Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.11 @ 14:29:47 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (5135) 5135 Prototype IDs (22) 440 Alien Tech Used (1) 200 Bonus (1803) 1803 TOTAL SCORE: 14578 Bonus ------- High Alert Combat Kills 128 Follower Combat Kills 524 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -149 Cogmind --------- Core Integrity 862/1300 Matter 295/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Matter Compressor (250) Advanced EM Disruption Field Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Machine Analyzer Improved Signal Interpreter Target Analyzer Advanced EM Disruption Field Makeshift Hacking Suite Makeshift Hacking Suite Improved System Guard > --- WEAPON ----------- Improved Arc Projector Advanced Plasma Rifle Advanced Variable Charge Gun Hardcell Cannon Hardcell Cannon Precision Rocket Launcher Maul > --- INVENTORY -------- Combat Gravmag System Combat Gravmag System Matter Compressor System Restoration Module Improved Arc Projector [Rating: 109] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Medium Treads Wheel Wheel Hover Unit Combat Gravmag System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Plasma Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Precision Rocket Launcher Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 2 2 . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . . . . Utility 7 | . . . 2 . . . . 2 1 . . . . 2 Weapon 5 | . . 2 . 1 . . . 1 1 . . . . . Parts Attached 231 | 10 11 21 47 28 5 3 35 22 32 2 2 4 7 2 Power 17 | 1 2 2 . 2 . . 2 4 3 . . . 1 . Engine 7 | 1 2 2 . 2 . . . . . . . . . . Core 9 | . . . . . . . 2 4 3 . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 39 | 5 2 3 8 2 1 . 5 4 5 . 1 1 1 1 Treads 2 | . . . 1 . . . 1 . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 26 | 5 2 3 7 2 1 . 4 2 . . . . . . Hover 11 | . . . . . . . . 2 5 . 1 1 1 1 Flight . | . . . . . . . . . . . . . . . Utility 81 | 2 3 2 18 12 1 1 17 8 11 2 . 1 2 1 Device 30 | 1 . 1 8 4 . . 6 2 5 2 . . 1 . Storage 6 | 1 3 . . . . . . 2 . . . . . . Processor 9 | . . . 3 1 . . 1 . 4 . . . . . Hackware 6 | . . . . 2 . . . 2 . . . . 1 1 Protection 30 | . . 1 7 5 1 1 10 2 2 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 94 | 2 4 14 21 12 3 2 11 6 13 . 1 2 3 . Energy Gun 21 | . . 6 3 3 . . 1 2 6 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 47 | 2 3 6 14 5 2 1 5 4 . . 1 2 2 . Ballistic Cannon 3 | . . . 1 . . . . . 2 . . . . . Launcher 9 | . . . 1 . . . 4 . 4 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . 1 2 . . . 1 1 . 1 . . . 1 . Slashing Weapon 7 | . . . 2 4 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 1 1 . 2 1 8 . . . . . Parts Lost 85 | . 1 10 11 . . . 22 14 4 1 2 1 16 3 Power 10 | . . 2 . . . . 3 1 2 . . 1 1 . Propulsion 20 | . . 3 1 . . . 4 5 . . 1 . 5 1 Utility 20 | . . 1 4 . . . 5 3 1 . . . 4 2 Weapon 35 | . 1 4 6 . . . 10 5 1 1 1 . 6 . Highest Loss Streak 11 | . 1 7 7 . . . 11 6 2 1 2 1 6 2 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . Average Slot Usage (%) 85 | . 100 96 99 92 91 92 83 76 58 91 89 87 57 22 Engine 5 | . 14 11 9 7 7 7 4 . . . . . . . Core 1 | . . . . . . . . 3 2 5 5 4 . . Wheel 12 | . 28 19 17 16 15 15 10 10 . . . . . . Hover 3 | . . . . . . . . 1 10 21 21 17 15 . Device 5 | . 14 2 8 7 7 7 5 . 1 5 3 . . . Storage 6 | . 14 11 9 7 7 7 7 4 . . . . . . Processor 10 | . . . 9 7 7 7 11 9 20 21 21 21 15 7 Hackware 3 | . . . . 2 . . . 10 10 10 10 10 10 14 Protection 4 | . . 8 9 4 6 7 3 2 . . . 2 1 . Energy Gun 2 | . . 15 2 4 . . . 2 4 12 9 5 1 . Ballistic Gun 21 | . 27 26 31 26 32 30 26 11 . . 2 8 4 . Launcher 1 | . . . . . . . 2 8 1 5 5 5 1 . Impact Weapon 2 | . . 1 . . . 6 2 4 3 5 5 5 3 . Slashing Weapon 1 | . . . 1 5 4 . . . . . . . . . Peak Build Rating 109 | 7 11 18 29 45 47 49 54 65 109 98 97 96 93 23 Average Rating 43 | 6 7 15 24 40 46 47 46 56 53 92 91 84 54 18 On Entrance 42 | . 7 11 17 28 45 47 47 47 13 98 90 77 93 20 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 124 | 12 91 104 113 115 116 121 124 123 54 42 43 51 46 . Greatest Support 56 | 32 26 26 20 38 38 38 38 48 56 56 56 56 56 3 Greatest Overweight (x) 10 | . 3 10 9 10 3 3 4 3 . . . . 4 . Average Overweight (x) 1 | . 1 4 4 2 2 2 3 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 19 | 7 16 25 25 25 25 25 25 23 5 5 5 5 5 5 Most Carried 25 | 8 22 25 25 25 25 25 25 25 5 5 5 5 5 3 Average Carried 18 | 4 13 20 23 24 24 24 22 20 4 4 5 4 3 3 Final Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 8 22 24 21 22 25 25 22 5 4 5 5 4 3 3 Class Distribution -------------------- 26% | Skirmisher 11% | Mutant 10% | Tank 10% | Scavenger-Tank 9% | Hacker-Mutant 7% | Scavenger-Skirmisher 7% | Hacker-Executioner 5% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Scavenger-Executioner | -5/Factory Hacker-Mutant | -4/Factory Hacker-Gunner | -4/Upper Caves Hacker-Executioner | -4/Upper Caves Hacker-Gunner | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Matter Collected 6093 | 373 640 377 1352 560 112 10 1068 338 596 421 20 3 218 5 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5296 | 160 441 858 1666 443 56 . 437 312 507 194 . . 222 . Parts 282 | 20 32 54 87 24 4 . 16 17 14 4 . . 10 . Haulers Intercepted 5 | . 1 1 3 . . . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . 3 1 14 . . 6 . . 5 . Prevented 10 | . . . . . . . . . . . 8 . 2 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 109 | . 11 18 30 9 1 . 13 7 9 5 . . 6 . Melee 3 | . . 1 . . . . 1 1 . . . . . . Guns 84 | . 11 16 28 9 1 . 10 6 . . . . 3 . AOE 17 | . . . 2 . . . 1 . 8 5 . . 1 . Classes Destroyed 18 | 3 4 3 2 1 . . 5 . . . . . . . Worker 9 | 2 . . 3 1 . . . . 3 . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 5 | . 1 1 3 . . . . . . . . . . . Recycler 5 | 1 1 . . . . . . . 3 . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . Drone 1 | . . . . . . . 1 . . . . . . . Watcher 3 | . 1 1 . . . . . 1 . . . . . . Swarmer 27 | . 6 3 3 . . . . 4 8 . . . 3 . Grunt 41 | . 5 10 19 5 . . 2 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 3 | . . . 1 1 . . . 1 . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 17 | . . 5 7 2 1 . 2 . . . . . . . Demolisher 4 | . . . . . . . 4 . . . . . . . Hunter 3 | . . . . . . . 1 . . . . . 2 . Programmer 9 | . . . . 1 . . 2 2 1 2 . . 1 . Butcher 3 | . . . . . . . . . . 3 . . . . Best Kill Streak 9 | 4 3 9 7 5 1 . 3 3 8 3 . . 3 . Combat Bots Only 7 | . 3 7 6 5 1 . 3 3 6 3 . . 3 . Max Kills in Single Turn 5 | 1 1 1 3 1 1 . 2 1 5 2 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 1 . 4 2 . . 1 . Melee 1 | . . 1 . . . . 1 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Hostile Shots Fired 1017 | . 59 106 171 60 18 . 99 131 69 28 18 12 185 61 Missed 321 | . 17 25 43 20 7 . 14 41 33 11 10 4 60 36 Damage Taken 13275 | . 408 1044 2064 483 71 . 3172 1649 876 380 173 245 2144 566 Core 2613 | . 141 175 324 58 5 . 382 245 118 39 . . 688 438 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 388 | . . . . . . . . 220 . . . 168 . . Core Remaining (%) 53 | 100 43 56 41 . . . 36 75 . . . . 26 . Volleys Fired 321 | 14 52 41 85 15 2 . 40 34 3 8 . . 27 . Largest 5 | 2 2 4 4 5 5 . 5 2 1 1 . . 4 . Hottest 225 | 40 40 150 146 176 130 . 167 225 43 43 . . 158 . Shots Fired 970 | 28 104 147 324 74 10 . 169 63 3 8 . . 40 . Gun 940 | 28 104 147 320 74 10 . 159 63 . . . . 35 . Cannon 5 | . . . 2 . . . . . . . . . 3 . Launcher 25 | . . . 2 . . . 10 . 3 8 . . 2 . Special . | . . . . . . . . . . . . . . . Kinetic 849 | 28 104 95 307 70 10 . 158 39 . . . . 38 . Thermal 53 | . . 20 15 4 . . . 14 . . . . . . Explosive 25 | . . . 2 . . . 10 . 3 8 . . 2 . Electromagnetic 43 | . . 32 . . . . 1 10 . . . . . . Robot Hit Streak 16 | 5 8 15 16 7 5 . 11 7 4 2 . . 3 . Robot Miss Streak 15 | 2 4 8 4 7 4 . 15 2 . 2 . . 6 . Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 15 | . . 3 5 2 . . 3 2 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 . . . . . . Shots Hit Robots 612 | 14 56 86 203 53 7 . 118 41 8 3 . . 23 . Core Hits 353 | 11 26 43 78 45 6 . 88 17 11 14 . . 14 . Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed 12 | . . 1 2 . . . 2 1 4 . . . 2 . Critical Strikes 19 | . . 4 6 . . . 2 1 4 . . . 2 . Burn 6 | . . 2 4 . . . . . . . . . . . Destroy 4 | . . 1 2 . . . 1 . . . . . . . Smash 9 | . . 1 . . . . 1 1 4 . . . 2 . Melee Attacks 98 | . 4 10 2 22 2 1 18 19 10 . . . 10 . Impact 72 | . 4 10 . . . 1 18 19 10 . . . 10 . Slashing 26 | . . . 2 22 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 . . . . . 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12289 | 148 602 1364 3387 913 108 . 2021 755 1350 893 . . 748 . Guns 8362 | 148 601 1059 3063 913 108 . 1497 613 . . . . 360 . Cannons 73 | . . . 21 . . . . . . . . . 52 . Explosions 2670 | . . 164 232 . . . 254 . 929 893 . . 198 . Melee 1183 | . . 141 71 . . . 270 142 421 . . . 138 . Ramming 1 | . 1 . . . . . . . . . . . . . Kinetic 7381 | 148 601 530 2877 860 108 . 1497 348 . . . . 412 . Thermal 786 | . . 298 207 53 . . . 228 . . . . . . Explosive 2506 | . . . 232 . . . 254 . 929 893 . . 198 . Electromagnetic 432 | . . 395 . . . . . 37 . . . . . . Impact 1112 | . . 141 . . . . 270 142 421 . . . 138 . Slashing 71 | . . . 71 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . 1 . . . . 7 . . . . 2 5 Average Corruption 2 | . . . 1 . . . . 4 . . . . 1 2 Corruption Purged 6 | . . . . . . . . 4 . . . . 2 . Corruption Blocked 6 | . . . . . . . 2 4 . . . . . . Effects 11 | . . . 2 . . . . 7 . . . . 2 . Message Errors 2 | . . . . . . . . 1 . . . . 1 . Matter Fused 2 | . . . 1 . . . . 1 . . . . . . Heat Flow Errors 2 | . . . . . . . . 2 . . . . . . Energy Discharges 3 | . . . 1 . . . . 2 . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . . . . . . Overload Shots 1 | . . . . . . . . 1 . . . . . . Effects 1 | . . . . . . . . 1 . . . . . . Heat Surge 1 | . . . . . . . . 1 . . . . . . Overflow Damage 615 | . . 26 26 . . . 25 71 361 16 . . 90 . Projectiles . | . . . . . . . . . . . . . . . Explosions 66 | . . . 26 . . . . . . 16 . . 24 . Melee 549 | . . 26 . . . . 25 71 361 . . . 66 . Knockbacks 7 | . . . . . . . 2 1 4 . . . . . Impact 7 | . . . . . . . 2 1 4 . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . 44 . . . . . . . 43 . . . . Shots 4 | . . 2 . . . . . . . 2 . . . . Rammed 1 | . 1 . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 389 | . 21 359 339 363 89 . 389 371 176 1 . . 138 . Average Temperature 110 | . 8 112 110 117 47 . 95 172 90 1 . . 79 . Received Heat Transfer 2220 | . 108 414 1080 171 12 . 117 207 54 . . . 39 18 Effects 15 | . . 5 4 2 . . 2 2 . . . . . . Shutdowns 3 | . . . . 1 . . 1 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . Interference 8 | . . 4 3 . . . . 1 . . . . . . Short Circuit 2 | . . . 1 . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . . . . 1 1 4 . . . 2 . Combat Hostiles 5 | . . 1 . . . . 1 . 1 . . . 2 . Parts Fried 19 | . . 2 . . . . 7 2 8 . . . . . Impact Corruptions 22 | . . 1 . . . . 2 3 12 . . . 4 . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . 1 . . . . . . Heat Transferred 1828 | . . 681 740 111 . . . 296 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Peak Influence 913 | 40 273 356 298 197 . . . 780 795 . . . . 913 Initial 763 | . 26 20 16 126 . . . . 318 . . . . 763 Average 241 | 20 117 162 175 88 . . . 463 579 . . . . 803 Maximum Alert Level 3 | . 1 1 1 . . . . 3 3 . . . . 3 Low Security (%) 57 | 100 79 63 54 100 . . . 12 . . . . . . Level 1 22 | . 20 36 45 . . . . 25 15 . . . . . Level 2 14 | . . . . . . . . 44 80 . . . . . Level 3 5 | . . . . . . . . 17 4 . . . . 100 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 17 | . 2 2 3 1 . . . 5 2 . . . . 2 Investigation 5 | . 1 1 1 . . . . 1 1 . . . . . Extermination 3 | . . . . 1 . . . 1 1 . . . . . Reinforcement 6 | . 1 1 . . . . . 2 . . . . . 2 Assault 1 | . . . . . . . . 1 . . . . . . Garrison 2 | . . . 2 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Distress Signals 66 | . 3 2 4 . . . 56 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 263 | . 24 31 49 15 1 . 29 33 23 7 2 10 21 18 Peak Tracking Total 12 | . 5 10 7 5 1 . 5 8 6 3 2 11 6 12 Tactical Retreats 21 | . 2 2 . 2 . . . 6 4 . . . 2 3 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Traps Triggered 5 | . . 1 2 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . 4 1 8 . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Machines Disabled 14 | . . . 2 . 1 . 4 5 2 . . . . . Max in Single Turn 2 | . . . 2 . 1 . 1 1 1 . . . . . Garrison Access 4 | . . . 1 2 . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Machines Accessed 43 | . 7 6 8 8 2 . . 4 4 . 1 3 . . Terminals 31 | . 6 6 7 6 1 . . 2 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 2 . . . 1 . . . . . . Total Hacks 106 | . 19 14 29 16 2 . . 11 10 . 1 4 . . Successful 59 | . 11 8 13 9 2 . . 6 5 . 1 4 . . Failed 47 | . 8 6 16 7 . . . 5 5 . . . . . Catastrophic 5 | . 1 1 . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 54 | . 11 12 12 6 . . . 6 7 . . . . . Terminals 83 | . 15 14 26 13 1 . . 7 7 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . Recycling Units 7 | . 4 . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . 3 3 . . . 2 . . . . . . Terminal Hacks 30 | . 5 4 7 3 2 . . 3 1 . 1 4 . . Record 5 | . 1 . . . 2 . . . . . . 2 . . Prototype ID Bank 5 | . 1 1 2 1 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 2 . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . Alert Level 5 | . 1 2 1 . . . . 1 . . . . . . Unreport Threat 3 | . . 1 1 . . . . 1 . . . . . . Locate Traps 5 | . 2 . 1 1 . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . . 2 . . . . . Process 2 | . 1 . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 2 . . . . . . . . . . Seal Access 3 | . . . 1 2 . . . . . . . . . . Unauthorized Hacks 21 | . 5 4 5 4 . . . 1 2 . . . . . Terminals 19 | . 3 4 5 4 . . . 1 2 . . . . . Botnet 19 | . 3 4 5 4 . . . 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 6 7 6 . . . 3 4 . . . . . Full Trace Events 4 | . 1 . 1 . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 22 | . . . . . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 138 | . 98 . . . . . . . 40 . . . . . Retrieved Matter 40 | . . . . . . . . . 40 . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 2 . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Total Allies 6 | . . . . . . . 2 . . . . 4 . . Largest Group 4 | . . . . . . . 2 2 . . . 4 . . Highest-Rated Group 210 | . . . . . . . 98 98 . . . 210 . . Highest-Rated Ally 56 | . . . . . . . 49 49 . . . 56 . . Total Orders 6 | . . . . . . . . 1 . 3 2 . . . GUARD 1 | . . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . . . . . . 3 2 . . . Ally Attacks 30 | . . . . . . . 10 20 . . . . . . Total Damage 3097 | . . . . . . . 419 2678 . . . . . . Kills 24 | . . . . . . . 1 23 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 2 2 . . 1 2 . . . Drone Launches 7 | . . . . . . . . . . 5 2 . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Turns Passed 15422 | 173 1006 832 1783 1782 1121 1209 3057 1123 768 331 378 727 938 194 Spaces Moved 11993 | 128 743 385 885 1232 876 903 1861 785 1010 325 405 960 1140 355 Core 1869 | 1 . . . . . . . 131 442 . . . 940 355 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 7666 | 127 743 385 885 1232 876 903 1861 654 . . . . . . Hover 2458 | . . . . . . . . . 568 325 405 960 200 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 140 120 120 120 120 50 50 71 67 71 50 50 Average Speed 105 | 87 103 148 151 122 123 132 142 110 59 71 69 72 54 50 Slowest Speed 250 | 100 135 230 215 230 135 135 160 145 74 71 74 74 250 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 93 33 71 33 94 86 97 27 19 76 82 94 87 14 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . . . . 1 . . . 1 1 . . . Known Exits Taken 10 | . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . Scrap Searched 23 | . . . . . 10 3 3 . . 2 3 . 2 . Spaces Dug 60 | . 1 . 1 21 . . . 14 4 16 . . 3 . Terrain Destroyed 244 | . 1 6 1 21 . . . 14 46 113 . . 42 . Melee 44 | . 1 . 1 21 . . . 14 4 . . . 3 . Projectile 4 | . . . . . . . . . . . . . 4 . AOE 196 | . . 6 . . . . . . 42 113 . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Res Total 13850 | 163 883 534 1127 1434 902 909 2116 950 1153 416 502 987 1404 370 Wait 915 | . 42 69 54 97 7 . 111 64 68 80 94 1 215 13 Move 11979 | 127 742 384 884 1231 875 902 1860 784 1009 324 404 959 1139 355 Hop . | . . . . . . . . . . . . . . . Pick Up 124 | 9 20 7 26 16 5 1 17 10 11 . . 1 1 . Fast Attach 64 | 6 . 3 3 4 2 1 3 9 22 1 2 2 4 2 Attach 71 | 1 1 11 13 2 . . 19 9 10 . . 2 3 . Detach 22 | . . 2 1 1 . . 1 8 6 1 . . 2 . Swap 98 | 3 10 7 31 22 4 2 13 4 1 1 . . . . Drop 95 | 3 11 . 28 16 5 2 2 9 13 1 2 . 3 . Fire 321 | 14 52 41 85 15 2 . 40 34 3 8 . . 27 . Melee 98 | . 4 10 2 22 2 1 18 19 10 . . . 10 . Ram 1 | . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . . Rewire 54 | . . . . . . . 32 . . . . 22 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 174 | -11/Scrapyard | Entered Materials 448 | -10/Materials | Discovered new exit (range 9) 560 | -10/Materials | Discovered new exit (range 15) 700 | -10/Materials | Discovered new exit (range 13) 818 | -10/Materials | Build established: Mutant 903 | -10/Materials | Core integrity fell below 50% 1008 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Discovered new exit (range 10) 1180 | -10/Materials | Entered another Materials area 1180 | -9/Materials | Evolved 2 slots: Weapon x2 1371 | -9/Materials | Destroyed 7 combat bots 1399 | -9/Materials | Lost 7 parts (1p1n1u4w) 1646 | -9/Materials | Build established: Tank 1928 | -9/Materials | Discovered new exit (range 15) 2012 | -9/Materials | Entered another Materials area 2012 | -8/Materials | Evolved 2 slots: Utility x2 2233 | -8/Materials | Build established: Scavenger-Tank 2576 | -8/Materials | Discovered new exit (range 18) 3192 | -8/Materials | Discovered new exit (range 20) 3309 | -8/Materials | Core integrity fell below 50% 3316 | -8/Materials | Garrison activated, responded to threat 3366 | -8/Materials | Lost 7 parts (1n3u3w) 3594 | -8/Materials | Build established: Scavenger-Skirmisher 3795 | -8/Materials | Entered Factory 3795 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4141 | -7/Factory | Discovered new exit (range 11) 4850 | -7/Factory | Discovered new exit (range 12) 5119 | -7/Factory | Discovered new exit (range 7) 5440 | -7/Factory | Discovered new exit (range 8) 5450 | -7/Factory | Identified exit to Factory 5479 | -7/Factory | Identified exit to Storage 5479 | -7/Factory | Identified exit to Lower Caves 5577 | -7/Factory | Entered Lower Caves 5620 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5782 | -7/Lower Caves | Learned 4 Factory zone layouts 5873 | -7/Lower Caves | Build established: Skirmisher 5960 | -7/Lower Caves | Found Alien Artifact 5960 | -7/Lower Caves | Identified Dimensional Node Initializer 5960 | -7/Lower Caves | Initialized slip node 6119 | -7/Lower Caves | Discovered new exit (range 15) 6134 | -7/Lower Caves | Identified exit to Lower Caves 6405 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6413 | -7/Lower Caves | Identified exit to Zion 6698 | -7/Lower Caves | Entered Zion 6719 | -6/Zion | Received a hallucinogenic algorithm 7083 | -6/Zion | Given A8's code to call for help 7145 | -6/Zion | Met Imprinter 7371 | -6/Zion | Learned Factory emergency access door positions 7377 | -6/Zion | Learned Factory interactive machine intel 7595 | -6/Zion | Learned location of Quarantine (-2) 7597 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7858 | -6/Zion | Discovered new exit (range 12) 7903 | -6/Zion | Identified exit to Proximity Caves 7907 | -6/Zion | Entered Proximity Caves 8272 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8319 | -5/Proximity Caves | Learned Factory emergency access door positions 8479 | -5/Proximity Caves | Learned Factory trap positions 9852 | -5/Proximity Caves | Lost 3 allies 9873 | -5/Proximity Caves | Lost 3 parts (1u2w) 9904 | -5/Proximity Caves | Core integrity fell below 50% 9967 | -5/Proximity Caves | Lost 11 parts (2p3n2u4w) 10262 | -5/Proximity Caves | Build established: Mutant 10942 | -5/Proximity Caves | Discovered new exit (range 15) 10962 | -5/Proximity Caves | Identified exit to Factory 10964 | -5/Proximity Caves | Entered Factory 10964 | -5/Factory | Accompanied by 2 allies 10964 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 10966 | -5/Factory | Loaded intel: 110 trap records 10968 | -5/Factory | Loaded intel: 53 interactive machine locations 11082 | -5/Factory | Repaired Arm. Huge Wheel 11362 | -5/Factory | Lost 3 parts (1n1u1w) 11798 | -5/Factory | Build established: Scavenger-Executioner 11931 | -5/Factory | Lost 6 parts (1p1n1u3w) 12060 | -5/Factory | Lost 3 parts (1n1u1w) 12082 | -5/Factory | Discovered new exit (range 8) 12086 | -5/Factory | Identified exit to Factory 12087 | -5/Factory | Entered another Factory area 12087 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12308 | -4/Factory | Build established: Hacker-Mutant 12374 | -4/Factory | Found Prototype Processor 12374 | -4/Factory | Identified Exp. Targeting Computer 12381 | -4/Factory | Found Prototype Launcher 12381 | -4/Factory | Identified Tesla Bomb Launcher 12440 | -4/Factory | Discovered new exit (range 13) 12447 | -4/Factory | Identified exit to Upper Caves 12644 | -4/Factory | Spotted B-86 Titan 12678 | -4/Factory | Found Prototype Device 12678 | -4/Factory | Identified Adv. EM Disruption Field 12855 | -4/Factory | Entered Upper Caves 12936 | -4/Upper Caves | Build established: Hacker-Executioner 13156 | -4/Upper Caves | Discovered new exit (range 15) 13166 | -4/Upper Caves | Identified exit to Upper Caves 13186 | -4/Upper Caves | Entered another Upper Caves area 13252 | -4/Upper Caves | Discovered new exit (range 55) 13305 | -4/Upper Caves | Build established: Hacker-Gunner 13326 | -4/Upper Caves | Encountered a Warlord checkpoint 13397 | -4/Upper Caves | Discovered new exit (range 9) 13405 | -4/Upper Caves | Identified exit to Warlord 13411 | -4/Upper Caves | Learned location of Testing (-3) 13564 | -4/Upper Caves | Entered Warlord 13608 | -4/Warlord | Discovered new exit (range 12) 13657 | -4/Warlord | System corruption cleaned by Quarantine Array 13947 | -4/Warlord | Warlord's base attacked by MAIN.C 13958 | -4/Warlord | Met Warlord 14271 | -4/Warlord | Opened side exit 14280 | -4/Warlord | Spotted Striker 14280 | -4/Warlord | Spotted B-90 Cyclops 14284 | -4/Warlord | Spotted Executioner 14290 | -4/Warlord | Identified exit to Proximity Caves 14291 | -4/Warlord | Entered Proximity Caves 14312 | -3/Proximity Caves | Build established: Hacker-Executioner 14317 | -3/Proximity Caves | Spotter reported a threat 14317 | -3/Proximity Caves | Spotter reported a threat 14577 | -3/Proximity Caves | Spotted B-86 Titan 14591 | -3/Proximity Caves | Lost 4 parts (1u3w) 14679 | -3/Proximity Caves | Lost 3 parts (2n1u) 14794 | -3/Proximity Caves | Spotter reported a threat 14850 | -3/Proximity Caves | Build established: Hacker-Mutant 14858 | -3/Proximity Caves | Spotter reported a threat 15034 | -3/Proximity Caves | Spotter reported a threat 15053 | -3/Proximity Caves | Core integrity fell below 50% 15103 | -3/Proximity Caves | Lost 6 parts (1p2n1u2w) 15222 | -3/Proximity Caves | Discovered new exit (range 10) 15228 | -3/Proximity Caves | Identified exit to Research 15229 | -3/Proximity Caves | Entered Research 15229 | -3/Research | Evolved 2 slots: Utility x2 15350 | -3/Research | Spotted B-86 Titan 15423 | -3/Research | Self-destructed Last Messages --------------- 15248_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15255_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R016. 15322_ Penetrated by Slug. 15333_ Slug penetrates Wall. 15337_ Penetrated by Slug. 15340_ Mak. Hacking Suite destroyed. 15342_ Slug penetrates H-77 Assassin. 15347_ Acquired Unknown Hackware. 15347_ Identified System Shield. 15352_ Imp. Signal Interpreter destroyed. 15360_ K-01 Serf cleans the Terminal. 15361_ K-01 Serf cleans the Particle Synthesizer. 15363_ K-01 Serf cleans the Terminal. 15386_ Acquired 5 matter. 15389_ Acquired Imp. Antigrav System. 15399_ Penetrated by Slug. 15400_ K-01 Serf cleans the Engineering Station. 15401_ Imp. Antigrav System destroyed. 15404_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????########?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #?????????????????????????????????????? | | ????# #?????###?????????????????????????????? | | ????# ####### #?????????????????????????????? | | ????# ## T =#?????????????????????????????? | | ?????? ?# #?????????????????????????????? | | ########+#### #?????????????????????????????? | | / + #?????????????????????????????? | | ###### #### #?????????????????????????????? | | #????# #??# #?????????????????????????????? | | #????# #??######+#??????????????????#??????????? | | ###### #???????# #???????????????? #??????????? | | # #???????# #?????????????# #??????????? | | + #?????### ###????????? #??????????? | | # ####### #??????? R #??????????? | | # ###### p #??????????? | | #"" H @p #??????????? | | k #######+#####???????????????? | | ## #???????????????????????????? | | ####+###???????????????????????????? | | !!!#??????????????????????????????????? | | !!!#??????????????????????????????????? | | !! #??????????????????????????????????? | | " ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #####+### ?????????????????????????????????????? | | ?????????#???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Corruption Containment 12 Corruption Block 6 Armor Coverage 450 Resistance: EM 50 Evasion (%) 53 Target Analysis 7 Recoil Reduction 1 Offensive Hacking 33 Defensive Hacking 10 Item Schematics ----------------- Hvy. Pick | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Robot Schematics ------------------ S-27 Virus | -6/Zion | Archive K-01 Serf | -6/Zion | Archive H-88 Terminator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Executioner Challenges ------------ None Game ------ Seed BoreHardcellShield Manual? 0 Play Time 02:43:38 Cumulative 97.8 hours Start 2025.03.11 @ 09:56:53 End 2025.03.11 @ 14:29:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 107 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 43 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d6aff46e-d177-480d-821e-03aede7a9ab0