 7 | . . . . 7 . . . . . Smash 7 | . . . . 7 . . . . . Melee Attacks 81 | . . . . 58 . 5 5 . 13 Impact 58 | . . . . 58 . . . . . Slashing 18 | . . . . . . . 5 . 13 Piercing 5 | . . . . . . 5 . . . Sneak Attacks 5 | . . . . 5 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 6 | . . . . 5 . 1 . . . Damage Inflicted 4475 | 331 202 170 815 2330 . 173 163 . 291 Guns 1962 | 229 202 170 699 637 . . 25 . . Cannons . | . . . . . . . . . . Explosions 218 | 102 . . 116 . . . . . . Melee 2290 | . . . . 1693 . 171 135 . 291 Ramming 5 | . . . . . . 2 3 . . Kinetic 888 | . . . 251 637 . . . . . Thermal 1033 | 188 202 170 448 . . . 25 . . Explosive 116 | . . . 116 . . . . . . Electromagnetic 143 | 143 . . . . . . . . . Impact 1693 | . . . . 1693 . . . . . Slashing 426 | . . . . . . . 135 . 291 Piercing 171 | . . . . . . 171 . . . Highest Corruption 3 | . . . . 3 . . . . 1 Average Corruption 2 | . . . . 2 . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . 7 . . . . . Message Errors 1 | . . . . 1 . . . . . Matter Fused 3 | . . . . 3 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 493 | . . . 32 435 . 26 . . . Projectiles 18 | . . . . 18 . . . . . Explosions 32 | . . . 32 . . . . . . Melee 443 | . . . . 417 . 26 . . . Knockbacks 4 | . . . . 3 . . 1 . . Impact 3 | . . . . 2 . . 1 . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 98 | . . . 96 . . 1 1 . . Shots 1 | . . . 1 . . . . . . Rammed 3 | . . . . . . 2 1 . . Targets Rammed 3 | . . . . . . 2 1 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 468 | 180 406 468 264 154 . . 10 . . Average Temperature 112 | 66 145 195 72 102 . . 10 . . Received Heat Transfer 909 | . 30 60 105 486 . 72 156 . . Effects 2 | . . 2 . . . . . . . Shutdowns 1 | . . 1 . . . . . . . Short Circuit 1 | . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . 7 . . . . . Combat Hostiles 6 | . . . . 6 . . . . . Parts Fried 6 | . . . . 6 . . . . . Impact Corruptions 16 | . . . . 16 . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 2 . . . . . . . . . Heat Transferred 1426 | 359 255 210 565 . . . 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 122 | 15 110 85 80 122 52 72 90 39 80 Initial 52 | . . 19 11 16 52 32 31 39 20 Average 28 | 2 26 33 34 44 50 20 4 35 36 Influence Increases 1524 | 30 132 135 297 612 4 125 119 . 70 Destroy 0b10 Robot/C 860 | . 100 100 180 380 . 40 . . 60 Destroy 0b10 Robot/NC 90 | 30 10 . 15 35 . . . . . Destroy Leader 240 | . 22 20 62 116 . 10 . . 10 Successful Hack 37 | . . . . 19 4 . 14 . . Disable Machine 30 | . . . 15 15 . . . . . Destroy Structure 27 | . . . 25 2 . . . . . Partial Spotted 15 | . . . . 15 . . . . . Lose Combat Pursuer 225 | . . 15 . 30 . 75 105 . . Influence Decreases 1474 | 30 82 155 287 536 74 111 97 53 49 Entered New Map 233 | . . 31 19 24 64 14 29 43 9 Time Decay 924 | 30 82 124 231 376 10 . 61 10 . Lost Part 290 | . . . 20 136 . 97 7 . 30 Lost Ally 10 | . . . . . . . . . 10 Purge Threat 17 | . . . 17 . . . . . . Squads Dispatched 13 | . 1 . 1 5 . 2 2 . 2 Investigation 1 | . . . . 1 . . . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 8 | . 1 . 1 1 . 2 1 . 2 Assault . | . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Distress Signals 4 | . . . 1 1 . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 8 5 14 28 . 15 10 . 4 Peak Tracking Total 9 | . 2 3 3 4 . 7 9 . 4 Tactical Retreats 8 | . . 1 . 2 . 3 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Traps Triggered 10 | . . . . 2 . 3 5 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 4 | . . 4 4 4 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Machines Disabled 2 | . . . 1 1 . . . . . Max in Single Turn 1 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Machines Accessed 12 | . 1 1 1 4 1 . 3 1 . Terminals 12 | . 1 1 1 4 1 . 3 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 24 | . 1 1 3 8 1 . 6 4 . Successful 10 | . . 1 2 3 1 . 2 1 . Failed 14 | . 1 . 1 5 . . 4 3 . Catastrophic 3 | . 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 24 | . 1 1 3 8 1 . 6 4 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . 1 2 3 1 . 2 1 . Prototype ID Bank 2 | . . . . 1 . . 1 . . Open DSF 2 | . . . . . 1 . . 1 . Emergency Access Points 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Security Status 1 | . . . . 1 . . . . . Patrol Status 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 1 1 1 2 . . 3 1 . Full Trace Events 1 | . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders 3 | . . . . . . . . . 3 ROAM 1 | . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Active Infowar (turns) 2407 | 50 386 290 589 880 23 5 106 28 50 Optics 2145 | . 358 290 589 880 23 5 . . . Sensors 1131 | . . . 298 649 . . 106 28 50 Terrain 78 | 50 28 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 3 | . . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Turns Passed 3211 | 157 386 290 589 880 23 174 562 28 122 Spaces Moved 1596 | 71 172 108 185 342 59 154 400 38 67 Core 85 | 20 . . . . . 10 33 . 22 Treads 652 | 51 172 108 98 223 . . . . . Legs 124 | . . . 87 37 . . . . . Wheels . | . . . . . . . . . . Hover 225 | . . . . . . . 142 38 45 Flight 510 | . . . . 82 59 144 225 . . Fastest Speed 21 | 50 160 240 240 34 34 21 74 74 50 Average Speed 149 | 129 192 240 251 166 34 45 124 74 84 Slowest Speed 615 | 160 240 240 320 615 34 250 200 74 250 Overloaded Moves 28 | . . . . . . 28 . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 28 | 5 28 33 21 41 2 91 17 1 47 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 2 | . . . . 2 . . . . . Terrain Destroyed 47 | 8 . . 37 2 . . . . . Melee 2 | . . . . 2 . . . . . Projectile . | . . . . . . . . . . AOE 45 | 8 . . 37 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac DSF Total 2111 | 106 209 122 253 513 61 249 448 37 113 Wait 27 | . . . 11 6 . . . . 10 Move 1588 | 70 171 107 184 341 58 154 399 37 67 Hop . | . . . . . . . . . . Pick Up 79 | 14 13 4 8 17 1 11 8 . 3 Fast Attach 58 | 1 3 . 1 14 . 15 17 . 7 Attach 42 | 6 1 1 5 13 . 6 3 . 7 Detach 6 | . . . . 2 . 1 1 . 2 Swap 11 | . 1 . 2 6 1 1 . . . Drop 74 | . 9 1 6 35 1 9 9 . 4 Fire 106 | 15 11 9 36 30 . . 5 . . Melee 71 | . . . . 49 . 4 5 . 13 Ram 2 | . . . . . . 1 1 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 47 | . . . . . . 47 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 17) 544 | -10/Materials | Entered Mines 745 | -10/Mines | Discovered new exit (range 11) 748 | -10/Mines | Found a hidden stash of uninstalled traps 834 | -10/Mines | Entered Materials 834 | -9/Materials | Evolved 2 slots: Utility x2 1302 | -9/Materials | Build established: Scavenger-Mutant 1349 | -9/Materials | Discovered new exit (range 17) 1423 | -9/Materials | Entered another Materials area 1423 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1605 | -8/Materials | Lost 3 parts (1p1n1u) 2018 | -8/Materials | Garrison activated, responded to threat 2075 | -8/Materials | Lost 7 parts (1p3n3u) 2248 | -8/Materials | Core integrity fell below 50% 2280 | -8/Materials | Lost 3 parts (1p1n1u) 2298 | -8/Materials | Discovered new exit (range 17) 2303 | -8/Materials | Identified exit to Factory 2303 | -8/Materials | Entered Factory 2303 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2326 | -7/Factory | Identified exit to DSF 2326 | -7/Factory | Entered DSF 2348 | -7/DSF | Additional patrols routed to DSF 2423 | -7/DSF | Lost 9 parts (1p4n2u2w) 2468 | -7/DSF | Discovered new exit (range 16) 2494 | -7/DSF | Core integrity fell below 50% 2500 | -7/DSF | Entered Factory 2500 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2504 | -6/Factory | Lost 5 parts (3n2u) 2737 | -6/Factory | Spotted B-75 Beast 2738 | -6/Factory | Build established: Mutant 3059 | -6/Factory | Discovered new exit (range 6) 3061 | -6/Factory | Identified exit to Factory 3062 | -6/Factory | Entered another Factory area 3062 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3090 | -5/Factory | Identified exit to DSF 3090 | -5/Factory | Entered DSF 3113 | -5/DSF | Additional patrols routed to DSF 3138 | -5/DSF | Wild Derelicts raided the area 3170 | -5/DSF | Core integrity fell below 50% 3182 | -5/DSF | Crushed by falling debris 3197 | -5/DSF | Core integrity fell below 20% 3212 | -5/DSF | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 03172_ Acquired 8 matter. 03175_ Acquired 32 matter. 03176_ Power Sword destroyed. 03178_ H-71 Marshal calls for reinforcements. 03178_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03180_ Power Sword destroyed. 03182_ The unstable cave ceiling collapses. 03182_ Crushed by falling debris. 03182_ Imp. Signal Interpreter destroyed. 03182_ System corrupted by crushing effect (+1). 03182_ Mic. Nuclear Core crushed. 03185_ Knocked back. 03187_ Acquired 18 matter. 03196_ Knocked back. 03197_ Acquired Fission Core. 03201_ Knocked back. 03207_ Acquired Cmb. Airjet. 03208_ Knocked back. 03209_ Acquired Cmb. Airjet. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????##????????????????????????????????????? | | ?????????""#???????????????????????????????????? | | ?????????#"#??????????????##???????????????????? | | ??????####"##???????###### ##??????????????????? | | ??????#"""""#########[ !!! #??????????????????? | | ??????#"""""#;[[#!%!;[[% #??????????????????? | | ???#"##"" %%*[=!==! ! #??????????????????? | | ???#""""" n % ! =/ @H #??????????????????? | | ????###"" ##[[#[[[;%# ###??????????????????? | | ??????### ###[[#[[[### #????????????????????? | | ???????## ########## !!#??????????????????? | | ???????#[ [[#??????# !!!#??????????????????? | | ???????#[ [[#??????# !#??????????????????? | | ???????## ###??????## ! ###??????????????????? | | ???????# [[#???????! ????????????????????? | | ???????# / [[#??????#!! ! ???????????????????? | | ???????# ] [[#??????# ! ! #??????????????????? | | ??????### ###??????### ###??????????????????? | | ??????# #?????!!!#?# #????????????????????? | | ??????# ## "!!!#? A????????????????????? | | ??????# % A ???????????????????? | | ??????# ???????????????????? | | ??????# ???????????????????? | | ??????# # ===#!!!## ????????????????????? | | ??????# ##===#?!!#?# #????????????????????? | | ??????######?####???#??????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 72 Targeting Accuracy 5 Melee Accuracy 24 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlatingCompanionBlasthammer Manual? 0 Play Time 00:49:55 Cumulative 71.8 hours Start 2025.09.09 @ 21:51:08 End 2025.09.10 @ 01:23:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a4e93eae-d117-4f1c-b068-f394b65347b5