Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 19:38:27 Player: ChromeKnight Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (116) 580 Value Destroyed (3829) 3829 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1718) 1718 TOTAL SCORE: 12547 Bonus ------- High Alert Combat Kills 370 Entered DSFs 500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 146 Friendly Fire -98 Cogmind --------- Core Integrity 0/1150 Matter 289/300 Energy 41/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Sensor Array (fused) Improved Signal Interpreter Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Focal Shield Makeshift Axe Makeshift Axe Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- FC-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Cooling System High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Hvy. Kinetic Gauss Construct/C Thermal Caster Construct/C Shotgun Accelerated Construct/G > --- INVENTORY -------- Improved Cooling System Advanced Cooling System Coolant Injector Advanced Coolant Injector Advanced Visual Processing Unit Improved Sensor Array Advanced Recoil Stabilizer Improved Particle Charger Cloak of Protection Layered Light Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield [Rating: 86] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Constructs Energy Gun Small Laser Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Slots Evolved 12 | . . . . . 4 2 . . 4 . 2 . . . Power 1 | . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . 1 . 2 . . . Utility 5 | . . . . . 1 2 . . 2 . . . . . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 99 | 6 8 2 5 1 31 19 5 2 1 2 5 9 3 . Power 10 | 1 1 1 . . 4 3 . . . . . . . . Engine 3 | 1 . . . . 1 1 . . . . . . . . Core 7 | . 1 1 . . 3 2 . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 1 . 4 . 8 3 . . . 1 . . . . Treads 6 | 2 1 . 2 . . 1 . . . . . . . . Leg 13 | . . . 2 . 8 2 . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 45 | 1 5 . . . 10 8 4 1 1 1 5 6 3 . Device 19 | . 3 . . . 3 2 1 1 1 1 4 1 2 . Storage 5 | 1 1 . . . 1 1 . . . . . . 1 . Processor 12 | . 1 . . . 3 3 2 . . . . 3 . . Hackware 3 | . . . . . . 1 . . . . . 2 . . Protection 6 | . . . . . 3 1 1 . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . Weapon 25 | 2 1 1 1 1 9 5 1 1 . . . 3 . . Energy Gun 8 | 2 1 1 . . 1 2 . 1 . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . Ballistic Gun 2 | . . . . . 1 1 . . . . . . . . Ballistic Cannon 7 | . . . 1 . 4 1 1 . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . . . 3 . Parts Lost 53 | . . . . 2 18 2 . 1 . . 22 . 2 6 Power 5 | . . . . . 4 . . . . . . . . 1 Propulsion 11 | . . . . . 5 2 . . . . 3 . . 1 Utility 21 | . . . . 1 3 . . . . . 13 . 2 2 Weapon 16 | . . . . 1 6 . . 1 . . 6 . . 2 Highest Loss Streak 22 | . . . . 1 8 2 . 1 . . 22 . 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 11 | . 7 11 13 12 11 13 19 16 19 20 18 4 6 4 Power . | . . . 1 1 . . 2 . . . . . . . Propulsion 1 | . 5 6 4 2 3 . . . . . . . . . Utility 7 | . . 2 3 5 4 10 12 13 19 20 18 3 4 2 Weapon 1 | . . 2 3 3 1 2 5 2 . . . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 39 | . 3 1 1 . 10 6 2 8 1 1 3 . 1 2 Power 2 | . . . . . . . . 2 . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . Utility 26 | . 1 1 . . 9 6 1 1 1 1 3 . . 2 Weapon 9 | . . . 1 . 1 . 1 5 . . . . 1 . Tool/Special 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 98 100 99 94 84 85 84 70 63 68 56 44 57 52 Core 7 | . 7 14 14 14 8 6 7 6 5 5 . . 4 4 Treads 5 | . 28 28 15 . . . 7 4 . . . 2 1 . Leg 9 | . . . 12 28 26 14 . 1 5 9 5 . 3 5 Device 9 | . 9 14 14 10 5 3 4 7 16 17 14 11 14 10 Storage 8 | . 14 14 14 14 12 4 7 7 5 5 4 . 3 5 Processor 9 | . 2 . . . 3 15 19 18 11 11 9 15 11 10 Protection 1 | . . . . . 4 4 2 . . . . . . . Energy Gun 9 | . 28 28 21 11 3 6 7 10 10 5 4 2 . . Energy Cannon 2 | . . . . . . 5 7 3 . . . . 3 4 Ballistic Gun 2 | . . . . . 1 6 7 3 . . . . 4 4 Ballistic Cannon 5 | . . . 6 9 11 6 7 4 5 11 9 . . . Slashing Weapon 1 | . . . . . 3 . . . . . . 8 6 5 Peak Build Rating 86 | 6 13 17 25 25 63 50 45 66 75 79 86 71 79 73 Average Rating 44 | 4 10 13 20 23 37 42 43 48 74 77 79 56 73 67 On Entrance 37 | . 6 13 17 25 17 6 44 44 66 75 79 32 71 73 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 86 | 10 30 34 38 38 61 71 73 70 70 70 86 18 41 41 Greatest Support 74 | 40 40 40 40 26 49 34 28 45 45 60 74 40 60 60 Greatest Overweight (x) 13 | . . . 1 1 8 2 2 13 1 1 3 3 1 4 Average Overweight (x) . | . . . . 1 . 1 2 2 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 5 10 10 Average Capacity 14 | 7 9 15 15 15 14 15 20 20 20 20 19 5 9 9 Most Carried 20 | . 10 15 15 15 15 20 20 20 20 20 20 5 7 4 Average Carried 12 | . 7 11 14 15 14 13 19 16 19 20 17 4 6 4 Final Capacity 20 | 8 15 15 15 15 5 20 20 20 20 20 5 5 10 5 Final Carried 20 | . 10 15 15 15 5 20 20 20 20 20 5 5 4 4 Scrap Engine Consumption 124 | . . . . . . . . 31 2 56 12 5 15 3 Constructs Created 11 | . . . . . . . . 5 . . 2 2 2 . Constructs Modified 29 | . . . . . . . . 7 1 . 12 2 7 . Class Distribution -------------------- 34% | Mutant 19% | Gunner 16% | Construct 14% | Skirmisher 9% | Scavenger-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -7/Recycling Construct | -5/Factory Construct | -5/DSF Construct | -4/Factory Derelict-Gladiator | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Matter Collected 3409 | 217 123 20 . 98 1630 403 . 425 . 85 190 68 140 10 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4942 | . 659 15 . 168 1860 256 13 498 . 99 612 298 385 79 Parts 259 | . 41 . . 13 101 13 1 21 . 7 34 2 24 2 Haulers Intercepted 6 | . 2 . . . 4 . . . . . . . . . Recyclers Shooed 4 | . 3 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 6 13 . Prevented 2 | . . . . . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Combat Hostiles Destroyed 86 | . 12 2 . 9 36 3 . 5 . 2 9 . 7 1 Melee 3 | . . . . . . . . . . . . . 3 . Guns 38 | . 12 2 . 1 12 1 . 2 . 1 2 . 4 1 Cannons 37 | . . . . 2 23 2 . 3 . 1 6 . . . AOE 7 | . . . . 6 1 . . . . . . . . . Classes Destroyed 19 | . 7 1 . . 8 1 . 1 . . . . 1 . Worker 3 | . 1 . . . 2 . . . . . . . . . Builder 5 | . 1 . . . 2 . . . . . 2 . . . Hauler 6 | . 2 . . . 4 . . . . . . . . . Recycler 12 | . 2 . . . 5 1 . 3 . . 1 . . . Operator 3 | . . . . . 2 1 . . . . . . . . Watcher 3 | . 1 . . . . . 1 . . . 1 . . . Swarmer 24 | . 6 . . 4 7 . . . . . 2 . 5 . Grunt 29 | . 6 . . 5 13 . . . . . 4 . . 1 Brawler 5 | . . . . . 5 . . . . . . . . . Duelist 3 | . . . . . 2 . . . . . 1 . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 9 | . . . . . 4 2 . 2 . . 1 . . . Specialist 2 | . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . 1 . . . . 2 . . 2 . Programmer 2 | . . . . . . 1 . . . . 1 . . . Heavy 1 | . . . . . 1 . . . . . . . . . Scrapper 3 | . . . . . . . . 3 . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . Assembled 2 | . . 2 . . . . . . . . . . . . Best Kill Streak 8 | . 5 1 . 4 8 2 1 4 . 2 6 . 5 1 Combat Bots Only 6 | . 3 1 . 4 6 2 . 1 . 2 5 . 5 1 Max Kills in Single Turn 3 | . 2 1 . 3 2 1 1 1 . 1 2 . 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Hostile Shots Fired 794 | . 53 5 . 19 201 113 4 44 . 9 201 . 47 98 Missed 266 | . 19 2 . 4 49 44 1 20 . 4 64 . 20 39 Hits 528 | . 34 3 . 15 152 69 3 24 . 5 137 . 27 59 Melee 10 | . . . . . 6 1 . . . . . . 3 . Projectile 518 | . 34 3 . 15 146 68 3 24 . 5 137 . 24 59 Critical Strikes 23 | . . . . 1 7 . . . . . 8 . 1 6 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 9881 | . 330 43 . 398 3051 880 56 227 . 85 2746 . 371 1694 Core 1985 | . 70 20 . 48 538 100 . 31 . 22 486 . 39 631 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 58 | . . . . . 58 . . . . . . . . . Regen/Repaired (Parts) 326 | . . . . . . . . 40 . . 157 . 129 . Core Remaining (%) 64 | 100 . . . 44 2 . . 81 . 97 . . . . Volleys Fired 273 | . 49 4 . 13 99 18 4 14 2 5 46 . 16 3 Largest 4 | . 2 2 . 2 3 4 4 4 3 3 3 . 2 2 Hottest 344 | . 105 105 . 103 123 213 183 213 334 334 344 . 127 127 Shots Fired 557 | . 98 8 . 20 158 51 10 47 6 15 118 . 20 6 Gun 258 | . 98 8 . 7 38 22 4 19 4 5 34 . 16 3 Cannon 289 | . . . . 6 117 29 6 28 2 10 84 . 4 3 Launcher 10 | . . . . 7 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 320 | . . . . 6 146 29 6 28 4 10 75 . 13 3 Thermal 163 | . 98 8 . 7 . 20 2 19 2 . . . 4 3 Explosive 8 | . . . . 7 1 . . . . . . . . . Electromagnetic 66 | . . . . . 11 2 2 . . 5 43 . 3 . Robot Hit Streak 12 | . 12 3 . 5 9 5 2 11 . 5 12 . 5 5 Robot Miss Streak 8 | . 3 2 . 5 8 4 5 4 . 8 4 . 6 1 Penetration Max 1 | . . . . . 1 . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 341 | . 65 4 . 8 91 27 4 34 . 8 66 5 21 8 Core Hits 226 | . 31 4 . 11 61 21 2 33 . 5 41 2 13 2 Critical Kills 4 | . . . . 1 1 . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . 1 Critical Strikes 19 | . 1 . . 1 11 1 . 1 . . 1 . 2 1 Burn 1 | . 1 . . . . . . . . . . . . . Destroy 5 | . . . . 1 1 . . . . . . . 2 1 Blast 12 | . . . . . 10 1 . 1 . . . . . . Corrupt 1 | . . . . . . . . . . . 1 . . . Melee Attacks 24 | . . . . . 2 . . . . . . 5 14 3 Impact . | . . . . . . . . . . . . . . . Slashing 24 | . . . . . 2 . . . . . . 5 14 3 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . Damage Inflicted 11113 | . 798 55 . 626 4768 610 71 856 . 205 1931 278 702 213 Guns 3628 | . 797 48 . 103 1322 329 17 368 . 24 345 . 213 62 Cannons 5873 | . . . . 87 3106 281 54 488 . 181 1578 . 24 74 Explosions 702 | . . . . 436 266 . . . . . . . . . Melee 894 | . . . . . 74 . . . . . . 278 465 77 Ramming 16 | . 1 7 . . . . . . . . 8 . . . Kinetic 7060 | . . . . 87 4361 321 71 472 . 139 1424 . 123 62 Thermal 1829 | . 797 48 . 103 113 286 . 384 . . . . 24 74 Explosive 466 | . . . . 436 30 . . . . . . . . . Electromagnetic 848 | . . . . . 190 3 . . . 66 499 . 90 . Impact . | . . . . . . . . . . . . . . . Slashing 894 | . . . . . 74 . . . . . . 278 465 77 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . 3 5 2 2 2 . . 3 3 6 6 Average Corruption 2 | . . . . 3 4 1 2 2 . . 1 3 5 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 98 | . . . . 4 10 2 5 29 . . . 9 33 6 Message Errors 22 | . . . . 2 3 1 . 8 . . . 1 7 . Matter Fused 31 | . . . . 1 2 . 1 13 . . . 4 9 1 Heat Flow Errors 10 | . . . . . 1 . . 1 . . . . 7 1 Energy Discharges 9 | . . . . . 2 . 1 2 . . . 1 3 . Parts Fused 2 | . . . . . . . 1 . . . . . . 1 Data Loss (minor) 15 | . . . . . . 1 2 3 . . . 2 4 3 Data Loss (major) 5 | . . . . 1 . . . 1 . . . 1 2 . Misfires 2 | . . . . . 2 . . . . . . . . . Alerts 2 | . . . . . . . . 1 . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 544 | . . . . 8 262 . . 1 . . 62 119 92 . Projectiles 271 | . . . . . 208 . . 1 . . 62 . . . Explosions 8 | . . . . 8 . . . . . . . . . . Melee 265 | . . . . . 54 . . . . . . 119 92 . Knockbacks 21 | . . . . . 10 1 . . . 1 9 . . . Impact . | . . . . . . . . . . . . . . . Kinetic 20 | . . . . . 10 1 . . . 1 8 . . . Secondary 1 | . . . . . . . . . . . 1 . . . Self-Inflicted Damage 83 | . . . . 50 32 . . . . . 1 . . . Shots 5 | . . . . 3 2 . . . . . . . . . Rammed 3 | . 1 1 . . . . . . . . 1 . . . Targets Rammed 5 | . 1 1 . . . . . . . . 3 . . . Kicked 2 | . . . . . . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 481 | . 90 27 . 105 456 320 204 249 189 199 481 . 242 204 Average Temperature 97 | . 25 12 . 53 95 113 107 88 107 90 171 . 91 62 Received Heat Transfer 2119 | . 120 . . 123 891 180 27 54 . . 523 . . 201 Effects 9 | . . . . . 6 . . . . . 3 . . . Shutdowns 3 | . . . . . 1 . . . . . 2 . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . Interference 1 | . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Fried 2 | . . . . . . . . . . . 1 . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . Heat Transferred 3284 | . 1916 112 . 222 113 485 . 436 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . 3 . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Maximum Alert Level 3 | . . . . . 3 2 . . . . . . . . Low Security (%) 87 | 100 100 100 . 100 65 57 100 100 100 100 100 . . . Level 1 6 | . . . . . 9 39 . . . . . . . . Level 2 2 | . . . . . 9 3 . . . . . . . . Level 3 2 | . . . . . 14 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . Peak Influence 984 | . 133 24 . 133 984 419 15 30 19 42 188 . . . Initial 419 | . . 24 . . 31 419 9 . . . 21 . . . Average 80 | . 49 . . 33 219 195 2 . 1 35 54 . . . Influence Increases 2855 | . 347 . . 258 1367 120 52 67 19 42 333 10 175 65 Destroy 0b10 Robot/C 1600 | . 240 . . 180 700 60 . 40 . 40 180 . 140 20 Destroy 0b10 Robot/NC 175 | . 35 . . . 80 10 5 15 . . 20 10 . . Destroy Leader 328 | . 56 . . 30 148 30 2 . . . 42 . 20 . Successful Hack 14 | . . . . . . 14 . . . . . . . . Disable Machine 150 | . . . . . 90 . 45 . 15 . . . . . Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . Destroy Structure 288 | . 1 . . 48 169 6 . 12 4 2 46 . . . Lose Combat Pursuer 150 | . 15 . . . 30 . . . . . 45 . 15 45 Influence Decreases 2855 | . 283 64 . 175 528 1021 73 67 19 . 375 10 175 65 Entered New Map 628 | . . 40 . . 52 503 12 . . . 21 . . . Time Decay 1721 | . 283 24 . 155 296 498 61 67 19 . 135 10 155 18 Lost Part 506 | . . . . 20 180 20 . . . . 219 . 20 47 Squads Dispatched 19 | . 1 1 . . 9 3 . . 1 . 4 . . . Investigation 3 | . 1 1 . . 1 . . . . . . . . . Extermination 4 | . . . . . . 2 . . 1 . 1 . . . Reinforcement 5 | . . . . . 3 1 . . . . 1 . . . Assault 4 | . . . . . 4 . . . . . . . . . Garrison 3 | . . . . . 1 . . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Distress Signals 6 | . . 1 . 1 2 . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 165 | . 15 2 . 6 65 9 5 3 . 4 29 . 11 16 Peak Tracking Total 14 | . 3 1 . 3 8 3 4 1 . 4 12 . 5 14 Tactical Retreats 7 | . 1 . . . 2 . . . . . 2 . 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Traps Triggered 7 | . 1 . . . . 1 . . 2 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Machines Disabled 11 | . . . . . 7 . 3 . 1 . . . . . Max in Single Turn 2 | . . . . . 2 . 1 . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Machines Accessed 15 | . 2 1 1 . 3 1 . 1 1 . . 3 2 . Terminals 6 | . 2 . . . 2 1 . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 30 | . 3 1 1 . 7 3 . 2 3 . . 5 5 . Successful 19 | . 1 1 1 . 1 2 . 2 1 . . 5 5 . Failed 11 | . 2 . . . 6 1 . . 2 . . . . . Catastrophic 4 | . 2 . . . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . 2 . 1 . 1 2 2 . . . . . . . Terminals 12 | . 3 . . . 3 3 . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 4 . . . . . . . . . Terminal Hacks 19 | . 1 1 1 . 1 2 . 2 1 . . 5 5 . Record 7 | . . . . . . . . . . . . 3 4 . Open Door 4 | . . 1 . . . . . . . . . 2 1 . Open DSF 1 | . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Release Object 2 | . . . . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 5 | . 2 . . . 2 . . . 1 . . . . . Full Trace Events 1 | . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . . 9 9 9 9 Total Orders 2 | . . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . 1 . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Active Infowar (turns) 5814 | . 220 . . . 944 1 225 1158 183 87 259 654 1177 906 Sensors 4604 | . . . . . . . 225 1158 183 87 259 654 1132 906 Structural 944 | . . . . . 944 . . . . . . . . . Decoding 702 | . . . . . . . . . . . . 509 193 . T.N.C. 220 | . 220 . . . . . . . . . . . . . Cloaking 1100 | . . . . . . 1 . . . . . . 968 131 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . . . 2 . Drone Launches 1 | . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Turns Passed 13624 | 78 1126 866 433 858 2084 1327 419 2536 377 200 547 654 1180 939 Spaces Moved 5794 | 47 445 349 245 420 900 587 107 753 222 104 202 611 664 138 Core 420 | 5 . . . . 21 30 . 26 . . 14 315 . 9 Treads 1921 | 42 445 349 145 . . 5 107 445 . . . 200 183 . Legs 3453 | . . . 100 420 879 552 . 282 222 104 188 96 481 129 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 190 50 50 320 163 163 163 50 50 115 50 Average Speed 184 | 148 160 160 172 190 175 203 320 293 163 172 169 94 164 175 Slowest Speed 700 | 160 160 160 190 190 450 320 320 700 163 176 347 200 209 250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 2 . . . . 2 . . . Cave-ins Triggered 2 | . . . . 1 1 . . . . . . . . . Exploration Rate (%) 45 | 3 55 56 61 75 61 12 24 88 6 66 7 68 79 17 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 3 | . . 1 . . . . . . . . . . 2 . Known Exits Taken 7 | . . . . . . 1 1 1 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 4 | . . . . 1 . . . . . . . . 3 . Spaces Dug 21 | . . . . 11 4 1 . . . . 5 . . . Terrain Destroyed 309 | . . . . 72 184 8 . 14 2 1 28 . . . Melee . | . . . . . . . . . . . . . . . Projectile 151 | . . . . 3 95 8 . 14 2 1 28 . . . AOE 158 | . . . . 69 89 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Upp Upp War Total 8222 | 52 764 649 258 460 1241 685 178 1049 235 112 307 684 721 827 Wait 1831 | . 239 285 . 27 154 20 56 255 3 . 38 54 20 680 Move 5780 | 46 444 348 244 419 899 586 106 752 221 103 201 610 663 138 Hop . | . . . . . . . . . . . . . . . Pick Up 96 | . 13 6 3 . 21 26 3 9 4 1 3 3 4 . Fast Attach 46 | 6 3 . . . 13 13 1 2 . 1 . 5 2 . Attach 37 | . . . 3 . 16 5 1 . 3 . 4 4 1 . Detach 5 | . . . . . . 1 . . . . 1 2 1 . Swap 28 | . 5 2 2 1 7 3 3 . . 1 4 . . . Drop 101 | . 10 3 6 . 30 13 4 17 2 1 7 1 4 3 Fire 273 | . 49 4 . 13 99 18 4 14 2 5 46 . 16 3 Melee 20 | . . . . . 2 . . . . . . 5 10 3 Ram 1 | . . . . . . . . . . . 1 . . . Kick 2 | . . . . . . . . . . . 2 . . . Crush 2 | . 1 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 8 exits: Fac x4 / *Sto x2 / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 12) 302 | -10/Materials | Build established: Mutant 956 | -10/Materials | Build established: Scavenger-Mutant 994 | -10/Materials | Discovered new exit (range 15) 1171 | -10/Materials | Discovered new exit (range 10) 1205 | -10/Materials | Entered Mines 1206 | -10/Mines | Assembled infested the area 1211 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1507 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1683 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1683 | -10/Mines | Discovered new exit (range 5) 1745 | -10/Mines | Discovered new exit (range 11) 1836 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1878 | -10/Mines | Met a Derelict shopkeep closing up shop 1880 | -10/Mines | Learned location of Storage (-7) 2071 | -10/Mines | Entered Exiles 2095 | -10/Exiles | Discovered new exit (range 15) 2111 | -10/Exiles | Met 8R-AWN 2171 | -10/Exiles | Met EX-HEX 2192 | -10/Exiles | Build established: Mutant 2212 | -10/Exiles | Met EX-BIN 2236 | -10/Exiles | Aligned with FarCom system 2238 | -10/Exiles | Given EX-Vault access code 2276 | -10/Exiles | Opened EX-Vault 2295 | -10/Exiles | Found Supersonic Drone Bay 2304 | -10/Exiles | Found Cloak of Protection 2315 | -10/Exiles | Found XL Autogun Array 2353 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2416 | -10/Exiles | Met EX-DEC 2479 | -10/Exiles | Discovered new exit (range 14) 2504 | -10/Exiles | Stole three prototypes: Cloak of Protection, Supersonic Drone Bay, XL Autogun Array 2504 | -10/Exiles | Entered Mines 3167 | -9/Mines | Crushed by falling debris 3209 | -9/Mines | Core integrity fell below 50% 3237 | -9/Mines | Learned Materials terminal intel 3351 | -9/Mines | Discovered new exit (range 6) 3362 | -9/Mines | Entered Materials 3362 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3363 | -8/Materials | Loaded intel: 12 terminal locations 3670 | -8/Materials | Build established: Skirmisher 4541 | -8/Materials | Discovered new exit (range 10) 4950 | -8/Materials | Garrison activated, responded to threat 4978 | -8/Materials | Crushed by falling debris 5021 | -8/Materials | Lost 4 parts (1p1n1u1w) 5155 | -8/Materials | Lost 4 parts (1p1u2w) 5362 | -8/Materials | First assault squad dispatched 5414 | -8/Materials | Core integrity fell below 50% 5435 | -8/Materials | Core integrity fell below 20% 5443 | -8/Materials | Discovered new exit (range 5) 5446 | -8/Materials | Entered Factory 5446 | -7/Factory | Evolved 2 slots: Utility x2 5448 | -7/Factory | FarCom data flow suspended 5471 | -7/Factory | Lost 8 parts (1p3n1u3w) 5995 | -7/Factory | Build established: Gunner 6177 | -7/Factory | Identified exit to Factory 6177 | -7/Factory | Identified exit to Storage 6177 | -7/Factory | Identified exit to Lower Caves 6773 | -7/Factory | Entered Storage 7166 | -7/Storage | Used back door to open Recycling access 7166 | -7/Storage | Discovered new exit (range 5) 7188 | -7/Storage | Identified exit to Recycling 7192 | -7/Storage | Entered Recycling 7807 | -7/Recycling | Discovered new exit (range 14) 8164 | -7/Recycling | Scanned before Scraplab entrance 8187 | -7/Recycling | Angered Scraplab inhabitants 8351 | -7/Recycling | Found Prototype Device 8351 | -7/Recycling | Identified Scrap Engine 8889 | -7/Recycling | Build established: Construct 9726 | -7/Recycling | Identified exit to Factory 9728 | -7/Recycling | Entered Factory 9728 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 9973 | -5/Factory | Discovered new exit (range 11) 9988 | -5/Factory | Identified exit to Factory 10104 | -5/Factory | Identified exit to DSF 10105 | -5/Factory | Entered DSF 10105 | -5/DSF | Encountered a pitched battle between 0b10 and Warlord forces 10119 | -5/DSF | Spotted Executioner 10160 | -5/DSF | Sterilization system engaged 10169 | -5/DSF | Lost 12 allies 10180 | -5/DSF | Ambient heat levels rising (+10) 10195 | -5/DSF | Ambient heat levels rising (+10) 10210 | -5/DSF | Ambient heat levels rising (+10) 10225 | -5/DSF | Ambient heat levels rising (+10) 10234 | -5/DSF | Discovered exit to Factory (range 15) 10240 | -5/DSF | Ambient heat levels rising (+10) 10255 | -5/DSF | Ambient heat levels rising (+10) 10270 | -5/DSF | Ambient heat levels rising (+10) 10285 | -5/DSF | Ambient heat levels rising (+10) 10300 | -5/DSF | Ambient heat levels rising (+10) 10305 | -5/DSF | Entered Factory 10305 | -4/Factory | Evolved 2 slots: Propulsion x2 10365 | -4/Factory | Discovered new exit (range 56) 10696 | -4/Factory | Garrison activated, responded to threat 10851 | -4/Factory | Identified exit to Upper Caves 10852 | -4/Factory | Entered Upper Caves 10875 | -4/Upper Caves | Lost 22 parts (3n13u6w) 10972 | -4/Upper Caves | Entered an active Warlord outpost 10984 | -4/Upper Caves | Learned Extension emergency access door positions 10984 | -4/Upper Caves | Learned Extension terminal intel 11341 | -4/Upper Caves | Discovered new exit (range 12) 11460 | -4/Upper Caves | Build established: Derelict-Gladiator 11505 | -4/Upper Caves | Identified exit to Upper Caves 11506 | -4/Upper Caves | Entered another Upper Caves area 11511 | -4/Upper Caves | Discovered new exit (range 13) 12009 | -4/Upper Caves | Build established: Mutant 12016 | -4/Upper Caves | Learned location of Quarantine (-2) 12199 | -4/Upper Caves | Entered an active Warlord outpost 12221 | -4/Upper Caves | Learned location of Armory (-4) 12221 | -4/Upper Caves | Learned Armory trap positions 12487 | -4/Upper Caves | Encountered a Master Thief 12488 | -4/Upper Caves | Encountered a Master Thief 12488 | -4/Upper Caves | Cloak of Protection stolen by Master Thief 12489 | -4/Upper Caves | Encountered a Master Thief 12491 | -4/Upper Caves | Adv. Coolant Injector stolen by Master Thief 12493 | -4/Upper Caves | Imp. Phase Shifter stolen by Master Thief 12672 | -4/Upper Caves | Discovered new exit (range 7) 12681 | -4/Upper Caves | Identified exit to Warlord 12686 | -4/Upper Caves | Entered Warlord 12784 | -4/Warlord | System corruption cleaned by Quarantine Array 12799 | -4/Warlord | Attacked by Warlord forces 12846 | -4/Warlord | Discovered new exit (range 14) 13020 | -4/Warlord | Warlord's base attacked by MAIN.C 13370 | -4/Warlord | Warlord forces counterattacked 13564 | -4/Warlord | Core integrity fell below 50% 13572 | -4/Warlord | Spotted Executioner 13621 | -4/Warlord | Core integrity fell below 20% 13621 | -4/Warlord | Spotted Executioner 13625 | -4/Warlord | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 13615_ Penetrated by Slug. 13615_ Slug penetrates Wall. 13617_ Slug penetrates Earth. 13619_ FC-Myomer Exoskeleton destroyed. 13619_ FC-Myomer Exoskeleton core remains intact and functional. 13620_ ANNOUNCEMENT: Detected 1 Hunter squad, 2 Grunt squads, 1 Programmer squad, with prototype support. 13621_ Penetrated by Slug. 13621_ Slug penetrates Wall. 13621_ Dropped Med. Storage Unit. 13622_ Discarded FC-Myomer Exoskeleton. 13622_ Critical hit (Burn: +37). 13622_ Dropped Mak. Axe. 13622_ Penetrated by Slug. 13622_ Slug penetrates Earth. 13623_ Penetrated by Slug. 13623_ Slug penetrates Earth. 13623_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????##?????????? | | ??????????????????????# ???##????? | | ???????????####???????# ??? #????? | | ??????????## ##??????# ###;#????? | | ????????### #??????#;# ###??? | | ???????? " ##?????#; #### | | ????????#" ""#????## pg g < | | ????????#" "#????# Eppghh? | | ????????#" "#????# ;#?? | | ????????##" "##?## g#???? | | ?????????#"" ###"# @ s #???? | | ?????????# " # #; s ##???? | | ?????????### #;;; ##????? | | ???????????## ";;; ###???? | | ????????????# ##??? | | ????????????##"# /;; /!;## ##? | | ?????????????##;# ;;#? #? | | ??????????????# ;;;%! ;;#? #? | | ??????????????### ;= ;#? ##? | | ????????????????# ;; ;#?? #?? | | ????????????????## #; gE #?? "#? | | ####?????????????###;# "#?; #? | | "############??? #=%[ ###= ;#? | | """"""""""""#??? #### " %;##? | | """"""""""""#?####?## [???? | | ### ### "#??? | | + "" #??? | | + #### #??? | | #### ##??# #??? | | """"""""""""#??## #???# ##?? | | """"""""""""#???# #?### #?? | | "############???# #### # #?? | | ####???????????????# ^#?# #?? | | ??????????????????? ### #?? | | ?????????????????? ### ^ ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 100 Energy Generation 21 Energy Capacity 765 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 225 Resistance: TH 10 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed IntegratedTerrabombParser Manual? 0 Play Time 01:00:29 Cumulative 509.8 hours Start 2025.11.06 @ 15:23:00 End 2025.11.06 @ 19:38:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 848 Rogue 693 Adventurer 148 Explorer 7 Win Type - Total 24 Types 19/1/3/1/0/0/0/0/0/0 Lore% 75 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2728631-a381-4c5e-83a8-fd0ca9c34b09