Cogmind - Beta 15 --- EXPLORER MODE // 2025.08.22 @ 22:04:24 Player: Dave Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (112) 560 Value Destroyed (3446) 3446 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8426 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 226/300 Energy 35/100 System Corruption 8% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- VTOL Module Improved Terrain Scan Processor Launcher Guidance Computer Improved Spread Laser Remote Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Improved Terrain Scanner Force Field Hacking Suite > --- WEAPON ----------- Gauss Cannon Improved Concussive RPG > --- INVENTORY -------- VTOL Module Improved Terrain Scan Processor Launcher Guidance Computer Hardlight Generator Arc Projector Improved Spread Laser Long-range Proton Cannon Gauss Rifle Remote Datajack [Rating: 68] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Slots Evolved 11 | . 1 . 2 2 2 . . 2 2 Power 2 | . . . 1 . . . . . 1 Propulsion 2 | . . . 1 1 . . . . . Utility 7 | . 1 . . 1 2 . . 2 1 Weapon . | . . . . . . . . . . Parts Attached 78 | 8 3 . 15 16 7 7 . 10 12 Power 14 | 2 . . 2 4 1 . . 3 2 Engine 11 | 2 . . 2 3 . . . 2 2 Core 3 | . . . . 1 1 . . 1 . Reactor . | . . . . . . . . . . Propulsion 23 | 2 2 . 5 5 2 1 . 4 2 Treads 14 | . 2 . 5 4 1 . . 2 . Leg 2 | 2 . . . . . . . . . Wheel 4 | . . . . . . . . 2 2 Hover . | . . . . . . . . . . Flight 3 | . . . . 1 1 1 . . . Utility 23 | 2 1 . 4 4 1 5 . 2 4 Device 11 | . . . 4 1 . 3 . 1 2 Storage 3 | 1 . . . . . 2 . . . Processor 5 | . 1 . . 2 . . . . 2 Hackware 2 | . . . . 1 . . . 1 . Protection 2 | 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 . . 4 3 3 1 . 1 4 Energy Gun 5 | . . . 1 2 1 . . . 1 Energy Cannon 3 | . . . 1 . . . . . 2 Ballistic Gun 5 | 2 . . 2 . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 3 | . . . . 1 1 . . 1 . Special Weapon 1 | . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 1 . . . . Parts Lost 34 | . . . 4 3 1 3 1 1 21 Power 8 | . . . 2 1 . . 1 . 4 Propulsion 6 | . . . . 1 . 1 . . 4 Utility 12 | . . . 1 . . 1 . 1 9 Weapon 8 | . . . 1 1 1 1 . . 4 Highest Loss Streak 15 | . . . 2 2 1 2 1 1 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 9 | 6 8 9 9 9 9 9 7 9 7 Power . | 1 2 2 . . . . . . . Propulsion 1 | 1 3 4 4 1 . 1 . 1 1 Utility 4 | 2 2 2 3 5 4 4 4 4 2 Weapon 2 | . 1 1 1 2 3 2 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 19 | . . 1 3 5 2 1 1 2 4 Power 1 | . . 1 . . . . . . . Propulsion 6 | . . . 1 3 . . . 1 1 Utility 5 | . . . . 1 1 . 1 . 2 Weapon 6 | . . . 2 1 1 1 . 1 . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 94 94 98 94 96 90 69 Engine 9 | . 12 12 16 10 9 7 4 5 7 Core 4 | . . . . 2 4 7 7 6 4 Treads 17 | . 22 25 28 28 20 14 14 6 . Wheel 1 | . . . . . . . . 5 8 Flight 5 | . . . . 2 7 9 13 6 . Device 12 | . . . 10 12 14 10 14 16 16 Storage 10 | . 12 12 10 8 7 13 14 12 9 Processor 11 | . 12 12 7 5 14 14 14 12 11 Hackware 1 | . . . . 5 . . . 4 3 Protection 2 | . 12 12 1 . 6 4 . . . Energy Gun 4 | . . . 4 2 9 7 4 . . Energy Cannon 1 | . . . 3 2 . . . . . Ballistic Gun 4 | . 25 25 10 5 . . 2 6 3 Ballistic Cannon 2 | . . . . . . 2 6 5 3 Launcher 2 | . . . . 6 4 4 . . . Peak Build Rating 68 | 7 8 8 22 37 42 42 42 57 68 Average Rating 35 | 6 8 8 17 29 40 39 40 53 52 On Entrance 25 | . 7 8 8 22 37 39 38 39 57 Naked Turns . | . . . . . . . . . . Heaviest Build 67 | 20 20 20 32 39 44 47 41 46 67 Greatest Support 86 | 20 40 40 66 86 62 42 42 56 56 Greatest Overweight (x) 10 | 1 . . 1 1 1 4 . 1 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 9 9 9 10 10 10 10 10 10 10 Average Carried 9 | 6 8 8 9 9 9 9 7 9 7 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 9 9 9 10 10 10 8 10 9 5 Class Distribution -------------------- 72% | Hacker-Mutant 27% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Matter Collected 2987 | 277 49 10 240 418 323 421 167 527 555 Remotely 69 | . . . . . . . . . 69 Salvage Created 3203 | 121 . 40 883 962 116 181 26 586 288 Parts 188 | 2 . 7 57 66 4 7 . 26 19 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 8 | . . . . 3 . . . 3 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 76 | . . 2 18 21 4 9 2 11 9 Guns 30 | . . 2 11 4 3 5 1 3 1 Cannons 24 | . . . 6 3 . . 1 8 6 AOE 22 | . . . 1 14 1 4 . . 2 Classes Destroyed 14 | 2 . 1 4 3 1 . . 3 . Worker 9 | 2 . 1 . 4 . . . . 2 Builder 7 | . . . . 4 . . . 1 2 Tunneler 2 | . . . . 2 . . . . . Hauler 1 | . . . . 1 . . . . . Recycler 6 | 1 . . 1 4 . . . . . Operator 2 | . . . 1 1 . . . . . Watcher 9 | . . . 2 4 1 . . 2 . Swarmer 23 | . . 2 3 7 . 4 2 . 5 Grunt 34 | . . . 9 10 3 4 . 7 1 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . . 1 . Sentry 11 | . . . 6 4 . 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 5 | . . . . . . . . 2 3 Best Kill Streak 18 | 3 . 2 8 18 3 7 2 4 4 Combat Bots Only 7 | . . 2 7 6 3 7 2 3 4 Max Kills in Single Turn 3 | 1 . 1 2 3 1 1 1 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 1 3 1 1 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 881 | . . 2 198 121 42 84 20 47 367 Missed 256 | . . . 53 33 14 27 10 15 104 Hits 625 | . . 2 145 88 28 57 10 32 263 Projectile 625 | . . 2 145 88 28 57 10 32 263 AOE 1 | . . . . . . . . . 1 Critical Strikes 21 | . . . 5 2 1 2 . . 11 Damage Taken 5526 | . . 8 959 881 267 469 90 368 2484 Core 1402 | . . . 155 81 38 65 9 44 1010 Absorbed by Shields 654 | . . . 178 . . 64 . . 412 Ignored by Resistances 3859 | . . 6 723 554 209 375 56 217 1719 Core Remaining (%) 87 | 100 . 100 61 85 . . 84 94 . Volleys Fired 221 | 8 . 5 63 43 12 14 4 31 41 Largest 2 | 2 . 2 2 2 2 2 2 2 2 Hottest 125 | 40 . 40 98 111 125 115 115 68 121 Shots Fired 410 | 16 . 10 113 80 23 26 8 62 72 Gun 234 | 16 . 10 86 37 13 14 4 31 23 Cannon 134 | . . . 27 21 . 3 4 31 48 Launcher 42 | . . . . 22 10 9 . . 1 Special . | . . . . . . . . . . Kinetic 251 | 16 . 10 62 33 . 3 7 62 58 Thermal 83 | . . . 27 25 12 14 1 . 4 Explosive 42 | . . . . 22 10 9 . . 1 Electromagnetic 34 | . . . 24 . 1 . . . 9 Robot Hit Streak 46 | 4 . 10 46 24 12 28 29 22 23 Robot Miss Streak 3 | 1 . . 2 1 3 2 3 1 2 Penetration Max 1 | . . . . . . . . 1 1 Secondary Targets 4 | . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 332 | 10 . 8 94 67 16 19 6 54 58 Core Hits 228 | 5 . 4 46 60 22 38 2 27 24 Critical Kills 2 | 1 . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 10 | 1 . . . . . . 2 3 4 Destroy 3 | 1 . . . . . . 1 . 1 Blast 7 | . . . . . . . 1 3 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10266 | 77 . 71 1528 3701 760 915 129 1347 1738 Guns 3153 | 77 . 71 828 491 283 326 52 575 450 Cannons 2994 | . . . 550 425 . 56 77 772 1114 Explosions 4082 | . . . 143 2775 477 533 . . 154 Melee . | . . . . . . . . . . Ramming 37 | . . . 7 10 . . . . 20 Kinetic 3903 | 77 . 71 485 397 . 56 115 1347 1355 Thermal 2355 | . . . 693 933 265 326 14 . 124 Explosive 3525 | . . . . 2361 477 533 . . 154 Electromagnetic 427 | . . . 343 . 18 . . . 66 Impact 19 | . . . . . . . . . 19 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 Average Corruption 3 | . . . . . . . . . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . . 8 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 317 | . . . . 202 7 19 . . 89 Projectiles 75 | . . . . . . . . . 75 Explosions 242 | . . . . 202 7 19 . . 14 Melee . | . . . . . . . . . . Knockbacks 23 | . . . . . . . 1 14 8 Impact . | . . . . . . . . . . Kinetic 22 | . . . . . . . 1 13 8 Secondary 1 | . . . . . . . . 1 . Self-Inflicted Damage 316 | . . . 28 168 47 64 . . 9 Shots 18 | . . . 1 10 3 4 . . . Rammed 12 | . . . 3 2 . . . . 7 Targets Rammed 12 | . . . 3 2 . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 527 | 12 . 12 378 351 396 527 9 3 191 Average Temperature 111 | 6 . 5 110 85 129 204 6 3 111 Received Heat Transfer 2258 | . . . 625 531 162 152 . 243 545 Effects 16 | . . . 5 2 3 6 . . . Shutdowns 4 | . . . . . 1 3 . . . Energy Bleed 3 | . . . 2 . 1 . . . . Interference 3 | . . . 2 1 . . . . . Matter Decay 2 | . . . . 1 . 1 . . . Short Circuit 2 | . . . 1 . 1 . . . . Damage (minor) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . . . . 1 Impact Corruptions 1 | . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . 1 1 . . . . . Heat Transferred 2616 | . . . 914 1059 215 270 10 . 148 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Maximum Alert Level 1 | . . . . 1 . . . . . Low Security (%) 95 | 100 100 100 100 80 100 . . 100 100 Level 1 4 | . . . . 19 . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 264 | 10 . 50 192 264 75 . . 56 115 Initial 24 | . . . . . 24 . . . 14 Average 43 | 1 . 12 41 126 7 . . 9 30 Influence Increases 2615 | 15 . 55 576 850 167 205 40 355 352 Destroy 0b10 Robot/C 1520 | . . 40 360 420 80 180 40 220 180 Destroy 0b10 Robot/NC 180 | 15 . 5 20 100 5 . . 15 20 Destroy Leader 350 | . . 10 124 100 22 10 . 54 30 Successful Hack 26 | . . . . 6 12 . . 8 . Disable Machine 60 | . . . . 36 4 . . 8 12 Destroy Structure 239 | . . . 12 158 44 . . 5 20 Partial Spotted 15 | . . . . . . . . 15 . Lose Combat Pursuer 225 | . . . 60 30 . 15 . 30 90 Influence Decreases 2535 | 15 . 55 576 776 236 210 40 314 313 Entered New Map 80 | . . . . . 50 3 . . 27 Time Decay 2317 | 15 . 55 551 746 177 187 40 314 232 Lost Part 138 | . . . 25 30 9 20 . . 54 Squads Dispatched 16 | . . . 3 5 4 . . 3 1 Investigation 3 | . . . . . 1 . . 1 1 Extermination 3 | . . . . . 2 . . 1 . Reinforcement 5 | . . . 3 1 1 . . . . Assault . | . . . . . . . . . . Garrison 5 | . . . . 4 . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Distress Signals 12 | . . . 5 2 1 . . . 4 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 141 | . . 2 38 28 12 11 3 19 28 Peak Tracking Total 11 | . . 2 8 6 5 7 3 5 11 Tactical Retreats 10 | . . . 3 2 . 1 . 1 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Traps Triggered 5 | . . . 1 2 1 . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 1 | . . . . 1 . . . . . Exploded 1 | . . . . 1 . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Disabled 15 | . . . . 9 1 . . 2 3 Max in Single Turn 3 | . . . . 3 1 . . 1 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Machines Accessed 12 | . . . 2 2 4 1 . 3 . Terminals 8 | . . . 2 1 2 1 . 2 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 31 | . . . 4 3 8 7 . 9 . Successful 29 | . . . 4 3 7 7 . 8 . Failed 2 | . . . . . 1 . . 1 . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 3 | . . . 2 1 . . . . . Terminals 24 | . . . 4 2 3 7 . 8 . Fabricators 2 | . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 4 | . . . . 1 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . . . 3 1 3 7 . 8 . Record 15 | . . . 3 1 1 7 . 3 . Part Schematic 1 | . . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . Investigation Status 1 | . . . . . . . . 1 . Assault Status 1 | . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 1 3 . . . . Recycle Component 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . 1 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . 1 1 . . . . . Terminals 2 | . . . 1 1 . . . . . Botnet 1 | . . . 1 . . . . . . Detonate 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 8 | . . . 2 . 4 . . 2 . Full Trace Events 2 | . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 5701 | . . . 254 989 708 1963 357 1035 395 Optics 4670 | . . . . 212 708 1963 357 1035 395 Sensors 2004 | . . . . 196 708 1100 . . . Terrain 2008 | . . . 254 581 . . . 787 386 Seismic 2868 | . . . 144 418 708 316 357 925 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Turns Passed 7272 | 192 90 124 1177 1056 708 1963 357 1035 570 Spaces Moved 3994 | 130 54 69 604 571 359 1095 221 514 377 Core 106 | 7 . . . . . . . . 99 Treads 3156 | . 54 69 604 571 359 978 221 300 . Legs 123 | 123 . . . . . . . . . Wheels 492 | . . . . . . . . 214 278 Hover . | . . . . . . . . . . Flight 117 | . . . . . . 117 . . . Fastest Speed 50 | 50 160 160 145 145 152 152 152 100 50 Average Speed 152 | 117 160 160 148 153 170 174 152 137 105 Slowest Speed 550 | 120 160 160 240 250 237 360 152 165 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 8 18 27 40 40 11 91 28 13 14 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 5 | . . . . . . 2 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 364 | . . . 11 196 56 87 1 4 9 Melee . | . . . . . . . . . . Projectile 18 | . . . 5 3 . 1 1 4 4 AOE 346 | . . . 6 193 56 86 . . 5 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Total 4782 | 153 57 75 781 675 431 1122 234 783 471 Wait 365 | . . . 72 9 42 . . 212 30 Move 3985 | 129 53 68 603 570 358 1094 220 513 377 Hop . | . . . . . . . . . . Pick Up 48 | 8 1 1 10 12 5 1 5 4 1 Fast Attach 40 | 7 . . 7 9 2 3 . 4 8 Attach 20 | . 1 . 4 2 3 2 1 3 4 Detach 2 | . . . . . 1 1 . . . Swap 37 | 1 2 . 7 11 3 3 2 5 3 Drop 51 | . . 1 12 17 5 3 2 11 . Fire 221 | 8 . 5 63 43 12 14 4 31 41 Melee . | . . . . . . . . . . Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush 5 | . . . 3 2 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 193 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Evolved 1 slot: Utility x1 253 | -10/Materials | Identified exit to Mines 253 | -10/Materials | Discovered exit to Mines (range 15) 263 | -10/Materials | Discovered exit to Mines (range 11) 283 | -10/Materials | Entered Mines 284 | -10/Mines | Assembled infested the area 312 | -10/Mines | Build established: Hacker-Mutant 372 | -10/Mines | Identified exit to Materials 372 | -10/Mines | Discovered exit to Materials (range 13) 407 | -10/Mines | Entered Materials 407 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 573 | -9/Materials | Destroyed 7 combat bots 1569 | -9/Materials | Identified exit to Materials 1569 | -9/Materials | Discovered exit to Materials (range 11) 1584 | -9/Materials | Entered another Materials area 1584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1653 | -8/Materials | Garrison activated, responded to threat 2221 | -8/Materials | Garrison activated, responded to threat 2523 | -8/Materials | Identified exit to Factory 2523 | -8/Materials | Discovered exit to Factory (range 18) 2640 | -8/Materials | Entered Factory 2640 | -7/Factory | Evolved 2 slots: Utility x2 2719 | -7/Factory | Build established: Hacker-Skirmisher 3335 | -7/Factory | Identified exit to Lower Caves 3335 | -7/Factory | Discovered exit to Lower Caves (range 8) 3348 | -7/Factory | Entered Lower Caves 3404 | -7/Lower Caves | Encountered a Warlord checkpoint 4176 | -7/Lower Caves | Spotted B-75 Beast 4445 | -7/Lower Caves | Attracted the attention of an 0b10 base 4517 | -7/Lower Caves | Destroyed 7 combat bots 4539 | -7/Lower Caves | Learned Factory security intel 4543 | -7/Lower Caves | Identified exit to Lower Caves 4543 | -7/Lower Caves | Learned location of 2 exits from Lower Caves 4543 | -7/Lower Caves | Learned location of 1 exit from Factory 4543 | -7/Lower Caves | Learned Extension trap positions 4543 | -7/Lower Caves | Learned Armory trap positions 4543 | -7/Lower Caves | Learned Factory stockpile data 4750 | -7/Lower Caves | Build established: Hacker-Mutant 5311 | -7/Lower Caves | Entered another Lower Caves area 5312 | -7/Lower Caves | Identified exit to Factory 5312 | -7/Lower Caves | Identified exit to Data Miner 5339 | -7/Lower Caves | Learned 8 Factory zone layouts 5668 | -7/Lower Caves | Entered Factory 5668 | -6/Factory | Evolved 2 slots: Utility x2 5669 | -6/Factory | Identified exit to Lower Caves 5670 | -6/Factory | Identified exit to Factory 6629 | -6/Factory | Garrison activated, responded to threat 6703 | -6/Factory | Entered another Factory area 6703 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6704 | -5/Factory | Identified exit to Upper Caves 7193 | -5/Factory | Core integrity fell below 50% 7194 | -5/Factory | Lost 15 parts (3p2n7u3w) 7231 | -5/Factory | Core integrity fell below 20% 7273 | -5/Factory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- R-10 Processor collects Corrupted Wheel. K-01 Serf collects debris. K-01 Serf destroyed. Acquired Terrain Scan Processor. Critical hit (Burn: +37). Penetrated by Slug. Wheel destroyed. K-01 Serf collects debris. Wheel destroyed. Acquired Mining Laser. R-10 Processor collects Wheel. Acquired 19 matter. Acquired Lgt. Ion Engine. Mining Laser destroyed. K-01 Serf collects debris. Lgt. Ion Engine destroyed. System corrupted: Heat flow error (+231). Acquired Hvy. Ion Cannon. S-27 Virus destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | *# #????? ???????????????????????????????????? | | # #???? ???????????????????????????????????? | | # #??????"??????????????????????????????????? | | + + ??? ????????????????????????????????????? | | # #??? ??"??????????????????????????????????? | | # #?????????????????????????????????????????? | | ## #????? ????? ?????????????????????????? | | #?????? ???# +????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??? ??????# #????????????????????????? | | #? ????????# #????????????????????????? | | ### T###??? ??????# #????????????????????????? | | ######?? ?????????# #????????????????????????? | | ##???#??#?????????# #????????????????????????? | | #?????????????????# #????????????????????????? | | #???#?????????????# #########????????????????? | | #??##?????????????# # #???????????????? | | #?????????????????# # """" #?????????>?????? | | ###??############## # """" #???????????????? | | ?????# # # """" #???????????????? | | ?????# / + """" #???????????????? | | #?#?## # #gp #???????????????? | | ?#???# # # #???????????????? | | ?????# # ^# #???????????????? | | ?#???############## #@ #???????????????? | | ################### ###########??????????????? | | # #??????????????? | | + #??????????????? | | % % # #??????????????? | | %% % # """ """ #??????????????? | | % # """ """ #??????????????? | | ##### #####+######### """ """ ???????????????? | | ????# % #??? ???????# ???????????????? | | ????# #??"" "???????# ???????????????? | | ##### #??"S ""??????##########???????????????? | | # #??" ""???????????????????????????????? | | # #? ??????????????????????????????? | | # #? ??????????????????????????????? | | # # #????????????????????????????? | | # # #????????????????????????????? | | # %########???????????????????????????????? | | # #??????????????????????????????????????? | | =/ ##############?????????????????????????? | | %# # ########??????????????????? | | # # ] + ???????????? | | # % # ! ########??????????????????? | | # = # = | #?????????????????????????? | | # # = = #?????????????????????????? | | # # #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 38 Energy Capacity 450 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 35 Resistance: TH 45 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 30 Item Schematics ----------------- Hvy. Plasma Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata True Hacker Challenges ------------ None Game ------ Seed SalvagingGlidesysMatrix Manual? 0 Play Time 01:58:12 Cumulative 15.7 hours Start 2025.08.21 @ 18:10:11 End 2025.08.22 @ 22:04:24 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 0 Adventurer 0 Explorer 11 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ac49802-0db4-4c4a-854f-95591a01bf19