Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.05 @ 17:29:02 Player: Photonicus Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (290) 1450 Value Destroyed (14170) 14170 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (630) 630 TOTAL SCORE: 23630 Bonus ------- High Alert Combat Kills 52 Follower Combat Kills 99 Scanned by Researcher 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/1450 Matter 173/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (250) Ox4 Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (3) ------- Graviton Cannon > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Large Storage Unit Experimental Energy Well Experimental Matter Compressor Advanced Signal Interpreter Advanced Target Analyzer Advanced Transmission Jammer Layered Medium Armor Plating Advanced Dynamic Insulation System > --- WEAPON ----------- Phase Gun Heavy Disruptor Cannon > --- INVENTORY -------- Light Antimatter Reactor Particle Reactor Light Particle Reactor Biometal Medium Treads Flexi-carbon Leg Myomer Leg Heavy Disruptor Cannon [Rating: 152] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Advanced Medium Treads Leg Armored Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Improved System Shield Protection Improved Light Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Gatling Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Slots Evolved 16 | . . . 2 2 2 2 2 . . 2 2 . 2 . Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion 4 | . . . 2 . . 1 1 . . . . . . . Utility 9 | . . . . 2 2 . 1 . . 1 1 . 2 . Weapon 1 | . . . . . . . . . . 1 . . . . Parts Attached 339 | 6 . 1 10 29 29 55 13 17 2 12 11 92 45 17 Power 51 | 1 . . 1 3 1 7 1 4 . 1 4 18 8 2 Engine 9 | 1 . . 1 3 1 2 . . . . . 1 . . Core 18 | . . . . . . 5 1 4 . 1 3 4 . . Reactor 24 | . . . . . . . . . . . 1 13 8 2 Propulsion 99 | 2 . . 4 10 9 17 1 5 . 1 2 31 16 1 Treads 27 | . . . 2 . 4 2 . . . . 1 8 10 . Leg 61 | 2 . . 2 10 5 14 1 5 . 1 1 16 3 1 Wheel 7 | . . . . . . 1 . . . . . 6 . . Hover 4 | . . . . . . . . . . . . 1 3 . Flight . | . . . . . . . . . . . . . . . Utility 95 | 1 . 1 2 9 11 12 9 4 . 6 2 21 12 5 Device 61 | . . 1 1 5 6 9 4 3 . 6 . 13 9 4 Storage 9 | 1 . . . 2 . 1 . . . . . 5 . . Processor 5 | . . . 1 1 1 . . . . . . 2 . . Hackware 3 | . . . . . . 1 . 1 . . . . . 1 Protection 17 | . . . . 1 4 1 5 . . . 2 1 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 . . 3 7 8 19 2 4 2 4 3 22 9 9 Energy Gun 42 | 2 . . 2 4 6 8 . . 1 . 2 11 5 1 Energy Cannon 13 | . . . . 2 . 3 . . . . . 1 3 4 Ballistic Gun 16 | . . . 1 . 2 2 . . . . . 8 1 2 Ballistic Cannon 12 | . . . . . . 2 2 3 1 1 . 2 . 1 Launcher 6 | . . . . 1 . 4 . 1 . . . . . . Special Weapon 4 | . . . . . . . . . . 2 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . Unidentified Prototypes 10 | . . . . 1 2 2 . . . . . 1 2 2 Parts Lost 185 | . . . 3 7 14 23 5 8 2 4 4 57 30 28 Power 37 | . . . 1 1 . 3 1 2 . 1 1 14 9 4 Propulsion 46 | . . . . 2 5 8 . 2 . 1 3 13 6 6 Utility 44 | . . . . 1 3 4 3 3 . 2 . 14 7 7 Weapon 58 | . . . 2 3 6 8 1 1 2 . . 16 8 11 Highest Loss Streak 14 | . . . 1 3 5 6 1 4 2 2 4 9 12 14 Average Slot Usage (%) 89 | . 85 93 100 97 88 90 98 90 98 95 98 89 85 33 Engine 3 | . 14 14 11 8 7 4 . . . . . . . . Core 4 | . . . . . . 8 9 10 11 10 13 3 3 . Reactor 2 | . . . . . . . . . . . . 7 8 2 Treads 4 | . . . 5 . 3 8 . . . . 4 4 17 . Leg 21 | . 28 28 38 35 17 18 35 34 35 28 22 13 2 1 Device 14 | . . 7 10 16 13 14 10 9 17 18 19 16 17 6 Storage 11 | . 14 14 11 9 15 13 11 11 11 10 9 14 11 3 Processor 5 | . . . . 4 7 6 5 5 5 5 4 4 8 8 Hackware 1 | . . . . . . 2 3 1 5 5 4 . . 2 Protection 2 | . . . . 5 6 1 6 1 . . 3 1 2 . Energy Gun 6 | . 28 28 14 8 10 6 1 . 2 5 5 5 3 . Energy Cannon 1 | . . . . 7 . . . . . . . . 2 3 Ballistic Gun 2 | . . . 7 . 3 3 . . . . . 5 3 . Ballistic Cannon 2 | . . . . . . . 9 10 6 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 120 | 9 9 10 20 46 62 73 84 84 69 75 88 111 120 102 Greatest Support 195 | 20 20 20 43 48 80 109 96 111 111 111 91 190 195 63 Greatest Overweight (x) 21 | 1 . . . 1 20 21 . . . . 1 2 2 16 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 16 | 6 6 6 6 16 16 16 16 16 16 16 16 16 10 10 Average Capacity 13 | 5 6 6 6 9 16 16 16 16 16 16 16 14 10 5 Most Carried 16 | 6 6 6 6 12 16 16 14 14 5 16 16 16 10 4 Average Carried 9 | 4 6 4 5 7 13 9 8 11 4 9 13 10 6 1 Final Capacity 16 | 6 6 6 6 16 16 16 16 16 16 16 16 10 10 4 Final Carried 16 | 6 6 4 6 12 16 8 14 5 4 15 15 10 4 . Class Distribution -------------------- 39% | Scavenger-Mutant 26% | Mutant 10% | Scavenger-Gunner 10% | Scavenger-Tank 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Matter Collected 7248 | 260 . 10 129 340 371 752 586 817 131 330 189 2503 740 90 Remotely 152 | . . . . . . . . . . 152 . . . . Salvage Created 13391 | 88 . 20 689 1583 1684 1491 586 544 153 366 335 3330 2212 310 Parts 625 | 2 . 2 52 82 70 61 25 18 1 20 18 167 98 9 Haulers Intercepted 3 | . . . . 3 . . . . . . . . . . Recyclers Shooed 7 | . . . . . 1 2 2 . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . 14 1 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Combat Hostiles Destroyed 240 | . . 1 15 30 33 27 12 20 4 11 4 50 29 4 Guns 126 | . . 1 15 12 26 10 . . . 1 3 43 14 1 Cannons 78 | . . . . 15 . 4 12 14 4 8 1 6 11 3 AOE 23 | . . . . 3 2 10 . 6 . 2 . . . . Classes Destroyed 21 | 2 . 1 3 5 4 1 . . . . . 5 . . Worker 15 | 1 . . 1 2 3 3 . . . . 1 3 1 . Builder 8 | . . . . 2 1 . . . . 1 2 . 2 . Tunneler 1 | . . . . 1 . . . . . . . . . . Hauler 3 | . . . . 3 . . . . . . . . . . Recycler 3 | 1 . . . . . . 1 . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 4 | . . . . 1 . 2 . . . . . . . 1 Watcher 12 | . . . 3 2 1 . 1 . . . . 3 2 . Swarmer 51 | . . 1 3 7 9 6 . 4 . 8 1 4 8 . Grunt 89 | . . . 8 17 8 15 3 15 3 . 1 11 7 1 Brawler 3 | . . . . 1 . 1 . . . . . . 1 . Duelist 4 | . . . . . 1 1 . 1 1 . . . . . Researcher 3 | . . . . . . . . . . . . 3 . . Sentry 29 | . . . 4 5 10 1 2 . . 3 2 . 2 . Specialist 3 | . . . . . . . . . . . . 3 . . Hunter 22 | . . . . . 1 1 3 . . . . 12 2 3 Programmer 33 | . . . . . 4 1 4 . . . . 17 7 . Q-Series 3 | . . . . . . . . . . . . 1 2 . Behemoth 1 | . . . . . . 1 . . . . . . . . Striker 1 | . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 13 | 1 . 1 4 13 5 9 2 7 4 5 2 5 6 2 Combat Bots Only 7 | . . 1 3 5 5 7 2 7 4 5 2 5 5 2 Max Kills in Single Turn 3 | 1 . 1 1 2 1 3 1 3 1 2 2 2 1 1 Gunslinging 1 | . . . . . . . . . . . . 1 . . Exploded 3 | . . . . 1 1 3 . 3 . 2 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Damage Taken 30201 | . . 33 577 1284 2390 3476 1617 1890 230 838 486 8933 4775 3672 Core 3864 | . . . 77 168 249 703 62 134 23 102 . 900 300 1146 Absorbed by Shields 2240 | . . . . . . . 231 94 84 261 . 688 597 285 Core Remaining (%) 69 | 100 . 100 80 69 64 17 . . 78 91 . 30 . . Volleys Fired 879 | 5 . 3 46 107 108 85 38 54 13 42 25 215 109 29 Largest 3 | 2 . 2 2 2 2 2 2 2 2 2 3 3 3 3 Hottest 260 | 80 . 80 115 128 160 145 106 106 106 118 188 260 258 258 Shots Fired 1779 | 10 . 6 92 189 196 144 76 104 18 84 53 541 225 41 Gun 1184 | 10 . 6 92 93 196 92 1 . . 42 33 464 145 10 Cannon 536 | . . . . 87 . 33 75 101 18 42 13 61 80 26 Launcher 31 | . . . . 9 . 19 . 3 . . . . . . Special 28 | . . . . . . . . . . . 7 16 . 5 Kinetic 778 | . . . 37 . 50 49 75 101 18 42 13 303 81 9 Thermal 591 | 10 . 6 55 160 122 7 . . . . 20 120 71 20 Explosive 17 | . . . . 9 . 5 . 3 . . . . . . Electromagnetic 370 | . . . . 20 24 83 1 . . 42 13 102 73 12 Robot Hit Streak 42 | 10 . 12 15 29 25 19 10 23 18 17 18 42 41 23 Robot Miss Streak 8 | . . 1 2 2 4 8 2 2 . 4 2 3 3 2 Penetration Max 1 | . . . . . . . . . . . . 1 . . Secondary Targets 12 | . . . 3 . 2 . . . . . . 6 1 . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . . 1 1 . Shots Hit Robots 1455 | 10 . 4 70 157 185 128 52 85 17 64 43 423 190 27 Core Hits 660 | 3 . 1 29 73 105 91 25 37 8 31 18 152 74 13 Critical Hits 41 | . . . . . 1 . 4 2 . 1 . 14 18 1 Critical Kills 14 | . . . . . . . 3 1 . . . 3 7 . Critical Parts Destroyed 26 | . . . . . 1 . 1 1 . 1 . 11 10 1 Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 35769 | 109 . 42 990 2911 3226 4060 1796 3201 534 1545 997 10619 4852 887 Guns 19744 | 109 . 42 983 1180 3074 1548 . . . 473 684 8769 2725 157 Cannons 12604 | . . . . 1299 . 732 1699 2547 534 873 276 1796 2127 721 Explosions 3165 | . . . . 432 127 1767 31 654 . 154 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 256 | . . . 7 . 25 13 66 . . 45 37 54 . 9 Kinetic 15276 | . . . 175 . 720 887 1699 2547 534 873 276 5888 1417 260 Thermal 11815 | 109 . 42 808 2269 2135 795 31 . . 154 536 2850 1683 403 Explosive 1510 | . . . . 362 . 494 . 654 . . . . . . Electromagnetic 6912 | . . . . 280 346 1871 . . . 473 148 1827 1752 215 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 38 | . . . 1 . 1 5 1 1 1 . . 23 33 38 Average Corruption 9 | . . . 1 . 1 4 1 1 1 . . 9 27 34 Corruption Purged . | . . . . . . . . . . . . . . . Effects 308 | . . . 3 . 1 9 1 11 . . . 129 95 59 Message Errors 44 | . . . 1 . 1 5 1 4 . . . 14 12 6 Matter Fused 31 | . . . . . . 2 . . . . . 12 12 5 Heat Flow Errors 14 | . . . . . . 1 . . . . . 5 4 4 Energy Discharges 30 | . . . . . . . . 2 . . . 14 9 5 Parts Rejected 4 | . . . . . . . . . . . . 1 2 1 Data Loss (minor) 14 | . . . 1 . . . . 2 . . . 7 2 2 Data Loss (major) 9 | . . . . . . . . . . . . 6 2 1 Misfires 3 | . . . . . . . . . . . . 1 2 . Alerts 7 | . . . . . . . . . . . . 3 2 2 Misdirections 34 | . . . . . . . . . . . . 9 10 15 Targeting Errors 101 | . . . 1 . . . . 2 . . . 48 35 15 Weapon Failures 17 | . . . . . . 1 . 1 . . . 9 3 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 465 | . . . . 21 . 78 97 75 21 50 18 87 . 18 Projectiles 343 | . . . . 16 . 2 68 63 21 50 18 87 . 18 Explosions 120 | . . . . 5 . 76 27 12 . . . . . . Melee 2 | . . . . . . . 2 . . . . . . . Knockbacks 80 | . . . . . 1 1 19 27 10 6 4 11 . 1 Impact 5 | . . . . . 1 . 2 . . 1 . 1 . . Kinetic 69 | . . . . . . 1 16 25 9 4 4 9 . 1 Secondary 6 | . . . . . . . 1 2 1 1 . 1 . . Self-Inflicted Damage 674 | . . . . 52 47 374 76 55 . 24 16 26 . 4 Shots 15 | . . . . 3 1 8 1 1 . 1 . . . . Rammed 10 | . . . 1 . 1 2 . . . . 1 3 . 2 Targets Rammed 29 | . . . 3 . 3 4 7 . . 5 2 3 . 2 Kicked 19 | . . . 2 . 2 2 7 . . 5 1 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 566 | 72 . 45 227 366 407 434 16 508 295 420 96 566 441 202 Average Temperature 133 | 33 . 22 46 133 153 108 4 192 173 164 53 139 115 62 Received Heat Transfer 4987 | . . 9 276 783 705 1134 246 830 126 81 72 381 242 102 Effects 44 | . . . . 6 1 6 . 15 . 2 . 4 10 . Shutdowns 10 | . . . . . . 1 . 8 . . . . 1 . Energy Bleed 8 | . . . . 2 . 1 . 3 . 1 . . 1 . Interference 16 | . . . . 4 . 2 . . . . . 3 7 . Short Circuit 4 | . . . . . . 2 . . . 1 . 1 . . Damage (minor) 3 | . . . . . 1 . . 1 . . . . 1 . Damage (major) 3 | . . . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 1 3 . . . . . 1 3 . Combat Hostiles 8 | . . . . . 1 3 . . . . . 1 3 . Parts Fried 36 | . . . . . 1 7 . . . . . 15 13 . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . Robots Melted 5 | . . . . . 4 . . . . . . . 1 . Combat Hostiles 5 | . . . . . 4 . . . . . . . 1 . Parts Melted 41 | . . . 3 13 17 . 1 . . . . 4 3 . Heat Transferred 18951 | 250 . 100 1571 4897 4741 748 50 . . 200 703 3101 2183 407 Parts Sabotaged 3 | . . . . . . 3 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . 1 2 5 . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Peak Influence 460 | 10 5 103 328 379 303 460 275 . . 371 189 316 341 89 Average Influence 155 | 1 5 71 201 208 138 231 144 . . 205 126 113 170 23 Maximum Alert Level 2 | . . . 1 1 1 2 1 . . 1 . 1 1 . Low Security (%) 66 | 100 100 100 54 40 70 40 81 . . 33 100 85 65 100 Level 1 32 | . . . 45 59 29 54 18 . . 66 . 14 34 . Level 2 . | . . . . . . 5 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 58 | . . 1 5 2 10 9 4 . . 3 2 12 7 3 Investigation 4 | . . . 1 1 . . . . . 1 . . . 1 Extermination 16 | . . . . . 2 1 2 . . 1 . 5 4 1 Reinforcement 21 | . . . 4 1 2 3 1 . . . 2 7 . 1 Assault 2 | . . 1 . . . 1 . . . . . . . . Garrison 15 | . . . . . 6 4 1 . . 1 . . 3 . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 2 1 . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Distress Signals 15 | . . . 3 1 2 2 . . . 1 . 4 1 1 Communications Jammed 141 | . . . . . . . . . . 1 1 . 139 . Distress Signals 141 | . . . . . . . . . . 1 1 . 139 . Times Spotted 387 | . 2 3 25 44 48 38 18 36 4 16 8 69 53 23 Peak Tracking Total 9 | . 2 3 5 6 6 8 5 7 4 3 3 6 6 9 Tactical Retreats 37 | . . . 3 4 5 3 1 6 . 1 1 5 7 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Traps Triggered 17 | . . . 1 2 . 2 1 . . 2 1 3 5 . Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Machines Disabled 27 | . . . . 1 . 14 3 4 . 1 . 3 . 1 Max in Single Turn 5 | . . . . 1 . 5 3 2 . 1 . 1 . 1 Garrison Access 3 | . . . . . . 1 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Machines Accessed 40 | . . . 5 6 8 4 3 . . 5 . 4 3 2 Terminals 18 | . . . 3 1 3 2 1 . . 2 . 3 1 2 Fabricators 2 | . . . . . . 1 . . . . . 1 . . Repair Stations 6 | . . . . 2 2 1 . . . . . . 1 . Recycling Units 6 | . . . 1 1 1 . 1 . . 1 . . 1 . Scanalyzers 5 | . . . 1 2 1 . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . 1 . . 1 . . . . Total Hacks 133 | . . . 24 22 19 12 11 . . 17 . 19 5 4 Successful 83 | . . . 17 22 9 7 6 . . 8 . 11 2 1 Failed 50 | . . . 7 . 10 5 5 . . 9 . 8 3 3 Catastrophic 5 | . . . . . . 1 . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 69 | . . . 11 4 12 7 3 . . 10 . 17 1 4 Fabricators 4 | . . . . . . 2 . . . . . 2 . . Repair Stations 15 | . . . . 6 4 3 . . . . . . 2 . Recycling Units 18 | . . . 5 2 1 . 6 . . 2 . . 2 . Scanalyzers 22 | . . . 8 10 1 . . . . 3 . . . . Garrison Access 5 | . . . . . 1 . 2 . . 2 . . . . Terminal Hacks 36 | . . . 5 4 6 4 1 . . 6 . 9 . 1 Record 2 | . . . 1 . . . . . . . . . . 1 Prototype ID Bank 2 | . . . . . 1 . . . . . . 1 . . Emergency Access Points 3 | . . . . . . 1 . . . 1 . 1 . . Alert Level 3 | . . . 1 1 . . . . . 1 . . . . Unreport Threat 3 | . . . . 1 . . 1 . . . . 1 . . Disarm Traps 2 | . . . . . 2 . . . . . . . . . Dispatch Records 4 | . . . 1 1 . 1 . . . . . 1 . . Maintenance Status 2 | . . . 1 . . 1 . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . . . . . 1 . . Transport Status 2 | . . . . 1 . . . . . . . 1 . . Recall Investigation 2 | . . . 1 . 1 . . . . . . . . . Recall Reinforcements 3 | . . . . . 1 . . . . 1 . 1 . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . Zone Layout 5 | . . . . . 1 1 . . . 2 . 1 . . Fabricator Hacks 4 | . . . . . . 2 . . . . . 2 . . Network Status 1 | . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . 1 . . . . . 1 . . Build 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 11 | . . . . 6 3 1 . . . . . . 1 . Scan Component 7 | . . . . 3 2 1 . . . . . . 1 . Repair 4 | . . . . 3 1 . . . . . . . . . Recycling Unit Hacks 11 | . . . 4 2 . . 4 . . . . . 1 . Recycle Component 2 | . . . 1 . . . 1 . . . . . . . Process 2 | . . . 1 . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . Retrieve Matter 3 | . . . . 1 . . 2 . . . . . . . Retrieve Components 3 | . . . 1 1 . . . . . . . . 1 . Scanalyzer 19 | . . . 8 10 . . . . . 1 . . . . Insert Component 10 | . . . 4 5 . . . . . 1 . . . . Analyze 9 | . . . 4 5 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 33 | . . . 5 5 8 1 1 . . 5 . 4 3 1 Full Trace Events 3 | . . . 1 . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 4 4 . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . Matter 146 | . . . . . . 146 . . . . . . . . Time 36 | . . . . . . 36 . . . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . . . Parts Repaired 4 | . . . . 3 1 . . . . . . . . . Time 153 | . . . . 115 38 . . . . . . . . . Parts Recycled 2 | . . . 1 . . . 1 . . . . . . . Recycled Matter 33 | . . . 11 . . . 22 . . . . . . . Retrieved Matter 22 | . . . . . . . 22 . . . . . . . Retrieved Components 14 | . . . 10 2 . . . . . . . . 2 . Parts Scanalyzed 10 | . . . 4 5 . . . . . 1 . . . . Part Schematics Acquired 8 | . . . 4 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 2 2 . . . . . . . Machine Destruction 4 | . . . . . . 2 2 . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Total Allies 3 | . . 1 . . . . . . . . 2 . . . Largest Group 2 | . . 1 1 . . . . . . . 2 . . . Highest-Rated Group 48 | . . 31 31 . . . . . . . 48 . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . 30 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 30 | . . 8 8 . . . . . . . 14 . . . Total Damage 411 | . . 103 84 . . . . . . . 224 . . . Kills 5 | . . 3 2 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Turns Passed 13787 | 104 17 386 746 1609 1939 1255 771 1418 98 669 392 2372 1532 479 Spaces Moved 7079 | 65 15 306 425 726 677 628 432 973 53 402 220 1139 686 332 Core 332 | 12 . . . . 29 16 . . . . . . . 275 Treads 1287 | . . . . . 171 169 . . . . . 296 643 8 Legs 5182 | 53 15 306 425 726 477 443 432 973 53 402 220 581 27 49 Wheels 262 | . . . . . . . . . . . . 262 . . Hover 16 | . . . . . . . . . . . . . 16 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 150 120 120 120 120 120 120 90 145 50 Average Speed 131 | 110 120 120 120 121 192 137 120 120 120 120 120 124 152 102 Slowest Speed 1100 | 120 120 120 120 150 1050 1100 120 120 120 120 150 180 256 850 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 33 | 5 4 59 49 63 25 23 12 94 6 14 7 85 20 37 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . 4 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 307 | . . . . 50 13 93 58 49 1 9 2 25 3 4 Melee . | . . . . . . . . . . . . . . . Projectile 64 | . . . . . . 3 12 10 1 4 2 25 3 4 AOE 243 | . . . . 50 13 90 46 39 . 5 . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Upp Upp Fac Res Tes Res Qua Total 9931 | 87 14 320 577 1268 1106 876 604 1120 69 504 289 1704 966 427 Wait 1161 | . . 8 77 345 240 46 101 61 1 15 20 148 73 26 Move 7065 | 64 14 305 424 725 676 627 431 972 52 401 219 1138 685 332 Hop . | . . . . . . . . . . . . . . . Pick Up 334 | 12 . 1 13 40 36 40 14 8 1 22 10 82 41 14 Fast Attach . | . . . . . . . . . . . . . . . Attach 264 | 6 . 1 7 16 21 41 7 13 2 5 10 74 43 18 Detach 1 | . . . . . . . . . . . . . 1 . Swap 76 | . . . 3 13 8 14 6 4 . 7 1 18 2 . Drop 116 | . . 2 4 22 14 19 . 8 . 6 2 26 7 6 Fire 879 | 5 . 3 46 107 108 85 38 54 13 42 25 215 109 29 Melee . | . . . . . . . . . . . . . . . Ram 4 | . . . . . . 1 . . . . . 3 . . Kick 24 | . . . 3 . 2 3 7 . . 5 2 . . 2 Crush 1 | . . . . . 1 . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . 1 . . . . Rewire 5 | . . . . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 14) 122 | -10/Materials | Entered Mines 161 | -10/Mines | Met a Derelict testing a Signal Generator 314 | -10/Mines | Build established: Mutant 490 | -10/Mines | Discovered new exit (range 11) 508 | -10/Mines | Entered Materials 508 | -9/Materials | Accompanied by 1 ally 508 | -9/Materials | Evolved 2 slots: Propulsion x2 1232 | -9/Materials | Discovered new exit (range 13) 1254 | -9/Materials | Entered another Materials area 1254 | -8/Materials | Evolved 2 slots: Utility x2 1658 | -8/Materials | Lost 3 parts (1n1u1w) 2280 | -8/Materials | Build established: Scavenger-Mutant 2371 | -8/Materials | Repaired Imp. EM Shotgun 2700 | -8/Materials | Discovered new exit (range 15) 2711 | -8/Materials | Repaired Lgt. Deuterium Engine 2737 | -8/Materials | Repaired Aluminum Leg 2783 | -8/Materials | Identified exit to Storage 2806 | -8/Materials | Discovered new exit (range 12) 2835 | -8/Materials | Identified exit to Factory 2863 | -8/Materials | Entered Factory 2863 | -7/Factory | Evolved 2 slots: Utility x2 3545 | -7/Factory | Repaired Carbon-fiber Leg 3909 | -7/Factory | Garrison activated, responded to threat 4046 | -7/Factory | Lost 5 parts (3n1u1w) 4291 | -7/Factory | Build established: Mutant 4612 | -7/Factory | Discovered new exit (range 8) 4633 | -7/Factory | Discovered new exit (range 12) 4635 | -7/Factory | Identified exit to Factory 4796 | -7/Factory | Build established: Scavenger-Mutant 4802 | -7/Factory | Entered another Factory area 4802 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4872 | -6/Factory | Spotted B-75 Beast 4978 | -6/Factory | Destroyed B-75 Beast 5138 | -6/Factory | Lost 4 parts (1n1u2w) 5197 | -6/Factory | Lost 5 parts (3n1u1w) 5229 | -6/Factory | Core integrity fell below 50% 5265 | -6/Factory | Lost 6 parts (2p1u3w) 5272 | -6/Factory | Destroyed 7 combat bots 5566 | -6/Factory | Garrison activated, responded to threat 5800 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 5958 | -6/Factory | Core integrity fell below 20% 5996 | -6/Factory | Discovered new exit (range 14) 6056 | -6/Factory | Identified exit to Factory 6057 | -6/Factory | Entered another Factory area 6057 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6267 | -5/Factory | Build established: Hacker-Mutant 6792 | -5/Factory | Discovered new exit (range 9) 6796 | -5/Factory | Garrison activated, responded to threat 6826 | -5/Factory | Identified exit to Upper Caves 6828 | -5/Factory | Entered Upper Caves 6839 | -5/Upper Caves | Build established: Mutant 7238 | -5/Upper Caves | Lost 4 parts (1p3u) 7568 | -5/Upper Caves | Encountered a Warlord checkpoint 7577 | -5/Upper Caves | Learned Factory security intel 7797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8017 | -5/Upper Caves | Build established: Hacker-Mutant 8081 | -5/Upper Caves | Attracted the attention of an 0b10 base 8116 | -5/Upper Caves | Destroyed 7 combat bots 8138 | -5/Upper Caves | Discovered new exit (range 14) 8155 | -5/Upper Caves | Identified exit to Upper Caves 8246 | -5/Upper Caves | Entered another Upper Caves area 8319 | -5/Upper Caves | Discovered new exit (range 10) 8330 | -5/Upper Caves | Identified exit to Factory 8344 | -5/Upper Caves | Entered Factory 8344 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8385 | -4/Factory | Build established: Scavenger-Mutant 8433 | -4/Factory | Garrison activated, responded to threat 8802 | -4/Factory | Discovered new exit (range 15) 8871 | -4/Factory | Identified exit to Upper Caves 8969 | -4/Factory | Discovered new exit (range 4) 8971 | -4/Factory | Identified exit to Research 9013 | -4/Factory | Entered Research 9013 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9371 | -3/Research | Discovered new exit (range 6) 9404 | -3/Research | Identified exit to Testing 9405 | -3/Research | Entered Testing 9413 | -3/Testing | Lost 4 parts (1p3n) 9519 | -3/Testing | Lost 3 parts (2p1u) 9598 | -3/Testing | Spotted Striker 9598 | -3/Testing | Spotted Striker 9664 | -3/Testing | Spotted Alpha 7 9692 | -3/Testing | Destroyed Striker 9716 | -3/Testing | Destroyed Alpha 7 9741 | -3/Testing | Lost 9 parts (2p4n1u2w) 10019 | -3/Testing | Lost 4 parts (2n2u) 10100 | -3/Testing | Scanned by Researcher 10226 | -3/Testing | Lost 6 parts (2p2n2w) 10439 | -3/Testing | Lost 3 parts (2n1w) 10473 | -3/Testing | System corruption reached 10% 10770 | -3/Testing | Build established: Scavenger-Tank 10916 | -3/Testing | Unstable Terrabomb Derivative detonated 10993 | -3/Testing | Crushed by falling debris 11026 | -3/Testing | Lost 3 parts (2u1w) 11066 | -3/Testing | Lost 4 parts (2p1u1w) 11108 | -3/Testing | Core integrity fell below 50% 11158 | -3/Testing | Lost 6 parts (1p2u3w) 11256 | -3/Testing | Lost 6 parts (2p1n2u1w) 11507 | -3/Testing | Lost 5 parts (2n2u1w) 11552 | -3/Testing | Discovered new exit (range 13) 11753 | -3/Testing | Build established: Scavenger-Gunner 11775 | -3/Testing | Identified exit to Research 11777 | -3/Testing | Entered Research 11777 | -2/Research | Evolved 2 slots: Utility x2 12225 | -2/Research | Lost 5 parts (1p1n1u2w) 12334 | -2/Research | Garrison activated, responded to threat 12359 | -2/Research | System corruption reached 10% 12398 | -2/Research | Lost 6 parts (2p1n2u1w) 12563 | -2/Research | Found Prototype Device 12564 | -2/Research | Identified Exp. Actuator Array 12581 | -2/Research | Lost 3 parts (1p2u) 12737 | -2/Research | Lost 12 parts (3p3n2u4w) 12901 | -2/Research | Spotted B-90 Cyclops 12977 | -2/Research | Build established: Scavenger-Mutant 13056 | -2/Research | System corruption reached 30% 13176 | -2/Research | Spotted B-90 Cyclops 13233 | -2/Research | Discovered new exit (range 9) 13248 | -2/Research | Identified exit to Quarantine 13252 | -2/Research | Lost 3 parts (2p1n) 13287 | -2/Research | Build established: Scavenger-Tank 13309 | -2/Research | Entered Quarantine 13417 | -2/Quarantine | Lost 14 parts (2p5n3u4w) 13556 | -2/Quarantine | Core integrity fell below 50% 13601 | -2/Quarantine | Core integrity fell below 20% 13629 | -2/Quarantine | Lost 10 parts (2p1n2u5w) 13649 | -2/Quarantine | Found Alien Artifact 13650 | -2/Quarantine | Identified Transdimensional Reconstructor 13650 | -2/Quarantine | Warped through subspace 13788 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- squad. System corrupted: Heat flow error (+266). Imp. Plasma Cutter destroyed. Imp. Phase Shifter destroyed. Imp. Hacking Suite destroyed. HERF Cannon destroyed. P-80 Master resets G-73 Enforcer, system corruption cleaned. G-73 Enforcer suffers critical hit. L9QJR|1BNNJKJ4#%5SDUPMGS88X37 = Acquired Prototype Ballistic Cannon. Dropped Recoil Nullifier. Identified Graviton Cannon. System corrupted: Graviton Cannon targeting data glitched. Containment Shield disabled. System corrupted: Graviton Cannon targeting data glitched. Destroyed Hvy. Laser. System corrupted: Graviton Cannon targeting data glitched. G-73 Enforcer knocked back. G-73 Enforcer destroyed. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | # #???????????? #???????# #?????? | | # #?????????????????????#T "#?????? | | ######### #?????????????????????#""! ""#?????? | | #?????????????????????#!"" ""!#?????? | | #############?????????????????????#!!"""!!#?????? | | #????????????????????#????????????#########?????? | | #??????????????????? #??????????????????????????? | | #?????????????????? ]#??????????????????????????? | | #?????????????????? #??????????????????????????? | | #?????????????????" #??????????????????????????? | | #?????????????????"" #??????????????????????????? | | #???????????????? ??????#?????????????????????? | | #?????????#######+##### #?????????????????????? | | #?????????" #?????????????????????? | | #?????????" #?????????????????????? | | #?????????" #?????????????????????? | | #?????????#T###/######+######???????????????????? | | #?????????### # ? #???????????????????? | | #???????????# #! #???????????????????? | | #???????????# # #???????????????????? | | ############# # """"" #???????????????????? | | + # """"" #???????????????????? | | # # """"" #???????????????????? | | #######g """" #???????????????????? | | g g #???????????????????? | | #####################p%* @ ! #???????????????????? | | ????????????????????##!#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 100 Energy Generation 59 Energy Capacity 1575 Matter Stores 800 Matter Capacity 800 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Additional Mass Support 24 Base Temperature (-) 200 EM Shielding 4 Heat Shielding 100 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 10 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 60 Target Analysis 8 Recoil Reduction 6 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Beam Cannon | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Light Armor Plating | x2 | -6/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Achievements -------------- 20k Club Alien Tech Dangerous Findings GoHome() Hey, That's Mine! I Spy Knowing Is Half The Battle No Signal Remodeling Rockin' Loadout Subspace Traveler Total Silence Use The Force Challenges ------------ None Game ------ Seed FocalGreatScanner Manual? 0 Play Time 04:38:38 Cumulative 20.2 hours Start 2020.04.05 @ 11:30:04 End 2020.04.05 @ 17:29:02 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 0 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 35ec6c5f-2e10-4392-ac19-c1271dec3159