Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 04:01:36 Player: Storm Mk9 Result: Destroyed by Q978-o via exploding Wave Collapse Detector Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (395) 1975 Value Destroyed (21586) 21586 Prototype IDs (71) 1420 Alien Tech Used (3) 600 Bonus (7757) 7757 TOTAL SCORE: 42838 Bonus ------- High Alert Combat Kills 1347 Follower Combat Kills 276 Awakened Behemoth Slayer 1000 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4176 Scanned by Researcher 500 Friendly Fire -342 Cogmind --------- Core Integrity 0/1600 Matter 237/300 Energy 12/100 System Corruption 9% Temperature Cool (0) Movement Treading (145) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Biometal Heavy Treads > --- UTILITY (12) ----- Improved Targeting Computer Advanced Targeting Computer > --- WEAPON (5) ------- CR-A16's Behemoth Slayer > --- INVENTORY (5) ---- Advanced Point Defense System Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Medium Treads Armored Heavy Treads Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Improved Matter Compressor Improved Targeting Computer Advanced Targeting Computer Core Analyzer Advanced Phase Shifter Experimental Focal Shield Improved Thermal Shield Improved Corruption Screen > --- WEAPON ----------- Advanced Plasma Rifle Advanced Plasma Rifle Advanced Plasma Rifle Quantum Rifle KE Penetrator > --- INVENTORY -------- Medium Insulated Plating Advanced Point Defense System Tachyon Dispersion Ray Enhanced Nova Cannon Perforator CR-A16's Behemoth Slayer [Rating: 166] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Fusion Compressor Reactor Constructs Propulsion Constructs Treads Constructs Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Makeshift Kinetic Plating Artifact Phase Armor Weapon Constructs Energy Gun Heavy Particle Gun Energy Cannon Constructs Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . 2 . . 1 . . . . 1 . . . . 1 . . . . 2 . 2 . 1 Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 Parts Attached 218 | 6 3 2 16 16 1 9 7 3 2 2 3 1 1 2 3 15 3 . 10 5 2 39 42 5 20 Power 20 | 1 . . 2 1 . . . . . . . . . . . . . . 1 1 . 5 8 . 1 Engine 5 | 1 . . 2 1 . . . . . . . . . . . . . . . . . . 1 . . Core 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 . . 5 6 . 1 Propulsion 32 | 2 . . 5 3 . 1 . . . . . . . . . . . . . . . 6 9 . 6 Treads 18 | 2 . . 5 3 . 1 . . . . . . . . . . . . . . . . 3 . 4 Leg 12 | . . . . . . . . . . . . . . . . . . . . . . 6 4 . 2 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 2 1 3 8 1 4 1 . . . 3 . 1 2 3 10 1 . 7 4 1 17 13 2 7 Device 55 | . 1 1 . 4 1 1 1 . . . 2 . 1 . 2 6 . . 6 3 1 11 8 1 5 Storage 7 | 1 1 . . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 . Processor 8 | . . . . . . . . . . . . . . . . 1 . . . . . 4 3 . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 21 | . . . 3 4 . 3 . . . . 1 . . 1 1 2 1 . 1 1 . . 1 . 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 74 | 2 1 1 6 4 . 4 6 3 2 2 . 1 . . . 5 2 . 2 . 1 11 12 3 6 Energy Gun 29 | 1 . . 4 . . 2 1 1 . . . . . . . 1 . . . . . 8 7 3 1 Energy Cannon 5 | . . . . 1 . . . . . . . . . . . 1 . . . . 1 . 1 . 1 Ballistic Gun 19 | 1 1 . 2 1 . 2 3 . . 1 . . . . . . . . 2 . . 3 2 . 1 Ballistic Cannon 10 | . . . . 1 . . . 2 . . . 1 . . . 1 1 . . . . . 2 . 2 Launcher 7 | . . 1 . . . . 2 . 1 . . . . . . 2 . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 4 2 1 . . . 1 . . . . 3 . 1 . . 2 . . 4 1 3 1 Parts Lost 116 | . . . 1 4 . 2 . . . . . 2 . . 5 3 1 . 17 5 . 16 28 . 32 Power 19 | . . . . . . . . . . . . . . . 1 1 . . 3 1 . 4 6 . 3 Propulsion 14 | . . . . . . . . . . . . . . . . . . . . 1 . 1 4 . 8 Utility 42 | . . . . 2 . . . . . . . 1 . . 3 1 1 . 10 3 . 5 6 . 10 Weapon 41 | . . . 1 2 . 2 . . . . . 1 . . 1 1 . . 4 . . 6 12 . 11 Highest Loss Streak 24 | . . . 1 4 . 1 . . . . . 1 . . 4 1 1 . 7 3 . 5 9 . 24 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Average Backups 15 | 2 9 15 19 18 20 18 18 19 19 19 19 16 15 16 14 17 17 19 18 1 2 4 4 9 4 Power 1 | . 1 1 1 2 3 2 1 2 2 2 2 2 2 2 . 1 3 3 2 . . . . 1 . Propulsion 3 | . 3 4 3 5 5 3 2 3 3 2 2 3 3 3 4 4 4 5 4 . . 1 1 2 . Utility 4 | . 1 3 4 3 5 4 4 5 5 5 6 5 5 5 4 7 6 6 5 . . . . 1 1 Weapon 5 | . 2 6 8 6 6 6 8 8 8 8 7 5 4 3 2 3 1 3 3 . 1 1 2 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 50 | . . 1 2 8 1 4 3 2 1 1 4 . 1 . 4 3 . . 9 1 . 2 2 1 . Power 15 | . . 1 . 5 . 2 2 . . . . . . . 2 1 . . . 1 . 1 . . . Propulsion 13 | . . . . 3 . . 1 . . 1 1 . . . 1 . . . 5 . . 1 . . . Utility 4 | . . . . . 1 1 . . . . . . . . . 1 . . 1 . . . . . . Weapon 17 | . . . 2 . . 1 . 2 1 . 3 . 1 . 1 1 . . 2 . . . 2 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 67 | . 96 100 92 99 83 73 63 63 60 61 57 53 52 50 51 49 46 47 46 31 39 63 83 90 48 Engine 3 | . 14 14 9 8 9 5 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 5 6 6 6 5 5 5 5 5 4 . . . 3 4 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 5 5 3 4 6 11 12 4 Treads 12 | . 27 28 26 27 21 19 13 13 13 8 5 5 5 5 5 2 . . 1 2 4 4 3 8 6 Leg 1 | . . . . . . . . . . . . . . . . 2 5 5 3 2 . 3 8 4 2 Device 15 | . 10 14 9 9 18 13 13 20 20 20 17 11 11 11 15 17 14 15 15 14 19 25 19 21 7 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 4 . . . 2 4 3 Processor 1 | . . . . . . . . . . . . . . . . . . . . . . 7 16 17 12 Protection 4 | . . . 11 18 3 6 3 . . . 4 10 10 7 6 5 5 5 3 1 . . . . . Energy Gun 4 | . 14 13 9 9 9 10 4 2 . . . . . . . . . . . . . 5 8 13 4 Energy Cannon 1 | . . . . . . . 6 2 . . 2 . 3 5 5 3 3 5 3 1 1 2 1 . . Ballistic Gun 6 | . 14 14 17 11 9 8 7 5 6 6 10 . . . . . . . 1 . . 2 2 3 1 Ballistic Cannon 3 | . . . . 6 3 . . 3 6 6 2 11 7 5 1 5 5 5 4 1 2 1 2 . . Peak Build Rating 166 | 6 8 12 30 38 48 72 77 80 80 81 101 101 96 104 102 125 128 123 122 83 96 126 146 152 166 Average Rating 74 | 4 7 10 22 33 40 61 73 75 75 77 91 94 92 92 93 111 120 122 113 72 83 104 122 142 88 On Entrance 76 | . 6 8 12 28 36 45 72 77 80 75 81 96 93 92 91 92 111 122 121 67 79 96 123 142 150 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 118 | 14 50 50 73 71 64 71 82 78 78 79 85 98 92 89 95 118 97 97 97 39 49 71 97 84 88 Greatest Support 146 | 40 40 40 66 66 60 80 69 69 69 69 81 81 81 81 81 96 96 96 146 146 131 131 103 90 140 Greatest Overweight (x) 6 | . 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 6 2 4 Average Overweight (x) . | . . 1 . . . . 1 . . 1 . 1 1 . . . . 1 . . . . 2 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 Average Capacity 17 | 7 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 5 5 5 8 10 6 Most Carried 20 | 5 11 20 20 20 20 20 20 20 20 20 20 19 16 20 19 20 20 20 20 5 5 5 10 10 10 Average Carried 15 | 2 9 15 19 18 19 18 18 19 19 19 19 16 15 16 14 17 17 19 18 1 2 4 4 9 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 10 5 Final Carried 20 | 3 11 20 20 20 20 20 19 20 20 20 20 16 15 20 12 18 18 20 5 1 5 5 10 10 1 Scrap Engine Consumption 143 | . . . . . 5 23 10 7 3 4 11 4 1 2 5 24 4 2 19 13 2 4 . . . Constructs Created 8 | . . . . . . 3 . . . . . . . . . . . . 1 3 . 1 . . . Constructs Modified 54 | . . . . . . 9 4 4 1 2 6 1 1 . 2 9 2 1 5 3 3 1 . . . Class Distribution -------------------- 54% | Construct 17% | Mutant 17% | Tank 5% | Scavenger-Gunner 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Mutant | -8/Recycling Tank | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Tank | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 9947 | 217 159 65 352 753 132 595 381 264 31 321 297 419 122 109 356 909 162 188 736 465 96 811 1221 . 786 Remotely 16 | . . . . . . . . . . . . . . . . . . . 16 . . . . . . Salvage Created 21194 | . 353 83 399 1226 95 1238 515 326 . 828 915 337 192 114 1135 2664 189 443 1512 539 96 2475 2845 204 2471 Parts 932 | . 19 11 31 72 8 61 25 7 . 41 42 6 5 . 28 115 8 22 62 31 4 120 112 16 86 Haulers Intercepted 5 | . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 179 | . . 18 . . . . 20 16 . 42 . 4 5 . 29 . 3 22 . 20 . . . . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 348 | . 6 4 8 25 2 20 17 5 . 17 13 12 4 . 20 55 6 9 27 7 1 29 31 3 27 Melee 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Guns 118 | . 6 1 8 23 2 18 5 . . 6 3 1 . . . . . . 3 . . 16 12 3 11 Cannons 154 | . . . . 2 . 2 4 5 . 11 10 5 4 . 15 34 1 9 15 2 1 12 15 . 7 AOE 59 | . . 3 . . . . 8 . . . . 6 . . 5 20 4 . 8 . . . . . 5 Classes Destroyed 27 | . 2 3 1 . . 5 . 1 . 2 1 1 1 . 1 2 . . 4 . . 2 . . 1 Worker 13 | . . . . . . 1 . . . . . . . . . 5 . . . . . 1 3 . 3 Builder 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . 1 3 . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 5 | . . . 3 1 . . . . . . 1 . . . . . . . . . . . . . . Recycler 9 | . 1 . . . . . . . . . . . . . . 1 . . . . . 1 5 . 1 Mechanic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Operator 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 56 | . . 3 5 3 . . 11 . . 3 . 6 . . 3 9 5 2 2 . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 133 | . 6 . 1 9 . 12 5 3 . 11 5 3 3 . 5 21 . 6 6 3 . 16 5 . 13 Brawler 19 | . . . . . . 1 1 . . 1 . 1 . . 4 6 . . 2 1 . . 1 . 1 Duelist 8 | . . . . . . . . . . . . . 1 . 2 2 . . 2 . . . . . 1 Protector 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 34 | . . 1 2 13 2 4 . 1 . . 2 1 . . 2 1 . 1 . . 1 . 3 . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Hunter 36 | . . . . . . . . . . 1 2 . . . . 7 . . 3 2 . 6 6 . 9 Programmer 37 | . . . . . . 3 . . . . 4 . . . 3 8 . . 1 . . 6 7 3 2 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Behemoth 7 | . . . . . . . . . . . . 1 . . . . 1 . 1 1 . . 2 . 1 Striker 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 17 | . 2 3 3 8 1 5 4 2 . 5 5 5 3 . 6 11 5 7 9 3 1 5 7 3 17 Combat Bots Only 14 | . 2 3 3 7 1 4 4 2 . 5 5 5 3 . 6 8 5 7 9 3 1 4 5 3 14 Max Kills in Single Turn 4 | . 1 2 1 2 1 3 2 1 . 2 2 2 1 . 2 4 4 1 2 1 1 2 2 1 2 Gunslinging 2 | . . . . . . 2 . . . 1 . . . . . . . . . . . 1 . . . Exploded 4 | . . 2 . . . . 2 . . . . 2 . . 2 4 4 . 2 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 3431 | . 24 13 55 114 6 158 52 37 . 77 65 85 11 . 116 364 30 70 510 183 10 416 402 22 611 Missed 1137 | . 6 4 15 27 . 48 14 10 . 23 13 34 5 . 25 146 9 30 172 42 3 148 139 6 218 Hits 2294 | . 18 9 40 87 6 110 38 27 . 54 52 51 6 . 91 218 21 40 338 141 7 268 263 16 393 Melee 61 | . . . . . . 2 2 . . 1 . . . . 3 22 . . 17 9 . . 2 . 3 Projectile 2233 | . 18 9 40 87 6 108 36 27 . 53 52 51 6 . 88 196 21 40 321 132 7 268 261 16 390 AOE 9 | . . . . . . . . . . . . . . . . . . . 8 . . . . . 1 Critical Strikes 112 | . 1 . 1 7 1 7 1 . . 5 1 2 . . 7 16 1 . 17 10 . 14 7 1 13 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Damage Taken 40568 | . 228 102 483 1277 97 1729 697 314 . 1020 1068 1053 114 . 2023 2655 321 290 7311 2736 189 4677 3947 322 7915 Core 4029 | . 56 16 71 86 . 136 79 . . 133 82 15 . . 88 116 37 14 662 200 30 335 271 . 1602 Absorbed by Shields 3617 | . . . . . . . . . . . . . . . . 1967 186 313 263 . . 542 346 . . Ignored by Resistances 3094 | . . . . 19 . . . . . . . 62 . . 27 . . 127 797 . . . 975 61 1026 Regen/Repaired (Parts) 8840 | . . . . . . 301 403 23 36 498 279 84 84 98 750 1696 286 65 2045 2044 75 73 . . . Core Remaining (%) 67 | 100 . 71 . . 71 . . . . 59 . . . . 81 . . . . 7 . 71 . 81 . Volleys Fired 941 | . 22 7 30 74 4 58 25 58 . 38 30 29 9 . 61 127 4 31 58 14 7 93 80 15 67 Largest 5 | . 2 2 3 3 3 4 3 3 . 3 3 3 2 . 2 2 2 2 3 1 1 4 4 3 5 Hottest 423 | . 70 70 106 113 113 207 147 230 . 163 145 162 108 . 108 142 117 117 117 79 59 225 340 211 423 Shots Fired 2170 | . 44 12 89 208 10 187 63 82 . 87 90 71 21 1 78 193 8 59 108 13 7 261 292 23 163 Gun 1199 | . 44 10 89 165 6 178 38 20 . 38 60 11 . . . . . . 22 . . 199 179 23 117 Cannon 928 | . . . . 41 4 9 20 62 . 49 30 55 21 1 70 182 7 59 84 13 7 62 113 . 39 Launcher 41 | . . 2 . . . . 5 . . . . 5 . . 8 11 1 . 2 . . . . . 7 Special 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 1141 | . 22 5 59 134 7 91 19 63 . 87 66 66 21 1 17 67 7 59 77 . 7 102 110 4 50 Thermal 936 | . 22 5 30 74 3 94 39 19 . . 24 . . . 53 115 . . 29 13 . 129 170 19 98 Explosive 41 | . . 2 . . . . 5 . . . . 5 . . 8 11 1 . 2 . . . . . 7 Electromagnetic 52 | . . . . . . 2 . . . . . . . . . . . . . . . 30 12 . 8 Robot Hit Streak 24 | . 5 8 9 14 9 21 13 12 . 5 13 9 6 7 10 13 3 9 10 10 8 17 23 6 24 Robot Miss Streak 6 | . 3 1 5 3 1 6 4 4 . 4 3 4 1 . 4 4 4 4 3 1 . 4 6 3 6 Penetration Max 2 | . . . . . . . . . . 2 1 . . . . . . . 1 . . 2 1 . 1 Secondary Targets 14 | . 1 . 2 . . 2 . . . 1 . . . . . . . . . . . 4 . . 4 Max Gunslinging Chain 2 | . 1 . 1 . . 2 . . . 1 . . . . . . . . . . . 1 . . 1 Shots Hit Robots 1379 | . 26 9 47 128 6 136 39 27 . 52 59 44 13 5 55 104 3 33 71 24 7 176 194 8 113 Core Hits 767 | . 13 5 21 50 4 60 31 10 . 31 28 20 5 . 62 107 3 14 44 14 2 76 84 6 77 Critical Kills 19 | . . . . 1 . 1 1 . . 2 . . 1 . 2 1 . . . . . 4 . . 6 Critical Parts Destroyed 35 | . . . 1 3 . 1 1 . . . 2 2 1 1 4 . . . 1 . . 8 2 . 8 Critical Strikes 107 | . 1 . 2 8 . 5 2 1 . 2 3 3 2 1 6 7 1 . 4 4 . 20 13 1 21 Burn 27 | . 1 . 1 2 . 3 . 1 . . . . . . . . . . . . . 6 7 1 5 Meltdown 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Destroy 55 | . . . 1 4 . 2 2 . . 2 3 3 2 1 6 . . . 1 . . 12 2 . 14 Blast 17 | . . . . 2 . . . . . . . . . . . 6 1 . 3 . . . 4 . 1 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Impale 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 Melee Attacks 53 | . . . . . . . . . . 15 . 2 2 4 . . 1 . 1 21 . 2 2 . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 53 | . . . . . . . . . . 15 . 2 2 4 . . 1 . 1 21 . 2 2 . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57142 | . 330 277 722 2595 151 3001 1532 754 . 1663 2315 2542 672 247 4764 10900 437 1884 5135 717 303 5334 6442 294 4131 Guns 18048 | . 330 95 722 2253 132 2715 512 213 . 579 1047 159 . . . . . . 428 . . 2907 3118 294 2544 Cannons 28954 | . . . . 342 19 115 342 541 . 1084 1268 1793 672 43 3415 6514 35 1884 3676 286 303 2427 3322 . 873 Explosions 9463 | . . 182 . . . 171 678 . . . . 590 . . 1349 4386 402 . 1031 . . . . . 674 Melee 665 | . . . . . . . . . . . . . . 204 . . . . . 431 . . . . 30 Ramming 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 10 Kinetic 22390 | . 156 58 422 1626 110 1536 280 536 . 1663 1262 1952 672 43 251 1875 35 1884 2213 . 303 1656 2842 91 924 Thermal 24379 | . 174 37 300 969 41 1438 574 218 . . 1053 . . . 3164 5025 . . 1891 286 . 3189 3426 203 2391 Explosive 8622 | . . 182 . . . . 678 . . . . 590 . . 1349 3716 402 . 1031 . . . . . 674 Electromagnetic 1074 | . . . . . . 27 . . . . . . . . . 284 . . . . . 489 172 . 102 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 665 | . . . . . . . . . . . . . . 204 . . . . . 431 . . . . 30 Highest Corruption 15 | . . . . 2 2 4 4 4 4 . 3 3 3 3 11 8 8 8 9 13 . 15 . . 7 Average Corruption 4 | . . . . 1 2 2 4 4 4 . 2 3 3 3 8 3 8 8 3 11 . 12 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . . . . 2 10 1 2 Effects 431 | . . . . 25 32 16 36 42 10 . 5 19 19 7 28 39 17 24 16 35 . 49 . . 12 Message Errors 101 | . . . . 4 9 3 8 9 1 . 1 6 3 1 4 10 5 8 4 10 . 11 . . 4 Matter Fused 99 | . . . . 6 7 2 9 14 2 . 2 5 3 3 4 7 5 4 4 8 . 10 . . 4 Heat Flow Errors 60 | . . . . 6 5 3 5 5 5 . . 2 5 . 3 7 . 2 2 7 . 3 . . . Energy Discharges 52 | . . . . 5 5 2 4 5 . . 1 1 2 . 5 6 3 3 . 3 . 5 . . 2 Parts Rejected 6 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 . . 1 Parts Fused 7 | . . . . . 1 . . 1 . . . . 2 . 1 . . 2 . . . . . . . Data Loss (minor) 43 | . . . . 1 3 3 8 1 2 . 1 3 1 1 5 5 1 . 2 3 . 2 . . 1 Data Loss (major) 15 | . . . . 1 . . . 2 . . . 1 . 1 1 2 1 3 . . . 3 . . . Misfires 17 | . . . . 1 . 2 2 3 . . . . 3 1 1 1 1 . 1 . . 1 . . . Alerts 11 | . . . . . 2 1 . 1 . . . . . . 3 . 1 1 1 . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 19 | . . . . 1 . . . 1 . . . 1 . . . 1 . 1 1 1 . 12 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2339 | . . 14 . 15 . . 8 23 . 12 122 178 59 91 396 788 49 41 160 7 . 106 226 . 44 Projectiles 2016 | . . . . 15 . . . 23 . 12 122 147 59 32 381 666 . 41 160 7 . 106 226 . 19 Explosions 264 | . . 14 . . . . 8 . . . . 31 . . 15 122 49 . . . . . . . 25 Melee 59 | . . . . . . . . . . . . . . 59 . . . . . . . . . . . Knockbacks 112 | . . . . 6 . . . 3 . 10 . 6 7 . 4 17 . 9 11 . . 2 24 . 13 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 101 | . . . . 6 . . . 3 . 9 . 6 6 . 4 16 . 8 10 . . 2 19 . 12 Secondary 11 | . . . . . . . . . . 1 . . 1 . . 1 . 1 1 . . . 5 . 1 Self-Inflicted Damage 386 | . . . . . . 66 . . . . . . . . 64 145 . . 71 . . . 1 . 39 Shots 12 | . . . . . . 1 . . . . . . . . 4 4 . . 2 . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | . 75 . 54 372 176 224 291 90 57 . . 200 200 . 227 236 . 224 195 122 . 115 476 . 391 Average Temperature 84 | . 29 . 14 92 75 58 105 35 32 . . 71 68 . 74 31 . 104 39 49 . 115 132 . 108 Received Heat Transfer 6143 | . 144 15 144 675 48 543 171 66 . 354 129 192 54 . 369 209 17 63 837 397 36 570 300 . 810 Effects 14 | . . . . 1 . . . . . . . . . . . 2 . . . . . . 8 . 3 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Interference 9 | . . . . . . . . . . . . . . . . 2 . . . . . . 4 . 3 Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Melted 6 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 Parts Melted 54 | . 2 . . 1 . 1 4 3 . . . . . . . . . . 2 1 . 3 16 3 18 Heat Transferred 29487 | . 592 111 851 1924 74 2583 1318 496 . . 555 . . . 1387 2693 . . 681 407 . 5483 5857 400 4075 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Maximum Alert Level 4 | . . . . 1 . . . . . . 3 . . . . 4 . . . . . 1 1 1 2 Low Security (%) 78 | 100 100 . 100 95 100 100 . . . . . . . . . 60 . . . . 100 80 66 94 36 Level 1 11 | . . . . 4 . . . . . . 31 . . . . 13 . . . . . 19 33 5 41 Level 2 5 | . . . . . . . . . . . 56 . . . . 4 . . . . . . . . 22 Level 3 1 | . . . . . . . . . . . 12 . . . . 3 . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . 18 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1504 | . 60 . 98 211 67 143 . . . . 759 . . . . 1504 . . . . 34 333 361 205 530 Initial 754 | . . . . 15 67 . . . . . 754 . . . . 39 . . . . . 2 173 200 69 Average 162 | . 15 . 45 104 4 63 . . . . 475 . . . . 405 . . . . 7 105 177 132 269 Influence Increases 11368 | . 185 113 556 769 84 627 380 140 . 355 1156 285 105 5 435 2006 140 235 555 215 44 807 994 130 1047 Destroy 0b10 Robot/C 7080 | . 120 100 300 500 40 400 340 80 . 320 260 240 80 . 380 1100 120 180 500 140 20 640 620 60 540 Destroy 0b10 Robot/NC 275 | . 5 . 25 20 . 20 . . . 5 15 . . 5 15 50 . . 10 . . 15 55 . 35 Destroy Leader 1208 | . 30 10 80 172 . 114 40 . . 30 62 30 10 . 40 160 20 10 . 30 10 90 160 10 100 Allied During Kill 43 | . . 3 35 . 3 2 . . . . . . . . . . . . . . . . . . . Successful Hack 158 | . . . 37 15 40 33 . . . . 19 . . . . . . . . . . 14 . . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 525 | . . . 60 30 . 30 . . . . 30 . . . . 225 . . . . . 15 60 60 15 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . Destroy Structure 624 | . . . 4 17 1 13 . . . . 20 . . . . 306 . . . . 14 18 99 . 132 Advance Influence 750 | . . . . . . . . . . . 750 . . . . . . . . . . . . . . Lose Combat Pursuer 525 | . . . 15 15 . 15 . 60 . . . 15 15 . . 15 . 45 45 45 . 15 . . 225 Influence Decreases 10890 | . 185 113 518 633 258 511 496 140 . 347 750 560 244 5 372 575 842 502 863 432 40 502 946 371 685 Entered New Map 2173 | . . . . 23 107 . 44 . . . 4 154 27 . . 24 554 152 525 217 . 2 136 157 47 Time Decay 7120 | . 185 94 404 570 151 452 452 140 . 347 446 386 217 5 322 521 278 350 168 190 40 340 530 214 318 Search Patrol Dispatched 300 | . . . . . . . . . . . 300 . . . . . . . . . . . . . . Lost Part 1135 | . . . 10 40 . 20 . . . . . 20 . . 50 30 10 . 170 25 . 160 280 . 320 Lost Ally 162 | . . 19 104 . . 39 . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 2 . . 3 . 5 . . . . 1 . . . 1 15 . 1 . . . 8 5 2 3 Investigation 5 | . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . 1 . . . Extermination 15 | . . . . . . 3 . . . . 1 . . . . 4 . . . . . 2 3 1 1 Reinforcement 16 | . 1 . . . . 1 . . . . . . . . . 4 . . . . . 5 2 1 2 Assault 6 | . . . . . . . . . . . . . . . 1 5 . . . . . . . . . Garrison 4 | . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 26 | . 2 . 2 4 2 1 . . . 2 . . . . . 4 . . . . . . 5 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 540 | . 12 7 24 36 5 30 17 6 . 20 15 13 5 . 20 74 6 12 87 9 1 41 47 5 48 Peak Tracking Total 19 | . 3 3 5 5 1 5 4 3 . 5 5 5 4 . 5 10 5 7 19 4 1 8 7 2 12 Tactical Retreats 22 | . . . 1 1 . 1 . 4 . . . 1 1 . . 1 . 3 2 2 . 1 . . 4 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 10 | . 2 . . 2 . 1 . . . . . . . . . 1 . . . . . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 44 | . . . 4 2 . 2 . 1 . 2 2 . . . 1 16 . 2 2 . . 1 4 4 1 Max in Single Turn 3 | . . . 1 1 . 1 . 1 . 1 1 . . . 1 3 . 1 1 . . 1 1 1 1 Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 63 | . 2 1 6 9 10 6 . 1 1 . 3 . 2 6 . 6 . 1 3 . . 1 2 3 . Terminals 36 | . 1 . 6 8 5 4 . . . . 3 . . . . 4 . 1 . . . 1 1 2 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . . . 4 1 . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . Total Hacks 169 | . 4 1 17 24 37 14 . 1 2 . 10 . 5 19 . 14 . 5 7 . . 1 4 4 . Successful 102 | . 3 1 9 17 19 5 . 1 2 . 4 . 5 19 . 3 . 5 7 . . 1 1 . . Failed 67 | . 1 . 8 7 18 9 . . . . 6 . . . . 11 . . . . . . 3 4 . Catastrophic 7 | . 1 . 1 . 1 1 . . . . . . . . . . . . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 3 . 12 9 23 5 . . . . 10 . . . . 6 . . . . . 1 2 . . Terminals 102 | . 1 . 17 22 22 10 . . . . 10 . . . . 9 . 5 . . . 1 2 3 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 19 | . 3 . . . 13 1 . . . . . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 2 . 3 . . . . . . . . . 5 . . . . . . . . . Terminal Hacks 68 | . . 1 5 10 7 2 . 1 2 . 2 . 5 19 . 2 . 5 7 . . . . . . Record 18 | . . . . . . . . . . . . . 4 7 . . . 5 2 . . . . . . Part Schematic 6 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . . . 2 2 2 . . . . . 1 . . 4 . . . . . . . . . . . Prototype ID Bank 17 | . . . 1 3 3 1 . . . . . . . 4 . 1 . . 4 . . . . . . Open Door 5 | . . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . . . . Branch Access Points 5 | . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 26 | . 2 . 4 6 9 1 . . . . 2 . . . . . . . . . . 1 1 . . Terminals 20 | . . . 4 6 5 1 . . . . 2 . . . . . . . . . . 1 1 . . Botnet 11 | . . . 2 2 2 1 . . . . 2 . . . . . . . . . . 1 1 . . Skim 9 | . . . 2 4 3 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 6 6 8 4 . . . . 3 . . . . 6 . 1 . . . 1 2 3 . Full Trace Events 3 | . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 1 . . . . 3 . . . . . . . . . . . . 3 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . 16 . . . . 4 . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 14 | . . 10 . . 4 . . . . . . . . . . . . . . . . . . . . Largest Group 6 | . . 6 6 . 4 3 . . . . . . . . . . . . . . . . . . . Highest-Rated Group 114 | . . 114 114 . 74 57 . . . . . . . . . . . . . . . . . . . Highest-Rated Ally 19 | . . 19 19 . 19 19 . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . 19 76 . . 19 . . . . . . . . . . . . . . . . . . . Total Damage 1484 | . . 330 961 . . 193 . . . . . . . . . . . . . . . . . . . Kills 11 | . . 2 9 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Active Infowar (turns) 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seismic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Analysis Total 11 | . . . 2 2 2 . . . . . 1 . . 4 . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 1 2 1 . 2 1 . 2 . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 32496 | 90 751 2144 1072 2021 2339 1740 1629 1658 2793 1843 1107 917 1098 350 829 2345 605 785 1493 976 180 1077 1498 456 700 Spaces Moved 13169 | 48 207 873 448 651 920 737 646 764 1206 743 422 354 460 178 376 836 285 292 594 427 79 322 645 233 423 Core 344 | 7 . . . . . . . . . . . . . . . . . . 39 9 . . . . 289 Treads 10510 | 41 207 873 448 651 920 737 646 764 1206 743 422 354 460 178 376 388 . . 174 223 79 214 43 230 133 Legs 2111 | . . . . . . . . . . . . . . . . 448 285 292 381 195 . 108 398 3 1 Wheels 204 | . . . . . . . . . . . . . . . . . . . . . . . 204 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 145 145 170 140 232 140 140 214 125 229 229 125 125 133 133 237 50 50 201 120 117 157 50 Average Speed 210 | 143 211 240 200 233 249 177 232 182 229 224 223 229 229 182 183 230 201 237 215 194 201 195 161 157 98 Slowest Speed 330 | 160 320 240 240 250 250 250 232 232 232 232 237 229 229 229 229 280 237 237 237 201 201 201 330 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 49 | 4 37 52 46 89 99 23 78 81 85 74 9 55 73 60 58 31 55 49 76 63 3 40 14 26 18 Regions Visited 25 Branch Regions 17 Pre-discovered Areas 10 | . 1 . . 1 . . . 1 2 . . 1 . 3 . . . 1 . . . . . . . Known Exits Taken 8 | . . . 1 1 . 1 . . . . 1 . . . . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 17 | 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 . 1 . 1 . 1 1 . 1 . Scrap Searched 26 | . . 8 . . . . 3 4 2 3 . 1 3 . . . . 1 . 1 . . . . . Spaces Dug 87 | . . . . 2 1 . 11 33 . 28 . 2 2 . 3 4 . . . . . . 1 . . Terrain Destroyed 786 | . . 18 . 11 1 6 51 46 . 76 9 76 11 . 102 179 26 28 53 . 13 6 27 . 47 Melee 19 | . . . . . . . . . . 15 . 2 2 . . . . . . . . . . . . Projectile 347 | . . . . 11 1 . 1 46 . 61 9 26 9 . 17 53 8 28 20 . 13 5 27 . 12 AOE 414 | . . 18 . . . 6 50 . . . . 48 . . 85 126 18 . 33 . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 16245 | 69 478 910 567 1005 955 1041 727 955 1237 812 522 400 485 198 459 1094 309 326 729 526 93 564 904 300 580 Wait 1356 | 7 232 18 39 219 25 203 32 117 22 3 54 4 6 2 8 65 8 2 35 46 2 72 59 36 40 Move 13144 | 47 206 872 447 650 919 736 645 763 1205 742 421 353 459 177 375 835 284 291 593 426 78 321 644 232 423 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 225 | 9 12 9 12 18 . 16 6 6 2 3 5 1 1 7 2 22 4 2 7 4 4 15 43 2 13 Fast Attach 60 | . . . 4 3 1 . . 1 1 . 2 . . . . 3 . . 2 . 2 24 9 7 1 Attach 178 | 6 4 . 8 5 . 8 2 2 1 1 1 6 3 4 7 17 5 . 14 10 . 13 37 1 23 Detach 34 | . . . 3 . 1 1 1 1 2 . . 2 2 2 1 7 1 . 1 4 . 1 2 . 2 Swap 76 | . 1 3 8 14 1 4 9 1 . 7 1 1 1 . 1 2 1 . 3 . . 6 10 1 1 Drop 168 | . 1 1 15 22 4 15 7 6 4 3 8 2 2 2 4 16 1 . 9 1 . 17 17 6 5 Fire 941 | . 22 7 30 74 4 58 25 58 . 38 30 29 9 . 61 127 4 31 58 14 7 93 80 15 67 Melee 53 | . . . . . . . . . . 15 . 2 2 4 . . 1 . 1 21 . 2 2 . 3 Ram 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 16) 832 | -10/Materials | Discovered new exit (range 5) 842 | -10/Materials | Entered Subcaves 843 | -10/Subcaves | Approached by a straggling Scientist 948 | -10/Subcaves | Visited triangular shrine 963 | -10/Subcaves | Found Prototype Device 964 | -10/Subcaves | Identified V3-11A's Pendant 969 | -10/Subcaves | Befriended Subdweller 1034 | -10/Subcaves | Befriended Subdweller 1049 | -10/Subcaves | Befriended Subdweller 1352 | -10/Subcaves | Visited 4L-MR0's lab 1584 | -10/Subcaves | Befriended Subdweller 1745 | -10/Subcaves | Approached by friendly Subdweller 1834 | -10/Subcaves | Befriended Subdweller 1834 | -10/Subcaves | Befriended Subdweller 1939 | -10/Subcaves | Befriended Subdweller 2159 | -10/Subcaves | Befriended Subdweller 2594 | -10/Subcaves | Befriended Subdweller 2660 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2676 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2722 | -10/Subcaves | Discovered new exit (range 7) 2818 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2821 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 2986 | -10/Subcaves | Entered Materials 2986 | -8/Materials | Accompanied by 6 allies 2986 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3227 | -8/Materials | Lost 4 allies 3264 | -8/Materials | Discovered new exit (range 5) 3284 | -8/Materials | Build established: Tank 3668 | -8/Materials | Identified exit to Storage 4058 | -8/Materials | Entered Storage 4101 | -8/Storage | Learned location of Armory (-3) 4303 | -8/Storage | Identified exit to Recycling 4522 | -8/Storage | Garrison activated, responded to threat 4618 | -8/Storage | Lost 4 parts (2u2w) 4663 | -8/Storage | Destroyed 7 combat bots 4897 | -8/Storage | Discovered new exit (range 5) 6069 | -8/Storage | Used back door to open Recycling access 6079 | -8/Storage | Entered Recycling 6344 | -8/Recycling | Befriended Subdweller 6414 | -8/Recycling | Befriended Subdweller 6499 | -8/Recycling | Befriended Subdweller 6534 | -8/Recycling | Discovered new exit (range 9) 6544 | -8/Recycling | Befriended Subdweller 7025 | -8/Recycling | Entered Scraplab 7046 | -8/Recycling | Found Prototype Device 7046 | -8/Recycling | Identified Scrap Engine 7338 | -8/Recycling | Build established: Mutant 8418 | -8/Recycling | Entered Factory 8418 | -6/Factory | Accompanied by 3 allies 8418 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 8644 | -6/Factory | Lost 3 allies 8728 | -6/Factory | Build established: Tank 9026 | -6/Factory | Identified exit to Lower Caves 10158 | -6/Factory | Entered Lower Caves 10303 | -6/Lower Caves | Build established: Construct 10669 | -6/Lower Caves | Encountered a Warlord checkpoint 11308 | -6/Lower Caves | Found DCF Scrap (15 items) 11726 | -6/Lower Caves | Discovered new exit (range 7) 11787 | -6/Lower Caves | Entered another Lower Caves area 11842 | -6/Lower Caves | Entered a destroyed Warlord outpost 12451 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12683 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13040 | -6/Lower Caves | Learned location of Zion (-6) 13327 | -6/Lower Caves | Discovered new exit (range 11) 13445 | -6/Lower Caves | Entered Zion 13660 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13681 | -6/Zion | Discovered new exit (range 11) 13828 | -6/Zion | System corruption cleaned by Quarantine Array 13915 | -6/Zion | Found CR-A16's Pointy Stick 14090 | -6/Zion | Found Prototype Launcher 14090 | -6/Zion | Identified Rocket Array 14501 | -6/Zion | Learned location of Warlord (-4) 14798 | -6/Zion | Given A8's code to call for help 15064 | -6/Zion | Received a visual enhancement algorithm 16238 | -6/Zion | Entered Proximity Caves 16427 | -5/Proximity Caves | Spotter reported a threat 16641 | -5/Proximity Caves | Spotter reported a threat 16918 | -5/Proximity Caves | Encountered a Derelict sapper outpost 17094 | -5/Proximity Caves | Spotter reported a threat 17242 | -5/Proximity Caves | Learned Factory emergency access door positions 17372 | -5/Proximity Caves | Spotter reported a threat 17472 | -5/Proximity Caves | Spotter reported a threat 17481 | -5/Proximity Caves | Attracted the attention of an 0b10 base 18011 | -5/Proximity Caves | Discovered new exit (range 3) 18081 | -5/Proximity Caves | Entered Factory 18081 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18247 | -5/Factory | Identified exit to Upper Caves 18247 | -5/Factory | Identified exit to Extension 18381 | -5/Factory | Search patrols dispatched 18681 | -5/Factory | Search patrols dispatched 19188 | -5/Factory | Entered Upper Caves 19190 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19283 | -5/Upper Caves | Spotted B-75 Beast 19316 | -5/Upper Caves | Destroyed B-75 Beast 19898 | -5/Upper Caves | Discovered new exit (range 9) 20020 | -5/Upper Caves | Learned Factory emergency access door positions 20105 | -5/Upper Caves | Entered another Upper Caves area 20106 | -5/Upper Caves | Encountered a Warlord checkpoint 20167 | -5/Upper Caves | Discovered new exit (range 8) 20853 | -5/Upper Caves | Learned Factory stockpile data 21080 | -5/Upper Caves | Entered an active Warlord outpost 21116 | -5/Upper Caves | Learned Extension emergency access door positions 21116 | -5/Upper Caves | Learned Extension garrison access intel 21173 | -5/Upper Caves | Discovered new exit (range 14) 21203 | -5/Upper Caves | Entered Zhirov 21203 | -5/Zhirov | Discovered new exit (range 3) 21245 | -5/Zhirov | Met Zhirov 21295 | -5/Zhirov | Learned location of Testing (-2) 21295 | -5/Zhirov | Learned location of Command (-1) 21309 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21373 | -5/Zhirov | Found Alien Artifact 21374 | -5/Zhirov | Identified Integrated Dissipator 21374 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21405 | -5/Zhirov | Revealed the true nature of CR-A16's Pointy Stick 21506 | -5/Zhirov | Found Alien Artifact 21553 | -5/Zhirov | Entered Proximity Caves 21742 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21856 | -4/Proximity Caves | System corruption reached 10% 21894 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 22172 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22225 | -4/Proximity Caves | Learned Research trap positions 22323 | -4/Proximity Caves | Discovered new exit (range 5) 22382 | -4/Proximity Caves | Entered Factory 22382 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22788 | -4/Factory | Destroyed 7 combat bots 24132 | -4/Factory | First assault squad dispatched 24179 | -4/Factory | Identified exit to Upper Caves 24324 | -4/Factory | Destroyed 8 combat bots 24727 | -4/Factory | Entered Upper Caves 24747 | -4/Upper Caves | Spotted B-86 Titan 24770 | -4/Upper Caves | Destroyed B-86 Titan 24777 | -4/Upper Caves | Found Hvy. Reflective Plating 24855 | -4/Upper Caves | Learned Research security intel 25291 | -4/Upper Caves | Discovered new exit (range 14) 25332 | -4/Upper Caves | Entered another Upper Caves area 25373 | -4/Upper Caves | Attracted the attention of an 0b10 base 25427 | -4/Upper Caves | Destroyed 7 combat bots 25432 | -4/Upper Caves | Identified exit to Warlord 25432 | -4/Upper Caves | Identified exit to Research 25432 | -4/Upper Caves | Learned Research stockpile data 25432 | -4/Upper Caves | Learned Armory garrison access intel 25432 | -4/Upper Caves | Learned Extension garrison access intel 25679 | -4/Upper Caves | Encountered a Warlord checkpoint 26117 | -4/Upper Caves | Entered Warlord 26203 | -4/Warlord | System corruption cleaned by Quarantine Array 26595 | -4/Warlord | Visited the Vortex Lab 26600 | -4/Warlord | Warlord's base attacked by MAIN.C 26950 | -4/Warlord | Warlord forces counterattacked 27017 | -4/Warlord | Spotted Striker 27022 | -4/Warlord | Spotted Executioner 27050 | -4/Warlord | Destroyed Executioner 27070 | -4/Warlord | Found Prototype Device 27070 | -4/Warlord | Spotted Striker 27071 | -4/Warlord | Identified Adv. Kinecellerator 27072 | -4/Warlord | Lost 11 allies 27077 | -4/Warlord | Spotted Executioner 27088 | -4/Warlord | Destroyed Striker 27167 | -4/Warlord | Lost 7 allies 27167 | -4/Warlord | Spotted Striker 27168 | -4/Warlord | Spotted Striker 27169 | -4/Warlord | Destroyed Striker 27202 | -4/Warlord | Spotted Executioner 27203 | -4/Warlord | Destroyed 3D-WR1(g) 27206 | -4/Warlord | Spotted Executioner 27206 | -4/Warlord | Spotted Striker 27213 | -4/Warlord | Destroyed Striker 27254 | -4/Warlord | Lost 7 allies 27275 | -4/Warlord | Warlord base infiltrated, sounded retreat 27303 | -4/Warlord | Destroyed Executioner 27333 | -4/Warlord | Lost 7 parts (1p5u1w) 27338 | -4/Warlord | Destroyed 9 combat bots 27501 | -4/Warlord | Spotted B-90 Cyclops 27503 | -4/Warlord | Spotted B-86 Titan 27527 | -4/Warlord | Spotted Striker 27539 | -4/Warlord | Core integrity fell below 50% 27555 | -4/Warlord | Identified Transdimensional Reconstructor 27555 | -4/Warlord | Warped through subspace 27555 | -4/Warlord | Spotted B-90 Cyclops 27557 | -4/Warlord | Destroyed Striker 27572 | -4/Warlord | Destroyed B-90 Cyclops 27577 | -4/Warlord | Lost 5 parts (1p2u2w) 27602 | -4/Warlord | Discovered new exit (range 9) 27610 | -4/Warlord | Entered Proximity Caves 27634 | -3/Proximity Caves | Lost 5 allies 27829 | -3/Proximity Caves | Build established: Mutant 27872 | -3/Proximity Caves | System corruption reached 10% 27879 | -3/Proximity Caves | Core integrity fell below 20% 27909 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 28169 | -3/Proximity Caves | Spotted B-86 Titan 28188 | -3/Proximity Caves | Destroyed B-86 Titan 28460 | -3/Proximity Caves | Discovered exit to Research (range 15) 28570 | -3/Proximity Caves | Build established: Construct 28586 | -3/Proximity Caves | Entered Research 28586 | -3/Research | Evolved 2 slots: Utility x2 28587 | -3/Research | Loaded intel: 76 trap records 28690 | -3/Research | Discovered new exit (range 9) 28766 | -3/Research | Entered Quarantine 28940 | -3/Quarantine | Found Alien Artifact 28940 | -3/Quarantine | Identified Phase Armor 28978 | -3/Quarantine | System corruption reached 10% 29058 | -3/Quarantine | Build established: Scavenger-Gunner 29193 | -3/Quarantine | Found Prototype Device 29193 | -3/Quarantine | Identified Adv. EM Shield 29261 | -3/Quarantine | Scanned by Researcher 29398 | -3/Quarantine | Lost 5 parts (1p3u1w) 29449 | -3/Quarantine | Lost 4 parts (1n1u2w) 29692 | -3/Quarantine | Lost 4 parts (1p1u2w) 29762 | -3/Quarantine | Found Prototype Device 29763 | -3/Quarantine | Identified Exp. Focal Shield 29771 | -3/Quarantine | Discovered new exit (range 13) 29843 | -3/Quarantine | Entered Research 29843 | -2/Research | Evolved 2 slots: Utility x2 29844 | -2/Research | Identified exit to Testing 30399 | -2/Research | Build established: Scavenger-Tank 30439 | -2/Research | Spotted B-90 Cyclops 30453 | -2/Research | Destroyed B-90 Cyclops 30483 | -2/Research | Lost 4 parts (3u1w) 30532 | -2/Research | Lost 3 parts (2p1u) 30588 | -2/Research | Found Adv. Kinecellerator 30716 | -2/Research | Build established: Scavenger-Gunner 30766 | -2/Research | Lost 9 parts (3p3n3w) 30885 | -2/Research | Lost 5 parts (1p1n1u2w) 31051 | -2/Research | Lost 3 parts (1u2w) 31234 | -2/Research | Spotted B-90 Cyclops 31247 | -2/Research | Destroyed B-90 Cyclops 31303 | -2/Research | Discovered exit to Testing (range 15) 31341 | -2/Research | Entered Testing 31382 | -2/Testing | Found Prototype Energy Gun 31382 | -2/Testing | Identified Tachyon Dispersion Ray 31546 | -2/Testing | Build established: Scavenger-Tank 31617 | -2/Testing | Found Prototype Ballistic Cannon 31723 | -2/Testing | Discovered new exit (range 9) 31797 | -2/Testing | Entered Access 31797 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 32016 | -1/Access | Identified Perforator 32078 | -1/Access | Core integrity fell below 50% 32088 | -1/Access | Destroyed 14 combat bots 32100 | -1/Access | Lost 24 parts (3p6n7u8w) 32141 | -1/Access | Spotted B-99 Colossus 32154 | -1/Access | Core integrity fell below 20% 32155 | -1/Access | Destroyed B-99 Colossus 32378 | -1/Access | Build established: Mutant 32415 | -1/Access | Lost 3 parts (1n1u1w) 32497 | -1/Access | Destroyed by Q978-o via exploding Wave Collapse Detector Last Messages --------------- 32470_ Q206-i: IFF CHECK FAIL. 32470_ U-05 Engineer lays Concrete. 32473_ U-05 Engineer builds a Wall. 32474_ U-05 Engineer lays Concrete. 32477_ U-05 Engineer builds a Wall. 32478_ U-05 Engineer lays Concrete. 32479_ U-05 Engineer builds a Wall. 32479_ U-05 Engineer lays Concrete. 32483_ Smartbomb Launcher destroyed. 32483_ U-05 Engineer lays Concrete. 32485_ The unstable cave ceiling collapses. 32485_ U-05 Engineer lays Concrete. 32486_ U-05 Engineer builds a Wall. 32486_ U-05 Engineer lays Concrete. 32492_ U-05 Engineer builds a Wall. 32493_ U-05 Engineer lays Concrete. 32495_ Q206-i suffers critical hit (Impale). 32495_ U-05 Engineer lays Concrete. 32497_ Wave Collapse Detector explodes. 32497_ Arm. 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R #??????????# * | | ???????? #??????????## | | ????????# #???????????# | | ????????# #??#######??# | | ????????# #??? ?# | | ????????# #???? ?# | | ????????# #????""""" # | | ????????# t # ""Y"" # | | ????????# # + | | ???????## # # | | ???????# # # | | ???????# @ Q ##############++## | | #####+## + | | # Q # | | # # u ## # | | # # ## # """"""" | | # !!! u # # """"""" | | # !!! u#### = | | # !! + | | # # #############+##+#### | | # ! # #?????# | | # # # #####?????# | | # = #### ! #?????# | | # #?# ! #?????# | | #########?## = #?????# " | | ???????????# ^ #?????# | | ???????????# #?????# | | ???????????# ^ ]= #?????# # | | ???????????# ^]= #?????# # | | ???????????# == #?????############# | | ???????????###########?????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 204 Energy Generation 55 Energy Capacity 1110 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Corruption Containment 8 Corruption Block 15 Armor Coverage 800 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 5 Matter Filtering 50 Particle Charging 20 Kinecelleration 50 Item Schematics ----------------- Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Coil Gun | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Force Field | -6/Zion | Archive Fission Core | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hvy. Gatling Laser | -3/Quarantine | Archive Multireflex Exoskeleton | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Adv. Dynamic Insulation System | -3/Quarantine | Archive Robot Schematics ------------------ L-31 Rogue | -8/Storage | Hacked G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive W-25 Informer | -6/Zion | Archive H-77 Assassin | -3/Quarantine | Archive L-61 Swordsman | -3/Quarantine | Archive B-74 Champion | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed LaserMultireflexScrapsphere Manual? 0 Play Time 04:49:29 Cumulative 91.3 hours Start 2025.06.24 @ 20:27:33 End 2025.06.25 @ 04:01:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 67 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 48 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 8bcfd71c-319b-4088-b924-0a7c43b818b1