Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 15:57:09 Player: SAKISANO Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (54) 270 Value Destroyed (1443) 1443 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3913 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (200) Ox3 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Flail > --- INVENTORY (10) --- Improved Cooling System Transmission Jammer System Restoration Module Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Mini Grenade Launcher Chainsword > --- INVENTORY -------- Flight Unit Improved Cooling System Transmission Jammer System Restoration Module Improved Trap Extractor Beamcaster Proton Missile Launcher Rocket Launcher Mining Laser Flail [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . 1 . . . Parts Attached 42 | 4 3 5 7 6 4 13 Power 7 | 1 . 1 1 1 1 2 Engine 5 | 1 . 1 1 1 1 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 13 | 2 . 2 3 2 1 3 Treads 3 | . . 2 1 . . . Leg 8 | . . . 2 2 1 3 Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 2 . . 1 1 4 Device 3 | . . . . . 1 2 Storage 4 | 1 2 . . 1 . . Processor 1 | . . . . . . 1 Hackware 1 | . . . . . . 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 13 | . 1 2 3 2 1 4 Energy Gun 4 | . . 2 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . 1 . 1 . 1 . Ballistic Cannon . | . . . . . . . Launcher 3 | . . . . 1 . 2 Special Weapon 1 | . . . . . . 1 Impact Weapon 1 | . . . 1 . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . 4 6 . 2 17 Power 5 | . . 1 1 . . 3 Propulsion 10 | . . 2 1 . 1 6 Utility 2 | . . . . . . 2 Weapon 12 | . . 1 4 . 1 6 Highest Loss Streak 6 | . . 4 6 . 1 6 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 5 3 5 9 9 7 Power . | . 1 1 2 . . . Propulsion 1 | 1 2 . . 1 . . Utility 3 | . . . 1 3 4 4 Weapon 2 | 1 2 1 . 3 4 2 Tool/Special . | . . . . . . . Unused Backups 12 | . . . . 8 1 3 Power 1 | . . . . 1 . . Propulsion 2 | . . . . 1 1 . Utility 5 | . . . . 2 . 3 Weapon 2 | . . . . 2 . . Tool/Special 2 | . . . . 2 . . Average Slot Usage (%) 85 | . 61 96 64 94 93 68 Engine 9 | . 14 13 7 11 9 1 Treads 4 | . . 21 18 1 . . Leg 23 | . . . 4 31 33 25 Wheel 1 | . 28 5 . . . . Device 1 | . . . . . 8 3 Storage 20 | . 14 28 22 21 18 14 Energy Gun 1 | . . 11 2 . . 1 Ballistic Gun 2 | . 4 14 3 . 6 3 Launcher 5 | . . . . 8 7 4 Impact Weapon 6 | . . . 6 11 . . Slashing Weapon 6 | . . . . 8 9 7 Peak Build Rating 30 | 4 6 7 9 24 30 28 Average Rating 17 | 3 4 6 6 20 27 19 On Entrance 11 | . 4 6 7 9 24 27 Avg Prop Armor Cover (%) 11 | . . . 13 13 . 7 Naked Turns . | . . . . . . . Heaviest Build 28 | 10 18 20 20 22 28 28 Greatest Support 55 | 26 26 40 40 45 55 45 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 Most Carried 10 | 7 6 5 9 10 10 10 Average Carried 8 | 3 5 3 5 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 5 5 9 10 10 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1034 | 220 . 189 68 112 139 306 Remotely . | . . . . . . . Salvage Created 1453 | . . 189 215 241 208 600 Parts 81 | . . 7 14 15 15 30 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 42 | . . 6 5 7 10 14 Melee 17 | . . . 2 5 2 8 Guns 9 | . . 6 3 . . . AOE 16 | . . . . 2 8 6 Classes Destroyed 7 | . . 2 2 2 . 1 Worker 6 | . . . . 2 2 2 Recycler 2 | . . . . 1 . 1 Watcher 4 | . . . 2 . . 2 Swarmer 16 | . . 3 . 5 6 2 Grunt 20 | . . 3 3 2 3 9 Brawler 1 | . . . . . . 1 Sentry 5 | . . . 2 . 1 2 Best Kill Streak 10 | . . 2 6 4 6 10 Combat Bots Only 6 | . . 2 5 3 6 6 Max Kills in Single Turn 3 | . . 1 1 1 3 2 Gunslinging . | . . . . . . . Exploded 3 | . . . . 1 3 2 Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 344 | . . 81 58 39 50 116 Missed 104 | . . 24 18 13 21 28 Hits 240 | . . 57 40 26 29 88 Melee 2 | . . . . . . 2 Projectile 238 | . . 57 40 26 29 86 Critical Strikes 9 | . . 1 1 2 2 3 Damage Taken 3594 | . . 659 505 237 466 1727 Core 891 | . . 196 84 55 180 376 Absorbed by Shields 28 | . . . . . . 28 Core Remaining (%) 62 | 100 . 21 . 65 . . Volleys Fired 93 | . 4 35 20 3 10 21 Largest 3 | . 1 2 3 1 2 2 Hottest 123 | . 20 60 80 30 53 123 Shots Fired 124 | . 4 52 30 3 13 22 Gun 91 | . 4 52 30 . 3 2 Cannon . | . . . . . . . Launcher 31 | . . . . 3 10 18 Special 2 | . . . . . . 2 Kinetic 66 | . 4 35 22 . 3 2 Thermal 10 | . . . 8 . . 2 Explosive 30 | . . . . 3 10 17 Electromagnetic 18 | . . 17 . . . 1 Robot Hit Streak 25 | . . 13 25 . 3 1 Robot Miss Streak 5 | . 4 3 2 . 5 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 120 | . . 37 27 12 14 30 Core Hits 90 | . 1 13 18 9 18 31 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . . . . 2 Sever 2 | . . . . . . 2 Melee Attacks 63 | . . . 3 19 9 32 Impact 13 | . . . 3 3 . 7 Slashing 50 | . . . . 16 9 25 Piercing . | . . . . . . . Sneak Attacks 7 | . . . . 3 3 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . 2 . . Damage Inflicted 4213 | . 14 332 289 671 1157 1750 Guns 598 | . 14 329 223 . 32 . Cannons . | . . . . . . . Explosions 1558 | . . . . 124 721 713 Melee 1992 | . . . 38 547 404 1003 Ramming 41 | . . 3 28 . . 10 Kinetic 404 | . 14 222 136 . 32 . Thermal 111 | . . . 87 . . 24 Explosive 1558 | . . . . 124 721 713 Electromagnetic 107 | . . 107 . . . . Impact 278 | . . . 38 28 . 212 Slashing 1714 | . . . . 519 404 791 Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 8 | . . . . . . 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . . . 13 Message Errors 6 | . . . . . . 6 Matter Fused 3 | . . . . . . 3 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 210 | . . . . 62 127 21 Projectiles . | . . . . . . . Explosions 34 | . . . . . 13 21 Melee 176 | . . . . 62 114 . Knockbacks 4 | . . . . . . 4 Impact 4 | . . . . . . 4 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 180 | . . . . 34 77 69 Shots 6 | . . . . 1 3 2 Rammed 14 | . . 1 13 . . . Targets Rammed 18 | . . 1 15 . . 2 Kicked 2 | . . . . . . 2 Crushed 2 | . . . 2 . . . Highest Temperature 223 | . . 56 115 19 38 223 Average Temperature 35 | . . 20 59 11 18 56 Received Heat Transfer 1545 | . . 315 228 27 225 750 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 250 | . . . 200 . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 87 | 100 100 100 100 100 75 31 Level 1 12 | . . . . . 24 68 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 382 | . 14 90 50 76 243 382 Initial 93 | . . . 27 . 18 93 Average 57 | . 1 43 15 12 125 228 Influence Increases 1412 | . 14 170 134 209 383 502 Destroy 0b10 Robot/C 840 | . . 120 100 140 200 280 Destroy 0b10 Robot/NC 60 | . . . 10 15 10 25 Destroy Leader 168 | . . 20 24 30 40 54 Successful Hack 14 | . 14 . . . . . Disable Machine 90 | . . . . . 45 45 Destroy Structure 150 | . . . . 24 58 68 Lose Combat Pursuer 90 | . . 30 . . 30 30 Influence Decreases 1225 | . 14 100 204 161 208 538 Entered New Map 203 | . . . 43 . 30 130 Time Decay 778 | . 14 90 117 161 158 238 Lost Part 244 | . . 10 44 . 20 170 Squads Dispatched 10 | . 1 . . 1 1 7 Investigation 4 | . . . . 1 1 2 Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 3 | . . . . . 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 68 | . 2 12 8 8 16 22 Peak Tracking Total 6 | . 1 3 3 3 6 6 Tactical Retreats 5 | . . 1 . . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 6 | . . . . . 3 3 Max in Single Turn 2 | . . . . . 1 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 10 | . 1 . . 1 3 5 Terminals 6 | . 1 . . . 3 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . . . 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 19 | . 2 . . 1 4 12 Successful 6 | . 1 . . 1 2 2 Failed 13 | . 1 . . . 2 10 Catastrophic 4 | . . . . . 1 3 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . 2 . . . 4 6 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . . 2 Recycling Units 4 | . . . . . . 4 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . . 1 2 1 Open Door 1 | . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . Locate Traps 1 | . 1 . . . . . Recall Reinforcements 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . . . 1 3 Full Trace Events 4 | . . . . . 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . . 3 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 571 | . . . . . 316 255 Optics 84 | . . . . . . 84 Seismic 485 | . . . . . 316 169 Jamming 2 | . . . . . . 2 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 3436 | 50 164 226 407 1741 329 519 Spaces Moved 2299 | 42 170 82 215 1328 208 254 Core 11 | 9 . . . . . 2 Treads 226 | . . 82 144 . . . Legs 1859 | . . . 71 1328 208 252 Wheels 203 | 33 170 . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 160 120 120 122 120 Average Speed 123 | 81 90 160 146 122 122 125 Slowest Speed 300 | 90 90 160 160 123 123 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 32 | 3 23 18 16 99 22 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed 193 | . . . . 45 71 77 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 193 | . . . . 45 71 77 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2684 | 57 177 130 267 1419 257 377 Wait 110 | 2 . 3 . 38 23 44 Move 2292 | 41 169 81 214 1327 207 253 Hop . | . . . . . . . Pick Up 36 | 9 . 4 8 14 1 . Fast Attach 17 | 2 2 1 2 2 2 6 Attach 24 | 2 1 4 4 2 1 10 Detach 5 | . . . . 1 1 3 Swap 6 | . . 1 1 2 1 1 Drop 19 | 1 1 . . 14 2 1 Fire 93 | . 4 35 20 3 10 21 Melee 60 | . . . 3 16 9 32 Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 16 | . . 1 15 . . . Escape Stasis 4 | . . . . . . 4 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Entered Mines 252 | -10/Mines | Core integrity fell below 50% 296 | -10/Mines | Lost 4 parts (1p2n1w) 310 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 10) 441 | -10/Mines | Entered Materials 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 611 | -9/Materials | Lost 6 parts (1p1n4w) 611 | -9/Materials | Discovered new exit (range 14) 848 | -9/Materials | Entered Mines 864 | -9/Mines | Met a Derelict bent on vengeance 1083 | -9/Mines | Met a Derelict shopkeep closing up shop 1120 | -9/Mines | Discovered new exit (range 7) 1644 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1688 | -9/Mines | Discovered new exit (range 8) 1690 | -9/Mines | Learned Materials emergency access door positions 2172 | -9/Mines | Learned location of Storage (-8) 2589 | -9/Mines | Entered Materials 2589 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2802 | -8/Materials | Discovered new exit (range 15) 2896 | -8/Materials | Build established: Scavenger-Mutant 2918 | -8/Materials | Entered Storage 3012 | -8/Storage | Lost 3 parts (1p1n1w) 3067 | -8/Storage | Garrison activated, responded to threat 3083 | -8/Storage | Core integrity fell below 50% 3107 | -8/Storage | Crushed by falling debris 3138 | -8/Storage | Lost 4 parts (1p1u2w) 3343 | -8/Storage | Lost 6 parts (4n1u1w) 3412 | -8/Storage | Core integrity fell below 20% 3437 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03358_ Connecting with Recycling Unit... 03358_ ALERT: Suspicious activity at Recycling Unit S001. Dispatching Investigation squad. 03365_ System corrupted: Heat flow error (+253). 03374_ Connecting with Door Terminal... 03405_ System corrupted: Matter fused (-6). 03405_ G-47 Trooper destroyed. 03408_ Acquired 41 matter. 03408_ Chainsword destroyed. 03411_ Acquired Lgt. Nuclear Core. 03413_ Aluminum Leg destroyed. 03417_ G-47 Trooper knocked back. 03423_ R-06 Scavenger collects Aluminum Leg. 03424_ Beamcaster destroyed. 03425_ Acquired 14 matter. 03425_ Critical hit (Burn: +37). 03430_ G-47 Trooper knocked back. 03432_ System corrupted: Energy discharge (-46). 03432_ Lgt. Nuclear Core destroyed. 03433_ G-47 Trooper knocked back. 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