Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 12:57:21 Player: NeoBioHazard Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (120) 600 Value Destroyed (3483) 3483 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 6742 Bonus ------- High Alert Combat Kills 299 Cogmind --------- Core Integrity 0/700 Matter 253/300 Energy 99/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Medium Treads High-capacity Matter Pod (200) Improved Sensor Array Tractor Beam Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Advanced Treads Medium Treads Medium Treads Armored Wheel > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Light Nuclear Core Light Treads High-capacity Matter Pod Light Armor Plating Tractor Beam Improved Field Recycling Unit Gauss Rifle Flak Gun Assault Cannon Missile Launcher [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 4 | . . 1 1 2 Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 110 | 6 14 22 37 31 Power 13 | 1 2 2 6 2 Engine 9 | 1 2 2 3 1 Core 4 | . . . 3 1 Reactor . | . . . . . Propulsion 33 | 2 5 4 13 9 Treads 19 | . 2 4 5 8 Leg 12 | 2 3 . 7 . Wheel 2 | . . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 33 | 1 6 4 9 13 Device 13 | . . 1 7 5 Storage 3 | 1 2 . . . Processor 4 | . 1 . 1 2 Hackware . | . . . . . Protection 13 | . 3 3 1 6 Artifact . | . . . . . Weapon 31 | 2 1 12 9 7 Energy Gun 7 | . . 3 4 . Energy Cannon . | . . . . . Ballistic Gun 17 | 2 1 6 4 4 Ballistic Cannon 2 | . . . . 2 Launcher 5 | . . 3 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 35 | . . . 19 16 Power 3 | . . . 1 2 Propulsion 17 | . . . 9 8 Utility 7 | . . . 4 3 Weapon 8 | . . . 5 3 Highest Loss Streak 13 | . . . 7 13 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 97 97 81 94 Engine 7 | . 14 11 5 4 Core 1 | . . . 2 2 Treads 25 | . 15 33 13 35 Leg 6 | . 12 . 10 2 Wheel 1 | . . . 1 3 Device 4 | . . 3 7 4 Storage 9 | . 14 11 9 6 Processor 10 | . . 11 10 14 Protection 4 | . 11 4 2 1 Energy Gun 3 | . . 3 7 3 Ballistic Gun 13 | . 28 17 10 6 Ballistic Cannon 1 | . . . . 5 Peak Build Rating 45 | 6 11 21 26 45 Average Rating 22 | 4 9 17 19 33 On Entrance 11 | . 6 10 18 23 Naked Turns 5 | . . . . 5 Heaviest Build 40 | 11 34 27 40 33 Greatest Support 121 | 20 46 69 80 121 Greatest Overweight (x) 10 | 1 1 . 10 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 10 10 Average Capacity 9 | 7 8 10 10 9 Most Carried 10 | 2 10 10 10 10 Average Carried 9 | . 7 9 9 9 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 2 10 10 10 5 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3218 | 233 613 696 765 911 Remotely 693 | . . 378 . 315 Salvage Created 4195 | . 586 914 1382 1313 Parts 265 | . 36 58 83 88 Haulers Intercepted 5 | . 1 3 1 . Recyclers Shooed 5 | . 2 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 78 | . 9 20 31 18 Guns 64 | . 9 16 28 11 Cannons 7 | . . . . 7 AOE 7 | . . 4 3 . Classes Destroyed 14 | . 6 4 3 1 Worker 12 | . 4 1 2 5 Builder 5 | . . 2 1 2 Tunneler 2 | . . 1 . 1 Hauler 5 | . 1 3 1 . Recycler 5 | . 1 1 . 3 Mechanic 1 | . . . 1 . Operator 2 | . . 1 . 1 Watcher 10 | . 3 2 . 5 Swarmer 13 | . 2 6 5 . Grunt 41 | . 7 9 19 6 Protector 1 | . . . 1 . Sentry 15 | . . 5 5 5 Hunter 6 | . . . 1 5 Programmer 2 | . . . . 2 Best Kill Streak 10 | . 6 9 8 10 Combat Bots Only 6 | . 4 6 6 5 Max Kills in Single Turn 3 | . 2 3 3 2 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 893 | . 42 108 252 491 Missed 271 | . 11 25 67 168 Damage Taken 7558 | . 355 1072 2796 3335 Core 1259 | . 24 136 391 708 Absorbed by Shields 90 | . . . 90 . Core Remaining (%) 71 | 100 90 66 28 . Volleys Fired 324 | . 51 72 108 93 Largest 2 | . 2 2 2 2 Hottest 126 | . 40 126 124 124 Shots Fired 647 | . 103 144 214 186 Gun 574 | . 103 136 210 125 Cannon 61 | . . . . 61 Launcher 12 | . . 8 4 . Special . | . . . . . Kinetic 521 | . 103 109 145 164 Thermal 114 | . . 27 65 22 Explosive 12 | . . 8 4 . Electromagnetic . | . . . . . Robot Hit Streak 18 | . 9 13 14 18 Robot Miss Streak 5 | . 5 4 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . 1 1 3 3 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 431 | . 59 98 145 129 Core Hits 211 | . 29 50 75 57 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 8 | . . . 4 4 Burn 3 | . . . 2 1 Destroy 5 | . . . 2 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9389 | . 765 2145 2904 3575 Guns 6998 | . 765 1469 2255 2509 Cannons 1065 | . . . . 1065 Explosions 1322 | . . 676 646 . Melee . | . . . . . Ramming 4 | . . . 3 1 Kinetic 6788 | . 765 1145 1587 3291 Thermal 1275 | . . 324 668 283 Explosive 1322 | . . 676 646 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 9 | . 3 . . 6 Message Errors 2 | . . . . 2 Matter Fused 1 | . . . . 1 Heat Flow Errors 3 | . 2 . . 1 Energy Discharges 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 54 | . . 18 1 35 Projectiles 35 | . . . . 35 Explosions 19 | . . 18 1 . Melee . | . . . . . Knockbacks 15 | . . . . 15 Impact . | . . . . . Kinetic 11 | . . . . 11 Secondary 4 | . . . . 4 Self-Inflicted Damage 105 | . . 14 91 . Shots 4 | . . 1 3 . Rammed 2 | . . . 1 1 Targets Rammed 3 | . . . 2 1 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 372 | . 183 372 180 268 Average Temperature 57 | . 43 87 35 57 Received Heat Transfer 2668 | . 165 438 1222 843 Effects 5 | . . 5 . . Interference 5 | . . 5 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 3 3 Heat Transferred 2880 | . . 703 1548 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 642 | . 267 588 642 415 Initial 228 | . . . 184 228 Average 299 | . 101 376 449 254 Maximum Alert Level 2 | . 1 2 2 2 Low Security (%) 29 | 100 88 15 2 24 Level 1 40 | . 11 24 26 75 Level 2 29 | . . 59 70 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 24 | . 3 2 7 12 Investigation 5 | . . . 2 3 Extermination 3 | . . . . 3 Reinforcement 12 | . 3 2 3 4 Assault 2 | . . . 2 . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 1 . 4 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 122 | . 19 25 46 32 Peak Tracking Total 8 | . 4 3 8 7 Tactical Retreats 4 | . . 1 2 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 2 2 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . . 2 3 4 Terminals 7 | . . 2 2 3 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 26 | . . 7 6 13 Successful 7 | . . 3 1 3 Failed 19 | . . 4 5 10 Catastrophic 5 | . . 1 2 2 Database Lockouts . | . . . . . Manual 12 | . . 5 5 2 Terminals 22 | . . 7 5 10 Fabricators 3 | . . . . 3 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 5 | . . 3 . 2 Prototype ID Bank 1 | . . 1 . . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Terminal Index 1 | . . . . 1 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 8 | . . 2 2 4 Full Trace Events 4 | . . . 1 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 106 | . . . . 106 Total Part Build Rating 12 | . . . . 12 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4743 | 46 859 838 1297 1703 Spaces Moved 2096 | 31 459 310 469 827 Core 24 | 3 . . 8 13 Treads 1283 | . 246 310 229 498 Legs 466 | 28 213 . 225 . Wheels 323 | . . . 7 316 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 110 50 Average Speed 155 | 115 144 167 181 143 Slowest Speed 550 | 190 190 170 550 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 3 69 45 36 26 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 1 | . . . . 1 Terrain Destroyed 118 | . . 77 33 8 Melee . | . . . . . Projectile 8 | . . . . 8 AOE 110 | . . 77 33 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2951 | 38 559 494 696 1164 Wait 296 | . 9 57 51 179 Move 2092 | 30 458 309 468 827 Hop . | . . . . . Pick Up 50 | 2 12 12 12 12 Fast Attach 39 | 6 3 2 19 9 Attach 13 | . . 2 7 4 Detach 1 | . . 1 . . Swap 58 | . 11 18 11 18 Drop 75 | . 15 21 18 21 Fire 324 | . 51 72 108 93 Melee . | . . . . . Ram 2 | . . . 1 1 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 8) 906 | -10/Materials | Identified exit to Materials 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 934 | -9/Materials | Identified exit to Materials 934 | -9/Materials | Identified exit to Mines 934 | -9/Materials | Identified exit to Storage 1723 | -9/Materials | Build established: Scavenger-Mutant 1744 | -9/Materials | Entered another Materials area 1744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1962 | -8/Materials | Lost 4 parts (1p3n) 2144 | -8/Materials | First assault squad dispatched 2356 | -8/Materials | Lost 7 parts (3n1u3w) 2553 | -8/Materials | Core integrity fell below 50% 2942 | -8/Materials | Discovered new exit (range 8) 2966 | -8/Materials | Identified exit to Factory 3041 | -8/Materials | Entered Factory 3041 | -7/Factory | Evolved 2 slots: Propulsion x2 4164 | -7/Factory | Fabricated KE Penetrator (x2) 4203 | -7/Factory | Discovered new exit (range 16) 4251 | -7/Factory | Build established: Mutant 4260 | -7/Factory | Identified exit to Lower Caves 4341 | -7/Factory | Discovered exit to Lower Caves (range 9) 4546 | -7/Factory | Garrison activated, responded to threat 4729 | -7/Factory | Core integrity fell below 50% 4739 | -7/Factory | Released all parts (2) 4741 | -7/Factory | Core integrity fell below 20% 4744 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04721_ Slug penetrates H-55 Commando. 04722_ Penetrated by Slug. 04724_ Slug penetrates Wall. 04724_ Destroyed Lgt. Nuclear Core. 04724_ Slug penetrates Wall. 04724_ Subcomponent Replicator disabled. 04725_ Penetrated by Slug. 04725_ Arm. Wheel destroyed. 04725_ Critical hit (Burn: +37). 04725_ Med. Treads destroyed. 04728_ Penetrated by Slug. 04728_ KE Penetrator destroyed. 04728_ Gauss Rifle severed. 04728_ Penetrated by Slug. 04731_ Missile Launcher destroyed. 04731_ Slammed into L-41 Fighter. 04735_ Imp. Targeting Computer destroyed. 04739_ Released Imp. Signal Interpreter. 04739_ Released Med. Storage Unit. 04740_ Slug penetrates Wall. 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