Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 17:53:25 Player: Dizzar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (71) 355 Value Destroyed (3523) 3523 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (1019) 1019 TOTAL SCORE: 12697 Bonus ------- Follower Combat Kills 314 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Friendly Fire -195 Cogmind --------- Core Integrity 149/1150 Matter 178/300 Energy 543/600 System Corruption 21% Temperature Cool (0) Movement Walking (120) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Myomer Leg (fused) Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (9) ------ Advanced Energy Well Experimental Utility Shielding > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Railgun AWS/Autocannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Coolant Injector Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Advanced Transmission Jammer Layered Heavy Armor Plating Light Regenerative Plating > --- WEAPON ----------- Railgun Railgun Railgun Enhanced Force Lance > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Carbon-fiber Leg Railgun Hypervelocity Gauss Cannon AWS/Autocannon Heavy Shock Bomb Launcher Remote Datajack [Rating: 92] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Wheel Leg Improved Carbon-fiber Leg Wheel Wheel Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Flak Cannon Energy Gun Gatling Laser Ballistic Gun Railgun Ballistic Cannon Flak Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . . . 4 2 . . . . 2 2 2 . . . . Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . Utility 7 | . . . . . 2 1 . . . . 1 1 2 . . . . Weapon 2 | . . . . . 1 . . . . . . 1 . . . . . Parts Attached 98 | . 2 4 . 2 14 10 4 7 . 9 12 7 20 2 . 5 . Power 13 | . . . . . 1 3 . 2 . 1 2 . 4 . . . . Engine 8 | . . . . . 1 2 . 2 . 1 2 . . . . . . Core 2 | . . . . . . 1 . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . 3 . . . . Propulsion 19 | . . 1 . . 3 2 . 2 . 3 3 . 2 . . 3 . Treads . | . . . . . . . . . . . . . . . . . . Leg 11 | . . 1 . . 1 1 . 2 . 2 1 . . . . 3 . Wheel 8 | . . . . . 2 1 . . . 1 2 . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 23 | . 2 2 . 1 3 3 . . . . 5 2 3 . . 2 . Device 10 | . 1 2 . 1 2 1 . . . . 2 . 1 . . . . Storage 2 | . 1 . . . . . . . . . . . . . . 1 . Processor 3 | . . . . . . 1 . . . . 1 . 1 . . . . Hackware 1 | . . . . . . . . . . . 1 . . . . . . Protection 7 | . . . . . 1 1 . . . . 1 2 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | . . 1 . 1 7 2 4 3 . 5 2 5 11 2 . . . Energy Gun 4 | . . 1 . 1 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . . . . . 1 . . . . 1 . 3 4 . . . . Ballistic Cannon 14 | . . . . . 2 1 2 2 . 2 1 1 2 1 . . . Launcher 6 | . . . . . . . 1 1 . 1 . . 2 1 . . . Special Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 3 . . . . . 1 1 2 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . . . . . . . . . 5 . Corrupted Parts 2 | . . . . . 1 . . . . . . . 1 . . . . System Corruption 17 | . . . . . 7 . . . . . . . 10 . . . . Parts Lost 16 | . . . . . 1 3 1 3 . . 2 . 4 2 . . . Power 4 | . . . . . . 2 . 2 . . . . . . . . . Propulsion 7 | . . . . . . 1 1 1 . . . . 3 1 . . . Utility 4 | . . . . . 1 . . . . . 1 . 1 1 . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 3 | . . . . . 1 3 1 3 . . 1 . 2 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 100 99 98 91 96 92 100 92 85 85 87 72 . 11 26 Engine 10 | . 14 14 14 14 9 10 15 14 15 15 13 11 2 . . . . Leg 11 | . 28 28 28 28 9 7 7 11 23 8 12 . . . . 7 15 Wheel 7 | . . . . . 16 12 11 3 . 6 6 17 15 8 . . . Device 13 | . 11 14 14 14 18 22 15 15 15 15 13 11 9 8 . . . Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 4 . 2 5 Processor 4 | . . . . . . . 7 7 7 7 6 11 14 13 . . . Protection 5 | . . . . . 8 7 7 7 7 7 6 5 9 8 . 1 5 Energy Gun 9 | . 28 28 28 27 14 9 7 7 7 . . . . . . . . Ballistic Gun 3 | . . . . . 1 . . . . 6 3 7 14 12 . . . Ballistic Cannon 6 | . . . . . 7 7 14 14 15 14 7 5 1 . . . . Slashing Weapon 1 | . . . . . 3 3 . . . . 1 4 2 . . . . Naked Turns 225 | . . . . . . . . . . . . . . 27 127 71 . Heaviest Build 98 | 13 19 20 20 24 40 70 69 69 69 69 98 72 88 88 . 4 4 Greatest Support 90 | 20 20 20 20 20 20 20 20 48 48 48 48 48 48 26 3 90 90 Greatest Overweight (x) 6 | . . . . 1 1 6 6 6 1 2 3 1 3 3 . . . Average Overweight (x) 1 | . . . . . 1 3 4 4 1 1 2 1 1 2 . . . Largest Inventory Capacity 10 | . 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | . 9 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | . 7 10 10 10 9 10 10 10 9 10 10 10 10 10 5 5 5 Average Carried 9 | . 6 9 9 9 7 8 10 9 9 9 9 8 9 9 5 5 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 7 10 10 10 8 10 10 9 9 10 8 10 10 5 5 5 5 Class Distribution -------------------- 40% | Mutant 30% | Tank 7% | Scavenger-Mutant 6% | Scavenger-Gunner 5% | Skirmisher 4% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2570 | 195 25 32 . 23 131 181 215 80 . 494 165 . 771 60 198 . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3033 | . . 72 . 23 216 126 281 216 . 352 397 . 1204 146 . . . Parts 111 | . . 5 . 1 11 9 6 6 . 5 20 . 44 4 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . 6 7 . 10 . . . 3 . . 2 Prevented 3 | . . . . . . . . . . . . . . 3 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 60 | . . 2 . . 5 2 9 7 . 7 13 . 13 2 . . . Guns 16 | . . 2 . . 4 2 . 2 . . . . 5 1 . . . Cannons 24 | . . . . . 1 . 1 3 . 3 13 . 2 1 . . . AOE 16 | . . . . . . . 8 2 . 4 . . 2 . . . . Classes Destroyed 14 | . . 1 . 1 1 3 3 2 . . 3 . . . . . . Worker 3 | . . . . 1 1 . . . . . . . 1 . . . . Builder 3 | . . . . . . . . . . . 1 . 2 . . . . Recycler 2 | . . . . . . 1 . . . . . . 1 . . . . Watcher 2 | . . . . . . 1 . . . . . . 1 . . . . Swarmer 1 | . . . . . . . 1 . . . . . . . . . . Grunt 25 | . . 2 . . 3 . 6 . . 3 4 . 7 . . . . Brawler 3 | . . . . . . . 1 . . 1 . . 1 . . . . Duelist 4 | . . . . . . . . . . 3 . . . 1 . . . Sentry 9 | . . . . . 2 . 1 . . . 4 . 1 1 . . . Hunter 4 | . . . . . . . . . . . 2 . 2 . . . . Programmer 6 | . . . . . . 2 . . . . 2 . 2 . . . . Heavy 1 | . . . . . . . . . . . 1 . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . Butcher 2 | . . . . . . . . 1 . 1 . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . Best Kill Streak 9 | . . 2 . 1 5 2 9 7 . 4 8 . 7 2 . . . Combat Bots Only 9 | . . 2 . . 4 1 9 7 . 4 8 . 4 2 . . . Max Kills in Single Turn 5 | . . 1 . 1 1 1 3 1 . 5 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 1 . 4 . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Damage Taken 5645 | . . 86 . 30 466 240 394 467 . 266 679 . 1147 1211 533 . 126 Core 1266 | . . 25 . . 30 12 50 50 . 30 93 . 35 331 533 . 77 Absorbed by Shields 655 | . . . . . . 20 104 108 . 72 272 . 79 . . . . Regen/Repaired (Parts) 234 | . . . . . . . . . . . 45 70 49 70 . . . Core Remaining (%) 92 | 100 . . . 90 94 . . . . 79 89 100 . . . . . Volleys Fired 110 | . . 5 . 1 12 8 12 18 . 13 6 . 26 9 . . . Largest 4 | . . 2 . 2 3 3 3 3 . 3 3 . 4 4 . . . Hottest 189 | . . 90 . 145 189 189 168 168 . 116 116 . 177 177 . . . Shots Fired 385 | . . 10 . 2 34 24 26 52 . 35 78 . 89 35 . . . Gun 184 | . . 10 . 2 22 16 7 16 . 11 6 . 73 21 . . . Cannon 169 | . . . . . 12 8 9 30 . 21 72 . 8 9 . . . Launcher 25 | . . . . . . . 5 6 . 1 . . 8 5 . . . Special 7 | . . . . . . . 5 . . 2 . . . . . . . Kinetic 280 | . . . . . 12 8 9 30 . 32 78 . 81 30 . . . Thermal 73 | . . 10 . 2 22 16 7 16 . . . . . . . . . Explosive 12 | . . . . . . . 5 6 . 1 . . . . . . . Electromagnetic 13 | . . . . . . . . . . . . . 8 5 . . . Robot Hit Streak 32 | . . 5 . 5 15 4 10 7 . 6 18 . 32 9 . . . Robot Miss Streak 9 | . . 1 . 1 3 4 2 9 . 4 5 . 3 4 . . . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Autonomous 64 | . . . . . . . . . . . 64 . . . . . . Shots Hit Robots 267 | . . 8 . 2 19 15 20 40 . 25 59 . 61 18 . . . Core Hits 173 | . . 5 . 1 20 11 21 33 . 23 18 . 31 10 . . . Critical Kills 3 | . . . . . . . . . . . . . 2 1 . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . 3 2 . . . Critical Strikes 11 | . . . . . . . . . . . 3 . 5 3 . . . Destroy 8 | . . . . . . . . . . . . . 5 3 . . . Blast 3 | . . . . . . . . . . . 3 . . . . . . Melee Attacks 26 | . . . . . 10 5 . . . . 1 5 5 . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . 10 5 . . . . 1 5 4 . . . . Piercing 1 | . . . . . . . . . . . . . 1 . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 10810 | . . 96 . 27 516 322 1400 1238 . 847 3582 . 2247 535 . . . Guns 2841 | . . 96 . 27 265 161 139 285 . 160 . . 1434 274 . . . Cannons 4874 | . . . . . 215 99 110 470 . 266 3582 . 43 89 . . . Explosions 3033 | . . . . . 36 . 1151 483 . 421 . . 770 172 . . . Melee 62 | . . . . . . 62 . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 6742 | . . . . . 215 99 110 470 . 426 3582 . 1477 363 . . . Thermal 973 | . . 96 . 27 265 161 139 285 . . . . . . . . . Explosive 2055 | . . . . . . . 1151 483 . 421 . . . . . . . Electromagnetic 978 | . . . . . 36 . . . . . . . 770 172 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 62 | . . . . . . 62 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 8 . . . . . 3 . 17 17 21 21 21 Average Corruption 11 | . . . . . 6 . . . . . 2 . 7 17 19 21 21 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 60 | . . . . . 7 . . . . . 1 . 16 11 9 7 9 Message Errors 11 | . . . . . 2 . . . . . . . 2 3 . 1 3 Matter Fused 12 | . . . . . . . . . . . . . 4 4 2 . 2 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 1 . 2 . Energy Discharges 7 | . . . . . 2 . . . . . . . 1 2 1 . 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . 1 . Data Loss (minor) 9 | . . . . . 3 . . . . . 1 . 2 . 1 2 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . 1 . . . . Misdirections 9 | . . . . . . . . . . . . . 1 . 5 . 3 Weapon Failures 3 | . . . . . . . . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 638 | . . . . . . 22 103 42 . . 464 . 7 . . . . Projectiles 484 | . . . . . . . . 20 . . 464 . . . . . . Explosions 132 | . . . . . . . 103 22 . . . . 7 . . . . Melee 22 | . . . . . . 22 . . . . . . . . . . . Knockbacks 28 | . . . . . 3 3 2 3 . 1 16 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 27 | . . . . . 3 3 1 3 . 1 16 . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 179 | . . . . . 16 . 64 22 . . . . . 77 . . . Shots 8 | . . . . . 1 . 2 1 . . . . . 4 . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 648 | . . 90 . 3 184 180 291 225 . 64 3 . 195 648 . 253 . Average Temperature 108 | . . 31 . 2 77 77 124 96 . 20 3 . 100 247 . 150 . Received Heat Transfer 983 | . . 48 . . 234 . 119 210 . 78 52 . 119 123 . . . Effects 7 | . . . . . . . . . . . . . . 7 . . . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 4 . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 4 . . . . Parts Fried 10 | . . . . . . . . . . . . . 10 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . 1 . 1 . . . . . . . . . Heat Transferred 2231 | . . 260 . 62 611 323 325 650 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Peak Influence 320 | . 48 68 . 5 218 60 . . . . 305 159 320 . . . . Initial 149 | . . 18 . . . 9 . . . . 88 149 77 . . . . Average 82 | . 26 64 . 2 52 13 . . . . 141 152 194 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . 1 . 1 . . . . Low Security (%) 84 | . 100 100 . 100 88 100 . . . . 78 100 40 . . . . Level 1 15 | . . . . . 11 . . . . . 21 . 59 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 1 5 . . . 1 3 . 2 . . . . Investigation 6 | . 1 . . . 1 2 . . . . 1 . 1 . . . . Extermination 4 | . . . . . . 2 . . . . 1 . 1 . . . . Reinforcement 2 | . . . . . . 1 . . . . 1 . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . 1 . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . . . . . 1 . . . . . 1 . 1 . . . 1 Communications Jammed 5 | . . . . . . . . . . . . . 5 . . . . Distress Signals 5 | . . . . . . . . . . . . . 5 . . . . Times Spotted 104 | . 7 2 . . 8 3 10 7 . 10 14 . 21 13 6 . 3 Peak Tracking Total 9 | . 4 1 . . 4 2 9 4 . 7 5 . 4 8 6 . 2 Tactical Retreats 6 | . . . . . . . . . . 2 . . 2 2 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 11 | . 1 . . 1 . 3 . . . . . . 6 . . . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 . . . 3 . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 13 | . . . . . 1 . 2 . . 1 1 . 7 1 . . . Max in Single Turn 6 | . . . . . 1 . 1 . . 1 1 . 6 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 33 | . 5 . 2 1 5 3 . . 4 . 2 . 2 . . 9 . Terminals 15 | . 5 . . . 5 2 . . . . 1 . 2 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . Total Hacks 130 | . 13 . 3 1 17 6 . . 32 . 6 . 4 . . 48 . Successful 103 | . 5 . 3 1 9 . . . 32 . 3 . 2 . . 48 . Failed 26 | . 7 . . . 8 6 . . . . 3 . 2 . . . . Catastrophic 10 | . 3 . . . 3 . . . . . 3 . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 25 | . 6 . 1 . 9 1 . . . . 4 . 4 . . . . Terminals 42 | . 13 . . . 17 4 . . . . 4 . 4 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . . Terminal Hacks 100 | . 5 . 3 1 8 . . . 32 . 1 . 2 . . 48 . Record 51 | . . . 2 . 2 . . . 11 . . . . . . 36 . Part Schematic 16 | . 1 . . . . . . . 11 . . . . . . 4 . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 8 | . 1 . . . . . . . 3 . . . . . . 4 . Open Door 1 | . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . 1 . 1 . . . . Unreport Threat 3 | . . . . . 2 . . . . . . . 1 . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 5 . . . 4 3 . . . . 2 . 1 . . . . Full Trace Events 5 | . 1 . . . 1 1 . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 . . . . . . . 11 . . . . . . 4 . Parts Built 1 | . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 5 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 2 2 . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Total Allies 7 | . . . . . . . 2 2 . 3 . . . . . . . Largest Group 3 | . . . . . . . 2 2 2 3 2 . . . . . . Highest-Rated Group 150 | . . . . . . . 50 50 50 150 121 . . . . . . Highest-Rated Ally 96 | . . . . . . . 30 30 25 96 89 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . . . . 2 10 . 22 10 . . . . . . Total Damage 1308 | . . . . . . . 76 232 . 709 291 . . . . . . Kills 10 | . . . . . . . 1 3 . 4 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 3 | . . . . . . . 1 . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Turns Passed 6877 | . 281 158 449 423 531 959 637 455 145 618 600 275 719 235 127 146 119 Spaces Moved 4740 | 1 232 114 373 226 349 590 395 180 77 402 391 246 436 183 254 193 98 Core 446 | . . . . . . . . . . . . . . 56 254 136 . Treads . | . . . . . . . . . . . . . . . . . . Legs 1294 | 1 232 114 373 226 25 5 . 70 77 16 . . . . . 57 98 Wheels 3000 | . . . . . 324 585 395 110 . 386 391 246 436 127 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 95 95 125 170 190 130 115 101 100 50 50 50 120 Average Speed 121 | 120 120 120 120 170 101 126 143 194 190 132 135 101 106 108 50 70 120 Slowest Speed 330 | 120 120 120 120 190 190 260 170 330 190 190 145 101 135 135 50 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 39 | 1 55 34 86 55 37 14 61 43 68 60 9 8 15 44 42 62 20 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 5 | . . . 1 . . . . . 1 . . . . . . 3 . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 8 | . . . . . . . 1 1 . 4 . . . 2 . . . Spaces Dug 23 | . . . . . 10 4 . . . . 1 5 3 . . . . Terrain Destroyed 195 | . . . . . 10 4 47 65 . 16 16 5 25 7 . . . Melee 23 | . . . . . 10 4 . . . . 1 5 3 . . . . Projectile 49 | . . . . . . . 2 1 . 2 15 . 22 7 . . . AOE 123 | . . . . . . . 45 64 . 14 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Total 5545 | . 234 124 376 264 477 774 441 240 76 464 446 265 618 195 253 199 99 Wait 450 | . . . . 28 87 144 25 1 . 31 27 . 107 . . . . Move 4723 | . 231 113 372 225 348 589 394 179 76 401 390 245 435 182 253 192 98 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 30 | . 1 . 1 3 2 6 . 1 . 4 3 3 5 1 . . . Fast Attach 37 | . . 1 . 2 5 5 . 2 . 1 5 3 6 . . 7 . Attach 22 | . 1 . . . 4 1 . 3 . 2 3 3 5 . . . . Detach 3 | . . 1 . . . . . 1 . . . 1 . . . . . Swap 41 | . 1 3 . . 5 4 4 2 . 6 4 1 9 2 . . . Drop 45 | . . 1 3 5 4 5 . . . 6 7 4 9 1 . . . Fire 110 | . . 5 . 1 12 8 12 18 . 13 6 . 26 9 . . . Melee 26 | . . . . . 10 5 . . . . 1 5 5 . . . . Ram 1 | . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 7 . . . . . . 11 . . . . Rewire 39 | . . . . . . . 6 33 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 12) 79 | -10/Materials | Discovered new exit (range 9) 114 | -10/Materials | Discovered new exit (range 13) 137 | -10/Materials | Central database locked down 252 | -10/Materials | Discovered new exit (range 13) 282 | -10/Materials | Entered Mines 329 | -10/Mines | Build established: Mutant 434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 435 | -10/Mines | Discovered new exit (range 5) 440 | -10/Mines | Entered Exiles 470 | -10/Exiles | Met 8R-AWN 490 | -10/Exiles | Met EX-HEX 533 | -10/Exiles | Met EX-BIN 550 | -10/Exiles | Aligned with FarCom system 551 | -10/Exiles | Given EX-Vault access code 583 | -10/Exiles | Opened EX-Vault 592 | -10/Exiles | Found AWS/Autocannon 628 | -10/Exiles | Warned to stay clear of 0b10 Research branches 660 | -10/Exiles | Met EX-DEC 667 | -10/Exiles | Learned location of Zion (-6) 715 | -10/Exiles | Visited The Gauntlet 873 | -10/Exiles | Discovered new exit (range 14) 889 | -10/Exiles | Left Exiles lab with AWS/Autocannon 889 | -10/Exiles | Entered Mines 958 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1059 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1299 | -9/Mines | Discovered new exit (range 8) 1312 | -9/Mines | Entered Materials 1312 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1778 | -8/Materials | Discovered new exit (range 15) 1843 | -8/Materials | Entered Factory 1843 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1874 | -7/Factory | Discovered new exit (range 11) 2019 | -7/Factory | Discovered new exit (range 16) 2053 | -7/Factory | Lost 3 parts (2p1n) 2644 | -7/Factory | Build established: Tank 2801 | -7/Factory | Identified exit to Lower Caves 2802 | -7/Factory | Entered Lower Caves 2822 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2858 | -7/Lower Caves | Destroyed 9 combat bots 3197 | -7/Lower Caves | Learned Factory terminal intel 3256 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3267 | -7/Lower Caves | Identified exit to Zion 3323 | -7/Lower Caves | Discovered new exit (range 16) 3349 | -7/Lower Caves | Identified exit to Lower Caves 3439 | -7/Lower Caves | Entered another Lower Caves area 3439 | -7/Lower Caves | Accompanied by 2 allies 3654 | -7/Lower Caves | Attacked by a faux Warlord 3696 | -7/Lower Caves | Lost 3 parts (2p1n) 3721 | -7/Lower Caves | Destroyed 7 combat bots 3868 | -7/Lower Caves | Encountered a Warlord checkpoint 3873 | -7/Lower Caves | Discovered new exit (range 12) 3892 | -7/Lower Caves | Identified exit to Data Miner 3894 | -7/Lower Caves | Entered Data Miner 3894 | -7/Data Miner | Accompanied by 2 allies 3894 | -7/Data Miner | Discovered new exit (range 6) 3931 | -7/Data Miner | Met Data Miner 3963 | -7/Data Miner | Learned location of Section 7 (-3) 3963 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3995 | -7/Data Miner | Received God Mode back door access code from Data Miner 4037 | -7/Data Miner | Identified exit to Proximity Caves 4039 | -7/Data Miner | Entered Proximity Caves 4039 | -6/Proximity Caves | Accompanied by 2 allies 4312 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4316 | -6/Proximity Caves | Escorted by Enhanced Grunt 4504 | -6/Proximity Caves | Learned location of 1 exit from Factory 4630 | -6/Proximity Caves | Discovered new exit (range 11) 4643 | -6/Proximity Caves | Identified exit to Factory 4657 | -6/Proximity Caves | Entered Factory 4657 | -6/Factory | Accompanied by 2 allies 4657 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4658 | -6/Factory | Identified exit to Factory 4659 | -6/Factory | Loaded intel: 25 terminal locations 4706 | -6/Factory | Identified exit to Lower Caves 4795 | -6/Factory | Incoming investigation squad redirected 4925 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 5227 | -6/Factory | Destroyed 8 combat bots 5257 | -6/Factory | Entered another Factory area 5257 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5525 | -5/Factory | Discovered new exit (range 6) 5531 | -5/Factory | Identified exit to Factory 5532 | -5/Factory | Entered another Factory area 5532 | -4/Factory | Evolved 2 slots: Utility x2 5588 | -4/Factory | Identified exit to Upper Caves 5588 | -4/Factory | Identified exit to Extension 5769 | -4/Factory | Incoming investigation squad redirected 6047 | -4/Factory | Found Corrupted Enh. Force Lance 6125 | -4/Factory | System corruption reached 10% 6164 | -4/Factory | Build established: Scavenger-Gunner 6229 | -4/Factory | Spotted B-86 Titan 6251 | -4/Factory | Entered Upper Caves 6326 | -4/Upper Caves | Learned Research security intel 6424 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6459 | -4/Upper Caves | Released all parts (13) 6461 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6482 | -4/Upper Caves | Discovered new exit (range 10) 6486 | -4/Upper Caves | Entered another Upper Caves area 6486 | -4/Upper Caves | Discovered new exit (range 7) 6552 | -4/Upper Caves | Core integrity fell below 50% 6609 | -4/Upper Caves | Discovered new exit (range 8) 6613 | -4/Upper Caves | Entered Zhirov 6613 | -4/Zhirov | Discovered new exit (range 3) 6622 | -4/Zhirov | Met Zhirov 6633 | -4/Zhirov | Learned location of Quarantine (-3) 6633 | -4/Zhirov | Learned location of Testing (-2) 6633 | -4/Zhirov | Learned location of Command (-1) 6642 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6650 | -4/Zhirov | Found Alien Artifact 6650 | -4/Zhirov | Identified Transdimensional Reconstructor 6650 | -4/Zhirov | Warped through subspace 6651 | -4/Zhirov | Core integrity fell below 20% 6668 | -4/Zhirov | Found Alien Artifact 6668 | -4/Zhirov | Identified Integrated Reactor 6668 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6759 | -4/Zhirov | Entered Proximity Caves 6760 | -3/Proximity Caves | Build established: Mutant 6878 | -3/Proximity Caves | Self-destructed Last Messages --------------- 06699_ Acquired Prototype Storage. 06699_ Identified Adv. Energy Well. 06701_ Acquired Prototype Protection. 06701_ Identified Exp. Utility Shielding. 06704_ System corrupted: Component data lost. 06721_ System corrupted: Adv. Myomer Leg fused. 06723_ Zhirov uses his terminal. 06742_ System corrupted: Substantial component data lost. 06757_ System corrupted: Heat flow error (+293). LOCATION=UNKNOWN GOAL=ESCAPE 06773_ E8B2H1,DGMMQLLFHCAVSS|OU:DP244 06791_ ZCSW1L%LDCXPDC0&J6RB,QS= 06808_ KG JUFISMIQXXG&||7V QZU=#USG4UE9MGUKHV 06824_ System corrupted: Matter fused (-6). 06836_ N-01 Spotter sends out distress signal. 06840_ System corrupted: Matter fused (-7). 06855_ Slug penetrates Wall. 06860_ System corrupted: Energy discharge (-192). 06867_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????# #### #?###########?# | | ????????????????# #??## ##?????????????# # | | ????????????????# #???###?????# ???????# ## | | ???????????????? #?????????? ??????# ##? | | ??????????????? #??????????? ##???# #?? | | ?????????????? #????????????? #??## #?? | | ????????????? ??????????????# #?## ### | | ???????????? ???????????????# ## | | ???????????? ???????????????# | | ??????????? #### ???????????????### " | | ?????????? #???## ?????????????????## """" | | ?????????? ??????##??????????????????## """" | | ???????????????????????????????????????## " | | ??????????????????????????? ############## | | ???????????????????????????? #?## | | ???????????????????????????? ##?## | | ????????????????????#??????? ##### | | ???????????????????## ?????? ### | | ??????????????????## ???????? #### | | ????????????????### ????????# #??### | | ???????????????## ???###??# ## #????# | | ??????????? ## ?## #### ## #????? | | ???????????# ## ## #????## | | ?????????????# #????# | | ???????????????# n ###### | | ?????????????????????# @ | | ?????????????????????## ## ### | | ??????????????????????## ### ## #?## ##### | | ???????????????????????#####?## #### #??####???? | | ??????????????????????????????###??#####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 65 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 750 Resistance: KI 30 Utility Shielding 90 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Adv. Datajack | -7/Data Miner | Free Adv. Thermal Shield | -7/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Explorer The Science Guy Challenges ------------ None Game ------ Seed PhysicsXenonTorch Manual? 0 Play Time 01:03:40 Cumulative 54.9 hours Start 2023.05.13 @ 16:47:51 End 2023.05.13 @ 17:53:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 202b02ef-3f7a-4ebc-858a-9d1cbfb1feaf