Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.29 @ 20:50:16 Player: Raix Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (428) 428 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2578 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Hover Unit Flight Unit Structural Scanner Signal Interpreter [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 34 | 7 1 5 11 6 4 Power 5 | 1 . . 3 1 . Engine 5 | 1 . . 3 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 3 1 1 Treads . | . . . . . . Leg 3 | 2 . . . 1 . Wheel 3 | . . . 2 . 1 Hover 1 | . . . 1 . . Flight 1 | . . 1 . . . Utility 8 | 1 1 . 3 2 1 Device 5 | . 1 . 2 1 1 Storage 2 | 1 . . . 1 . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 13 | 3 . 4 2 2 2 Energy Gun 8 | 2 . 2 1 1 2 Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 7 8 . 9 Power 3 | . . 1 1 . 1 Propulsion 7 | . . 2 3 . 2 Utility 6 | . . 1 2 . 3 Weapon 8 | . . 3 2 . 3 Highest Loss Streak 8 | . . 7 8 . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 99 88 78 50 38 Engine 10 | . 14 11 10 6 5 Leg 13 | . 28 23 . 2 4 Wheel 2 | . . . 11 . 2 Device 13 | . 13 12 19 6 9 Storage 11 | . 14 14 11 11 6 Processor 3 | . . . 11 11 2 Energy Gun 11 | . 28 12 6 5 2 Ballistic Gun 3 | . . . 8 7 4 Launcher 2 | . . 6 . . . Special Melee Weapon 2 | . . 6 . . . Naked Turns 46 | . . . . . 46 Heaviest Build 18 | 11 12 14 17 18 16 Greatest Support 28 | 20 20 20 28 16 16 Greatest Overweight (x) 4 | . . 2 4 3 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 8 8 8 7 8 8 Average Carried 6 | 5 7 7 5 6 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 8 8 7 6 8 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Jun Mat Min Mat Min Mat Matter Collected 633 | 270 10 65 108 85 95 Remotely . | . . . . . . Salvage Created 973 | 225 107 66 177 169 229 Parts 58 | 21 9 6 5 9 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | 1 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Combat Hostiles Destroyed 12 | . . 5 . 1 6 Guns 11 | . . 5 . 1 5 Classes Destroyed 10 | 3 1 3 1 1 1 Worker 3 | 2 . . . 1 . Builder 2 | . 2 . . . . Tunneler 7 | 7 . . . . . Recycler 6 | 1 1 . 2 2 . Watcher 1 | . . . 1 . . Swarmer 5 | . . 3 . . 2 Grunt 4 | . . . . 1 3 Brawler 1 | . . . . . 1 Demolisher 1 | . . 1 . . . Assembled 1 | . . 1 . . . Best Kill Streak 4 | 2 3 4 1 4 3 Combat Bots Only 4 | . . 4 . 1 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Damage Taken 2440 | . . 776 640 34 990 Core 976 | . . 214 209 2 551 Absorbed by Shields . | . . . . . . Core Remaining (%) 53 | 100 . 14 . 47 . Volleys Fired 114 | 26 9 21 22 5 31 Largest 2 | 2 2 2 2 2 2 Hottest 90 | 90 90 90 70 68 68 Shots Fired 184 | 52 18 30 34 10 40 Gun 179 | 52 18 25 34 10 40 Cannon . | . . . . . . Launcher 5 | . . 5 . . . Special . | . . . . . . Kinetic 52 | . . . 22 5 25 Thermal 113 | 52 18 25 12 . 6 Explosive 5 | . . 5 . . . Electromagnetic 14 | . . . . 5 9 Robot Hit Streak 19 | 4 3 7 7 5 19 Robot Miss Streak 5 | 5 4 5 3 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 116 | 28 9 14 20 10 35 Core Hits 64 | 11 6 12 7 9 19 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . 1 . . . 1 Burn 1 | . 1 . . . . Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1629 | 332 152 201 198 167 579 Guns 1568 | 332 152 159 198 162 565 Cannons . | . . . . . . Explosions 38 | . . 38 . . . Melee . | . . . . . . Ramming 23 | . . 4 . 5 14 Kinetic 571 | . . . 97 89 385 Thermal 775 | 332 152 159 101 . 31 Explosive 38 | . . 38 . . . Electromagnetic 222 | . . . . 73 149 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . 5 . . 2 Average Corruption 2 | . . 4 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 3 . . 1 Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . . 27 . 2 6 Shots 1 | . . 1 . . . Rammed 9 | . . . . 2 7 Targets Rammed 10 | . . 1 . 2 7 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 192 | 150 60 192 64 6 120 Average Temperature 39 | 44 27 62 22 6 33 Received Heat Transfer 675 | . . . 297 18 360 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2107 | 857 459 421 296 . 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Peak Influence 162 | 50 92 135 47 45 162 Initial 35 | . 32 35 . . 17 Average 36 | 20 61 46 11 22 63 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . . 1 1 1 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 5 9 5 1 19 Peak Tracking Total 11 | . 3 3 4 1 11 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Jun Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Machines Accessed . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks . | . . . . . . Successful . | . . . . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Jun Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Jun Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Jun Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Jun Mat Min Mat Min Mat Turns Passed 1477 | 343 173 423 264 96 178 Spaces Moved 956 | 217 121 289 151 60 118 Core 193 | 24 . 7 21 47 94 Treads . | . . . . . . Legs 610 | 193 121 259 . 13 24 Wheels 122 | . . . 122 . . Hover 8 | . . . 8 . . Flight 23 | . . 23 . . . Fastest Speed 50 | 50 120 120 60 100 50 Average Speed 109 | 112 120 121 108 107 69 Slowest Speed 250 | 120 120 190 250 200 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 2 | . . 2 . . . Exploration Rate (%) 21 | 10 24 52 15 12 17 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 45 | . . 45 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 45 | . . 45 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Jun Mat Min Mat Min Mat Total 1206 | 265 131 334 222 82 172 Wait 45 | . . 9 28 . 8 Move 950 | 216 120 287 150 59 118 Hop . | . . . . . . Pick Up 39 | 15 1 5 8 7 3 Fast Attach 1 | . . . . 1 . Attach 29 | 6 1 3 10 5 4 Detach 4 | . . 1 2 1 . Swap 4 | 1 . 2 1 . . Drop 9 | 1 . 4 1 2 1 Fire 114 | 26 9 21 22 5 31 Melee . | . . . . . . Ram 9 | . . . . 2 7 Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis 1 | . . 1 . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 344 | -11/Junkyard | Entered Materials 345 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Entered Mines 518 | -10/Mines | Assembled infested the area 547 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 721 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 867 | -10/Mines | Core integrity fell below 50% 888 | -10/Mines | Crushed by falling debris 895 | -10/Mines | Core integrity fell below 20% 904 | -10/Mines | Crushed by falling debris 932 | -10/Mines | Discovered new exit (range 7) 935 | -10/Mines | Lost 7 parts (1p2n1u3w) 940 | -10/Mines | Entered Materials 940 | -9/Materials | Evolved 2 slots: Utility x2 1190 | -9/Materials | Discovered new exit (range 16) 1204 | -9/Materials | Core integrity fell below 50% 1204 | -9/Materials | Entered Mines 1218 | -9/Mines | Met a Derelict bent on vengeance 1227 | -9/Mines | Lost 8 parts (1p3n2u2w) 1233 | -9/Mines | Discovered new exit (range 12) 1300 | -9/Mines | Entered Materials 1300 | -8/Materials | Evolved 2 slots: Propulsion x2 1392 | -8/Materials | Lost 3 parts (1n1u1w) 1420 | -8/Materials | Core integrity fell below 50% 1452 | -8/Materials | Lost 6 parts (1p1n2u2w) 1468 | -8/Materials | Core integrity fell below 20% 1478 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01407_ Imp. Ion Engine destroyed. 01408_ Acquired Particle Gun. 01411_ Critical hit (Burn: +37). 01421_ Particle Gun destroyed. 01422_ R-06 Scavenger collects Flight Unit. 01423_ Acquired Imp. Heat Sink. 01428_ R-06 Scavenger collects Corrupted Rnf. Ion Engine. 01432_ Dropped Sml. Storage Unit. 01437_ T-07 Excavator is excavating. 01438_ System corrupted: Matter fused (-8). 01440_ Triggered Alarm Trap. 01440_ An alarm sounds. 01440_ ALERT: Alarm triggered, dispatching investigation squad. 01440_ T-07 Excavator is excavating. 01451_ Penetrated by Slug. 01456_ Slammed into K-01 Serf. 01456_ K-01 Serf cleans the Terminal. 01476_ Slammed into S-10 Pest. 01477_ Critical hit (Burn: +37). 01478_ Slammed into S-10 Pest. 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"""??# """ # """ ???# | | ????????????? ??# """ # """ ???# T | | ????????????? ! ??# """ # """ ???# | | ??????????????? ????# # ???# | | ???????????????###????# ?"" #####+###### | | ??????????????????????????? #???# # | | ??????????????????????????? #???# # | | ??????????????????????????? #???# " | | ????????????????????????????????# """ # | | ????????????????????????????????# """ # | | ????????????????????????????????# """ # | | ????????????????????????????????#/###### | | ????????????????????????????????# #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# #????# | | ????????????????????????????????# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingArchitectCannon Manual? 0 Play Time 00:19:14 Cumulative 13.1 hours Start 2023.07.29 @ 18:04:12 End 2023.07.29 @ 20:50:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ddef97e3-eda2-47d2-a863-4251a2825925