Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.31 @ 15:31:14 Player: corny Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (3010) 3010 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (429) 429 TOTAL SCORE: 8854 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 70 Entered DSFs 500 Friendly Fire -198 Cogmind --------- Core Integrity 0/1000 Matter 189/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Advanced Signal Interpreter Spread Laser Improved Concussive RPG (1) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Experimental Heat Sink Advanced Targeting Computer Improved Transmission Jammer Improved Propulsion Shielding Heavy Reflective Plating Experimental System Guard > --- WEAPON ----------- Heavy Flak Cannon Mass Driver > --- INVENTORY -------- Improved Heat Sink Advanced Signal Interpreter Spread Laser Mass Driver Improved Concussive RPG [Rating: 89] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Armored Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Slots Evolved 10 | . . . 2 . 2 . . 4 . 2 . . Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . 2 . . . . 1 . . Utility 5 | . . . 1 . . . . 3 . 1 . . Weapon . | . . . . . . . . . . . . . Parts Attached 114 | . 11 . 3 6 20 22 1 2 12 20 4 13 Power 10 | . 1 . . 1 1 1 . . 2 3 . 1 Engine 8 | . 1 . . 1 1 1 . . 1 2 . 1 Core 2 | . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 43 | . 3 . 2 1 9 10 . . 5 6 1 6 Treads 1 | . . . . . . . . . . 1 . . Leg 32 | . 3 . 2 1 9 10 . . 5 2 . . Wheel 2 | . . . . . . . . . . 2 . . Hover 6 | . . . . . . . . . . . . 6 Flight 2 | . . . . . . . . . . 1 1 . Utility 32 | . 4 . 1 . 3 6 1 2 1 7 3 4 Device 11 | . 1 . . . . 4 . 1 . 4 . 1 Storage 3 | . 2 . . . . . . . . 1 . . Processor 7 | . 1 . . . 1 . . . 1 1 1 2 Hackware . | . . . . . . . . . . . . . Protection 11 | . . . 1 . 2 2 1 1 . 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 29 | . 3 . . 4 7 5 . . 4 4 . 2 Energy Gun 7 | . 1 . . 2 4 . . . . . . . Energy Cannon 4 | . 1 . . . . 2 . . 1 . . . Ballistic Gun 8 | . 1 . . 1 1 3 . . 2 . . . Ballistic Cannon 6 | . . . . . . . . . . 4 . 2 Launcher 3 | . . . . 1 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 2 . . . 1 1 1 Parts Lost 30 | . . . . . 3 7 . . 13 4 . 3 Power 6 | . . . . . . 1 . . 3 1 . 1 Propulsion 13 | . . . . . 1 4 . . 6 2 . . Utility 8 | . . . . . 1 1 . . 3 1 . 2 Weapon 3 | . . . . . 1 1 . . 1 . . . Highest Loss Streak 11 | . . . . . 3 4 . . 11 2 . 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 98 100 100 100 99 96 99 86 92 51 24 71 Engine 9 | . 13 14 11 11 9 9 9 6 9 3 . 3 Leg 28 | . 27 28 33 33 45 44 45 33 30 2 . . Hover 2 | . . . . . . . . . . . . 31 Device 2 | . 3 . . . . 3 . 6 5 10 5 8 Storage 10 | . 16 14 11 11 9 9 9 6 6 3 . . Processor 9 | . 7 14 11 11 9 9 9 6 12 2 5 7 Protection 4 | . . . 11 11 9 3 8 13 11 2 2 7 Energy Gun 6 | . 6 14 11 10 8 4 . . . . . . Energy Cannon 1 | . 3 . . . . 4 9 6 5 . . . Ballistic Gun 9 | . 17 14 11 11 9 9 9 6 5 . . . Ballistic Cannon 1 | . . . . . . . . . . 8 . 8 Naked Turns 103 | . . . . . . . . . 3 75 . 25 Heaviest Build 94 | 12 94 28 31 33 41 41 35 43 52 80 3 38 Greatest Support 84 | 20 20 20 30 30 70 75 65 65 78 35 13 84 Greatest Overweight (x) 7 | . 4 1 1 1 . . . . 7 4 . . Average Overweight (x) . | . 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 25 15 15 15 15 15 15 15 15 10 5 5 Average Capacity 13 | . 16 15 15 15 15 15 15 15 14 8 5 5 Most Carried 15 | . 15 15 15 15 15 15 15 14 15 8 5 5 Average Carried 12 | . 13 14 13 14 14 14 14 13 14 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 6 15 15 15 14 15 15 15 13 5 5 5 5 Class Distribution -------------------- 86% | Mutant 7% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Matter Collected 2456 | 184 153 60 51 99 322 398 35 . 211 453 247 243 Remotely . | . . . . . . . . . . . . . Salvage Created 3076 | . 219 . 25 224 561 783 168 . 396 529 . 171 Parts 152 | . 15 . . 5 31 43 5 . 25 15 . 13 Haulers Intercepted 4 | . 2 . . . 1 1 . . . . . . Recyclers Shooed 4 | . 1 . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Combat Hostiles Destroyed 67 | . 4 . 1 7 13 18 3 . 7 9 . 5 Guns 34 | . 2 . 1 4 11 14 . . 2 . . . Cannons 24 | . 2 . . . . 3 3 . 3 8 . 5 AOE 8 | . . . . 3 2 . . . 2 1 . . Classes Destroyed 15 | . 6 . . 1 3 1 . . 3 1 . . Worker 1 | . 1 . . . . . . . . . . . Builder 2 | . . . . . 1 . . . . 1 . . Tunneler 3 | . 1 . . . 1 . . . . . . 1 Hauler 4 | . 2 . . . 1 1 . . . . . . Recycler 3 | . . . . . . 1 . . . 2 . . Watcher 2 | . 1 . . . . . . . . . . 1 Swarmer 15 | . 3 . . . 3 6 . . . . . 3 Grunt 29 | . 1 . 1 6 7 7 . . 3 3 . 1 Brawler 2 | . . . . 1 . . 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 11 | . . . . . 2 5 2 . . 2 . . Specialist 1 | . . . . . . . . . 1 . . . Hunter 4 | . . . . . . . . . 2 2 . . Programmer 3 | . . . . . . . . . . 2 . 1 Heavy 1 | . . . . . . . . . 1 . . . Thug 1 | . . . . . 1 . . . . . . . Best Kill Streak 11 | . 3 . 1 3 5 11 3 . 4 4 . 5 Combat Bots Only 11 | . 3 . 1 3 3 11 3 . 4 3 . 5 Max Kills in Single Turn 3 | . 1 . 1 2 3 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . 2 1 . . . 1 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Damage Taken 7893 | . 118 . 34 182 799 1225 89 . 1796 2056 . 1594 Core 1596 | . 19 . . 37 53 97 . . 366 531 . 493 Absorbed by Shields 214 | . . . . . . . . . 214 . . . Redirected to Shielding 93 | . . . . . . . . . . . . 93 Ignored by Resistances 40 | . . . . . . . . . . . . 40 Core Remaining (%) 82 | 100 . 92 . 90 . . 72 . 56 . . . Volleys Fired 237 | . 23 4 3 15 42 54 5 . 23 50 . 18 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 . 2 Hottest 114 | . 88 85 85 85 88 91 91 . 91 114 . 110 Shots Fired 425 | . 46 8 6 27 79 108 10 . 42 65 . 34 Gun 272 | . 37 8 6 24 76 95 5 . 21 . . . Cannon 145 | . 9 . . . . 13 5 . 19 65 . 34 Launcher 8 | . . . . 3 3 . . . 2 . . . Special . | . . . . . . . . . . . . . Kinetic 266 | . 29 4 3 12 39 54 5 . 21 65 . 34 Thermal 151 | . 17 4 3 12 37 54 5 . 19 . . . Explosive 8 | . . . . 3 3 . . . 2 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 2 5 12 11 18 6 . 8 7 . 10 Robot Miss Streak 15 | . 15 4 2 6 12 2 1 . 4 3 . 10 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . 1 . 4 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . Shots Hit Robots 277 | . 26 6 4 22 50 78 6 . 23 43 . 19 Core Hits 194 | . 17 1 5 21 43 35 3 . 22 24 . 23 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 9 | . . . . . 1 5 . . . 3 . . Burn 6 | . . . . . 1 5 . . . . . . Blast 3 | . . . . . . . . . . 3 . . Melee Attacks 2 | . . . . . 2 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6398 | . 359 60 54 503 1022 1265 112 . 738 1646 . 639 Guns 2613 | . 257 60 54 292 682 1062 31 . 175 . . . Cannons 2758 | . 102 . . . . 203 81 . 261 1482 . 629 Explosions 981 | . . . . 211 340 . . . 279 151 . . Melee . | . . . . . . . . . . . . . Ramming 46 | . . . . . . . . . 23 13 . 10 Kinetic 3551 | . 185 26 12 116 300 595 31 . 175 1482 . 629 Thermal 2155 | . 174 34 42 176 566 670 81 . 261 151 . . Explosive 646 | . . . . 211 156 . . . 279 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . 1 1 . . 2 2 9 Average Corruption 1 | . . . . . . 1 1 . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 20 | . . . . . . 2 3 . . 9 1 5 Message Errors 6 | . . . . . . 1 1 . . 2 . 2 Matter Fused 6 | . . . . . . . 1 . . 3 1 1 Heat Flow Errors 4 | . . . . . . . 1 . . 3 . . Energy Discharges 3 | . . . . . . 1 . . . 1 . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 138 | . 1 . . . 53 . . . . 84 . . Projectiles 28 | . 1 . . . . . . . . 27 . . Explosions 110 | . . . . . 53 . . . . 57 . . Melee . | . . . . . . . . . . . . . Knockbacks 24 | . . . . . . . . . . 12 . 12 Impact . | . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . 12 . 9 Secondary 3 | . . . . . . . . . . . . 3 Self-Inflicted Damage 154 | . . . . . 96 . . . 2 51 . 5 Shots 2 | . . . . . 1 . . . . 1 . . Rammed 8 | . . . . . . . . . 1 4 . 3 Targets Rammed 10 | . . . . . . . . . 3 4 . 3 Kicked 2 | . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 615 | . 135 24 60 291 348 280 104 . 10 615 . 355 Average Temperature 108 | . 37 13 32 117 101 97 51 . 10 171 . 127 Received Heat Transfer 1793 | . . . 18 123 324 630 45 . 194 279 . 180 Effects 10 | . . . . . 2 . . . . 8 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Interference 7 | . . . . . 2 . . . . 5 . . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . Parts Melted 7 | . . . . 1 1 4 1 . . . . . Heat Transferred 4148 | . 265 45 55 215 923 1924 148 . 473 100 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Peak Influence 557 | . 108 25 58 190 390 557 243 . 90 314 109 328 Initial 176 | . . 25 . 22 74 145 176 . . . 109 76 Average 110 | . 25 8 17 80 264 376 119 . 54 117 109 148 Maximum Alert Level 2 | . . . . . 1 2 1 . . 1 . 1 Low Security (%) 81 | . 100 100 100 100 29 17 71 100 100 85 100 82 Level 1 14 | . . . . . 70 31 28 . . 14 . 17 Level 2 4 | . . . . . . 51 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 1 4 . . 1 4 . 5 Investigation 6 | . 1 . . . . 1 . . . 3 . 1 Extermination 2 | . . . . . . . . . . 1 . 1 Reinforcement 3 | . . . . . 1 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison 5 | . . . . . . 3 . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Distress Signals 4 | . . . . . 3 . . . . 1 . . Communications Jammed 1 | . . . . . . . . . . 1 . . Distress Signals 1 | . . . . . . . . . . 1 . . Times Spotted 115 | . 9 . 2 8 21 21 3 . 12 14 1 24 Peak Tracking Total 12 | . 3 . 2 3 4 5 3 . 5 8 1 12 Tactical Retreats 7 | . . . 1 . . 1 . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Traps Triggered 4 | . 1 . . . . 1 . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Machines Disabled 14 | . 1 . . 2 6 . . . . 4 . 1 Max in Single Turn 4 | . 1 . . 2 4 . . . . 3 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Machines Accessed 28 | . 4 . 2 . 2 7 5 1 . 4 . 3 Terminals 21 | . 4 . 2 . 2 5 3 1 . 2 . 2 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . . . . . . 2 2 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Total Hacks 69 | . 15 . 10 . 5 12 9 3 . 9 . 6 Successful 24 | . 4 . 4 . 1 5 7 1 . 1 . 1 Failed 45 | . 11 . 6 . 4 7 2 2 . 8 . 5 Catastrophic 11 | . . . 1 . 1 1 . . . 4 . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 39 | . 13 . 9 . 2 6 2 . . 2 . 5 Terminals 58 | . 15 . 10 . 5 10 6 3 . 4 . 5 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 2 3 . . 3 . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . Terminal Hacks 11 | . 1 . 3 . . 2 3 1 . . . 1 Robot Analysis 2 | . . . 2 . . . . . . . . . Open Door 2 | . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . 2 3 . . 1 . . Report Inventory 5 | . . . . . . 2 2 . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 7 | . 3 . 1 . 1 1 1 . . . . . Terminals 7 | . 3 . 1 . 1 1 1 . . . . . Botnet 7 | . 3 . 1 . 1 1 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 4 . 2 . 2 4 4 1 . 4 . 3 Full Trace Events 8 | . 1 . . . 1 2 . . . 3 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Total Allies 10 | . . 3 . 3 . . 4 . . . . . Largest Group 4 | . . 3 3 2 2 . 4 4 4 . . . Highest-Rated Group 60 | . . 40 40 41 41 . 60 60 60 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . 27 27 27 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 44 | . . . 14 7 8 . . . 15 . . . Total Damage 533 | . . . 193 63 85 . . . 192 . . . Kills 3 | . . . 1 1 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Robot Analysis Total 2 | . . . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Turns Passed 6322 | . 982 1243 158 776 589 545 534 12 244 771 36 432 Spaces Moved 3694 | 1 414 648 63 368 340 236 391 7 114 595 73 444 Core 193 | . . . . . . . . . 5 138 . 50 Treads 6 | . . . . . . . . . . 6 . . Legs 2637 | 1 414 648 63 368 340 236 391 7 109 60 . . Wheels 271 | . . . . . . . . . . 271 . . Hover 381 | . . . . . . . . . . . . 381 Flight 206 | . . . . . . . . . . 120 73 13 Fastest Speed 40 | 120 120 190 190 190 120 120 120 120 50 40 40 40 Average Speed 139 | 120 210 190 190 190 120 120 120 120 120 102 40 67 Slowest Speed 400 | 120 400 190 190 190 120 120 120 120 400 330 40 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 1 71 95 11 77 30 35 76 1 90 16 67 20 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . Spaces Dug 6 | . . . . . 2 . . . . . . 4 Terrain Destroyed 149 | . . . . 17 54 . . . 7 62 . 9 Melee 2 | . . . . . 2 . . . . . . . Projectile 30 | . . . . . . . . . . 21 . 9 AOE 117 | . . . . 17 52 . . . 7 41 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Sto Rec Fac DSF Fac Was Fac Total 4413 | . 484 653 96 419 441 396 446 10 176 678 77 537 Wait 235 | . . . 25 26 23 65 16 2 20 5 . 53 Move 3681 | . 413 647 62 367 339 235 390 6 113 593 72 444 Hop 1 | . . . . . . . . . . 1 . . Pick Up 43 | . 20 1 2 1 5 5 1 . 2 4 . 2 Fast Attach 47 | . 5 . . . 1 6 . . 2 17 4 12 Attach 19 | . . . 2 . 5 5 1 2 2 1 . 1 Detach 5 | . 1 . . . . 3 . . . . . 1 Swap 48 | . 6 . 1 6 14 11 . . 8 2 . . Drop 52 | . 16 1 1 4 10 12 . . 3 1 1 3 Fire 237 | . 23 4 3 15 42 54 5 . 23 50 . 18 Melee 2 | . . . . . 2 . . . . . . . Ram 8 | . . . . . . . . . 1 4 . 3 Kick 2 | . . . . . . . . . 2 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 33 | . . . . . . . 33 . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials -8/Storage -8/Recycling -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 9) 432 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Discovered new exit (range 5) 801 | -10/Materials | Discovered new exit (range 16) 983 | -10/Materials | Entered Mines 1010 | -10/Mines | Met a Derelict bent on vengeance 1075 | -10/Mines | Discovered new exit (range 8) 1137 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1441 | -10/Mines | Found a hidden stash of uninstalled traps 1669 | -10/Mines | Discovered new exit (range 6) 1719 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2226 | -10/Mines | Entered Materials 2226 | -9/Materials | Accompanied by 3 allies 2226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2333 | -9/Materials | Discovered new exit (range 12) 2384 | -9/Materials | Entered Mines 2424 | -9/Mines | Learned location of Storage (-8) 2455 | -9/Mines | Discovered new exit (range 8) 2774 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2776 | -9/Mines | Discovered new exit (range 5) 2899 | -9/Mines | Discovered new exit (range 9) 3024 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3064 | -9/Mines | Received a Mining Laser from a helpful Derelict 3160 | -9/Mines | Entered Materials 3160 | -8/Materials | Accompanied by 2 allies 3160 | -8/Materials | Evolved 2 slots: Propulsion x2 3333 | -8/Materials | Lost 3 parts (1n1u1w) 3705 | -8/Materials | Discovered new exit (range 16) 3749 | -8/Materials | Entered Storage 3811 | -8/Storage | Garrison activated, responded to threat 3944 | -8/Storage | Lost 4 parts (1p3n) 3978 | -8/Storage | Destroyed 11 combat bots 4290 | -8/Storage | Used back door to open Recycling access 4290 | -8/Storage | Discovered new exit (range 5) 4294 | -8/Storage | Entered Recycling 4603 | -8/Recycling | Discovered new exit (range 6) 4709 | -8/Recycling | Build established: Commander-Mutant 4828 | -8/Recycling | Entered Factory 4828 | -6/Factory | Accompanied by 4 allies 4828 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 4838 | -6/Factory | Identified exit to DSF 4840 | -6/Factory | Entered DSF 4840 | -6/DSF | Accompanied by 4 allies 4896 | -6/DSF | Additional patrols routed to DSF 5053 | -6/DSF | Discovered new exit (range 16) 5081 | -6/DSF | Released all parts (3) 5084 | -6/DSF | Entered Factory 5084 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5108 | -5/Factory | Lost 11 parts (2p5n3u1w) 5391 | -5/Factory | Build established: Mutant 5765 | -5/Factory | Released all parts (12) 5809 | -5/Factory | Core integrity fell below 50% 5850 | -5/Factory | Cargo convoy interrupted 5855 | -5/Factory | Sucked down chute 5855 | -5/Factory | Entered Waste 5855 | -5/Waste | The area was eerily silent 5881 | -5/Waste | Found Damper Plating 5887 | -5/Waste | Discovered new exit (range 10) 5890 | -5/Waste | A Compactor rumbled back to life 5890 | -5/Waste | Spotted C-40 Crusher 5891 | -5/Waste | Entered Factory 5938 | -5/Factory | Garrison activated, responded to threat 6021 | -5/Factory | Found Hvy. Reflective Plating 6270 | -5/Factory | Garrison activated, responded to threat 6298 | -5/Factory | Released all parts (12) 6305 | -5/Factory | Core integrity fell below 20% 6318 | -5/Factory | Discovered new exit (range 12) 6320 | -5/Factory | Lost 3 parts (1p2u) 6323 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 06293_ Slammed into S-27 Virus. 06296_ Slug penetrates Wall. 06297_ Penetrated by Slug. 06298_ P-70 Sage resets R-10 Processor, system corruption cleaned. 06298_ Released Adv. Signal Interpreter. 06298_ Released Adv. Targeting Computer. 06298_ Released Mass Driver. 06298_ Released Cmb. Gravmag System. 06298_ Released Imp. Transmission Jammer. 06298_ Released Hvy. Flak Cannon. 06298_ Released Cmb. Gravmag System. 06298_ Released Exp. Heat Sink. 06299_ Slug penetrates Wall. 06313_ Penetrated by Slug. 06313_ W-25 Informer destroyed. 06317_ Slug penetrates Power Conduit. 06317_ Power Conduit explodes. 06317_ S-27 Virus destroyed. 06318_ EXIT=FOUND 06320_ Slug penetrates Wall. 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" " | | ??????????????????# ??????+ " " !!| " " | | ??????????????????# ??????# | | ??????????????????# ??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 33 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 600 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalBehemothNullifier Manual? 0 Play Time 00:48:08 Cumulative 173.3 hours Start 2023.07.31 @ 13:54:11 End 2023.07.31 @ 15:31:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 164 Adventurer 19 Explorer 4 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam X RUN: 39ca63b2-ba37-4356-8b05-b2d2e86421ec