Cogmind - Beta 11 X9 *** ADVENTURER MODE // 2021.12.30 @ 11:58:11 // Winter2021/Sauler Player: FauxMaasks Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (153) 765 Value Destroyed (5665) 5665 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (3058) 3058 TOTAL SCORE: 14148 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2400 Follower Combat Kills 68 Aligned with FarCom 300 Friendly Fire -210 Cogmind --------- Core Integrity 482/850 Matter 285/300 Energy 16/100 System Corruption 2% Temperature Cool (60) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (8) ------ Improved Heat Sink Large Storage Unit Enhanced Optical Array Target Analyzer Advanced ECM Suite Improved Light Armor Plating > --- WEAPON (3) ------- Force Rifle Compact Ion Cannon Flak Gun > --- INVENTORY (15) --- Improved Deuterium Engine Light Treads Pulse Rifle Heavy Laser Plasma Rifle Plasma Rifle Plasma Rifle Compact Ion Cannon Gauss Rifle Gauss Rifle Coil Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Target Analyzer Advanced ECM Suite Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- AWS/Gauss Segregator > --- INVENTORY -------- Light Treads Phase Shifter Improved Propulsion Shielding Improved Light Armor Plating Dynamic Insulation System Pulse Rifle Heavy Laser Plasma Rifle Plasma Rifle Force Rifle Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 68] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Utility Hardened Medium Armor Plating Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun AWS/Thermal Energy Cannon Compact Ion Cannon Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Segregator Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . . Utility 6 | . . . 1 . . . 1 . . 4 Weapon 1 | . . . 1 . . . . . . . Parts Attached 114 | 2 7 9 19 1 1 . 20 7 . 48 Power 7 | . 1 . 1 . . . 1 1 . 3 Engine 3 | . . . . . . . 1 1 . 1 Core 2 | . 1 . 1 . . . . . . . Reactor 2 | . . . . . . . . . . 2 Propulsion 22 | 2 4 1 4 1 . . 3 2 . 5 Treads 22 | 2 4 1 4 1 . . 3 2 . 5 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | . . . 8 . . . 6 1 . 24 Device 10 | . . . . . . . 1 . . 9 Storage 4 | . . . 3 . . . 1 . . . Processor 5 | . . . . . . . . . . 5 Hackware . | . . . . . . . . . . . Protection 20 | . . . 5 . . . 4 1 . 10 Artifact . | . . . . . . . . . . . Weapon 46 | . 2 8 6 . 1 . 10 3 . 16 Energy Gun 18 | . 1 4 2 . 1 . 2 1 . 7 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 21 | . 1 2 4 . . . 5 2 . 7 Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . 2 . . . . 3 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 Parts Lost 16 | . . . . . . . . . . 16 Power 4 | . . . . . . . . . . 4 Propulsion 3 | . . . . . . . . . . 3 Utility 9 | . . . . . . . . . . 9 Weapon . | . . . . . . . . . . . Highest Loss Streak 6 | . . . . . . . . . . 6 Average Slot Usage (%) 82 | . 41 56 88 100 95 88 86 81 81 90 Engine 3 | . . . . . . . 8 9 9 3 Core 2 | . . . 7 11 11 11 . . . . Treads 23 | . 27 28 22 22 22 22 27 27 27 19 Device 3 | . . . . . . . . . . 14 Storage 7 | . . . 8 11 11 11 10 9 9 6 Processor 2 | . . . . . . . . . . 8 Protection 16 | . . . 17 22 22 22 22 18 18 16 Energy Gun 8 | . 6 13 8 11 11 11 10 12 9 5 Ballistic Gun 12 | . 6 13 24 22 18 11 7 5 9 11 Naked Turns 2 | . 2 . . . . . . . . . Heaviest Build 75 | . 3 5 37 37 39 39 63 66 66 75 Greatest Support 69 | 40 40 20 43 46 46 46 69 66 66 68 Greatest Overweight (x) 1 | . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 20 10 10 10 15 15 15 15 Average Capacity 12 | 5 5 5 8 10 10 10 14 15 15 15 Most Carried 15 | 3 5 5 10 10 10 10 15 15 15 15 Average Carried 11 | 2 3 4 8 9 9 10 13 14 14 13 Final Capacity 15 | 5 5 5 10 10 10 10 15 15 15 15 Final Carried 15 | 3 5 5 10 10 10 10 14 15 15 12 Class Distribution -------------------- 37% | Mutant 28% | Tank 27% | Scavenger-Tank 7% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Commander-Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -8/Storage Mutant | -8/Recycling Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 2884 | 142 196 32 545 15 . 51 386 129 . 1388 Remotely . | . . . . . . . . . . . Salvage Created 7368 | . 301 66 856 15 . 98 1453 538 7 4034 Parts 377 | . 19 4 66 1 . 1 77 42 2 165 Haulers Intercepted 6 | . 2 . 1 . . . . 2 . 1 Recyclers Shooed 3 | . . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 130 | . 4 4 20 1 . 2 29 8 1 61 Melee 1 | . . . . . . . . . . 1 Guns 121 | . 4 4 20 1 . 2 25 8 1 56 Cannons 1 | . . . . . . . . . . 1 AOE 6 | . . . . . . . 3 . . 3 Classes Destroyed 17 | . 2 1 5 . . . 3 . 1 5 Worker 7 | . . . 1 . . . . 3 . 3 Builder 7 | . . . 2 . . . 1 1 . 3 Tunneler 1 | . . . . . . . . . . 1 Hauler 6 | . 2 . 1 . . . . 2 . 1 Operator 1 | . . . . . . . 1 . . . Drone 1 | . . . . . . . . . 1 . Watcher 6 | . . . 2 . . . 3 1 . . Swarmer 27 | . . 4 7 1 . . 6 3 . 6 Grunt 63 | . 4 . 5 . . 1 17 2 . 34 Brawler 6 | . . . 1 . . 1 . . . 4 Duelist 3 | . . . . . . . . . . 3 Protector 1 | . . . . . . . . . . 1 Sentry 19 | . . . 7 . . . 4 3 . 5 Specialist 2 | . . . . . . . 2 . . . Hunter 3 | . . . . . . . . . . 3 Programmer 5 | . . . . . . . . . . 5 Heavy 1 | . . . . . . . 1 . . . Best Kill Streak 13 | . 3 4 5 1 . 2 8 7 1 13 Combat Bots Only 12 | . 2 4 4 1 . 2 8 5 1 12 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 3 1 1 4 Gunslinging 1 | . . . 1 . . . . . . 1 Exploded 3 | . . . . . . . 2 . . 3 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 5642 | . 158 96 443 14 . . 677 267 . 3987 Core 479 | . 17 36 27 . . . 21 10 . 368 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 91 | 100 . 78 . . . 93 . . 94 . Volleys Fired 308 | . 16 9 46 2 . 3 43 44 2 143 Largest 3 | . 2 2 3 3 . 1 1 1 1 3 Hottest 198 | . 60 80 113 104 . 25 33 69 25 198 Shots Fired 851 | . 32 16 138 6 . 7 126 65 7 454 Gun 843 | . 32 14 138 6 . 7 123 65 7 451 Cannon 3 | . . . . . . . . . . 3 Launcher 5 | . . 2 . . . . 3 . . . Special . | . . . . . . . . . . . Kinetic 508 | . 16 3 111 4 . 3 40 22 2 307 Thermal 326 | . 16 4 22 2 . 4 83 43 5 147 Explosive 5 | . . 2 . . . . 3 . . . Electromagnetic 12 | . . 7 5 . . . . . . . Robot Hit Streak 48 | . 29 34 24 2 . 4 18 26 4 48 Robot Miss Streak 3 | . . 2 2 2 . 1 2 2 1 3 Penetration Max 3 | . . . . . . . . . . 3 Secondary Targets 8 | . . 1 2 . . . . . . 5 Max Gunslinging Chain 1 | . . 1 1 . . . . . . 1 Autonomous 213 | . . . . . . 4 83 21 5 100 Shots Hit Robots 690 | . 29 10 103 2 . 6 111 33 5 391 Core Hits 319 | . 14 7 39 1 . 4 51 18 3 182 Critical Kills 23 | . . . 1 . . . . . . 22 Critical Parts Destroyed 30 | . . . 1 . . . . . . 29 Critical Strikes 64 | . . . 2 . . . . 1 . 61 Burn 10 | . . . . . . . . 1 . 9 Destroy 54 | . . . 2 . . . . . . 52 Melee Attacks 3 | . . . . . . . . . . 3 Thermal 3 | . . . . . . . . . . 3 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15105 | . 339 163 1446 34 . 137 3073 810 186 8917 Guns 13777 | . 339 96 1426 34 . 137 2783 779 148 8035 Cannons 64 | . . . . . . . . . . 64 Explosions 1116 | . . 67 . . . . 267 . . 782 Melee . | . . . . . . . . . . . Ramming 148 | . . . 20 . . . 23 31 38 36 Kinetic 7068 | . 165 18 1104 19 . 47 517 . . 5198 Thermal 6668 | . 174 31 264 15 . 90 2266 779 148 2901 Explosive 1116 | . . 67 . . . . 267 . . 782 Electromagnetic 105 | . . 47 58 . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . Effects 5 | . . . . . . . . . . 5 Message Errors 1 | . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 61 | . . . . . . . 10 . . 51 Projectiles . | . . . . . . . . . . . Explosions 60 | . . . . . . . 9 . . 51 Melee 1 | . . . . . . . 1 . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 89 | . . 56 . . . . 33 . . . Shots 4 | . . 2 . . . . 2 . . . Rammed 17 | . . . 1 . . . 1 5 5 5 Targets Rammed 19 | . . . 2 . . . 1 5 5 6 Kicked . | . . . . . . . . . . . Crushed 2 | . . . 1 . . . . . . 1 Highest Temperature 542 | . 22 37 374 138 . 20 40 517 15 542 Average Temperature 116 | . 8 20 104 69 . 11 13 125 10 153 Received Heat Transfer 1755 | . 108 . 237 . . . 153 99 . 1158 Effects 20 | . . . 4 . . . . 4 . 12 Shutdowns 4 | . . . . . . . . 1 . 3 Energy Bleed 3 | . . . 2 . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Matter Decay 2 | . . . 1 . . . . . . 1 Short Circuit 3 | . . . 1 . . . . 1 . 1 Damage (minor) 2 | . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . 2 . 3 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . 1 . . . Parts Melted 28 | . 1 . 1 . . 1 7 4 . 14 Heat Transferred 11160 | . 400 75 666 37 . 111 2886 1258 185 5542 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 2108 | . 86 148 376 151 . 65 625 355 64 2108 Initial 907 | . . 28 . 91 . . 21 36 53 907 Average 468 | . 26 130 133 133 . 62 200 214 28 1296 Maximum Alert Level 5 | . . . 1 . . . 2 1 . 5 Low Security (%) 53 | 100 100 100 70 100 . 100 54 45 100 . Level 1 15 | . . . 29 . . . 34 54 . . Level 2 2 | . . . . . . . 11 . . . Level 3 10 | . . . . . . . . . . 35 Level 4 10 | . . . . . . . . . . 37 Level 5 4 | . . . . . . . . . . 15 High Security 3 | . . . . . . . . . . 10 Max Security . | . . . . . . . . . . . Squads Dispatched 34 | . 1 . 3 . . . 7 1 . 22 Investigation 2 | . 1 . . . . . . . . 1 Extermination 3 | . . . . . . . . . . 3 Reinforcement 9 | . . . 3 . . . 4 1 . 1 Assault 15 | . . . . . . . . . . 15 Garrison 5 | . . . . . . . 3 . . 2 Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 10 | . . . 1 . . . 5 2 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 271 | . 9 6 34 3 . 2 45 10 27 135 Peak Tracking Total 28 | . 3 3 4 3 . 2 5 4 4 28 Tactical Retreats 22 | . . 1 2 1 . . 5 . . 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 6 | . 5 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 26 | . . . 1 . . . 1 3 . 21 Max in Single Turn 19 | . . . 1 . . . 1 1 . 19 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 43 | . 8 1 7 . 5 . 10 2 6 4 Terminals 35 | . 8 1 7 . . . 8 2 5 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . 1 . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 143 | . 26 2 31 . 28 . 29 5 15 7 Successful 106 | . 17 2 25 . 28 . 23 1 8 2 Failed 37 | . 9 . 6 . . . 6 4 7 5 Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 77 | . 15 2 20 . 4 . 18 5 7 6 Terminals 106 | . 26 2 31 . . . 21 5 14 7 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 2 . 1 . Scanalyzers 6 | . . . . . . . 6 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 69 | . 10 . 16 . 28 . 6 1 7 1 Record 27 | . . . . . 27 . . . . . Part Schematic 1 | . . . . . . . . . 1 . Robot Analysis 1 | . . . . . . . . . 1 . Prototype ID Bank 6 | . 3 . 3 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . Alert Level 8 | . 1 . 4 . . . 1 . 1 1 Unreport Threat 8 | . . . 2 . . . 4 . 2 . Locate Traps 5 | . 3 . 2 . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 5 | . . . 3 . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer 6 | . . . . . . . 6 . . . Insert Component 3 | . . . . . . . 3 . . . Analyze 3 | . . . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 29 | . 7 2 9 . . . 9 . 1 1 Terminals 28 | . 7 2 9 . . . 9 . . 1 Track 1 | . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . Botnet 23 | . 7 . 7 . . . 8 . . 1 Disrupt 3 | . . 1 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . Mask 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 29 | . 5 . 5 . . . 9 1 5 4 Full Trace Events 3 | . 1 . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 3 . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . Part Schematics Acquired 3 | . . . . . . . 3 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 5 | . . 1 1 3 . . . . . . Largest Group 4 | . . 1 1 4 4 3 3 . . . Highest-Rated Group 50 | . . 31 31 50 50 40 40 . . . Highest-Rated Ally 31 | . . 31 31 16 16 16 16 . . . Total Orders 1 | . . . . . . . 1 . . . GUARD 1 | . . . . . . . 1 . . . Ally Attacks 27 | . . . 5 . . 8 14 . . . Total Damage 295 | . . . 21 . . 120 154 . . . Kills 2 | . . . 1 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . . . . . . . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 7504 | 34 589 421 1193 219 459 70 1306 500 672 2041 Spaces Moved 3792 | 26 511 229 611 131 285 41 654 204 405 695 Core 434 | 11 324 99 . . . . . . . . Treads 3358 | 15 187 130 611 131 285 41 654 204 405 695 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 50 160 160 160 160 160 163 163 163 Average Speed 150 | 113 90 112 160 160 160 160 162 163 163 173 Slowest Speed 246 | 160 160 160 160 160 160 160 163 163 163 246 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 83 60 64 34 60 13 62 31 84 28 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . Known Exits Taken 2 | . 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 6 | . . . . . . . 6 . . . Terrain Destroyed 96 | . . 10 . . . 1 30 . . 55 Melee . | . . . . . . . . . . . Projectile 27 | . . . . . . 1 4 . . 22 AOE 65 | . . 10 . . . . 26 . . 29 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 5100 | 30 606 377 741 136 290 43 867 329 413 1268 Wait 691 | . 62 123 29 1 . . 111 54 . 311 Move 3782 | 25 510 228 610 130 284 40 653 203 404 695 Hop . | . . . . . . . . . . . Pick Up 83 | 3 6 1 15 1 1 . 18 8 1 29 Fast Attach 38 | 2 4 5 5 . 1 . 4 . . 17 Attach 33 | . 2 1 4 . . . 3 . . 23 Detach 17 | . 1 1 1 . . . 3 . . 11 Swap 43 | . 1 3 10 1 . . 13 7 . 8 Drop 83 | . 4 6 19 1 4 . 18 8 1 22 Fire 308 | . 16 9 46 2 . 3 43 44 2 143 Melee 3 | . . . . . . . . . . 3 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 19 | . . . 2 . . . 1 5 5 6 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 4) 310 | -10/Materials | Build established: Mutant 551 | -10/Materials | Identified exit to Mines 580 | -10/Materials | Discovered new exit (range 11) 624 | -10/Materials | Entered Mines 715 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 826 | -10/Mines | Learned location of Zion (-6) 897 | -10/Mines | Discovered new exit (range 9) 900 | -10/Mines | Received a Mining Laser from a helpful Derelict 903 | -10/Mines | Excavation squad dispatched 903 | -10/Mines | A large section of the Mines collapsed 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Accompanied by 1 ally 1045 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1414 | -9/Materials | Discovered new exit (range 17) 1474 | -9/Materials | Build established: Scavenger-Tank 1962 | -9/Materials | Discovered new exit (range 9) 2041 | -9/Materials | Identified exit to Mines 2238 | -9/Materials | Entered Mines 2238 | -9/Mines | Accompanied by 1 ally 2286 | -9/Mines | Learned Materials trap positions 2304 | -9/Mines | Discovered new exit (range 13) 2381 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2416 | -9/Mines | Found a hidden stash of uninstalled traps 2448 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2448 | -9/Mines | Discovered new exit (range 5) 2457 | -9/Mines | Entered Exiles 2457 | -9/Exiles | Accompanied by 4 allies 2497 | -9/Exiles | Met 8R-AWN 2525 | -9/Exiles | Met EX-HEX 2568 | -9/Exiles | Met EX-BIN 2687 | -9/Exiles | Build established: Commander-Tank 2704 | -9/Exiles | Aligned with FarCom system 2705 | -9/Exiles | Given EX-Vault access code 2742 | -9/Exiles | Opened EX-Vault 2754 | -9/Exiles | Found AWS/Thermal 2763 | -9/Exiles | Found AWS/Gauss 2798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2844 | -9/Exiles | Met EX-DEC 2899 | -9/Exiles | Discovered new exit (range 12) 2916 | -9/Exiles | Stole two prototypes: AWS/Thermal, AWS/Gauss 2916 | -9/Exiles | Entered Mines 2916 | -8/Mines | Accompanied by 4 allies 2967 | -8/Mines | Discovered new exit (range 10) 2986 | -8/Mines | Entered Materials 2986 | -8/Materials | Accompanied by 3 allies 2986 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2987 | -8/Materials | Loaded intel: 7 trap records 3209 | -8/Materials | Garrison activated, responded to threat 3218 | -8/Materials | Build established: Tank 3290 | -8/Materials | Destroyed 8 combat bots 3493 | -8/Materials | Discovered new exit (range 15) 3670 | -8/Materials | Discovered new exit (range 12) 3778 | -8/Materials | Build established: Mutant 4248 | -8/Materials | Discovered new exit (range 14) 4292 | -8/Materials | Entered Storage 4785 | -8/Storage | Used back door to open Recycling access 4785 | -8/Storage | Discovered new exit (range 5) 4792 | -8/Storage | Entered Recycling 4857 | -8/Recycling | Spotter reported a threat 4866 | -8/Recycling | Spotter reported a threat 4887 | -8/Recycling | Spotter reported a threat 4892 | -8/Recycling | Spotter reported a threat 4945 | -8/Recycling | Spotter reported a threat 4945 | -8/Recycling | Spotter reported a threat 4997 | -8/Recycling | Spotter reported a threat 5007 | -8/Recycling | Spotter reported a threat 5010 | -8/Recycling | Spotter reported a threat 5011 | -8/Recycling | Discovered new exit (range 15) 5030 | -8/Recycling | Spotter reported a threat 5032 | -8/Recycling | Spotter reported a threat 5063 | -8/Recycling | Spotter reported a threat 5080 | -8/Recycling | Spotter reported a threat 5080 | -8/Recycling | Spotter reported a threat 5081 | -8/Recycling | Spotter reported a threat 5083 | -8/Recycling | Spotter reported a threat 5128 | -8/Recycling | Spotter reported a threat 5133 | -8/Recycling | Spotter reported a threat 5134 | -8/Recycling | Spotter reported a threat 5139 | -8/Recycling | Spotter reported a threat 5168 | -8/Recycling | Spotter reported a threat 5253 | -8/Recycling | Spotter reported a threat 5263 | -8/Recycling | Spotter reported a threat 5397 | -8/Recycling | Spotter reported a threat 5406 | -8/Recycling | Spotter reported a threat 5412 | -8/Recycling | Spotter reported a threat 5428 | -8/Recycling | Spotter reported a threat 5435 | -8/Recycling | Spotter reported a threat 5450 | -8/Recycling | Spotter reported a threat 5464 | -8/Recycling | Entered Factory 5464 | -6/Factory | Evolved 4 slots: Utility x4 5466 | -6/Factory | FarCom data flow suspended 5814 | -6/Factory | First assault squad dispatched 6027 | -6/Factory | Destroyed 7 combat bots 6352 | -6/Factory | Build established: Tank 6551 | -6/Factory | Cargo convoy interrupted 6743 | -6/Factory | Destroyed 7 combat bots 6917 | -6/Factory | Build established: Scavenger-Tank 7281 | -6/Factory | High security lockdown imminent 7341 | -6/Factory | Garrison activated, responded to threat 7361 | -6/Factory | High security lockdown engaged 7370 | -6/Factory | Lost 4 parts (1p3u) 7371 | -6/Factory | Destroyed 12 combat bots 7505 | -6/Factory | Self-destructed Last Messages --------------- 07487_ Imp. Propulsion Shielding destroyed. 07487_ Med. Treads destroyed. 07487_ Lgt. Antimatter Reactor destroyed. 07487_ Imp. Light Armor Plating destroyed. 07488_ Slammed into S-27 Virus. 07489_ Slug penetrates Garrison Access. 07495_ C-30 ARC bursts open, deploying its payload. 07495_ P-60 Hacker unfolds itself. 07495_ H-66 Slayer unfolds itself. 07495_ P-60 Hacker unfolds itself. 07495_ E-15 Imp unfolds itself. 07499_ C-30 ARC bursts open, deploying its payload. 07499_ P-60 Hacker unfolds itself. 07499_ I-36 Angel unfolds itself. 07499_ Slug penetrates Wall. 07500_ Arm. Treads destroyed. 07501_ C-30 ARC bursts open, deploying its payload. 07501_ L-41 Fighter unfolds itself. 07501_ M-28 Smith unfolds itself. 07502_ S-27 Virus destroyed. 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"""#???????????????????# "" # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 21 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 EM Shielding 2 Armor Coverage 825 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 50 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Scanalyzed Dynamic Insulation System | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed TerrainLightPrototype Manual? 1 Play Time 02:12:06 Cumulative 102.6 hours Start 2021.12.30 @ 08:53:13 End 2021.12.30 @ 11:58:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2021/Sauler Game No. 15 Rogue 0 Adventurer 13 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85edd74c-4bd7-4dcd-bf74-fa1e1301c514