Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 19:35:28 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (22) 4400 Robots Destroyed (440) 2200 Value Destroyed (11710) 11710 Prototype IDs (239) 4780 Alien Tech Used (1) 200 Bonus (8135) 8135 TOTAL SCORE: 33425 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2614 Follower Combat Kills 1864 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Friendly Fire -1243 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 100/100 System Corruption 7% Temperature Cool (29) Movement Hovering (60) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Gravmag Array > --- UTILITY (4) ------ Experimental Coolant Injector Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (15) --- Centrium Wheel Advanced Heat Sink Improved Matter Compressor (300) Encrypted Comm Array 0b10 Decoder Chip [Skirmisher] System Mapper Ghost Barrier Helical Railgun Helical Railgun Helical Railgun Tiamat Missile Launcher PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Combat Airjet > --- UTILITY ---------- Experimental Coolant Injector Large Storage Unit 0b10 Decoder Chip [Looter] Recoil Stabilizer > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Micro Nuclear Core Gravmag System Improved Gravmag System Improved Gravmag System Antigrav System Linear Gravjet Experimental Coolant Injector Improved Matter Compressor Gravity Neutralizer Encrypted Comm Array Improved Propulsion Shielding Tiamat Missile Launcher Centrium Greatsword PL-3XN's Ring of Power [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Centrium Wheel Treads Improved Treads Leg Enhanced Armored Leg Wheel Centrium Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Improved Light Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . 2 . . . . . . . 1 . . . . Utility 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . Weapon 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . Parts Attached 193 | 7 6 1 16 . 1 1 20 17 2 5 10 26 6 2 6 2 3 57 2 2 1 . Power 24 | 1 1 1 3 . . . 2 3 2 . 1 2 . . . . . 7 1 . . . Engine 15 | 1 1 . 3 . . . 2 1 . . . 1 . . . . . 5 1 . . . Core 9 | . . 1 . . . . . 2 2 . 1 1 . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 42 | 2 1 . 3 . 1 . 5 1 . 4 3 6 . . 3 . 1 11 . . 1 . Treads 13 | 2 1 . 3 . 1 . 5 1 . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Hover 22 | . . . . . . . . . . 4 1 6 . . 3 . 1 6 . . 1 . Flight 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Utility 55 | 2 2 . 3 . . . 5 6 . 1 2 7 3 1 . 1 2 19 1 . . . Device 23 | 1 . . . . . . 1 4 . 1 . 4 1 . . 1 . 9 1 . . . Storage 8 | 1 . . 2 . . . . 1 . . 1 2 . . . . . 1 . . . . Processor 7 | . . . 1 . . . . 1 . . 1 . . . . . 1 3 . . . . Hackware 5 | . . . . . . . 1 . . . . . . . . . . 4 . . . . Protection 12 | . 2 . . . . . 3 . . . . 1 2 1 . . 1 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 . 7 . . 1 8 7 . . 4 11 3 1 3 1 . 20 . 2 . . Energy Gun 5 | . . . . . . . . . . . . 1 2 . . . . 2 . . . . Energy Cannon 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Ballistic Gun 41 | 2 2 . 6 . . 1 7 . . . 4 5 1 . . . . 12 . 1 . . Ballistic Cannon 10 | . . . . . . . . 6 . . . 2 . 1 . . . 1 . . . . Launcher 9 | . . . 1 . . . 1 . . . . 1 . . 2 1 . 3 . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . 1 . . . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . . . . 1 . . 1 7 . . . . 1 8 . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Parts Lost 44 | . 1 . . . . . . 1 . . 5 3 2 . 5 . 1 16 . 3 7 . Power 4 | . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . Propulsion 13 | . . . . . . . . . . . 2 . . . 2 . . 4 . . 5 . Utility 9 | . . . . . . . . 1 . . . 1 1 . . . 1 4 . . 1 . Weapon 18 | . . . . . . . . . . . 2 2 1 . 3 . . 7 . 2 1 . Highest Loss Streak 11 | . 1 . . . . . . 1 . . 3 2 2 . 3 . 1 11 . 1 7 . To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Average Backups 13 | . 6 8 12 15 15 14 14 14 15 12 8 14 13 14 13 14 14 13 12 9 9 11 Power . | . . . . . 1 1 . . . . . . 1 1 1 1 1 . . . . . Propulsion 3 | . 1 2 3 4 2 2 3 4 4 1 . 1 4 4 3 3 3 3 4 2 1 1 Utility 4 | . 2 2 3 4 3 5 6 5 6 7 3 5 5 5 5 7 7 4 1 2 3 5 Weapon 4 | . 2 4 6 7 7 5 4 4 4 3 4 7 2 2 2 2 2 3 5 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 66 | . 2 1 11 . 4 3 12 7 2 . 3 8 1 1 3 . 1 3 . . . 4 Power 5 | . . . . . . 1 1 1 . . . 1 . . . . . 1 . . . . Propulsion 17 | . . . 5 . 1 . 3 1 2 . . 3 . . 2 . . . . . . . Utility 29 | . 2 . 4 . 3 1 6 2 . . 3 . . 1 . . 1 2 . . . 4 Weapon 15 | . . 1 2 . . 1 2 3 . . . 4 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 99 100 100 100 95 98 100 97 75 89 97 98 97 92 83 93 73 81 52 20 Engine 5 | . 13 8 9 11 11 11 5 3 . . . 1 7 7 7 7 7 3 6 6 . . Core 2 | . . 6 1 . . . . 5 9 7 4 5 . . . . . 2 . . . . Treads 12 | . 28 28 21 22 22 22 18 18 18 2 . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . 17 . 5 5 . Hover 9 | . . . . . . . . . . 25 14 24 30 30 30 30 30 14 26 26 24 6 Device 7 | . 5 . . . . . . 12 18 15 15 10 11 7 8 9 10 9 7 13 7 6 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 3 7 7 7 7 7 7 6 6 6 6 6 Processor 4 | . . . 9 11 11 11 9 2 . . 2 . . . . . 2 5 4 . . . Protection 3 | . 8 14 1 . . . 8 2 . . . 1 2 7 5 4 . 1 6 6 5 . Ballistic Gun 26 | . 28 28 43 44 44 44 44 16 . . 13 28 33 28 33 15 9 24 13 12 . . Ballistic Cannon 7 | . . . . . . . . 28 44 38 12 . . 6 . . . . . . . . Peak Build Rating 103 | 9 10 9 20 20 21 22 36 35 34 42 46 75 68 73 75 78 80 103 65 89 67 28 Average Rating 42 | 6 8 7 18 20 20 21 31 33 33 40 32 49 65 65 65 71 73 87 62 75 50 28 On Entrance 38 | . 9 7 9 20 20 21 22 33 33 34 41 42 63 66 65 59 72 63 62 63 64 28 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 14 16 40 40 40 40 52 48 47 47 46 55 54 55 56 54 54 66 43 44 28 20 Greatest Support 64 | 40 40 40 46 46 46 46 56 48 48 48 47 55 55 55 58 54 54 64 40 40 40 20 Greatest Overweight (x) 3 | . . . 1 . . . 1 . . 1 1 3 . 3 1 1 1 2 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 13 15 15 15 15 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 Average Carried 13 | . 6 7 12 15 14 14 14 14 14 12 8 14 14 14 14 14 14 14 14 14 13 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 8 8 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 12 Class Distribution -------------------- 45% | Skirmisher 19% | Gunner 15% | Mutant 6% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Derelict-Tank | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Skirmisher | -6/Proximity Caves Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Matter Collected 15983 | 404 533 42 1158 . 20 312 2165 1781 824 144 1013 1386 298 157 313 223 124 4692 134 235 25 . Remotely 339 | . . . . . . . . 68 116 52 . . . . . . . 103 . . . . Salvage Created 19916 | 154 1004 67 1710 . . 361 2279 1865 449 120 691 1477 263 189 366 51 34 8625 40 141 30 . Parts 991 | 13 54 6 107 . . 36 121 103 31 8 4 90 8 4 28 . 5 363 1 6 3 . Haulers Intercepted 31 | . 2 . 5 . . . 6 5 . . . 5 . . . . . 8 . . . . Recyclers Shooed 21 | . 2 1 . . . . 1 1 . . . 1 . . . . . 15 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . . 9 . . . 2 . 1 7 . . Prevented 7 | . . . . . . . . . . . . . . . . . 2 . . 5 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 221 | . 14 1 22 . . 2 35 23 20 2 4 20 5 3 5 6 3 54 . 2 . . Melee 13 | . . . . . . . . . . . . . . 1 1 . . 11 . . . . Guns 118 | . 14 1 21 . . 2 28 6 . . . 9 5 1 3 . . 26 . 2 . . Cannons 43 | . . . . . . . . 17 17 2 4 1 . 1 . 1 . . . . . . AOE 47 | . . . 1 . . . 7 . 3 . . 10 . . 1 5 3 17 . . . . Classes Destroyed 24 | 3 6 . 2 . . . 2 1 1 . 1 3 . 1 1 1 . 1 1 . . . Worker 59 | 2 2 . 8 . . 5 5 2 . 3 . 8 . . . . . 24 . . . . Builder 33 | . 1 . 6 . . 4 2 2 . . . 8 . . . . . 10 . . . . Tunneler 18 | 3 2 1 1 . . 6 1 . . . . 1 . . . . . 3 . . . . Hauler 31 | . 2 . 5 . . . 6 5 . . . 5 . . . . . 8 . . . . Recycler 57 | 1 3 . 3 . . 1 7 9 . . . 3 . . . . . 30 . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . Mechanic 3 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . Operator 5 | . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . Watcher 15 | . 2 . 3 . . . 3 1 . . . 2 . . . . . 4 . . . . Swarmer 45 | . 3 . 4 . . 2 10 . 8 . 1 10 2 . . . 3 2 . . . . Grunt 87 | . 11 1 7 . . . 14 12 7 . . 5 . . . . . 28 . 2 . . Brawler 5 | . . . . . . . 1 . . . . 1 2 . . . . 1 . . . . Duelist 6 | . . . 2 . . . 1 . . . . . . . . . . 3 . . . . Protector 4 | . . . . . . . . . . . . 1 . . . . . 3 . . . . Sentry 34 | . . . 9 . . . 7 10 2 . . . 1 . . . . 5 . . . . Specialist 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 10 | . . . . . . . 2 . . 2 . . . . . . . 6 . . . . Programmer 10 | . . . . . . . . . 3 . . 1 . . . . . 6 . . . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Compactor 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Zionite 11 | . . . . . . . . . . . . . . . 11 . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . 6 . . . . . . Thug 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Savage 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Martyr 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Mutant 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Best Kill Streak 12 | 6 5 1 5 . . 3 9 5 5 5 2 12 2 2 10 3 3 12 1 1 1 . Combat Bots Only 9 | . 4 1 4 . . 2 9 3 5 2 2 4 2 2 3 3 3 5 . 1 . . Max Kills in Single Turn 7 | 1 1 1 2 . . 2 2 2 3 1 1 4 1 1 3 3 2 7 1 1 1 . Gunslinging 1 | . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . Exploded 3 | . . . 1 . . . 2 . 3 . . 3 . . 1 3 2 2 . . . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 01-MTF (-8/Storage) Imprinter (-7/Zion) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Hostile Shots Fired 923 | . 82 7 66 . . 4 88 89 37 . 4 80 48 1 52 1 23 287 . 23 25 6 Missed 295 | . 20 4 17 . . 2 20 20 11 . 1 29 23 1 23 . 10 89 . 11 12 2 Hits 628 | . 62 3 49 . . 2 68 69 26 . 3 51 25 . 29 1 13 198 . 12 13 4 Melee 12 | . . . 6 . . . . . . . 3 . . . 2 . . 1 . . . . Projectile 616 | . 62 3 43 . . 2 68 69 26 . . 51 25 . 27 1 13 197 . 12 13 4 AOE 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Critical Strikes 24 | . . . 4 . . . 2 2 . . 3 1 . . 1 . . 9 . 1 . 1 Actively Blocked 3 | . . . . . . . . . . . . 1 . . . . . 1 . 1 . . Part Disruptions 12 | . . . . . . . . 11 . . . 1 . . . . . . . . . . Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Damage Taken 10988 | . 611 34 717 . . 41 944 1252 365 108 156 962 291 . 784 11 160 3404 . 398 675 75 Core 1707 | . 79 . 143 . . . 73 91 10 . 39 174 41 . 160 . 45 361 . 119 313 59 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 331 | . 5 . . . . . . . . . . 113 . . . . . 119 . 65 29 . Ignored by Resistances 124 | . . . . . . . 84 40 . . . . . . . . . . . . . . Regen/Repaired (Parts) 1098 | . . . 71 . . . 139 403 . 121 138 184 . . 42 . . . . . . . Core Remaining (%) 66 | 100 . 68 . . . 64 . . 68 . . . . . . . 34 . . . . . Volleys Fired 769 | 21 103 8 77 . . 24 82 82 50 6 36 60 11 6 25 14 2 141 3 16 2 . Largest 5 | 2 2 2 4 . . 4 5 5 5 5 5 5 5 5 5 3 1 5 2 2 1 . Hottest 193 | 40 40 40 92 . . 92 137 165 165 165 165 144 145 154 145 129 45 193 66 76 38 . Shots Fired 2660 | 42 206 16 285 . . 96 354 349 172 20 97 191 51 26 79 15 3 618 6 32 2 . Gun 2064 | 42 206 16 283 . . 96 344 107 . . 14 174 50 21 71 2 1 597 6 32 2 . Cannon 541 | . . . . . . . . 242 171 20 81 9 . 5 4 9 . . . . . . Launcher 55 | . . . 2 . . . 10 . 1 . 2 8 1 . 4 4 2 21 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2592 | 42 206 16 283 . . 96 344 349 171 20 95 183 50 26 71 2 1 597 6 32 2 . Thermal 13 | . . . . . . . . . . . . . . . 4 9 . . . . . . Explosive 55 | . . . 2 . . . 10 . 1 . 2 8 1 . 4 4 2 21 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 13 19 7 14 . . 8 12 17 9 5 10 15 9 4 8 3 . 14 1 6 2 . Robot Miss Streak 12 | 1 5 2 10 . . 3 5 6 5 2 3 12 4 3 7 4 . 7 1 5 1 . Penetration Max 3 | . . . . . . . 1 . . . . . . . 1 . . 3 . . . . Secondary Targets 21 | . 1 . 1 . . 1 7 2 . . . 3 . . 3 . . 3 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 . . . 1 . . 1 . . 1 . . . . Shots Hit Robots 1508 | 32 129 9 159 . . 48 203 177 55 5 73 115 29 13 43 4 . 392 2 18 2 . Core Hits 812 | 12 49 5 74 . . 20 103 70 32 5 18 86 9 7 31 8 6 265 1 9 2 . Critical Kills 32 | . . . . . . . 2 . . . . 2 . . . . . 27 1 . . . Critical Parts Destroyed 64 | . . . 2 . . 1 1 . . . . 4 . . . . . 55 . 1 . . Critical Strikes 116 | . . . 2 . . 1 3 7 3 . 1 8 . . . . . 89 1 1 . . Destroy 98 | . . . 2 . . 1 3 . . . . 7 . . . . . 83 1 1 . . Blast 11 | . . . . . . . . 7 3 . 1 . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . 1 . . . . . 6 . . . . Melee Attacks 83 | . . . . . . . . . . . . 13 . 1 2 11 1 51 . . 4 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 83 | . . . . . . . . . . . . 13 . 1 2 11 1 51 . . 4 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . . . . 10 . 1 1 . . 15 . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . 1 . . . 2 . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Damage Inflicted 40852 | 251 1320 93 2459 . . 683 3940 3713 1636 101 1851 5515 459 401 1496 413 185 15878 12 246 200 . Guns 20758 | 251 1320 93 2373 . . 683 3249 1158 . . 242 2192 459 217 767 . . 7438 12 246 58 . Cannons 5725 | . . . . . . . . 2551 1440 101 1447 98 . 48 20 20 . . . . . . Explosions 8412 | . . . 84 . . . 691 . 196 . 162 1549 . . 476 269 185 4800 . . . . Melee 5939 | . . . . . . . . . . . . 1676 . 136 233 124 . 3628 . . 142 . Ramming 18 | . . . 2 . . . . 4 . . . . . . . . . 12 . . . . Kinetic 26443 | 251 1320 93 2373 . . 683 3249 3709 1440 101 1689 2290 459 265 767 . . 7438 12 246 58 . Thermal 844 | . . . . . . . . . . . . . . . 20 20 . 804 . . . . Explosive 7544 | . . . 84 . . . 691 . 196 . 162 1549 . . 476 269 185 3932 . . . . Electromagnetic 64 | . . . . . . . . . . . . . . . . . . 64 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 5939 | . . . . . . . . . . . . 1676 . 136 233 124 . 3628 . . 142 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 1 15 15 . . . . . 9 9 9 5 5 6 7 7 Average Corruption 7 | . . . . . . . 1 9 15 . . . . . 9 9 9 2 5 5 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 240 | . . . . . . . 1 69 71 . . . . . 1 11 19 43 7 13 5 . Message Errors 67 | . . . . . . . 1 13 21 . . . . . 1 3 9 11 1 6 1 . Matter Fused 50 | . . . . . . . . 15 17 . . . . . . 2 3 12 . 1 . . Heat Flow Errors 24 | . . . . . . . . 10 5 . . . . . . . 1 4 1 1 2 . Energy Discharges 25 | . . . . . . . . 4 11 . . . . . . 1 1 4 2 2 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 29 | . . . . . . . . 9 9 . . . . . . 3 . 3 1 2 2 . Data Loss (major) 8 | . . . . . . . . 2 1 . . . . . . 1 3 1 . . . . Misfires 10 | . . . . . . . . 4 2 . . . . . . . 1 2 1 . . . Alerts 8 | . . . . . . . . 4 1 . . . . . . . 1 2 . . . . Weapon Failures 17 | . . . . . . . . 7 4 . . . . . . 1 . 4 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1825 | . . . . . . . 6 41 21 . . 772 . . 103 110 . 772 . . . . Projectiles 49 | . . . . . . . . 41 8 . . . . . . . . . . . . . Explosions 395 | . . . . . . . 6 . 13 . . 63 . . . 2 . 311 . . . . Melee 1381 | . . . . . . . . . . . . 709 . . 103 108 . 461 . . . . Knockbacks 47 | . . . . . . . . 28 18 . . 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44 | . . . . . . . . 27 16 . . 1 . . . . . . . . . . Secondary 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . Self-Inflicted Damage 371 | . . . . . . . 41 45 . . . 14 . . 210 2 . 59 . . . . Shots 19 | . . . . . . . 2 1 . . . 1 . . 12 1 . 2 . . . . Rammed 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . Targets Rammed 4 | . . . 1 . . . 1 1 . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 353 | . 25 15 96 . . 50 341 306 185 93 329 186 172 219 108 80 85 353 163 225 188 . Average Temperature 53 | . 7 6 21 . . 16 87 67 52 45 146 50 56 107 38 34 46 57 85 35 88 . Received Heat Transfer 2760 | . 234 21 156 . . . 423 297 81 . . 144 33 . 45 . 18 1170 . 93 . 45 Effects 3 | . . . . . . . 1 1 . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Heat Transferred 574 | . . . . . . . . . . . . . . . 37 37 . 500 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Maximum Alert Level 5 | . . . 1 . . . 3 2 5 3 1 4 . . . . . 5 . . . . Low Security (%) 47 | 100 100 100 73 100 . 100 70 . . . 80 24 . . . . . 19 . . . . Level 1 21 | . . . 26 . . . 13 88 2 . 19 38 . . . . . 3 . . . . Level 2 10 | . . . . . . . 13 11 19 . . 8 . . . . . 24 . . . . Level 3 6 | . . . . . . . 2 . 16 100 . 9 . . . . . 14 . . . . Level 4 10 | . . . . . . . . . 59 . . 19 . . . . . 17 . . . . Level 5 2 | . . . . . . . . . 1 . . . . . . . . 15 . . . . High Security 1 | . . . . . . . . . . . . . . . . . . 5 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2176 | 5 154 49 366 135 . 40 718 574 1673 964 335 1596 . . . . . 2176 . . . . Initial 877 | . . 33 . 135 . . . 302 371 877 335 . . . . . . 21 . . . . Average 410 | 2 103 8 130 118 . 3 151 308 1097 893 123 515 . . . . . 884 . . . . Influence Increases 11042 | 30 484 108 825 . . 120 1201 904 1322 132 33 2310 265 . . . 85 3048 65 90 20 . Destroy 0b10 Robot/C 4920 | . 280 60 440 . . 40 700 440 640 40 . 840 100 . . . 60 1220 . 40 20 . Destroy 0b10 Robot/NC 1230 | 30 65 5 135 . . 80 120 110 10 20 . 190 . . . . . 455 5 5 . . Destroy Leader 1054 | . 58 10 146 . . . 188 152 20 10 . 156 . . . . 10 304 . . . . Allied During Kill 983 | . . 3 . . . . . . 48 10 . 821 . . . . . 101 . . . . Successful Hack 250 | . 20 . 56 . . . 40 46 16 5 . 52 . . . . . 15 . . . . Disable Machine 750 | . . . . . . . 30 105 15 30 . 60 . . . . . 510 . . . . Anti-Garrison Action 500 | . . . . . . . . . 500 . . . . . . . . . . . . . Destroy Structure 830 | . 1 . 18 . . . 93 36 58 17 33 161 . . . . . 413 . . . . Lose Combat Pursuer 525 | . 60 30 30 . . . 30 15 15 . . 30 165 . . . 15 30 60 45 . . Influence Decreases 11042 | 30 397 195 477 253 95 120 485 1048 221 846 992 746 760 414 655 . 50 907 956 569 826 . Entered New Map 5707 | . . 54 . 213 95 . . 414 201 796 624 . 580 204 655 . . 14 806 245 806 . Time Decay 4547 | 30 387 141 477 40 . 120 475 624 . 50 298 478 140 170 . . 40 613 150 294 20 . Lost Part 320 | . 10 . . . . . . 10 . . 50 30 20 . . . 10 160 . 30 . . Lost Ally 468 | . . . . . . . 10 . 20 . 20 238 20 40 . . . 120 . . . . Squads Dispatched 53 | . 4 . 1 . . . 9 5 . 1 . 10 . . . . . 23 . . . . Investigation 14 | . 3 . 1 . . . 4 2 . 1 . 1 . . . . . 2 . . . . Extermination 8 | . . . . . . . . . . . . 3 . . . . . 5 . . . . Reinforcement 14 | . 1 . . . . . 1 . . . . 3 . . . . . 9 . . . . Assault 9 | . . . . . . . 1 . . . . 1 . . . . . 7 . . . . Garrison 8 | . . . . . . . 3 3 . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . Haulers Reinforced 5 | . . . . . . . . . . . . 1 . . . . . 4 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Distress Signals 11 | . 2 . . . . . 1 3 . . . 1 . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 399 | . 29 5 30 . . 3 40 26 32 2 6 55 19 5 34 6 11 76 2 10 4 4 Peak Tracking Total 14 | . 4 2 4 . . 2 6 3 5 1 4 12 9 4 9 3 14 7 4 3 4 4 Tactical Retreats 27 | . 3 2 1 . . . 2 1 1 . . 2 4 1 2 . 1 2 2 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Traps Triggered 12 | . 2 . 1 . . . 1 5 . 1 . 1 . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . 1 3 3 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . . . . . . . 2 3 3 . Triggered 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Most Traps Carried 6 | . . . . . . . . . . . . . . . . . . . 2 6 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Disabled 65 | . . . . . . . 2 7 8 2 . 4 . 1 5 1 1 34 . . . . Max in Single Turn 5 | . . . . . . . 1 1 1 1 . 1 . 1 1 1 1 5 . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Machines Accessed 73 | . 5 . 10 . 2 . 12 10 3 2 . 10 . 1 . . . 14 . . 4 . Terminals 40 | . 5 . 7 . . . 8 7 3 . . 5 . 1 . . . 4 . . . . Fabricators 6 | . . . . . . . . . . . . 2 . . . . . 4 . . . . Repair Stations 7 | . . . 1 . . . 1 2 . 1 . 1 . . . . . 1 . . . . Recycling Units 5 | . . . . . . . 2 . . 1 . . . . . . . 2 . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . . . . . . 1 . . . 2 . . . . . 2 . . . . Total Hacks 255 | . 22 . 29 . 2 . 50 43 7 5 . 25 . 1 . . . 38 . . 33 . Successful 153 | . 10 . 16 . 2 . 30 21 1 3 . 18 . 1 . . . 18 . . 33 . Failed 99 | . 11 . 13 . . . 19 21 6 2 . 7 . . . . . 20 . . . . Catastrophic 13 | . 1 . 2 . . . 1 1 2 . . 1 . . . . . 5 . . . . Database Lockouts 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . Manual 97 | . 18 . 17 . 1 . 27 11 . . . 7 . . 6 . . 10 . . . . Terminals 135 | . 22 . 22 . . . 31 29 7 . . 13 . 1 . . . 10 . . . . Fabricators 22 | . . . . . . . . . . . . 7 . . . . . 15 . . . . Repair Stations 30 | . . . 2 . . . 7 13 . 3 . 2 . . . . . 3 . . . . Recycling Units 11 | . . . . . . . 5 . . 2 . . . . . . . 4 . . . . Scanalyzers 15 | . . . 5 . . . 7 . . . . . . . . . . 3 . . . . Garrison Access 7 | . . . . . . . . 1 . . . 3 . . . . . 3 . . . . Terminal Hacks 74 | . 7 . 5 . 2 . 9 8 1 . . 7 . 1 . . . 1 . . 33 . Record 13 | . . . . . 1 . . . . . . . . 1 . . . . . . 11 . Part Schematic 16 | . . . . . . . . 3 . . . . . . . . . . . . 13 . Robot Schematic 9 | . . . . . . . 1 1 . . . 1 . . . . . . . . 6 . Robot Analysis 13 | . 5 . 3 . . . 4 . . . . . . . . . . 1 . . . . Prototype ID Bank 12 | . 1 . 1 . . . 1 3 . . . 3 . . . . . . . . 3 . Branch Access Points 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . 4 . . . . . 10 . . . . Network Status 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . Load Schematic 7 | . . . . . . . . . . . . 2 . . . . . 5 . . . . Build 5 | . . . . . . . . . . . . 1 . . . . . 4 . . . . Repair Station Hacks 20 | . . . 2 . . . 5 9 . 2 . 2 . . . . . . . . . . Scan Component 11 | . . . 1 . . . 3 5 . 1 . 1 . . . . . . . . . . Repair 9 | . . . 1 . . . 2 4 . 1 . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . . 1 . . . . . . . 2 . . . . Retrieve Components 4 | . . . . . . . 1 . . 1 . . . . . . . 2 . . . . Scanalyzer 14 | . . . 4 . . . 7 . . . . . . . . . . 3 . . . . Insert Component 7 | . . . 2 . . . 3 . . . . . . . . . . 2 . . . . Analyze 7 | . . . 2 . . . 4 . . . . . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 25 | . 3 . 5 . . . 8 3 . . . 4 . . . . . 2 . . . . Terminals 25 | . 3 . 5 . . . 8 3 . . . 4 . . . . . 2 . . . . Assimilate 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Botnet 23 | . 3 . 5 . . . 6 3 . . . 4 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 61 | . 4 . 10 . . . 11 10 2 2 . 8 . 1 . . . 13 . . . . Full Trace Events 15 | . 2 . 1 . . . 3 3 2 1 . 1 . . . . . 2 . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 1 1 . . . 1 . . . . . . . . 6 . Robots Built 9 | . . . . . . . . . . . . 1 . . . . . 8 . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Time 406 | . . . . . . . . . . . . 116 . . . . . 290 . . . . Total Robot Build Rating 27 | . . . . . . . . . . . . 3 . . . . . 24 . . . . Part Schematics Acquired 22 | . . . 2 . . . 3 3 . . . . . . . . . 1 . . 13 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . . . 1 . . . 2 4 . 1 . 1 . . . . . . . . . . Time 345 | . . . 32 . . . 91 140 . 32 . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . . . . . 10 . . 3 . . . . . . . 11 . . . . Parts Scanalyzed 6 | . . . 2 . . . 3 . . . . . . . . . . 1 . . . . Part Schematics Acquired 6 | . . . 2 . . . 3 . . . . . . . . . . 1 . . . . Parts Damaged 4 | . . . 1 . . . 2 . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 21 | . . . . . . . . . 14 . . 3 . . . . . 4 . . . . Machine Destruction 14 | . . . . . . . . . 14 . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . 3 . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . 2 2 . . . 4 . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total Allies 40 | . . 1 . . . . 1 . 3 2 18 1 . 4 2 . . 8 . . . . Largest Group 18 | . . 1 . . . . 1 . 2 3 18 16 2 4 4 . . 5 . . . . Highest-Rated Group 434 | . . 31 . . . . 10 . 55 84 434 418 54 64 224 . . 105 . . . . Highest-Rated Ally 96 | . . 31 . . . . 10 . 34 32 35 35 27 16 96 . . 21 . . . . Initial Warlord ECA Mod 80 | . . . . . . . . . . 7 7 7 7 7 7 7 6 6 5 5 5 4 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 5 | . . . . . . . . . . . . 1 . 1 2 . . 1 . . . . STAY 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 442 | . . 3 . . . . . . 25 7 43 159 . 18 86 . . 101 . . . . Total Damage 13357 | . . 41 . . . . . . 1172 663 1768 4236 . 192 2514 . . 2771 . . . . Kills 90 | . . 2 . . . . . . 12 2 5 34 . 1 17 . . 17 . . . . Allies Corrupted 6 | . . . . . . . . . . . . 4 . 1 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Active Infowar (turns) 2250 | 69 393 . . . . . . 202 . . . . . . . 84 530 972 . . . . Terrain 1564 | 69 393 . . . . . . . . . . . . . . 84 530 488 . . . . Traps 94 | . . . . . . . . . . . . . . . . . . 94 . . . . Decoding 390 | . . . . . . . . . . . . . . . . . . 390 . . . . Machine Analysis 202 | . . . . . . . . 202 . . . . . . . . . . . . . . Robot Analysis Total 164 | . 5 . 3 . . . 4 . . . . . . . . . . 1 . . 151 . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . . . 1 2 . . 2 . 1 2 . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 25 | . . . . . . . . . . . . . . . . . . 25 . . . . Items 25 | . . . . . . . . . . . . . . . . . . 25 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Turns Passed 20879 | 142 1017 835 1981 84 450 1181 2596 2121 1825 117 714 1417 288 343 719 380 604 2933 303 643 184 2 Spaces Moved 15575 | 49 434 504 976 53 277 679 1344 954 998 76 507 1356 445 568 1133 545 509 2612 579 741 232 4 Core 6 | 2 . . . . . . . . . . . 1 . 3 . . . . . . . . Treads 6271 | 47 434 504 976 53 277 679 1344 954 998 5 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 1387 | . . . . . . . . . . . . . . . . . . 1387 . . . . Hover 7911 | . . . . . . . . . . 71 507 1355 445 565 1133 545 509 1225 579 741 232 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 160 160 160 160 160 160 152 165 165 50 50 45 45 45 45 48 35 40 48 48 53 60 Average Speed 101 | 155 160 160 160 160 160 160 161 165 165 60 90 69 45 45 45 48 46 68 48 68 60 60 Slowest Speed 240 | 160 160 160 240 160 160 160 232 165 165 165 150 200 45 200 102 105 105 130 103 108 116 60 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . 5 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 5 69 93 65 12 69 98 81 80 79 2 94 26 54 52 85 63 67 48 66 57 82 1 Regions Visited 22 Branch Regions 14 Pre-discovered Areas 36 | . . . . . 1 . . . . . . . 1 1 2 . . . 1 1 29 . Known Exits Taken 7 | . . . . . . 1 1 1 . . . 1 1 . . . 1 1 . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 . . 1 1 1 . Scrap Searched 23 | . . 1 . . . 1 . . . . . . 9 2 3 . 3 . 1 3 . . Spaces Dug 65 | . . . . . . . . . . . . 15 . . 4 4 27 14 . . 1 . Terrain Destroyed 848 | . . . 15 . . . 93 33 11 . 18 42 12 3 10 58 57 491 . 4 1 . Melee 4 | . . . . . . . . . . . . . . . . 2 . 1 . . 1 . Projectile 164 | . . . . . . . 5 16 . . . 7 5 3 . 6 1 118 . 3 . . AOE 677 | . . . 15 . . . 87 17 11 . 18 35 7 . 10 50 56 371 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Total 18838 | 78 578 520 1236 52 287 719 1604 1280 1073 134 685 1678 502 634 1275 619 871 3286 597 856 270 4 Wait 1524 | . 20 2 99 . . . 102 154 6 23 96 142 23 12 82 29 345 309 4 66 10 . Move 15555 | 48 433 503 975 52 276 678 1343 953 997 76 506 1355 444 567 1132 544 508 2612 578 740 231 4 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 2 9 2 28 . 5 8 19 17 3 1 16 20 5 3 9 5 1 19 2 10 6 . Fast Attach 98 | 7 2 . 4 . . . 4 11 . 1 9 19 4 1 2 . 2 28 1 3 . . Attach 63 | . . . 2 . . . 1 1 . 5 6 5 3 2 7 3 1 18 . 5 4 . Detach 45 | . . . . . . . 1 2 . 4 4 3 1 2 1 2 3 16 1 3 2 . Swap 202 | . 4 1 19 . 1 1 25 17 6 5 5 23 5 3 7 7 4 67 2 . . . Drop 234 | . 7 3 31 . 5 8 26 25 5 1 7 38 6 4 8 4 4 31 3 10 8 . Fire 769 | 21 103 8 77 . . 24 82 82 50 6 36 60 11 6 25 14 2 141 3 16 2 . Melee 77 | . . . . . . . . . . . . 13 . 1 2 11 1 45 . . 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Rewire 51 | . . 1 . . . . . . 4 12 . . . 33 . . . . 1 . . . Trap 8 | . . . . . . . . . . . . . . . . . . . 2 3 3 . Miscellaneous 17 | . . . . . . . . 17 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: [*Fac] / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 187 | -10/Materials | Discovered new exit (range 16) 331 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 8) 703 | -10/Materials | Discovered new exit (range 16) 1125 | -10/Materials | Central database locked down 1160 | -10/Materials | Entered Mines 1201 | -10/Mines | Met a Derelict bent on vengeance 1245 | -10/Mines | Discovered new exit (range 6) 1266 | -10/Mines | Discovered new exit (range 10) 1572 | -10/Mines | Received a Mining Laser from a helpful Derelict 1684 | -10/Mines | Learned location of 1 exit from Materials 1995 | -10/Mines | Entered Materials 1995 | -9/Materials | Evolved 2 slots: Weapon x2 1996 | -9/Materials | Identified exit to Materials 2314 | -9/Materials | Discovered exit to Materials (range 10) 2468 | -9/Materials | Build established: Gunner 2609 | -9/Materials | Discovered new exit (range 15) 3569 | -9/Materials | Discovered exit to Materials (range 5) 3660 | -9/Materials | Repaired Shotgun 3976 | -9/Materials | Entered Mines 3983 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4029 | -9/Mines | Learned Materials trap positions 4038 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4052 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4053 | -9/Mines | Discovered new exit (range 5) 4060 | -9/Mines | Entered Exiles 4103 | -9/Exiles | Met 8R-AWN 4129 | -9/Exiles | Met EX-HEX 4217 | -9/Exiles | Met EX-DEC 4248 | -9/Exiles | Learned location of Zion (-7) 4277 | -9/Exiles | Met EX-BIN 4299 | -9/Exiles | Aligned with FarCom system 4301 | -9/Exiles | Given EX-Vault access code 4339 | -9/Exiles | Opened EX-Vault 4351 | -9/Exiles | Found Supersonic Drone Bay 4384 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4486 | -9/Exiles | Discovered new exit (range 15) 4510 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 4510 | -9/Exiles | Entered Mines 4594 | -8/Mines | Discovered exit to Materials (range 10) 4812 | -8/Mines | Build established: Skirmisher 5016 | -8/Mines | Discovered exit to Materials (range 12) 5691 | -8/Mines | Entered Materials 5691 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5692 | -8/Materials | Loaded intel: 22 trap records 6041 | -8/Materials | Repaired Minigun? 6116 | -8/Materials | Repaired Broken Missile Launcher 6266 | -8/Materials | Discovered new exit (range 16) 7038 | -8/Materials | Central database locked down 7181 | -8/Materials | Discovered new exit (range 16) 7612 | -8/Materials | Identified exit to Storage 7615 | -8/Materials | Discovered new exit (range 10) 7865 | -8/Materials | Garrison activated, responded to threat 8091 | -8/Materials | First assault squad dispatched 8112 | -8/Materials | Destroyed 9 combat bots 8287 | -8/Materials | Entered Storage 8362 | -8/Storage | Repaired Reflective Plating 8412 | -8/Storage | Repaired Minigun 8768 | -8/Storage | Met 01-MTF 8866 | -8/Storage | Allied Derelicts emerged from ambush trap array 8961 | -8/Storage | Central database locked down 9034 | -8/Storage | Discovered new exit (range 16) 9155 | -8/Storage | System corruption reached 10% 9172 | -8/Storage | Destroyed 01-MTF 9544 | -8/Storage | Repaired Imp. Light Cannon? 9606 | -8/Storage | Repaired Imp. Light Cannon 9707 | -8/Storage | Discovered new exit (range 4) 10160 | -8/Storage | Garrison activated, responded to threat 10245 | -8/Storage | Identified exit to Garrison 10408 | -8/Storage | Entered Garrison 10506 | -8/Garrison | Triggered checkpoint 10718 | -8/Garrison | Garrison Relay disabled 10812 | -8/Garrison | Triggered checkpoint 10825 | -8/Garrison | Triggered checkpoint 10851 | -8/Garrison | Triggered checkpoint 10931 | -8/Garrison | Discovered new exit (range 14) 11130 | -8/Garrison | Garrison Relay disabled 11207 | -8/Garrison | Discovered new exit (range 11) 11393 | -8/Garrison | Discovered new exit (range 11) 11418 | -8/Garrison | Triggered checkpoint 11441 | -8/Garrison | Garrison Relay disabled 11679 | -8/Garrison | Rescued a captive Derelict 12116 | -8/Garrison | Garrison Relay disabled 12233 | -8/Garrison | Entered Factory 12233 | -7/Factory | Accompanied by 2 allies 12233 | -7/Factory | Evolved 2 slots: Propulsion x2 12295 | -7/Factory | Repaired Imp. Light Cannon 12350 | -7/Factory | Sucked down chute 12350 | -7/Factory | Entered Waste 12380 | -7/Waste | 1 allies followed down the chute 12395 | -7/Waste | 2 allies followed down the chute 12403 | -7/Waste | Spotted C-40 Crusher 12419 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12445 | -7/Waste | Spotted C-40 Crusher 12446 | -7/Waste | Lost 3 allies 12450 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12453 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12454 | -7/Waste | Destroyed C-40 Crusher 12457 | -7/Waste | Spotted C-40 Crusher 12484 | -7/Waste | Lost 3 parts (1p1n1w) 12489 | -7/Waste | Spotted C-40 Crusher 12497 | -7/Waste | Spotted C-40 Crusher 12549 | -7/Waste | Spotted C-40 Crusher 12573 | -7/Waste | Destroyed C-40 Crusher 12702 | -7/Waste | Warlord forces began an assault 12712 | -7/Waste | Destroyed C-40 Crusher 12713 | -7/Waste | Allies destroyed C-40 Crusher 12715 | -7/Waste | Allies destroyed C-40 Crusher 12716 | -7/Waste | Destroyed C-40 Crusher 12746 | -7/Waste | Lost 3 allies 13021 | -7/Waste | Discovered new exit (range 16) 13064 | -7/Waste | Entered Factory 13064 | -7/Factory | Accompanied by 15 allies 13176 | -7/Factory | Build established: Scavenger-Skirmisher 13289 | -7/Factory | Fabricated O-24 Administrator? 13433 | -7/Factory | Identified exit to Lower Caves 13925 | -7/Factory | Allied Derelicts emerged from ambush trap array 14044 | -7/Factory | Repaired Cmb. Airjet 14067 | -7/Factory | Cargo convoy interrupted 14122 | -7/Factory | Lost 3 allies 14264 | -7/Factory | First assault squad dispatched 14297 | -7/Factory | Garrison activated, responded to threat 14357 | -7/Factory | Lost 3 allies 14425 | -7/Factory | Build established: Skirmisher 14441 | -7/Factory | Lost 5 allies 14481 | -7/Factory | Entered Lower Caves 14481 | -7/Lower Caves | Accompanied by 2 allies 14487 | -7/Lower Caves | Met a Warlord Commander 14488 | -7/Lower Caves | Learned location of Warlord (-4) 14489 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14490 | -7/Lower Caves | Found Encrypted Comm Array 14539 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14667 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14751 | -7/Lower Caves | Identified exit to Lower Caves 14769 | -7/Lower Caves | Entered another Lower Caves area 14931 | -7/Lower Caves | Learned Factory trap positions 15011 | -7/Lower Caves | Discovered new exit (range 8) 15079 | -7/Lower Caves | Spotted B-75 Beast 15112 | -7/Lower Caves | Entered Zion 15112 | -7/Zion | Accompanied by 2 allies 15127 | -7/Zion | Discovered new exit (range 13) 15149 | -7/Zion | Build established: Derelict-Tank 15166 | -7/Zion | Given A8's code to call for help 15230 | -7/Zion | Learned location of Data Miner (-6) 15247 | -7/Zion | Received a hallucinogenic algorithm 15294 | -7/Zion | Found Rocket Array 15463 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15468 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15486 | -7/Zion | Build established: Tank 15552 | -7/Zion | Rebuked by Imprinter 15570 | -7/Zion | Attacked by Zionites 15584 | -7/Zion | Destroyed Imprinter 15587 | -7/Zion | Extracted access codes from Imprinter's data core 15705 | -7/Zion | Core integrity fell below 50% 15737 | -7/Zion | Opened final containment barrier to the Deep Caves 15805 | -7/Zion | Lost 3 parts (1n2w) 15825 | -7/Zion | Discovered new exit (range 3) 15825 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15831 | -7/Zion | Entered Deep Caves 15889 | -7/Deep Caves | Found Surveybot 24 Scanner 15892 | -7/Deep Caves | Found Surveybot 24 Chip 15933 | -7/Deep Caves | Z-Facility disabled 16133 | -7/Deep Caves | Discovered new exit (range 7) 16211 | -7/Deep Caves | Entered Proximity Caves 16517 | -6/Proximity Caves | Build established: Skirmisher 16641 | -6/Proximity Caves | Identified exit to Factory 16686 | -6/Proximity Caves | Found Alien Artifact 16686 | -6/Proximity Caves | Identified Dimensional Node Initializer 16686 | -6/Proximity Caves | Initialized slip node 16694 | -6/Proximity Caves | Learned location of 1 exit from Factory 16747 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16778 | -6/Proximity Caves | Spotted B-75 Beast 16812 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16815 | -6/Proximity Caves | Entered Factory 16815 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16816 | -6/Factory | Identified exit to Lower Caves 16817 | -6/Factory | Loaded intel: 93 trap records 16860 | -6/Factory | Build established: Mutant 16875 | -6/Factory | Discovered new exit (range 12) 17064 | -6/Factory | Discovered exit to Lower Caves (range 11) 17206 | -6/Factory | Fabricated H-55 Commando? 17281 | -6/Factory | P-60 Hacker assimilated allied Commando 5b 17284 | -6/Factory | Fabricated H-55 Commando? 17324 | -6/Factory | Build established: Scout 17355 | -6/Factory | Fabricated H-55 Commando (x2) 17554 | -6/Factory | Lost 4 allies 17567 | -6/Factory | Lost 11 parts (1p3n2u5w) 17836 | -6/Factory | Cargo convoy interrupted 17865 | -6/Factory | First assault squad dispatched 17986 | -6/Factory | Found PL-3XN's Ring of Power 18021 | -6/Factory | Build established: Skirmisher 18637 | -6/Factory | Build established: Gunner 18812 | -6/Factory | Fabricated H-55 Commando? 19577 | -6/Factory | High security lockdown imminent 19611 | -6/Factory | Lost 4 parts (1n2u1w) 19657 | -6/Factory | High security lockdown engaged 19689 | -6/Factory | Joined by Warlord Dakka squad 19748 | -6/Factory | Entered Lower Caves 19776 | -6/Lower Caves | Lost 4 allies 19862 | -6/Lower Caves | Build established: Scavenger-Mutant 20010 | -6/Lower Caves | Discovered new exit (range 9) 20051 | -6/Lower Caves | Entered another Lower Caves area 20147 | -6/Lower Caves | Encountered a Warlord checkpoint 20178 | -6/Lower Caves | Learned Factory machine intel 20287 | -6/Lower Caves | Build established: Mutant 20635 | -6/Lower Caves | Core integrity fell below 50% 20685 | -6/Lower Caves | Spotted B-75 Beast 20689 | -6/Lower Caves | Discovered new exit (range 10) 20694 | -6/Lower Caves | Entered Data Miner 20694 | -6/Data Miner | Discovered new exit (range 6) 20708 | -6/Data Miner | Met Data Miner 20730 | -6/Data Miner | Learned location of Section 7 (-2) 20730 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20738 | -6/Data Miner | Received God Mode back door access code from Data Miner 20811 | -6/Data Miner | Destroyed Data Miner 20814 | -6/Data Miner | Interfaced with the Data Conduit 20818 | -6/Data Miner | Found Prototype Hackware 20860 | -6/Data Miner | Found Prototype Hackware 20861 | -6/Data Miner | Core integrity fell below 20% 20878 | -6/Data Miner | Entered Proximity Caves 20880 | -5/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 20843_ System corrupted: Component data lost. 20843_ Enhanced Grunt triggered Dirty Bomb Trap. 20843_ An explosion rips through the floor. 20843_ Enhanced Grunt shuts down. 20843_ Centrium Greatsword destroyed. 20843_ Exp. Propulsion Shielding destroyed. 20844_ Slug penetrates Enhanced Grunt. 20846_ Enhanced Grunt heat damages core (-34). 20847_ Gravmag System destroyed. 20850_ Acquired 15 matter. 20850_ Centrium Wheel destroyed. 20858_ Acquired Gravmag Array. 20860_ Acquired Prototype Hackware. 20864_ System corrupted: Component data lost. 20864_ Imp. Gravmag System destroyed. 20864_ Antigrav System destroyed. 20866_ Imp. Gravmag System destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 20880_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ????????????????????????# ??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ???????????????????????## #??????????????????????? | | ???????????????????????# ##?????????????????????? | | ???????????????????????# g ##????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# g #???????????????????? | | ???????????????????????### #???????????????????? | | ?????????????????????????## ??????????????????? | | ???????????????????????????#####?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 120 Energy Generation 19 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 12 Armor Coverage 225 Resistance: TH 10 Power Shielding 33 Propulsion Shielding 90 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Recoil Stabilizer | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Storage | Hacked Core Analyzer | -8/Storage | Hacked Imp. Reaction Control System | -8/Storage | Hacked Rocket Array | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ C-17 Slicer | -8/Materials | Hacked O-24 Administrator | -8/Storage | Hacked H-55 Commando | -7/Factory | Hacked B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory Repaired ---------- Shotgun | 38% | -9/Materials Minigun | 28% | -8/Materials Missile Launcher | 34% | -8/Materials | Broken Reflective Plating | 13% | -8/Storage Minigun | 54% | -8/Storage Imp. Light Cannon | 7% | -8/Storage Imp. Light Cannon | 13% | -8/Storage Imp. Light Cannon | 10% | -7/Factory Cmb. Airjet | 61% | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingTractorTelecube Manual? 0 Play Time 03:08:07 Cumulative 334.1 hours Start 2025.06.21 @ 16:26:47 End 2025.06.21 @ 19:35:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dfb4fb3c-39ee-48d8-a663-aab8762bd0fb