Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.29 @ 22:15:03 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (1394) 1394 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 5606 Bonus ------- High Alert Combat Kills 222 Follower Combat Kills 60 Cogmind --------- Core Integrity 831/850 Matter 10/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Coolant Injector Gravity Neutralizer Advanced Visual Processing Unit Improved Sensor Array Melee Analysis Suite > --- WEAPON (3) ------- Improved Datajack > --- INVENTORY (5) ---- Deuterium Engine Improved VSS Leg Gatling Laser Gauss Rifle Maul Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Sensor Array Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Improved Datajack > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Angular Momentum Engine Improved Cooling System Medium Storage Unit Compact Matter Pod Long-range Tractor Beam Heavy EM Pulse Gun Beam Rifle Spread Laser Gatling Laser Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Maul [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . Utility 5 | . . 1 . 1 1 . . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 53 | 6 1 18 1 18 3 . 3 3 Power 5 | 1 . 4 . . . . . . Engine 5 | 1 . 4 . . . . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 15 | 2 . 7 . 5 . . . 1 Treads 7 | . . 3 . 4 . . . . Leg 1 | . . . . . . . . 1 Wheel 7 | 2 . 4 . 1 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 1 3 . 5 2 . 1 2 Device 4 | . . . . 1 1 . 1 1 Storage 3 | 1 1 . . 1 . . . . Processor 3 | . . 1 . 1 . . . 1 Hackware . | . . . . . . . . . Protection 5 | . . 2 . 2 1 . . . Artifact . | . . . . . . . . . Weapon 18 | 2 . 4 1 8 1 . 2 . Energy Gun 4 | 1 . 1 . 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . 2 1 3 . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 . 2 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 . Unidentified Prototypes 1 | . . . . . . . . 1 Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 11 | . . 5 . 3 . 3 . . Power 2 | . . 1 . . . 1 . . Propulsion 5 | . . 3 . 2 . . . . Utility 3 | . . 1 . 1 . 1 . . Weapon 1 | . . . . . . 1 . . Highest Loss Streak 3 | . . 2 . 1 . 3 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 85 94 100 95 92 75 22 36 Engine 9 | . 14 10 11 9 7 5 . . Treads 10 | . . 9 11 12 23 16 . . Wheel 15 | . 28 22 22 12 . . . . Device 3 | . . . . 7 7 7 8 18 Storage 9 | . 14 11 11 9 7 5 . . Processor 8 | . . 9 11 9 7 7 7 11 Protection 8 | . . 9 11 9 15 11 . . Energy Gun 5 | . 14 9 . 3 . . . . Ballistic Gun 15 | . 14 12 20 18 21 11 . . Impact Weapon 1 | . . . . 3 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 13 18 30 30 45 45 43 3 3 Greatest Support 60 | 26 26 42 20 60 60 60 3 15 Greatest Overweight (x) 3 | . . 2 1 3 . 1 . . Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 5 5 Average Capacity 11 | 7 8 10 10 13 15 12 5 5 Most Carried 15 | 3 4 10 10 15 15 15 5 5 Average Carried 9 | 1 3 7 10 12 14 12 5 4 Final Capacity 15 | 8 10 10 10 15 15 5 5 5 Final Carried 15 | 3 4 10 10 15 15 5 5 5 Class Distribution -------------------- 58% | Scavenger-Mutant 21% | Scavenger-Tank 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Matter Collected 1103 | 269 25 265 211 333 . . . . Remotely . | . . . . . . . . . Salvage Created 1526 | 63 106 618 91 648 . . . . Parts 127 | 1 6 48 15 57 . . . . Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 52 | . 1 17 7 27 . . . . Melee 1 | . . . . 1 . . . . Guns 29 | . 1 17 4 7 . . . . AOE 21 | . . . 3 18 . . . . Classes Destroyed 9 | 1 2 5 . 1 . . . . Worker 2 | . . 1 . 1 . . . . Builder 2 | . . 1 . 1 . . . . Hauler 2 | . 1 1 . . . . . . Recycler 1 | 1 . . . . . . . . Operator 1 | . . . . 1 . . . . Watcher 2 | . . 1 . 1 . . . . Swarmer 28 | . . 8 6 14 . . . . Grunt 13 | . 1 6 1 5 . . . . Sentry 11 | . . 3 . 8 . . . . Best Kill Streak 10 | 1 2 7 4 10 . . . . Combat Bots Only 8 | . 1 7 4 8 . . . . Max Kills in Single Turn 4 | 1 1 1 3 4 . . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . . 3 3 . . . . Melee 1 | . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Damage Taken 1961 | . 54 858 85 832 . 113 . 19 Core 294 | . 21 101 . 107 . 46 . 19 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 87 | 100 91 . 74 80 . . 93 . Volleys Fired 127 | 3 6 66 14 37 1 . . . Largest 3 | 2 2 2 2 3 3 . . . Hottest 91 | 60 60 79 46 91 69 . . . Shots Fired 255 | 6 12 132 27 75 3 . . . Gun 238 | 6 12 132 26 59 3 . . . Cannon . | . . . . . . . . . Launcher 17 | . . . 1 16 . . . . Special . | . . . . . . . . . Kinetic 162 | 3 6 77 26 47 3 . . . Thermal 64 | 3 6 55 . . . . . . Explosive 17 | . . . 1 16 . . . . Electromagnetic 12 | . . . . 12 . . . . Robot Hit Streak 15 | 2 7 15 3 12 1 . . . Robot Miss Streak 4 | 1 1 4 3 2 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . 4 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 181 | 4 11 95 11 57 2 . . 1 Core Hits 94 | 2 5 32 8 45 1 . . 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . Critical Strikes 5 | . . . . 5 . . . . Destroy 1 | . . . . 1 . . . . Smash 4 | . . . . 4 . . . . Melee Attacks 24 | . . . . 21 1 . . 2 Impact 21 | . . . . 21 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . 1 . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4331 | 45 117 1291 292 2573 12 . . 1 Guns 2225 | 45 117 1263 164 624 12 . . . Cannons . | . . . . . . . . . Explosions 1751 | . . . 128 1623 . . . . Melee 321 | . . . . 321 . . . . Ramming 34 | . . 28 . 5 . . . 1 Kinetic 1541 | 24 52 793 164 496 12 . . . Thermal 643 | 21 65 470 . 87 . . . . Explosive 1664 | . . . 128 1536 . . . . Electromagnetic 128 | . . . . 128 . . . . Impact 321 | . . . . 321 . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . 1 . 13 13 . Average Corruption 3 | . . . . 1 . 7 13 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . 5 . 5 2 . Message Errors 3 | . . . . 1 . 1 1 . Matter Fused 3 | . . . . 1 . 1 1 . Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 2 | . . . . 1 . 1 . . Data Loss (minor) 3 | . . . . 2 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 205 | . . . . 205 . . . . Projectiles . | . . . . . . . . . Explosions 94 | . . . . 94 . . . . Melee 111 | . . . . 111 . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 80 | . . 13 32 35 . . . . Shots 2 | . . . 1 1 . . . . Rammed 6 | . . 4 . 1 . . . 1 Targets Rammed 6 | . . 4 . 1 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 184 | . 30 102 . 69 . 184 . . Average Temperature 41 | . 19 44 . 18 . 100 . . Received Heat Transfer 579 | . 30 243 . 297 . . . 9 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . 3 . . . . Impact Corruptions 4 | . . . . 4 . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . Heat Transferred 1361 | 50 150 1061 . 100 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Peak Influence 911 | 5 60 333 290 911 319 111 82 54 Initial 304 | . 3 25 76 113 304 111 67 39 Average 278 | 1 25 138 263 557 313 105 72 39 Maximum Alert Level 3 | . . 1 1 3 1 . . . Low Security (%) 48 | 100 100 81 17 3 . 100 100 100 Level 1 31 | . . 18 82 33 100 . . . Level 2 7 | . . . . 22 . . . . Level 3 12 | . . . . 40 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . . 1 . 5 . . . 1 Investigation 3 | . . . . 2 . . . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . 1 . 1 . . . . Assault 1 | . . . . 1 . . . . Garrison 1 | . . . . 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Distress Signals 7 | . . 2 . 5 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . 3 27 3 37 1 5 . 1 Peak Tracking Total 10 | . 2 6 4 10 1 5 . 1 Tactical Retreats 5 | . 1 2 1 1 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Traps Triggered 2 | . . . . 1 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Machines Disabled 2 | . . . . 2 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Machines Accessed 9 | . 2 3 . 3 . . . 1 Terminals 7 | . 2 3 . 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . 4 9 . 8 . . . 3 Successful 13 | . 3 4 . 5 . . . 1 Failed 11 | . 1 5 . 3 . . . 2 Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 4 6 . 8 . . . . Terminals 20 | . 4 9 . 7 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 Scanalyzers 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 2 . 2 . . . . Terminal Index 2 | . 1 . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 1 2 . 3 . . . . Terminals 5 | . 1 2 . 2 . . . . Botnet 4 | . 1 2 . 1 . . . . Operators 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . Extract 1 | . . . . 1 . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 3 . 2 . . . 1 Full Trace Events 2 | . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 42 | . . . 42 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . Total Damage 62 | . . . 62 . . . . . Kills 2 | . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Turns Passed 2591 | 80 158 841 290 820 147 136 52 67 Spaces Moved 1867 | 66 133 568 259 464 86 123 92 76 Core 224 | 1 . . . . . 57 92 74 Treads 254 | . . . . 102 86 66 . . Legs 2 | . . . . . . . . 2 Wheels 1387 | 65 133 568 259 362 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 90 95 95 160 50 50 50 Average Speed 102 | 89 90 97 95 122 160 109 50 51 Slowest Speed 240 | 100 90 110 95 240 160 240 50 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 3 28 40 66 56 4 87 4 2 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 12 | . . . . 12 . . . . Terrain Destroyed 102 | . . . 7 95 . . . . Melee 9 | . . . . 9 . . . . Projectile . | . . . . . . . . . AOE 93 | . . . 7 86 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Fac Total 2264 | 77 159 723 275 611 94 124 97 104 Wait 139 | . 18 47 . 56 1 . . 17 Move 1861 | 65 132 568 258 463 86 122 91 76 Hop . | . . . . . . . . . Pick Up 29 | 3 1 11 1 8 2 1 . 2 Fast Attach 21 | 6 1 6 . 2 . . 3 3 Attach 8 | . . 3 . 3 2 . . . Detach 1 | . . . . . . . 1 . Swap 24 | . . 9 1 13 1 . . . Drop 25 | . 1 10 1 7 . 1 2 3 Fire 127 | 3 6 66 14 37 1 . . . Melee 24 | . . . . 21 1 . . 2 Ram 5 | . . 3 . 1 . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Discovered new exit (range 10) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 317 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 12) 696 | -9/Materials | Destroyed 7 combat bots 719 | -9/Materials | Build established: Scavenger-Mutant 1068 | -9/Materials | Discovered new exit (range 8) 1080 | -9/Materials | Entered Mines 1223 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1271 | -9/Mines | Learned Materials terminal intel 1322 | -9/Mines | Discovered new exit (range 8) 1370 | -9/Mines | Entered Materials 1370 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1371 | -8/Materials | Loaded intel: 12 terminal locations 1654 | -8/Materials | Build established: Scavenger-Tank 1771 | -8/Materials | Garrison activated, responded to threat 1792 | -8/Materials | Destroyed 8 combat bots 2023 | -8/Materials | Build established: Scavenger-Mutant 2160 | -8/Materials | Discovered new exit (range 19) 2170 | -8/Materials | First assault squad dispatched 2190 | -8/Materials | Entered Factory 2190 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2337 | -7/Factory | Sucked down chute 2337 | -7/Factory | Entered Waste 2352 | -7/Waste | EMP discharged 2357 | -7/Waste | Spotted C-40 Crusher 2395 | -7/Waste | Spotted C-40 Crusher 2395 | -7/Waste | Spotted C-40 Crusher 2397 | -7/Waste | Spotted C-40 Crusher 2437 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2440 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2444 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2447 | -7/Waste | Spotted C-40 Crusher 2452 | -7/Waste | EMP discharged 2452 | -7/Waste | System corruption reached 10% 2459 | -7/Waste | Spotted C-40 Crusher 2468 | -7/Waste | Discovered new exit (range 11) 2473 | -7/Waste | Entered Factory 2475 | -7/Factory | Lost 3 parts (1p1u1w) 2523 | -7/Factory | Discovered new exit (range 5) 2525 | -7/Factory | Entered another Factory area 2525 | -6/Factory | Evolved 2 slots: Utility x2 2592 | -6/Factory | Self-destructed Last Messages --------------- 02545_ Current location identified: Factory >>Retrieve(Components) Retrieving 2 components... Imp. VSS Leg Proton Cannon 02546_ Acquired Imp. VSS Leg. 02549_ Acquired Prototype Device. 02549_ Identified Gravity Neutralizer. 02550_ Dropped Imp. VSS Leg. 02552_ Connecting with Recycling Unit... 02552_ ALERT: Suspicious activity at Recycling Unit F002. Dispatching Investigation squad. 02559_ Dropped EM Disruption Field. 02564_ Acquired Imp. VSS Leg. 02589_ Sneak attack on G-50 Soldier. 02589_ Jacked G-50 Soldier... >>parse_system Reading system data... 02591_ Slammed into G-50 Soldier. 02591_ ALERT: All DSF locations entering lockdown mode. 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""" #??????????? | | ??????????????????# # ] #??????????? | | ??????????????????# # ] !#??????????? | | ??????????????????# ###############??????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ????????????????######+#######???????????????????? | | ????????????????# #???????????????????? | | ????????????????# * #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# """ """ #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# ? ? #???????????????????? | | ????????????????##?######???##???????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 300 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Extracted Arm. Wheel | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperInsulationUnit Manual? 0 Play Time 00:23:28 Cumulative 260.8 hours Start 2022.08.29 @ 21:53:30 End 2022.08.29 @ 22:15:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 593 Rogue 593 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 63 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3509fd35-b112-484e-8431-ae474fe6d536