Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.21 @ 06:57:57

Player: Benkyo

Result: Assimilated 0b10!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (474)     2370
Value Destroyed (22453)    22453
Prototype IDs (299)        5980
Alien Tech Used (14)       2800
Bonus (33432)              33432
              TOTAL SCORE: 78535

 Bonus
-------
High Alert Combat Kills    527
Follower Combat Kills      1011
Network Hubs Disabled      400
Met Data Miner             300
Destroyed Z-Imprinter      1000
Triggered Deep Caves Wall  500
Exposed GOLEM Chamber      500
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      648
A7 Reached Mainframe       300
Used Core Reset Matrix     3000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Destroyed MAIN.C           10000
Used 0b10 Conduit          2000
Win                        3000
Friendly Fire              -1254

 Cogmind 
---------
Core Integrity             1605/1850
Matter                     257/300
Energy                     98/100
System Corruption          8%
Temperature                Cool (0)
Movement                   Core (50)
Location                   0b10 Command

 Parts 
-------
>   --- POWER (4) --------
        (None)
>   --- PROPULSION (6) ---
        (None)
>   --- UTILITY (14) -----
        (None)
>   --- WEAPON (2) -------
        (None)
>   --- INVENTORY (5) ----
    Core Cannon
    Core Stripper

 Peak State 
------------
>              --- POWER ------------
               Quantum Reactor
               Quantum Reactor
               Vortex Chain Reactor
>              --- PROPULSION -------
               Centrium Heavy Treads
               Biometal Heavy Treads
  High-density Centrium Heavy Treads
>              --- UTILITY ----------
               Coolant Network
               Huge Storage Unit
     Assembled Biocell Array
      Enhanced Optical Array
     Assembled Combat Suite
      Advanced Weapon Cycler
      Advanced Transmission Jammer
      Advanced Phase Shifter
               Centrium Medium Armor Plating
     Assembled Alloy Armor
         Heavy Regenerative Plating
  Experimental Force Field
>              --- WEAPON -----------
               Sigix Shearcannon
>              --- INVENTORY --------
               Biometal Heavy Treads
  Experimental Energy Well
       Zionite Biocell
  Experimental Matter Compressor
  Experimental Sensor Array
               AEGIS Remote Shield
  High-powered Transdimensional Reconstructor
               Integrity Redistributor
               Integrity Redistributor
               Spacefold Activator
               Vortex Shotgun
               Vortex Shotgun
         Heavy Quantum Rifle
      Enhanced Nova Cannon
      Enhanced Nova Cannon
      Enhanced Nova Cannon
               Core Cannon
               Multirail
               Multirail
               Rocket Array
               Ragnarok Missile Launcher
               Core Stripper
[Rating: 258]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Neutrino Core
  Reactor                  Vortex Chain Reactor
Propulsion                 Assembled Alloy Leg
  Treads                   Improved Treads
  Leg                      Assembled Alloy Leg
  Wheel                    Wheel
  Hover Unit               Zionite Glidesys I
Utility                    Huge Storage Unit
  Device                   Structural Scanner
  Storage                  Huge Storage Unit
  Processor                Improved Signal Interpreter
  Hackware                 Makeshift Hacking Suite
  Protection               Assembled Alloy Armor
  Artifact                 Phase Armor
Weapon                     Assembled Focal Cannon
  Energy Gun               Zionite Phaser-S
  Energy Cannon            Assembled Focal Cannon
  Ballistic Gun            Heavy Assault Rifle
  Ballistic Cannon         Assault Cannon
  Launcher                 Rocket Array
  Special Weapon           Plasma Cutter
  Impact Weapon            Great Maul
  Slashing Weapon          Katana

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   .   2   .   .   2   .   
  Power                    3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
  Propulsion               4    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   
  Utility                  11   | .   .   .   2   .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             665  | 6   22  1   25  5   .   5   49  33  27  26  2   40  19  7   25  10  58  16  6   3   10  11  15  10  18  5   5   13  19  21  1   71  50  22  9   
  Power                    33   | 1   4   1   2   1   .   .   1   4   2   .   .   2   .   2   .   1   7   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   1   .   
    Engine                 21   | 1   4   1   2   1   .   .   1   4   2   .   .   .   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   3    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   1   .   
  Propulsion               64   | 2   6   .   7   1   .   2   8   3   2   1   .   2   6   1   3   .   8   .   .   .   .   1   .   1   .   2   .   .   1   .   .   7   .   .   .   
    Treads                 42   | 2   4   .   7   1   .   .   6   1   2   1   .   .   2   .   2   .   4   .   .   .   .   .   .   .   .   2   .   .   1   .   .   7   .   .   .   
    Leg                    6    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  14   | .   1   .   .   .   .   2   2   2   .   .   .   2   3   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  438  | 1   5   .   7   3   .   2   19  17  18  18  2   27  12  4   11  7   26  16  6   3   10  6   14  9   18  3   5   13  18  21  1   57  41  17  1   
    Device                 263  | 1   2   .   3   1   .   .   7   8   10  12  1   19  6   2   9   4   7   9   3   3   7   3   10  7   7   .   4   10  8   15  1   37  33  13  1   
    Storage                7    | .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              13   | .   .   .   .   .   .   .   1   2   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   1   .   .   3   1   1   .   
    Hackware               5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   
    Protection             145  | .   1   .   4   2   .   2   10  6   7   6   1   8   6   2   2   3   15  7   1   .   3   3   4   1   11  2   1   3   7   6   .   16  4   1   .   
    Artifact               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   1   .   
  Weapon                   130  | 2   7   .   9   .   .   1   21  9   5   7   .   9   1   .   11  2   17  .   .   .   .   3   1   .   .   .   .   .   .   .   .   4   9   4   8   
    Energy Gun             23   | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   9   .   .   .   .   3   1   .   .   .   .   .   .   .   .   2   3   .   2   
    Energy Cannon          51   | .   5   .   2   .   .   .   .   5   4   4   .   5   1   .   6   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   4   5   
    Ballistic Gun          23   | 2   2   .   5   .   .   1   10  1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               15   | .   .   .   .   .   .   .   1   .   1   2   .   4   .   .   3   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          12   | .   .   .   .   .   .   .   5   3   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   
    Slashing Weapon        3    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  36   | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   15  .   .   .   .   5   .   .   .   2   .   .   .   1   .   6   3   .   1   
Parts Lost                 76   | .   4   .   3   .   .   5   6   1   6   3   .   9   4   3   1   .   11  3   .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   14  
  Power                    9    | .   2   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               16   | .   1   .   .   .   .   2   1   1   1   1   .   3   1   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  33   | .   1   .   1   .   .   2   4   .   3   2   .   2   2   .   .   .   6   3   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   5   
  Weapon                   18   | .   .   .   2   .   .   1   1   .   2   .   .   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   8   
  Highest Loss Streak      14   | .   2   .   1   .   .   3   2   1   5   3   .   5   3   3   1   .   3   2   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   14  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     92   | .   97  100 99  100 100 99  96  96  98  99  100 97  97  99  99  99  90  84  88  88  82  88  83  80  83  76  74  75  72  71  70  76  74  75  73  
  Engine                   7    | .   14  14  11  11  11  11  9   14  13  14  14  9   6   11  12  8   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   5   5   5   5   5   5   5   5   5   5   4   4   4   7   8   10  10  
  Treads                   9    | .   19  14  21  22  22  9   17  .   12  14  14  2   1   6   8   18  13  .   .   .   .   .   .   .   .   6   10  10  13  13  12  11  12  11  10  
  Leg                      4    | .   5   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   3   17  16  16  15  16  16  15  20  6   .   .   .   .   .   .   .   .   .   
  Wheel                    2    | .   2   14  .   .   .   12  .   11  .   .   .   9   13  11  9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   20   | .   11  .   16  11  11  11  24  15  26  20  21  19  22  24  21  24  17  21  22  22  22  21  22  27  19  11  24  23  19  21  25  20  18  21  22  
  Storage                  8    | .   13  14  11  11  11  11  9   7   7   7   7   7   6   6   6   6   7   12  11  11  11  11  10  10  10  10  10  10  9   9   8   8   8   7   6   
  Processor                7    | .   .   .   .   .   .   .   2   18  13  14  14  14  12  12  12  11  4   6   5   5   5   5   5   5   5   10  10  10  9   9   8   8   8   7   2   
  Protection               12   | .   1   14  16  22  22  22  15  9   7   14  14  15  13  12  14  12  17  8   11  16  13  16  11  7   14  16  5   6   4   4   4   8   7   7   10  
  Energy Gun               1    | .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   6   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   3   .   .   
  Energy Cannon            9    | .   5   14  10  11  11  11  .   10  14  13  14  13  12  12  11  11  4   10  11  11  8   8   8   10  10  10  9   10  9   8   8   7   3   5   4   
  Ballistic Gun            2    | .   22  14  10  11  11  11  8   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  
Heaviest Build             241  | 7   52  54  64  68  68  68  116 135 138 144 141 147 142 145 148 142 163 168 172 182 173 186 177 170 182 187 170 166 166 173 163 241 211 236 237 
  Greatest Support         255  | 3   40  10  46  46  46  46  46  28  56  56  56  56  30  20  73  73  90  88  88  88  108 88  85  85  110 160 180 180 240 240 240 245 255 255 255 
  Greatest Overweight (x)  14   | 2   5   5   5   1   1   5   4   5   4   2   2   11  14  12  14  1   2   1   1   2   1   2   2   1   2   2   1   .   .   .   .   1   .   .   .   
  Average Overweight (x)   2    | .   1   5   1   1   1   4   1   4   2   2   2   7   5   6   4   1   1   1   1   1   1   1   1   1   1   1   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | 5   20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         23   | 5   14  20  20  20  20  20  21  25  25  25  25  25  25  25  25  25  24  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  24  
  Most Carried             25   | 5   20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  23  25  24  25  25  25  25  
  Average Carried          22   | 4   10  19  19  19  20  19  20  24  23  24  25  21  23  24  24  24  21  23  24  24  24  24  24  24  24  24  24  25  21  22  24  24  24  24  24  
  Final Capacity           25   | 5   20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 4   20  20  20  20  20  18  25  25  25  25  25  19  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  20  25  24  25  25  23  4   

 Class Distribution 
--------------------
 19% | Mutant
 18% | Scavenger-Mutant
 18% | Golem
 13% | Scavenger-Skirmisher
 10% | Skirmisher
  9% | Scavenger-Golem
  4% | Generator-Mutant

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
               Mutant | -9/Materials
               Mutant | -9/Mines
               Mutant | -9/Exiles
               Mutant | -8/Mines
     Scavenger-Mutant | -8/Materials
           Skirmisher | -7/Factory
     Scavenger-Mutant | -7/Lower Caves
           Skirmisher | -7/Lower Caves
           Skirmisher | -7/Data Miner
           Skirmisher | -6/Proximity Caves
 Scavenger-Skirmisher | -6/Factory
 Scavenger-Skirmisher | -6/Lower Caves
 Scavenger-Skirmisher | -6/Lower Caves
 Scavenger-Skirmisher | -6/Zion
     Scavenger-Mutant | -6/Deep Caves
                Golem | -5/Proximity Caves
      Scavenger-Golem | -5/Factory
      Scavenger-Golem | -5/Upper Caves
      Scavenger-Golem | -5/Upper Caves
      Scavenger-Golem | -5/Warlord
                Golem | -4/Proximity Caves
                Golem | -4/Factory
                Golem | -4/Extension
     Scavenger-Mutant | -4/Cetus
                Golem | -4/Archives
                Golem | -4/Hub_04(d)
      Scavenger-Golem | -3/Research
                Golem | -3/Testing
     Generator-Mutant | -2/Research
     Generator-Mutant | -2/Quarantine
     Generator-Mutant | -2/Section 7
 Generator-Skirmisher | -1/Access
     Generator-Mutant | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  Com  
Matter Collected           9540  | 218  557  31   512  99   .    193  1154 375  267  362  .    552  220  45   448  76   629  165  55   81   95   182  135  6    284  50   40   130  187  181  .    1254 518  305  134  
  Remotely                 67    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    67   .    .    .    
Salvage Created            25571 | 14   646  84   1649 261  .    606  1750 657  991  692  .    1223 915  83   497  .    2098 905  222  510  781  318  1270 76   1384 203  362  731  525  498  .    1577 1165 606  2272 
  Parts                    1091  | 5    47   7    100  14   .    30   100  28   20   22   .    38   56   8    16   .    63   34   14   20   30   5    54   7    56   9    15   29   29   39   .    76   42   26   52   
Haulers Intercepted        9     | .    2    .    2    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    1    .    
Recyclers Shooed           4     | .    .    .    .    .    .    .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      228   | .    .    .    .    .    .    .    .    .    17   24   .    27   .    7    12   3    .    36   .    18   31   .    53   .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                6     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com 
Combat Hostiles Destroyed  443  | .   13  4   35  5   .   18  42  9   19  17  .   26  9   4   12  .   58  18  4   8   17  6   26  1   14  3   3   6   6   6   .   18  14  4   18  
  Guns                     83   | .   9   2   13  .   .   5   27  .   .   .   .   .   .   .   .   .   15  .   .   .   .   1   5   .   .   .   .   .   .   .   .   .   6   .   .   
  Cannons                  266  | .   4   2   21  5   .   13  9   9   12  11  .   9   9   4   7   .   4   18  4   8   17  1   17  1   14  3   3   6   6   6   .   17  6   3   17  
  AOE                      78   | .   .   .   .   .   .   .   5   .   5   6   .   17  .   .   4   .   36  .   .   .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          26   | 1   6   1   2   1   .   1   2   1   2   1   .   .   .   .   2   .   3   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   
  Worker                   8    | .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   
  Builder                  11   | .   3   .   .   .   .   .   2   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Tunneler                 2    | 1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   9    | .   2   .   2   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   
  Recycler                 10   | .   .   .   .   .   .   1   1   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   1   1   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 8    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   1   .   1   .   1   .   .   1   
  Watcher                  23   | .   2   .   5   .   .   .   5   1   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   2   .   1   .   .   .   
  Swarmer                  93   | .   3   .   8   .   .   12  12  .   1   3   .   3   3   4   3   .   .   8   .   2   8   .   12  .   .   .   .   .   .   .   .   5   .   .   6   
  Grunt                    144  | .   10  2   17  5   .   6   19  2   10  8   .   13  4   .   4   .   .   7   .   2   8   3   9   .   6   1   .   3   .   1   .   .   4   .   .   
  Brawler                  8    | .   .   .   1   .   .   .   1   .   1   .   .   4   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  17   | .   .   .   .   .   .   .   .   .   4   4   .   3   1   .   1   .   .   1   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Protector                3    | .   .   .   .   .   .   .   1   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   44   | .   .   .   9   .   .   .   8   4   2   1   .   2   .   .   1   .   .   2   .   1   .   .   1   .   6   .   3   1   2   .   .   1   .   .   .   
  Hunter                   22   | .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   3   2   4   4   
  Programmer               37   | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   4   2   1   .   2   .   .   .   .   .   4   5   .   8   5   .   2   
  Heavy                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   2   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   
  Cetus Guard              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
  S7 Guard                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  M Guard                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Z-Technician             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Decomposer               8    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembler                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                41   | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   39  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           38   | 1   5   2   5   3   .   4   9   5   7   10  .   13  10  4   4   .   38  7   2   3   8   4   5   1   6   2   6   6   5   5   .   3   6   3   6   
  Combat Bots Only         36   | .   3   2   5   3   .   4   7   4   7   10  .   13  7   4   4   .   36  7   2   3   8   4   5   1   3   2   3   2   3   4   .   3   6   2   6   
Max Kills in Single Turn   25   | 1   2   1   1   1   .   1   3   1   4   2   .   3   2   1   1   .   25  2   1   1   1   4   3   1   1   1   1   6   1   1   .   1   1   1   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 25   | .   .   .   .   .   .   .   3   .   4   2   .   3   .   .   1   .   25  .   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Z-Imprinter (-6/Deep Caves)
  MAIN.C Shell (-1/Command)
  MAIN.C (-1/Command)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  Com  
Damage Taken               22162 | .    678  47   1390 210  .    998  2251 1116 1299 990  .    1259 338  334  656  .    2645 657  275  128  331  228  463  114  360  79   .    642  424  317  .    1141 1007 207  1578 
  Core                     2389  | .    82   10   222  24   .    118  126  151  58   135  .    55   36   16   65   .    194  131  34   .    .    5    75   .    41   8    .    106  18   13   .    143  296  111  116  
  Absorbed by Shields      3076  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    316  .    96   .    .    .    .    151  59   .    86   78   .    .    .    .    .    20   588  100  1582 
  Reduced by Siege Mode    274   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    118  80   6    60   
  Redirected to Core       99    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    83   16   .    .    
  Redirected to Shielding  138   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    138  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Regen/Repaired (Parts)   2922  | .    .    .    394  .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2260 35   222  
Core Remaining (%)         67    | 100  .    63   .    .    .    9    77   .    .    .    .    43   .    .    .    .    .    48   .    .    .    .    88   .    .    .    .    86   .    97   .    .    48   .    86   
Volleys Fired              1632  | 1    72   7    95   13   .    56   149  40   157  48   .    60   63   17   36   .    130  35   13   25   29   29   77   15   57   20   16   41   26   51   .    91   56   14   93   
  Largest                  2     | 2    2    2    2    2    .    2    2    2    2    2    .    2    2    2    2    .    2    2    2    2    2    2    2    1    1    1    1    2    1    1    .    2    2    2    2    
  Hottest                  300   | 40   88   88   91   83   .    83   119  93   145  145  .    145  145  130  130  .    148  50   50   50   50   90   90   25   25   25   25   50   25   25   .    50   300  300  240  
Shots Fired                2537  | 2    144  14   189  26   .    112  273  79   207  80   .    98   105  23   62   .    205  70   23   45   59   37   87   15   57   20   16   42   26   51   .    129  91   25   125  
  Gun                      679   | 2    111  7    94   13   .    56   183  5    .    5    .    .    .    .    .    .    137  .    .    .    .    13   12   .    .    .    .    .    .    .    .    2    36   .    3    
  Cannon                   1801  | .    33   7    95   13   .    56   88   74   205  68   .    76   105  23   42   .    64   70   23   45   59   24   75   15   57   20   16   42   26   51   .    127  55   25   122  
  Launcher                 54    | .    .    .    .    .    .    .    2    .    2    7    .    22   .    .    17   .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Special                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  464   | 2    111  7    94   13   .    56   171  5    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  1837  | .    33   7    95   13   .    56   100  74   205  68   .    76   105  23   45   .    100  70   23   45   59   24   75   15   57   20   16   42   26   51   .    127  91   25   71   
  Explosive                54    | .    .    .    .    .    .    .    2    .    2    7    .    22   .    .    17   .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Slashing                 54    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    54   
  Entropic                 25    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    13   12   .    .    .    .    .    .    .    .    .    .    .    .    
  Phasic                   79    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    79   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         36    | 1    6    5    13   12   .    16   12   12   22   20   .    12   15   9    8    .    23   13   12   7    16   18   16   11   36   12   8    12   7    7    .    30   28   21   36   
  Robot Miss Streak        9     | .    4    2    6    3    .    5    4    2    3    2    .    3    4    1    3    .    9    3    1    1    6    2    2    .    1    1    1    2    3    3    .    2    2    1    2    
  Penetration Max          2     | .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        6     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                306   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    63   15   57   20   16   40   26   51   .    18   .    .    .    
Shots Hit Robots           1498  | 1    79   7    116  15   .    62   160  56   76   54   .    57   52   8    41   .    122  43   13   25   34   9    62   6    52   13   13   27   16   23   .    70   65   19   102  
  Core Hits                1009  | 1    31   5    50   8    .    26   81   19   34   42   .    79   31   4    33   .    168  23   4    11   23   12   37   2    31   8    8    18   11   12   .    24   24   9    140  
  Critical Kills           8     | .    .    .    1    .    .    .    3    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Critical Parts Destroyed 4     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         25    | .    1    .    1    .    .    .    8    .    1    .    .    .    .    .    1    .    3    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    1    1    5    
    Burn                   5     | .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Meltdown               6     | .    .    .    1    .    .    .    1    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    
    Destroy                3     | .    1    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Sever                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
    Detonate               3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    
    Intensify              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              37    | .    .    .    2    .    .    .    10   3    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    
  Kinetic                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    
  Impact                   30    | .    .    .    .    .    .    .    9    3    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 3     | .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           64956 | 12   1187 118  2288 378  .    1317 3965 1588 2405 2247 .    3377 1540 215  1872 .    6551 2161 682  1291 1749 1156 3475 277  2305 566  623  1943 853  1221 .    3445 3453 825  9871 
  Guns                     9929  | 12   757  35   836  115  .    470  2254 75   .    75   .    .    .    .    .    .    2857 .    .    .    .    487  531  .    .    .    .    .    .    .    .    2    1371 .    52   
  Cannons                  45603 | .    430  83   1452 263  .    847  1167 1513 2041 1196 .    1233 1540 215  843  .    1015 2161 668  1291 1749 92   2543 277  2305 566  623  1247 853  1221 .    3443 2082 825  9819 
  Explosions               9215  | .    .    .    .    .    .    .    419  .    364  976  .    2144 .    .    994  .    2679 .    .    .    .    577  401  .    .    .    .    661  .    .    .    .    .    .    .    
  Melee                    125   | .    .    .    .    .    .    .    125  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  49    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    35   .    .    .    .    .    .    .    
  Kinetic                  4288  | 12   757  35   836  115  .    470  1913 75   .    75   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  41248 | .    430  83   1452 263  .    847  1508 1513 2041 1196 .    1233 1540 215  878  .    1643 2161 668  1291 1749 669  2944 277  2305 566  623  1247 853  1221 .    3443 3453 825  2111 
  Explosive                7576  | .    .    .    .    .    .    .    419  .    364  976  .    2144 .    .    994  .    2679 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          1074  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    411  .    .    .    .    .    .    .    .    .    .    661  .    .    .    2    .    .    .    
  Impact                   125   | .    .    .    .    .    .    .    125  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 7760  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7760 
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 1018  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    487  531  .    .    .    .    .    .    .    .    .    .    .    .    
  Phasic                   1818  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1818 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         8     | .    .    .    .    .    .    .    .    4    4    .    .    .    .    .    .    .    .    .    3    3    3    3    .    .    .    .    .    5    .    1    .    1    2    .    8    
  Average Corruption       2     | .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    2    3    3    3    .    .    .    .    .    3    .    1    .    1    1    .    2    
  Corruption Purged        8     | .    .    .    .    .    .    .    .    4    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  119   | .    .    .    .    .    .    .    .    7    4    .    .    .    .    .    .    .    .    .    7    30   45   1    .    .    .    .    .    .    .    4    .    6    12   .    3    
    Message Errors         35    | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    4    10   14   .    .    .    .    .    .    .    .    2    .    .    2    .    .    
    Matter Fused           20    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    6    8    .    .    .    .    .    .    .    .    .    .    2    1    .    1    
    Heat Flow Errors       17    | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    1    2    8    .    .    .    .    .    .    .    .    1    .    .    3    .    .    
    Energy Discharges      18    | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    6    6    .    .    .    .    .    .    .    .    .    .    1    3    .    .    
    Data Loss (minor)      13    | .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    1    3    3    1    .    .    .    .    .    .    .    1    .    2    .    .    .    
    Data Loss (major)      10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    .    .    .    .    .    .    .    .    .    .    1    3    .    1    
    Misfires               2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Alerts                 2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1639  | .    13   .    4    .    .    31   139  110  35   44   .    61   39   5    67   .    69   172  67   65   38   .    106  .    40   .    22   102  .    .    .    159  51   73   127  
  Projectiles              1369  | .    13   .    4    .    .    31   54   110  35   43   .    26   39   5    51   .    6    172  67   65   38   .    104  .    40   .    22   34   .    .    .    159  51   73   127  
  Explosions               185   | .    .    .    .    .    .    .    .    .    .    1    .    35   .    .    16   .    63   .    .    .    .    .    2    .    .    .    .    68   .    .    .    .    .    .    .    
  Melee                    85    | .    .    .    .    .    .    .    85   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 12    | .    .    .    .    .    .    .    12   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  10    | .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      478   | .    .    .    .    .    .    .    .    .    .    .    .    260  .    .    .    .    62   .    .    .    .    .    .    .    .    .    .    156  .    .    .    .    .    .    .    
  Shots                    12    | .    .    .    .    .    .    .    .    .    .    .    .    8    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
Targets Rammed             2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Kicked                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        378   | .    270  126  300  264  .    98   8    255  378  321  .    84   20   .    270  .    280  14   238  202  261  214  228  48   59   42   .    7    4    216  .    129  264  60   196  
  Average Temperature      75    | .    85   45   90   119  .    47   4    62   102  88   .    22   9    .    70   .    118  8    117  100  96   80   52   19   14   18   .    5    4    58   .    63   99   45   52   
  Received Heat Transfer   5368  | .    276  18   510  141  .    405  936  315  402  306  .    354  90   .    102  .    628  225  .    54   18   107  67   .    107  59   .    30   18   45   .    21   88   .    46   
  Effects                  10    | .    .    .    2    .    .    .    .    .    3    3    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Shutdowns              1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Energy Bleed           3     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           5     | .    .    .    2    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    9    5    2    5    
  Total Turns              467   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    182  109  16   136  
  Longest Duration         47    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   .    43   31   9    47   
Robots Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              5     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    .    .    .    
  Impact Corruptions       6     | .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              10    | .    .    .    1    .    .    .    1    .    2    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Combat Hostiles          10    | .    .    .    1    .    .    .    1    .    2    .    .    .    .    .    1    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    1    .    
  Parts Melted             77    | .    2    .    4    .    .    .    8    5    6    5    .    2    2    1    4    .    8    1    1    1    .    4    .    2    2    1    1    1    .    2    .    1    4    3    6    
  Heat Transferred         38261 | .    777  148  2442 407  .    1369 2812 1961 3317 1898 .    1767 2356 296  1258 .    1900 1225 325  650  925  475  1700 150  1312 337  350  675  425  600  .    1650 2257 703  1794 
Parts Sabotaged            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  Com  
Peak Influence             1090 | 5    357  109  624  366  .    281  736  370  .    .    .    .    257  .    .    .    .    .    144  .    .    .    .    41   267  503  236  1090 762  524  69   260  446  373  489  
  Initial                  572  | .    3    59   .    243  .    .    17   321  .    .    .    .    142  .    .    .    .    .    .    .    .    .    .    .    .    136  201  67   572  324  69   38   120  219  132  
  Average                  248  | 1    171  42   384  116  .    99   381  221  .    .    .    .    167  .    .    .    .    .    48   .    .    .    .    12   142  290  190  352  605  303  69   130  293  268  303  
Maximum Alert Level        3    | .    1    .    2    1    .    1    3    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    2    1    3    3    2    .    1    2    1    2    
  Low Security (%)         48   | 100  49   100  14   74   .    83   33   40   .    .    .    .    66   .    .    .    .    .    100  .    .    .    .    100  83   16   90   23   .    19   100  80   20   8    22   
  Level 1                  33   | .    50   .    38   25   .    16   26   59   .    .    .    .    33   .    .    .    .    .    .    .    .    .    .    .    16   65   9    48   .    68   .    19   68   91   63   
  Level 2                  11   | .    .    .    46   .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    18   .    20   92   11   .    .    11   .    14   
  Level 3                  6    | .    .    .    .    .    .    .    32   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    7    7    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          57   | .    4    1    5    .    .    1    8    2    .    1    .    1    3    .    .    .    .    .    3    .    .    .    1    .    .    .    .    2    2    5    2    9    4    .    3    
  Investigation            9    | .    2    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    
  Extermination            14   | .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    2    .    4    2    .    1    
  Reinforcement            22   | .    2    .    3    .    .    1    4    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    2    2    2    .    1    
  Assault                  5    | .    .    .    .    .    .    .    1    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    
  Garrison                 7    | .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Miner Redirects       2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com 
Distress Signals           26   | .   .   .   1   .   .   .   4   1   1   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   1   2   .   2   .   .   .   11  
Communications Jammed      27   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   6   5   .   8   
  Distress Signals         13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   .   8   
Times Spotted              621  | .   30  3   44  5   .   20  57  11  20  21  .   29  21  4   13  .   60  16  5   6   19  33  14  2   29  13  9   16  20  10  .   20  14  4   53  
  Peak Tracking Total      59   | .   3   1   6   3   .   4   6   3   7   7   .   9   8   4   5   .   37  7   3   3   5   13  5   2   5   5   2   6   11  5   .   3   3   2   59  
  Tactical Retreats        26   | .   8   .   .   .   .   1   2   .   2   2   .   3   .   .   1   .   .   .   .   .   2   .   .   .   2   .   .   1   .   .   .   .   .   .   2   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com 
Traps Triggered            13   | .   4   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                11   | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   9   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         7    | .   .   .   .   .   .   .   .   .   .   .   .   7   7   6   6   6   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com 
Machines Disabled          61   | .   2   .   1   .   .   .   2   1   1   2   .   .   3   1   .   .   2   .   1   .   .   1   2   1   1   1   1   17  .   4   .   7   10  .   .   
  Max in Single Turn       9    | .   1   .   1   .   .   .   1   1   1   1   .   .   1   1   .   .   1   .   1   .   .   1   1   .   .   1   .   9   .   1   .   1   1   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com 
Machines Accessed          109  | .   9   1   13  .   .   .   13  14  1   1   3   .   11  2   .   1   .   .   6   1   1   2   1   1   4   1   .   5   2   6   .   3   5   1   1   
  Terminals                68   | .   6   .   9   .   .   .   8   5   .   .   .   .   7   1   .   .   .   .   3   .   .   .   1   1   4   1   .   4   2   6   .   3   5   1   1   
  Fabricators              5    | .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          7    | .   1   .   2   .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   2   .   .   .   1   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              7    | .   .   .   .   .   .   .   1   3   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Total Hacks                333  | .   28  1   48  .   .   .   42  44  1   1   23  .   33  4   .   2   .   .   14  1   1   5   8   2   11  2   .   9   7   18  .   9   10  8   1   
  Successful               184  | .   12  1   34  .   .   .   22  25  1   1   23  .   12  4   .   2   .   .   8   1   1   5   8   .   7   .   .   6   1   3   .   3   2   1   1   
  Failed                   147  | .   15  .   14  .   .   .   19  19  .   .   .   .   21  .   .   .   .   .   6   .   .   .   .   2   4   2   .   3   6   15  .   6   8   7   .   
    Catastrophic           28   | .   .   .   2   .   .   .   1   2   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   1   .   1   .   1   1   4   .   4   2   4   .   
  Database Lockouts        2    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   100  | .   11  .   21  .   .   .   19  13  .   .   .   .   14  .   .   1   .   .   3   .   .   1   .   .   4   1   .   2   1   2   .   3   4   .   .   
  Terminals                211  | .   20  .   31  .   .   .   32  15  .   .   .   .   22  3   .   .   .   .   4   .   .   .   8   2   11  2   .   8   7   18  .   9   10  8   1   
  Fabricators              15   | .   .   .   .   .   .   .   .   7   .   .   .   .   4   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          24   | .   3   .   13  .   .   .   3   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          25   | .   5   .   4   .   .   .   3   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              20   | .   .   .   .   .   .   .   3   6   .   .   .   .   5   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Terminal Hacks             113  | .   7   1   13  .   .   .   13  7   1   1   23  .   7   4   .   2   .   .   1   1   1   5   8   .   4   .   .   3   1   3   .   3   2   1   1   
  Record                   15   | .   .   .   .   .   .   .   .   .   .   .   3   .   .   3   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   1   .   .   .   .   .   
  Part Schematic           16   | .   1   .   .   .   .   .   1   .   .   .   11  .   .   .   .   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           9    | .   .   .   4   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        14   | .   2   .   1   .   .   .   2   .   .   .   3   .   2   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                10   | .   .   1   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   2   .   1   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Branch Access Points     4    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Terminal Index           2    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  Locate Traps             11   | .   2   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   2   .   .   1   .   1   .   1   .   .   .   
  Patrol Status            1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         4    | .   1   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    3    | .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              6    | .   1   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
Fabricator Hacks           7    | .   .   .   .   .   .   .   .   3   .   .   .   .   2   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    3    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       17   | .   .   .   13  .   .   .   2   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           10   | .   .   .   7   .   .   .   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   7    | .   .   .   6   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       7    | .   1   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      6    | .   1   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 11   | .   .   .   .   .   .   .   2   3   .   .   .   .   2   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         7    | .   .   .   .   .   .   .   1   3   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Unauthorized Hacks         27   | .   4   .   6   .   .   .   4   7   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   
  Terminals                19   | .   2   .   4   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   2   .   .   .   .   .   .   .   
    Assimilate             3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
    Botnet                 12   | .   2   .   2   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   
    Operators              4    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          8    | .   2   .   2   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 4    | .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
Hacking Detections         84   | .   8   .   11  .   .   .   11  13  .   .   .   .   11  1   .   .   .   .   6   .   .   .   1   1   3   1   .   4   2   5   .   2   3   1   .   
  Full Trace Events        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   17   | .   1   .   .   .   .   .   1   .   .   .   11  .   .   .   .   2   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Parts Built              5    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   315  | .   .   .   .   .   .   .   .   111 .   .   .   .   .   .   .   .   .   .   204 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  34   | .   .   .   .   .   .   .   .   26  .   .   .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             7    | .   .   .   6   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     264  | .   .   .   210 .   .   .   54  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     36   | .   8   .   19  .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             19   | .   .   .   .   .   .   .   .   .   2   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  Com  
Total Allies               43   | .    .    .    1    1    .    .    1    .    2    2    .    3    .    .    .    5    .    .    .    .    .    .    .    3    21   2    .    .    .    .    .    1    .    .    1    
  Largest Group            13   | .    .    .    1    1    .    .    1    .    2    2    .    2    2    .    .    5    5    .    .    .    .    .    .    3    13   13   11   1    .    .    .    1    .    .    1    
  Highest-Rated Group      681  | .    .    .    10   31   .    .    26   .    52   64   .    96   60   .    .    262  262  .    .    .    .    .    .    138  610  681  585  96   .    .    .    100  .    .    92   
  Highest-Rated Ally       159  | .    .    .    10   31   .    .    26   .    32   32   .    96   30   .    .    96   96   .    .    .    .    .    .    46   159  159  159  96   .    .    .    100  .    .    92   
Total Orders               8    | .    .    .    .    .    .    .    .    .    2    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     4    | .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   4    | .    .    .    .    .    .    .    .    .    1    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               230  | .    .    .    .    .    .    .    .    .    .    16   .    10   12   .    .    .    18   .    .    .    .    .    .    14   71   42   37   10   .    .    .    .    .    .    .    
  Total Damage             6834 | .    .    .    .    .    .    .    .    .    .    549  .    219  324  .    .    .    280  .    .    .    .    .    .    447  1818 1564 1347 286  .    .    .    .    .    .    .    
  Kills                    31   | .    .    .    .    .    .    .    .    .    .    3    .    1    3    .    .    .    1    .    .    .    .    .    .    .    12   7    2    2    .    .    .    .    .    .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    
Allies Melted              2    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Sec Acc Com 
Robot Analysis Total       9    | .   .   .   4   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    21   | .   .   3   .   1   .   .   .   .   2   1   .   2   .   2   1   2   .   2   .   1   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  Com  
Turns Passed               61933 | 38   1666 1031 3534 1554 564  1096 5292 1550 4194 4253 250  2209 1327 1528 2191 2187 5832 3628 867  1825 2482 1450 3288 592  1397 263  231  391  441  998  67   1569 987  494  667  
Spaces Moved               24647 | 35   682  635  1218 622  236  594  1767 837  1226 1251 78   907  570  866  1124 868  2115 1419 356  859  960  657  1219 302  611  94   51   186  216  472  41   641  385  271  276  
  Core                     113   | 35   48   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    30   
  Treads                   11646 | .    442  .    1119 622  236  8    1734 .    1040 1251 78   10   .    .    174  868  1513 .    .    .    .    .    .    .    .    64   51   186  216  472  41   641  369  265  246  
  Legs                     7015  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    602  1419 356  859  960  657  1219 302  611  30   .    .    .    .    .    .    .    .    .    
  Wheels                   5851  | .    192  635  99   .    .    586  33   837  186  .    .    897  570  866  950  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   140  155  155  240  240  120  120  150  160  320  320  165  140  170  165  243  150  183  183  183  183  176  176  176  176  179  160  160  160  160  160  155  155  155  50   
  Average Speed            208   | 61   195  155  233  240  240  153  252  155  295  320  320  211  170  170  180  243  229  183  183  183  183  186  210  176  181  222  161  160  160  160  160  160  155  155  143  
  Slowest Speed            325   | 150  320  155  240  240  240  240  305  165  320  320  320  320  290  260  290  243  325  183  183  226  183  222  222  176  222  240  240  160  160  160  160  238  155  155  155  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Spacefolds               7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    .    
Exploration Rate (%)       66    | 3    99   97   98   99   59   99   90   27   96   96   73   96   21   95   97   85   93   98   13   97   96   85   96   15   87   69   80   31   12   64   2    67   27   8    14   
  Regions Visited          35
    Branch Regions         25
  Pre-discovered Areas     10    | .    2    2    2    .    .    .    .    .    .    .    1    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        29    | .    .    1    1    .    .    .    1    1    1    1    1    1    1    1    1    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    .    .    1    1    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             40    | .    .    2    .    2    .    1    .    .    4    5    .    1    .    3    5    3    .    4    .    2    3    .    5    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 212   | .    .    .    2    .    .    .    15   3    44   4    .    2    9    2    .    3    .    4    7    8    .    12   8    9    .    .    .    6    3    16   .    32   7    14   2    
Terrain Destroyed          1100  | .    .    .    8    1    .    5    47   7    67   64   .    112  13   5    112  3    21   21   9    17   22   27   42   9    4    1    2    355  7    20   .    41   26   17   15   
  Melee                    17    | .    .    .    2    .    .    .    9    3    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               426   | .    .    .    6    1    .    5    19   4    51   8    .    9    13   5    5    .    21   21   9    17   22   27   32   9    4    1    2    11   7    20   .    40   26   17   14   
  AOE                      655   | .    .    .    .    .    .    .    19   .    16   56   .    103  .    .    107  .    .    .    .    .    .    .    10   .    .    .    .    344  .    .    .    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Low  Low  Zio  Dee  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Tes  Res  Qua  Sec  Acc  Com  
Total                      32951 | 47   868  672  1727 659  235  664  2302 1001 1581 1416 79   1088 817  894  1216 910  2910 2378 547  1068 1636 844  1917 361  896  153  205  270  304  707  43   1053 682  322  479  
  Wait                     5040  | 1    58   15   344  8    .    5    272  36   142  59   .    32   130  .    25   .    456  892  168  176  607  132  580  29   94   19   117  30   41   151  2    183  152  9    75   
  Move                     24596 | 34   681  634  1217 621  235  593  1766 836  1225 1250 77   906  569  865  1123 867  2114 1418 355  858  959  656  1218 301  610  93   50   186  215  471  40   638  373  266  276  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  Pick Up                  335   | 5    25   7    20   6    .    4    25   21   13   9    .    1    18   4    3    6    61   7    2    3    5    6    8    1    2    6    4    .    2    8    .    24   14   5    10   
  Fast Attach              131   | 5    10   .    7    .    .    .    8    5    1    2    .    .    5    .    1    4    27   .    .    .    5    6    3    3    2    1    2    .    .    .    .    17   13   2    2    
  Attach                   108   | 1    3    .    5    .    .    5    10   5    9    3    .    8    4    3    1    .    10   1    1    .    .    .    3    1    .    3    2    .    2    .    1    4    15   3    5    
  Detach                   40    | .    .    .    .    .    .    .    5    1    .    .    .    .    .    .    1    .    6    .    .    1    4    .    1    .    2    .    .    .    .    .    .    5    8    2    4    
  Swap                     435   | .    9    1    13   5    .    .    31   23   18   21   2    32   10   4    23   6    21   15   5    3    5    5    9    6    16   1    1    13   17   21   .    51   29   17   2    
  Drop                     397   | .    10   8    24   6    .    1    26   23   5    9    .    .    10   1    3    9    85   10   2    2    22   10   18   5    6    10   13   .    1    5    .    38   20   4    11   
  Fire                     1632  | 1    72   7    95   13   .    56   149  40   157  48   .    60   63   17   36   .    130  35   13   25   29   29   77   15   57   20   16   41   26   51   .    91   56   14   93   
  Melee                    37    | .    .    .    2    .    .    .    10   3    .    .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    1    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            16    | .    .    .    .    .    .    .    .    8    .    .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   182   | .    .    .    .    .    .    .    .    .    11   15   .    49   .    .    .    .    .    .    .    .    .    .    .    .    107  .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sto])
-9/Mines (discovered 3 exits: *Mat x2 / [*Exi])
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 2 exits: *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-6/Lower Caves (discovered 2 exits: *Low / *Zio)
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: [*Dee] / *Pro)
-6/Deep Caves
-5/Proximity Caves
-5/Factory (discovered 3 exits: Fac x2 / *Upp)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 5 exits: *Res x4 / *Ext)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus
-4/Archives (discovered 3 exits: *Res / *Hub x2)
-4/Hub_04(d)
-3/Research (discovered 4 exits: *Res / Arm / *Tes x2)
-3/Testing
-2/Research
-2/Quarantine (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access
-1/Command (discovered 2 exits: [Sur x2])
0b10 Command

 History 
---------
  Turn | Location           | Event
    14 | -11/Scrapyard      | Discovered new exit (range 15)
    39 | -11/Scrapyard      | Entered Materials
   302 | -10/Materials      | Build established: Mutant
   306 | -10/Materials      | Discovered new exit (range 15)
   380 | -10/Materials      | Discovered new exit (range 13)
   477 | -10/Materials      | Discovered new exit (range 11)
   780 | -10/Materials      | Central database locked down
   832 | -10/Materials      | Discovered new exit (range 16)
  1207 | -10/Materials      | Discovered new exit (range 16)
  1705 | -10/Materials      | Entered Mines
  1751 | -10/Mines          | Assembled infested the area
  1756 | -10/Mines          | Assisted by a Guerilla fighting off Assembled
  1902 | -10/Mines          | Learned 4 Materials zone layouts
  2030 | -10/Mines          | Met a Derelict shopkeep closing up shop
  2036 | -10/Mines          | Identified exit to Materials
  2088 | -10/Mines          | Learned location of Storage (-9)
  2205 | -10/Mines          | Learned location of Zion (-6)
  2460 | -10/Mines          | Discovered exit to Materials (range 12)
  2736 | -10/Mines          | Entered Materials
  2736 | -9/Materials       | Evolved 2 slots: Utility x2
  2737 | -9/Materials       | Identified exit to Mines
  3051 | -9/Materials       | Build established: Scavenger-Mutant
  3739 | -9/Materials       | Build established: Mutant
  3913 | -9/Materials       | Repaired Phase Shifter
  3940 | -9/Materials       | Repaired Lgt. Armor Plating
  3974 | -9/Materials       | Repaired Imp. Treads
  4007 | -9/Materials       | Repaired Hvy. Assault Rifle
  4026 | -9/Materials       | Discovered new exit (range 10)
  4072 | -9/Materials       | Discovered new exit (range 16)
  4540 | -9/Materials       | Discovered new exit (range 16)
  5361 | -9/Materials       | Discovered new exit (range 7)
  5673 | -9/Materials       | Core integrity fell below 50%
  6180 | -9/Materials       | Repaired Imp. Light Armor Plating
  6214 | -9/Materials       | Repaired Imp. Treads
  6270 | -9/Materials       | Entered Mines
  6270 | -9/Mines           | Accompanied by 1 ally
  6476 | -9/Mines           | Discovered new exit (range 5)
  6798 | -9/Mines           | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  6828 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  6828 | -9/Mines           | Discovered new exit (range 5)
  6929 | -9/Mines           | Found a hidden stash of uninstalled traps
  7105 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  7395 | -9/Mines           | Learned Materials trap positions
  7409 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  7416 | -9/Mines           | Found Prototype Device
  7465 | -9/Mines           | Discovered new exit (range 6)
  7824 | -9/Mines           | Entered Exiles
  7882 | -9/Exiles          | Met 8R-AWN
  7923 | -9/Exiles          | Met EX-HEX
  8014 | -9/Exiles          | Met EX-DEC
  8357 | -9/Exiles          | Discovered new exit (range 14)
  8388 | -9/Exiles          | Entered Mines
  8424 | -8/Mines           | Discovered new exit (range 9)
  8493 | -8/Mines           | Lost 3 parts (1n2u)
  8595 | -8/Mines           | Core integrity fell below 20%
  8614 | -8/Mines           | Discovered new exit (range 6)
  9484 | -8/Mines           | Entered Materials
  9484 | -8/Materials       | Evolved 2 slots: Utility x2
  9485 | -8/Materials       | Loaded intel: 20 trap records
  9797 | -8/Materials       | Build established: Scavenger-Mutant
 10384 | -8/Materials       | Identified Exp. Sensor Array
 10596 | -8/Materials       | Discovered new exit (range 4)
 11366 | -8/Materials       | Garrison activated, responded to threat
 11843 | -8/Materials       | Discovered new exit (range 14)
 11961 | -8/Materials       | Central database locked down
 12684 | -8/Materials       | First assault squad dispatched
 12761 | -8/Materials       | Destroyed 7 combat bots
 13025 | -8/Materials       | Build established: Mutant
 13082 | -8/Materials       | Discovered new exit (range 16)
 14593 | -8/Materials       | Repaired Faulty Exp. Sensor Array
 14768 | -8/Materials       | Identified exit to Factory
 14776 | -8/Materials       | Entered Factory
 14776 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
 14866 | -7/Factory         | Fabricated Imp. Coolant Injector?
 15364 | -7/Factory         | Fabricated Quantum Capacitor (x2)
 15527 | -7/Factory         | Identified exit to Lower Caves
 15849 | -7/Factory         | Build established: Scavenger-Skirmisher
 16036 | -7/Factory         | Found Prototype Launcher
 16197 | -7/Factory         | Build established: Skirmisher
 16326 | -7/Factory         | Entered Lower Caves
 16334 | -7/Lower Caves     | Learned location of 1 exit from Factory
 16341 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 16431 | -7/Lower Caves     | Lost 5 parts (3u2w)
 16443 | -7/Lower Caves     | Destroyed 7 combat bots
 16932 | -7/Lower Caves     | Found Alien Artifact
 16933 | -7/Lower Caves     | Identified Core Expander
 16933 | -7/Lower Caves     | Installed Core Expander, added new Utility slot
 17280 | -7/Lower Caves     | Build established: Scavenger-Skirmisher
 17302 | -7/Lower Caves     | Learned Factory terminal intel
 18021 | -7/Lower Caves     | Build established: Scavenger-Mutant
 18028 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 18067 | -7/Lower Caves     | Destroyed 7 combat bots
 18312 | -7/Lower Caves     | Discovered new exit (range 13)
 18363 | -7/Lower Caves     | Build established: Scavenger-Skirmisher
 19007 | -7/Lower Caves     | Build established: Scavenger-Mutant
 20377 | -7/Lower Caves     | Identified exit to Lower Caves
 20520 | -7/Lower Caves     | Entered another Lower Caves area
 20520 | -7/Lower Caves     | Accompanied by 2 allies
 20574 | -7/Lower Caves     | Discovered new exit (range 7)
 20601 | -7/Lower Caves     | Identified exit to Factory
 20823 | -7/Lower Caves     | Build established: Skirmisher
 21393 | -7/Lower Caves     | Attracted the attention of an 0b10 outpost
 21444 | -7/Lower Caves     | Lost 3 parts (1n2u)
 21454 | -7/Lower Caves     | Destroyed 10 combat bots
 21705 | -7/Lower Caves     | Learned Factory non-interactive machine intel
 22183 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 22606 | -7/Lower Caves     | Encountered a Warlord checkpoint
 23738 | -7/Lower Caves     | Discovered new exit (range 11)
 24770 | -7/Lower Caves     | Identified exit to Data Miner
 24773 | -7/Lower Caves     | Entered Data Miner
 24773 | -7/Data Miner      | Discovered new exit (range 6)
 24821 | -7/Data Miner      | Met Data Miner
 24898 | -7/Data Miner      | Learned location of Section 7 (-2)
 24898 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 24946 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 25017 | -7/Data Miner      | Identified exit to Proximity Caves
 25023 | -7/Data Miner      | Entered Proximity Caves
 25054 | -6/Proximity Caves | Escorted by Enhanced Grunt
 25077 | -6/Proximity Caves | Core integrity fell below 50%
 25907 | -6/Proximity Caves | Spotted B-75 Beast
 26641 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost
 26692 | -6/Proximity Caves | Destroyed 13 combat bots
 26702 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w)
 26713 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 26893 | -6/Proximity Caves | Discovered exit to Factory (range 9)
 26985 | -6/Proximity Caves | Learned Factory stockpile data
 27099 | -6/Proximity Caves | Build established: Trapper-Skirmisher
 27232 | -6/Proximity Caves | Entered Factory
 27232 | -6/Factory         | Accompanied by 2 allies
 27232 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 27233 | -6/Factory         | Identified exit to Factory
 27235 | -6/Factory         | Loaded intel: 216 non-interactive machine locations
 27236 | -6/Factory         | Loaded intel: 26 terminal locations
 27322 | -6/Factory         | Discovered exit to Factory (range 7)
 27741 | -6/Factory         | Lost 3 parts (1n1u1w)
 27746 | -6/Factory         | Destroyed 7 combat bots
 27796 | -6/Factory         | Identified exit to Lower Caves
 28038 | -6/Factory         | Build established: Scavenger-Skirmisher
 28559 | -6/Factory         | Entered Lower Caves
 28600 | -6/Lower Caves     | Lost 3 parts (2p1n)
 28775 | -6/Lower Caves     | A Derelict revealed a hidden shortcut to a safe place
 28786 | -6/Lower Caves     | Identified exit to Zion
 29047 | -6/Lower Caves     | Learned Factory stockpile data
 29186 | -6/Lower Caves     | Encountered a Warlord checkpoint
 29647 | -6/Lower Caves     | Learned Factory garrison access intel
 29899 | -6/Lower Caves     | Learned Factory garrison access intel
 29899 | -6/Lower Caves     | Learned location of 1 exit from Proximity Caves
 30035 | -6/Lower Caves     | Discovered new exit (range 16)
 30082 | -6/Lower Caves     | Identified exit to Lower Caves
 30087 | -6/Lower Caves     | Entered another Lower Caves area
 30270 | -6/Lower Caves     | Discovered exit to Factory (range 8)
 30560 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 30637 | -6/Lower Caves     | Learned Factory garrison access intel
 31748 | -6/Lower Caves     | Encountered a Warlord checkpoint
 32139 | -6/Lower Caves     | Discovered exit to Zion (range 6)
 32278 | -6/Lower Caves     | Entered Zion
 32279 | -6/Zion            | Identified exit to Proximity Caves
 32296 | -6/Zion            | Given A8's code to call for help
 32382 | -6/Zion            | Found Prototype Device
 32382 | -6/Zion            | Identified Bomb Factory No. 2
 32945 | -6/Zion            | Learned location of Warlord (-5)
 33153 | -6/Zion            | Gained Derelict followers
 33485 | -6/Zion            | Learned Factory machine intel
 33528 | -6/Zion            | Learned Factory emergency access door positions
 34380 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 34387 | -6/Zion            | Enhanced Grunt warped into view, answering call for help
 34447 | -6/Zion            | Build established: Scavenger-Mutant
 34447 | -6/Zion            | Discovered new exit (range 4)
 34450 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 34465 | -6/Zion            | Entered Deep Caves
 34465 | -6/Deep Caves      | Accompanied by 5 allies
 34862 | -6/Deep Caves      | Attacked by Z-Imprinter
 34893 | -6/Deep Caves      | Destroyed Z-Imprinter
 35044 | -6/Deep Caves      | Found Prototype Protection
 35044 | -6/Deep Caves      | Identified Zio. Weapon Casing
 35142 | -6/Deep Caves      | Found Zio. Weapon Casing
 35345 | -6/Deep Caves      | Z-Facility disabled
 35523 | -6/Deep Caves      | Lost 3 parts (1p1n1u)
 35787 | -6/Deep Caves      | Found Zio. Weapon Casing
 35821 | -6/Deep Caves      | Found Prototype Protection
 35824 | -6/Deep Caves      | Identified Zio. Heavy Carapace
 35981 | -6/Deep Caves      | Found Zio. Heavy Carapace
 36025 | -6/Deep Caves      | Found Zio. Heavy Carapace
 36043 | -6/Deep Caves      | Found Zio. Heavy Carapace
 36051 | -6/Deep Caves      | Found Zio. Weapon Casing
 36232 | -6/Deep Caves      | Lost 3 parts (1p1n1u)
 36486 | -6/Deep Caves      | Found Zio. Weapon Casing
 36492 | -6/Deep Caves      | Found Zio. Weapon Casing
 37084 | -6/Deep Caves      | Discovered new exit (range 7)
 37900 | -6/Deep Caves      | Spotted as-32952
 37923 | -6/Deep Caves      | Destroyed as-32952
 37973 | -6/Deep Caves      | Spotted as-81537
 37993 | -6/Deep Caves      | Exposed GOLEM chamber
 37994 | -6/Deep Caves      | Destroyed as-81537
 38035 | -6/Deep Caves      | Identified Rocket Array
 38586 | -6/Deep Caves      | Triggered Deep Caves wall
 38586 | -6/Deep Caves      | Spotted AS-73026
 38586 | -6/Deep Caves      | Spotted AS-55255
 38591 | -6/Deep Caves      | Destroyed AS-73026
 38599 | -6/Deep Caves      | Destroyed AS-55255
 38620 | -6/Deep Caves      | Destroyed 36 combat bots
 38647 | -6/Deep Caves      | Found GOLEM Unit
 38942 | -6/Deep Caves      | Found Prototype Processor
 39040 | -6/Deep Caves      | Build established: Golem
 39086 | -6/Deep Caves      | Found Surveybot 24 Scanner
 39088 | -6/Deep Caves      | Found Surveybot 24 Chip
 39823 | -6/Deep Caves      | Found GOLEM Unit
 39872 | -6/Deep Caves      | Found GOLEM Unit
 39917 | -6/Deep Caves      | Found GOLEM Unit
 39937 | -6/Deep Caves      | Found GOLEM Unit
 40111 | -6/Deep Caves      | Found GOLEM Unit
 40293 | -6/Deep Caves      | Identified exit to Proximity Caves
 40297 | -6/Deep Caves      | Entered Proximity Caves
 41166 | -5/Proximity Caves | Destroyed 7 combat bots
 41523 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 41523 | -5/Proximity Caves | Core integrity fell below 50%
 41563 | -5/Proximity Caves | Learned location of 2 exits from Factory
 43925 | -5/Proximity Caves | Entered Factory
 43925 | -5/Factory         | Evolved 2 slots: Utility x2
 43926 | -5/Factory         | Identified exit to Upper Caves
 43927 | -5/Factory         | Identified exit to Factory
 43930 | -5/Factory         | Loaded intel: 302 machine locations
 43931 | -5/Factory         | Loaded intel: 4 garrison access locations
 43997 | -5/Factory         | Incoming investigation squad redirected
 44210 | -5/Factory         | Build established: Scavenger-Golem
 44456 | -5/Factory         | Incoming investigation squad redirected
 44640 | -5/Factory         | Fabricated Exp. Sensor Array (x1)
 44792 | -5/Factory         | Entered Upper Caves
 44793 | -5/Upper Caves     | Encountered a Warlord checkpoint
 45268 | -5/Upper Caves     | Learned location of 1 exit from Factory
 46552 | -5/Upper Caves     | Discovered new exit (range 8)
 46603 | -5/Upper Caves     | Identified exit to Upper Caves
 46617 | -5/Upper Caves     | Entered another Upper Caves area
 46719 | -5/Upper Caves     | Discovered exit to Factory (range 6)
 47268 | -5/Upper Caves     | Destroyed 8 combat bots
 47305 | -5/Upper Caves     | Learned location of 1 exit from Factory
 47704 | -5/Upper Caves     | Learned location of 2 exits from Factory
 48068 | -5/Upper Caves     | Discovered new exit (range 7)
 48444 | -5/Upper Caves     | Build established: Scavenger-Skirmisher
 48497 | -5/Upper Caves     | Identified exit to Warlord
 48789 | -5/Upper Caves     | Build established: Golem
 49099 | -5/Upper Caves     | Entered Warlord
 49162 | -5/Warlord         | System corruption cleaned by Quarantine Array
 49271 | -5/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 49383 | -5/Warlord         | Build established: Scavenger-Golem
 49973 | -5/Warlord         | Warlord's base attacked by MAIN.C
 50022 | -5/Warlord         | Found Prototype Energy Gun
 50022 | -5/Warlord         | Identified Vortex Shotgun
 50031 | -5/Warlord         | Found Prototype Energy Gun
 50032 | -5/Warlord         | Identified Vortex Rail
 50036 | -5/Warlord         | Found Vortex Rail
 50043 | -5/Warlord         | Found Vortex Shotgun
 50118 | -5/Warlord         | Met Warlord
 50138 | -5/Warlord         | Opened Warlord's prototype stash
 50144 | -5/Warlord         | Found Prototype Reactor
 50144 | -5/Warlord         | Identified Vortex Chain Reactor
 50162 | -5/Warlord         | Found Prototype Hackware
 50171 | -5/Warlord         | Identified Modified TNC
 50175 | -5/Warlord         | Identified Ghost Barrier
 50323 | -5/Warlord         | Warlord forces counterattacked
 50424 | -5/Warlord         | Spotted Striker
 50457 | -5/Warlord         | Spotted Executioner
 50484 | -5/Warlord         | Spotted Striker
 50522 | -5/Warlord         | Discovered new exit (range 14)
 50546 | -5/Warlord         | Identified exit to Proximity Caves
 50549 | -5/Warlord         | Entered Proximity Caves
 51187 | -4/Proximity Caves | Learned 4 Research zone layouts
 51205 | -4/Proximity Caves | Build established: Golem
 51236 | -4/Proximity Caves | Learned Research stockpile data
 52027 | -4/Proximity Caves | Attracted the attention of an 0b10 base
 52213 | -4/Proximity Caves | Learned Research garrison access intel
 52213 | -4/Proximity Caves | Learned Factory garrison access intel
 52213 | -4/Proximity Caves | Learned Armory security intel
 52213 | -4/Proximity Caves | Learned Armory stockpile data
 52213 | -4/Proximity Caves | Learned Research emergency access door positions
 53298 | -4/Proximity Caves | Discovered exit to Factory (range 8)
 53837 | -4/Proximity Caves | Entered Factory
 53837 | -4/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 53838 | -4/Factory         | Identified exit to Research
 53839 | -4/Factory         | Identified exit to Extension
 53840 | -4/Factory         | Loaded intel: 4 garrison access locations
 54006 | -4/Factory         | Allied Derelicts emerged from ambush trap array
 54429 | -4/Factory         | Entered Extension
 54495 | -4/Extension       | Rescued a captive Derelict
 54496 | -4/Extension       | Rescued a captive Derelict
 54708 | -4/Extension       | Rescued a captive Derelict
 54708 | -4/Extension       | Rescued a captive Derelict
 54857 | -4/Extension       | Rescued A7
 55196 | -4/Extension       | Build established: Mutant
 55353 | -4/Extension       | Spotted B-86 Titan
 55360 | -4/Extension       | Destroyed B-86 Titan
 55393 | -4/Extension       | Spotted B-86 Titan
 55394 | -4/Extension       | Destroyed B-86 Titan
 55426 | -4/Extension       | Found Hvy. Reflective Plating
 55453 | -4/Extension       | Rescued a captive Derelict
 55676 | -4/Extension       | Rescued a captive Derelict
 55677 | -4/Extension       | Rescued a captive Derelict
 55802 | -4/Extension       | Discovered exit to Research (range 10)
 55804 | -4/Extension       | Discovered new exit (range 6)
 55813 | -4/Extension       | Identified exit to Cetus
 55826 | -4/Extension       | Entered Cetus
 55826 | -4/Cetus           | Accompanied by 13 allies (A7)
 55831 | -4/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 55844 | -4/Cetus           | Spotted Cetus Guard
 55844 | -4/Cetus           | Spotted Cetus Guard
 55845 | -4/Cetus           | Spotted Cetus Guard
 55846 | -4/Cetus           | Spotted Cetus Guard
 55862 | -4/Cetus           | Destroyed Cetus Guard
 55865 | -4/Cetus           | Allies destroyed Cetus Guard
 55869 | -4/Cetus           | Destroyed Cetus Guard
 55870 | -4/Cetus           | Allies destroyed Cetus Guard
 55988 | -4/Cetus           | Started Cetus Manufacturing Module
 56013 | -4/Cetus           | Manufactured an Enhanced Grunt
 56015 | -4/Cetus           | Escorted A7 to Cetus Mainframe
 56026 | -4/Cetus           | Discovered new exit (range 23)
 56038 | -4/Cetus           | Manufactured an Enhanced Grunt
 56046 | -4/Cetus           | Cetus Manufacturing Module disabled
 56087 | -4/Cetus           | Identified exit to Archives
 56089 | -4/Cetus           | Entered Archives
 56089 | -4/Archives        | Accompanied by 11 allies (A7)
 56094 | -4/Archives        | Received a hacking code to weaken MAIN.C
 56143 | -4/Archives        | Discovered new exit (range 23)
 56161 | -4/Archives        | Discovered exit to Research (range 18)
 56186 | -4/Archives        | Discovered new exit (range 13)
 56204 | -4/Archives        | Identified exit to Hub_04(d)
 56320 | -4/Archives        | Entered Hub_04(d)
 56320 | -4/Hub_04(d)       | Accompanied by 1 ally
 56403 | -4/Hub_04(d)       | Garrison activated, responded to threat
 56658 | -4/Hub_04(d)       | Discovered exit to Research (range 6)
 56680 | -4/Hub_04(d)       | Network Hub disabled
 56683 | -4/Hub_04(d)       | Network Hub disabled
 56692 | -4/Hub_04(d)       | Spotted Lightning
 56694 | -4/Hub_04(d)       | Spotted Lightning
 56706 | -4/Hub_04(d)       | Spotted Lightning
 56707 | -4/Hub_04(d)       | Spotted Lightning
 56711 | -4/Hub_04(d)       | Entered Research
 56711 | -3/Research        | Evolved 2 slots: Propulsion x2
 56712 | -3/Research        | Identified exit to Armory
 56716 | -3/Research        | Loaded intel: 4 garrison access locations
 56899 | -3/Research        | Discovered new exit (range 20)
 56978 | -3/Research        | Identified exit to Research
 56992 | -3/Research        | Identified exit to Testing
 57006 | -3/Research        | First assault squad dispatched
 57152 | -3/Research        | Entered Testing
 57181 | -3/Testing         | Found Prototype Device
 57182 | -3/Testing         | Identified Exp. Hardlight Generator
 57316 | -3/Testing         | Spotted PG-7B8X7DCZRV
 57408 | -3/Testing         | Build established: Golem
 57453 | -3/Testing         | Discovered exit to Research (range 22)
 57753 | -3/Testing         | Found Prototype Energy Cannon
 57810 | -3/Testing         | Identified Potential Cannon
 57825 | -3/Testing         | Found Prototype Energy Gun
 57830 | -3/Testing         | Identified Hyp. EM Gauss Rifle
 58150 | -3/Testing         | Entered Research
 58150 | -2/Research        | Warlord forces began assault on 0b10
 58150 | -2/Research        | Evolved 2 slots: Power x1, Utility x1
 58153 | -2/Research        | Discovered new exit (range 17)
 58175 | -2/Research        | Identified exit to Quarantine
 58217 | -2/Research        | Entered Quarantine
 58245 | -2/Quarantine      | Found Alien Artifact
 58246 | -2/Quarantine      | Identified Core Reset Matrix
 58246 | -2/Quarantine      | Used Core Reset Matrix
 58250 | -2/Quarantine      | Detected hypermatrix surge
 58250 | -2/Quarantine      | Sensed 14 artifacts in vicinity
 58261 | -2/Quarantine      | Garrison activated, responded to threat
 58275 | -2/Quarantine      | Identified exit to Access
 58291 | -2/Quarantine      | Found Prototype Processor
 58307 | -2/Quarantine      | Identified Exp. Targeting Computer
 58333 | -2/Quarantine      | Found Prototype Device
 58334 | -2/Quarantine      | Identified Exp. EM Disruption Field
 58701 | -2/Quarantine      | Cryocooling Duct disabled
 58716 | -2/Quarantine      | Ambient heat levels rising (+20)
 58716 | -2/Quarantine      | Non-combat units ordered to evacuate
 58810 | -2/Quarantine      | Found Phase Armor
 59231 | -2/Quarantine      | Found Core Stripper
 59335 | -2/Quarantine      | Found Core Cannon
 59522 | -2/Quarantine      | Found Hpw. Transdimensional Reconstructor
 59529 | -2/Quarantine      | Found Hpw. Transdimensional Reconstructor
 59539 | -2/Quarantine      | Found Dimensional Node Initializer
 59616 | -2/Quarantine      | Spotted Fortress
 59622 | -2/Quarantine      | Destroyed Fortress
 59637 | -2/Quarantine      | Found Prototype Device
 59637 | -2/Quarantine      | Identified Exp. Force Field
 59653 | -2/Quarantine      | Found Prototype Device
 59653 | -2/Quarantine      | Identified Thermal Barrier
 59661 | -2/Quarantine      | Found Unknown Device
 59662 | -2/Quarantine      | Identified Antimissile System
 59673 | -2/Quarantine      | Found Vortex Chain Reactor
 59780 | -2/Quarantine      | Discovered new exit (range 5)
 59785 | -2/Quarantine      | Identified exit to Section 7
 59786 | -2/Quarantine      | Entered Section 7
 59787 | -2/Section 7       | Sensed 22 artifacts in vicinity
 59837 | -2/Section 7       | Build established: Generator-Mutant
 59936 | -2/Section 7       | Found Spacefold Activator
 59951 | -2/Section 7       | Discovered exit to Access (range 23)
 59984 | -2/Section 7       | Spotted S7 Guard
 59985 | -2/Section 7       | Found Sigix Shearcannon
 59998 | -2/Section 7       | Destroyed S7 Guard
 60005 | -2/Section 7       | Found Prototype Protection
 60005 | -2/Section 7       | Identified Hvy. Regenerative Plating
 60194 | -2/Section 7       | Initialized slip node
 60202 | -2/Section 7       | Found Integrity Redistributor
 60269 | -2/Section 7       | Found Prototype Device
 60292 | -2/Section 7       | Identified System Purifier
 60324 | -2/Section 7       | Found Integrated Dissipator
 60348 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+20)
 60546 | -2/Section 7       | Found Integrated Reactor
 60546 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+10)
 60599 | -2/Section 7       | Found LRC Boosters
 60599 | -2/Section 7       | Installed LRC Boosters, increased mass support (+10)
 60603 | -2/Section 7       | Found LRC Armor
 60603 | -2/Section 7       | Installed LRC Armor, increased core integrity (+250)
 60710 | -2/Section 7       | Found Integrity Redistributor
 60714 | -2/Section 7       | Used Integrity Redistributor, redistributed integrity from core (-271)
 60720 | -2/Section 7       | Found Integrity Redistributor
 60721 | -2/Section 7       | Warped through subspace to slip node
 60722 | -2/Section 7       | Core integrity fell below 50%
 60773 | -2/Section 7       | Entered Access
 60773 | -1/Access          | Evolved 2 slots: Power x1, Utility x1
 60813 | -1/Access          | Identified exit to Command
 61267 | -1/Access          | Entered Command
 61370 | -1/Command         | Spotted B-99 Colossus
 61417 | -1/Command         | Destroyed B-99 Colossus
 61423 | -1/Command         | Found Prototype Ballistic Gun
 61427 | -1/Command         | Found Prototype Ballistic Gun
 61653 | -1/Command         | Spotted M Guard
 61654 | -1/Command         | Spotted M Guard
 61654 | -1/Command         | Spotted Combat Programmer
 61662 | -1/Command         | Spotted Combat Programmer
 61677 | -1/Command         | Destroyed Combat Programmer
 61680 | -1/Command         | Destroyed Combat Programmer
 61709 | -1/Command         | Destroyed M Guard
 61709 | -1/Command         | All MAIN.C guards destroyed
 61716 | -1/Command         | Found Prototype Launcher
 61719 | -1/Command         | Found Prototype Device
 61720 | -1/Command         | Identified AEGIS Remote Shield
 61804 | -1/Command         | Met MAIN.C
 61893 | -1/Command         | Destroyed MAIN.C Shell
 61895 | -1/Command         | MAIN.C activated Command garrisons
 61916 | -1/Command         | Destroyed MAIN.C
 61918 | -1/Command         | Discovered new exit (range 65)
 61918 | -1/Command         | Discovered new exit (range 87)
 61918 | -1/Command         | Identified Multirail (x2)
 61918 | -1/Command         | Identified Ragnarok Missile Launcher
 61918 | -1/Command         | Extracted map data and part IDs from MAIN.C's data core
 61920 | -1/Command         | Released all parts (19)
 61934 | -1/Command         | Interfaced with 0b10 Conduit
 61934 | ***                | Assimilated 0b10!

 Last Messages 
---------------
61920_ Released Hdn. Centrium Heavy Treads.
61920_ Hdn. Centrium Heavy Treads crushed and broken.
61920_ Released Hvy. Regenerative Plating.
61920_ Hvy. Regenerative Plating crushed and broken.
61920_ Released Quantum Reactor.
61920_ Quantum Reactor crushed and broken.
61920_ Released Adv. Transmission Jammer.
61920_ Adv. Transmission Jammer crushed and broken.
61920_ Released Adv. Weapon Cycler.
61920_ Adv. Weapon Cycler crushed and broken.
61920_ Released Adv. Phase Shifter.
61920_ Adv. Phase Shifter crushed and broken.
61920_ Released Centrium Medium Armor Plating.
61920_ Centrium Medium Armor Plating crushed and broken.
61920_ Released AEGIS Remote Shield.
61920_ AEGIS Remote Shield crushed and broken.
61920_ Released Sigix Shearcannon.
61920_ Sigix Shearcannon crushed and broken.
61934_ Interfacing with system...
[Achievement: MAIN.CPP]

 Map 
-----
+----------------------------------------------------+
| ####     ######################################### |
| +  +     ""####################################### |
| #  #     ""####################################### |
| #  #     ""####################################### |
|    #      T####################################### |
|   "+     ""####################################### |
|    #     ""####################################### |
| ####     ""####################################### |
| ####     ######################################### |
| ####     ######################################### |
| ####     ######################################### |
| ################################################## |
| ################################################## |
|          ######################################### |
|          #####"""""""  """"        ############### |
|     ""   #####""       ""          ############### |
|    """"  #####"""""    ""          ############### |
|    """"  #####"""""""""""          +               |
|     ""   #####"   "   """          +               |
|          #####""  """"""           ;               |
|          #####""  """"""           ############### |
|     ""   ##### "  """"""           ############### |
|    """"  ##### "      ""           ############### |
|    """"  ##### "      "          ""############### |
|     ""   #####"""""""""     """""""############### |
|          #####""         @"""""""""############### |
|          #####          """""""""""############### |
| ##############          " " "    " ############### |
|      #########          " " "    " ############### |
|  "T                   " " " """" " ############### |
|  ""                 """ " "   """" ############### |
|                     "   " "    "   ############### |
|      #########   """"""""""    "   ############### |
| ##############   " """  "  """"""""############### |
| ##############     """  "  "   "   ############### |
|   """""  ######################################### |
|   ""T""  ######################################### |
|          ######################################### |
|          ######################################### |
|          ######################################### |
|          ######################################### |
|          ######################################### |
|          ######################################### |
| ######+########################################### |
|                  ################################# |
|                 T################################# |
| ####  #######"""################################## |
|    #  #######"""################################## |
|    #  ####       ################################# |
|    #  ####       ################################# |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           162
Energy Generation          105
Energy Capacity            2200
Matter Stores              300
Matter Capacity            300
Sight Range                23
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       2010
Jamming Range              16
Additional Mass Support    20
Armor Coverage             2400
Resistance: KI             15
Resistance: TH             25
Resistance: EX             15
Resistance: EM             75
Resistance: I              15
Resistance: S              15
Resistance: P              15
Weapon Shielding           100
Weapon Cycling             25
Phase Shifting             15
Evasion (%)                58
Targeting Accuracy         8
Melee Accuracy             6
Core Analysis              8
Recoil Reduction           6
Kinecelleration            40
Offensive Hacking          12
Defensive Hacking          20
Trap Extractor Capacity    6

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
 Imp. Coolant Injector | x2 | -7/Factory | Preloaded
     Quantum Capacitor | x2 | -7/Factory | Preloaded
     Exp. Sensor Array | x1 | -5/Factory 

 Alien Tech Used 
-----------------
Core Expander
Core Reset Matrix
Phase Armor
Core Stripper
Core Cannon
Spacefold Activator
Dimensional Node Initializer
Integrated Dissipator
Integrated Reactor
LRC Boosters
LRC Armor
Integrity Redistributor
High-powered Transdimensional Reconstructor
Sigix Shearcannon

 Achievements 
--------------
MAIN.CPP

 Challenges 
------------
None

 Game 
------
Seed              GaussNeutrinoMagmablaster
  Manual?         0
Play Time         10:35:10
  Cumulative      303.0 hours
  Start           2022.08.18 @ 11:30:26
  End             2022.08.21 @ 06:57:57
Sessions          32
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          43
  Rogue           36
  Adventurer      1
  Explorer        6
Win Type          4
  Total           20
  Types           5/2/6/1/1/1/2/1/1
Lore%             85
Gallery%          86
Achievement%      70
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 38f1eecb-7956-4d7a-b0ba-2b5706872134