Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 22:39:00 Player: PTS Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1370) 1370 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4660 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 132/140 System Corruption 5% Temperature Cool (11) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Particle Gun Pulse Rifle Remote Datajack > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Improved Heat Sink Advanced Weight Redist. System Missile Launcher [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Hacking Suite Device Seismic Detector Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Slots Evolved 4 | . . . 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . 1 . . . Parts Attached 67 | 7 3 6 9 20 5 17 Power 10 | 1 . 1 1 3 1 3 Engine 6 | 1 . 1 . 2 . 2 Core 4 | . . . 1 1 1 1 Reactor . | . . . . . . . Propulsion 17 | 2 . 2 1 5 3 4 Treads 1 | . . . . . . 1 Leg 1 | . . . . . . 1 Wheel 10 | 2 . 2 1 5 . . Hover . | . . . . . . . Flight 5 | . . . . . 3 2 Utility 19 | 2 2 1 2 6 . 6 Device 9 | 1 2 . 1 3 . 2 Storage 1 | 1 . . . . . . Processor 2 | . . 1 . 1 . . Hackware 5 | . . . . 2 . 3 Protection 2 | . . . 1 . . 1 Artifact . | . . . . . . . Weapon 21 | 2 1 2 5 6 1 4 Energy Gun 10 | . 1 1 . 5 . 3 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | 2 . 1 2 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 2 | . . . . 1 . 1 System Corruption 4 | . . . . 2 . 2 Parts Lost 29 | . . 3 4 7 1 14 Power 3 | . . 1 . 1 . 1 Propulsion 9 | . . 1 1 1 1 5 Utility 7 | . . . 1 3 . 3 Weapon 10 | . . 1 2 2 . 5 Highest Loss Streak 14 | . . 3 1 4 1 14 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 100 98 97 81 89 78 Engine 5 | . 14 13 . 3 4 . Core 5 | . . . 10 5 4 7 Wheel 20 | . 28 27 21 21 12 . Flight 3 | . . . . . 12 19 Device 11 | . 20 16 13 6 4 2 Processor 8 | . . 12 11 8 9 3 Hackware 6 | . . . . 9 18 24 Protection 2 | . . . 7 . . . Energy Gun 14 | . 13 17 11 17 13 11 Energy Cannon 1 | . . . 3 . . . Ballistic Gun 9 | . 14 10 13 8 5 . Special Weapon 2 | . . . 3 . 3 7 Peak Build Rating 31 | 7 7 7 14 27 27 31 Average Rating 13 | 4 7 6 12 17 24 23 On Entrance 11 | . 7 7 7 12 27 23 Naked Turns . | . . . . . . . Heaviest Build 18 | 12 13 10 18 18 18 15 Greatest Support 42 | 26 26 26 26 42 42 22 Greatest Overweight (x) 3 | . . . 1 . 3 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 Most Carried 5 | 2 3 5 5 5 5 5 Average Carried 3 | . . 3 3 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | . 2 5 4 4 4 2 Class Distribution -------------------- 50% | Scavenger-Gunner 32% | Mutant 9% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Matter Collected 1130 | 192 45 166 257 309 20 141 Remotely . | . . . . . . . Salvage Created 1721 | 14 45 235 545 674 34 174 Parts 125 | 3 1 15 40 50 4 12 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Combat Hostiles Destroyed 32 | . 1 5 8 8 3 7 Melee 1 | . . . . . . 1 Guns 25 | . 1 4 5 8 3 4 Cannons 3 | . . . 3 . . . AOE 3 | . . 1 . . . 2 Classes Destroyed 14 | 1 2 1 6 3 . 1 Worker 7 | . 1 4 . 2 . . Builder 6 | . . . 4 2 . . Tunneler 4 | 1 . . 1 2 . . Hauler 1 | . . . 1 . . . Recycler 3 | . . . 1 2 . . Operator 3 | . . . 1 1 . 1 Watcher 2 | . . . 2 . . . Swarmer 8 | . . 2 . . 3 3 Grunt 16 | . 1 3 7 4 . 1 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . 1 . . Sentry 2 | . . . . . . 2 Hunter 2 | . . . . 2 . . Programmer 2 | . . . . 1 . 1 Best Kill Streak 8 | 1 1 2 8 6 3 6 Combat Bots Only 5 | . 1 2 2 3 3 5 Max Kills in Single Turn 2 | 1 1 1 1 2 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Hostile Shots Fired 272 | . 2 48 40 37 17 128 Missed 68 | . . 10 11 6 5 36 Damage Taken 2633 | . 22 411 360 494 98 1248 Core 740 | . . 171 12 114 13 430 Absorbed by Shields . | . . . . . . . Core Remaining (%) 76 | 100 . 31 97 . . . Volleys Fired 142 | 4 4 23 46 40 5 20 Largest 3 | 2 2 2 3 3 2 2 Hottest 141 | 40 70 90 129 141 93 128 Shots Fired 297 | 8 8 46 129 69 10 27 Gun 260 | 8 8 46 101 69 10 18 Cannon 11 | . . . 11 . . . Launcher 3 | . . . . . . 3 Special 23 | . . . 17 . . 6 Kinetic 110 | 8 4 10 55 28 5 . Thermal 136 | . 4 23 63 27 5 14 Explosive 3 | . . . . . . 3 Electromagnetic 42 | . . 13 11 14 . 4 Robot Hit Streak 13 | 2 3 7 13 10 2 8 Robot Miss Streak 6 | 1 3 6 4 2 2 3 Penetration Max 1 | . . . . 1 . . Secondary Targets 3 | . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . Shots Hit Robots 183 | 5 4 26 78 47 5 18 Core Hits 94 | 2 3 11 31 27 3 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 6 | . . 1 3 2 . . Burn 5 | . . 1 2 2 . . Sever 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3320 | 55 56 335 1238 873 106 657 Guns 2492 | 55 56 335 840 873 106 227 Cannons 161 | . . . 161 . . . Explosions 557 | . . . 145 . . 412 Melee . | . . . . . . . Ramming 21 | . . . 3 . . 18 Kinetic 1080 | 55 43 57 480 389 56 . Thermal 1402 | . 13 198 594 359 50 188 Explosive 412 | . . . . . . 412 Electromagnetic 405 | . . 80 161 125 . 39 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . 2 2 5 Average Corruption 2 | . . . . 2 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . 7 1 3 Message Errors 2 | . . . . 2 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 3 | . . . . 2 . 1 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 3 | . . . . . 1 2 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 32 | . . . 8 . . 24 Projectiles 8 | . . . 8 . . . Explosions 24 | . . . . . . 24 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . 1 . . . Shots . | . . . . . . . Rammed 9 | . . . 1 . . 8 Targets Rammed 15 | . . . 1 . . 14 Kicked 6 | . . . . . . 6 Crushed . | . . . . . . . Highest Temperature 291 | . 30 255 291 254 . 252 Average Temperature 82 | . 13 121 62 84 . 117 Received Heat Transfer 1125 | . 12 153 177 198 . 585 Effects 3 | . . . 1 2 . . Energy Bleed 1 | . . . 1 . . . Interference 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 2 2 1 . 2 Heat Transferred 3763 | . 37 666 1617 925 111 407 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Peak Influence 254 | 5 58 192 240 138 61 254 Initial 68 | . 3 22 . 68 1 29 Average 83 | 1 25 97 101 76 37 116 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 94 | 100 100 100 94 100 100 66 Level 1 5 | . . . 5 . . 33 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 4 2 . 2 Investigation 4 | . . . 1 1 . 2 Extermination . | . . . . . . . Reinforcement 4 | . . . 3 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Distress Signals 2 | . . . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 2 10 16 10 5 15 Peak Tracking Total 7 | . 2 4 3 3 3 7 Tactical Retreats 3 | . . 2 . . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Disabled 4 | . . . 3 . . 1 Max in Single Turn 3 | . . . 3 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged 1 | . . . . . . 1 Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Machines Accessed 16 | . 3 . 3 4 2 4 Terminals 12 | . 3 . 3 2 2 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 1 . 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Total Hacks 31 | . 3 . 4 13 3 8 Successful 19 | . 1 . 2 9 1 6 Failed 12 | . 2 . 2 4 2 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 2 . . 1 . 2 Terminals 20 | . 3 . 4 6 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 4 . 3 Scanalyzers . | . . . . . . . Garrison Access 4 | . . . . 3 . 1 Terminal Hacks 9 | . 1 . 2 4 1 1 Prototype ID Bank 2 | . 1 . . 1 . . Branch Access Points 1 | . . . . . . 1 Alert Level 1 | . . . . 1 . . Unreport Threat 1 | . . . . 1 . . Dispatch Records 1 | . . . . 1 . . Zone Layout 2 | . . . 2 . . . Patrol Navigation 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . . . . 2 . 3 Recycle Component 1 | . . . . 1 . . Report Inventory 2 | . . . . 1 . 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . Unlock Access 1 | . . . . 1 . . Coupler Status 1 | . . . . 1 . . Unauthorized Hacks 3 | . . . . 1 . 2 Terminals 1 | . . . . . . 1 Sabotage 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 . 1 Restock 2 | . . . . 1 . 1 Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . . . 1 3 1 1 Full Trace Events 2 | . . . . 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 1 | . . . . 1 . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . . 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Used RIF Installer 1 | . . . . . 1 . Robots Hacked 3 | . . . . . . 3 Non-combat 2 | . . . . . . 2 Combat 1 | . . . . . . 1 Robot Hacks Applied 3 | . . . . . . 3 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 find_recycling 1 | . . . . . . 1 Relay Couplers Released 6 | . . . . 3 . 3 Programmers 6 | . . . . 3 . 3 Attached 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Turns Passed 1967 | 67 148 414 538 409 137 254 Spaces Moved 1555 | 50 133 326 356 262 208 220 Core 22 | 7 . . . . . 15 Treads 8 | . . . . . . 8 Legs . | . . . . . . . Wheels 1159 | 43 133 326 356 262 39 . Hover . | . . . . . . . Flight 366 | . . . . . 169 197 Fastest Speed 32 | 50 90 90 80 80 34 32 Average Speed 75 | 84 90 90 82 86 46 44 Slowest Speed 285 | 90 90 90 95 93 285 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 22 40 31 17 33 21 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 43 | . . . 17 . . 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 43 | . . . 17 . . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Total 2061 | 67 152 400 482 377 237 346 Wait 201 | . 7 33 60 29 15 57 Move 1550 | 49 132 325 356 261 207 220 Hop . | . . . . . . . Pick Up 55 | 7 4 9 7 16 . 12 Fast Attach 9 | . . 1 . 5 3 . Attach 40 | 7 . 3 7 10 1 12 Detach 3 | . . . 1 . 1 1 Swap 21 | . 3 2 2 8 1 5 Drop 26 | . 2 4 3 8 4 5 Fire 142 | 4 4 23 46 40 5 20 Melee . | . . . . . . . Ram . | . . . . . . . Kick 6 | . . . . . . 6 Crush 8 | . . . . . . 8 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 11) 216 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 348 | -10/Mines | Core integrity fell below 50% 376 | -10/Mines | Lost 3 parts (1p1n1w) 386 | -10/Mines | Discovered new exit (range 14) 597 | -10/Mines | Discovered new exit (range 13) 617 | -10/Mines | Learned 2 Materials zone layouts 630 | -10/Mines | Entered Materials 630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 631 | -9/Materials | Identified exit to Materials 631 | -9/Materials | Identified exit to Mines 1156 | -9/Materials | Discovered exit to Materials (range 8) 1168 | -9/Materials | Entered another Materials area 1168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1247 | -8/Materials | Build established: Scavenger-Gunner 1325 | -8/Materials | Lost 4 parts (1n2u1w) 1576 | -8/Materials | Identified exit to Garrison 1577 | -8/Materials | Entered Garrison 1625 | -8/Garrison | Triggered checkpoint 1666 | -8/Garrison | Installed Relay Interface Framework 1673 | -8/Garrison | Triggered checkpoint 1679 | -8/Garrison | Triggered checkpoint 1707 | -8/Garrison | Discovered new exit (range 9) 1714 | -8/Garrison | Entered Materials 1927 | -8/Materials | Core integrity fell below 50% 1943 | -8/Materials | Core integrity fell below 20% 1968 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired 44 matter. U-05 Engineer lays Concrete. Critical hit (Burn: +37). System corrupted: Component data lost. G-47 Trooper destroyed. EM Shotgun destroyed. Acquired Corrupted Aluminum Leg. U-05 Engineer lays Concrete. Integrated Corrupted Aluminum Leg (+2). U-05 Engineer lays Concrete. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. U-05 Engineer lays Concrete. Kicked G-47 Trooper. U-05 Engineer lays Concrete. Kicked G-47 Trooper. The unstable cave ceiling collapses. Kicked G-47 Trooper. U-05 Engineer lays Concrete. Kicked G-47 Trooper. 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