Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.01 @ 19:37:28 Player: MTF Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (274) 1370 Value Destroyed (9777) 9777 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (-1046) -1046 TOTAL SCORE: 18701 Bonus ------- High Alert Combat Kills 1147 Follower Combat Kills 299 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Friendly Fire -4392 Cogmind --------- Core Integrity 0/1150 Matter 221/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (1400) Ox27 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Huge Storage Unit Surveybot 24 Chip Improved Salvage Targeting Computer > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (25) --- Zionite Biocell (600) Zionite Biocell (600) Zionite Biocell (600) Improved Matter Compressor (186) Improved Signal Interpreter Advanced Terrain Scanner Zionite Weapon Casing Transdimensional Reconstructor Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Surveybot 24 Chip Improved Salvage Targeting Computer Advanced Targeting Computer Experimental Utility Shielding Improved Medium Armor Plating Force Field Advanced System Restoration Module > --- WEAPON ----------- Coil Gun KE Penetrator > --- INVENTORY -------- Neutrino Core Advanced Heat Sink Zionite Biocell Zionite Biocell Zionite Biocell Improved Matter Compressor Improved Signal Interpreter Advanced Terrain Scanner Zionite Weapon Casing Improved Trap Extractor Transdimensional Reconstructor Advanced Plasma Cannon Neutron Cannon Enhanced Autogun Improved Proton Missile Launcher Improved Proton Missile Launcher Scatter Rocket Array Improved Remote Datajack Plasma Cutter CR-A16's Behemoth Slayer [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Advanced Targeting Computer Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Heavy Machine Gun Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . . . 4 2 . . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 Utility 7 | . . . . . 2 1 . . . . . 2 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 359 | 3 10 2 1 12 53 18 21 11 8 24 23 17 19 5 . 9 17 15 9 11 15 56 Power 27 | . 1 1 . 2 4 1 3 . . 2 4 1 . 1 . 2 . . . 1 1 3 Engine 14 | . 1 . . 2 4 1 2 . . . 1 1 . 1 . . . . . . 1 . Core 6 | . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . 2 Reactor 7 | . . . . . . . . . . 2 2 . . . . 1 . . . 1 . 1 Propulsion 71 | 2 2 . . 2 12 3 4 2 . 7 7 1 6 . . . 3 . 1 3 5 11 Treads 60 | 2 2 . . 2 11 3 4 2 . 5 7 1 6 . . . 3 . 1 2 5 4 Leg 4 | . . . . . 1 . . . . 2 . . . . . . . . . . . 1 Wheel 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 2 . 1 . 12 2 6 3 2 7 5 4 4 . . 1 7 10 3 4 5 19 Device 52 | 1 1 . . . 4 . 4 3 1 1 4 1 3 . . . 4 7 1 . 2 15 Storage 8 | . 1 . 1 . 4 . . . . 2 . . . . . . . . . . . . Processor 4 | . . . . . 1 1 . . . . . . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 34 | . . . . . 3 1 2 . 1 4 1 3 . . . 1 2 3 2 4 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 163 | . 5 1 . 8 25 12 8 6 6 8 7 11 9 4 . 6 7 5 5 3 4 23 Energy Gun 52 | . 3 1 . 4 18 6 5 4 4 6 1 . . . . . . . . . . . Energy Cannon 14 | . . . . . . . . . . . . 1 . . . 1 3 . . . 2 7 Ballistic Gun 39 | . . . . . 1 . . . . . 3 6 4 3 . 2 3 3 2 1 1 10 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . 1 . . 3 5 4 1 . . 1 2 3 2 . . 1 1 2 . . . 5 Special Weapon 12 | . 1 . . 1 . . 2 1 . 1 . . 1 1 . 1 . . 2 1 . . Impact Weapon 7 | . . . . . 1 2 . 1 1 . . 1 1 . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . 1 . 1 . 1 . . 1 . . 1 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 . . . 5 1 . . 1 10 . 2 . . . 1 . . . 4 . . Corrupted Parts 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 System Corruption 16 | . . . . . 6 . . . . . . . . . . . . . . . . 10 Parts Lost 63 | . . . . 3 3 5 5 . . . 8 . . 1 . . 3 . 1 . . 34 Power 9 | . . . . 1 . . 1 . . . 2 . . 1 . . . . . . . 4 Propulsion 27 | . . . . 2 2 3 3 . . . 3 . . . . . 1 . . . . 13 Utility 17 | . . . . . 1 1 . . . . 2 . . . . . 2 . . . . 11 Weapon 10 | . . . . . . 1 1 . . . 1 . . . . . . . 1 . . 6 Highest Loss Streak 13 | . . . . 1 1 3 4 . . . 3 . . 1 . . 1 . 1 . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 99 94 96 99 99 99 98 99 94 92 92 93 92 94 94 94 97 99 81 Engine 8 | . 14 3 . 13 8 11 11 15 15 8 2 8 13 12 13 8 . . . . 2 2 Core 2 | . . 9 14 . . . 2 . . . . 3 . . . 3 5 5 5 5 2 . Reactor 1 | . . . . . . . . . . 5 11 . . . . . 5 5 5 5 5 4 Treads 27 | . 27 28 28 28 32 30 29 30 30 29 29 26 26 26 26 26 23 23 23 23 22 20 Device 9 | . 14 14 14 14 10 7 7 6 7 7 6 11 5 6 6 6 10 12 15 11 15 10 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 12 | . . . . . 8 15 15 15 15 15 15 13 13 20 20 20 20 17 17 17 17 14 Protection 6 | . . . . . 5 6 6 7 7 5 7 8 12 6 6 6 7 9 7 14 12 10 Energy Gun 10 | . 26 24 28 24 17 13 13 13 13 13 6 . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . . . . . 6 12 11 12 13 12 7 10 10 8 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 158 | 13 51 53 93 93 104 115 117 117 118 118 120 147 147 140 133 146 156 158 152 153 151 144 Greatest Support 198 | 40 40 40 40 40 83 80 83 83 83 83 93 90 92 92 92 92 106 106 116 116 118 198 Greatest Overweight (x) 29 | . 2 1 2 2 1 1 1 1 1 5 1 1 1 1 1 1 1 1 1 1 1 29 Average Overweight (x) . | . 1 1 1 2 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 20 21 25 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 7 19 20 21 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 13 19 20 18 21 24 22 24 24 24 22 24 24 24 25 24 24 25 24 23 24 21 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 19 20 21 18 25 21 25 25 25 25 22 25 25 25 25 25 25 25 24 25 25 12 Class Distribution -------------------- 77% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 7577 | 230 78 36 10 315 703 225 236 189 78 320 305 340 674 199 . 322 452 272 446 465 152 1530 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12725 | 146 789 161 . 185 2009 996 665 177 . 314 368 620 511 346 . 492 602 470 488 477 168 2741 Parts 598 | 6 34 6 . 9 116 44 29 8 . 20 21 16 23 22 . 18 37 16 16 13 9 135 Haulers Intercepted 8 | . 2 . . . 5 . . . . . . 1 . . . . . . . . . . Recyclers Shooed 17 | . 3 . . . 1 4 . . . . . 3 . . . . 1 . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . 4 1 4 . 18 . 17 6 . 15 . 11 11 11 13 . Prevented 4 | . . . . . . . . . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 207 | . 7 4 . 17 43 15 10 1 . 9 12 4 10 6 . 5 9 14 4 . 3 34 Guns 123 | . 7 3 . 10 30 9 7 . . 5 3 2 5 4 . 5 9 4 4 . 2 14 Cannons 6 | . . . . . . . . . . . . . . . . . . . . . . 6 AOE 71 | . . 1 . 7 12 6 2 . . 4 8 2 4 2 . . . 9 . . . 14 Classes Destroyed 22 | 2 6 . . 2 4 1 1 1 . 1 1 . 1 . . . . 1 . . . 1 Worker 12 | . 1 . . . 3 . . . . . . . . . . . . . . . . 8 Builder 13 | . . . . . 2 1 . . . . . 1 . . . . 1 . . . . 8 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . . . 5 . . . . . . 1 . . . . . . . . . . Recycler 23 | 1 5 . . . 4 5 . . . . . 3 . . . . 1 . . . . 4 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Watcher 9 | . 1 . . . 5 . . . . . . . . . . . 1 . . . . 2 Swarmer 53 | . 2 . . 8 18 4 4 . . . 4 . . 3 . . 5 2 1 . 2 . Grunt 81 | . 5 4 . . 15 7 . . . . 5 2 9 3 . 3 . 8 1 . . 19 Brawler 6 | . . . . . 1 . . . . . . 1 . . . 2 . 1 . . . 1 Duelist 5 | . . . . . 1 . . . . . 2 . . . . . . . . . . 2 Sentry 16 | . . . . . 8 3 . . . . . 1 . . . . 1 1 1 . . 1 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 5 | . . . . . . . . . . . . . . . . . . 2 . . . 3 Programmer 11 | . . . . . . 1 . 1 . . . . . . . . 3 . . . . 6 Behemoth 3 | . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Z-Light 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 5 | . . . . . . . . 1 . . . . . 1 . . . . 3 . . . Assembled 11 | . . . . 8 . . . . . 3 . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Savage 6 | . . . . . . . 6 . . . . . . . . . . . . . . . Mutant 6 | . . . . . . . 2 1 . . . . 1 1 . . . . 1 . . . Best Kill Streak 19 | 1 3 2 . 4 8 12 5 1 . 5 4 4 3 3 . 2 5 9 1 . 2 19 Combat Bots Only 9 | . 2 2 . 4 5 4 5 1 . 5 4 3 3 3 . 2 5 9 1 . 2 9 Max Kills in Single Turn 6 | 1 2 1 . 2 3 2 2 1 . 2 4 1 3 2 . 1 2 5 1 . 1 6 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 5 | . . 1 . 2 2 2 2 . . 2 4 1 3 2 . . . 5 . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Damage Taken 16206 | . 170 223 . 468 2025 894 921 90 . 383 1303 287 451 223 . 510 1130 643 280 . 21 6184 Core 2227 | . 44 29 . 58 241 152 122 . . 29 185 25 15 . . 39 64 40 18 . . 1166 Absorbed by Shields 1706 | . . . . . . . . . . . 242 124 166 80 . 186 47 . . . . 861 Reduced by Siege Mode 51 | . . . . . . . . . . . . . . . . . . . . . . 51 Redirected to Shielding 164 | . . . . . . . . . . . . . . . . . . . . . . 164 Regen/Repaired (Parts) 113 | . 62 . . . 51 . . . . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 47 56 . . . . . 30 . . . . 90 . . . . 87 . Volleys Fired 802 | 8 42 12 . 39 127 47 78 24 . 27 16 30 26 33 . 39 46 15 33 19 7 134 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 1 1 2 Hottest 188 | 80 112 112 . 112 116 116 116 110 . 130 130 60 60 60 . 60 90 63 63 20 90 188 Shots Fired 1329 | 16 81 23 . 67 236 88 106 36 . 40 24 54 38 46 . 68 81 20 51 19 7 228 Gun 1054 | 16 78 22 . 56 218 82 56 25 . 33 16 48 27 26 . 58 69 11 36 . 3 174 Cannon 62 | . . . . . . . . . . . . . . . . . 12 . . . 4 46 Launcher 76 | . . 1 . 8 18 6 3 . . 5 8 6 3 1 . . . 9 . . . 8 Special 137 | . 3 . . 3 . . 47 11 . 2 . . 8 19 . 10 . . 15 19 . . Kinetic 464 | . . . . . . . . . . . 12 48 27 26 . 58 69 11 36 . 3 174 Thermal 758 | . 81 22 . 59 218 82 103 36 . 35 4 . 8 19 . 10 12 . . 19 4 46 Explosive 69 | . . 1 . 8 18 6 3 . . 5 8 6 3 1 . . . 4 . . . 6 Electromagnetic 23 | 16 . . . . . . . . . . . . . . . . . 5 . . . 2 Robot Hit Streak 40 | 4 10 5 . 6 20 24 23 39 . 11 15 26 16 17 . 12 12 13 35 40 12 25 Robot Miss Streak 7 | 3 3 4 . 4 4 2 3 1 . 4 1 4 7 3 . 6 2 7 1 1 1 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 12 | . 1 . . 1 2 . 1 . . . 1 . 2 1 . 1 1 1 . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . 1 . 1 1 . 1 1 1 . . . . Shots Hit Robots 948 | 7 48 14 . 33 164 61 88 33 . 21 22 43 35 39 . 51 51 18 43 20 3 154 Core Hits 670 | 4 19 7 . 23 96 39 36 14 . 24 25 24 36 23 . 20 18 47 15 13 2 185 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . . 1 1 . 1 . . 2 Critical Strikes 44 | . 3 3 . 2 15 4 6 1 . 2 1 . . 1 . 1 1 . 1 . . 3 Burn 33 | . 3 3 . 2 15 4 3 . . 2 1 . . . . . . . . . . . Destroy 6 | . . . . . . . . . . . . . . . . 1 1 . 1 . . 3 Sever 5 | . . . . . . . 3 1 . . . . . 1 . . . . . . . . Melee Attacks 58 | . . . . . 1 6 . 6 24 . 4 2 6 . . 1 . . 1 3 4 . Impact 44 | . . . . . 1 6 . 6 24 . . 2 5 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 14 | . . . . . . . . . . . 4 . 1 . . 1 . . 1 3 4 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30903 | 130 911 288 . 977 4910 1835 1529 584 . 1049 1316 1511 1731 1024 . 1127 1303 2010 698 321 52 7597 Guns 16265 | 107 902 219 . 557 2990 1211 853 460 . 401 219 835 542 468 . 958 1297 230 698 . 52 3266 Cannons 726 | . . . . . . . . . . . . . . . . . . . . . . 726 Explosions 12252 | 21 . 61 . 392 1836 608 190 . . 626 1030 643 1116 368 . . . 1780 . . . 3581 Melee 285 | . . . . . . . . . . . 67 . . . . 100 . . . 118 . . Ramming 210 | 2 9 8 . 28 84 16 . . . . . 33 . . . . 6 . . . . 24 Kinetic 8508 | . . . . . . . . . . . 162 835 542 468 . 958 1297 230 698 . 52 3266 Thermal 10177 | 21 902 219 . 557 2990 1211 1339 584 . 423 57 . 73 188 . 69 . . . 203 . 1341 Explosive 11396 | . . 61 . 392 1836 608 190 . . 626 1030 643 1116 368 . . . 1586 . . . 2940 Electromagnetic 327 | 107 . . . . . . . . . . . . . . . . . 194 . . . 26 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 285 | . . . . . . . . . . . 67 . . . . 100 . . . 118 . . Highest Corruption 18 | . . . . . 10 . 5 6 6 . . . . . . . 4 4 . . . 18 Average Corruption 4 | . . . . . 4 . 4 5 6 . . . . . . . 2 2 . . . 4 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . 4 . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 81 | . . . . . 3 . 33 23 2 . . . . . . . 6 1 . . . 13 Message Errors 14 | . . . . . 1 . 6 6 . . . . . . . . . . . . . 1 Matter Fused 21 | . . . . . . . 5 8 1 . . . . . . . 3 . . . . 4 Heat Flow Errors 8 | . . . . . 1 . 2 3 1 . . . . . . . . . . . . 1 Energy Discharges 10 | . . . . . 1 . 5 2 . . . . . . . . . 1 . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . 8 2 . . . . . . . . 2 . . . . 1 Data Loss (major) 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . Misfires 3 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Alerts 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 233 | . . . . 42 25 . 8 . . . 16 10 . . . . . . . 55 . 77 Projectiles 13 | . . . . . . . 8 . . . . . . . . . . . . 5 . . Explosions 169 | . . . . 42 24 . . . . . 16 10 . . . . . . . . . 77 Melee 51 | . . . . . 1 . . . . . . . . . . . . . . 50 . . Knockbacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 618 | . . . . 54 17 . . . . . 193 . 60 . . . . . . . . 294 Shots 22 | . . . . 3 1 . . . . . 5 . 3 . . . . . . . . 10 Rammed 28 | 1 5 3 . 2 5 1 . . . . . 3 . . . . 1 . . . . 7 Targets Rammed 31 | 1 5 3 . 2 8 1 . . . . . 3 . . . . 1 . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Highest Temperature 376 | 74 10 21 . . 97 36 178 146 160 376 309 252 250 120 . 315 315 10 2 . . 161 Average Temperature 74 | 24 2 10 . . 10 8 76 77 84 100 69 115 91 38 . 104 74 8 2 . . 56 Received Heat Transfer 3552 | . 69 117 . 20 882 276 18 . . 128 268 92 144 24 . 204 48 84 54 . 9 1115 Effects 4 | . . . . . . . . . . 1 1 . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 30 | . . . . . . . . . . . . . . . . . . . . . . 30 Longest Duration 30 | . . . . . . . . . . . . . . . . . . . . . . 30 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 2 . 1 1 . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . Parts Melted 37 | . 3 . . 1 17 5 6 2 . . . . . . . . . . 3 . . . Heat Transferred 21972 | 50 2183 703 . 1369 6993 2590 3478 1221 . 915 185 . 259 629 . 333 . . . 414 . 650 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 . . . . . . . . . . . . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Peak Influence 1136 | 15 163 142 . 230 895 694 . . . . . 161 . . . . 169 . . . . 1136 Initial 406 | . 9 . . . . 406 . . . . . 6 . . . . 74 . . . . . Average 255 | 8 76 40 . 95 477 470 . . . . . 53 . . . . 93 . . . . 409 Maximum Alert Level 4 | . . . . 1 3 2 . . . . . . . . . . . . . . . 4 Low Security (%) 66 | 100 100 100 . 92 31 . . . . . . 100 . . . . 100 . . . . 52 Level 1 6 | . . . . 7 11 13 . . . . . . . . . . . . . . . 10 Level 2 12 | . . . . . 18 86 . . . . . . . . . . . . . . . 2 Level 3 13 | . . . . . 38 . . . . . . . . . . . . . . . . 28 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . 6 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 5 2 . . . . . . . . . . 2 . . . . 11 Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 Extermination 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 2 Reinforcement 9 | . 1 . . . 3 . . . . . . . . . . . 1 . . . . 4 Assault 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 2 . . 1 3 . . . . . . 1 . . . . . . . . . 4 Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Times Spotted 284 | . 17 4 . 20 61 18 11 1 . 12 12 8 8 6 . 13 10 17 4 . 4 58 Peak Tracking Total 9 | . 4 2 . 4 6 4 4 1 . 5 4 4 3 3 . 4 7 5 1 . 3 9 Tactical Retreats 15 | . . . . 3 3 . 1 . . . . . . . . 2 . 1 . . . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 3 | . . . . . 3 . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Traps Extracted 4 | . . . . . . . 4 . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Triggered 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 Most Traps Carried 6 | . . . . . . . 4 2 2 2 2 2 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 16 | . . 1 . . 1 . . . . . . . . . . . . . 2 . . 12 Max in Single Turn 4 | . . 1 . . 1 . . . . . . . . . . . . . 1 . . 4 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 48 | . 4 1 2 2 13 4 . 1 . . . 3 . 1 4 . 4 . . 4 . 5 Terminals 26 | . 2 . . 2 9 3 . . . . . 3 . 1 . . 3 . . . . 3 Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Total Hacks 145 | . 13 1 2 6 29 17 . 1 . . . 7 . 1 32 . 12 . . 17 . 7 Successful 94 | . 8 1 2 1 15 8 . 1 . . . 1 . 1 32 . 5 . . 17 . 2 Failed 51 | . 5 . . 5 14 9 . . . . . 6 . . . . 7 . . . . 5 Catastrophic 11 | . . . . . 2 1 . . . . . 2 . . . . 1 . . . . 5 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 4 . . 3 10 3 . . 1 . . 4 . . . . 6 . . . . 2 Terminals 70 | . 7 . . 6 19 15 . . . . . 7 . 1 . . 10 . . . . 5 Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Repair Stations 9 | . 5 . . . 4 . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . 5 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 Terminal Hacks 78 | . 3 1 2 1 8 6 . 1 . . . 1 . 1 32 . 4 . . 17 . 1 Record 19 | . . . 2 . . . . . . . . . . 1 11 . . . . 5 . . Part Schematic 15 | . . . . . . . . . . . . . . . 11 . . . . 4 . . Robot Schematic 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . 1 . . . . 1 . . . . . . . . 3 . . . . 4 . . Open Door 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 4 | . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 . . . . . . . . . . . 1 . . . . . Locate Traps 4 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . Disarm Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . 1 3 . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Repair 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 1 . . . 2 1 . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 3 . . 2 11 4 . . . . . 3 . . . . 4 . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . . . 11 . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Time 88 | . 62 . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . 12 1 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 2 . . . . . . . . . . . 4 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 19 | . . . . . . 1 2 . 11 . . . . . . 1 . . 4 . . . Largest Group 11 | . . . . . . 1 2 . 11 11 . . . . . 1 . . 3 3 3 . Highest-Rated Group 403 | . . . . . . 10 40 . 403 403 . . . . . 96 . . 93 93 93 . Highest-Rated Ally 96 | . . . . . . 10 20 . 96 96 . . . . . 96 . . 31 31 31 . Total Orders 3 | . . . . . . . 1 . . . . . . . . . . . . 2 . . STAY 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 129 | . . . . . . . . . . 88 . . . . . 17 . . 8 . 16 . Total Damage 2585 | . . . . . . . . . . 1586 . . . . . 556 . . 170 . 273 . Kills 17 | . . . . . . . . . . 10 . . . . . 5 . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 13 | . . . . 1 . . 1 1 2 . 1 . 2 . . 1 . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 26494 | 108 1222 662 1049 1341 2566 857 2198 803 2748 2629 889 818 1502 664 196 788 956 987 634 940 819 1118 Spaces Moved 9658 | 49 391 255 414 377 998 282 782 287 1094 1030 320 277 567 232 82 269 330 372 221 351 314 364 Core 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Treads 9581 | 9 391 255 414 377 998 282 782 287 1094 1029 320 277 567 232 82 269 330 372 221 351 314 328 Legs 49 | 40 . . . . . . . . . 1 . . . . . . . . . . . 8 Wheels 25 | . . . . . . . . . . . . . . . . . . . . . . 25 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 160 240 240 320 160 240 240 240 242 242 242 242 241 241 241 241 241 242 240 240 242 100 Average Speed 237 | 127 247 240 253 320 196 240 240 241 242 242 242 244 242 241 241 241 242 242 241 241 242 175 Slowest Speed 1500 | 160 320 240 320 320 240 240 240 242 242 560 245 245 245 241 241 241 245 242 242 242 243 1500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 60 50 91 95 93 11 80 42 86 72 49 11 60 40 69 36 13 52 46 60 53 13 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 7 | . 1 . . . . . . . 2 . . . . . 1 . . . . 3 . . Known Exits Taken 5 | . . . . . . 1 . . . . . 1 . . . 1 1 . . . 1 . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . Scrap Searched 30 | . . 2 . 2 . . 1 2 2 . 2 . 8 5 . 3 . . 1 . 2 . Spaces Dug 95 | . 3 . . 38 8 6 . 6 3 . . 2 5 . . . 9 . . . 3 12 Terrain Destroyed 756 | 6 3 9 . 63 92 25 25 6 3 11 48 19 111 36 . . 12 98 1 . 6 182 Melee 24 | . . . . . 1 6 . 6 3 . . 2 5 . . . . . . . 1 . Projectile 62 | . 3 . . 3 . . 1 . . . 1 . . 2 . . 12 . 1 . 5 34 AOE 670 | 6 . 9 . 60 91 19 24 . . 11 47 17 106 34 . . . 98 . . . 148 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 11610 | 80 555 280 415 432 1367 356 947 335 1146 1124 403 367 637 272 81 336 408 426 277 403 359 604 Wait 383 | 14 77 3 . . 105 1 40 . 13 13 31 5 1 1 . 9 2 25 9 1 7 26 Move 9635 | 49 390 254 413 376 997 281 781 284 1093 1029 319 276 566 231 81 268 329 371 220 350 313 364 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Pick Up 137 | 2 21 3 1 1 31 2 8 1 3 7 4 13 6 1 . 3 9 . . 8 3 10 Fast Attach 90 | . 6 1 . . 20 1 4 3 2 15 4 7 3 1 . 3 . . 1 4 5 10 Attach 68 | 3 1 . . 3 4 6 4 . . . 8 3 1 . . 2 7 . 1 2 3 20 Detach 17 | . . . . . 1 . . . . 3 2 4 2 . . 2 . . . 1 1 1 Swap 202 | . 3 1 1 9 29 11 13 8 6 9 11 7 15 4 . 4 10 15 7 6 7 26 Drop 169 | 4 10 3 . 2 44 . 7 8 5 21 4 17 11 1 . 5 4 . 1 9 9 4 Fire 802 | 8 42 12 . 39 127 47 78 24 . 27 16 30 26 33 . 39 46 15 33 19 7 134 Melee 58 | . . . . . 1 6 . 6 24 . 4 2 6 . . 1 . . 1 3 4 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . 5 3 . 2 8 1 . . . . . 3 . . . . 1 . . . . 7 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 16 | . . . . . . . 12 . . . . . . . . . . . 4 . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 2) 109 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 3) 637 | -10/Materials | Discovered new exit (range 16) 862 | -10/Materials | Repaired Broken Lgt. Treads 890 | -10/Materials | Repaired Lgt. Treads 1243 | -10/Materials | Discovered new exit (range 11) 1331 | -10/Materials | Entered Mines 1358 | -10/Mines | Met a Derelict bent on vengeance 1396 | -10/Mines | Discovered new exit (range 6) 1866 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1983 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1983 | -10/Mines | Discovered new exit (range 5) 1993 | -10/Mines | Entered Exiles 1993 | -10/Exiles | Found Exiles lab abandoned 3010 | -10/Exiles | Discovered new exit (range 12) 3042 | -10/Exiles | Entered Mines 3043 | -9/Mines | Assembled infested the area 3048 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3797 | -9/Mines | Discovered new exit (range 7) 3848 | -9/Mines | Core integrity fell below 50% 3877 | -9/Mines | Discovered new exit (range 6) 4197 | -9/Mines | Learned Materials emergency access door positions 4383 | -9/Mines | Entered Materials 4383 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4568 | -8/Materials | Repaired Lgt. Treads 5309 | -8/Materials | Garrison activated, responded to threat 5571 | -8/Materials | Build established: Scavenger-Mutant 6187 | -8/Materials | Discovered new exit (range 13) 6405 | -8/Materials | Build established: Mutant 6783 | -8/Materials | First assault squad dispatched 6831 | -8/Materials | Discovered new exit (range 16) 6867 | -8/Materials | Build established: Scavenger-Mutant 6938 | -8/Materials | System corruption reached 10% 6949 | -8/Materials | Entered Factory 6949 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7306 | -7/Factory | Identified exit to Lower Caves 7700 | -7/Factory | Lost 3 parts (1n1u1w) 7749 | -7/Factory | First assault squad dispatched 7806 | -7/Factory | Entered Lower Caves 8760 | -7/Lower Caves | Attacked by a faux Warlord 8819 | -7/Lower Caves | Lost 4 parts (1p2n1w) 9164 | -7/Lower Caves | Encountered a Warlord checkpoint 9664 | -7/Lower Caves | Learned Factory stockpile data 9885 | -7/Lower Caves | Discovered new exit (range 5) 10004 | -7/Lower Caves | Entered another Lower Caves area 10060 | -7/Lower Caves | Encountered a Warlord checkpoint 10156 | -7/Lower Caves | Learned Factory trap positions 10686 | -7/Lower Caves | Discovered new exit (range 9) 10714 | -7/Lower Caves | Found Prototype Device 10807 | -7/Lower Caves | Entered Zion 10893 | -7/Zion | System corruption cleaned by Quarantine Array 11037 | -7/Zion | Discovered new exit (range 15) 11136 | -7/Zion | Found Unknown Piercing Weapon 11137 | -7/Zion | Identified CR-A16's Pointy Stick 11595 | -7/Zion | Given the Hacking Drone Bay 11818 | -7/Zion | Learned location of Extension (-4) 12256 | -7/Zion | Learned Factory trap positions 12312 | -7/Zion | Given A8's code to call for help 12479 | -7/Zion | Learned Factory terminal intel 12547 | -7/Zion | Learned Factory repair station intel 12791 | -7/Zion | Gained Derelict followers 13048 | -7/Zion | Gained Derelict followers 13351 | -7/Zion | Discovered new exit (range 4) 13354 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13424 | -7/Zion | Found Prototype Device 13447 | -7/Zion | Identified Hacking Drone Bay 13498 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13506 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13555 | -7/Zion | Entered Deep Caves 13555 | -7/Deep Caves | Accompanied by 11 allies 13932 | -7/Deep Caves | Attacked by Z-Imprinter 13952 | -7/Deep Caves | Allies destroyed Z-Imprinter 14471 | -7/Deep Caves | Z-Facility disabled 14539 | -7/Deep Caves | Found Prototype Device 14539 | -7/Deep Caves | Identified Exp. Thermal Shield 14561 | -7/Deep Caves | Found Prototype Protection 14561 | -7/Deep Caves | Identified Zio. Weapon Casing 14789 | -7/Deep Caves | Found Zio. Weapon Casing 15610 | -7/Deep Caves | Found Surveybot 24 Chip 15617 | -7/Deep Caves | Found Surveybot 24 Scanner 15722 | -7/Deep Caves | Discovered new exit (range 7) 16184 | -7/Deep Caves | Entered Proximity Caves 16187 | -6/Proximity Caves | Core integrity fell below 50% 16233 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 16512 | -6/Proximity Caves | Spotted B-75 Beast 16601 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 16604 | -6/Proximity Caves | Destroyed B-75 Beast 16747 | -6/Proximity Caves | Learned location of 1 exit from Factory 17051 | -6/Proximity Caves | Discovered new exit (range 6) 17073 | -6/Proximity Caves | Entered Factory 17073 | -6/Factory | Evolved 2 slots: Utility x2 17074 | -6/Factory | Identified exit to Factory 17075 | -6/Factory | Loaded intel: 96 trap records 17077 | -6/Factory | Loaded intel: 26 terminal locations 17078 | -6/Factory | Loaded intel: 6 repair station locations 17440 | -6/Factory | Identified exit to Lower Caves 17749 | -6/Factory | Found Prototype Launcher 17749 | -6/Factory | Identified Scatter Rocket Array 17891 | -6/Factory | Entered Lower Caves 17898 | -6/Lower Caves | Encountered a Warlord checkpoint 18315 | -6/Lower Caves | Spotted B-75 Beast 18418 | -6/Lower Caves | Learned 8 Factory zone layouts 18692 | -6/Lower Caves | Destroyed B-75 Beast 19283 | -6/Lower Caves | Discovered new exit (range 7) 19393 | -6/Lower Caves | Entered another Lower Caves area 19627 | -6/Lower Caves | Encountered a Warlord checkpoint 20043 | -6/Lower Caves | Discovered new exit (range 8) 20057 | -6/Lower Caves | Entered Data Miner 20057 | -6/Data Miner | Discovered new exit (range 7) 20103 | -6/Data Miner | Met Data Miner 20144 | -6/Data Miner | Learned location of Section 7 (-2) 20144 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20197 | -6/Data Miner | Received God Mode back door access code from Data Miner 20253 | -6/Data Miner | Entered Proximity Caves 20487 | -5/Proximity Caves | Escorted by Enhanced Grunt 20845 | -5/Proximity Caves | Discovered exit to Factory (range 8) 20910 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 21027 | -5/Proximity Caves | Found Exp. Thermal Shield 21041 | -5/Proximity Caves | Entered Factory 21041 | -5/Factory | Evolved 2 slots: Utility x2 21042 | -5/Factory | Identified exit to Factory 21043 | -5/Factory | Loaded intel: 104 trap records 21511 | -5/Factory | Identified exit to Upper Caves 21997 | -5/Factory | Entered Upper Caves 22364 | -5/Upper Caves | Learned Factory terminal intel 22397 | -5/Upper Caves | Discovered new exit (range 19) 22552 | -5/Upper Caves | Destroyed 9 combat bots 22635 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22984 | -5/Upper Caves | Entered another Upper Caves area 22985 | -5/Upper Caves | Discovered exit to Factory (range 16) 23116 | -5/Upper Caves | Learned Factory stockpile data 23336 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23462 | -5/Upper Caves | Discovered new exit (range 16) 23551 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 23618 | -5/Upper Caves | Entered Zhirov 23618 | -5/Zhirov | Accompanied by 3 allies 23618 | -5/Zhirov | Discovered new exit (range 4) 23662 | -5/Zhirov | Met Zhirov 23705 | -5/Zhirov | Learned location of Quarantine (-3) 23705 | -5/Zhirov | Learned location of Testing (-2) 23705 | -5/Zhirov | Learned location of Command (-1) 23729 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 23768 | -5/Zhirov | Found Alien Artifact 23768 | -5/Zhirov | Identified Integrated Dissipator 23768 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 24039 | -5/Zhirov | Found Alien Artifact 24558 | -5/Zhirov | Entered Proximity Caves 24558 | -4/Proximity Caves | Accompanied by 3 allies 24825 | -4/Proximity Caves | Learned Research terminal intel 24886 | -4/Proximity Caves | Spotted B-86 Titan 24982 | -4/Proximity Caves | Destroyed B-86 Titan 25220 | -4/Proximity Caves | Learned Research terminal intel 25377 | -4/Proximity Caves | Entered Factory 25377 | -4/Factory | Evolved 2 slots: Propulsion x2 25378 | -4/Factory | Identified exit to Extension 25380 | -4/Factory | Loaded intel: 26 terminal locations 25615 | -4/Factory | Lost 3 parts (3u) 26035 | -4/Factory | Incoming assault squad redirected 26133 | -4/Factory | Lost 4 parts (2n2u) 26140 | -4/Factory | Destroyed 9 combat bots 26243 | -4/Factory | Garrison activated, responded to threat 26348 | -4/Factory | Lost 10 parts (3p4n3u) 26406 | -4/Factory | Core integrity fell below 50% 26457 | -4/Factory | System corruption reached 10% 26467 | -4/Factory | Core integrity fell below 20% 26483 | -4/Factory | Lost 13 parts (6n3u4w) 26495 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 26485_ U-05 Engineer lays Concrete. 26485_ K-01 Serf collects debris. 26486_ System corrupted: Flexi-carbon Leg stumbles. 26486_ K-01 Serf collects debris. 26486_ U-05 Engineer builds a Wall. 26486_ Flexi-carbon Leg destroyed. 26487_ U-05 Engineer lays Concrete. 26488_ BTQLCTVDQU<YRP%OT/Q 26488_ K-01 Serf collects debris. 26489_ U-05 Engineer builds a Wall. 26490_ K-01 Serf collects debris. 26490_ R-10 Processor collects Corrupted Power Sword. 26490_ Slug penetrates R-10 Processor. 26491_ U-05 Engineer builds a Wall. 26492_ U-05 Engineer lays Concrete. 26492_ K-01 Serf collects debris. 26493_ U-05 Engineer lays Concrete. 26493_ Penetrated by Slug. 26494_ K-01 Serf collects debris. 26494_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????##?#?###### | | ????????????????????????????????? ????? ??#?###### | | ???????????????????????????+ ### ###### | | ????????????????????????? # ### ###### | | ??????????????????????? # ########## | | ?????????????????????"" # # # | | ????????????????????""" ######## # """ ""# | | ??????????????????? " ######## # """ Y"# | | ??????????????????" """ ######## # """ ""# | | ?????????????????"" G ######## / # | | ?????????????????"" """ ######## # """ ! # | | ???????????????? " ######## # """ | | ???????????????? ######## # """ | | ???????????????################ ### # ! | | ???????????????# # ######### | | ??????????????## # ## | | ??????????????## # ## | | ??????????????## # ## | | ??????????????## # !% "# | | ??????????????##! Y# ## | | ??????????????## k # % ## | | ?????????????### #%% ########## | | ??????????##########k## # # %/! | | ??????????# % u# # % | | ??????????#!!= k = % ######[[* | | ??????????#!!= R@ u = | | ??????????#!= g ##### % %== | | ??????????# ############ | | ??????????######### # # ###### | | ???????????????## # # ###### | | ???????????????########### # # u ###### | | ???????????????? #u##### """ ###### | | ????????????????? # ##### " """ ###### | | ???????????????? # ##### " """ ###### | | ??????????????? # # ###### | | ?????????????? # # """ """ ###### | | ????????????# + + """ """ ###### | | ????????????# # # """ """ ###### | | ????????????# # # ###### | | ????????????# # # ##### | | ????????????? # ###########+###### | | ??????????????? # | | ?????????????????? #? ########### ###### | | ????????????????????#####? ? ########### ###### | | ???????????????????????????? ########### ####### | | ???????????????????????????????###########+####### | | ???????????????????????????????? ## | | ??????????????????????????????????"""""""" ## | | ????????????????????????????????? ## "" | | ??????????????????????????????????"""""""" ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 49 Energy Capacity 1080 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 2010 Jamming Range 14 Armor Coverage 1050 Resistance: TH 30 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 6 Salvage Targeting 2 Trap Extractor Capacity 6 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Recoil Nullifier | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ I-36 Angel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FusionEfficiencyWeb Manual? 0 Play Time 03:10:46 Cumulative 1235.7 hours Start 2022.04.26 @ 18:44:49 End 2022.05.01 @ 19:37:28 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 71 Types 13/18/13/3/1/2/18/2/1 Lore% 97 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d359b32-452c-4417-ae6a-baa03c659d6f