Cogmind - Beta 16 *** ADVENTURER MODE // 2026.06.20 @ 21:36:07 Player: Nyetnahtze Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (26) 130 Value Destroyed (874) 874 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2764 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 273/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Small Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Ion Engine Small Laser Battle Cannon Mini Grenade Launcher Self-destruct Interrupter (50) Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Small Laser Battle Cannon Grenade Launcher Self-destruct Interrupter Self-destruct Interrupter [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 40 | 8 5 12 6 4 3 2 Power 9 | 1 1 3 2 1 . 1 Engine 4 | 1 . 1 1 . . 1 Core 5 | . 1 2 1 1 . . Reactor . | . . . . . . . Propulsion 14 | 4 2 2 4 . 2 . Treads 2 | 2 . . . . . . Leg 9 | 1 . 2 4 . 2 . Wheel 3 | 1 2 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 3 . 2 1 . Device 2 | . . 2 . . . . Storage 3 | 1 . . . 1 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 3 | . 1 1 . 1 . . Artifact . | . . . . . . . Weapon 9 | 2 1 4 . 1 . 1 Energy Gun 4 | 1 1 2 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . Ballistic Cannon 1 | . . 1 . . . . Launcher 2 | . . . . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 13 | . 1 3 2 . . 7 Power 4 | . . 1 . . . 3 Propulsion 5 | . 1 2 1 . . 1 Utility 2 | . . . 1 . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . 1 3 2 . . 4 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 6 7 6 5 6 6 Power 3 | . 2 4 4 4 4 3 Propulsion . | 1 1 . . . . . Utility . | . . . . . . . Weapon 2 | 1 2 1 1 1 2 3 Tool/Special . | . . . . . . . Unused Backups 5 | . 1 . . 1 . 3 Power 2 | . . . . . . 2 Propulsion 1 | . . . . 1 . . Utility . | . . . . . . . Weapon 2 | . 1 . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 96 82 74 92 100 70 Engine 9 | . 12 2 1 11 11 7 Core 8 | . 1 9 11 11 11 8 Treads 5 | . 22 . . . . . Leg 14 | . . 1 21 22 22 13 Wheel 2 | . 5 12 . . . . Device 1 | . . 9 . . . . Storage 17 | . 14 14 11 18 22 22 Protection 8 | . 10 4 7 7 11 4 Energy Gun 6 | . 14 16 11 3 . . Ballistic Gun 4 | . 14 7 . . . . Ballistic Cannon 7 | . . 3 11 11 11 8 Launcher 5 | . . . . 7 11 4 Peak Build Rating 23 | 6 10 12 13 17 23 22 Average Rating 13 | 3 7 9 11 15 18 14 On Entrance 11 | . 6 10 11 13 17 22 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 46 | 10 15 21 21 34 44 46 Greatest Support 40 | 40 40 26 26 26 40 40 Greatest Overweight (x) 8 | . . 6 1 1 1 8 Average Overweight (x) . | . . 1 . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 10 15 15 Average Capacity 10 | 6 8 8 8 9 13 15 Most Carried 11 | 5 8 8 8 8 11 9 Average Carried 6 | 3 6 7 6 5 8 8 Final Capacity 15 | 8 8 8 8 10 15 15 Final Carried 9 | 3 8 6 6 6 9 8 Class Distribution -------------------- 93% | Mutant 3% | Scavenger-Mutant 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 767 | 194 133 157 135 128 10 10 Remotely . | . . . . . . . Salvage Created 850 | . 268 224 259 99 . . Parts 57 | . 17 11 20 9 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . . . 4 . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 6 5 7 6 . . Melee 1 | . 1 . . . . . Guns 16 | . 5 5 4 2 . . Cannons 7 | . . . 3 4 . . Classes Destroyed 5 | . 2 . 1 2 . . Tunneler 1 | . . . . 1 . . Recycler 1 | . 1 . . . . . Swarmer 3 | . . . . 3 . . Grunt 20 | . 6 5 6 3 . . Duelist 1 | . . . 1 . . . Best Kill Streak 6 | . 2 3 6 3 . . Combat Bots Only 6 | . 2 3 6 3 . . Max Kills in Single Turn 1 | . 1 1 1 1 . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 297 | . 49 38 61 28 . 121 Missed 65 | . 9 3 9 10 . 34 Hits 232 | . 40 35 52 18 . 87 Melee 3 | . . . 2 . . 1 Projectile 229 | . 40 35 50 18 . 86 Critical Strikes 7 | . 2 . 1 . . 4 Damage Taken 2483 | . 430 368 526 139 . 1020 Core 577 | . 65 93 86 21 . 312 Absorbed by Shields . | . . . . . . . Redirected to Shielding 9 | . 9 . . . . . Ignored by Resistances 736 | . 132 110 154 45 . 295 Regen/Repaired (Parts) 19 | . 19 . . . . . Core Remaining (%) 68 | 100 . 36 . . . . Volleys Fired 81 | 2 19 30 14 13 . 3 Largest 2 | 2 2 2 2 2 . 2 Hottest 85 | 60 85 85 77 77 . 67 Shots Fired 144 | 3 38 44 28 26 . 5 Gun 109 | 3 38 44 14 10 . . Cannon 30 | . . . 14 13 . 3 Launcher 5 | . . . . 3 . 2 Special . | . . . . . . . Kinetic 80 | 1 19 30 14 13 . 3 Thermal 59 | 2 19 14 14 10 . . Explosive 5 | . . . . 3 . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | . 10 21 22 7 . 1 Robot Miss Streak 2 | . 1 2 1 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 108 | . 32 37 19 19 . 1 Core Hits 55 | . 16 13 13 11 . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1648 | . 308 445 327 446 . 122 Guns 902 | . 292 398 135 77 . . Cannons 464 | . . . 186 230 . 48 Explosions 210 | . . . . 136 . 74 Melee . | . . . . . . . Ramming 72 | . 16 47 6 3 . . Kinetic 799 | . 127 208 186 230 . 48 Thermal 567 | . 165 190 135 77 . . Explosive 210 | . . . . 136 . 74 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 3 | . . . . 3 . . Impact . | . . . . . . . Kinetic 3 | . . . . 3 . . Secondary . | . . . . . . . Self-Inflicted Damage 18 | . . 18 . . . . Shots . | . . . . . . . Rammed 24 | . 7 16 . . . 1 Targets Rammed 30 | . 8 16 3 2 . 1 Kicked 5 | . . . 3 2 . . Crushed 1 | . 1 . . . . . Highest Temperature 384 | 20 91 384 263 151 . 48 Average Temperature 81 | 10 36 157 99 54 . 19 Received Heat Transfer 1149 | . 336 261 363 75 . 114 Effects 1 | . . 1 . . . . Energy Bleed 1 | . . 1 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . 1 . . Heat Transferred 1318 | . 399 444 300 175 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 128 | . 50 50 128 106 . . Initial 35 | . . . . 35 . . Average 17 | . 7 9 36 26 . . Influence Increases 739 | . 185 110 191 193 . 60 Destroy 0b10 Robot/C 480 | . 120 100 140 120 . . Destroy 0b10 Robot/NC 10 | . 5 . . 5 . . Destroy Leader 90 | . 30 10 30 20 . . Successful Hack 27 | . 15 . 3 9 . . Destroy Structure 27 | . . . 3 24 . . Lose Combat Pursuer 105 | . 15 . 15 15 . 60 Influence Decreases 719 | . 185 110 83 301 . 40 Entered New Map 73 | . . . . 73 . . Time Decay 586 | . 175 100 63 228 . 20 Lost Part 60 | . 10 10 20 . . 20 Squads Dispatched 3 | . 1 1 1 . . . Investigation 3 | . 1 1 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 15 2 12 7 . 9 Peak Tracking Total 8 | . 3 2 8 3 . 7 Tactical Retreats 4 | . 1 . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . . . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 3 1 2 1 . . Terminals 5 | . 2 . 2 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 12 1 7 5 . . Successful 19 | . 8 1 5 5 . . Failed 6 | . 4 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 21 | . 9 . 7 5 . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 6 1 5 5 . . Record 5 | . 2 . . 3 . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Disarm Traps 2 | . . . 2 . . . Dispatch Records 1 | . . . . 1 . . Security Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Zone Layout 3 | . 1 . 1 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . 2 . . . Full Trace Events 3 | . 2 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 19 | . 19 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 3660 | 87 836 404 336 799 1035 163 Spaces Moved 1838 | 55 438 180 138 438 535 54 Core 73 | 14 . 55 . . . 4 Treads 323 | 27 296 . . . . . Legs 1178 | 3 . 14 138 438 535 50 Wheels 264 | 11 142 111 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 120 120 190 210 Average Speed 165 | 117 137 151 169 163 191 231 Slowest Speed 450 | 160 160 350 190 190 210 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 4 73 40 17 80 53 9 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 2 3 . Spaces Dug . | . . . . . . . Terrain Destroyed 45 | . . . 2 36 . 7 Melee . | . . . . . . . Projectile 4 | . . . 2 2 . . AOE 41 | . . . . 34 . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2317 | 74 635 275 210 492 548 83 Wait 267 | . 149 24 39 30 2 23 Move 1832 | 54 437 179 137 437 534 54 Hop . | . . . . . . . Pick Up 40 | 8 11 7 5 3 6 . Fast Attach 8 | 3 1 1 1 2 . . Attach 16 | 5 3 5 2 . . 1 Detach . | . . . . . . . Swap 18 | . 2 6 4 2 3 1 Drop 25 | 2 5 7 5 3 3 . Fire 81 | 2 19 30 14 13 . 3 Melee . | . . . . . . . Ram 17 | . . 16 . . . 1 Kick 5 | . . . 3 2 . . Crush 8 | . 8 . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 10) 627 | -10/Materials | Discovered new exit (range 11) 901 | -10/Materials | Repaired Lgt. Nuclear Core 924 | -10/Materials | Entered Mines 962 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1027 | -10/Mines | Assembled infested the area 1104 | -10/Mines | Core integrity fell below 50% 1150 | -10/Mines | Lost 3 parts (1p2n) 1206 | -10/Mines | Met a Derelict shopkeep closing up shop 1315 | -10/Mines | Discovered new exit (range 7) 1328 | -10/Mines | Entered Materials 1328 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1630 | -9/Materials | Discovered new exit (range 11) 1664 | -9/Materials | Entered Mines 1730 | -9/Mines | Identified exit to Materials 2286 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2403 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2423 | -9/Mines | Discovered exit to Materials (range 3) 2463 | -9/Mines | Entered Zion 2739 | -7/Zion | Learned Factory trap positions 3467 | -7/Zion | Discovered new exit (range 16) 3498 | -7/Zion | Entered Proximity Caves 3532 | -6/Proximity Caves | Spotted B-75 Beast 3594 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 3638 | -6/Proximity Caves | Core integrity fell below 50% 3653 | -6/Proximity Caves | Core integrity fell below 20% 3661 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03336_ IE-30I(z) fiddles with the Twisted Machinery. 03420_ Acquired Mak. Leg. 03430_ Dropped Imp. Aluminum Leg. 03467_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 03538_ Lgt. Ion Engine destroyed. 03542_ Acquired 5 matter. 03547_ Knocked back. 03553_ Mak. Leg blasted off. 03554_ Acquired 5 matter. 03560_ Hrd. Light Armor Plating destroyed. 03563_ Grenade Launcher destroyed. 03624_ Assault Cannon destroyed. 03624_ Lgt. Nuclear Core destroyed. 03624_ Knocked back. 03638_ Lgt. Ion Engine destroyed. 03639_ Mak. Leg destroyed. 03639_ Slammed into S-27 Virus. 03656_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????????????#????????????????? | | ???????????????###?????????#? ##???????????????? | | ????????????#### ##?????? # ##??????????????? | | ????????????# #????? #??????????????? | | ????????????# ###### #????????????????? | | ????????????# s l g #?????????????????? | | ????????????# s% @ g #?????????????????? | | ????????????# ###;#### #?????????????????? | | ????????????# # #?????#?????????????????? | | ????????????## #;""#??????????????????????? | | ?????????????# %#??????????????????????? | | ?????????????# #"" #??????????????????????? | | ?????????????## ###" #??? ######????????????? | | ??????????????# ##?#" ### ##???????????? | | ??????????????#" "??# ????????? | | ??????????????## #??# ????????? | | ???????????????# ##?# "# #????????? | | ???????????????#= "#?# "# ## #?????????? | | ???????????????# "#?# "?# ###?????????????? | | ???????????????# "#?" #??# ##???????????????? | | ???????????????# "#?" #??? #????????????????? | | ???????????????# % # " #???? #????????????????? | | ???????????????#" " " #????###????????????????? | | ???????????????## "## #???????????????????????? | | ???????????????# #??###??????????????????? | | ??????????????## ##"###? ##?????????????????? | | ??????????????# ### #? #?????????????????? | | ??????????????# "#? ## #?????????????????? | | ?????????###### ##?# #??????????????????? | | ????????## ### #??????????????????? | | ????????# ## #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 62% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Robot Respite Challenges ------------ None Game ------ Seed StealthTerrorHoverbase Manual? 0 Play Time 00:40:58 Cumulative 7.6 hours Start 2026.06.20 @ 15:25:34 End 2026.06.20 @ 21:36:07 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 720ddd63-754e-4445-9520-49cf48a10399