Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.14 @ 00:10:59 Player: blelm Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (664) 3320 Value Destroyed (35288) 35288 Prototype IDs (328) 6560 Alien Tech Used (12) 2400 Bonus (62933) 62933 TOTAL SCORE: 122801 Bonus ------- Triggered High Security 500 High Alert Combat Kills 13122 Follower Combat Kills 305 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 780 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -974 Cogmind --------- Core Integrity 454/1600 Matter 34/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Experimental Energy Well (208) Experimental Energy Well (0) AEGIS Remote Shield Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Huge Storage Unit Experimental Matter Compressor Spectral Analyzer Advanced Terrain Scan Processor Experimental Core Analyzer Quantum Capacitor SHELL Armor AEGIS Remote Shield > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Terrain Scanner Experimental Targeting Computer Improved Armor Integrity Analyzer Advanced Weapon Cycler Zionite Weapon Casing Experimental EM Disruption Field AEGIS Remote Shield Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Improved Potential Cannon Ragnarok Missile Launcher Gamma Refractor [Rating: 262] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Transmission Jammer Storage Huge Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Graviton Cannon Launcher Hellfire Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Sigix Broadsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 9 | . . . 1 . . . 1 . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . . . . . . Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 954 | 3 24 9 41 7 4 . 24 46 38 26 27 5 8 13 66 1 15 . 6 . 4 13 5 . 4 4 38 4 1 16 3 39 36 78 36 50 14 189 57 Power 55 | . 3 3 3 . . . 1 1 4 1 . . . . 3 . 1 . . . . . . . . . . . . 1 . . . 8 2 4 1 18 1 Engine 14 | . 3 3 3 . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 37 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . 8 2 4 1 18 1 Propulsion 108 | 2 5 2 9 . . . 4 9 10 14 5 1 . . 8 . 2 . . . . . . . 1 . . 1 1 4 . 1 4 9 2 2 . 10 2 Treads 84 | 1 3 1 8 . . . 4 9 10 14 5 1 . . 4 . . . . . . . . . . . . . . 1 . . 2 5 2 2 . 10 2 Leg 19 | . . . . . . . . . . . . . . . 4 . 2 . . . . . . . 1 . . 1 1 3 . 1 2 4 . . . . . Wheel 5 | 1 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 473 | 1 5 1 4 4 1 . 3 10 2 4 12 . 2 6 31 . 11 . 5 . 3 11 3 . 3 4 37 2 . 10 3 37 27 34 21 28 11 110 27 Device 268 | 1 1 . . 2 . . 2 2 1 1 2 . . 2 9 . 9 . 1 . 1 5 2 . 1 1 19 1 . 5 2 23 18 18 9 20 10 76 24 Storage 45 | . 1 1 1 . 1 . . . . . 2 . . . 3 . . . . . . 1 . . . . 7 . . . . 1 1 2 2 6 1 14 1 Processor 32 | . . . . . . . . 1 . . 3 . 1 . 1 . 2 . 1 . . 1 . . . 1 . . . 1 . 4 1 . 3 1 . 9 2 Hackware 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . 6 . Protection 118 | . 3 . 3 2 . . 1 7 1 3 5 . 1 4 18 . . . 3 . 2 3 1 . 2 2 10 1 . 4 1 8 7 13 7 1 . 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 318 | . 11 3 25 3 3 . 16 26 22 7 10 4 6 7 24 1 1 . 1 . 1 2 2 . . . 1 1 . 1 . 1 5 27 11 16 2 51 27 Energy Gun 14 | . 1 . 1 . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 5 . . . Energy Cannon 116 | . . . . . . . 1 8 7 2 5 . . 1 4 . . . . . . . . . . . . . . . . . 4 23 9 8 1 26 17 Ballistic Gun 94 | . 8 2 14 1 1 . 12 12 13 5 5 2 4 5 8 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Ballistic Cannon 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 10 . Launcher 54 | . 2 1 6 1 1 . 3 4 2 . . 2 2 . 1 1 1 . 1 . 1 2 2 . . . . 1 . . . 1 . 3 1 . 1 11 3 Special Weapon 12 | . . . 4 1 1 . . 2 . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 . 3 7 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 60 | . . . 2 1 . . 2 . 2 2 . . . 3 15 . 1 . . . . 1 . . 2 . . . . 3 . 2 3 4 2 7 . 8 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . System Corruption 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . Parts Lost 57 | . 2 1 4 . . . 6 7 1 2 1 1 . . 14 . 2 . . . 1 . . . . . . . . . . . 1 . . . 2 6 6 Power 8 | . 1 1 . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 Propulsion 17 | . 1 . 1 . . . 3 3 . 2 . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 2 Utility 20 | . . . 2 . . . 1 3 . . . . . . 5 . 1 . . . 1 . . . . . . . . . . . 1 . . . 2 3 1 Weapon 12 | . . . 1 . . . 1 1 1 . 1 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 4 | . 1 1 2 . . . 3 4 1 1 1 1 . . 4 . 1 . . . 1 . . . . . . . . . . . 1 . . . 1 2 2 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 100 99 86 100 96 99 99 99 99 100 99 97 93 100 87 86 86 85 85 87 87 88 87 87 87 83 83 81 84 87 92 75 72 71 69 72 64 Engine 2 | . 13 13 11 11 11 11 8 7 . 2 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 9 6 . . . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 5 6 6 6 6 5 5 5 4 4 5 5 5 5 5 4 4 7 12 13 15 15 11 Treads 13 | . 13 13 31 33 33 33 36 35 35 35 29 30 30 30 15 7 4 . . . . . . . . . . . . . . . . 10 13 12 12 11 11 Leg 9 | . . . . . . . . . . . . . . . 13 23 21 26 26 25 25 23 23 23 23 23 21 20 21 20 21 23 22 4 . . . . . Device 10 | . 5 . . 5 11 11 6 6 8 9 7 7 7 6 2 7 12 13 13 13 13 12 11 11 11 11 15 15 15 15 21 13 12 14 11 13 11 14 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 7 12 13 13 13 13 11 10 11 11 11 10 10 10 10 10 9 8 4 5 6 4 4 3 Processor 7 | . . . . . . . . 4 9 9 15 15 15 15 13 7 . . . . . 1 5 5 5 5 5 5 5 4 . 9 14 11 10 8 8 9 12 Protection 9 | . 8 14 22 16 11 11 18 15 9 8 6 7 6 7 10 15 6 6 5 6 5 10 11 11 10 10 10 9 10 9 9 10 12 11 10 8 7 3 3 Energy Cannon 8 | . . . . . . . . 4 2 1 2 . . . 8 15 18 20 19 20 19 16 16 17 17 17 15 14 14 12 15 14 11 3 3 1 5 5 5 Ballistic Gun 6 | . 24 26 21 14 4 11 15 13 14 16 20 22 21 20 10 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 254 | 11 30 49 60 65 58 58 66 69 72 70 108 102 102 108 148 147 181 181 181 181 182 187 187 187 187 187 205 205 205 200 200 201 194 178 193 207 230 254 238 Greatest Support 255 | 20 16 24 66 66 66 66 89 89 86 86 83 83 83 83 112 84 108 108 108 108 108 108 108 108 108 108 108 108 108 106 106 131 131 198 255 245 245 250 255 Greatest Overweight (x) 4 | . 2 4 4 . . . . . 1 . 1 1 1 1 2 1 2 1 1 1 1 1 1 1 1 1 1 2 1 1 1 1 2 1 . 1 . 1 . Average Overweight (x) . | . 1 2 . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 16 20 20 20 20 20 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 16 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 13 15 19 20 20 20 19 18 19 19 23 24 24 24 23 25 24 24 24 25 24 24 24 25 24 24 24 24 24 24 25 24 24 23 24 24 24 23 22 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 16 20 20 20 20 20 20 20 20 24 24 25 25 25 25 25 25 25 25 24 25 25 25 25 24 25 25 25 25 25 25 23 25 24 25 24 25 5 Class Distribution -------------------- 33% | Golem 20% | Mutant 16% | Gunner 15% | Generator-Mutant 3% | Alien-Assassin 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Storage Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Zion Gunner | -7/Deep Caves Gunner | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Tank | -3/Quarantine Alien-Assassin | -3/Section 7 Alien-Assassin | -2/Research Alien-Assassin | -2/Testing Generator-Assassin | -1/Access Generator-Mutant | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 19644 | 252 398 245 1138 181 178 6 668 1077 908 1046 851 363 256 169 1018 76 407 8 60 . 110 116 146 100 . 90 379 132 104 125 50 265 479 1053 726 440 215 5215 594 Remotely 185 | . . . . . . . . . . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 37461 | 168 462 278 1559 71 . 117 1025 1057 945 1482 1105 552 187 . 772 92 1097 399 376 . 485 552 247 51 . 472 3004 522 307 282 452 1268 848 1878 1573 766 1111 10395 1504 Parts 1705 | 15 29 12 114 13 . 4 55 51 65 89 67 25 16 . 28 6 71 15 12 . 12 30 7 . . 21 152 18 10 13 19 62 38 90 48 39 53 334 72 Haulers Intercepted 28 | . 1 . 6 . . . 2 . 4 4 2 . . . . . 4 . . . . 1 . . . . 1 . . . . 2 1 . . . . . . Recyclers Shooed 19 | . . . 5 2 . . 1 . . 1 2 . . . . . 1 . . . . . . . . . 5 . . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 152 | . . . . . . . . . . . . 17 14 3 . 3 . 15 12 . 10 . 9 8 . 16 . 16 10 . 19 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 607 | . 10 8 26 9 . . 20 23 16 23 14 7 6 . 44 7 15 6 6 . 10 13 9 . . 11 31 8 4 5 8 12 7 30 20 9 16 153 21 Guns 131 | . 10 4 20 . . . 15 18 10 22 12 5 3 . 8 . . . . . . . . . . . . . . . . . . . . 4 . . . Cannons 197 | . . . . . . . . . 1 . 1 . . . . 1 15 6 6 . 7 6 4 . . 11 31 6 4 5 8 12 7 8 6 2 5 42 3 AOE 189 | . . 4 6 9 . . 4 4 5 1 . 2 3 . 33 6 . . . . 3 7 5 . . . . 2 . . . . . 9 4 . 5 71 6 Classes Destroyed 32 | 2 4 1 5 . . . 2 2 1 . . 1 . . 3 . 1 . . . 1 . . . . 1 . . . 2 . . . . . . 1 5 . Worker 24 | . . . 1 1 . 2 1 . 1 1 1 . . . . . . . . . . . . . . . 3 . . . . . 1 . . 2 . 10 . Builder 10 | . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . 3 . . . . . 3 1 . . . . . Tunneler 7 | 4 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Hauler 28 | . 1 . 6 . . . 2 . 4 4 2 . . . . . 4 . . . . 1 . . . . 1 . . . . 2 1 . . . . . . Recycler 21 | 1 1 2 3 . . 1 2 . 1 1 1 . . . . . . . . . . 1 . . . . 5 . . . . . . . . . 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 13 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Operator 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Watcher 35 | . . . 5 . . . 1 . 3 1 2 . . . . . 1 . . . . . . . . . 4 . . . . 4 2 3 3 2 3 1 . Swarmer 90 | . 3 3 10 9 . . 7 . 5 3 . . 3 . . 4 6 . . . . 8 4 . . 6 2 . . . 1 . . 6 . . 5 5 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Grunt 201 | . 7 4 5 . . . 8 11 3 10 8 5 3 . . 3 . 5 6 . 9 2 5 . . . 2 5 . . 3 5 5 4 10 . 3 70 . Brawler 14 | . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . 3 . . 1 . . . . 2 . . 5 . Duelist 21 | . . . 2 . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 3 2 6 . Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Sentry 53 | . . . 9 . . . 3 5 6 8 2 . . . . . 2 . . . . . . . . 1 6 1 1 . 1 . . 2 1 . . 5 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Specialist 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Hunter 26 | . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . 6 2 3 . . . . 6 2 . . 2 . Programmer 74 | . . . . . . . . 3 . . 2 . . . . . 5 . . . . 3 . . . 2 12 . . 1 . 7 2 7 . 6 5 19 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 5 . Z-Light 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 38 | . . 1 . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 35 | 3 5 3 9 4 . 2 8 3 5 5 3 4 3 . 35 7 3 3 3 . 4 10 5 . . 4 4 3 2 3 3 4 4 7 7 3 8 35 6 Combat Bots Only 33 | . 5 3 7 3 . . 7 3 4 4 3 4 3 . 33 7 3 3 3 . 4 10 5 . . 4 3 3 2 3 3 3 3 7 6 3 8 33 6 Max Kills in Single Turn 25 | 1 1 3 3 3 . 1 3 2 2 2 1 1 2 . 25 4 1 1 1 . 2 2 2 1 . 2 3 1 1 1 2 1 2 4 1 1 5 7 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 24 | . . 3 3 3 . . 3 2 2 1 . 1 2 . 24 4 . . . . 2 2 2 . . . . 1 . . . . . 4 1 . 5 6 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 3 Z-Imprinter (-7/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 3320 | . 62 12 105 9 . . 87 114 51 97 93 15 20 . 159 16 94 14 25 . 59 49 30 . . 50 192 40 54 3 17 68 82 310 61 27 164 560 581 Missed 814 | . 12 2 28 1 . . 24 25 13 19 26 2 6 . 39 4 34 7 9 . 21 18 6 . . 18 59 9 17 . 6 18 28 73 17 7 32 101 133 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Damage Taken 41424 | . 703 213 1214 106 . . 1055 1389 836 1214 790 254 241 . 3366 190 678 67 150 . 492 218 244 . . 233 1345 308 257 109 92 613 646 2724 944 181 1992 10736 7824 Core 2753 | . 131 39 120 8 . . 76 98 210 98 62 19 . . 332 . 53 . 9 . 20 15 19 . . . 90 21 5 . 7 29 47 80 88 . 50 364 663 Absorbed by Shields 13672 | . . . . . . . . . . . . . . . . . 208 71 159 . 282 239 193 . . 175 847 292 279 30 99 309 443 802 . 108 299 1845 6992 Reduced by Siege Mode 1678 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 26 6 37 957 599 Redirected to Shielding 72 | . 12 7 28 2 . . . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 6845 | . . . . . . . . . . . . . . . . . . . . . . 97 93 . . 87 453 125 111 26 40 193 285 2288 185 292 535 2035 . Regen/Repaired (Parts) 14678 | . . . . . . . 18 . 104 213 361 63 28 2 216 . . . . . . . . . . . . . . 84 . . 80 1589 516 140 310 8193 2761 Core Remaining (%) 67 | 100 . 32 . . . 68 . . . 12 . . . . . 41 . . . . 90 . . . . 96 . . . . 89 . . 88 . 93 . . 28 Volleys Fired 2356 | 11 72 21 114 8 2 . 68 99 87 84 65 22 10 . 74 14 80 16 16 . 25 44 18 3 . 24 123 15 19 19 21 70 57 160 82 67 59 505 182 Largest 4 | 2 2 2 2 1 1 . 2 2 2 2 3 3 3 . 3 2 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 1 1 2 1 4 2 Hottest 280 | 40 70 40 100 30 23 . 56 100 98 123 148 75 75 . 85 50 75 75 75 . 75 75 75 75 . 75 75 75 75 75 75 75 138 113 113 280 94 271 214 Shots Fired 3702 | 22 143 40 216 8 2 . 114 163 145 164 168 64 25 . 128 16 136 48 47 . 49 67 37 9 . 72 277 33 45 38 53 156 104 151 82 68 59 570 183 Gun 1266 | 22 142 36 204 . 2 . 101 127 118 161 147 62 22 . 93 . . . . . . . . . . . . . . . . . . . . 29 . . . Cannon 2296 | . . . . . . . 8 29 24 3 21 . . . 28 11 136 48 47 . 44 59 32 9 . 72 277 29 45 37 53 156 104 144 77 39 58 531 175 Launcher 126 | . 1 4 6 8 . . 5 4 3 . . 2 3 . 3 5 . . . . 5 8 5 . . . . 4 . . . . . 7 5 . 1 39 8 Special 14 | . . . 6 . . . . 3 . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 1320 | 22 134 36 204 . 2 . 101 127 118 161 147 62 22 . 82 . . . . . . . . . . . . . . . . . . . . . . 102 . Thermal 1672 | . 8 . 6 . . . . 3 21 2 14 . . . 16 11 136 48 47 . 44 59 32 9 . 72 277 29 45 37 53 156 99 57 26 49 34 169 113 Explosive 130 | . 1 4 6 8 . . 5 4 3 . . 2 3 . 7 5 . . . . 5 8 5 . . . . 4 . . . . . 7 5 . 1 39 8 Electromagnetic 577 | . . . . . . . 8 29 3 1 7 . . . 21 . . . . . . . . . . . . . . . . . 5 87 51 19 24 260 62 Phasic 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 56 | 14 16 9 15 3 . . 11 18 13 19 9 19 4 . 17 4 13 10 13 . 6 11 6 6 . 26 30 12 13 8 17 13 19 18 12 15 17 35 56 Robot Miss Streak 7 | 1 4 3 3 . . . 2 5 6 3 5 3 2 . 4 . 3 2 1 . 2 3 2 . . 3 2 1 3 3 7 3 2 5 3 2 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 15 | . 1 . 1 . . . 1 1 . 5 2 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 918 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 143 77 66 58 416 152 Shots Hit Robots 2243 | 20 86 25 136 1 . . 73 95 78 120 100 40 11 . 65 2 51 19 29 . 26 27 13 1 . 42 155 23 19 19 25 80 47 101 57 33 40 451 133 Core Hits 1292 | 10 35 17 60 9 . 2 40 46 44 52 38 24 7 . 71 17 24 9 9 . 16 17 16 1 . 13 67 18 8 8 13 27 24 46 33 13 17 366 75 Critical Kills 10 | . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 2 1 Critical Parts Destroyed 4 | . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . . 1 . . . 1 . 1 . 2 . . . 6 . . . . . . . . . . . . . . . . . . 4 . 1 1 4 1 Meltdown 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 1 Destroy 11 | . . . 1 . . . 1 . 1 . 2 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . Melee Attacks 48 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 2 1 1 2 37 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 2 1 1 2 37 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 7 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 123937 | 165 759 618 2560 536 . 59 1706 1999 1700 2190 2040 961 442 . 4291 759 2694 861 1293 . 1724 1919 1359 48 . 1984 8090 1305 941 629 1275 3833 2345 5504 3838 1602 2675 40158 19075 Guns 12447 | 165 735 250 2002 . . . 998 1428 1172 2067 1663 662 168 . 580 . . . . . . . . . . . . . . . . . . . . 557 . . . Cannons 64127 | . . . . . . . 155 132 185 59 290 . . . 550 91 2545 861 1293 . 1110 1031 487 48 . 1984 7553 873 941 629 1275 3833 2254 3273 2174 921 1807 17220 10553 Explosions 44277 | . 23 364 467 487 . . 547 439 303 50 68 299 274 . 3042 668 148 . . . 614 888 872 . . . 267 432 . . . . . 2175 1519 . 605 21204 8522 Melee 2175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 56 145 124 263 1496 . Ramming 792 | . 1 4 91 49 . 59 6 . 40 14 19 . . . . . 1 . . . . . . . . . 270 . . . . . . . . . . 238 . Kinetic 15575 | 165 659 250 2002 . . . 998 1428 1172 2067 1663 662 168 . 514 . . . . . . . . . . . . . . . . . . . . . . 3827 . Thermal 54854 | . 76 . . . . . . . 105 82 232 . . . 237 91 2545 861 1293 . 1110 1061 487 48 . 1984 7820 873 941 629 1275 3833 2079 1565 714 923 1067 6244 16679 Explosive 34899 | . 23 364 467 487 . . 547 439 303 . . 299 274 . 2958 668 123 . . . 614 858 872 . . . . 432 . . . . . 1923 1519 . 535 20053 1141 Electromagnetic 15457 | . . . . . . . 155 132 80 27 126 . . . 397 . 25 . . . . . . . . . . . . . . . 175 1960 1460 555 810 8300 1255 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2294 | . . . . . . . . . . . . . . . 119 . . . . . . . . . . . . . . . . . 91 56 145 124 263 1496 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 66 | . . . . . . . . . . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 1 1 2 2 2 2 . 13 13 13 3 3 3 3 1 1 1 1 1 . . . . . . . 3 3 3 3 . 4 . 30 . . . . . Average Corruption 4 | . 1 1 2 2 2 2 . 12 13 13 2 3 3 3 1 1 1 1 1 . . . . . . . 1 3 3 3 . 2 . 25 . . . . . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . Effects 477 | . 6 13 4 8 10 2 . 37 73 57 12 25 25 2 6 9 . 10 4 . . . . . . . 19 32 30 3 . 21 . 69 . . . . . Message Errors 89 | . 1 2 . 1 . . . 2 17 11 2 3 2 . 2 2 . 4 1 . . . . . . . 7 6 8 . . 4 . 14 . . . . . Matter Fused 124 | . 3 5 1 2 3 . . 12 17 15 1 5 10 1 . 4 . 1 . . . . . . . . 6 9 5 . . 4 . 20 . . . . . Heat Flow Errors 47 | . . 3 1 1 2 1 . 3 9 5 . 2 2 . 1 1 . 1 2 . . . . . . . . 2 5 . . 5 . 1 . . . . . Energy Discharges 63 | . 1 1 . 2 . 1 . 7 10 5 2 4 4 . . 2 . 1 . . . . . . . . 2 6 1 1 . 5 . 8 . . . . . Parts Rejected 6 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 3 . . . . . Parts Fused 7 | . . . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . Data Loss (minor) 58 | . . . 1 1 2 . . 7 8 7 2 5 2 . 3 . . . . . . . . . . . 2 3 8 1 . 1 . 5 . . . . . Data Loss (major) 17 | . . 1 . . 3 . . 2 1 1 . 2 1 1 . . . . 1 . . . . . . . 1 1 1 1 . . . . . . . . . Misfires 25 | . . 1 1 . . . . 3 3 3 2 2 1 . . . . 1 . . . . . . . . . 2 2 . . . . 4 . . . . . Alerts 13 | . 1 . . 1 . . . 1 1 2 . 1 3 . . . . 1 . . . . . . . . 1 1 . . . . . . . . . . . Misdirections 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 26 | . . . . . . . . . 6 5 . . . . . . . 1 . . . . . . . . . . . . . 1 . 13 . . . . . Overload Shots 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 4775 | . . 8 115 10 . . 10 1 47 2 . 7 12 . 119 43 259 51 72 . 85 138 57 . . 77 460 . 6 . 8 377 109 287 161 62 190 1461 541 Projectiles 2437 | . . . . . . . . . 5 2 . . . . 9 43 207 51 72 . 85 120 57 . . 77 335 . 6 . 8 377 73 258 38 62 117 287 148 Explosions 1643 | . . 8 113 10 . . 10 1 42 . . 7 12 . 110 . 52 . . . . 18 . . . . 85 . . . . . . 29 8 . 73 672 393 Melee 695 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 40 . . . . . 36 . 115 . . 502 . Knockbacks 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1664 | . . 86 . 25 . . 65 . 143 . . 14 42 . 85 . . . . . 63 48 86 . . . 58 43 . . . . . 183 . . . 416 307 Shots 34 | . . 3 . 1 . . 2 . 2 . . 2 1 . 1 . . . . . 1 1 4 . . . 1 1 . . . . . 3 . . . 6 5 Rammed 36 | . 1 1 12 5 . 4 1 . 3 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Targets Rammed 55 | . 1 1 12 5 . 5 1 . 4 3 3 . . . . . 1 . . . . . . . . . 15 . . . . . . . . . . 4 . Kicked 16 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 15 . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 400 | . 81 253 155 271 247 124 29 178 305 220 326 250 214 . 306 77 12 239 254 . 35 2 2 . . . . 92 227 . . 226 23 400 161 161 158 158 138 Average Temperature 79 | . 22 98 16 137 113 76 9 36 78 49 99 86 98 . 109 38 5 79 78 . 13 2 2 . . . . 60 97 . . 90 9 101 110 60 89 101 73 Received Heat Transfer 4920 | . 408 66 327 9 . . 324 225 225 522 159 99 54 . 529 73 4 38 51 . 142 4 76 . . 4 67 101 20 . 19 37 138 167 189 . 34 809 . Effects 10 | . . . . . . . . . 1 3 1 . . . 2 . . . . . . . . . . . . . 3 . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 7 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . 3 . . . . . . . . . . Siege Activations 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 4 3 26 15 Total Turns 3009 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 67 139 35 2372 237 Longest Duration 933 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 23 66 20 933 43 Robots Corrupted 92 | . . . . . . . 1 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . 1 12 10 4 5 43 11 Combat Hostiles 89 | . . . . . . . 1 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . 11 10 3 5 43 11 Parts Fried 141 | . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 14 10 10 9 70 25 Impact Corruptions 8 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 4 . Robots Melted 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 4 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 3 1 Parts Melted 44 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . 3 5 . 2 1 1 . 1 9 1 4 6 4 4 Heat Transferred 26746 | . 222 . . . . . . . 150 100 300 . . . 150 50 1325 475 725 . 600 625 275 25 . 1075 4225 500 500 375 687 1975 1100 1199 666 703 753 3996 3970 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 2 . . 1 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 4199 | 25 180 200 351 256 . 15 317 1038 847 385 316 . . . . . 386 . . . . 521 . . . . 566 . . . . 310 475 1067 897 786 1026 4199 . Initial 600 | . 16 44 1 69 . . 5 195 505 297 123 . . . . . . . . . . . . . . . . . . . . 150 139 225 600 495 373 558 . Average 765 | 11 53 42 132 106 . 9 157 666 555 189 127 . . . . . 134 . . . . 101 . . . . 249 . . . . 185 365 733 688 624 713 2584 . Maximum Alert Level 5 | . . 1 1 1 . . 1 3 3 1 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 1 2 3 3 3 3 5 . Low Security (%) 35 | 100 100 94 91 78 . 100 59 2 . 52 87 . . . . . 73 . . . . 85 . . . . 33 . . . . 50 12 . . . . . . Level 1 15 | . . 5 8 21 . . 40 12 13 47 12 . . . . . 26 . . . . 9 . . . . 58 . . . . 49 44 9 . . 23 . . Level 2 14 | . . . . . . . . 43 79 . . . . . . . . . . . . 4 . . . . 8 . . . . . 42 22 62 85 23 2 . Level 3 8 | . . . . . . . . 41 7 . . . . . . . . . . . . . . . . . . . . . . . . 67 37 14 53 4 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . Level 5 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 . High Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 106 | . 1 1 4 . . . . . 1 4 3 . . . . . 10 . . . . 5 . . . . 5 . . . . 5 3 5 1 5 3 50 . Investigation 9 | . 1 1 3 . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Extermination 30 | . . . . . . . . . . . 1 . . . . . 4 . . . . 2 . . . . 5 . . . . 2 1 3 . 3 1 8 . Reinforcement 17 | . . . 1 . . . . . 1 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 1 1 1 1 . 5 . Assault 45 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . 1 2 36 . Garrison 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 48 | . 2 . 4 . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 11 1 2 21 . Communications Jammed 180 | . . . . . . . . . 17 19 . . . . . . . . . . . . . . . . 29 . . 60 3 8 . 21 15 6 2 . . Distress Signals 170 | . . . . . . . . . 17 15 . . . . . . . . . . . . . . . . 26 . . 60 . 8 . 21 15 6 2 . . Times Spotted 944 | . 26 7 37 11 . 1 31 23 29 30 19 7 5 . 52 6 21 4 7 . 12 16 10 . . 12 48 8 4 36 11 21 16 41 31 12 27 284 39 Peak Tracking Total 37 | . 4 3 5 4 9 1 7 4 3 5 3 4 3 . 37 7 4 3 3 . 4 6 5 . . 4 6 3 2 6 3 3 3 7 7 3 7 18 7 Tactical Retreats 28 | . 1 . . 1 . . 1 1 . . . 1 . . . . 3 . 2 . . . 1 . . . 3 . . . 1 3 1 2 3 . . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 29 | . 5 . 2 . . . 1 3 3 1 . . . . . . 1 . . . . 2 . . . . 4 . . . . . . 1 . 2 . 4 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 8 . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 108 | . 1 . 3 . 1 . 1 3 7 1 . . . . 3 . 7 . . . . 8 . . . . 9 . . 2 . 3 11 16 . 11 3 14 4 Max in Single Turn 4 | . 1 . 1 . 1 . 1 1 4 1 . . . . 1 . 2 . . . . 4 . . . . 4 . . 1 . 1 1 3 . 1 1 2 1 Garrison Access 8 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . 2 . . . . 1 1 . 1 . 1 . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 116 | . 4 1 8 1 2 . 6 2 7 9 4 . 3 . . 1 8 1 1 4 . 9 . 1 4 . 7 . 1 6 . 1 7 2 . 7 1 8 . Terminals 76 | . 4 . 7 . . . 4 2 5 8 2 . . . . 1 6 . . . . 8 . . . . 4 . . . . 1 7 2 . 6 1 8 . Fabricators 5 | . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . Repair Stations 4 | . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Total Hacks 314 | . 11 1 23 1 2 . 15 3 28 26 8 . 9 . . 3 13 1 1 28 . 32 . 1 17 . 20 . 1 21 . 3 12 6 . 8 1 19 . Successful 180 | . 4 1 11 1 2 . 6 1 15 12 6 . 9 . . 3 4 1 1 28 . 13 . 1 17 . 11 . 1 21 . 2 3 . . 3 . 3 . Failed 134 | . 7 . 12 . . . 9 2 13 14 2 . . . . . 9 . . . . 19 . . . . 9 . . . . 1 9 6 . 5 1 16 . Catastrophic 32 | . . . 1 . . . . 1 3 2 2 . . . . . 3 . . . . 5 . . . . 1 . . . . 1 4 2 . 3 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 7 . 11 . 1 . 5 . 16 11 3 . . 5 . . 7 . . . . 13 . . . . 11 . . 1 . . 10 6 . 4 . 11 . Terminals 195 | . 11 . 22 . . . 10 3 21 22 2 . . . . 3 9 . . . . 31 . . . . 14 . . . . 3 12 6 . 6 1 19 . Fabricators 12 | . . . . . . . . . . . 4 . . . . . 3 . . . . 1 . . . . 2 . . . . . . . . 2 . . . Repair Stations 12 | . . . . . . . 4 . 5 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . 2 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Terminal Hacks 131 | . 2 1 7 1 2 . 1 1 5 9 . . 9 . . 3 . 1 1 28 . 10 . 1 17 . 5 . 1 21 . 2 1 . . 1 . 1 . Record 39 | . . . . . 1 . . . . . . . 7 . . 3 . . . 11 . . . . 5 . . . . 12 . . . . . . . . . Part Schematic 14 | . 1 . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 18 | . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . 4 . . . . 9 . . . . . . . . . Open Door 11 | . . 1 . 1 . . . . . 2 . . 2 . . . . 1 1 . . . . 1 . . . . 1 . . . . . . 1 . . . Branch Access Points 5 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . 1 . . . . . 2 3 . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Locate Traps 9 | . . . 4 . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 6 | . 1 . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 6 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Network Status 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . . . . 2 . 4 . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . . 1 . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 4 | . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 30 | . 2 . 4 . . . 2 . 5 3 1 . . . . . 2 . . . . 3 . . . . 3 . . . . . 2 . . 1 . 2 . Terminals 25 | . 2 . 3 . . . 2 . 5 3 . . . . . . 1 . . . . 3 . . . . 2 . . . . . 2 . . . . 2 . Assimilate 6 | . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . Botnet 10 | . . . 2 . . . 1 . 3 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Operators 9 | . 1 . 1 . . . 1 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . Fabricators 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Haulers 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 3 . 7 . . . 5 2 7 6 4 . . . . . 8 . . . . 9 . . . . 4 . . . . 1 6 2 . 5 1 8 . Full Trace Events 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . . . . . . . . . . . . 9 . . . . 4 . . . . . . . . . . 2 . . . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 170 | . . . . . . . 44 . 88 . 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . 1 . 2 . . Machine Destruction 12 | . . . . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . 1 . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 14 | . . 1 . . . . . . . 2 . . . 2 . . . . . . 1 . . . . 1 . . . 6 . . 1 . . . . . . Largest Group 6 | . . 1 1 . . . . . . 2 . . . 2 2 . . . . . 1 . . . . 1 . . . 6 1 . 1 . . . . . . Highest-Rated Group 423 | . . 31 31 . . . . . . 62 . . . 192 192 . . . . . 73 . . . . 110 . . . 423 65 . 92 . . . . . . Highest-Rated Ally 148 | . . 31 31 . . . . . . 31 . . . 96 96 . . . . . 73 . . . . 110 . . . 148 65 . 92 . . . . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 15 . . . . . . . . . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . FOLLOW 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Ally Attacks 86 | . . . 4 . . . . . . 2 . . . . 56 . . . . . 4 . . . . 2 . . . 18 . . . . . . . . . Total Damage 1869 | . . . 40 . . . . . . 41 . . . . 1108 . . . . . 36 . . . . 16 . . . 628 . . . . . . . . . Kills 15 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . . . . . . 2 1 1 . 1 . . 3 . 2 . 1 1 . . . . 1 . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 1 . . . . . . . . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 70970 | 72 1079 1823 3106 1037 745 229 1072 2026 1900 1217 1581 1511 1468 2775 6722 672 2744 1475 1984 718 1798 1194 1515 746 445 1609 2666 1364 1316 1453 1273 1511 1523 1505 975 1285 448 11685 703 Spaces Moved 30345 | 31 599 876 1507 605 451 136 465 861 912 475 613 600 590 1108 2305 324 1109 717 957 78 536 525 706 398 149 334 1103 501 619 677 416 632 700 569 475 619 228 5621 218 Core 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 16995 | . . . 1311 605 451 136 465 861 912 475 613 600 590 1108 1252 . . . . . . . . . . . . . . . . . . 466 475 619 228 5621 207 Legs 11645 | 8 . . . . . . . . . . . . . . 1053 324 1109 717 957 78 536 525 706 398 149 334 1103 501 619 677 416 632 700 103 . . . . . Wheels 1694 | 23 599 876 196 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 105 150 163 163 163 160 160 160 160 162 242 242 242 189 189 183 185 185 185 185 185 185 185 185 187 187 187 185 180 180 178 178 135 135 150 150 143 50 Average Speed 178 | 105 116 132 161 163 163 163 161 160 162 161 217 242 242 242 231 189 208 185 185 185 185 185 185 185 185 187 187 188 186 184 180 178 178 176 147 151 150 149 134 Slowest Speed 326 | 120 120 150 163 163 163 163 162 160 240 162 242 242 242 242 326 189 242 185 185 185 185 185 185 185 187 187 187 226 187 185 180 178 226 215 150 215 150 236 143 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 60 | 3 93 98 99 98 69 25 50 85 74 67 18 67 80 85 83 53 24 73 95 68 70 19 74 53 60 57 39 73 77 82 60 23 87 28 24 57 15 94 30 Regions Visited 39 Branch Regions 27 Pre-discovered Areas 9 | . . . 1 . 1 . . . . . . 1 . . . 1 . . 1 1 . . . . 3 . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 . . 1 1 . 1 . 1 . . . . 1 . . . . 1 1 . 1 . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 26 | 1 1 1 . 1 1 . . . . 1 . 1 1 1 1 . 1 1 1 1 . . 1 . 1 1 . 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 43 | . . . . 1 . . . . . . . 2 9 2 . 1 . 1 13 . 1 . 3 1 . . . 2 5 . 2 . . . . . . . . Spaces Dug 572 | . . 24 28 49 . . . 3 11 . 5 9 . . . 4 38 15 9 . 6 17 32 6 . 15 79 . 10 11 11 21 15 14 1 28 10 29 72 Terrain Destroyed 2497 | . 14 49 48 75 . . 36 14 114 2 10 14 19 . 50 31 111 29 18 . 52 115 96 8 . 29 141 49 25 16 24 56 33 86 9 35 22 317 750 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 642 | . . . 6 . . . . . 16 . 8 . . . . 9 70 29 18 . 15 32 21 8 . 29 92 8 25 16 24 56 33 22 7 22 11 38 27 AOE 1854 | . 14 49 42 75 . . 36 14 98 2 2 14 19 . 50 22 41 . . . 37 83 75 . . . 49 41 . . . . . 64 2 13 11 278 723 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 44904 | 52 854 1506 1963 643 459 140 689 1360 1217 824 782 636 620 1204 3616 368 1431 831 1139 654 1305 691 887 401 319 1271 1468 899 753 852 904 892 891 1044 738 958 325 8724 594 Wait 9952 | 5 133 588 232 16 . . 112 329 150 212 51 7 5 65 1061 28 189 95 142 573 729 81 146 . 157 890 149 365 102 60 454 106 59 169 116 173 20 2130 53 Move 30306 | 30 598 875 1506 604 450 135 465 859 911 474 612 599 589 1107 2304 323 1108 716 956 77 535 524 705 397 148 333 1103 500 618 676 415 631 699 568 474 618 227 5620 217 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 334 | 1 15 5 25 . . . 9 11 7 4 13 1 2 4 32 1 10 2 5 . 2 6 2 . 2 5 16 3 5 6 . 15 6 15 4 12 . 61 27 Fast Attach 391 | 2 12 1 9 3 2 . 10 9 8 8 5 . 4 12 35 . 8 . 6 . . 4 2 . 4 1 7 3 . 10 3 18 24 31 21 24 3 91 11 Attach 149 | 1 2 . 7 . . . 7 11 1 3 4 1 1 . 17 . 5 . . . . . . . 1 1 4 . 1 . . 4 3 8 3 2 3 36 23 Detach 194 | . . . . . . . . 3 . . 2 . 2 . 21 . 12 . 4 4 8 4 7 . 2 9 6 7 3 6 8 4 8 10 4 1 1 38 20 Swap 426 | . 10 8 25 4 2 . 7 26 29 15 18 4 3 1 14 1 2 . . . 4 9 3 . . 2 27 1 . 6 . 17 11 43 12 24 8 65 25 Drop 625 | 2 11 7 33 3 3 . 10 12 20 21 9 1 4 15 54 1 16 2 10 . 2 9 4 . 5 6 19 5 5 14 3 27 23 38 21 36 2 136 36 Fire 2356 | 11 72 21 114 8 2 . 68 99 87 84 65 22 10 . 74 14 80 16 16 . 25 44 18 3 . 24 123 15 19 19 21 70 57 160 82 67 59 505 182 Melee 48 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 2 1 1 2 37 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 14 . . . . . . . . . . . . Crush 39 | . 1 1 12 5 . 5 1 . 4 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 55 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low / Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: [*Res] / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Discovered new exit (range 12) 193 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 3) 837 | -10/Materials | Discovered new exit (range 6) 1022 | -10/Materials | Core integrity fell below 50% 1066 | -10/Materials | Discovered new exit (range 15) 1152 | -10/Materials | Entered Mines 1170 | -10/Mines | Discovered new exit (range 11) 1313 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1337 | -10/Mines | Assembled infested the area 2083 | -10/Mines | Met a Derelict shopkeep closing up shop 2206 | -10/Mines | Discovered new exit (range 12) 2211 | -10/Mines | Escorted by a lone wolf Derelict 2230 | -10/Mines | Learned location of 1 exit from Materials 2975 | -10/Mines | Entered Materials 2975 | -9/Materials | Accompanied by 1 ally 2975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2976 | -9/Materials | Identified exit to Materials 3312 | -9/Materials | Destroyed 7 combat bots 3567 | -9/Materials | Discovered exit to Materials (range 16) 3807 | -9/Materials | Discovered new exit (range 13) 3944 | -9/Materials | Build established: Scavenger-Mutant 4344 | -9/Materials | Build established: Mutant 4956 | -9/Materials | Discovered exit to Materials (range 16) 5550 | -9/Materials | Identified exit to Mines 6081 | -9/Materials | Entered Mines 6420 | -9/Mines | Discovered exit to Materials (range 3) 6422 | -9/Mines | Discovered exit to Materials (range 5) 6451 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6592 | -9/Mines | Found the Drone Emporium 6601 | -9/Mines | Found Prototype Device 6601 | -9/Mines | Identified Splice Drone Bay 6639 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6641 | -9/Mines | Discovered new exit (range 5) 6711 | -9/Mines | Found a hidden stash of uninstalled traps 7118 | -9/Mines | Entered Exiles 7145 | -9/Exiles | Discovered new exit (range 15) 7163 | -9/Exiles | Met 8R-AWN 7185 | -9/Exiles | Met EX-HEX 7255 | -9/Exiles | Met EX-DEC 7314 | -9/Exiles | Discovered new exit (range 10) 7421 | -9/Exiles | Learned location of Zion (-7) 7525 | -9/Exiles | Met EX-BIN 7545 | -9/Exiles | Aligned with FarCom system 7546 | -9/Exiles | Given EX-Vault access code 7592 | -9/Exiles | Opened EX-Vault 7628 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7834 | -9/Exiles | Attacked by the Exiles 7863 | -9/Exiles | Entered Mines 7875 | -8/Mines | Discovered exit to Materials (range 12) 8076 | -8/Mines | CL-ANK came to Exiles' defense 8092 | -8/Mines | Entered Materials 8092 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8093 | -8/Materials | Identified exit to Storage 8372 | -8/Materials | Discovered new exit (range 14) 8514 | -8/Materials | Destroyed 7 combat bots 8723 | -8/Materials | Lost 3 parts (1p1u1w) 8851 | -8/Materials | Repaired Broken Autogun 8952 | -8/Materials | Discovered new exit (range 10) 9164 | -8/Materials | Identified exit to Garrison 9164 | -8/Materials | Entered Garrison 9200 | -8/Garrison | Triggered checkpoint 9460 | -8/Garrison | Garrison Relay disabled 9549 | -8/Garrison | Triggered checkpoint 9572 | -8/Garrison | Triggered checkpoint 9686 | -8/Garrison | Triggered checkpoint 9691 | -8/Garrison | Build established: Scavenger-Mutant 9874 | -8/Garrison | Discovered new exit (range 14) 10210 | -8/Garrison | System corruption reached 10% 10240 | -8/Garrison | Lost 4 parts (1n2u1w) 10349 | -8/Garrison | Triggered checkpoint 10469 | -8/Garrison | Build established: Mutant 10489 | -8/Garrison | Discovered new exit (range 10) 10806 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10872 | -8/Garrison | Triggered checkpoint 11124 | -8/Garrison | Discovered new exit (range 13) 11190 | -8/Garrison | Entered Materials 11380 | -8/Materials | Discovered exit to Storage (range 12) 11510 | -8/Materials | Core integrity fell below 50% 11636 | -8/Materials | Repaired Imp. Transmission Jammer? 11678 | -8/Materials | Repaired Imp. Treads? 12604 | -8/Materials | Discovered new exit (range 11) 12672 | -8/Materials | Discovered exit to Storage (range 14) 13090 | -8/Materials | Entered Storage 13253 | -8/Storage | Found Prototype Protection 13253 | -8/Storage | Identified Lgt. Regenerative Plating 13590 | -8/Storage | Core integrity fell below 20% 14000 | -8/Storage | Met a pair of Derelict thieves 14189 | -8/Storage | Discovered new exit (range 16) 14307 | -8/Storage | Entered Factory 14307 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 14612 | -7/Factory | Build established: Gunner 14679 | -7/Factory | Fabricated Huge Storage Unit (x1) 15045 | -7/Factory | Repaired Arm. Treads 15349 | -7/Factory | Discovered new exit (range 6) 15886 | -7/Factory | Identified exit to Lower Caves 15888 | -7/Factory | Entered Lower Caves 15956 | -7/Lower Caves | Learned Factory terminal intel 15962 | -7/Lower Caves | Met a Warlord Commander 15963 | -7/Lower Caves | Learned location of Warlord (-4) 15964 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 15968 | -7/Lower Caves | Found Encrypted Comm Array 16376 | -7/Lower Caves | Spotted B-75 Beast 16850 | -7/Lower Caves | Learned Factory terminal intel 16975 | -7/Lower Caves | Discovered new exit (range 15) 17399 | -7/Lower Caves | Entered another Lower Caves area 17538 | -7/Lower Caves | Identified exit to Factory 17538 | -7/Lower Caves | Learned Research emergency access door positions 17538 | -7/Lower Caves | Learned Research terminal intel 18635 | -7/Lower Caves | Learned Factory stockpile data 18664 | -7/Lower Caves | Discovered new exit (range 9) 18867 | -7/Lower Caves | Entered Zion 18963 | -7/Zion | Discovered new exit (range 12) 19021 | -7/Zion | System corruption cleaned by Quarantine Array 19174 | -7/Zion | Build established: Mutant 19357 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 19474 | -7/Zion | Build established: Gunner 19478 | -7/Zion | Given the Hacking Drone Bay 19663 | -7/Zion | Found Prototype Device 19663 | -7/Zion | Identified Phasing AFG 19783 | -7/Zion | Found Prototype Special Weapon 19783 | -7/Zion | Identified RU-N14's Throwing Claymores 20115 | -7/Zion | Received a visual enhancement algorithm 20309 | -7/Zion | Given A8's code to call for help 20849 | -7/Zion | Learned location of 1 exit from Factory 21094 | -7/Zion | Found Prototype Device 21094 | -7/Zion | Identified Hacking Drone Bay 21308 | -7/Zion | Found RU-N14's Throwing Claymores 21519 | -7/Zion | Opened final containment barrier to the Deep Caves 21543 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21560 | -7/Zion | Enhanced Grunt warped into view, answering call for help 21629 | -7/Zion | Discovered new exit (range 3) 21629 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 21642 | -7/Zion | Entered Deep Caves 21642 | -7/Deep Caves | Accompanied by 2 allies 22171 | -7/Deep Caves | Attacked by Z-Imprinter 22188 | -7/Deep Caves | Allies destroyed Z-Imprinter 22217 | -7/Deep Caves | Lost 4 parts (3n1w) 22224 | -7/Deep Caves | Found Prototype Protection 22224 | -7/Deep Caves | Identified Zio. Weapon Casing 22272 | -7/Deep Caves | Found Prototype Device 22272 | -7/Deep Caves | Identified Zio. Metafield Generator 22512 | -7/Deep Caves | Z-Facility disabled 22740 | -7/Deep Caves | Found Prototype Device 22740 | -7/Deep Caves | Identified Exp. Thermal Shield 22919 | -7/Deep Caves | Found Zio. Weapon Casing 23429 | -7/Deep Caves | Discovered new exit (range 7) 24980 | -7/Deep Caves | Found Prototype Protection 24980 | -7/Deep Caves | Identified Zio. Heavy Carapace 24983 | -7/Deep Caves | Found Zio. Weapon Casing 25039 | -7/Deep Caves | Build established: Mutant 25084 | -7/Deep Caves | Found Zio. Weapon Casing 25443 | -7/Deep Caves | Spotted AG-61866 25482 | -7/Deep Caves | Destroyed AG-61866 25490 | -7/Deep Caves | Found GOLEM Unit 25975 | -7/Deep Caves | Build established: Golem 26117 | -7/Deep Caves | Spotted AG-46703 26164 | -7/Deep Caves | Destroyed AG-46703 26784 | -7/Deep Caves | Found Zio. Weapon Casing 27099 | -7/Deep Caves | Build established: Tank 27167 | -7/Deep Caves | Triggered Deep Caves wall 27167 | -7/Deep Caves | Spotted AS-26033 27167 | -7/Deep Caves | Spotted AS-87548 27168 | -7/Deep Caves | Destroyed AS-26033 27176 | -7/Deep Caves | Core integrity fell below 50% 27191 | -7/Deep Caves | Destroyed AS-87548 27194 | -7/Deep Caves | Exposed GOLEM chamber 27215 | -7/Deep Caves | Found GOLEM Unit 27220 | -7/Deep Caves | Destroyed 33 combat bots 27220 | -7/Deep Caves | Lost 4 parts (4u) 27314 | -7/Deep Caves | Found GOLEM Unit 27322 | -7/Deep Caves | Found GOLEM Unit 27329 | -7/Deep Caves | Found GOLEM Unit 27348 | -7/Deep Caves | Found GOLEM Unit 27623 | -7/Deep Caves | Build established: Golem 28175 | -7/Deep Caves | Build established: Gunner 28364 | -7/Deep Caves | Entered Proximity Caves 28573 | -6/Proximity Caves | Destroyed 7 combat bots 28747 | -6/Proximity Caves | Learned location of Extension (-6) 29036 | -6/Proximity Caves | Entered Factory 29036 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 29037 | -6/Factory | Identified exit to Factory 29038 | -6/Factory | Identified exit to Extension 29040 | -6/Factory | Loaded intel: 28 terminal locations 29324 | -6/Factory | Build established: Tank 29396 | -6/Factory | Garrison activated, responded to threat 29709 | -6/Factory | Build established: Golem 30603 | -6/Factory | Found Prototype Processor 30755 | -6/Factory | Discovered new exit (range 4) 31780 | -6/Factory | Entered Lower Caves 31920 | -6/Lower Caves | Encountered a Warlord checkpoint 33034 | -6/Lower Caves | Discovered new exit (range 10) 33255 | -6/Lower Caves | Entered another Lower Caves area 33311 | -6/Lower Caves | Discovered exit to Factory (range 8) 33565 | -6/Lower Caves | Encountered a Warlord checkpoint 33711 | -6/Lower Caves | Learned 4 Factory zone layouts 34684 | -6/Lower Caves | Learned Factory terminal intel 34991 | -6/Lower Caves | Discovered new exit (range 14) 35239 | -6/Lower Caves | Entered Data Miner 35239 | -6/Data Miner | Discovered new exit (range 6) 35275 | -6/Data Miner | Met Data Miner 35312 | -6/Data Miner | Learned location of Section 7 (-3) 35312 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 35338 | -6/Data Miner | Received God Mode back door access code from Data Miner 35957 | -6/Data Miner | Entered Proximity Caves 36612 | -5/Proximity Caves | Learned Factory terminal intel 36826 | -5/Proximity Caves | Discovered exit to Factory (range 15) 36863 | -5/Proximity Caves | Spotted B-75 Beast 36935 | -5/Proximity Caves | Destroyed B-75 Beast 36944 | -5/Proximity Caves | Lost 3 allies 37755 | -5/Proximity Caves | Entered Factory 37755 | -5/Factory | Evolved 2 slots: Utility x2 37757 | -5/Factory | Loaded intel: 26 terminal locations 38010 | -5/Factory | Identified exit to Upper Caves 38769 | -5/Factory | Garrison activated, responded to threat 38783 | -5/Factory | Discovered new exit (range 15) 38819 | -5/Factory | Destroyed 10 combat bots 38949 | -5/Factory | Entered Upper Caves 38950 | -5/Upper Caves | Encountered a Warlord checkpoint 39132 | -5/Upper Caves | Identified Exp. Targeting Computer 39951 | -5/Upper Caves | Learned Factory security intel 40108 | -5/Upper Caves | Discovered new exit (range 6) 40464 | -5/Upper Caves | Entered another Upper Caves area 40564 | -5/Upper Caves | Identified exit to Zhirov 41210 | -5/Upper Caves | Entered Zhirov 41210 | -5/Zhirov | Discovered new exit (range 3) 41244 | -5/Zhirov | Met Zhirov 41279 | -5/Zhirov | Learned location of Quarantine (-3) 41279 | -5/Zhirov | Learned location of Testing (-2) 41279 | -5/Zhirov | Learned location of Command (-1) 41296 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 41331 | -5/Zhirov | Found Alien Artifact 41331 | -5/Zhirov | Identified Integrated Dissipator 41331 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41357 | -5/Zhirov | Found Alien Artifact 41655 | -5/Zhirov | Entered Proximity Caves 41674 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 41868 | -4/Proximity Caves | Spotted B-86 Titan 41886 | -4/Proximity Caves | Destroyed B-86 Titan 42150 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 42608 | -4/Proximity Caves | Discovered new exit (range 7) 43264 | -4/Proximity Caves | Entered Factory 43264 | -4/Factory | Evolved 2 slots: Utility x2 43266 | -4/Factory | Loaded intel: 25 terminal locations 43748 | -4/Factory | Discovered new exit (range 12) 44241 | -4/Factory | Identified exit to Upper Caves 44634 | -4/Factory | Discovered new exit (range 15) 45360 | -4/Factory | Discovered new exit (range 16) 45930 | -4/Factory | Entered Upper Caves 46173 | -4/Upper Caves | Encountered a Warlord checkpoint 46716 | -4/Upper Caves | Discovered new exit (range 7) 46719 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 47294 | -4/Upper Caves | Entered another Upper Caves area 47339 | -4/Upper Caves | Discovered new exit (range 11) 47531 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 47963 | -4/Upper Caves | Spotted B-86 Titan 48499 | -4/Upper Caves | Learned 4 Research zone layouts 48531 | -4/Upper Caves | Discovered new exit (range 12) 48610 | -4/Upper Caves | Entered Warlord 48701 | -4/Warlord | Discovered new exit (range 14) 48807 | -4/Warlord | System corruption cleaned by Quarantine Array 49155 | -4/Warlord | Learned 4 Armory zone layouts 49155 | -4/Warlord | Learned 4 Testing zone layouts 49155 | -4/Warlord | Learned 4 Command zone layouts 49157 | -4/Warlord | Learned Armory repair station intel 49157 | -4/Warlord | Learned Armory scanalyzer intel 49157 | -4/Warlord | Learned Research repair station intel 49161 | -4/Warlord | Learned Armory trap positions 49161 | -4/Warlord | Learned Testing trap positions 49402 | -4/Warlord | Build established: Commander-Golem 49536 | -4/Warlord | Met Warlord 49555 | -4/Warlord | Opened Warlord's prototype stash 49561 | -4/Warlord | Warlord's base attacked by MAIN.C 49582 | -4/Warlord | Found Prototype Reactor 49582 | -4/Warlord | Identified Vortex Chain Reactor 49710 | -4/Warlord | Spotted B-90 Cyclops 49713 | -4/Warlord | Befriended a Behemoth using the annoying Tinkerer's hack 49735 | -4/Warlord | P-80 Master assimilated allied Sentinel 7b 49735 | -4/Warlord | P-70 Sage assimilated allied MK-SQ5(M) 49911 | -4/Warlord | Warlord forces counterattacked 49946 | -4/Warlord | Spotted Striker 49955 | -4/Warlord | Spotted Executioner 49957 | -4/Warlord | Destroyed Executioner 49986 | -4/Warlord | Lost 8 allies 49987 | -4/Warlord | Found Exp. Targeting Computer 50005 | -4/Warlord | Found Prototype Processor 50044 | -4/Warlord | Build established: Golem 50063 | -4/Warlord | Entered Proximity Caves 50063 | -3/Proximity Caves | Accompanied by 1 ally 50070 | -3/Proximity Caves | Spotter reported a threat 50283 | -3/Proximity Caves | Spotted B-86 Titan 50395 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 50768 | -3/Proximity Caves | Discovered new exit (range 6) 51336 | -3/Proximity Caves | Entered Research 51336 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 51339 | -3/Research | Loaded intel: 21 terminal locations 51340 | -3/Research | Loaded intel: 4 repair station locations 51436 | -3/Research | Found Quantum Capacitor 51978 | -3/Research | Found Prototype Launcher 51979 | -3/Research | Identified Exp. Core Analyzer 51983 | -3/Research | Identified Hellfire Missile Launcher 52181 | -3/Research | Found Hellfire Missile Launcher 52184 | -3/Research | Found Hellfire Missile Launcher 52553 | -3/Research | Found Unknown Launcher 52553 | -3/Research | Identified Fusion Bomb Launcher 52742 | -3/Research | Identified exit to Armory 52742 | -3/Research | Identified exit to Quarantine 52847 | -3/Research | Entered Quarantine 53018 | -3/Quarantine | Build established: Tank 53073 | -3/Quarantine | Found Alien Artifact 53073 | -3/Quarantine | Identified Terrabomb 53073 | -3/Quarantine | Used Terrabomb 53432 | -3/Quarantine | Found Alien Artifact 53432 | -3/Quarantine | Identified Core Reset Matrix 53432 | -3/Quarantine | Identified Transdimensional Reconstructor 53432 | -3/Quarantine | Used Core Reset Matrix 53436 | -3/Quarantine | Detected hypermatrix surge 53436 | -3/Quarantine | Sensed 3 artifacts in vicinity 53501 | -3/Quarantine | Found Prototype Device 53501 | -3/Quarantine | Identified Exp. EM Disruption Field 53520 | -3/Quarantine | Found Exp. EM Disruption Field 53947 | -3/Quarantine | Found Subatomic Replicator 53977 | -3/Quarantine | Discovered new exit (range 13) 54007 | -3/Quarantine | Found Sigix Broadsword 54241 | -3/Quarantine | Spotted Fortress 54363 | -3/Quarantine | Discovered new exit (range 5) 54370 | -3/Quarantine | Entered Section 7 54371 | -3/Section 7 | Sensed 19 artifacts in vicinity 54379 | -3/Section 7 | Spotted S7 Guard 54405 | -3/Section 7 | Spotted S7 Guard 54448 | -3/Section 7 | Spotted S7 Guard 54519 | -3/Section 7 | Destroyed S7 Guard 54534 | -3/Section 7 | Found Corrupted Prototype Protection 54590 | -3/Section 7 | Destroyed S7 Guard 54629 | -3/Section 7 | Found Corrupted Prototype Protection 54629 | -3/Section 7 | Identified Hvy. Regenerative Plating (x2) 54643 | -3/Section 7 | System corruption reached 10% 54805 | -3/Section 7 | Found Integrated Dissipator 54805 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 54809 | -3/Section 7 | Destroyed 7 combat bots 54835 | -3/Section 7 | Spotted S7 Guard 54870 | -3/Section 7 | Destroyed S7 Guard 54892 | -3/Section 7 | Found Core Membrane 54892 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 55050 | -3/Section 7 | System corruption reached 30% 55160 | -3/Section 7 | Destroyed S7 Guard 55283 | -3/Section 7 | Found Integrated Thermoelectric Network 55283 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 55506 | -3/Section 7 | Found Integrity Redistributor 55575 | -3/Section 7 | Build established: Alien-Assassin 55580 | -3/Section 7 | Spotted B-86 Titan 55758 | -3/Section 7 | Discovered new exit (range 15) 55781 | -3/Section 7 | Found Integrated Reactor 55781 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 55870 | -3/Section 7 | First assault squad dispatched 55875 | -3/Section 7 | Entered Research 55875 | -2/Research | Warlord forces began assault on 0b10 55875 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 55900 | -2/Research | Distinguished unit "Offensive Angels" dispatched to help 55985 | -2/Research | Research machine network offline 56172 | -2/Research | Spotted Striker 56226 | -2/Research | Lost 3 allies 56244 | -2/Research | Borebot progress halted 56322 | -2/Research | Borebot progress halted 56421 | -2/Research | Spotted Executioner 56422 | -2/Research | Spotted Striker 56459 | -2/Research | Spotted Striker 56467 | -2/Research | Spotted B-90 Cyclops 56489 | -2/Research | Destroyed B-90 Cyclops 56522 | -2/Research | Lost 12 allies 56619 | -2/Research | Discovered new exit (range 17) 56682 | -2/Research | Spotted Striker 56811 | -2/Research | Identified exit to Access 56843 | -2/Research | Discovered new exit (range 6) 56850 | -2/Research | Entered Testing 56892 | -2/Testing | Found Prototype Energy Cannon 56892 | -2/Testing | Identified Imp. Potential Cannon 57054 | -2/Testing | Found Prototype Device 57054 | -2/Testing | Identified 2N-1CE's Frost Array 57085 | -2/Testing | Spotted PG-ETEQEIXOH2 57235 | -2/Testing | Found Imp. Potential Cannon 57464 | -2/Testing | Found Prototype Launcher 57467 | -2/Testing | Identified Com. Tesla Bomb Launcher 57471 | -2/Testing | Found Hellfire Missile Launcher 57755 | -2/Testing | Found Prototype Protection 57755 | -2/Testing | Identified SHELL Armor 57797 | -2/Testing | Found Prototype Energy Cannon 57797 | -2/Testing | Identified Cld. Nova Cannon 57819 | -2/Testing | Discovered exit to Access (range 20) 57832 | -2/Testing | Found Prototype Hackware 57834 | -2/Testing | Identified Ghost Barrier 58044 | -2/Testing | Found Prototype Energy Gun 58044 | -2/Testing | Identified Hyp. EM Gauss Rifle 58100 | -2/Testing | First assault squad dispatched 58135 | -2/Testing | Entered Access 58135 | -1/Access | Spotted B-99 Colossus 58135 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 58377 | -1/Access | Destroyed 8 combat bots 58385 | -1/Access | First assault squad dispatched 58550 | -1/Access | Spotted B-99 Colossus 58551 | -1/Access | Spotted B-99 Colossus 58579 | -1/Access | Discovered new exit (range 5) 58583 | -1/Access | Entered Command 58858 | -1/Command | First assault squad dispatched 58859 | -1/Command | Destroyed 9 combat bots 59041 | -1/Command | Destroyed 9 combat bots 59061 | -1/Command | Build established: Generator-Mutant 59352 | -1/Command | Disengaged cave seal 59352 | -1/Command | Derelicts emerged from the dark tunnel 59352 | -1/Command | Welcomed Warlord to Command 59508 | -1/Command | Spotted B-99 Colossus 59542 | -1/Command | Lost 3 allies 59938 | -1/Command | Spotted Alpha 7 59938 | -1/Command | Spotted Striker 59942 | -1/Command | Destroyed Striker 59963 | -1/Command | Destroyed 7 combat bots 59984 | -1/Command | Lost 4 allies 61465 | -1/Command | Destroyed 7 combat bots 61879 | -1/Command | High security lockdown imminent 61959 | -1/Command | High security lockdown engaged 62085 | -1/Command | Destroyed 9 combat bots 62175 | -1/Command | Spotted Investigator 62249 | -1/Command | Destroyed 12 combat bots 62327 | -1/Command | Spotted Striker 62334 | -1/Command | Destroyed Striker 62346 | -1/Command | Spotted Executioner 62346 | -1/Command | Spotted Executioner 62362 | -1/Command | Warlord destroyed during the assault 62369 | -1/Command | Destroyed Executioner 62399 | -1/Command | Destroyed 18 combat bots 62455 | -1/Command | Phase Generator disabled 62538 | -1/Command | Spotted Executioner 62538 | -1/Command | Spotted Executioner 62538 | -1/Command | Spotted Executioner 62540 | -1/Command | Destroyed Executioner 62543 | -1/Command | Spotted Striker 62543 | -1/Command | Spotted Executioner 62546 | -1/Command | Destroyed Executioner 62549 | -1/Command | Destroyed Executioner 62549 | -1/Command | Spotted Striker 62551 | -1/Command | Destroyed Executioner 62552 | -1/Command | Spotted Striker 62553 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-373) 62568 | -1/Command | Destroyed Striker 62568 | -1/Command | Destroyed Striker 62573 | -1/Command | Destroyed Striker 62616 | -1/Command | Destroyed 33 combat bots 62776 | -1/Command | Spotted Striker 62776 | -1/Command | Spotted Striker 62776 | -1/Command | Spotted Striker 62776 | -1/Command | Spotted Striker 62776 | -1/Command | Spotted Striker 62778 | -1/Command | Destroyed Striker 62780 | -1/Command | Destroyed Striker 62780 | -1/Command | Destroyed Striker 62786 | -1/Command | Destroyed Striker 62788 | -1/Command | Destroyed Striker 62809 | -1/Command | Destroyed 7 combat bots 65244 | -1/Command | Spotted M Guard 65246 | -1/Command | Spotted M Guard 65254 | -1/Command | Spotted Combat Programmer 65254 | -1/Command | Spotted Combat Programmer 65266 | -1/Command | Destroyed Combat Programmer 65268 | -1/Command | Destroyed Combat Programmer 65281 | -1/Command | Destroyed M Guard 65289 | -1/Command | Destroyed M Guard 65289 | -1/Command | All MAIN.C guards destroyed 65320 | -1/Command | Found Corrupted Prototype Device 65320 | -1/Command | Identified AEGIS Remote Shield 65328 | -1/Command | Found Corrupted Prototype Reactor 65328 | -1/Command | Identified Zero-point Reactor 65343 | -1/Command | Found Corrupted Zero-point Reactor 65365 | -1/Command | Found Corrupted Zero-point Reactor 65395 | -1/Command | Found Corrupted Prototype Launcher 65395 | -1/Command | Identified Ragnarok Missile Launcher 65409 | -1/Command | Found Corrupted AEGIS Remote Shield 65590 | -1/Command | Found Quantum Capacitor 66037 | -1/Command | Met MAIN.C 66041 | -1/Command | 0b10 Conduit disabled 66087 | -1/Command | Destroyed MAIN.C Shell 66090 | -1/Command | MAIN.C activated Command garrisons 66111 | -1/Command | Destroyed MAIN.C 66141 | -1/Command | Discovered new exit (range 33) 66141 | -1/Command | Discovered new exit (range 107) 66141 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 67337 | -1/Command | Found Gamma Refractor 67950 | -1/Command | Found Exp. Targeting Computer 68948 | -1/Command | Found Quantum Capacitor 69463 | -1/Command | Found Spectral Analyzer 69484 | -1/Command | Found Vortex Chain Reactor 69487 | -1/Command | Found Vortex Chain Reactor 69757 | -1/Command | Build established: Generator-Assassin 70203 | -1/Command | Used Subatomic Replicator to replicate Imp. Potential Cannon 70260 | -1/Command | Warped through subspace to slip node 70260 | -1/Command | Discovered new exit (range 5) 70261 | -1/Command | Core integrity fell below 50% 70268 | -1/Command | Entered Access_0 70269 | -1/Access_0 | Sensed 4 artifacts in vicinity 70270 | -1/Access_0 | Met Architect 70298 | -1/Access_0 | Architect warped through subspace 70298 | -1/Access_0 | Destroyed A8 70338 | -1/Access_0 | Architect warped through subspace 70360 | -1/Access_0 | Subspace Access Node disabled 70376 | -1/Access_0 | Architect warped through subspace 70414 | -1/Access_0 | Architect warped through subspace 70451 | -1/Access_0 | Architect warped through subspace 70491 | -1/Access_0 | Architect warped through subspace 70523 | -1/Access_0 | Architect warped through subspace 70529 | -1/Access_0 | Found Core Regenerator 70529 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 70561 | -1/Access_0 | Architect warped through subspace 70584 | -1/Access_0 | Architect warped through subspace 70609 | -1/Access_0 | Architect warped through subspace 70632 | -1/Access_0 | A6 warped into view 70655 | -1/Access_0 | Destroyed A6 70660 | -1/Access_0 | Architect warped through subspace 70685 | -1/Access_0 | Subspace Access Node disabled 70696 | -1/Access_0 | Architect warped through subspace 70728 | -1/Access_0 | Architect warped through subspace 70820 | -1/Access_0 | Architect warped through subspace 70846 | -1/Access_0 | Subspace Access Node disabled 70849 | -1/Access_0 | Architect warped through subspace 70870 | -1/Access_0 | Architect warped through subspace 70903 | -1/Access_0 | Architect warped through subspace 70915 | -1/Access_0 | Subspace Access Node disabled 70963 | -1/Access_0 | Destroyed Architect 70964 | -1/Access_0 | Architect triggered a singularity event 70965 | -1/Access_0 | Released all parts (16) 70967 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 70967 | -1/Access_0 | Warped through subspace to slip node 70967 | -1/Access_0 | Discovered new exit (range 8) 70971 | *** | Escaped singularity! Last Messages --------------- 70965_ Released SHELL Armor. 70965_ Released Exp. Core Analyzer. 70965_ Released Huge Storage Unit. 70965_ Released Zero-point Reactor. 70965_ Released Vortex Chain Reactor. 70965_ Released AEGIS Remote Shield. 70965_ Released Exp. Targeting Computer. 70965_ Released Adv. Weapon Cycler. 70965_ Released Graphene Brace. 70965_ Released Imp. Potential Cannon. 70966_ A0_COM: 9. 70966_ The unstable cave ceiling collapses. 70967_ A0_COM: 8. 70967_ Acquired Hpw. Transdimensional Reconstructor. 70967_ Warped through subspace, drawn to slip node. 70967_ EXIT=FOUND 70968_ A0_COM: 7. 70969_ A0_COM: 6. 70970_ A0_COM: 5. 70971_ A0_COM: 4. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 139 Energy Capacity 2300 Matter Stores 637 Matter Capacity 800 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Corruption Containment 12 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 20 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 30 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Salvage Targeting 3 Offensive Hacking 24 Defensive Hacking 58 Item Schematics ----------------- Gui. Micro-nuke Launcher | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Terrabomb Core Reset Matrix Sigix Broadsword Core Membrane Integrated Thermoelectric Network Integrated Reactor Integrity Redistributor Subatomic Replicator Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoolantRiotClaw Manual? 0 Play Time 11:04:41 Cumulative 556.8 hours Start 2024.03.01 @ 10:49:57 End 2024.03.14 @ 00:10:59 Sessions 37 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type 6 Total 28 Types 1/5/4/1/1/1/13/1/1 Lore% 86 Gallery% 89 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e7e79ff-6900-46a5-87db-5daeac950dd2