Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 11:08:41 Player: parasect Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (400) 2000 Value Destroyed (21265) 21265 Prototype IDs (368) 7360 Alien Tech Used (7) 1400 Bonus (48690) 48690 TOTAL SCORE: 90415 Bonus ------- High Alert Combat Kills 5044 Follower Combat Kills 142 Hunted by Unchained 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 698 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -94 Cogmind --------- Core Integrity 1250/1600 Matter 290/300 Energy 1778/2296 System Corruption 0% Temperature Cool (12) Movement Hovering (37) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Vortex-Quantum Reactor > --- PROPULSION (6) --- Hovering Combat-Siege Exoskeleton > --- UTILITY (12) ----- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Improved Armor Integrity Analyzer Advanced Particle Accelerator Quantum Capacitor Centrium Heavy Armor Plating AEGIS Remote Shield > --- WEAPON (4) ------- Prc. Thermic Quantum Construct/C > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Experimental VSS Leg Cooled Antigrav System Combat Linear Gravjet 2N-1CE's Frost Array Concept Thermoelectric Network Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Experimental Targeting Computer Advanced Particle Accelerator Quantum Capacitor Advanced Phase Shifter Advanced Phase Shifter Centrium Heavy Armor Plating Concept RG22 Armor Advanced Force Field Concept Matter Streamer Heavy Quantum Rifle Heavy Quantum Rifle Null Cannon Faulty Concept Helical Railcannon Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex-Quantum Reactor > --- PROPULSION ------- Hovering Combat-Siege Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Phasing Heat Sink Concept Antigrav Storage Unit Experimental Sensor Array Concept Hypertargeting System Concept Core Analysis Suite Advanced Transmission Jammer Concept Cloak Mesh Improved Powered Armor Experimental Remote Shield Concept Network Penetrator > --- WEAPON ----------- Prc. Thermic Quantum Construct/C > --- INVENTORY -------- Light Particle Reactor Hybrid Graviton Reactor Centrium Leg Experimental VSS Leg Combat Linear Gravjet Concept Gyrokinetic System 2N-1CE's Frost Array Concept Thermoelectric Network Concept Thermoelectric Network Concept Chromion Battery Concept NT7 Matterbank Advanced Particle Accelerator Advanced Reaction Control System Concept RG22 Armor Experimental EM Shield AEGIS Remote Shield Advanced Component Analysis Suite Concept Matter Streamer High-powered Transdimensional Reconstructor Concept XC Strikerail Concept XC Strikerail Concept XC Strikerail Concept Miniperforator Concept Helical Railcannon Concept Helical Railcannon [Rating: 270] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit Cooled VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Concept Network Penetrator Protection Improved Powered Armor Artifact Phase Armor Weapon Constructs Energy Gun Gatling Laser Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 4 2 . . 4 . . . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 1 . . 2 . . . . . . 1 . . . . 1 . 2 . . 2 . . Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Parts Attached 247 | 2 7 15 39 16 28 13 9 . 11 6 2 2 2 13 5 2 9 1 8 6 5 5 19 3 18 1 Power 24 | . 1 3 3 3 1 1 1 . 2 . . . . . . . . . . 3 . . 1 . 5 . Engine 8 | . . 3 1 2 . 1 . . . . . . . . . . . . . 1 . . . . . . Core 8 | . 1 . 2 1 1 . 1 . 2 . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 5 . Propulsion 43 | . 2 4 15 6 12 4 . . . . . . . . . . . . . . . . . . . . Treads 23 | . 2 3 6 6 6 . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . 1 5 . . 3 . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . Utility 126 | 1 2 3 11 4 6 7 7 . 3 3 1 2 . 10 3 2 6 1 6 3 5 5 18 3 13 1 Device 73 | 1 1 2 2 1 3 5 4 . 2 1 1 1 . 6 3 2 4 . 4 2 5 3 8 2 9 1 Storage 6 | . 1 . 2 . . 1 . . . . . . . . . . . . . . . 1 1 . . . Processor 13 | . . 1 . 1 . . 1 . . 1 . . . 1 . . 2 . . 1 . . 2 . 3 . Hackware 10 | . . . 2 . . 1 2 . . . . . . 1 . . . . 2 . . . 1 1 . . Protection 23 | . . . 5 2 3 . . . 1 1 . 1 . 2 . . . 1 . . . . 6 . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 54 | 1 2 5 10 3 9 1 1 . 6 3 1 . 2 3 2 . 3 . 2 . . . . . . . Energy Gun 17 | . . . 2 1 6 . . . 2 1 . . 1 1 2 . 1 . . . . . . . . . Energy Cannon 11 | . . 3 1 . . . 1 . 1 1 1 . 1 1 . . . . 1 . . . . . . . Ballistic Gun 14 | 1 1 . 7 1 2 1 . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . Launcher 3 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 4 3 7 1 . . 2 . . 2 . . . . 5 . 1 . . 2 1 . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 36 | . 2 5 7 . 4 . . 1 1 . . . . . . . . 1 2 . . . 4 . 9 . Power 8 | . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . 2 . Propulsion 6 | . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . . Utility 15 | . 1 . 2 . 1 . . . . . . . . . . . . 1 . . . . 3 . 7 . Weapon 7 | . 1 1 2 . 1 . . 1 . . . . . . . . . . 1 . . . . . . . Highest Loss Streak 5 | . 1 1 3 . 2 . . 1 1 . . . . . . . . 1 1 . . . 1 . 5 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Average Backups 19 | 6 7 14 18 24 24 20 15 18 19 19 17 18 19 19 19 19 19 19 19 19 19 22 22 24 20 23 Power 1 | 1 1 . . . 1 3 . . . . . . . . 1 1 . . . . . . 1 1 1 2 Propulsion 5 | 4 2 1 2 4 6 8 2 3 3 2 2 4 5 4 4 3 3 4 4 3 5 4 4 3 5 3 Utility 8 | . 1 3 8 11 7 3 10 12 12 12 12 10 9 8 10 10 11 10 10 11 10 11 12 12 10 14 Weapon 4 | 1 2 7 6 7 9 4 1 1 1 3 2 2 3 4 2 1 2 2 3 3 2 2 1 6 2 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 292 | 7 2 8 8 4 10 66 . . 12 2 2 2 . 5 7 4 7 6 8 23 24 13 32 2 22 16 Power 18 | 1 1 . . . . 3 . . 2 . . . . . . . 1 . 1 . . 1 2 1 3 2 Propulsion 108 | 4 . 1 1 . 5 54 . . 1 . 1 1 . 3 . 1 2 . 1 6 7 4 7 . 6 3 Utility 77 | 1 . 2 3 . 2 . . . 7 1 . 1 . 1 3 1 3 1 1 7 12 4 16 . 2 9 Weapon 87 | 1 1 5 4 4 3 9 . . 2 1 . . . 1 4 2 1 5 5 10 5 3 7 1 11 2 Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Average Slot Usage (%) 59 | . 98 93 97 98 97 44 53 55 51 51 50 45 47 51 52 47 51 52 49 47 51 51 48 59 49 47 Engine 2 | . 7 9 2 5 3 5 5 5 1 . . . . . . . . . . . . . . . . . Core 2 | . 6 3 5 1 3 . 5 4 4 5 5 5 5 5 5 5 2 . . . . . 2 4 1 . Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 4 4 4 4 2 4 4 4 Treads 6 | . 23 26 26 45 38 2 . . . . . . . . . . . . . . 3 4 . . . . Leg 1 | . 4 . 5 . 5 1 . . . . . . . . . . . . . . . . . 4 . . Wheel 2 | . . 1 11 . . 6 . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 3 . . 3 . . . Device 13 | . 10 5 1 4 3 9 11 11 10 10 10 12 16 14 14 15 14 9 11 13 20 23 20 27 21 23 Storage 6 | . 16 14 9 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 3 | . . 8 . . . . 4 5 5 10 11 8 5 5 5 5 5 10 5 9 8 8 4 4 5 4 Hackware 2 | . . . 7 7 . 1 3 5 5 . . . . 3 5 5 5 5 8 4 4 1 . 3 . . Protection 2 | . . . 7 7 16 . . . . . . . . 1 . . . . . . . . 2 4 4 4 Energy Gun 1 | . 12 . 4 6 6 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 12 1 1 . . 2 4 1 2 6 . . 4 7 1 2 2 4 2 . . . . 1 4 Ballistic Gun 2 | . 13 6 11 5 5 . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . 3 . . . . 5 5 5 5 3 4 5 5 2 3 2 2 . 1 4 4 3 4 2 . Slashing Weapon 1 | . . . . . 2 5 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 270 | 7 10 14 30 41 51 55 72 73 86 90 93 91 94 113 115 111 131 123 131 153 187 202 248 270 268 257 Average Rating 113 | 6 8 11 25 38 45 40 65 69 74 85 86 83 87 103 108 102 122 118 121 139 180 189 212 269 235 256 On Entrance 101 | 6 7 10 13 30 41 45 48 69 62 85 85 82 91 87 110 107 111 125 117 122 152 185 192 235 268 257 Avg Prop Armor Cover (%) 10 | . . 13 10 . 5 8 . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 15 34 36 103 114 124 115 71 71 74 71 73 69 71 87 79 69 82 81 83 87 116 194 216 128 213 201 Greatest Support 290 | 20 40 40 100 126 132 129 76 76 76 84 84 84 84 84 84 84 84 84 84 84 142 149 278 278 290 290 Greatest Overweight (x) 30 | . . 1 3 1 1 30 . . . . . . . 1 . . . . . 1 2 1 2 . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 8 13 15 19 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 24 25 25 25 Most Carried 25 | 6 12 15 25 25 25 25 17 19 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Average Carried 20 | 5 7 14 18 24 24 20 15 18 19 19 18 18 19 19 19 19 19 19 19 19 19 23 22 24 21 25 Final Capacity 25 | 8 15 15 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 Final Carried 25 | 4 12 15 25 25 25 16 17 19 18 18 17 18 20 20 18 18 19 19 20 19 19 22 25 25 25 25 Scrap Engine Consumption 331 | . . . . . . 129 . . 17 7 5 3 4 11 11 9 14 8 14 14 16 5 19 2 43 . Constructs Created 6 | . . . . . . 3 . . 2 1 . . . . . . . . . . . . . . . . Constructs Modified 137 | . . . . . . 48 . . 5 3 1 1 1 2 4 5 5 5 6 9 5 3 11 . 23 . Class Distribution -------------------- 46% | Construct 20% | Hacker-Construct 17% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Construct | -7/Recycling Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Commander-Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Hacker-Construct | -3/Testing Hacker-Construct | -2/Research Infiltrator-Construct | -2/Quarantine Construct | -2/Protoforge Hacker-Construct | -1/Access Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 14935 | 259 282 485 1190 325 827 675 . . 522 396 117 50 167 119 258 169 521 579 130 1371 524 621 3205 263 1756 124 Remotely 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Salvage Created 26107 | 194 549 811 1766 685 874 5416 . . 755 435 . 281 56 149 328 230 312 561 400 1356 953 695 4251 599 3413 1038 Parts 1226 | 19 44 54 89 34 39 243 . . 26 10 . 7 3 4 14 6 15 17 17 56 31 33 227 37 148 53 Haulers Intercepted 12 | . 1 . 4 . 2 1 . . 4 . . . . . . . . . . . . . . . . . Recyclers Shooed 20 | . . . 1 1 3 13 . . . . . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . 17 . . . . . . . 4 . 3 2 . 7 . . 7 . . . . . . . . Prevented 23 | . . . . . . . . . . 6 . . 3 . 1 4 . 9 . . . . . . . . Parts Restored 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Faulty 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 288 | . 15 28 27 11 21 13 . . 16 3 . . 3 1 4 2 5 11 6 10 10 5 61 9 18 9 Melee 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Guns 66 | . 8 1 23 10 14 9 . . 1 . . . . . . . . . . . . . . . . . Cannons 175 | . . 16 2 1 . . . . 9 2 . . 1 1 4 1 5 6 6 10 10 5 60 9 18 9 AOE 36 | . 7 9 2 . 7 . . . 6 . . . 2 . . . . 3 . . . . . . . . Classes Destroyed 29 | 3 5 2 2 1 3 . . . . 2 . . 1 . 1 . 2 . . . 1 1 5 . . . Worker 6 | 1 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 . Builder 46 | . . . 1 . . 42 . . . . . . . 1 . . . . 1 . . . 1 . . . Tunneler 11 | 5 3 . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . Hauler 12 | . 1 . 4 . 2 1 . . 4 . . . . . . . . . . . . . . . . . Recycler 61 | 1 1 . 3 1 1 46 . . . . . . . . . . . . . 6 . 1 . . 1 . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 6 | . 2 . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Drone 6 | . . . . . . . . . . . . . 2 . . . . . . . . . 4 . . . Watcher 13 | . 2 . 5 . . . . . 1 . . . . 1 . . . . . . . 1 2 1 . . Swarmer 40 | . 7 10 5 . . 1 . . 5 . . . . . . . 1 3 . 3 . . . 5 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 61 | . 8 . 13 6 8 . . . 3 2 . . . . . . 1 5 1 4 3 . 3 . 4 . Duelist 7 | . . . . . 5 . . . . . . . . . . . . . . . 2 . . . . . Protector 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Sentry 36 | . . . 9 3 3 2 . . 3 . . . . 1 1 . . 1 1 . 1 . 8 1 2 . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 18 | . . . . . 2 . . . . 1 . . . . . 2 1 2 4 . 4 . . 2 . . Programmer 35 | . . . . 2 1 2 . . 5 . . . 1 . 2 . . . . 3 . 4 8 1 6 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hotshot 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Decapitator 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . Immortal 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . V-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 22 | . . 18 . . . 4 . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 11 | 3 8 4 4 4 11 5 . . 6 2 . . 1 1 2 2 2 2 5 7 5 3 8 9 5 9 Combat Bots Only 10 | . 6 4 4 3 10 3 . . 6 1 . . 1 1 2 2 2 2 4 6 4 2 7 5 5 9 Max Kills in Single Turn 3 | 1 3 3 1 1 3 1 . . 2 1 . . 1 1 1 1 1 2 1 1 2 2 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 3 1 . 3 . . . 2 . . . 1 . . . . 2 . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 1682 | . 65 85 187 146 190 51 . 1 88 4 . . 4 8 24 24 27 25 112 48 73 35 273 39 142 31 Missed 589 | . 27 28 52 43 53 22 . . 28 . . . 3 1 12 14 15 13 56 23 19 9 87 17 53 14 Hits 1093 | . 38 57 135 103 137 29 . 1 60 4 . . 1 7 12 10 12 12 56 25 54 26 186 22 89 17 Melee 50 | . . . . . 15 . . 1 . . . . . . . . . . . . . . 34 . . . Projectile 1043 | . 38 57 135 103 122 29 . . 60 4 . . 1 7 12 10 12 12 56 25 54 26 152 22 89 17 AOE 37 | . . 1 . . . . . . . . . . . . . . 1 . . . . . 10 . 25 . Critical Strikes 89 | . . 1 5 2 7 1 . 1 4 . . . . . 1 . . . 3 1 3 6 43 . 8 3 Actively Blocked 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Part Disruptions 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 20774 | . 515 1079 1918 887 2127 432 . 255 1256 39 . . 23 94 153 190 182 184 1418 534 675 549 4412 300 3256 296 Core 2560 | . 37 211 141 69 151 100 . 99 49 . . . . 12 31 21 22 . 500 . 24 100 846 . 147 . Absorbed by Shields 6187 | . . . . . 99 14 . . 29 . . . . 57 65 . 150 58 209 . 585 561 2317 94 1662 287 Redirected to Core 728 | . . . . . . . . . . . . . . . . . . . . . . 100 628 . . . Redirected to Shielding 142 | . . . . . . . . . . . . . . . . . . . . . . . 142 . . . Ignored by Resistances 132 | . . . . 26 97 9 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 8226 | . . . . . . 56 . . 609 377 10 . 23 50 37 151 24 84 378 802 599 516 2073 . 2437 . Core Remaining (%) 63 | 100 . . 74 . . 54 . . . . . . 85 . . . . 92 . 61 . . 25 . . 78 Volleys Fired 1262 | 18 77 83 123 47 60 23 . 6 40 13 2 4 20 25 16 12 37 30 43 56 36 52 249 36 133 21 Largest 2 | 2 2 2 2 2 2 2 . 1 2 2 1 1 1 1 2 2 1 1 1 1 1 1 1 1 1 1 Hottest 284 | 90 70 113 136 136 160 108 . 98 110 135 105 70 105 81 147 228 147 142 213 284 284 284 148 79 79 73 Shots Fired 1602 | 35 145 90 234 92 111 46 . 6 49 17 2 4 20 25 18 18 37 30 43 56 36 52 247 36 132 21 Gun 641 | 35 135 10 218 83 106 46 . . 4 4 . . . . . . . . . . . . . . . . Cannon 913 | . . 74 13 9 . . . 6 40 13 2 4 16 24 18 18 26 27 43 56 36 52 247 36 132 21 Launcher 36 | . 10 6 3 . 5 . . . 5 . . . 4 . . . . 3 . . . . . . . . Special 12 | . . . . . . . . . . . . . . 1 . . 11 . . . . . . . . . Kinetic 887 | 13 68 13 165 38 75 24 . 1 38 . . 4 4 . 15 11 15 14 1 . 36 52 241 . 59 . Thermal 616 | 17 67 71 66 54 31 22 . 5 . 7 2 . 12 19 1 1 11 7 31 56 . . 6 36 73 21 Explosive 36 | . 10 6 3 . 5 . . . 5 . . . 4 . . . . 3 . . . . . . . . Electromagnetic 40 | 5 . . . . . . . . 6 10 . . . 5 2 6 . 6 . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Robot Hit Streak 43 | 5 13 26 15 15 13 11 . . 19 4 . 8 8 8 10 3 9 11 14 9 10 12 12 10 43 12 Robot Miss Streak 10 | 3 6 3 6 7 6 4 . . 3 3 . 2 3 3 2 2 2 1 2 3 3 1 10 1 2 1 Penetration Max 1 | . . . . . . . . . 1 . . 1 . . . . . . . . 1 1 1 . 1 . Secondary Targets 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Capacitor 28 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 21 Shots Hit Robots 1158 | 18 81 66 155 69 86 195 . . 31 9 . 4 5 10 12 9 25 17 23 23 18 28 139 12 104 19 Core Hits 640 | 8 40 28 82 27 97 97 . . 51 9 . 11 7 5 8 4 8 20 8 8 10 13 51 7 33 8 Critical Kills 5 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Parts Destroyed 13 | . . . . . . . . . . . . . . . . . . . . . 1 1 5 . 4 2 Critical Strikes 42 | 2 7 2 4 6 1 . . . 2 1 . . . . . . . . . . 1 1 6 . 6 3 Burn 19 | 2 7 . 3 6 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 18 | . . . 1 . . . . . . . . . . . . . . . . . 1 1 6 . 6 3 Blast 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Melee Attacks 198 | . . 6 5 3 6 164 . . . 14 . . . . . . . . . . . . . . . . Impact 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . Slashing 183 | . . 6 5 2 6 164 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 134 | . . 1 . 2 1 128 . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 109723 | 242 1548 2379 2845 1270 3203 11553 . . 3043 595 . 335 539 406 1132 438 1211 1507 2161 4315 3652 5304 27180 2679 24993 7193 Guns 7124 | 242 998 43 2390 1059 1493 832 . . 44 23 . . . . . . . . . . . . . . . . Cannons 86376 | . . 1558 255 124 . . . . 1951 418 . 335 361 406 1132 438 1211 957 1981 4315 3652 5301 27180 2679 24929 7193 Explosions 4979 | . 533 692 196 . 1602 . . . 1048 . . . 178 . . . . 550 180 . . . . . . . Melee 11088 | . . 86 . 68 59 10721 . . . 154 . . . . . . . . . . . . . . . . Ramming 156 | . 17 . 4 19 49 . . . . . . . . . . . . . . . . 3 . . 64 . Kinetic 56914 | 74 494 114 1686 422 910 418 . . 1906 . . 335 298 . 1040 184 760 429 . . 3652 5301 26560 . 12331 . Thermal 34949 | 125 504 1487 959 761 583 414 . . 130 . . . 63 369 92 108 451 336 1162 4315 . . 620 2679 12598 7193 Explosive 4761 | . 533 692 196 . 1602 . . . 918 . . . 178 . . . . 462 180 . . . . . . . Electromagnetic 1036 | 43 . . . . . . . . 89 441 . . . 37 . 146 . 280 . . . . . . . . Impact 154 | . . . . . . . . . . 154 . . . . . . . . . . . . . . . . Slashing 10934 | . . 86 . 68 59 10721 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 819 | . . . . . . . . . . . . . . . . . . . 819 . . . . . . . Highest Corruption 11 | . 2 2 . 1 2 4 . . 4 4 4 4 4 . 2 2 . . 1 . . 2 11 . 4 . Average Corruption 2 | . 2 2 . 1 1 2 . . 3 4 4 4 4 . 2 1 . . 1 . . 1 3 . 2 . Corruption Purged 10 | . . . . . . . . . . . . . . . . 2 . . 1 . . 2 . . 5 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 336 | . 10 29 . 3 2 181 . . 10 22 13 5 19 . 9 2 . . 2 . . 1 20 . 8 . Message Errors 88 | . 1 9 . 1 . 53 . . 4 5 3 . 4 . 1 . . . . . . . 7 . . . Matter Fused 87 | . 3 4 . 1 1 48 . . 1 10 3 . 5 . 5 1 . . . . . . 2 . 3 . Heat Flow Errors 42 | . 1 2 . . . 19 . . 3 3 2 1 5 . . 1 . . 2 . . . 3 . . . Energy Discharges 47 | . 2 9 . . . 20 . . 2 2 1 2 3 . . . . . . . . 1 2 . 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Fused 4 | . . . . . . 2 . . . . . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 35 | . 1 2 . 1 . 24 . . . 1 2 . 1 . 2 . . . . . . . 1 . . . Data Loss (major) 17 | . . 2 . . . 10 . . . . 1 1 1 . 1 . . . . . . . 1 . . . Misfires 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Alerts 7 | . 1 1 . . . 3 . . . 1 1 . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 18047 | . 10 83 . 55 18 3072 . . 51 142 . 16 45 . 83 . 19 69 165 1585 529 453 4937 757 4018 1940 Projectiles 14552 | . . 7 . 12 . . . . 51 . . 16 24 . 83 . 19 11 110 1585 529 453 4937 757 4018 1940 Explosions 182 | . 10 20 . . 18 . . . . . . . 21 . . . . 58 55 . . . . . . . Melee 3313 | . . 56 . 43 . 3072 . . . 142 . . . . . . . . . . . . . . . . Knockbacks 113 | . . 1 . . . . . . 8 1 . . 1 . 7 2 3 3 . . 7 2 61 . 17 . Impact 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Kinetic 101 | . . 1 . . . . . . 7 . . . 1 . 7 2 3 3 . . 7 2 53 . 15 . Secondary 9 | . . . . . . . . . 1 . . . . . . . . . . . . . 8 . . . Self-Inflicted Damage 437 | . 27 76 . . 234 . . . 100 . . . . . . . . . . . . . . . . . Shots 12 | . 1 3 . . 5 . . . 3 . . . . . . . . . . . . . . . . . Rammed 12 | . 3 . . 1 7 . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 16 | . 3 . 1 1 7 . . . . . . . . . . . . . . . . 1 . . 3 . Kicked 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 559 | 130 227 313 298 258 347 251 . 166 236 231 154 109 214 . 48 296 116 138 559 376 327 180 241 . 132 7 Average Temperature 91 | 46 52 39 62 77 133 87 . 89 36 68 66 26 98 . 36 98 33 63 157 149 100 97 133 . 57 3 Received Heat Transfer 4439 | . 177 546 837 267 626 56 . . 304 9 . . . 24 21 . 25 34 75 51 12 258 1051 . 66 . Effects 9 | . . . . . 1 . . . . . . . . . . . . . 2 6 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . 3 . . . . . 1 . 2 . . . . 1 . . . Combat Hostiles 4 | . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . Parts Fried 14 | . . . . . . . . . . 5 . . . . . 2 . 5 . . . . 2 . . . Impact Corruptions 17 | . . . . . . . . . 1 12 . . . . . . . . . . . . 4 . . . Robots Melted 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | 3 . 3 6 2 7 . . . . . . . . 3 . . . . 5 . . . 1 . . . Heat Transferred 16046 | 518 1998 1961 2085 2063 1208 747 . . 200 . . . 74 444 74 74 184 228 811 851 . . 148 481 1269 628 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . 1 . 1 . 1 2 1 . 3 . . . . . . . . . 1 1 1 . 5 5 4 . Low Security (%) 46 | 100 99 . 71 100 98 57 . 100 29 . . . . 100 . . . . 96 36 77 100 23 . . . Level 1 17 | . . . 28 . 1 34 100 . 23 . . . . . . . . . 3 63 22 . 6 . . . Level 2 4 | . . . . . . 7 . . 46 . . . . . . . . . . . . . 12 . 1 . Level 3 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 28 77 . Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . 18 64 21 . Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . 23 7 . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2415 | 15 204 . 358 149 219 575 315 92 703 . . . . 51 . . . . 218 302 261 185 2415 1725 950 . Initial 1447 | . 3 . 35 149 33 . 315 92 18 . . . . . . . . . 53 61 149 83 . 1447 676 . Average 384 | 2 112 . 136 72 72 154 291 62 347 . . . . 21 . . . . 67 168 134 54 1002 1238 830 . Influence Increases 11844 | 35 604 250 918 339 661 697 200 4 1020 75 . 15 160 166 85 55 185 275 425 587 515 401 2999 381 782 10 Destroy 0b10 Robot/C 5000 | . 300 200 540 220 400 100 . . 320 60 . . 20 20 60 40 140 240 120 200 200 100 1180 180 360 . Destroy 0b10 Robot/NC 970 | 35 50 . 80 15 35 515 . . 25 5 . 15 10 10 . 5 . . 5 30 5 15 40 15 60 . Destroy Leader 898 | . 86 20 148 70 104 . . . 80 10 . . 10 12 10 10 . 20 30 30 40 22 84 42 70 . Allied During Kill 51 | . . . . . 6 . . . . . . . . . . . 45 . . . . . . . . . Successful Hack 353 | . 16 . 50 3 30 18 . . 51 . . . . 52 . . . . 37 . . 60 . 15 21 . Select Force Hacks 90 | . 30 . . . . 60 . . . . . . . . . . . . . . . . . . . . Disable Machine 1095 | . 15 . 30 15 75 . . . 180 . . . . 30 . . . . 30 180 75 120 240 15 90 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 2272 | . 47 . 25 1 11 4 . 4 244 . . . . 42 . . . . 98 42 45 84 1410 69 136 10 Advance Influence 200 | . . . . . . . 200 . . . . . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . . . . . . . . . . . . . . . 30 . . . . . 30 . Lose Combat Pursuer 705 | . 60 30 45 15 . . . . 120 . . . 120 . 15 . . 15 75 105 . . 45 45 15 . Influence Decreases 11834 | 30 489 301 658 593 736 422 210 243 516 596 9 15 160 146 105 55 87 294 394 431 633 549 587 1735 686 1154 Entered New Map 3720 | . 2 58 34 180 42 . 160 173 8 197 2 . . . 8 . . 98 26 49 117 65 . 965 382 1154 Time Decay 6717 | 30 467 223 553 413 368 122 50 60 338 399 7 15 160 146 97 55 87 166 198 382 516 334 547 770 214 . Lost Part 321 | . 20 20 61 . 40 . . 10 10 . . . . . . . . 10 20 . . . 40 . 90 . Lost Ally 60 | . . . 10 . 20 . . . 10 . . . . . . . . 20 . . . . . . . . Purge Threat 1016 | . . . . . 266 300 . . 150 . . . . . . . . . 150 . . 150 . . . . Squads Dispatched 69 | . 4 . 1 5 4 . . . 7 . . . . 2 . . . . 2 3 2 4 5 28 2 . Investigation 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Extermination 28 | . . . . 2 1 . . . 3 . . . . 2 . . . . 1 2 . 3 3 10 1 . Reinforcement 12 | . 2 . 1 3 1 . . . . . . . . . . . . . 1 1 2 1 . . . . Assault 22 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 18 . . Garrison 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 46 | . . . 6 . . 1 . . 3 . . . . . . . 2 . 1 1 9 . 1 3 19 . Communications Jammed 59 | . . . . . . . . . 33 . . . 1 . . . 2 . 3 . 15 3 . . 2 . Distress Signals 56 | . . . . . . . . . 33 . . . . . . . 2 . 1 . 15 3 . . 2 . Times Spotted 463 | . 29 30 44 19 24 12 2 6 32 2 1 . 7 6 6 2 53 9 17 21 26 10 66 10 19 10 Peak Tracking Total 10 | . 5 4 5 3 7 4 1 6 10 1 1 . 4 2 2 2 10 4 4 7 5 2 8 5 5 4 Tactical Retreats 30 | . 5 1 2 1 . . . . 2 . . . 4 . 1 . . 1 3 4 . . 3 2 1 . Traps | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 22 | . 2 1 5 1 . . 1 . . . . . . . . . . . 1 . . 1 9 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 90 | . 1 . 2 1 5 . . . 12 . . . . 2 1 . 1 4 2 12 7 8 25 1 6 . Max in Single Turn 3 | . 1 . 1 1 1 . . . 3 . . . . 1 1 . 1 2 1 1 2 1 2 1 1 . Garrison Access 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 116 | . 7 1 13 3 7 11 1 . 11 1 2 4 . 6 . 1 5 1 6 8 2 10 5 6 5 . Terminals 80 | . 6 . 11 3 7 6 1 . 8 . . . . 6 . 1 . 1 5 5 . 7 4 4 5 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . Recycling Units 5 | . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 1 . . . . . . . . . . 1 . 2 . . . . Garrison Access 7 | . . . 1 . . . . . 1 . . . . . . . . . 1 . 2 . 1 1 . . Total Hacks 298 | . 17 5 47 7 19 21 3 . 29 1 2 17 . 11 . 1 11 3 27 14 4 31 9 10 9 . Successful 151 | . 6 5 26 2 11 10 . . 13 1 2 17 . 5 . 1 11 3 8 1 . 14 4 8 3 . Failed 145 | . 11 . 20 5 8 11 3 . 15 . . . . 6 . . . . 19 13 4 17 5 2 6 . Catastrophic 33 | . . . 3 . 3 . 1 . 1 . . . . 3 . . . . 7 5 1 6 . 1 2 . Database Lockouts 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Manual 150 | . 17 . 33 . 14 11 . . 13 . . . . 6 . . . . 16 6 . 16 6 4 8 . Terminals 213 | . 15 . 41 7 19 14 3 . 19 . . . . 11 . 1 . 3 25 8 . 23 8 7 9 . Fabricators 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . Repair Stations 6 | . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . Recycling Units 7 | . 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 3 . . . . . 5 . . . . . . . . . . 3 . 5 . . . . Garrison Access 14 | . . . 3 . . . . . 3 . . . . . . . . . 2 . 4 . 1 1 . . Terminal Hacks 92 | . . 5 10 2 7 5 . . 4 1 2 17 . 4 . 1 11 3 6 . . 6 2 4 2 . Record 26 | . . 5 . . . . . . . . . 5 . . . 1 10 3 . . . 2 . . . . Part Schematic 6 | . . . 1 . . . . . . . . 4 . 1 . . . . . . . . . . . . Robot Analysis 10 | . . . 2 . 1 . . . . . . 4 . 1 . . . . 2 . . . . . . . Prototype ID Bank 5 | . . . 1 . . . . . . . . 4 . . . . . . . . . . . . . . Open Door 9 | . . . . . 3 . . . . 1 2 . . . . . 1 . . . . . . 1 1 . Branch Access Points 6 | . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 2 2 . . 1 . . . . . . . . . 1 . . 1 . . . . Locate Traps 4 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Zone Layout 7 | . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . 1 . . 1 . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . 3 . . . . . 4 . . . . . . . . . . 1 . 3 . . . . Insert Component 7 | . . . 1 . . . . . 2 . . . . . . . . . . 1 . 3 . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Seal Access 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 40 | . 6 . 12 . 4 5 . . 3 . . . . 1 . . . . 2 . . 3 1 2 1 . Terminals 34 | . 5 . 12 . 4 1 . . 3 . . . . 1 . . . . 2 . . 3 1 1 1 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 6 | . . . 2 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Botnet 11 | . . . 2 . 2 1 . . 1 . . . . . . . . . 1 . . 2 1 . 1 . Skim 16 | . 5 . 8 . 2 . . . . . . . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 6 . 13 3 6 7 1 . 11 . . . . 5 . 1 . 1 6 8 2 7 3 5 4 . Full Trace Events 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . 2 . . . . . . . . 4 . 1 . . . . . . . . 5 . . . Parts Built 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 104 | . . . . . . . . . 58 . . . . . . . . . . . . . . 46 . . Total Part Build Rating 23 | . . . . . . . . . 14 . . . . . . . . . . . . . . 9 . . Part Studies Acquired 3 | . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . 1 . . . . . . . . . 1 . . 8 . . . . . . . . . Non-combat 3 | . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . Robot Hacks Applied 10 | . . . . 1 . . . . . . . . . 1 . . 8 . . . . . . . . . parse_system 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . find_chute 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total Allies 12 | . . . 1 . 2 . . . 2 . . . . 1 . . 5 . . . . . . 1 . . Largest Group 5 | . . . 1 . 2 . . . 1 . . . . 1 1 . 5 2 . . . . . 1 1 . Highest-Rated Group 266 | . . . 10 . 62 . . . 26 . . . . 45 45 . 266 92 . . . . . 45 38 . Highest-Rated Ally 64 | . . . 10 . 31 . . . 26 . . . . 45 45 . 64 46 . . . . . 45 38 . Total Orders 30 | . . . . . . . . . . . . . . . 12 . 14 2 . . . . . . 2 . STAY 15 | . . . . . . . . . . . . . . . 6 . 7 1 . . . . . . 1 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 14 | . . . . . . . . . . . . . . . 6 . 7 1 . . . . . . . . Ally Attacks 42 | . . . . . 18 . . . . . . . . . . . 17 7 . . . . . . . . Total Damage 1271 | . . . . . 316 . . . . . . . . . . . 826 129 . . . . . . . . Kills 6 | . . . . . 2 . . . . . . . . . . . 3 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 20662 | 16 255 1095 290 235 . 2 59 120 898 1040 626 221 1073 387 883 1106 753 846 240 900 1619 885 1487 4966 660 . Optics 1791 | . . . . 118 . 1 . . . 928 626 117 . . . . 1 . . . . . . . . . Sensors 15340 | . . . . . . . 59 120 744 802 555 221 1073 380 716 1081 414 620 . 786 1401 792 660 4915 1 . Terrain 2568 | . . . . . . . . . . . . . . . . 278 176 76 122 203 796 742 175 . . . Structural 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 1940 | 16 255 1078 290 117 . 1 . . . . . . . . . . . . 183 . . . . . . . Cloaking 6635 | . . . . . . . . . . . . . . . . . . . . . . 328 683 4965 659 . Jamming 12489 | . . . . . . . 6 . 154 109 . 2 949 384 874 729 340 150 60 278 1152 840 1321 4966 175 . ECM 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robot Analysis Total 10 | . . . 2 . 1 . . . . . . 4 . 1 . . . . 2 . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . 1 2 . 1 . 3 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 43531 | 130 1373 2939 2415 1135 916 10873 113 135 1052 1042 626 221 1073 399 897 1106 809 939 406 901 1619 934 1626 4966 4834 52 Spaces Moved 31524 | 27 690 1645 1053 551 338 5236 128 176 1169 1168 846 216 1250 643 1417 1002 881 1289 560 894 1175 767 1735 487 6110 71 Core 125 | . . . . . . 125 . . . . . . . . . . . . . . . . . . . . Treads 5889 | . 533 1426 830 551 338 459 . . . . . . . . . . . . . . 986 766 . . . . Legs 1349 | 27 157 . 78 . . . . . . . . . . . . . . . . 1 189 . 70 487 340 . Wheels 4587 | . . 219 145 . . 4223 . . . . . . . . . . . . . . . . . . . . Hover 7308 | . . . . . . 429 128 176 589 . . . . . . . . . . . . 1 144 . 5770 71 Flight 12266 | . . . . . . . . . 580 1168 846 216 1250 643 1417 1002 881 1289 560 893 . . 1521 . . . Fastest Speed 29 | 120 120 120 90 153 145 67 67 67 67 67 67 67 67 43 43 43 43 43 43 43 61 61 29 29 29 37 Average Speed 81 | 120 150 154 170 156 173 154 67 67 67 67 67 67 67 45 43 43 43 43 43 62 73 65 41 29 36 37 Slowest Speed 1550 | 120 160 160 280 218 225 1550 67 67 67 67 67 67 67 103 43 43 43 43 43 121 181 121 160 29 37 37 Overloaded Moves 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 37 | . . . . . . . . . 10 1 1 . . 1 . . 1 4 5 11 . . 3 . . . Potential Cave-ins 19 | . . . . . . . . 2 . . . . . . . . . . . . . 2 15 . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Exploration Rate (%) 59 | 3 98 90 84 17 41 99 5 78 37 93 93 61 95 13 97 83 86 91 14 75 38 83 32 19 76 6 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 11 | . 2 2 1 . . 2 . . . . . 3 . . . 1 . . . . . . . . . . Known Exits Taken 19 | . 1 . 1 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 31 | . . 16 . . . . . . . 3 3 . 1 . 4 2 . 2 . . . . . . . . Spaces Dug 267 | . 4 10 5 . . 3 . 3 43 16 1 . 66 18 7 6 2 18 7 12 6 17 12 7 4 . Terrain Destroyed 903 | . 47 52 24 . 9 3 . 5 148 19 2 . 94 28 25 17 9 41 52 20 15 31 195 22 44 1 Melee 20 | . . . 5 . . 3 . . . 12 . . . . . . . . . . . . . . . . Projectile 510 | . . 7 3 . . . . 5 32 7 2 . 24 28 25 17 9 9 14 20 15 31 195 22 44 1 AOE 372 | . 47 45 16 . 9 . . . 116 . . . 69 . . . . 32 38 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Sto Rec Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Acc Com Ac0 Total 47408 | 89 872 1941 1430 728 536 7804 153 185 1379 1379 903 296 1467 721 1687 1658 1282 1636 680 1173 1895 1147 2393 5272 8608 94 Wait 12642 | 41 78 142 108 77 24 2136 2 . 102 137 34 36 179 15 219 626 252 282 27 142 593 248 194 4735 2213 . Move 31425 | 26 689 1644 1052 550 337 5235 128 175 1148 1165 843 215 1249 640 1416 1001 878 1280 550 871 1174 766 1728 486 6109 70 Hop 36 | . . . . . . . . . 10 1 1 . . 1 . . 1 4 4 11 . . 3 . . . Pick Up 520 | . 9 22 40 10 25 91 6 2 19 9 4 17 4 10 6 4 17 11 18 29 33 25 64 4 41 . Fast Attach 95 | 1 2 1 20 4 8 6 1 . 4 . 1 1 . 2 6 2 7 . 3 3 . 1 10 1 11 . Attach 133 | . 1 6 14 3 4 8 7 . 4 6 1 5 4 3 . . 4 1 5 2 3 7 27 2 16 . Detach 117 | . 1 3 3 1 3 22 3 . 6 7 3 4 5 1 1 1 3 1 4 2 . 4 20 . 19 . Swap 371 | 1 10 17 33 18 33 4 6 2 23 19 6 . 3 12 9 6 13 16 10 25 26 23 43 6 4 3 Drop 525 | 2 2 17 31 14 29 114 . . 23 8 7 14 3 12 14 6 20 11 16 32 30 20 55 2 43 . Fire 1262 | 18 77 83 123 47 60 23 . 6 40 13 2 4 20 25 16 12 37 30 43 56 36 52 249 36 133 21 Melee 198 | . . 6 5 3 6 164 . . . 14 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Crush 12 | . 3 . . 1 7 . . . . . . . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 67 | . . . . . . 1 . . . . . . . . . . 50 . . . . . . . 16 . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / Low x2) -7/Storage (discovered 2 exits: Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 2) 131 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 7) 305 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 5) 717 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Discovered new exit (range 8) 1009 | -10/Materials | Identified exit to Materials 1009 | -10/Materials | Identified exit to Subcaves 1048 | -10/Materials | Learned location of Subcaves (-10) 1077 | -10/Materials | Learned location of 2 exits from Mines 1098 | -10/Materials | Learned location of 2 exits from Materials 1110 | -10/Materials | Learned 2 Storage zone layouts 1131 | -10/Materials | Derelicts attacked the area 1132 | -10/Materials | Learned location of 3 exits from Materials 1504 | -10/Materials | Entered Subcaves 1552 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1552 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1704 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1734 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1906 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1907 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 1923 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2147 | -10/Subcaves | Learned location of Zion (-6) 2147 | -10/Subcaves | Met a Zionite searching for "candidates" 2210 | -10/Subcaves | Ambushed by Subdweller buried in earth 2404 | -10/Subcaves | Learned 4 Materials zone layouts 2474 | -10/Subcaves | Learned Materials terminal intel 2691 | -10/Subcaves | Core integrity fell below 50% 2731 | -10/Subcaves | Discovered new exit (range 9) 3792 | -10/Subcaves | Visited Clippyterm 3797 | -10/Subcaves | Learned location of Section 7 (-2) 3797 | -10/Subcaves | Learned Factory emergency access door positions 4237 | -10/Subcaves | Core integrity fell below 20% 4299 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4443 | -10/Subcaves | Entered Materials 4443 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4444 | -8/Materials | Identified exit to Factory 4446 | -8/Materials | Loaded intel: 12 terminal locations 5060 | -8/Materials | Build established: Scavenger-Mutant 5369 | -8/Materials | Build established: Mutant 5534 | -8/Materials | Lost 3 parts (1n1u1w) 5818 | -8/Materials | Build established: Scavenger-Mutant 6085 | -8/Materials | Central database locked down 6171 | -8/Materials | Learned Storage trap positions 6314 | -8/Materials | Learned Factory emergency access door positions 6363 | -8/Materials | Learned Storage trap positions 6420 | -8/Materials | Learned 4 Recycling zone layouts 6858 | -8/Materials | Entered Factory 6858 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6859 | -7/Factory | Identified exit to Storage 6859 | -7/Factory | Identified exit to Lower Caves 7993 | -7/Factory | Entered Storage 7994 | -7/Storage | Identified exit to Factory 7995 | -7/Storage | Loaded intel: 18 trap records 8088 | -7/Storage | Met a pair of Derelict thieves 8174 | -7/Storage | Build established: Mutant 8235 | -7/Storage | Destroyed 10 combat bots 8372 | -7/Storage | Identified exit to Recycling 8878 | -7/Storage | Build established: Scavenger-Mutant 8900 | -7/Storage | Used back door to open Recycling access 8909 | -7/Storage | Entered Recycling 9853 | -7/Recycling | Entered Scraplab 9861 | -7/Recycling | Found Prototype Device 9861 | -7/Recycling | Identified Scrap Engine 10159 | -7/Recycling | Build established: Mutant 11548 | -7/Recycling | Discovered new exit (range 16) 12369 | -7/Recycling | Build established: Construct 19782 | -7/Recycling | Entered Factory 19782 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 19895 | -5/Factory | Sucked down chute 19895 | -5/Factory | Entered Waste 19926 | -5/Waste | Spotted C-40 Crusher 19927 | -5/Waste | Spotted C-40 Crusher 19959 | -5/Waste | Spotted C-40 Crusher 19961 | -5/Waste | Spotted C-40 Crusher 19963 | -5/Waste | Spotted C-40 Crusher 19985 | -5/Waste | Crushed by falling debris 19996 | -5/Waste | Spotted C-40 Crusher 20007 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 20021 | -5/Waste | Discovered new exit (range 10) 20029 | -5/Waste | Identified exit to Factory 20030 | -5/Waste | Entered Factory 20223 | -5/Factory | Fabricated Graphene Brace? 20339 | -5/Factory | Garrison activated, responded to threat 20562 | -5/Factory | Garrison activated, responded to threat 20668 | -5/Factory | Central database locked down 20851 | -5/Factory | Discovered new exit (range 16) 20890 | -5/Factory | Identified exit to Factory 20984 | -5/Factory | Discovered exit to Factory (range 11) 21043 | -5/Factory | Identified exit to Upper Caves 21082 | -5/Factory | Entered Upper Caves 21187 | -5/Upper Caves | Encountered a Warlord checkpoint 21876 | -5/Upper Caves | Discovered new exit (range 19) 21903 | -5/Upper Caves | Learned Factory terminal intel 22081 | -5/Upper Caves | Identified exit to Upper Caves 22124 | -5/Upper Caves | Entered another Upper Caves area 22175 | -5/Upper Caves | Discovered exit to Factory (range 4) 22352 | -5/Upper Caves | Encountered a Warlord checkpoint 22373 | -5/Upper Caves | Learned Factory machine intel 22634 | -5/Upper Caves | Discovered new exit (range 22) 22749 | -5/Upper Caves | Identified exit to Zhirov 22750 | -5/Upper Caves | Entered Zhirov 22750 | -5/Zhirov | Discovered new exit (range 3) 22751 | -5/Zhirov | Identified exit to Proximity Caves 22763 | -5/Zhirov | Met Zhirov 22775 | -5/Zhirov | Learned location of Testing (-3) 22775 | -5/Zhirov | Learned location of Command (-1) 22781 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22791 | -5/Zhirov | Found Alien Artifact 22799 | -5/Zhirov | Found Alien Artifact 22839 | -5/Zhirov | Found Hvy. Reflective Plating 22868 | -5/Zhirov | Identified Integrated Dissipator 22868 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22971 | -5/Zhirov | Entered Proximity Caves 23031 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 23225 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23343 | -4/Proximity Caves | Found DCF Scrap (15 items) 23928 | -4/Proximity Caves | Spotted B-86 Titan 24034 | -4/Proximity Caves | Discovered exit to Factory (range 12) 24044 | -4/Proximity Caves | Entered Factory 24044 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 24045 | -4/Factory | Identified exit to Extension 24046 | -4/Factory | Loaded intel: 285 machine locations 24047 | -4/Factory | Loaded intel: 27 terminal locations 24160 | -4/Factory | Identified exit to Upper Caves 24160 | -4/Factory | Identified exit to Armory 24443 | -4/Factory | Entered Upper Caves 24443 | -4/Upper Caves | Accompanied by 1 ally 24444 | -4/Upper Caves | Identified exit to Upper Caves 24445 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24494 | -4/Upper Caves | Learned Research terminal intel 24501 | -4/Upper Caves | Learned Research terminal intel 24776 | -4/Upper Caves | Encountered a Warlord checkpoint 24786 | -4/Upper Caves | Spotted B-86 Titan 24954 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 25263 | -4/Upper Caves | Learned Research emergency access door positions 25340 | -4/Upper Caves | Entered another Upper Caves area 25340 | -4/Upper Caves | Accompanied by 1 ally 25341 | -4/Upper Caves | Identified exit to Warlord 25509 | -4/Upper Caves | Discovered new exit (range 7) 25515 | -4/Upper Caves | Identified exit to Research 26135 | -4/Upper Caves | Learned location of Armory (-4) 26446 | -4/Upper Caves | Entered Warlord 26457 | -4/Warlord | Discovered new exit (range 15) 26642 | -4/Warlord | Found Prototype Device 26642 | -4/Warlord | Identified Thermal Barrier 26662 | -4/Warlord | Found Prototype Processor 26662 | -4/Warlord | Identified Spectral Analyzer 26665 | -4/Warlord | Found Prototype Hackware 26676 | -4/Warlord | Learned Armory security intel 26676 | -4/Warlord | Learned Factory fabricator intel 26676 | -4/Warlord | Learned Research fabricator intel 26677 | -4/Warlord | Learned 4 Testing zone layouts 26677 | -4/Warlord | Learned 4 Command zone layouts 26677 | -4/Warlord | Learned Armory trap positions 26677 | -4/Warlord | Learned Testing trap positions 26755 | -4/Warlord | Warlord's base attacked by MAIN.C 26785 | -4/Warlord | Found Prototype Energy Gun 26785 | -4/Warlord | Identified Vortex Rifle 26791 | -4/Warlord | Found Vortex Rifle 26839 | -4/Warlord | Met Warlord 26848 | -4/Warlord | Build established: Commander-Construct 26950 | -4/Warlord | Lost 4 allies 26971 | -4/Warlord | P-70 Sage assimilated allied IR-0YC(Y) 27105 | -4/Warlord | Warlord forces counterattacked 27153 | -4/Warlord | Spotted Striker 27156 | -4/Warlord | Destroyed Striker 27227 | -4/Warlord | Spotted Striker 27249 | -4/Warlord | Identified exit to Proximity Caves 27255 | -4/Warlord | Spotted B-90 Cyclops 27255 | -4/Warlord | Spotted Striker 27255 | -4/Warlord | Spotted Striker 27255 | -4/Warlord | Entered Proximity Caves 27255 | -3/Proximity Caves | Accompanied by 2 allies 27265 | -3/Proximity Caves | Lost 3 allies 27546 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27558 | -3/Proximity Caves | Discovered exit to Research (range 14) 27572 | -3/Proximity Caves | Build established: Construct 27988 | -3/Proximity Caves | Attracted the attention of an 0b10 base 28194 | -3/Proximity Caves | Entered Research 28194 | -3/Research | Evolved 2 slots: Power x1, Utility x1 28196 | -3/Research | Loaded intel: 22 terminal locations 28197 | -3/Research | Loaded intel: 3 fabricator locations 28302 | -3/Research | Identified Ghost Barrier 28339 | -3/Research | Identified exit to Testing 28339 | -3/Research | Watched by a mysterious "MATRIX" hacker. 28600 | -3/Research | Entered Testing 28602 | -3/Testing | Loaded intel: 16 trap records 28650 | -3/Testing | Build established: Hacker-Construct 28734 | -3/Testing | Found Prototype Device 28747 | -3/Testing | Identified AEGIS Remote Shield 28809 | -3/Testing | Found Prototype Device 28861 | -3/Testing | Discovered new exit (range 3) 28929 | -3/Testing | Identified exit to Research 28965 | -3/Testing | Found Prototype Hackware 28979 | -3/Testing | Identified System Mapper 28985 | -3/Testing | Identified Exp. Hardlight Generator 29046 | -3/Testing | Found Prototype Energy Cannon 29050 | -3/Testing | Identified Potential Cannon 29074 | -3/Testing | Found Prototype Energy Gun 29097 | -3/Testing | Spotted PG-K9CXRBOQ5A 29122 | -3/Testing | Found Prototype Energy Cannon 29125 | -3/Testing | Identified Disintegrator 29126 | -3/Testing | Identified Warp Gun 29173 | -3/Testing | Spotted Superbehemoth 29271 | -3/Testing | Identified Transdimensional Reconstructor 29295 | -3/Testing | Found Prototype Energy Cannon 29305 | -3/Testing | Identified Cld. Nova Cannon 29391 | -3/Testing | Found Prototype Device 29392 | -3/Testing | Identified 2N-1CE's Frost Array 29501 | -3/Testing | Entered Research 29501 | -2/Research | Warlord forces began assault on 0b10 29501 | -2/Research | Evolved 2 slots: Utility x2 29502 | -2/Research | Loaded intel: 22 terminal locations 29591 | -2/Research | Met up with Warlord 29611 | -2/Research | Research machine network offline 29731 | -2/Research | Lost 3 allies 29733 | -2/Research | Borebot progress halted 29941 | -2/Research | Found Prototype Device 29950 | -2/Research | Identified Adv. Kinecellerator 29951 | -2/Research | Found Prototype Device 29953 | -2/Research | Identified Exp. Actuator Array 29955 | -2/Research | Found Unknown Device 29966 | -2/Research | Identified Launcher Loader 29974 | -2/Research | Found Prototype Device 29980 | -2/Research | Identified Exp. Phase Shifter 30010 | -2/Research | Found Prototype Device 30022 | -2/Research | Identified Exp. Sensor Array 30130 | -2/Research | Discovered new exit (range 11) 30139 | -2/Research | Found Corrupted Prototype Processor 30149 | -2/Research | Identified Exp. Core Analyzer 30175 | -2/Research | Borebot progress halted 30191 | -2/Research | Identified exit to Quarantine 30351 | -2/Research | Spotted Striker 30351 | -2/Research | Spotted Striker 30351 | -2/Research | Warped through subspace 30514 | -2/Research | Found Exp. Core Analyzer 31004 | -2/Research | Given Cave Seal Controls access code 31120 | -2/Research | Entered Quarantine 31178 | -2/Quarantine | Repaired Hcp. Storage Unit 31244 | -2/Quarantine | Lost 4 allies 31342 | -2/Quarantine | Found Alien Artifact 31369 | -2/Quarantine | Found Prototype Device 31438 | -2/Quarantine | Found Alien Artifact 31468 | -2/Quarantine | Identified Adv. EM Shield 31559 | -2/Quarantine | Found Alien Artifact 31564 | -2/Quarantine | Found Transdimensional Reconstructor 31565 | -2/Quarantine | Identified Subatomic Replicator 31573 | -2/Quarantine | Found Alien Artifact 31595 | -2/Quarantine | Found Alien Artifact 31681 | -2/Quarantine | Identified Terrabomb 31735 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 31735 | -2/Quarantine | Identified Dimensional Node Initializer 31761 | -2/Quarantine | Identified Phase Armor 31763 | -2/Quarantine | Spotted Fortress 31805 | -2/Quarantine | Destroyed Fortress 31874 | -2/Quarantine | Discovered new exit (range 5) 31874 | -2/Quarantine | Discovered new exit (range 6) 31876 | -2/Quarantine | Identified exit to Protoforge 31878 | -2/Quarantine | Identified exit to Section 7 32054 | -2/Quarantine | Entered Protoforge 32084 | -2/Protoforge | Spotted Hotshot 32116 | -2/Protoforge | Discovered new exit (range 8) 32126 | -2/Protoforge | Initialized slip node 32152 | -2/Protoforge | Spotted Hotshot 32152 | -2/Protoforge | Spotted Hotshot 32153 | -2/Protoforge | Spotted Hotshot 32154 | -2/Protoforge | Spotted Hotshot 32174 | -2/Protoforge | Build established: Infiltrator-Construct 32178 | -2/Protoforge | Spotted Hotshot 32180 | -2/Protoforge | Destroyed Hotshot 32185 | -2/Protoforge | Destroyed Hotshot 32191 | -2/Protoforge | Destroyed Hotshot 32200 | -2/Protoforge | Destroyed Hotshot 32208 | -2/Protoforge | Destroyed Hotshot 32219 | -2/Protoforge | Spotted Hotshot 32219 | -2/Protoforge | Spotted Hotshot 32220 | -2/Protoforge | Spotted Hotshot 32229 | -2/Protoforge | Destroyed 7 combat bots 32247 | -2/Protoforge | Destroyed Hotshot 32272 | -2/Protoforge | Found Prototype Ballistic Gun 32275 | -2/Protoforge | Identified Cep. XC Strikerail 32295 | -2/Protoforge | Used Terrabomb 32295 | -2/Protoforge | Additional patrols dispatched to research labs 32295 | -2/Protoforge | Superfortress began startup sequence 32330 | -2/Protoforge | Found Prototype Device 32336 | -2/Protoforge | Found Prototype Device 32341 | -2/Protoforge | Identified Cep. Antimissile System 32359 | -2/Protoforge | Identified Crosscalibrator 32409 | -2/Protoforge | Spotted Immortal 32420 | -2/Protoforge | Spotted Immortal 32438 | -2/Protoforge | Destroyed Immortal 32448 | -2/Protoforge | Destroyed Immortal 32457 | -2/Protoforge | Found Prototype Processor 32459 | -2/Protoforge | Spotted Decapitator 32459 | -2/Protoforge | Spotted Decapitator 32459 | -2/Protoforge | Spotted Decapitator 32459 | -2/Protoforge | Spotted Decapitator 32466 | -2/Protoforge | Destroyed Decapitator 32486 | -2/Protoforge | Destroyed Decapitator 32523 | -2/Protoforge | Destroyed Decapitator 32533 | -2/Protoforge | Destroyed Decapitator 32547 | -2/Protoforge | Identified Exp. Melee Analysis Suite 32568 | -2/Protoforge | Found Prototype Hover Unit 32574 | -2/Protoforge | Identified Cep. Gyrokinetic System 32735 | -2/Protoforge | Spotted Decapitator 32735 | -2/Protoforge | Spotted Decapitator 32735 | -2/Protoforge | Spotted Decapitator 32735 | -2/Protoforge | Spotted V051-p 32740 | -2/Protoforge | Spotted V901-z 32755 | -2/Protoforge | Destroyed Decapitator 32757 | -2/Protoforge | Destroyed Decapitator 32759 | -2/Protoforge | Destroyed Decapitator 32798 | -2/Protoforge | Spotted Hotshot 32804 | -2/Protoforge | First assault squad dispatched 32809 | -2/Protoforge | Spotted Decapitator 32809 | -2/Protoforge | Spotted Decapitator 32809 | -2/Protoforge | Spotted Decapitator 32809 | -2/Protoforge | Spotted Decapitator 32870 | -2/Protoforge | Found Cep. Antigrav Storage Unit 32875 | -2/Protoforge | Found Cep. Chromion Battery 32883 | -2/Protoforge | Found Cep. NT7 Matterbank 32885 | -2/Protoforge | Found Cep. Matter Streamer 32944 | -2/Protoforge | Spotted Immortal 32979 | -2/Protoforge | Destroyed Immortal 32998 | -2/Protoforge | Found Prototype Device 33000 | -2/Protoforge | Spotted V637-z 33025 | -2/Protoforge | Spotted AP7-3 33025 | -2/Protoforge | Spotted AP7-3 33039 | -2/Protoforge | Found Cep. Antigrav Storage Unit 33068 | -2/Protoforge | Destroyed AP7-3 33112 | -2/Protoforge | Destroyed AP7-3 33136 | -2/Protoforge | Identified Exp. Cloaking Device 33137 | -2/Protoforge | Found Prototype Device 33139 | -2/Protoforge | Found Prototype Processor 33177 | -2/Protoforge | Identified Exp. Targeting Computer 33180 | -2/Protoforge | Identified Exp. ECM Suite 33201 | -2/Protoforge | Build established: Construct 33216 | -2/Protoforge | Found Prototype Device 33217 | -2/Protoforge | Found Prototype Processor 33219 | -2/Protoforge | Found Cep. Cloak Mesh 33221 | -2/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Thermoelectric Network 33223 | -2/Protoforge | Found Faulty Cep. Thermoelectric Network 33227 | -2/Protoforge | Found Prototype Processor 33229 | -2/Protoforge | Found Prototype Device 33230 | -2/Protoforge | Identified Cep. Impact Drone Bay 33234 | -2/Protoforge | Identified Cep. Core Analysis Suite (x2) 33247 | -2/Protoforge | Identified Cep. Dimensional Manipulator 33267 | -2/Protoforge | Spotted Decapitator 33267 | -2/Protoforge | Spotted Decapitator 33270 | -2/Protoforge | Destroyed Decapitator 33272 | -2/Protoforge | Spotted Decapitator 33273 | -2/Protoforge | Spotted Decapitator 33276 | -2/Protoforge | Destroyed Decapitator 33280 | -2/Protoforge | Destroyed Decapitator 33282 | -2/Protoforge | Destroyed Decapitator 33307 | -2/Protoforge | Destroyed Decapitator 33317 | -2/Protoforge | Destroyed Decapitator 33323 | -2/Protoforge | Destroyed Decapitator 33333 | -2/Protoforge | Destroyed Decapitator 33347 | -2/Protoforge | Found Cep. RG22 Armor 33348 | -2/Protoforge | Found Exp. Remote Shield 33351 | -2/Protoforge | Found Prototype Device 33365 | -2/Protoforge | Spotted Hotshot 33367 | -2/Protoforge | Destroyed Hotshot 33367 | -2/Protoforge | Spotted Hotshot 33369 | -2/Protoforge | Spotted Hotshot 33371 | -2/Protoforge | Destroyed Hotshot 33375 | -2/Protoforge | Destroyed Hotshot 33379 | -2/Protoforge | Destroyed Hotshot 33400 | -2/Protoforge | Spotted V689-t 33407 | -2/Protoforge | Spotted V632-q 33433 | -2/Protoforge | Spotted V215-r 33436 | -2/Protoforge | Spotted V301-b 33437 | -2/Protoforge | Found Prototype Hackware 33448 | -2/Protoforge | Destroyed V215-r 33452 | -2/Protoforge | Destroyed V301-b 33456 | -2/Protoforge | Core integrity fell below 50% 33475 | -2/Protoforge | Destroyed V632-q 33477 | -2/Protoforge | Destroyed V689-t 33482 | -2/Protoforge | Found Prototype Device 33488 | -2/Protoforge | Found Unknown Protection 33488 | -2/Protoforge | Identified Imp. Powered Armor 33490 | -2/Protoforge | Identified Adv. Particle Accelerator 33491 | -2/Protoforge | Identified Cep. Network Penetrator 33491 | -2/Protoforge | Found Cep. Hypertargeting System 33498 | -2/Protoforge | Found Prototype Protection 33498 | -2/Protoforge | Identified Med. Regenerative Plating 33526 | -2/Protoforge | Spotted V627-r 33528 | -2/Protoforge | Spotted V395-g 33532 | -2/Protoforge | Identified Exp. Force Field 33545 | -2/Protoforge | Destroyed V637-z 33549 | -2/Protoforge | System corruption reached 10% 33557 | -2/Protoforge | Destroyed V627-r 33567 | -2/Protoforge | Destroyed V395-g 33576 | -2/Protoforge | Found Prototype Device 33581 | -2/Protoforge | Identified Exp. EM Shield 33588 | -2/Protoforge | Found Cep. XC Strikerail 33589 | -2/Protoforge | Found Cep. XC Strikerail 33590 | -2/Protoforge | Found Prototype Energy Gun 33592 | -2/Protoforge | Found Prototype Ballistic Cannon 33593 | -2/Protoforge | Found Cep. XC Strikerail 33602 | -2/Protoforge | Identified Cep. Variable Chargecaster 33607 | -2/Protoforge | Found Cep. Plasma Driver 33608 | -2/Protoforge | Found Prototype Ballistic Cannon 33622 | -2/Protoforge | Identified Cep. Helical Railcannon 33623 | -2/Protoforge | Identified Cep. Heavy Railcannon 33651 | -2/Protoforge | Found Cep. Helical Railcannon 33652 | -2/Protoforge | Found Cep. Miniperforator 33654 | -2/Protoforge | Found Cep. XC Strikerail 33674 | -2/Protoforge | Warped through subspace to slip node 33678 | -2/Protoforge | Spotted Immortal 33678 | -2/Protoforge | Spotted Immortal 33678 | -2/Protoforge | Spotted Immortal 33678 | -2/Protoforge | Spotted Decapitator 33680 | -2/Protoforge | Entered Access 33680 | -1/Access | Evolved 2 slots: Utility x2 33709 | -1/Access | Identified exit to Command 33751 | -1/Access | Unchained authorized (GL-D0S) 33781 | -1/Access | Spotted B-99 Colossus 33930 | -1/Access | First assault squad dispatched 33935 | -1/Access | Fabricated Hvy. Shield Leg? 33955 | -1/Access | Build established: Hacker-Construct 38646 | -1/Access | Entered Command 38646 | -1/Command | Accompanied by 1 ally 38693 | -1/Command | Spotted Combat Programmer 38694 | -1/Command | Combat Programmer assimilated allied Director 10a 38694 | -1/Command | Spotted Combat Programmer 38714 | -1/Command | Destroyed Combat Programmer 38720 | -1/Command | Spotted M Guard 38720 | -1/Command | Spotted M Guard 38780 | -1/Command | Lost 3 parts (2p1u) 38813 | -1/Command | Destroyed M Guard 38849 | -1/Command | Destroyed M Guard 38855 | -1/Command | Lost 5 parts (5u) 39041 | -1/Command | Destroyed Combat Programmer 39041 | -1/Command | All MAIN.C guards destroyed 39070 | -1/Command | Met MAIN.C 39088 | -1/Command | Destroyed MAIN.C Shell 39088 | -1/Command | 0b10 Conduit disabled 39090 | -1/Command | MAIN.C activated Command garrisons 39111 | -1/Command | Destroyed MAIN.C 39115 | -1/Command | Discovered new exit (range 33) 39115 | -1/Command | Discovered new exit (range 84) 39115 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39318 | -1/Command | Found Exp. System Purifier 39807 | -1/Command | Build established: Construct 40441 | -1/Command | Found Quantum Capacitor 42010 | -1/Command | Found Zero-point Reactor 42041 | -1/Command | Found Zero-point Reactor 42162 | -1/Command | Found Centrium Heavy Armor Plating 42164 | -1/Command | Found Centrium Heavy Armor Plating 42436 | -1/Command | Found Exp. Targeting Computer 42662 | -1/Command | Found Multirail 42860 | -1/Command | Found Null Cannon 43349 | -1/Command | Found Quantum Capacitor 43473 | -1/Command | Found Adv. Particle Accelerator 43476 | -1/Command | Warped through subspace to slip node 43476 | -1/Command | Discovered new exit (range 4) 43480 | -1/Command | Entered Access_0 43481 | -1/Access_0 | Met Architect 43484 | -1/Access_0 | Destroyed A8 43492 | -1/Access_0 | Architect warped through subspace 43524 | -1/Access_0 | Destroyed Architect 43525 | -1/Access_0 | Architect triggered a singularity event 43527 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 43528 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43528 | -1/Access_0 | Warped through subspace to slip node 43528 | -1/Access_0 | Discovered new exit (range 8) 43532 | *** | Escaped singularity! Last Messages --------------- 43525_ A0_COM: Initiating irreversible singularity event. Goodbye. 43526_ A0_COM: 10. 43527_ A0_COM: 9. 43527_ Acquired data core, extracted unknown sensor trigger ID. 43527_ Acquired 24 matter. 43528_ A0_COM: 8. 43528_ Acquired Hpw. Transdimensional Reconstructor. 43528_ Warped through subspace, drawn to slip node. 43528_ EXIT=FOUND 43529_ A0_COM: 7. 43530_ A0_COM: 6. 43531_ A0_COM: 5. 43532_ A0_COM: 4. [Achievement: Force of Scrap] [Achievement: Torch] [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# ! #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Coolant Potential 100 Energy Generation 99 Energy Capacity 4933 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 6 Power Amplification 30 Additional Mass Support 6 Armor Coverage 750 Resistance: KI 20 Resistance: TH 20 Resistance: EM 75 Propulsion Shielding 90 Evasion (%) 81 Targeting Accuracy 12 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 6 Particle Charging 50 Salvage Targeting 6 Offensive Hacking 50 Defensive Hacking 20 Item Schematics ----------------- Mak. Hacking Suite | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Hardcell Cannon | -4/Factory | Hacked Hvy. Gatling Laser | -2/Protoforge | Archive Enh. Force Rifle | -2/Protoforge | Archive Enh. Biometal Leg | -2/Protoforge | Archive Exp. Energy Well | -2/Protoforge | Archive Adv. Quantum Shading Machine | -2/Protoforge | Archive Robot Schematics ------------------ H-88 Terminator | -2/Protoforge | Archive A-02 Transporter | -2/Protoforge | Archive Fabricated ------------ Graphene Brace | x2 | -5/Factory | Preloaded Hvy. Shield Leg | x1 | -1/Access | Preloaded Repaired ---------- Hcp. Storage Unit | 55% | -2/Quarantine Studied --------- Lgt. Treads | -8/Materials | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Phase Armor Dimensional Node Initializer Terrabomb High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Blink Of An Eye Definitely A Prototype Force of Scrap Planet Killer The Bigger They Are Torch Worth The Wait Challenges ------------ None Game ------ Seed BlastDirtyBay Manual? 0 Play Time 12:23:50 Cumulative 201.5 hours Start 2026.03.18 @ 13:29:11 End 2026.03.30 @ 11:08:41 Sessions 43 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 119 Adventurer 0 Explorer 2 Win Type 6 Total 16 Types 11/0/2/1/0/0/1/1/0/0 Lore% 59 Gallery% 61 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88865406-19d9-4faa-a3eb-16aea9de3b3e