Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 00:15:41 Player: swetpototo Result: Destroyed by Swarm Drone with Compact Gauss Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (69) 345 Value Destroyed (3100) 3100 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (2664) 2664 TOTAL SCORE: 14589 Bonus ------- High Alert Combat Kills 112 Follower Combat Kills 203 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Scanned by Researcher 500 Friendly Fire -51 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Experimental Energy Well Matter Compressor Advanced Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Improved Terrain Scan Processor Improved Launcher Guidance Computer ECM Suite Layered Medium Armor Plating Improved Shock Absorption System > --- WEAPON ----------- Enhanced Nova Cannon Compact Tesla Bomb Launcher Enhanced Force Lance > --- INVENTORY -------- Antimissile System Compact Tesla Bomb Launcher Improved Remote Datajack [Rating: 177] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Kinecellerator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Minigun Energy Gun Particle Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Slots Evolved 18 | . . 2 . 2 2 . 2 . 2 . . 2 2 . . . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 8 | . . . . . . . . . . . . 2 2 . . . 2 2 Utility 8 | . . 2 . 1 1 . 2 . 2 . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Parts Attached 140 | 7 9 4 . 19 16 13 . 9 7 . 1 3 18 5 5 2 6 16 Power 23 | 1 1 1 . 4 3 3 . 4 . . . . 2 . . . 2 2 Engine 9 | 1 1 1 . 3 . 3 . . . . . . . . . . . . Core 8 | . . . . 1 3 . . 4 . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . 2 . . . 2 2 Propulsion 31 | 2 2 . . 2 1 . . 2 1 . 1 1 11 . 1 . 2 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | . 2 . . 2 1 . . 2 . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 5 Flight 17 | . . . . . . . . . 1 . 1 1 11 . 1 . 2 . Utility 40 | 2 4 3 . 5 4 7 . 1 3 . . . 1 1 3 1 1 4 Device 14 | 2 1 . . 2 2 3 . . . . . . . . 1 . 1 2 Storage 9 | . 2 1 . . . 2 . 1 . . . . . . 2 1 . . Processor 6 | . 1 . . . . . . . 3 . . . 1 1 . . . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection 10 | . . 2 . 3 2 2 . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 46 | 2 2 . . 8 8 3 . 2 3 . . 2 4 4 1 1 1 5 Energy Gun 8 | 2 . . . 2 2 2 . . . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . . . . . . . 1 . . . 2 Ballistic Gun 8 | . 2 . . 3 2 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . Launcher 8 | . . . . . 3 . . . 1 . . . 1 1 1 . . 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . Impact Weapon 2 | . . . . 2 . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 1 . . . 3 2 . 1 . 2 Special Melee Weapon 2 | . . . . . . . . . . . . 2 . . . . . . Unidentified Prototypes 6 | . . . . 1 . . . . . . . . 1 1 2 . 1 . Corrupted Parts 2 | . . . . . 1 . . 1 . . . . . . . . . . System Corruption 9 | . . . . . 4 . . 5 . . . . . . . . . . Parts Lost 64 | . 1 . . 7 2 11 . 14 . 1 1 . 4 2 2 1 1 17 Power 17 | . 1 . . 1 1 3 . 6 . . . . . 1 1 . 1 2 Propulsion 15 | . . . . 2 . . . 3 . . 1 . 2 . 1 1 . 5 Utility 16 | . . . . 3 1 4 . 3 . . . . . . . . . 5 Weapon 16 | . . . . 1 . 4 . 2 . 1 . . 2 1 . . . 5 Highest Loss Streak 14 | . 1 . . 7 1 4 . 14 . 1 1 . 2 2 2 1 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 86 100 83 93 84 66 52 16 34 29 40 43 43 56 59 64 58 Engine 6 | . 14 11 11 7 3 13 13 6 . . . . . . . . . . Core 1 | . . . . . 7 . . 3 . . . . . . . . . . Treads 2 | . 25 . . . . . . . . . . . . . . . . . Wheel 7 | . 2 22 22 16 12 7 6 5 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . 11 Flight 2 | . . . . . . . . . 4 5 5 10 13 14 14 13 15 3 Device 6 | . 11 . . 7 9 11 13 8 . . . . . . 4 4 4 6 Storage 8 | . 13 11 11 9 7 11 13 12 . . . . . . 5 9 8 6 Processor 7 | . 3 11 11 2 . . . . 6 17 17 15 17 21 23 23 21 15 Protection 9 | . . 8 22 12 27 17 6 4 . . . . . . . . . 1 Energy Gun 4 | . 25 . . 5 4 5 6 4 . . . . . . . . . . Ballistic Gun 7 | . 2 22 22 10 8 13 6 3 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 5 5 4 . . 3 2 2 Peak Build Rating 177 | 9 12 16 16 34 47 48 40 41 46 46 34 60 95 120 137 111 123 177 Average Rating 47 | 7 8 14 16 23 38 43 40 31 23 44 32 58 77 91 110 105 114 125 On Entrance 46 | . 9 12 16 16 31 46 40 40 1 46 34 33 60 88 112 99 94 115 Naked Turns 104 | . . . . . . . . 1 48 . . . . . . . . 55 Heaviest Build 85 | 9 19 39 39 66 83 85 55 75 12 12 3 5 36 32 35 24 40 83 Greatest Support 130 | 40 40 24 24 24 28 28 28 28 13 13 13 26 48 48 48 31 46 130 Greatest Overweight (x) 13 | 2 1 1 1 2 3 3 1 13 . . . . 1 . . . . 2 Average Overweight (x) . | . . . 1 1 2 1 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | 5 10 15 15 15 15 15 15 20 5 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 5 8 14 15 15 15 15 15 19 5 5 5 5 5 5 5 5 5 5 Most Carried 16 | 5 10 15 15 15 15 15 15 16 5 5 5 5 5 5 5 3 5 5 Average Carried 9 | 2 8 12 15 14 14 14 15 13 4 5 3 3 4 4 4 2 3 2 Final Capacity 15 | 5 10 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 5 10 15 15 15 15 15 15 5 5 5 3 5 4 5 3 3 4 1 Class Distribution -------------------- 68% | Mutant 20% | Tank 3% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Garrison Tank | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Quarantine Mutant | -3/Section 7 Mutant | -3/Garrison Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Matter Collected 3300 | 198 304 409 . 417 414 758 . 40 47 28 . . . 6 28 500 . 151 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2868 | 17 344 620 . 512 497 655 . . 12 . . . 80 . . . . 131 Parts 139 | 5 13 42 . 23 13 31 . . 2 . . . 1 . . . . 9 Haulers Intercepted 5 | . 1 2 . 2 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Combat Hostiles Destroyed 52 | . 7 9 . 8 10 16 . . . . . . 2 . . . . . Melee 2 | . . . . 2 . . . . . . . . . . . . . . Guns 38 | . 5 9 . 5 4 15 . . . . . . . . . . . . Cannons 4 | . . . . . 3 1 . . . . . . . . . . . . AOE 3 | . . . . . 2 . . . . . . . 1 . . . . . Classes Destroyed 15 | 1 2 6 . 1 2 . . . 1 . . . . . . . . 2 Worker 4 | . . 4 . . . . . . . . . . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 1 . . . 1 . . . . . . . . . . . . . . Hauler 5 | . 1 2 . 2 . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . . . . Watcher 2 | . . 1 . 1 . . . . . . . . . . . . . . Swarmer 5 | . . 1 . . . 2 . . . . . . 2 . . . . . Grunt 29 | . 7 4 . 4 7 7 . . . . . . . . . . . . Brawler 2 | . . 1 . 1 . . . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 9 | . . 3 . 2 . 4 . . . . . . . . . . . . Hunter 3 | . . . . 1 1 1 . . . . . . . . . . . . Programmer 2 | . . . . . 1 1 . . . . . . . . . . . . Butcher 1 | . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 5 | 1 4 5 . 3 4 4 . . 1 . . . 2 . . . . 2 Combat Bots Only 4 | . 4 4 . 2 4 4 . . . . . . 2 . . . . . Max Kills in Single Turn 2 | 1 1 1 . 1 1 2 . . 1 . . . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . 1 . . . . . Melee 1 | . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Hostile Shots Fired 1125 | . 35 31 1 90 92 175 . 201 33 15 10 10 89 27 74 20 7 215 Missed 405 | . 7 6 . 32 27 44 . 62 18 9 5 6 47 11 47 10 2 72 Damage Taken 12459 | . 380 311 13 834 937 1536 . 2109 163 133 96 83 1005 325 486 180 195 3673 Core 3739 | . 106 58 . 186 49 83 . 812 107 . . 40 331 108 122 73 50 1614 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 52 | . . . . . 10 15 . 27 . . . . . . . . . . Ignored by Resistances 256 | . . . . . 117 139 . . . . . . . . . . . . Core Remaining (%) 72 | 100 57 . 85 66 . 81 . 4 . . 89 96 . . . 51 96 . Volleys Fired 214 | 1 28 45 . 40 40 53 . . . . . . 5 1 . . . 1 Largest 3 | 2 2 2 . 3 3 3 . . . . . . 1 1 . . . 1 Hottest 158 | 100 100 46 . 124 124 158 . . . . . . 39 39 . . . 120 Shots Fired 458 | 2 56 90 . 81 97 125 . . . . . . 5 1 . . . 1 Gun 391 | 2 56 90 . 72 51 120 . . . . . . . . . . . . Cannon 54 | . . . . 9 39 5 . . . . . . . . . . . 1 Launcher 13 | . . . . . 7 . . . . . . . 5 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 342 | . 2 90 . 58 87 105 . . . . . . . . . . . . Thermal 103 | 2 54 . . 23 3 20 . . . . . . . . . . . 1 Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 13 | . . . . . 7 . . . . . . . 5 1 . . . . Robot Hit Streak 14 | 1 7 8 . 11 8 14 . . . . . . 5 6 . . . . Robot Miss Streak 5 | . 2 3 . 4 3 5 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 315 | 1 39 59 . 63 50 85 . . 1 . . . 5 1 . . . 11 Core Hits 164 | 1 15 26 . 18 22 73 . . 1 . . . 4 2 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . . . . . . . . . . . Critical Strikes 8 | . 1 . . 2 3 1 . . . . . . . . . . . 1 Burn 2 | . 1 . . 1 . . . . . . . . . . . . . . Destroy 3 | . . . . . 2 1 . . . . . . . . . . . . Blast 2 | . . . . 1 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 59 | . . . . 21 . . . . 3 1 . 2 . 2 . 2 . 28 Impact 21 | . . . . 21 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 38 | . . . . . . . . . 3 1 . 2 . 2 . 2 . 28 Sneak Attacks 3 | . . . . 1 . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . 2 . . . . . . . . . . . . . . Damage Inflicted 6900 | 26 494 906 7 1337 1324 1733 . . 53 . . . 310 88 . . . 622 Guns 4292 | 26 494 906 . 713 500 1653 . . . . . . . . . . . . Cannons 748 | . . . . 100 568 80 . . . . . . . . . . . . Explosions 654 | . . . . . 256 . . . . . . . 310 88 . . . . Melee 1191 | . . . . 524 . . . . 53 . . . . . . . . 614 Ramming 15 | . . . 7 . . . . . . . . . . . . . . 8 Kinetic 4067 | . 18 906 . 539 1013 1591 . . . . . . . . . . . . Thermal 973 | 26 476 . . 274 55 142 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 654 | . . . . . 256 . . . . . . . 310 88 . . . . Impact 524 | . . . . 524 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 667 | . . . . . . . . . 53 . . . . . . . . 614 Highest Corruption 16 | . . . . 3 7 7 . 13 . 1 1 1 . . . . . 16 Average Corruption 3 | . . . . 3 4 2 . 5 . 1 1 1 . . . . . 10 Corruption Purged 5 | . . . . . . 5 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 51 | . . . . 8 10 20 . 2 . . . . . . . . . 11 Message Errors 17 | . . . . 3 5 6 . . . . . . . . . . . 3 Matter Fused 13 | . . . . 3 2 3 . 2 . . . . . . . . . 3 Heat Flow Errors 4 | . . . . . . 4 . . . . . . . . . . . . Energy Discharges 2 | . . . . . . 2 . . . . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . 2 2 . . . . . . . . . . . 3 Alerts 1 | . . . . 1 . . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 Weapon Failures 4 | . . . . 1 1 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 234 | . . . . 96 2 . . . . . . . . . . . . 136 Projectiles 2 | . . . . . 2 . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 232 | . . . . 96 . . . . . . . . . . . . . 136 Knockbacks 21 | . . . 1 12 8 . . . . . . . . . . . . . Impact 7 | . . . 1 6 . . . . . . . . . . . . . . Kinetic 11 | . . . . 3 8 . . . . . . . . . . . . . Secondary 3 | . . . . 3 . . . . . . . . . . . . . . Self-Inflicted Damage 6 | . . . 3 . . . . . . . . . . . . . . 3 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 4 | . 1 . 1 . . . . . . . . . . . . . . 2 Targets Rammed 4 | . 1 . 1 . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 521 | 39 393 28 . 194 521 280 . . . . . . . . 17 . . 258 Average Temperature 115 | 24 218 8 . 61 202 114 . . . . . . . . 17 . . 71 Received Heat Transfer 1803 | . 216 132 6 216 270 477 . 18 9 36 48 . 117 9 90 33 9 117 Effects 16 | . 3 . . . 10 3 . . . . . . . . . . . . Shutdowns 4 | . 2 . . . 2 . . . . . . . . . . . . . Energy Bleed 6 | . 1 . . . 3 2 . . . . . . . . . . . . Interference 4 | . . . . . 3 1 . . . . . . . . . . . . Damage (major) 2 | . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 3 1 . . . . . . . 1 . . . . . Combat Hostiles 3 | . . . . 1 1 . . . . . . . 1 . . . . . Parts Fried 11 | . . . . 6 . 1 . . . . . . 4 . . . . . Impact Corruptions 6 | . . . . 6 . . . . . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . Heat Transferred 2568 | 74 1480 . . 592 111 311 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Peak Influence 958 | 5 183 301 67 165 241 958 502 386 279 . . 165 516 349 340 296 208 208 Initial 502 | . 3 9 67 26 44 168 502 351 157 . . 161 86 189 195 255 166 124 Average 249 | 4 56 134 67 104 106 577 502 344 212 . . 164 211 272 229 263 185 134 Maximum Alert Level 3 | . . 1 . . 1 3 2 1 1 . . . 2 1 1 1 1 1 Low Security (%) 59 | 100 100 85 100 100 91 4 . . 51 . . 100 60 8 25 . 86 87 Level 1 25 | . . 14 . . 8 35 . 100 48 . . . 30 91 75 100 13 12 Level 2 5 | . . . . . . 21 100 . . . . . 9 . . . . . Level 3 9 | . . . . . . 38 . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 1 . 2 3 . . 2 2 . . . 3 3 1 . 1 2 Investigation 3 | . 1 . . . . . . . 1 . . . . 1 . . . . Extermination 3 | . . . . . 1 . . . . . . . 1 . . . . 1 Reinforcement 16 | . 1 1 . 2 2 . . 2 1 . . . 2 2 1 . 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Distress Signals 11 | . . . . 4 . . . . 1 . . . 2 1 1 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 220 | . 9 19 3 16 15 20 . 14 10 14 4 3 25 10 20 5 4 29 Peak Tracking Total 13 | . 4 4 3 7 5 5 . 9 5 8 4 2 13 6 13 6 9 9 Tactical Retreats 38 | . . 1 . 1 1 1 . 4 4 5 . . 8 2 2 . . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Traps Triggered 14 | . 1 . . . 1 5 . . 1 . . . . . . 6 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Machines Disabled 12 | . . . . 1 7 3 . . . . . . . 1 . . . . Max in Single Turn 4 | . . . . 1 4 1 . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . . 1 . . 1 2 . . . . 2 Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Machines Accessed 33 | . 2 2 . 3 2 3 1 . 4 . . 1 4 2 3 1 1 4 Terminals 24 | . 2 1 . 3 1 3 1 . 3 . . . 2 2 2 1 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . 1 . . 1 2 . 1 . . 2 Total Hacks 54 | . 6 3 . 6 2 6 1 . 9 . . 2 4 4 4 1 2 4 Successful 29 | . 4 3 . 2 1 2 1 . 4 . . 2 4 . 1 1 1 3 Failed 25 | . 2 . . 4 1 4 . . 5 . . . . 4 3 . 1 1 Catastrophic 8 | . . . . 2 . 3 . . 1 . . . . 1 . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 21 | . 3 . . 4 1 . . . 3 . . . 1 4 3 . . 2 Terminals 43 | . 6 1 . 6 1 6 1 . 8 . . . 2 4 3 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 1 . . . 1 . . 2 2 . 1 . . 2 Terminal Hacks 12 | . 2 1 . 2 . 2 1 . 1 . . . 1 . . 1 1 . Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . 1 . . . 1 . . 2 2 . 1 . . 2 Unlock Access 2 | . . . . . 1 . . . . . . . . . 1 . . . Seal Access 6 | . . . . . . . . . 1 . . 1 2 . . . . 2 Coupler Status 1 | . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 2 . . . . . . . 2 . . . 1 . . . . 1 Terminals 6 | . 2 . . . . . . . 2 . . . 1 . . . . 1 Botnet 6 | . 2 . . . . . . . 2 . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 2 1 . 3 1 3 . . 3 . . 1 . 2 1 . 1 2 Full Trace Events 4 | . 1 . . . . 2 . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Used RIF Installer 2 | . . . . . . 1 . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . 13 . . . . . . . . . . . . Machine Destruction 13 | . . . . . . 13 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Total Allies 3 | . . . . . . 3 . . . . . . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . . . . . . Highest-Rated Group 56 | . . . . . . 56 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . . . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . . . . . . . . . . Total Damage 559 | . . . . . . 559 . . . . . . . . . . . . Kills 6 | . . . . . . 6 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Turns Passed 6050 | 85 569 599 19 525 635 1374 5 158 273 248 10 105 406 180 128 120 79 532 Spaces Moved 6542 | 44 234 383 18 278 344 780 5 114 558 593 22 248 989 378 307 155 191 901 Core 210 | 6 . . . . . . . 3 88 . 1 . . . . . . 112 Treads 219 | 38 181 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1972 | . 53 383 18 278 344 780 5 111 . . . . . . . . . . Hover 536 | . . . . . . . . . . . . . . . . . . 536 Flight 3605 | . . . . . . . . . 470 593 21 248 989 378 307 155 191 253 Fastest Speed 26 | 50 90 90 105 105 115 115 115 50 40 40 40 37 26 39 37 39 32 32 Average Speed 68 | 152 144 103 105 113 131 129 115 128 41 40 40 37 36 39 38 39 32 43 Slowest Speed 700 | 160 160 105 105 120 135 145 115 700 50 40 50 37 94 39 39 39 39 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . 1 . . . 13 3 2 . 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 51 27 17 30 12 54 . 74 22 81 5 10 26 50 15 28 7 26 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . . Known Exits Taken 13 | . 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 2 1 . . . . . . . Spaces Dug 15 | . . . . . 1 . . . 1 1 . 2 . . . 1 . 9 Terrain Destroyed 17 | . . . . 1 1 . . . 1 1 . 2 . . . 1 . 10 Melee 14 | . . . . . . . . . 1 1 . 2 . . . 1 . 9 Projectile 3 | . . . . 1 1 . . . . . . . . . . . . 1 AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -5 -5 -5 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Min Mat Fac Gar Fac DSF Fac Upp Upp Fac Res Qua Sec Gar Res Acc Total 7605 | 56 412 513 18 394 448 1050 4 123 590 601 22 256 1014 402 312 209 201 980 Wait 424 | . 119 70 . 14 32 127 . . 16 8 . . . 9 . . 6 23 Move 6475 | 43 233 382 17 277 343 778 4 113 555 592 21 247 963 371 302 153 182 899 Hop 23 | . . . . . . . . . 1 . . . 12 3 2 . 4 1 Pick Up 60 | 5 11 7 . 10 4 9 . . 2 . . 4 2 3 1 . 1 1 Fast Attach 90 | 7 5 3 . 11 8 9 . 5 7 . . 2 10 2 4 1 4 12 Attach 32 | . 1 . . 4 1 2 . 4 . . 1 1 7 3 1 1 2 4 Detach 17 | . . 1 . 2 . . . 1 . . . . 5 2 . 1 2 3 Swap 18 | . 3 1 . 4 7 2 . . . . . . 1 . . . . . Drop 72 | . 11 4 . 14 12 7 . . 5 . . . 9 2 2 . . 6 Fire 214 | 1 28 45 . 40 40 53 . . . . . . 5 1 . . . 1 Melee 56 | . . . . 18 . . . . 3 1 . 2 . 2 . 2 . 28 Ram 3 | . . . 1 . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . Escape Stasis 87 | . . . . . . 32 . . . . . . . 4 . 51 . . Rewire 32 | . . . . . 1 31 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Quarantine -3/Section 7 -3/Garrison -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 9) 532 | -10/Materials | Identified exit to Mines 634 | -10/Materials | Discovered new exit (range 8) 639 | -10/Materials | Identified exit to Materials 655 | -10/Materials | Entered another Materials area 655 | -9/Materials | Evolved 2 slots: Utility x2 1153 | -9/Materials | Discovered new exit (range 13) 1155 | -9/Materials | Discovered new exit (range 12) 1191 | -9/Materials | Identified exit to Storage 1253 | -9/Materials | Identified exit to Mines 1254 | -9/Materials | Entered Mines 1265 | -9/Mines | Discovered new exit (range 9) 1272 | -9/Mines | Identified exit to Materials 1273 | -9/Mines | Entered Materials 1273 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1450 | -8/Materials | Lost 7 parts (1p2n3u1w) 1794 | -8/Materials | Discovered new exit (range 3) 1798 | -8/Materials | Entered Factory 1798 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1959 | -7/Factory | Build established: Tank 2432 | -7/Factory | Identified exit to Garrison 2433 | -7/Factory | Entered Garrison 2582 | -7/Garrison | P-60 Hacker assimilated allied B1-BIA(g) 2590 | -7/Garrison | P-60 Hacker assimilated allied WZ-1JR(l) 2779 | -7/Garrison | Triggered checkpoint 2873 | -7/Garrison | Triggered checkpoint 2939 | -7/Garrison | Discovered new exit (range 10) 2983 | -7/Garrison | Triggered checkpoint 2993 | -7/Garrison | Garrison Relay disabled 3027 | -7/Garrison | Lost 4 parts (3u1w) 3167 | -7/Garrison | Triggered checkpoint 3187 | -7/Garrison | Triggered checkpoint 3235 | -7/Garrison | Triggered checkpoint 3306 | -7/Garrison | Installed Relay Interface Framework 3332 | -7/Garrison | Garrison Relay disabled 3562 | -7/Garrison | Garrison Relay disabled 3758 | -7/Garrison | Build established: Mutant 3807 | -7/Garrison | Entered Factory 3807 | -6/Factory | Evolved 2 slots: Utility x2 3812 | -6/Factory | Identified exit to DSF 3812 | -6/Factory | Entered DSF 3836 | -6/DSF | Additional patrols routed to DSF 3951 | -6/DSF | System corruption reached 10% 3951 | -6/DSF | Discovered new exit (range 12) 3961 | -6/DSF | Core integrity fell below 50% 3968 | -6/DSF | Core integrity fell below 20% 3969 | -6/DSF | Released all parts (2) 3970 | -6/DSF | Entered Factory 3970 | -5/Factory | Evolved 2 slots: Utility x2 3992 | -5/Factory | Lost 14 parts (6p3n3u2w) 4229 | -5/Factory | Discovered new exit (range 15) 4234 | -5/Factory | Identified exit to Upper Caves 4243 | -5/Factory | Entered Upper Caves 4308 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4419 | -5/Upper Caves | Learned 4 Factory zone layouts 4488 | -5/Upper Caves | Discovered new exit (range 9) 4490 | -5/Upper Caves | Identified exit to Upper Caves 4491 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4491 | -5/Upper Caves | Entered another Upper Caves area 4499 | -5/Upper Caves | Discovered new exit (range 6) 4501 | -5/Upper Caves | Identified exit to Factory 4501 | -5/Upper Caves | Entered Factory 4501 | -4/Factory | Evolved 2 slots: Propulsion x2 4548 | -4/Factory | Spotted B-86 Titan 4600 | -4/Factory | Discovered new exit (range 16) 4606 | -4/Factory | Identified exit to Research 4606 | -4/Factory | Entered Research 4606 | -3/Research | Evolved 2 slots: Propulsion x2 4750 | -3/Research | Found Prototype Processor 4750 | -3/Research | Identified Exp. Signal Interpreter 4775 | -3/Research | Spotted B-86 Titan 4926 | -3/Research | Spotted B-86 Titan 5009 | -3/Research | Discovered new exit (range 9) 5011 | -3/Research | Identified exit to Quarantine 5012 | -3/Research | Entered Quarantine 5119 | -3/Quarantine | Scanned by Researcher 5144 | -3/Quarantine | Found Alien Energy Cannon 5144 | -3/Quarantine | Identified Core Cannon 5160 | -3/Quarantine | Spotted Fortress 5190 | -3/Quarantine | Discovered new exit (range 6) 5191 | -3/Quarantine | Identified exit to Section 7 5192 | -3/Quarantine | Entered Section 7 5198 | -3/Section 7 | Found Prototype Launcher 5200 | -3/Section 7 | Found Prototype Launcher 5200 | -3/Section 7 | Identified Com. Tesla Bomb Launcher (x2) 5320 | -3/Section 7 | Identified exit to Garrison 5320 | -3/Section 7 | Entered Garrison 5353 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 5422 | -3/Garrison | Triggered checkpoint 5435 | -3/Garrison | Discovered new exit (range 10) 5439 | -3/Garrison | Identified exit to Research 5440 | -3/Garrison | Entered Research 5440 | -2/Research | Evolved 2 slots: Propulsion x2 5447 | -2/Research | Identified exit to Testing 5508 | -2/Research | Discovered new exit (range 4) 5509 | -2/Research | Identified exit to Access 5519 | -2/Research | Entered Access 5519 | -1/Access | Evolved 2 slots: Propulsion x2 5748 | -1/Access | Spotted B-99 Colossus 5872 | -1/Access | System corruption reached 10% 5934 | -1/Access | Spotted B-99 Colossus 5969 | -1/Access | Lost 12 parts (2p3n3u4w) 5987 | -1/Access | Released all parts (7) 6005 | -1/Access | Core integrity fell below 50% 6012 | -1/Access | Lost 3 parts (2n1u) 6038 | -1/Access | Core integrity fell below 20% 6051 | -1/Access | Destroyed by Swarm Drone with Compact Gauss Rifle Last Messages --------------- 05987_ Penetrated by Slug. 06020_ Slug penetrates Wall. 06022_ System corrupted: Component data lost. 06022_ Penetrated by Slug. 06026_ Slug penetrates Wall. 06026_ Acquired Hacking Suite. 06028_ Penetrated by Slug. 06031_ Hacking Suite destroyed. 06032_ Penetrated by Slug. 06035_ Com. Tesla Bomb Launcher destroyed. 06036_ Penetrated by Slug. 06038_ System corrupted: Matter fused (-6). 06038_ Penetrated by Slug. 06040_ Slug penetrates Wall. 06041_ Slammed into P-80 Master. 06041_ Penetrated by Slug. 06041_ P-80 Master destroyed. 06042_ Penetrated by Slug. 06042_ Acquired 14 matter. 06046_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??# " #????# """""""" #??????? | | ??# """ #????# """""""" ####???? | | ??# """#????# """""""" #???? | | ??# " #????# ##### | | ??# #????# | | ??# #????# " ##### | | ??#####+#####????# " #???? | | ?????# #???????# """ ##### | | ?????# #???????# ##### # | | ?????# #???##### ????# # | | ?????# #?? ##?????# # | | ????## ##? #??????# # | | ????# # #??????# # | | ????# # #??????# # | | ????# + #??????# # | | ????# # = #??????## ######## | | ????#! ################ #??????# | | ????###!###??# # #??????# | | ??????#%#????# # #??????+ | | ???#### ###### ! # #??????# | | ???# + # #??????# | | ???# # # #??????# | | ???# # / #??????######### | | ???# + ] # #??????????????? | | ???# #############u #??????????????? | | ???# ### @ #??????????????? | | ???# n #??????????????? | | ???# nn #??????????????? | | ???# #??????????????? | | ???### """ #??????????????? | | ?????# """ ##+########??????????????? | | ?????# ]]"" #????????????????????????? | | ?????#### ]F"" #????????????????????????? | | ????????# ]"""g #????????????????????????? | | ????????# #????????????????????????? | | ????????# g #????????????????????????? | | ????????# #????????????????????????? | | ????????# #????????????????????????? | | ???????? #????????????????????????? | | ????????######## #????????????????????????? | | ???????????????? #????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 1030 Matter Stores 513 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Resistance: EX 50 Core Shielding 20 Point Defense Rating 240 Evasion (%) 64 Launcher Accuracy 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Cargo Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Cannon Achievements -------------- I Spy Nope Rockin' Loadout Challenges ------------ None Game ------ Seed HardlightQuantumInverter Manual? 0 Play Time 01:29:48 Cumulative 54.2 hours Start 2024.08.22 @ 12:25:42 End 2024.08.23 @ 00:15:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 19 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 12 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e4f1c097-7491-4db0-9eb4-dfbbfb91c2b6