Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.25 @ 20:52:31 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (123) 615 Value Destroyed (3414) 3414 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (4) 4 TOTAL SCORE: 11333 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 269 Aligned with FarCom 300 Friendly Fire -613 Cogmind --------- Core Integrity 880/1150 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ System Shield System Restoration Module > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Multi-Deuterium Engine > --- PROPULSION ------- Hovering Antigrav-FPD Exoskeleton Nuclear Pulse Array > --- UTILITY ---------- Armored Scrap Engine Improved Signal Interpreter Cloak of Protection Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Hyp. Kinetic Penetrator Construct/G EM Disruptor Construct/C > --- INVENTORY -------- High-capacity Storage Unit Drone Bay Heavy Shock Bomb Launcher Katana [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Constructs Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . 1 . . . . 1 Utility 7 | . . . 1 . . . 2 1 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 120 | 6 6 3 13 1 13 . 23 9 4 17 8 5 8 1 1 . 1 1 Power 9 | 1 . 1 2 . 1 . 1 . . 2 1 . . . . . . . Engine 7 | 1 . 1 2 . 1 . 1 . . 1 . . . . . . . . Core 2 | . . . . . . . . . . 1 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 35 | 2 2 1 3 1 4 . 10 1 3 3 2 1 2 . . . . . Treads 13 | 2 2 1 3 1 3 . 1 . . . . . . . . . . . Leg 17 | . . . . . 1 . 9 1 3 3 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 2 1 1 . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . Utility 44 | 1 2 1 3 . 3 . 6 6 1 8 2 2 6 1 1 . . 1 Device 11 | . . . . . . . 2 . 1 3 . 1 1 1 1 . . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . Processor 10 | . . . 1 . . . 1 1 . 3 2 1 1 . . . . . Hackware 9 | . . . . . . . 1 2 . 2 . . 4 . . . . . Protection 12 | . 1 1 2 . 3 . 2 3 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 . 5 . 5 . 6 2 . 4 3 2 . . . . 1 . Energy Gun 6 | 1 . . 2 . 2 . 1 . . . . . . . . . . . Energy Cannon 4 | . 2 . 2 . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . . . 1 . 3 2 . 2 2 . . . . . . . Ballistic Cannon 2 | . . . . . . . 1 . . 1 . . . . . . . . Launcher 3 | . . . 1 . 1 . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 2 . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . 1 1 . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 2 . 1 . . . . 1 . . . . . . Corrupted Parts 2 | . . . . . 1 . . . 1 . . . . . . . . . System Corruption 7 | . . . . . 4 . . . 3 . . . . . . . . . Parts Lost 59 | . . 1 5 . 6 . 14 1 6 3 . 7 1 1 2 2 4 6 Power 2 | . . . . . . . . . . . . 1 . . . . 1 . Propulsion 22 | . . . 2 . 3 . 7 . 3 1 . 3 . . . . 1 2 Utility 23 | . . 1 1 . 3 . 3 1 2 2 . 2 1 1 2 1 1 2 Weapon 12 | . . . 2 . . . 4 . 1 . . 1 . . . 1 1 2 Highest Loss Streak 8 | . . 1 3 . 5 . 8 1 5 2 . 3 1 1 2 2 2 4 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . Average Backups 10 | . 6 12 17 19 12 11 14 18 15 4 4 3 3 3 2 1 . . Power 1 | . . . 1 3 2 2 1 2 2 . . . . . . . . . Propulsion 2 | . 1 6 6 6 3 3 2 4 3 . . . . . . . . . Utility 2 | . 2 4 3 5 2 1 3 5 4 1 1 2 3 1 . . . . Weapon 3 | . 1 2 5 5 4 5 5 5 4 2 2 1 . 2 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 1 . 4 . 4 . . 1 9 . 1 1 1 . 1 . . . Power 3 | . . . 1 . . . . . 2 . . . . . . . . . Propulsion 3 | . . . 1 . . . . . 2 . . . . . . . . . Utility 11 | . 1 . 1 . 3 . . . 4 . . . 1 . 1 . . . Weapon 5 | . . . 1 . 1 . . . 1 . 1 1 . . . . . . Tool/Special 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 78 | . 95 100 98 100 73 88 81 98 63 60 71 63 51 63 53 39 39 28 Engine 7 | . 14 14 10 11 8 11 9 7 3 4 5 . . 5 5 5 4 . Treads 14 | . 28 28 32 33 24 33 4 . . . . . . . . . . . Leg 4 | . . . . . . . 20 29 19 10 12 2 . . . . . . Hover 1 | . . . . . . . . . . . 2 7 1 2 5 5 5 4 Device 3 | . . . . . . . 9 . . 12 8 11 5 9 10 7 5 8 Storage 6 | . 14 14 11 11 7 11 9 7 5 . . . . . . . . . Processor 5 | . . . 10 11 1 . . 5 5 10 16 14 7 5 2 . . . Hackware 6 | . . . . . . . 4 22 16 8 15 13 18 22 14 11 11 9 Protection 6 | . 9 14 11 11 11 11 7 7 3 . . . . . . . . . Energy Gun 4 | . 4 . 5 22 8 11 7 3 . . . . . 3 5 5 4 . Energy Cannon 5 | . 19 28 10 . . . . . . . . . . . . . . 3 Ballistic Gun 2 | . 4 . . . . . 7 11 6 2 . . 4 5 5 2 . . Launcher 1 | . . . 5 . 3 11 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 6 . . . . 6 6 4 . . . . 5 3 Peak Build Rating 87 | 6 12 13 21 21 26 19 41 38 36 39 46 49 81 87 77 64 54 48 Average Rating 29 | 4 9 11 17 20 17 19 30 35 22 27 37 40 56 78 70 55 52 37 On Entrance 31 | . 6 12 13 20 21 19 19 34 36 8 35 41 25 75 77 64 51 37 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . Naked Turns 45 | . . . . . . . . . 41 4 . . . . . . . . Heaviest Build 74 | 13 60 62 64 64 74 62 62 71 56 27 16 13 25 31 31 24 17 7 Greatest Support 63 | 40 40 40 60 63 63 60 60 40 40 39 39 30 26 39 47 47 47 31 Greatest Overweight (x) 18 | . 1 1 1 1 1 1 18 1 2 . 1 2 5 . . . . 1 Average Overweight (x) . | . . 1 . 1 . 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 7 10 20 20 20 15 20 20 20 15 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 13 14 20 20 20 11 20 20 20 5 5 5 5 5 3 1 . . Average Carried 10 | . 6 12 17 19 12 11 14 18 14 4 4 3 3 3 2 1 . . Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | . 13 14 19 20 11 11 20 20 5 5 3 3 5 3 1 1 . . Scrap Engine Consumption 43 | . . . . . . . . . . . . 11 19 4 3 . . 6 Constructs Created 8 | . . . . . . . . . . . . 3 4 . . . . 1 Constructs Modified 7 | . . . . . . . . . . . . . 1 5 1 . . . Class Distribution -------------------- 50% | Mutant 18% | Scavenger-Mutant 17% | Hacker-Mutant 7% | Hacker-Gladiator 5% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Hacker-Gladiator | -7/Storage Hacker-Gladiator | -7/Recycling Hacker-Mutant | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Matter Collected 3269 | 229 88 48 268 10 185 63 738 162 . 155 299 293 358 122 249 . 2 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5128 | . 476 73 907 . 59 9 1322 332 252 180 299 478 439 105 80 . . 117 Parts 283 | . 35 6 58 . . 5 82 16 3 13 16 15 21 5 2 . . 6 Haulers Intercepted 8 | . 2 . 5 . . . 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . 2 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 77 | . 11 3 14 . 4 4 22 1 1 3 1 5 1 2 2 . . 3 Melee 8 | . . . . . 1 . . . . 2 1 4 . . . . . . Guns 29 | . 6 . 2 . . . 15 1 . 1 . . . 2 2 . . . Cannons 15 | . 5 2 7 . . . . . . . . . 1 . . . . . AOE 22 | . . 1 3 . 3 4 7 . 1 . . . . . . . . 3 Classes Destroyed 18 | . 7 1 3 . 1 . 2 1 1 . . 2 . . . . . . Worker 7 | . 1 . . . . . 3 1 . 1 1 . . . . . . . Builder 6 | . . . 2 . . . 1 . . . . . 3 . . . . . Hauler 8 | . 2 . 5 . . . 1 . . . . . . . . . . . Recycler 12 | . . . . . . . 2 3 . . 3 2 2 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 2 . . . 2 . . 1 . . . . . . . . Watcher 7 | . 2 . . . . . 3 1 . . . . 1 . . . . . Swarmer 20 | . 9 2 . . . 4 3 . . 1 . . . . 1 . . . Grunt 30 | . 2 . 8 . . . 16 . . . . 1 . . . . . 3 Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 9 | . . 1 4 . . . 2 . . 1 . 1 . . . . . . Hunter 2 | . . . . . . . 1 . . 1 . . . . . . . . Programmer 7 | . . . . . . . . 1 . . 1 1 1 2 1 . . . Compactor 1 | . . . . . . . . . 1 . . . . . . . . . Scientist 2 | . . . . . . . . . . . . 2 . . . . . . Scrapper 3 | . . . . . . . . . . . . 3 . . . . . . Assembled 3 | . . . . . 3 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . 3 2 4 . 2 4 9 3 1 2 3 2 5 1 1 . . 3 Combat Bots Only 4 | . 3 2 4 . 2 4 3 1 1 1 1 2 1 1 1 . . 3 Max Kills in Single Turn 3 | . 2 1 2 . 2 2 3 1 1 1 1 1 2 1 1 . . 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 2 . 2 2 2 . 1 . . . . . . . . 3 Melee 1 | . . . . . 1 . . . . 1 1 1 . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Hostile Shots Fired 765 | . 36 44 89 . 64 10 168 10 7 81 8 94 19 22 25 16 48 24 Missed 217 | . 11 8 23 . 6 3 45 2 . 33 4 34 11 7 6 6 14 4 Hits 548 | . 25 36 66 . 58 7 123 8 7 48 4 60 8 15 19 10 34 20 Melee 20 | . . . 6 . . . . . 7 . . . . 1 6 . . . Projectile 528 | . 25 36 60 . 58 7 123 8 . 48 4 60 8 14 13 10 34 20 AOE 1 | . . . . . . . . . . . . 1 . . . . . . Critical Strikes 38 | . . . 2 . 19 . 5 . 3 . . 3 . . 4 . 2 . Actively Blocked 1 | . . . . . . . 1 . . . . . . . . . . . Part Disruptions 6 | . . . . . . . . 4 . . 1 . . . . 1 . . Actively Blocked 3 | . . . . . . . . 3 . . . . . . . . . . Damage Taken 9816 | . 203 321 1142 . 1390 69 2013 153 360 567 65 783 157 305 256 442 989 601 Core 2170 | . 43 58 158 . 167 . 287 8 288 128 15 232 21 . . 161 334 270 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 126 | . . . . . . . 104 15 7 . . . . . . . . . Ignored by Resistances 364 | . . . . . 358 6 . . . . . . . . . . . . Regen/Repaired (Parts) 379 | . . . 65 . . . . . . . . . 100 142 72 . . . Core Remaining (%) 46 | 100 . 59 . . . 18 47 . . . . 4 . . . . 48 . Volleys Fired 357 | . 44 9 79 1 7 3 76 14 8 6 . . 29 7 24 . 46 4 Largest 2 | . 2 2 2 2 2 1 2 2 2 1 . . 2 2 2 . 1 1 Hottest 168 | . 112 112 112 90 75 30 97 50 58 28 . . 90 90 168 . 117 60 Shots Fired 568 | . 88 18 99 2 11 4 140 20 12 7 . . 55 14 48 . 46 4 Gun 388 | . 54 . 26 2 1 1 132 20 8 7 . . 29 14 48 . 46 . Cannon 151 | . 34 18 69 . . . . . . . . . 26 . . . . 4 Launcher 29 | . . . 4 . 10 3 8 . 4 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 217 | . 27 . . . . . 69 20 8 7 . . 55 7 24 . . . Thermal 127 | . . . . . . . 50 . . . . . . 7 24 . 46 . Explosive 29 | . . . 4 . 10 3 8 . 4 . . . . . . . . . Electromagnetic 195 | . 61 18 95 2 1 1 13 . . . . . . . . . . 4 Robot Hit Streak 15 | . 12 5 13 2 2 . 15 8 7 3 . . 6 4 7 . 1 2 Robot Miss Streak 12 | . 4 3 5 1 1 . 4 1 2 12 . . 5 2 8 . 4 1 Penetration Max 2 | . . . . . . . 1 . . . . . 2 . . . . . Secondary Targets 4 | . 1 . . . . . 3 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . Shots Hit Robots 379 | . 51 10 75 2 37 . 89 15 8 19 6 18 19 9 14 . 4 3 Core Hits 202 | . 17 3 36 1 15 4 65 10 8 9 4 8 10 4 3 . . 5 Critical Kills 3 | . . . . . . . 1 . . . . . 1 . 1 . . . Critical Parts Destroyed 10 | . . . . . . . . . . . . . 6 1 3 . . . Critical Strikes 25 | . 3 . . . 3 . 4 . 1 1 . . 7 1 4 . 1 . Burn 3 | . . . . . . . 3 . . . . . . . . . . . Destroy 15 | . . . . . . . 1 . 1 . . . 7 1 4 . 1 . Corrupt 3 | . 3 . . . . . . . . . . . . . . . . . Sever 4 | . . . . . 3 . . . . 1 . . . . . . . . Melee Attacks 118 | . . . . . 47 . . . . 22 16 28 . . . . 4 1 Impact 12 | . . . . . . . . . . . . 12 . . . . . . Slashing 106 | . . . . . 47 . . . . 22 16 16 . . . . 4 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 1 . . . . 2 4 7 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . 2 . . . . . . Damage Inflicted 12793 | . 927 237 1953 19 1500 214 2501 304 668 620 476 1226 669 299 427 . 176 577 Guns 3967 | . 279 . 266 19 . . 1649 272 145 56 . . 415 299 427 . 140 . Cannons 2275 | . 603 188 1175 . . . . . . . . . 254 . . . . 55 Explosions 2971 | . 45 46 487 . 310 214 823 32 523 . . . . . . . . 491 Melee 3517 | . . . . . 1190 . . . . 564 476 1222 . . . . 36 29 Ramming 63 | . . 3 25 . . . 29 . . . . 4 . . . . . 2 Kinetic 2429 | . 108 . . . . . 866 272 145 56 . . 669 124 189 . . . Thermal 2172 | . 45 46 293 . . . 744 . . . . . . 175 238 . 140 491 Explosive 1971 | . . . 194 . 310 214 730 . 523 . . . . . . . . . Electromagnetic 2641 | . 774 188 1441 19 . . 132 32 . . . . . . . . . 55 Impact 281 | . . . . . . . . . . . . 281 . . . . . . Slashing 3236 | . . . . . 1190 . . . . 564 476 941 . . . . 36 29 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 2 2 6 6 1 1 22 22 23 24 1 4 5 5 . . Average Corruption 8 | . . . 1 2 4 6 1 1 11 22 22 23 1 1 4 5 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 207 | . . . 19 7 46 3 4 4 8 27 29 46 . 3 11 . . . Message Errors 45 | . . . 4 3 11 . 1 1 1 5 6 11 . . 2 . . . Matter Fused 49 | . . . 7 . 5 1 2 1 . 8 5 17 . . 3 . . . Heat Flow Errors 20 | . . . 1 1 6 . . . . 2 5 4 . . 1 . . . Energy Discharges 26 | . . . 1 1 6 . . 1 1 3 6 3 . 1 3 . . . Parts Rejected 5 | . . . 2 . 1 . . . . 2 . . . . . . . . Parts Fused 5 | . . . . . 2 . . . . 1 . 1 . . 1 . . . Data Loss (minor) 26 | . . . 2 . 8 . 1 . 1 3 3 6 . 2 . . . . Data Loss (major) 16 | . . . 2 1 2 1 . 1 3 1 3 2 . . . . . . Misfires 5 | . . . . . 3 1 . . . 1 . . . . . . . . Alerts 5 | . . . . 1 2 . . . . . 1 . . . 1 . . . Misdirections 4 | . . . . . . . . . 1 1 . 2 . . . . . . Weapon Failures 1 | . . . . . . . . . 1 . . . . . . . . . Overload Shots 5 | . . . . . . . . . . . . . . . 2 . 3 . Effects 1 | . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . Overflow Damage 568 | . 18 5 6 . 24 3 11 . 3 58 68 296 . . . . . 76 Projectiles 29 | . 18 5 6 . . . . . . . . . . . . . . . Explosions 93 | . . . . . . 3 11 . 3 . . . . . . . . 76 Melee 446 | . . . . . 24 . . . . 58 68 296 . . . . . . Knockbacks 3 | . . . . . . . 1 . . . . 1 1 . . . . . Impact 2 | . . . . . . . 1 . . . . 1 . . . . . . Kinetic 1 | . . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 469 | . . 21 128 . . . 59 39 58 . . . . . . . . 164 Shots 13 | . . 1 4 . . . 2 2 2 . . . . . . . . 2 Rammed 9 | . . 3 2 . . . 2 . . . . . . . . . . 2 Targets Rammed 11 | . . 3 2 . . . 2 . . . . 2 . . . . . 2 Kicked 2 | . . . . . . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 559 | . 240 249 288 268 259 63 39 . . 272 251 173 . . 310 559 93 11 Average Temperature 90 | . 62 108 72 110 101 23 19 . . 135 107 80 . . 143 312 55 11 Received Heat Transfer 2046 | . 6 . 378 . 100 80 972 . . 93 9 183 . 18 72 . 81 54 Effects 6 | . 1 . . . 1 . . . . . . . . . 2 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 1 . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Robots Corrupted 5 | . 1 . 3 . . . . . . . . 1 . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . Parts Fried 12 | . 8 . 3 . . . . . . . . 1 . . . . . . Impact Corruptions 7 | . . . . . . . . . . . . 7 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . 2 . . . . 2 . 1 . . . . Heat Transferred 2861 | . . 50 300 . . . 1630 . . . . . . 185 259 . 137 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 5 | . . . . . . . . . . . . . . . 5 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 4 . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . 1 . 1 . . . 1 . . . . . . . . . . 2 Low Security (%) 84 | 100 78 100 61 100 . 100 66 100 100 100 100 100 100 . . . . . Level 1 14 | . 21 . 38 . . . 33 . . . . . . . . . . . Level 2 1 | . . . . . . . . . . . . . . . . . . 100 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 679 | . 259 48 242 84 . 107 317 124 20 35 30 55 52 . . . . 679 Initial 600 | . . 27 . 84 . . 22 124 . . . . 52 . . . . 600 Average 79 | . 133 5 137 24 . 80 173 33 1 6 3 5 10 . . . . 576 Influence Increases 3829 | . 435 97 780 . . 107 719 88 22 157 101 155 219 60 80 . . 809 Destroy 0b10 Robot/C 1580 | . 220 80 420 . . 80 440 20 . 60 20 80 20 40 40 . . 60 Destroy 0b10 Robot/NC 290 | . 35 . 70 . . . 60 25 . 10 20 40 30 . . . . . Destroy Leader 366 | . 48 10 126 . . 10 88 12 . 20 10 . 2 20 10 . . 10 Allied During Kill 63 | . . 6 56 . . . . . . . . 1 . . . . . . Successful Hack 71 | . 12 . 6 . . . . . . 6 15 6 26 . . . . . Disable Machine 330 | . 60 . 30 . . . 30 30 . 15 30 15 45 . . . . 75 Destroy Structure 284 | . . 1 42 . . 17 71 1 22 1 6 13 46 . . . . 64 Advance Influence 650 | . . . . . . . . . . . . . 50 . . . . 600 Lose Combat Pursuer 195 | . 60 . 30 . . . 30 . . 45 . . . . 30 . . . Influence Decreases 3170 | . 364 168 563 217 . 50 501 363 22 157 101 149 210 75 80 . . 150 Entered New Map 373 | . . 44 . 133 . . 35 151 . . . . 4 6 . . . . Time Decay 2451 | . 364 114 473 84 . 50 386 212 12 157 101 82 182 69 75 . . 90 Lost Part 265 | . . 10 50 . . . 80 . 10 . . 40 10 . 5 . . 60 Lost Ally 77 | . . . 40 . . . . . . . . 27 10 . . . . . Purge Threat 4 | . . . . . . . . . . . . . 4 . . . . . Squads Dispatched 17 | . 1 . 3 . . . 2 1 . 2 1 . 4 . . . . 3 Investigation 4 | . . . 1 . . . 1 . . 1 . . . . . . . 1 Extermination 4 | . . . . . . . . 1 . . 1 . 2 . . . . . Reinforcement 9 | . 1 . 2 . . . 1 . . 1 . . 2 . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Distress Signals 10 | . 3 . 3 . . . 4 . . . . . . . . . . . Communications Jammed 16 | . . . . . . . . . . 16 . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 179 | . 25 5 30 . 9 5 34 3 6 14 3 9 5 10 7 2 6 6 Peak Tracking Total 10 | . 6 3 6 . 9 5 7 2 5 4 2 4 2 8 4 2 10 3 Tactical Retreats 13 | . 3 . 1 . 2 . 2 . . 3 . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Traps Triggered 10 | . . . 1 . . . 3 1 . 2 . . . . . 3 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Machines Disabled 28 | . 4 . 2 . 6 . 2 2 . 1 2 1 3 . . . . 5 Max in Single Turn 5 | . 1 . 1 . 2 . 1 2 . 1 1 1 1 . . . . 5 Garrison Access 3 | . . . . . . . 1 1 . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Machines Accessed 26 | . 1 . 4 . 1 . 4 1 . 4 3 2 4 . 1 . . 1 Terminals 15 | . 1 . 3 . . . 2 . . 1 2 1 4 . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 . 2 1 . . . . . . . Total Hacks 79 | . 5 . 13 . 1 . 10 1 . 12 9 6 18 . 1 . . 3 Successful 34 | . 2 . 5 . 1 . 3 1 . 5 3 4 7 . 1 . . 2 Failed 45 | . 3 . 8 . . . 7 . . 7 6 2 11 . . . . 1 Catastrophic 5 | . . . . . . . 2 . . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 28 | . 5 . 5 . 1 . 3 . . . 5 3 6 . . . . . Terminals 49 | . 5 . 8 . . . 4 . . 4 6 3 18 . 1 . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . 3 Repair Stations 9 | . . . 5 . . . 4 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 4 . . . . . . . . Garrison Access 10 | . . . . . . . 2 1 . 4 3 . . . . . . . Terminal Hacks 17 | . . . 1 . 1 . 1 . . 2 1 4 6 . 1 . . . Record 2 | . . . . . . . . . . . . 1 . . 1 . . . Part Schematic 2 | . . . . . . . . . . . . 1 1 . . . . . Robot Analysis 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . 1 . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . . . . . . 1 . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . 3 . . . 1 . . . . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . 3 . . . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . 1 . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . 1 . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . . . . . 1 . 1 . . . . . Terminals 5 | . 2 . 1 . . . . . . . 1 . 1 . . . . . Assimilate 2 | . 1 . . . . . . . . . 1 . . . . . . . Operators 3 | . 1 . 1 . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 4 . . . 4 . . 4 3 1 4 . . . . 1 Full Trace Events 4 | . . . 1 . . . 1 . . . . 1 . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . 1 1 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . 8 Part Studies Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 3 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Total Allies 8 | . . 3 . . . . . . 1 . 1 3 . . . . . . Largest Group 3 | . . 3 3 . . . . . 1 . 1 1 . . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . 31 . 26 34 . . . . . . Highest-Rated Ally 34 | . . 16 16 . . . . . 31 . 26 34 . . . . . . Total Orders 2 | . . . . . . . . . . . . . 1 1 . . . . EXPLORE 2 | . . . . . . . . . . . . . 1 1 . . . . Ally Attacks 95 | . . 3 67 . 13 . . . 6 . . 6 . . . . . . Total Damage 1867 | . . 41 697 . 544 . . . 125 . . 460 . . . . . . Kills 19 | . . 1 12 . 2 . . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . . 1 . . . . Turrets Deployed 3 | . . . . . 3 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Active Infowar (turns) 5096 | . . . 2074 319 279 . . 207 105 469 636 840 . 80 87 . . . Optics 312 | . . . . . . . . 207 105 . . . . . . . . . Sensors 1877 | . . . . . . . . . . 401 636 840 . . . . . . Machine Analysis 2673 | . . . 2074 319 279 . . . . . . 1 . . . . . . Cloaking 167 | . . . . . . . . . . . . . . 80 87 . . . Jamming 68 | . . . . . . . . . . 68 . . . . . . . . Robot Analysis Total 3 | . . . 1 . . . 1 . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . 1 . 1 . Drone Launches 2 | . . . . . . . . . . . . . 1 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Turns Passed 13225 | 85 1023 1207 2075 319 1829 107 1075 657 151 672 636 938 741 572 406 115 425 192 Spaces Moved 7198 | 55 456 474 871 132 601 19 377 303 125 447 311 806 633 526 453 98 382 129 Core 541 | 10 . . . . 144 . 1 . 81 169 . 25 85 . . . . 26 Treads 2513 | 45 456 474 871 132 457 19 59 . . . . . . . . . . . Legs 1434 | . . . . . . . 317 303 44 278 205 287 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 2153 | . . . . . . . . . . . 106 494 141 376 453 98 382 103 Flight 557 | . . . . . . . . . . . . . 407 150 . . . . Fastest Speed 40 | 50 160 240 160 240 50 240 160 190 50 50 56 50 40 42 67 67 67 67 Average Speed 131 | 140 178 240 188 240 191 240 204 190 92 93 99 70 76 60 67 67 67 73 Slowest Speed 950 | 160 240 240 240 240 240 240 950 190 260 120 190 150 300 67 67 67 67 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 59 96 63 35 53 8 41 9 90 9 40 87 15 63 57 17 54 2 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . . . 1 . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 1 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . . . . . . . 1 1 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . . . 1 3 . . . Spaces Dug 36 | . . . . . . . . . . 1 6 1 9 . 2 . 17 . Terrain Destroyed 416 | . . 1 50 . 51 20 84 . 31 1 6 1 43 8 30 . 44 46 Melee 10 | . . . . . . . . . . 1 6 1 . . . . 2 . Projectile 124 | . . . . . . . 1 . 1 . . . 43 8 29 . 42 . AOE 281 | . . 1 50 . 51 20 83 . 30 . . . . . . . . 46 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Sto Rec Fac Upp Upp War Pro Fac Total 10175 | 60 587 521 1202 133 1207 78 536 373 149 656 609 1132 821 763 498 147 484 219 Wait 2128 | . 62 33 196 . 488 57 14 30 . 150 259 265 144 225 21 50 52 82 Move 7179 | 54 455 473 870 131 600 18 376 303 124 446 310 805 630 525 452 97 381 129 Hop 1 | . . . . . . . . . . . . . 1 . . . . . Pick Up 93 | . 14 . 16 . 20 . 21 9 2 4 . 2 5 . . . . . Fast Attach 82 | 6 3 . 10 . 9 . 13 1 3 14 8 7 6 . 1 . . 1 Attach 54 | . . 1 8 . 8 . 13 8 3 4 3 . 2 3 . . 1 . Detach 8 | . . . . . . . 1 1 2 . 3 . . 1 . . . . Swap 27 | . 3 2 3 1 5 . 8 . 2 3 . . . . . . . . Drop 102 | . 6 . 14 . 23 . 12 7 5 7 10 12 4 2 . . . . Fire 357 | . 44 9 79 1 7 3 76 14 8 6 . . 29 7 24 . 46 4 Melee 115 | . . . . . 47 . . . . 22 16 25 . . . . 4 1 Ram 2 | . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . 2 . . . . . . Crush 7 | . . 3 2 . . . 2 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . 4 . . . . . . . . 14 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 13) 702 | -10/Materials | Discovered new exit (range 12) 1109 | -10/Materials | Entered Mines 1433 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1447 | -10/Mines | Learned Materials terminal intel 1623 | -10/Mines | Discovered new exit (range 9) 1749 | -10/Mines | Discovered new exit (range 14) 2010 | -10/Mines | Learned location of Storage (-7) 2316 | -10/Mines | Entered Materials 2316 | -9/Materials | Accompanied by 3 allies 2316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2317 | -9/Materials | Loaded intel: 12 terminal locations 3051 | -9/Materials | Discovered new exit (range 10) 3261 | -9/Materials | Build established: Scavenger-Mutant 3308 | -9/Materials | Repaired Imp. Ion Engine 3863 | -9/Materials | Lost 3 parts (2n1u) 3983 | -9/Materials | Discovered new exit (range 16) 4117 | -9/Materials | Build established: Mutant 4391 | -9/Materials | Entered Mines 4423 | -9/Mines | Discovered new exit (range 5) 4546 | -9/Mines | Found a hidden stash of uninstalled traps 4577 | -9/Mines | Discovered new exit (range 5) 4698 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4701 | -9/Mines | Discovered new exit (range 5) 4710 | -9/Mines | Entered Exiles 4768 | -9/Exiles | Met 8R-AWN 4816 | -9/Exiles | Met EX-HEX 4883 | -9/Exiles | Met EX-BIN 4917 | -9/Exiles | Aligned with FarCom system 4919 | -9/Exiles | Given EX-Vault access code 4979 | -9/Exiles | Opened EX-Vault 5009 | -9/Exiles | Found Cloak of Protection 5022 | -9/Exiles | Found Army-in-a-Box 5033 | -9/Exiles | Found Deploy-a-Sentry 5036 | -9/Exiles | Found Deploy-a-Sentry 5040 | -9/Exiles | Found Deploy-a-Sentry 5110 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5253 | -9/Exiles | DAS Turret deployed 5261 | -9/Exiles | DAS Turret deployed 5276 | -9/Exiles | DAS Turret deployed 5317 | -9/Exiles | Attacked by the Exiles 5343 | -9/Exiles | Found Prototype Ballistic Gun 5349 | -9/Exiles | Core integrity fell below 50% 5385 | -9/Exiles | Lost 3 allies 5386 | -9/Exiles | Found Prototype Ballistic Gun 5614 | -9/Exiles | Core integrity fell below 20% 5662 | -9/Exiles | Lost 5 parts (2n3u) 5736 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 6285 | -9/Exiles | Destroyed 8R-AWN 6507 | -9/Exiles | Discovered new exit (range 15) 6539 | -9/Exiles | Left Exiles lab with Cloak of Protection 6539 | -9/Exiles | Entered Mines 6539 | -8/Mines | Discovered new exit (range 12) 6641 | -8/Mines | AD-0RF came to Exiles' defense 6646 | -8/Mines | Entered Materials 6646 | -8/Materials | Evolved 2 slots: Utility x2 6826 | -8/Materials | Lost 8 parts (4n1u3w) 7221 | -8/Materials | Build established: Scavenger-Mutant 7504 | -8/Materials | Core integrity fell below 50% 7694 | -8/Materials | Discovered new exit (range 4) 7721 | -8/Materials | Entered Factory 7721 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8378 | -7/Factory | Sucked down chute 8378 | -7/Factory | Entered Waste 8379 | -7/Waste | Met a frightened Derelict 8393 | -7/Waste | EMP discharged 8393 | -7/Waste | System corruption reached 10% 8416 | -7/Waste | Spotted C-40 Crusher 8417 | -7/Waste | Spotted C-40 Crusher 8435 | -7/Waste | Destroyed C-40 Crusher 8440 | -7/Waste | Spotted C-40 Crusher 8467 | -7/Waste | Spotted C-40 Crusher 8469 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8472 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8477 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8480 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8483 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8489 | -7/Waste | Spotted C-40 Crusher 8493 | -7/Waste | EMP discharged 8493 | -7/Waste | Spotted C-40 Crusher 8514 | -7/Waste | Lost 5 parts (3n2u) 8517 | -7/Waste | Discovered new exit (range 12) 8529 | -7/Waste | Entered Factory 8628 | -7/Factory | Identified exit to Storage 8628 | -7/Factory | Identified exit to Lower Caves 8772 | -7/Factory | Core integrity fell below 50% 9201 | -7/Factory | Entered Storage 9589 | -7/Storage | Build established: Hacker-Gladiator 9835 | -7/Storage | Used back door to open Recycling access 9835 | -7/Storage | Discovered new exit (range 5) 9837 | -7/Storage | Identified exit to Recycling 9837 | -7/Storage | Entered Recycling 9953 | -7/Recycling | Discovered new exit (range 16) 10020 | -7/Recycling | Scanned before Scraplab entrance 10029 | -7/Recycling | Entered Scraplab 10033 | -7/Recycling | Discovered new exit (range 3) 10034 | -7/Recycling | Identified exit to Scraptown 10053 | -7/Recycling | Angered Scraplab inhabitants 10289 | -7/Recycling | Found Prototype Device 10289 | -7/Recycling | Identified Scrap Engine 10555 | -7/Recycling | Core integrity fell below 20% 10586 | -7/Recycling | Build established: Hacker-Mutant 10629 | -7/Recycling | Lost 3 parts (1p1u1w) 10775 | -7/Recycling | Identified exit to Factory 10775 | -7/Recycling | Entered Factory 10775 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 11130 | -5/Factory | Identified exit to Upper Caves 11130 | -5/Factory | Identified exit to Extension 11516 | -5/Factory | Entered Upper Caves 12054 | -5/Upper Caves | Build established: Hacker-Construct 12085 | -5/Upper Caves | Discovered new exit (range 5) 12087 | -5/Upper Caves | Identified exit to Upper Caves 12088 | -5/Upper Caves | Entered another Upper Caves area 12089 | -5/Upper Caves | Encountered a Warlord checkpoint 12263 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12278 | -5/Upper Caves | Learned Factory security intel 12313 | -5/Upper Caves | Spotted PY-0Z4(f) 12314 | -5/Upper Caves | Encountered a Master Thief 12314 | -5/Upper Caves | Spotted I1-9NI(f) 12315 | -5/Upper Caves | Encountered a Master Thief 12315 | -5/Upper Caves | Spotted LQ-GDZ(f) 12316 | -5/Upper Caves | Encountered a Master Thief 12316 | -5/Upper Caves | Cloak of Protection stolen by Master Thief 12318 | -5/Upper Caves | Hvy. Shock Bomb Launcher stolen by Master Thief 12325 | -5/Upper Caves | Hcp. Storage Unit stolen by Master Thief 12334 | -5/Upper Caves | Discovered new exit (range 10) 12494 | -5/Upper Caves | Entered Warlord 12517 | -5/Warlord | System corruption cleaned by Quarantine Array 12520 | -5/Warlord | Attacked by Warlord forces 12527 | -5/Warlord | Spotted 0L-IFY(B) 12527 | -5/Warlord | Spotted J8-4UX(B) 12551 | -5/Warlord | Discovered new exit (range 14) 12609 | -5/Warlord | Entered Proximity Caves 12611 | -4/Proximity Caves | Spotter reported a threat 12612 | -4/Proximity Caves | Spotter reported a threat 12804 | -4/Proximity Caves | Spotter reported a threat 12839 | -4/Proximity Caves | Build established: Hacker-Mutant 12866 | -4/Proximity Caves | Spotter reported a threat 12888 | -4/Proximity Caves | Spotted B-86 Titan 13026 | -4/Proximity Caves | Core integrity fell below 50% 13032 | -4/Proximity Caves | Discovered new exit (range 5) 13033 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13034 | -4/Proximity Caves | Entered Factory 13034 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13161 | -4/Factory | Fabricated Gravmag System (x2) 13226 | -4/Factory | Self-destructed Last Messages --------------- Exoskeleton. 13196_ G-67 Veteran destroyed. 13197_ K-01 Serf collects debris. 13202_ U-05 Engineer lays Concrete. 13203_ U-05 Engineer builds a Wall. 13206_ K-01 Serf collects debris. 13207_ U-05 Engineer lays Concrete. 13208_ U-05 Engineer builds a Wall. 13210_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13214_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 13217_ K-01 Serf cleans the Construction Platform. 13222_ Slammed into K-01 Serf. 13225_ Slammed into U-05 Engineer. 13225_ Destabilizing: Core damaged (-34). 13225_ EM Disruptor Construct/C destroyed. 13225_ ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ??????????????????# """ """ #???? | | ??????????????????# #???? | | ??????????????????#! """ """ #???? | | ??????????????????# """ """ #???? | | ??????????????????# """ """ #???? | | ??????????????????# #???? | | ??????????????????#######+########## | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????# | | ????????????????????### #"""" | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????# " | | ??????????????????????# # | | ??????????????????????# # | | ???????????????####+### # " | | ??????####?????# # " | | ??????# ?????# # "" | | ??????# ????# # "" | | ??????# ##### # | | ??????# @ pp #######" | | ??????####u#######+##########??????# | | ?????????# ?# #?????????? | | ?????????#??# T """"""" #?????????? | | ????????????# """"""" #?????????? | | ????????????# """"""" #?????????? | | ????????????# """"""" ??????????? | | ????????????# ???????????? | | ????????????# """""?????????????? | | ????????????# ] ??????????????????? | | ????????????# ???????????????????? | | ????????????# ?????????????????????? | | ????????????+??????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 341 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 110 Jamming Range 12 Cloak Strength 5 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 13 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 34 Item Schematics ----------------- Gravmag System | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Recycling | Hacked Graphene Brace | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Gravmag System | x2 | -4/Factory Repaired ---------- Imp. Ion Engine | 7% | -9/Materials Studied --------- Gravmag System | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Consequences Who Guards The Bodyguard? Challenges ------------ None Game ------ Seed BombBombardmentFacilitator Manual? 0 Play Time 01:20:46 Cumulative 482.8 hours Start 2025.10.24 @ 18:09:11 End 2025.10.25 @ 20:52:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 813 Rogue 658 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 429fdfb1-b736-4670-afb5-565fdad7c479