Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.02 @ 20:33:25 Player: Bobert Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (72) 360 Value Destroyed (2329) 2329 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4740 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 68/100 System Corruption 28% Temperature Cool (18) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (10) --- Light Nuclear Core Small Storage Unit Shield Generator Gauss Rifle Mini Grenade Launcher Mini Grenade Launcher Great Maul Power Maul Power Maul Power Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Microactuators Microactuators Makeshift Light Armor Plating > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Microactuators Power Shielding Pulse Rifle Improved Datajack Power Maul [Rating: 42] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Wheel Wheel Hover Unit Hover Unit Utility Microactuators Device Microactuators Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Power Maul Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Slots Evolved 4 | . . . . 4 . Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 50 | 7 2 4 3 24 10 Power 9 | 1 . 1 . 6 1 Engine 6 | 1 . 1 . 4 . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 16 | 2 . 2 1 9 2 Treads 8 | . . . . 6 2 Leg . | . . . . . . Wheel 3 | 2 . . 1 . . Hover 5 | . . 2 . 3 . Flight . | . . . . . . Utility 14 | 1 2 . 1 5 5 Device 6 | . 1 . . 2 3 Storage 3 | 1 . . . 1 1 Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 3 | . . . 1 1 1 Artifact . | . . . . . . Weapon 11 | 3 . 1 1 4 2 Energy Gun 4 | 2 . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . . . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Corrupted Parts 4 | . . . . 2 2 System Corruption 24 | . . . . 9 15 Parts Lost 21 | . . 1 5 4 11 Power 3 | . . . . 1 2 Propulsion 11 | . . . 2 3 6 Utility 4 | . . . 1 . 3 Weapon 3 | . . 1 2 . . Highest Loss Streak 5 | . . 1 4 2 5 To Critical Strikes . | . . . . . . Average Backups 7 | 1 4 5 6 7 9 Power 1 | . 1 1 1 1 1 Propulsion . | . 1 2 2 . . Utility 1 | . . 1 1 2 1 Weapon 3 | . . 1 1 3 6 Tool/Special . | . . . . . . Unused Backups 20 | . . 1 1 10 8 Power 2 | . . . . 1 1 Propulsion 1 | . . . 1 . . Utility 5 | . . . . 3 2 Weapon 11 | . . 1 . 5 5 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 91 | . 98 98 91 92 86 Engine 8 | . 14 13 14 7 2 Core 1 | . . . . 1 5 Treads 18 | . . . . 27 25 Wheel 4 | . 28 2 3 . . Hover 5 | . . 26 20 2 . Device 12 | . 8 . . 15 19 Storage 10 | . 14 14 14 9 9 Processor 3 | . 4 14 10 1 . Protection 6 | . . . 3 9 6 Energy Gun 5 | . 28 17 10 . . Launcher 2 | . . 11 14 1 . Impact Weapon 11 | . . . . 15 17 Peak Build Rating 42 | 6 7 7 10 42 35 Average Rating 24 | 4 6 6 7 35 28 On Entrance 10 | . 6 7 7 10 35 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 31 | 14 15 13 16 27 31 Greatest Support 112 | 26 26 12 20 112 96 Greatest Overweight (x) 5 | . . 1 3 3 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 9 Most Carried 10 | 2 8 8 8 8 10 Average Carried 7 | 1 4 5 6 7 9 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 10 | 1 8 6 5 8 10 Class Distribution -------------------- 61% | Gladiator 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gladiator | -8/Materials Gladiator | -8/Storage Resources | -11 -10 -10 -10 -8 -8 ----------- Run | Yrd Mat Min Sub Mat Sto Matter Collected 1118 | 104 185 47 24 549 209 Remotely 138 | . 138 . . . . Salvage Created 2518 | . 208 56 24 1326 904 Parts 75 | . 11 3 1 42 18 Haulers Intercepted 3 | . . . . 2 1 Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Combat Hostiles Destroyed 56 | . 4 2 1 30 19 Melee 22 | . . . . 14 8 Guns 2 | . 2 . . . . AOE 12 | . 2 2 1 7 . Classes Destroyed 12 | . 3 . 1 7 1 Worker 3 | . . . . 2 1 Tunneler 1 | . . . . 1 . Hauler 3 | . . . . 2 1 Recycler 3 | . . . . 3 . Operator 3 | . 1 . . . 2 Watcher 3 | . 1 . . 2 . Swarmer 11 | . . . . 11 . Grunt 30 | . 4 2 . 12 12 Duelist 1 | . . . . . 1 Sentry 12 | . . . . 6 6 Hunter 1 | . . . . 1 . Subdweller 1 | . . . 1 . . Best Kill Streak 8 | . 2 2 1 8 4 Combat Bots Only 7 | . 2 2 1 7 3 Max Kills in Single Turn 4 | . 2 1 1 4 1 Gunslinging . | . . . . . . Exploded 4 | . 2 1 1 4 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Hostile Shots Fired 320 | . 12 5 8 145 150 Missed 81 | . 3 . 2 42 34 Hits 239 | . 9 5 6 103 116 Melee 6 | . . . . . 6 Projectile 233 | . 9 5 6 103 110 Critical Strikes 8 | . . . . 5 3 Damage Taken 3819 | . 138 73 441 1244 1923 Core 630 | . 31 10 35 195 359 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 44 | . . . . . 44 Core Remaining (%) 84 | 100 . . 69 . . Volleys Fired 70 | . 17 6 26 17 4 Largest 2 | . 2 2 2 2 2 Hottest 80 | . 80 70 70 73 56 Shots Fired 99 | . 33 9 31 18 8 Gun 68 | . 33 6 9 12 8 Cannon . | . . . . . . Launcher 31 | . . 3 22 6 . Special . | . . . . . . Kinetic 8 | . . . . . 8 Thermal . | . . . . . . Explosive 31 | . . 3 22 6 . Electromagnetic 60 | . 33 6 9 12 . Robot Hit Streak 9 | . 9 6 8 3 3 Robot Miss Streak 2 | . 2 2 1 2 2 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 170 | . 21 5 10 63 71 Core Hits 45 | . 6 6 3 22 8 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 31 | . . . . 15 16 Critical Strikes 36 | . . . . 18 18 Smash 36 | . . . . 18 18 Melee Attacks 165 | . . . . 70 95 Impact 165 | . . . . 70 95 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 12 | . . . . 8 4 Combat Hostiles . | . . . . . . Follow-up Attacks 19 | . . . . 8 11 Damage Inflicted 7482 | . 460 236 288 3334 3164 Guns 669 | . 342 50 57 91 129 Cannons . | . . . . . . Explosions 977 | . 91 186 231 469 . Melee 5809 | . . . . 2774 3035 Ramming 27 | . 27 . . . . Kinetic 129 | . . . . . 129 Thermal 122 | . 91 . . 31 . Explosive 855 | . . 186 231 438 . Electromagnetic 540 | . 342 50 57 91 . Impact 5809 | . . . . 2774 3035 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 28 | . 1 1 8 9 28 Average Corruption 9 | . 1 1 2 5 19 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . 4 2 7 4 37 Message Errors 12 | . 2 1 3 . 6 Matter Fused 10 | . 1 . 1 1 7 Heat Flow Errors 5 | . . 1 1 . 3 Energy Discharges 10 | . . . 1 1 8 Parts Rejected 3 | . . . . . 3 Data Loss (minor) 6 | . . . . 1 5 Data Loss (major) 3 | . . . . 1 2 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 2 | . 1 . 1 . . Overload Shots . | . . . . . . Overflow Damage 2013 | . . . 10 1045 958 Projectiles 29 | . . . . 29 . Explosions 10 | . . . 10 . . Melee 1974 | . . . . 1016 958 Knockbacks 17 | . . . . 7 10 Impact 16 | . . . . 6 10 Kinetic . | . . . . . . Secondary 1 | . . . . 1 . Self-Inflicted Damage 84 | . 13 . 31 40 . Shots 2 | . . . 1 1 . Rammed 2 | . 2 . . . . Targets Rammed 2 | . 2 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | . 174 182 201 29 265 Average Temperature 69 | . 56 100 113 12 96 Received Heat Transfer 1392 | . 54 42 . 432 864 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 26 | . . . . 13 13 Combat Hostiles 20 | . . . . 9 11 Parts Fried 41 | . . . . 19 22 Impact Corruptions 73 | . . . . 35 38 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . 100 . . 50 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 2 . . 1 . Alert | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 53 | 100 100 100 . 24 67 Level 1 46 | . . . . 75 32 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 393 | . 88 79 . 393 255 Initial 148 | . . 34 . . 148 Average 192 | . 19 46 . 272 174 Influence Increases 1757 | . 205 65 . 889 598 Destroy 0b10 Robot/C 1100 | . 80 40 . 600 380 Destroy 0b10 Robot/NC 80 | . 10 . . 50 20 Destroy Leader 272 | . 12 10 . 148 102 Successful Hack 39 | . 21 . . 12 6 Disable Machine 45 | . 15 . . 15 15 Destroy Structure 71 | . 7 15 . 49 . Lose Combat Pursuer 150 | . 60 . . 15 75 Influence Decreases 1539 | . 117 124 29 536 733 Entered New Map 275 | . . 54 16 . 205 Time Decay 1084 | . 117 60 13 496 398 Lost Part 160 | . . 10 . 40 110 Lost Ally 20 | . . . . . 20 Squads Dispatched 11 | . 2 . . 3 6 Investigation 4 | . 2 . . 2 . Extermination . | . . . . . . Reinforcement 4 | . . . . 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Distress Signals 10 | . 1 . . 6 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 15 2 1 43 33 Peak Tracking Total 9 | . 5 2 1 9 5 Tactical Retreats 7 | . 1 . . 1 5 Traps | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -8 ---------- Run | Yrd Mat Min Sub Mat Sto Machines Disabled 3 | . 1 . . 1 1 Max in Single Turn 1 | . 1 . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Machines Accessed 13 | . 3 . . 6 4 Terminals 9 | . 2 . . 5 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 36 | . 10 . . 20 6 Successful 19 | . 6 . . 9 4 Failed 17 | . 4 . . 11 2 Catastrophic 3 | . . . . 2 1 Database Lockouts . | . . . . . . Manual 20 | . 3 . . 16 1 Terminals 27 | . 7 . . 18 2 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 7 | . 3 . . 2 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 3 . . 4 1 Open Door 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 3 | . 2 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . 1 . . 1 1 Report Inventory 3 | . 1 . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 2 . . 4 . Terminals 5 | . 2 . . 3 . Botnet 5 | . 2 . . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Reject 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 11 | . 3 . . 5 3 Full Trace Events 5 | . 2 . . 3 . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 44 | . . . . . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 ------------ Run | Yrd Mat Min Sub Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -8 -------- Run | Yrd Mat Min Sub Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 7 | . . . . . 7 EXPLORE 7 | . . . . . 7 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -8 ------- Run | Yrd Mat Min Sub Mat Sto Active Infowar (turns) 173 | . . . . 173 . Optics 173 | . . . . 173 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 7 | . . . . . 7 Drone Recoveries 5 | . . . . . 5 Exploration | -11 -10 -10 -10 -8 -8 ------------- Run | Yrd Mat Min Sub Mat Sto Turns Passed 3513 | 60 408 134 492 1472 947 Spaces Moved 1792 | 54 289 89 371 714 275 Core 6 | 1 . . 4 . 1 Treads 812 | . . . . 538 274 Legs . | . . . . . . Wheels 503 | 53 289 . 95 66 . Hover 471 | . . 89 272 110 . Flight . | . . . . . . Fastest Speed 50 | 50 90 56 110 110 160 Average Speed 130 | 88 90 91 115 149 161 Slowest Speed 300 | 90 90 116 200 240 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 33 | 4 45 19 13 59 62 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 183 | . 6 18 105 54 . Melee 1 | . . . . 1 . Projectile . | . . . . . . AOE 182 | . 6 18 105 53 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -8 --------- Run | Yrd Mat Min Sub Mat Sto Total 2746 | 63 402 134 403 1052 692 Wait 607 | . 84 29 . 191 303 Move 1787 | 53 288 88 370 713 275 Hop . | . . . . . . Pick Up 41 | 2 8 3 3 22 3 Fast Attach 28 | 6 1 . . 8 13 Attach 18 | . 1 4 3 9 1 Detach 2 | . . . . 2 . Swap 13 | 1 . . . 9 3 Drop 36 | 1 1 4 1 21 8 Fire 70 | . 17 6 26 17 4 Melee 142 | . . . . 60 82 Ram 2 | . 2 . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 405 | -10/Materials | Identified exit to Mines 469 | -10/Materials | Entered Mines 487 | -10/Mines | Discovered new exit (range 10) 558 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 595 | -10/Mines | Discovered new exit (range 5) 603 | -10/Mines | Entered Subcaves 624 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 757 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 775 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 963 | -10/Subcaves | Crushed by falling debris 994 | -10/Subcaves | Lost 4 parts (2n1u1w) 1080 | -10/Subcaves | Discovered new exit (range 14) 1095 | -10/Subcaves | Entered Materials 1095 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1570 | -8/Materials | Build established: Gladiator 1633 | -8/Materials | Destroyed 7 combat bots 2220 | -8/Materials | Discovered new exit (range 16) 2538 | -8/Materials | Identified exit to Factory 2567 | -8/Materials | Entered Storage 2699 | -8/Storage | Garrison activated, responded to threat 2710 | -8/Storage | System corruption reached 10% 2757 | -8/Storage | Lost 3 parts (2n1u) 2828 | -8/Storage | Repaired Power Maul 2860 | -8/Storage | Core integrity fell below 50% 2952 | -8/Storage | Discovered exit to Factory (range 58) 3418 | -8/Storage | Core integrity fell below 20% 3514 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03497_ K-01 Serf cleans the Component Storage. 03497_ Lgt. Treads destroyed. 03498_ System corrupted: Energy discharge (-8). 03498_ Critical hit (Burn: +37). 03498_ Slug penetrates A-02 Transporter. 03501_ K-01 Serf collects debris. 03501_ Slug penetrates G-50 Soldier. 03501_ Slug penetrates Wall. 03503_ Microactuators destroyed. 03504_ K-01 Serf collects debris. 03504_ Slug penetrates Wall. 03504_ Slug penetrates G-50 Soldier. 03507_ K-01 Serf collects debris. 03507_ Acquired 29 matter. 03508_ Critical hit (Burn: +37). 03508_ K-01 Serf collects debris. 03512_ Slug penetrates K-01 Serf. 03512_ K-01 Serf destroyed. 03513_ Acquired 8 matter. 03513_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????? "????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ##????????#/#????????????????????????????????????? | | ###"#????# ######???????????????????????????????? | | ##T #????# #???????????????????????????????? | | ###+###### #???????????????????????????????? | | + #???????????????????????????????? | | # #???????????????????????????????? | | #^ #???????????????????????????????? | | /^% #???????? ??????????????????????? | | #### #### """ #???????#+#?????????????????????? | | #??# #??# """ #??????? ????????????????????? | | #####+#### """ ##?????# u#????????????????????? | | ??# * !+ w #????????????????????? | | ??# [# gg #????????????????????? | | ??# ################ g#????????????????????? | | ??# ! ! #??????????????# #????????????????????? | | ??# #??????????????# #????????????????????? | | ??# #?????########## #????????????????????? | | ??########?????# # #????????????????????? | | ???????????????# """ # #????????????????????? | | ???????????????# """ # #????????????????????? | | ??????????????# = %"" # #????????????????????? | | #????????????## % # #????????????????????? | | #???????????# """*#% #????????????????????? | | #????????????## T"%/@ #????????????????????? | | #?????????????# """k#= #????????????????????? | | ??????????????# !% # #????????????????????? | | ??????????????########## #????????????????????? | | ?????????????????# #?# #????????????????????? | | #????????????????# ### #????????????????????? | | ##????????????????# #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# """"" #????????????????????? | | ??????????????????# """"" #????????????????????? | | ?????????????????## """"" #????????????????????? | | ?????????????????#" r #????????????????????? | | ?????????????????#" #????????????????????? | | ?????????????????#" """ #????????????????????? | | ?????????????????#T """ r #????????????????????? | | ?????????????????#" """ #????????????????????? | | ??###########????#" #????????????????????? | | ??# #????#" #????????????????????? | | ### """ #????## """"" #????????????????????? | | # R" #?????# """"" #????????????????????? | | + """ #?????# """"" #????????????????????? | | %# ####### ^ #????????????????????? | | #+# + #????????????????????? | | #!] #### #????????????????????? | | #!] #??# ^ #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 40 Evasion (%) 53 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Power Maul | 68% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingLayeredClaws Manual? 0 Play Time 00:39:01 Cumulative 29.5 hours Start 2026.10.02 @ 19:54:18 End 2026.10.02 @ 20:33:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 81% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53b8be19-c786-4fcf-96f1-9be00a134bde