Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 13:39:51 Player: BreadTh Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (102) 510 Value Destroyed (2210) 2210 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 4752 Bonus ------- High Alert Combat Kills 192 Cogmind --------- Core Integrity 0/550 Matter 175/300 Energy 77/100 System Corruption 0% Temperature Cool (9) Movement Flying (360) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Flight Unit > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Medium Matter Pod (100) Terrain Scan Processor Power Shielding Remote Datajack Mining Laser Maul Maul Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Core Shielding Heavy Armor Plating > --- WEAPON ----------- Improved Grenade Launcher Scythe > --- INVENTORY -------- Nuclear Core Wheel Flight Unit Medium Matter Pod Core Shielding Power Shielding Weapon Shielding Light Armor Plating Rocket Launcher Remote Datajack Mining Laser Maul Maul [Rating: 29] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Melee Analysis Suite Protection Core Shielding Weapon Improved Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 89 | 8 12 . 31 38 Power 26 | 2 4 . 12 8 Engine 16 | 2 2 . 7 5 Core 10 | . 2 . 5 3 Reactor . | . . . . . Propulsion 29 | 2 2 . 8 17 Treads 10 | 2 2 . 3 3 Leg 2 | . . . 2 . Wheel 15 | . . . 3 12 Hover . | . . . . . Flight 2 | . . . . 2 Utility 16 | 2 2 . 4 8 Device 3 | 1 . . 2 . Storage 3 | 1 1 . . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection 9 | . 1 . 2 6 Artifact . | . . . . . Weapon 18 | 2 4 . 7 5 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon . | . . . . . Launcher 8 | . 1 . 5 2 Special Weapon 1 | . . . . 1 Impact Weapon 4 | . 1 . 2 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 34 | . 2 1 10 21 Power 7 | . 1 . 1 5 Propulsion 15 | . . . 6 9 Utility 7 | . . 1 1 5 Weapon 5 | . 1 . 2 2 Highest Loss Streak 14 | . 2 1 3 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 99 98 92 87 Engine 8 | . 10 14 6 8 Core 8 | . 3 . 12 7 Treads 17 | . 28 28 14 10 Leg 1 | . . . 2 . Wheel 3 | . . . . 13 Device 6 | . . . 10 4 Storage 11 | . 14 14 11 9 Protection 12 | . 13 12 11 14 Energy Gun 2 | . 9 . . . Ballistic Gun 3 | . 12 . . . Launcher 8 | . 4 14 10 7 Impact Weapon 6 | . 1 14 10 2 Slashing Weapon 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 58 | 15 23 23 35 58 Greatest Support 68 | 40 40 40 40 68 Greatest Overweight (x) 9 | . . . 8 9 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 15 Average Capacity 10 | 7 9 10 10 13 Most Carried 15 | 5 10 10 10 15 Average Carried 9 | 2 8 10 9 11 Final Capacity 15 | 8 10 10 10 15 Final Carried 10 | 4 10 10 9 8 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1682 | 307 396 . 595 384 Remotely 79 | 79 . . . . Salvage Created 2915 | 194 643 . 1281 797 Parts 163 | 12 39 . 69 43 Haulers Intercepted 6 | . 1 . 4 1 Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 54 | . 8 . 27 19 Melee 22 | . 2 . 8 12 Guns 6 | . 6 . . . AOE 19 | . . . 12 7 Classes Destroyed 12 | 3 4 . 4 1 Worker 7 | 1 1 . 3 2 Builder 15 | . 1 . 11 3 Tunneler 4 | 3 . . . 1 Hauler 6 | . 1 . 4 1 Recycler 7 | 1 1 . 4 1 Mechanic 2 | . . . 2 . Watcher 7 | . 1 . 5 1 Swarmer 14 | . . . 10 4 Grunt 26 | . 8 . 11 7 Duelist 1 | . . . 1 . Sentry 9 | . . . 5 4 Hunter 4 | . . . . 4 Best Kill Streak 10 | 3 2 . 10 8 Combat Bots Only 8 | . 2 . 8 6 Max Kills in Single Turn 3 | 1 2 . 2 3 Gunslinging 1 | . 1 . . . Exploded 2 | . . . 2 2 Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 382 | . 55 6 148 173 Missed 94 | . 14 1 40 39 Damage Taken 4325 | . 559 79 1369 2318 Core 848 | . 63 14 214 557 Absorbed by Shields . | . . . . . Redirected to Shielding 221 | . . . 44 177 Core Remaining (%) 71 | 100 . 69 46 . Volleys Fired 107 | 9 57 . 26 15 Largest 2 | 2 2 . 1 1 Hottest 70 | 60 70 . 36 36 Shots Fired 159 | 18 100 . 26 15 Gun 118 | 18 100 . . . Cannon . | . . . . . Launcher 41 | . . . 26 15 Special . | . . . . . Kinetic 65 | 9 56 . . . Thermal 25 | . 25 . . . Explosive 41 | . . . 26 15 Electromagnetic 28 | 9 19 . . . Robot Hit Streak 10 | 2 6 . 10 5 Robot Miss Streak 8 | 3 8 . 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 185 | 7 58 1 78 41 Core Hits 107 | 5 24 . 42 36 Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed 15 | . 1 . 13 1 Critical Strikes 20 | 1 2 . 14 3 Corrupt 1 | 1 . . . . Smash 17 | . 2 . 14 1 Sever 2 | . . . . 2 Melee Attacks 129 | . 3 1 75 50 Impact 92 | . 3 1 75 13 Slashing 37 | . . . . 37 Piercing . | . . . . . Sneak Attacks 31 | . . 1 22 8 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7830 | 114 807 59 4124 2726 Guns 839 | 114 725 . . . Cannons . | . . . . . Explosions 2951 | . . . 1601 1350 Melee 4040 | . 82 59 2523 1376 Ramming . | . . . . . Kinetic 457 | 60 397 . . . Thermal 584 | . 172 . . 412 Explosive 2539 | . . . 1601 938 Electromagnetic 210 | 54 156 . . . Impact 2989 | . 82 59 2523 325 Slashing 1051 | . . . . 1051 Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . 6 1 . . Message Errors 1 | . 1 . . . Matter Fused 3 | . 2 1 . . Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 1637 | . 20 19 1283 315 Projectiles . | . . . . . Explosions 157 | . . . 31 126 Melee 1480 | . 20 19 1252 189 Knockbacks 7 | . 1 1 5 . Impact 7 | . 1 1 5 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 369 | . . . 105 264 Shots 7 | . . . 2 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 302 | . 302 . 107 54 Average Temperature 71 | . 89 . 36 16 Received Heat Transfer 1347 | . 345 18 399 585 Effects 1 | . 1 . . . Interference 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 32 | . . . 30 2 Impact Corruptions 46 | . 1 1 41 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 768 | . 518 . . 250 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 644 | 25 115 34 629 644 Initial 256 | . 16 19 9 256 Average 283 | 9 62 19 376 406 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 42 | 100 100 100 27 . Level 1 20 | . . . 20 45 Level 2 36 | . . . 51 54 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 . 4 7 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 6 | . . . 3 3 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 8 | . 1 . 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 103 | . 14 2 43 44 Peak Tracking Total 10 | . 4 2 8 10 Tactical Retreats 10 | . . . 6 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 4 | . . . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 7 | . . . 4 3 Max in Single Turn 2 | . . . 2 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 13 | . 4 . 5 4 Terminals 13 | . 4 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 44 | . 6 . 26 12 Successful 24 | . 1 . 18 5 Failed 18 | . 5 . 6 7 Catastrophic 4 | . 1 . . 3 Database Lockouts 2 | . . . 2 . Manual . | . . . . . Terminals 44 | . 6 . 26 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . 1 . 18 5 Record 16 | . 1 . 12 3 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Alert Level 2 | . . . 2 . Unreport Threat 1 | . . . . 1 Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 . 5 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3490 | 119 878 88 1514 891 Spaces Moved 1760 | 54 404 54 699 549 Core 17 | 12 . . 4 1 Treads 1073 | 42 404 54 477 96 Legs 169 | . . . 169 . Wheels 500 | . . . 49 451 Hover . | . . . . . Flight 1 | . . . . 1 Fastest Speed 50 | 50 160 160 80 80 Average Speed 149 | 135 160 160 169 116 Slowest Speed 500 | 160 160 160 450 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 57 15 59 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 262 | . . . 165 97 Melee . | . . . . . Projectile . | . . . . . AOE 262 | . . . 165 97 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2283 | 81 538 54 885 725 Wait 36 | . 18 . 4 14 Move 1756 | 53 403 53 698 549 Hop . | . . . . . Pick Up 86 | 11 24 . 26 25 Fast Attach 19 | . 2 . 9 8 Attach 60 | 7 8 . 17 28 Detach 21 | . 2 . 4 15 Swap 10 | 1 2 . 5 2 Drop 59 | . 19 . 21 19 Fire 107 | 9 57 . 26 15 Melee 129 | . 3 1 75 50 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 14) 120 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 741 | -10/Materials | Discovered new exit (range 7) 970 | -10/Materials | Discovered new exit (range 6) 998 | -10/Materials | Entered Mines 1029 | -10/Mines | Discovered new exit (range 15) 1086 | -10/Mines | Entered Materials 1086 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1214 | -9/Materials | Central database locked down 1214 | -9/Materials | Central database locked down 1229 | -9/Materials | Discovered new exit (range 11) 1297 | -9/Materials | Discovered new exit (range 10) 1377 | -9/Materials | Lost 3 parts (1p1n1w) 1403 | -9/Materials | Destroyed 8 combat bots 1761 | -9/Materials | Discovered new exit (range 8) 1779 | -9/Materials | Identified exit to Mines 1779 | -9/Materials | Identified exit to Storage 1908 | -9/Materials | Discovered new exit (range 8) 2577 | -9/Materials | Discovered new exit (range 16) 2599 | -9/Materials | Core integrity fell below 50% 2600 | -9/Materials | Entered another Materials area 2600 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2765 | -8/Materials | Garrison activated, responded to threat 3069 | -8/Materials | Lost 4 parts (2p1n1u) 3400 | -8/Materials | First assault squad dispatched 3457 | -8/Materials | Core integrity fell below 50% 3477 | -8/Materials | Core integrity fell below 20% 3491 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03447_ U-05 Engineer lays Concrete. 03451_ K-01 Serf collects debris. 03453_ U-05 Engineer lays Concrete. 03454_ K-01 Serf collects debris. 03458_ Critical hit (Burn: +37). 03459_ Com. Wheel destroyed. 03459_ Weapon Shielding destroyed. 03459_ G-47 Trooper destroyed. 03460_ Com. Wheel destroyed. 03461_ Core Shielding destroyed. 03461_ K-01 Serf collects debris. 03462_ U-05 Engineer builds a Wall. 03463_ The unstable cave ceiling collapses. 03463_ Wheel destroyed. 03463_ Imp. Ion Engine destroyed. 03470_ K-01 Serf collects debris. 03471_ U-05 Engineer lays Concrete. 03487_ Flight Unit destroyed. 03487_ Com. Wheel destroyed. 03490_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????########??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????# "" #??????????????????????????? | | ???????### T" #??????????????????????????? | | ######## # = "" #??????????????????????????? | | # # #??????????????????????????? | | # " % #??????#######?????????????? | | # = ""##/########## #?????????????? | | # = = # [=* #?????????????? | | # + #?????????????? | | % # #?????????????? | | ###############l #?????????????? | | % " #???????????##g ##?????????????? | | "##????????????# g #??????????????? | | ########/"#?????????????#lg #??????????????? | | ##### # ##?????????????#@ #??????????????? | | ##### ##?????????????# #??????????????? | | ### # #%##?????????????# #??????????????? | | * [ " #?????????????# #??????????????? | | % [ #?????????????# ??????????????? | | =!%%! #?????????????+ ?????????????? | | %# ## ! #????????# ????????????? | | %## # #! #????????# ####???????????? | | %**#### # #????????# #??????????????? | | #??# #? #????????? #??????????????? | | #??# #?####????????? #??????????????? | | #??# #?????????????? #??????????????? | | #??# #?????????????? +??????????????? | | #??# #?????????????? #??????????????? | | #??# #??????????????" #??????????????? | | #??# #??????????????? ???????????????? | | #??# #????????????????????????????????? | | #?? ????????????????????????????????? | | #?? ????????????????????????????????? | | ##? ????????????????????????????????? | | #? ????????????????????????????????? | | "" #?? ?????????????????????????????????? | | T #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Core Shielding 20 Power Shielding 33 Weapon Shielding 33 Evasion (%) 50 Melee Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Significant Disruption Troublemaker Challenges ------------ None Game ------ Seed InsulatedGlidesysShielding Manual? 0 Play Time 01:11:50 Cumulative 12.2 hours Start 2024.06.09 @ 18:38:21 End 2024.06.15 @ 13:39:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf7ed6a1-9285-429f-8103-b69713a7d396