Cogmind - Beta 11 --- EXPLORER MODE // 2022.03.23 @ 18:58:42 Player: viper Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (205) 1025 Value Destroyed (6617) 6617 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (45) 45 TOTAL SCORE: 12507 Bonus ------- High Alert Combat Kills 35 Follower Combat Kills 677 Friendly Fire -667 Cogmind --------- Core Integrity 0/1150 Matter 219/450 Energy 306/315 System Corruption 2% Temperature Cool (11) Movement Walking (470) Ox5 Location -4/Factory Parts ------- > --- POWER (4) -------- Neutrino Core > --- PROPULSION (8) --- Myomer Leg > --- UTILITY (4) ------ Huge Storage Unit Large Matter Pod Advanced Melee Analysis Suite Core Shielding > --- WEAPON (4) ------- Flak Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Great Axe > --- INVENTORY (25) --- Compact Battery (200) Large Matter Pod (150) High-capacity Matter Pod (0) Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Centrium Medium Armor Plating Particle Gun Thermic Laser Wave Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine Improved Deuterium Engine Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Myomer Leg > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Advanced Targeting Computer Centrium Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Myomer Leg Large Matter Pod Large Matter Pod Core Shielding Centrium Medium Armor Plating Particle Gun Thermic Laser Assault Rifle Autogun Gauss Rifle Assault Cannon Assault Cannon Flak Cannon Enhanced Gauss Cannon Heavy Gauss Cannon Great Axe [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Leg Titanium Leg Utility Huge Storage Unit Storage Huge Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Autogun Energy Gun Thermic Laser Ballistic Gun Autogun Ballistic Cannon Assault Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Slots Evolved 13 | . 1 2 2 . 2 2 2 2 Power 3 | . . . . . 1 . . 2 Propulsion 6 | . . 2 . . . 2 2 . Utility 2 | . 1 . . . 1 . . . Weapon 2 | . . . 2 . . . . . Parts Attached 103 | 7 4 18 2 15 5 3 11 38 Power 15 | 1 . 3 . 1 1 . 2 7 Engine 10 | 1 . 3 . 1 1 . 2 2 Core 1 | . . . . . . . . 1 Reactor 4 | . . . . . . . . 4 Propulsion 35 | 2 1 7 . 5 1 2 7 10 Treads . | . . . . . . . . . Leg 35 | 2 1 7 . 5 1 2 7 10 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 2 3 1 . 1 2 . . 4 Device . | . . . . . . . . . Storage 5 | 1 2 . . 1 . . . 1 Processor 4 | . 1 . . . 2 . . 1 Hackware . | . . . . . . . . . Protection 4 | 1 . 1 . . . . . 2 Artifact . | . . . . . . . . . Weapon 40 | 2 . 7 2 8 1 1 2 17 Energy Gun 4 | . . 2 . . . . 1 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 25 | 2 . 5 2 6 1 1 1 7 Ballistic Cannon 10 | . . . . 2 . . . 8 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 3 . . . 1 Parts Lost 39 | . . 3 . 1 . 1 1 33 Power 8 | . . . . . . . . 8 Propulsion 15 | . . 1 . . . . . 14 Utility 3 | . . 1 . 1 . . . 1 Weapon 13 | . . 1 . . . 1 1 10 Highest Loss Streak 8 | . . 2 . 1 . 1 1 8 To Critical Strikes 3 | . . . . . . 1 . 2 Average Slot Usage (%) 96 | . 100 99 100 99 100 98 99 80 Engine 9 | . 12 9 8 8 14 12 11 6 Leg 34 | . 25 39 33 32 28 36 43 27 Storage 11 | . 12 10 8 11 14 12 11 11 Processor 9 | . 12 10 8 8 14 12 11 3 Protection 5 | . 12 10 8 3 . . . 4 Ballistic Gun 22 | . 25 19 33 32 28 23 21 9 Ballistic Cannon 1 | . . . . . . . . 9 Naked Turns . | . . . . . . . . . Heaviest Build 150 | 20 90 94 100 106 113 113 114 150 Greatest Support 145 | 20 20 60 60 68 68 103 139 145 Greatest Overweight (x) 33 | 6 4 9 1 33 2 1 . 5 Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 14 25 25 25 25 25 25 25 Most Carried 25 | 3 9 20 19 25 24 21 24 25 Average Carried 17 | 1 6 15 18 22 20 20 21 15 Final Capacity 25 | 10 25 25 25 25 25 25 25 25 Final Carried 25 | 3 9 20 19 25 22 20 23 10 Class Distribution -------------------- 40% | Hacker-Mutant 39% | Hacker-Gunner 11% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Tank | -4/Factory Resources | -11 -10 -9 -8 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Matter Collected 7087 | 181 322 1484 . 1092 1162 544 953 1349 Remotely . | . . . . . . . . . Salvage Created 8817 | . 266 2029 . 1619 1571 879 1304 1149 Parts 441 | . 17 131 . 73 79 51 52 38 Haulers Intercepted 11 | . . 3 . 4 1 2 1 . Recyclers Shooed 7 | . . 2 . 1 . 1 2 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Combat Hostiles Destroyed 126 | . 5 30 . 16 22 9 18 26 Melee 2 | . . . . . . . . 2 Guns 113 | . 5 30 . 16 22 9 18 13 Cannons 11 | . . . . . . . . 11 Classes Destroyed 14 | . 3 8 . 2 1 . . . Worker 24 | . . 11 . 3 3 4 3 . Builder 5 | . . 2 . . 2 1 . . Tunneler 2 | . . 2 . . . . . . Hauler 11 | . . 3 . 4 1 2 1 . Recycler 14 | . 1 4 . 5 2 1 1 . Operator 3 | . . 1 . 2 . . . . Watcher 16 | . . 5 . 1 3 4 1 2 Swarmer 18 | . 2 5 . . . 4 3 4 Grunt 70 | . 3 16 . 11 18 4 9 9 Brawler 2 | . . . . 1 . . 1 . Duelist 2 | . . 1 . . . . . 1 Sentry 20 | . . 8 . 5 2 . 1 4 Hunter 10 | . . . . 2 1 . 3 4 Programmer 8 | . . . . . 1 1 2 4 Best Kill Streak 11 | . 3 7 . 4 11 9 10 7 Combat Bots Only 9 | . 2 4 . 3 7 5 9 3 Max Kills in Single Turn 2 | . 1 2 . 2 2 2 2 2 Gunslinging 1 | . . 1 . . 1 1 1 1 Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Damage Taken 7739 | . 104 729 . 443 318 237 1087 4821 Core 1446 | . 11 93 . 49 57 13 64 1159 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 140 | . 12 64 . 25 . . . 39 Regen/Repaired (Parts) 375 | . . 63 . 106 . . 206 . Core Remaining (%) 92 | 100 95 76 . 91 91 98 93 . Volleys Fired 452 | . 19 122 . 60 63 35 62 91 Largest 4 | . 2 2 . 4 4 4 4 4 Hottest 175 | . 40 60 . 92 92 84 143 175 Shots Fired 1444 | . 38 233 . 237 251 135 245 305 Gun 1315 | . 38 233 . 236 251 135 245 177 Cannon 129 | . . . . 1 . . . 128 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 1432 | . 38 230 . 237 251 135 239 302 Thermal 12 | . . 3 . . . . 6 3 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 45 | . 15 24 . 24 35 30 45 21 Robot Miss Streak 4 | . 2 2 . 2 2 4 3 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 26 | . 1 6 . 1 7 1 6 4 Max Gunslinging Chain 2 | . 1 1 . 1 1 1 2 1 Shots Hit Robots 1102 | . 27 180 . 154 197 98 199 247 Core Hits 448 | . 9 82 . 69 74 41 74 99 Critical Kills 2 | . 1 . . . . . . 1 Critical Parts Destroyed 9 | . . 2 . 1 3 1 2 . Critical Strikes 22 | . 1 3 . 1 3 1 4 9 Burn 3 | . . . . . . . 2 1 Destroy 12 | . 1 3 . 1 3 1 2 1 Blast 7 | . . . . . . . . 7 Melee Attacks 12 | . . . . . . . . 12 Impact . | . . . . . . . . . Slashing 12 | . . . . . . . . 12 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 18951 | . 339 2612 . 2419 3199 1792 3142 5448 Guns 15944 | . 339 2612 . 2419 3199 1792 3142 2441 Cannons 2525 | . . . . . . . . 2525 Explosions . | . . . . . . . . . Melee 482 | . . . . . . . . 482 Ramming . | . . . . . . . . . Kinetic 18310 | . 339 2579 . 2419 3199 1792 3052 4930 Thermal 159 | . . 33 . . . . 90 36 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 482 | . . . . . . . . 482 Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 3 . 2 1 . 7 2 Average Corruption 1 | . 1 1 . 1 1 . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . 3 9 . 5 1 . 2 12 Message Errors 16 | . 1 4 . 4 . . 1 6 Matter Fused 5 | . . 2 . 1 1 . . 1 Heat Flow Errors 3 | . 1 1 . . . . . 1 Energy Discharges 4 | . . 1 . . . . . 3 Data Loss (minor) 2 | . 1 . . . . . . 1 Weapon Failures 2 | . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 62 | . . . . . . . . 62 Projectiles 50 | . . . . . . . . 50 Explosions . | . . . . . . . . . Melee 12 | . . . . . . . . 12 Knockbacks 22 | . . . . . . . . 22 Impact . | . . . . . . . . . Kinetic 20 | . . . . . . . . 20 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 598 | . 279 114 . 292 449 199 207 598 Average Temperature 128 | . 113 10 . 59 137 66 51 188 Received Heat Transfer 2274 | . 60 405 . 306 204 108 279 912 Effects 100 | . . . . . 9 . . 91 Shutdowns 35 | . . . . . 3 . . 32 Energy Bleed 13 | . . . . . 1 . . 12 Interference 14 | . . . . . 2 . . 12 Matter Decay 8 | . . . . . 2 . . 6 Short Circuit 5 | . . . . . 1 . . 4 Damage (minor) 3 | . . . . . . . . 3 Damage (major) 17 | . . . . . . . . 17 Damage (core) 5 | . . . . . . . . 5 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . Heat Transferred 725 | . . 75 . . . . 450 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Peak Influence 455 | . 101 255 60 455 326 228 397 359 Initial 133 | . . 30 30 18 24 43 81 133 Average 125 | . 28 81 39 206 145 91 189 145 Maximum Alert Level 2 | . . 1 . 2 1 1 1 1 Low Security (%) 74 | 100 100 87 100 51 54 82 65 74 Level 1 23 | . . 12 . 38 45 17 34 25 Level 2 1 | . . . . 10 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 42 | . 2 5 . 7 8 1 9 10 Investigation 22 | . 2 5 . 3 2 1 7 2 Extermination 5 | . . . . . 1 . 1 3 Reinforcement 9 | . . . . 3 4 . 1 1 Assault 1 | . . . . . . . . 1 Garrison 5 | . . . . 1 1 . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . Haulers Reinforced 2 | . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Distress Signals 5 | . . 2 . . 1 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 191 | . 9 40 2 35 26 14 28 37 Peak Tracking Total 7 | . 3 4 2 7 5 4 5 7 Tactical Retreats 7 | . . . 1 . . . 4 2 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Traps Triggered 9 | . 1 4 . 2 . . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . 7 . . . . . . . Reprogrammed 4 | . . 3 . . . . . 1 Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Machines Disabled 5 | . . . . 4 . . . 1 Max in Single Turn 1 | . . . . 1 . . . 1 Garrison Access 3 | . . . . 1 . 1 . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Machines Accessed 44 | . 6 11 . 12 2 3 6 4 Terminals 33 | . 6 10 . 10 . 2 3 2 Fabricators 4 | . . . . . 1 . 1 2 Repair Stations 4 | . . 1 . 1 1 . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . Total Hacks 128 | . 20 34 . 31 5 6 21 11 Successful 88 | . 12 29 . 23 3 4 10 7 Failed 40 | . 8 5 . 8 2 2 11 4 Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 98 | . 20 30 . 26 . 5 10 7 Fabricators 8 | . . . . . 2 . 2 4 Repair Stations 17 | . . 4 . 4 3 . 6 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 3 . Terminal Hacks 67 | . 12 25 . 18 . 3 4 5 Record 8 | . 1 2 . 3 . . 1 1 Part Schematic 5 | . . . . 3 . . 2 . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 2 | . 1 . . 1 . . . . Prototype ID Bank 4 | . 2 2 . . . . . . Open Door 5 | . . . . 5 . . . . Level Access Points 1 | . . . . . . . . 1 Branch Access Points 2 | . 1 1 . . . . . . Emergency Access Points 3 | . 1 2 . . . . . . Terminal Index 1 | . . . . . . 1 . . Repair Station Index 1 | . 1 . . . . . . . Scanalyzer Index 1 | . . 1 . . . . . . Alert Level 2 | . . 2 . . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 6 | . 2 3 . . . . . 1 Disarm Traps 2 | . 2 . . . . . . . Reprogram Traps 3 | . . 2 . . . . . 1 Dispatch Records 2 | . . 1 . 1 . . . . Security Status 2 | . . 1 . 1 . . . . Patrol Status 1 | . . . . . . . . 1 Transport Status 1 | . . 1 . . . . . . Assault Status 1 | . . . . . . 1 . . Hauler Manifests 2 | . . 2 . . . . . . Registered Components 2 | . 1 1 . . . . . . Zone Layout 8 | . . 3 . 4 . . 1 . Fabricator Hacks 6 | . . . . . 2 . 2 2 Load Schematic 3 | . . . . . 1 . 1 1 Build 3 | . . . . . 1 . 1 1 Repair Station Hacks 13 | . . 4 . 4 1 . 4 . Scan Component 7 | . . 2 . 2 1 . 2 . Repair 6 | . . 2 . 2 . . 2 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Seal Access 2 | . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . 1 . 1 . . 1 . Used 2 | . . . . 1 . . 1 . Hacking Detections 33 | . 6 7 . 7 2 2 6 3 Full Trace Events 23 | . 3 6 . 3 2 1 6 2 Feedback Events 4 | . 1 1 . 2 . . . . Corruption 4 | . 1 1 . 2 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built 3 | . . . . . . . 3 . Authchips . | . . . . . . . . . Time 286 | . . . . . . . 134 152 Total Robot Build Rating 12 | . . . . . . . 12 . Part Schematics Acquired 5 | . . . . 3 . . 2 . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 73 | . . . . . 73 . . . Total Part Build Rating 3 | . . . . . 3 . . . Parts Repaired 6 | . . 2 . 2 . . 2 . Time 125 | . . 58 . 29 . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Total Allies 14 | . . . . 11 . . 3 . Largest Group 10 | . . . . 10 1 . 3 . Highest-Rated Group 173 | . . . . 173 100 . 60 . Highest-Rated Ally 100 | . . . . 100 100 . 20 . Total Orders . | . . . . . . . . . Ally Attacks 113 | . . . . 88 . . 25 . Total Damage 1766 | . . . . 1111 . . 655 . Kills 18 | . . . . 13 . . 5 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Robot Analysis Total 2 | . 1 . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Turns Passed 9042 | 85 748 2678 91 1570 916 716 899 1339 Spaces Moved 3794 | 57 449 1039 47 680 314 255 483 470 Core 31 | 30 . . . 1 . . . . Treads . | . . . . . . . . . Legs 3763 | 27 449 1039 47 679 314 255 483 470 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 200 198 121 120 Average Speed 182 | 126 147 202 190 198 207 198 123 185 Slowest Speed 1700 | 350 400 750 190 1700 270 198 127 470 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 5 70 86 6 90 9 8 10 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 17 | . . . . . . . . 17 Melee . | . . . . . . . . . Projectile 17 | . . . . . . . . 17 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Sto Fac Fac Fac Fac Total 5071 | 66 499 1412 49 794 473 402 653 723 Wait 652 | . 20 222 . 32 85 109 95 89 Move 3786 | 56 448 1038 46 679 313 254 482 470 Hop . | . . . . . . . . . Pick Up 42 | 3 6 8 1 4 3 1 3 13 Fast Attach 23 | 7 . 6 . 4 . . 2 4 Attach 45 | . 1 4 2 2 3 3 3 27 Detach 4 | . . 1 . 1 . . . 2 Swap 35 | . 3 8 . 9 2 . 6 7 Drop 20 | . 2 3 . 3 4 . . 8 Fire 452 | . 19 122 . 60 63 35 62 91 Melee 12 | . . . . . . . . 12 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 86 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Identified exit to Mines 377 | -10/Materials | Identified exit to Materials 377 | -10/Materials | Discovered exit to Materials (range 14) 626 | -10/Materials | Discovered exit to Materials (range 15) 834 | -10/Materials | Entered another Materials area 834 | -9/Materials | Evolved 2 slots: Propulsion x2 852 | -9/Materials | Identified exit to Mines 1767 | -9/Materials | Identified exit to Materials 1767 | -9/Materials | Discovered exit to Materials (range 6) 2265 | -9/Materials | Repaired Autogun 2292 | -9/Materials | Repaired Ion Engine 2424 | -9/Materials | Discovered exit to Materials (range 10) 3512 | -9/Materials | Entered another Materials area 3512 | -8/Materials | Evolved 2 slots: Weapon x2 3525 | -8/Materials | Identified exit to Storage 3525 | -8/Materials | Discovered exit to Storage (range 15) 3603 | -8/Materials | Entered Storage 3633 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3676 | -8/Storage | Garrison activated, responded to threat 4097 | -8/Storage | Learned location of Armory (-3) 4162 | -8/Storage | Build established: Hacker-Tank 4603 | -8/Storage | Build established: Hacker-Gunner 4714 | -8/Storage | Repaired Aluminum Leg 4730 | -8/Storage | Repaired Autogun 5114 | -8/Storage | Identified exit to Factory 5114 | -8/Storage | Discovered exit to Factory (range 16) 5144 | -8/Storage | Met 01-MTF 5173 | -8/Storage | Entered Factory 5173 | -7/Factory | Accompanied by 1 ally (01-MTF) 5173 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5178 | -7/Factory | 01-MTF left 5350 | -7/Factory | Fabricated Adv. Targeting Computer (x1) 5640 | -7/Factory | Destroyed 7 combat bots 5991 | -7/Factory | Identified exit to Factory 5991 | -7/Factory | Discovered exit to Factory (range 16) 5993 | -7/Factory | Garrison activated, responded to threat 6089 | -7/Factory | Entered another Factory area 6089 | -6/Factory | Evolved 2 slots: Propulsion x2 6687 | -6/Factory | Identified exit to Factory 6687 | -6/Factory | Discovered exit to Factory (range 16) 6805 | -6/Factory | Entered another Factory area 6805 | -5/Factory | Evolved 2 slots: Propulsion x2 7383 | -5/Factory | Fabricated B-48 Gladiator? 7563 | -5/Factory | Repaired Titanium Leg 7583 | -5/Factory | Repaired Titanium Leg 7683 | -5/Factory | Identified exit to Factory 7683 | -5/Factory | Discovered exit to Factory (range 11) 7699 | -5/Factory | Destroyed 9 combat bots 7704 | -5/Factory | Entered another Factory area 7704 | -4/Factory | Evolved 2 slots: Power x2 8069 | -4/Factory | Lost 5 parts (1p2n2w) 8257 | -4/Factory | Core integrity fell below 50% 8273 | -4/Factory | Core integrity fell below 20% 8304 | -4/Factory | Lost 8 parts (1p3n4w) 8347 | -4/Factory | Identified exit to Research 8500 | -4/Factory | Lost 7 parts (3p2n1u1w) 8717 | -4/Factory | Build established: Hacker-Tank 8753 | -4/Factory | Garrison activated, responded to threat 8831 | -4/Factory | Lost 5 parts (1p2n2w) 8938 | -4/Factory | Lost 3 parts (1p2n) 9043 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 08955_ K-01 Serf collects debris. 08958_ Destroyed VTOL Module. 08961_ K-01 Serf collects debris. 08967_ S-27 Virus destroyed. 08969_ K-01 Serf collects debris. 08987_ S-27 Virus destroyed. 08989_ K-01 Serf collects debris. 08990_ Acquired 29 matter. 08993_ K-01 Serf collects debris. 09023_ Acquired 20 matter. 09024_ K-01 Serf collects debris. 09026_ System corrupted: Heat flow error (+209). 09028_ K-01 Serf collects debris. 09039_ Fusion Modulator explodes. 09039_ Terminal disabled. 09039_ ALERT: Garrison Access compromised, dispatching assault squad. 09039_ Garrison Access disabled. 09039_ Relay Coupler [Grunt] tumbles out of Garrison Access. 09039_ Relay Coupler [Swarmer] tumbles out of Garrison Access. 09042_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????###"####"######"#######?????????????? | | ?????????????# " ; #?????????????? | | ?????????????#### ###?????????????? | | ???????????????#" [ #???????????????? | | ???????????????## "" "" "" ################# | | ????????????????# "" ""="" k + +! # | | ????????????????# """ " " "" #### """ """ # | | ????????????????# """="" "" #??# """ """ # | | ????????????????# #??# """ """ # | | ????????????????# #??#| # | | ????????????????########;;; ######## """ """ # | | ?????????????????????#; + """ """ # | | ?????????????????????#; @ ###??# """ """ # | | ?????????????????????#; ;#???# # | | ????????????????????# ; """#?# # | | ????????????????????#;; ! G"#?# # | | ??????????????????? ;; ! ""#?# + | | ?????????????????? ;; ;###?#######+###### | | ???????????????? # ?????????? | | ??????????????? # %! ???????? | | ??????????????""" ?# !! ???? | | ??????????????""" ??+ ! t?? | | ???????????????"" ???# ??? | | ???????????????? ???# s ?? | | ????????????????"????# s s ????? | | ?????????????????????# ####??????########## | | ?????????????????????# #??????????????????# | | ??????????????????????? p ????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 57 Energy Capacity 800 Matter Stores 500 Matter Capacity 650 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 8 Offensive Hacking 20 Item Schematics ----------------- Matter Compressor | -8/Storage | Hacked Adv. Targeting Computer | -8/Storage | Hacked Launcher Loader | -8/Storage | Hacked Imp. Kinecellerator | -5/Factory | Hacked Exp. Heat Sink | -5/Factory | Hacked Robot Schematics ------------------ B-48 Gladiator | -6/Factory | Hacked Fabricated ------------ Adv. Targeting Computer | x1 | -7/Factory B-48 Gladiator | x3 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicCarbideMagmablaster Manual? 0 Play Time 01:11:29 Cumulative 1012.4 hours Start 2022.03.23 @ 14:14:06 End 2022.03.23 @ 18:58:42 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 757 Rogue 62 Adventurer 0 Explorer 695 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 77 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8904fb2a-eb0f-461c-aaf2-336a292e673c