Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 21:32:23 Player: Michael Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1368) 1368 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 3873 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 240/240 System Corruption 0% Temperature Critical (535) Movement Treading (320) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Large Storage Unit Improved Weapon Shielding Hacking Suite > --- WEAPON (5) ------- Heavy Particle Cannon Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun > --- INVENTORY (15) --- Nuclear Core Light Nuclear Core Wheel Wheel Medium Storage Unit Weight Redist. System Improved Signal Interpreter Particle Charger High-powered Tractor Beam Heavy Particle Cannon Heavy Assault Rifle Katana Katana Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle Katana Katana Katana > --- INVENTORY -------- Fission Core Wheel Improved Signal Interpreter High-powered Tractor Beam Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Katana [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Small Storage Unit Device High-powered Tractor Beam Storage Small Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon 3 | . . . . . 3 . Parts Attached 85 | 5 14 8 . 8 42 8 Power 10 | . 1 2 . 2 5 . Engine 4 | . 1 1 . 1 1 . Core 6 | . . 1 . 1 4 . Reactor . | . . . . . . . Propulsion 33 | 2 8 4 . 2 13 4 Treads 12 | . 4 2 . 1 3 2 Leg . | . . . . . . . Wheel 21 | 2 4 2 . 1 10 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 1 5 2 . 2 10 3 Device 12 | . 2 1 . 1 7 1 Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware 1 | . . . . . 1 . Protection 8 | . 3 1 . 1 1 2 Artifact . | . . . . . . . Weapon 19 | 2 . . . 2 14 1 Energy Gun 1 | . . . . . 1 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun 12 | 2 . . . 2 7 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . . . 4 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 13 | . . . . . 13 . Power 1 | . . . . . 1 . Propulsion 4 | . . . . . 4 . Utility 3 | . . . . . 3 . Weapon 5 | . . . . . 5 . Highest Loss Streak 8 | . . . . . 8 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 97 99 100 100 89 96 Engine 4 | . 12 8 . 2 . . Core 6 | . . 5 14 11 7 9 Treads 2 | . 5 7 . 2 . 3 Wheel 19 | . 22 20 28 25 15 11 Device 8 | . 4 10 14 11 8 6 Storage 11 | . 14 14 14 14 9 9 Hackware 2 | . . . . . 5 9 Protection 3 | . 8 3 . 2 . 2 Energy Cannon 3 | . . . . . 6 9 Ballistic Gun 25 | . 28 28 28 28 21 29 Slashing Weapon 4 | . . . . . 9 6 Naked Turns . | . . . . . . . Heaviest Build 45 | 7 19 15 13 17 45 42 Greatest Support 40 | 20 40 20 20 20 26 26 Greatest Overweight (x) 4 | . . . . . 4 1 Average Overweight (x) . | . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 Average Capacity 11 | 6 8 8 8 8 14 15 Most Carried 15 | 3 8 8 8 8 15 15 Average Carried 9 | 2 7 7 7 7 11 14 Final Capacity 15 | 8 8 8 8 8 15 15 Final Carried 15 | 3 8 8 8 8 15 15 Class Distribution -------------------- 57% | Mutant 15% | Gunner 15% | Scavenger-Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 1573 | 250 234 213 39 96 621 120 Remotely 738 | . 234 213 . 46 245 . Salvage Created 2018 | . 234 172 . 55 1000 557 Parts 118 | . 13 6 . 8 69 22 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 30 | . 4 2 . 4 11 9 Melee 1 | . . . . . 1 . Guns 25 | . 4 2 . 4 6 9 Cannons 4 | . . . . . 4 . Classes Destroyed 12 | . 3 . . 1 6 2 Worker 7 | . . . . . 7 . Builder 2 | . . . . . 2 . Hauler 3 | . . . . . 3 . Recycler 4 | . 1 1 . . 1 1 Operator 1 | . . . . . 1 . Watcher 3 | . 1 . . . 2 . Swarmer 4 | . . . . 4 . . Grunt 19 | . 4 2 . . 6 7 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 4 | . . . . . 4 . Hunter 1 | . . . . . 1 . Best Kill Streak 8 | . 2 1 . 4 8 7 Combat Bots Only 6 | . 2 1 . 4 3 6 Max Kills in Single Turn 2 | . 1 1 . 1 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 2331 | . 128 109 . 166 1271 657 Core 656 | . . 29 . 61 265 301 Absorbed by Shields 89 | . . . . . . 89 Redirected to Shielding 96 | . . . . . . 96 Regen/Repaired (Parts) 12 | . 12 . . . . . Core Remaining (%) 82 | 100 . . . 64 . . Volleys Fired 110 | . 18 15 . 8 57 12 Largest 5 | . 2 2 . 2 5 5 Hottest 187 | . 40 40 . 40 187 166 Shots Fired 301 | . 36 30 . 16 163 56 Gun 270 | . 36 30 . 16 143 45 Cannon 31 | . . . . . 20 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 259 | . 36 30 . 16 132 45 Thermal 42 | . . . . . 31 11 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 12 12 . 3 14 9 Robot Miss Streak 4 | . 2 2 . 4 3 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 214 | . 27 22 . 7 123 35 Core Hits 95 | . 16 10 . 5 43 21 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 4 | . . . . 1 2 1 Burn 1 | . . . . . 1 . Destroy 3 | . . . . 1 1 1 Melee Attacks 25 | . . . . . 23 2 Impact . | . . . . . . . Slashing 25 | . . . . . 23 2 Piercing . | . . . . . . . Sneak Attacks 9 | . . . . . 9 . Combat Hostiles . | . . . . . . . Follow-up Attacks 2 | . . . . . 2 . Damage Inflicted 3219 | . 224 176 . 66 2107 646 Guns 1790 | . 224 176 . 66 903 421 Cannons 625 | . . . . . 400 225 Explosions . | . . . . . . . Melee 804 | . . . . . 804 . Ramming . | . . . . . . . Kinetic 1668 | . 224 176 . 66 781 421 Thermal 747 | . . . . . 522 225 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 804 | . . . . . 804 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 178 | . . . . . 178 . Projectiles 22 | . . . . . 22 . Explosions . | . . . . . . . Melee 156 | . . . . . 156 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 604 | . 87 77 . 4 328 604 Average Temperature 119 | . 29 24 . 2 120 282 Received Heat Transfer 708 | . 69 60 . . 378 201 Effects 11 | . . . . . 5 6 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . 2 . Matter Decay 1 | . . . . . 1 . Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Damage (core) 4 | . . . . . . 4 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 1295 | . . . . . 962 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 277 | . 105 89 . 90 210 277 Initial 53 | . . 19 . . 35 53 Average 67 | . 15 58 . 37 95 148 Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 97 | 100 100 100 . 100 98 76 Level 1 2 | . . . . . 1 23 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . . . . . 3 3 Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 4 | . . . . . 3 1 Assault 2 | . . . . . . 2 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 1 | . . . . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 49 | . 6 3 . 4 22 14 Peak Tracking Total 8 | . 3 2 . 4 6 8 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 3 | . . . . . 3 . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 11 | . 7 . 1 . 3 . Terminals 7 | . 5 . . . 2 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 2 | . 1 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 23 | . 17 . 1 . 5 . Successful 15 | . 11 . 1 . 3 . Failed 8 | . 6 . . . 2 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 4 | . 3 . . . 1 . Terminals 17 | . 13 . . . 4 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 3 | . 2 . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 8 . 1 . 2 . Record 1 | . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . Emergency Access Points 1 | . 1 . . . . . Unreport Threat 2 | . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 5 . . . 2 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 7 . . . 4 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 3 | . . . . 1 . 2 Largest Group 2 | . . . . 1 . 2 Highest-Rated Group 62 | . . . . 31 . 62 Highest-Rated Ally 31 | . . . . 31 . 31 Total Orders . | . . . . . . . Ally Attacks 11 | . . . . 3 . 8 Total Damage 186 | . . . . 62 . 124 Kills 1 | . . . . . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 1885 | 37 462 197 207 123 727 132 Spaces Moved 1411 | 38 395 156 254 77 425 66 Core 15 | 15 . . . . . . Treads 26 | . 26 . . . . . Legs . | . . . . . . . Wheels 1370 | 23 369 156 254 77 425 66 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 95 Average Speed 87 | 68 85 80 80 80 98 95 Slowest Speed 160 | 80 160 80 80 80 140 95 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 57 43 55 15 34 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 7 | . . . . . 5 2 Melee 3 | . . . . . 3 . Projectile 4 | . . . . . 2 2 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 1818 | 46 485 202 259 124 597 105 Wait 135 | . 50 22 . 26 25 12 Move 1405 | 37 394 155 253 76 424 66 Hop . | . . . . . . . Pick Up 31 | 4 7 . 3 2 14 1 Fast Attach 23 | 4 3 1 . . 15 . Attach 13 | 1 . . . . 12 . Detach 10 | . . 1 . . 8 1 Swap 49 | . 11 7 . 8 15 8 Drop 20 | . 2 1 3 4 8 2 Fire 110 | . 18 15 . 8 57 12 Melee 21 | . . . . . 19 2 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 38 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 264 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 377 | -10/Materials | Repaired Hpw. Tractor Beam 500 | -10/Materials | Entered Mines 572 | -10/Mines | Met a Derelict bent on vengeance 687 | -10/Mines | Learned 2 Materials zone layouts 694 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 694 | -10/Mines | Discovered new exit (range 5) 697 | -10/Mines | Entered Exiles 717 | -10/Exiles | Met 8R-AWN 730 | -10/Exiles | Met EX-HEX 768 | -10/Exiles | Met EX-DEC 830 | -10/Exiles | Learned location of Zion (-7) 894 | -10/Exiles | Discovered new exit (range 14) 904 | -10/Exiles | Entered Mines 907 | -9/Mines | Received a Mining Laser from a helpful Derelict 992 | -9/Mines | Discovered new exit (range 11) 1027 | -9/Mines | Entered Materials 1027 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1324 | -8/Materials | Lost 8 parts (2n2u4w) 1496 | -8/Materials | Identified exit to Storage 1582 | -8/Materials | Lost 3 parts (1n1u1w) 1754 | -8/Materials | Entered Storage 1758 | -8/Storage | Met a pair of Derelict thieves 1880 | -8/Storage | Core integrity fell below 50% 1883 | -8/Storage | Core integrity fell below 20% 1887 | -8/Storage | Core destroyed Last Messages --------------- 01866_ R-06 Scavenger collects Aluminum Leg. 01866_ K-01 Serf collects debris. 01869_ R-06 Scavenger collects Aluminum Leg. 01869_ G-47 Trooper destroyed. 01869_ R-06 Scavenger destroyed. 01869_ K-01 Serf collects debris. 01871_ Power failure, Nuclear Core shutdown. 01874_ K-01 Serf collects debris. 01876_ Overheating: Energy bleed (-23). 01877_ K-01 Serf collects debris. 01880_ Overheating: Core damaged (-60). 01880_ Stasis field depleted. 01880_ U-05 Engineer builds a Wall. 01881_ Overheating: Core damaged (-77). 01881_ K-01 Serf collects debris. 01883_ Overheating: Core damaged (-82). 01884_ K-01 Serf collects debris. 01885_ G-47 Trooper destroyed. 01886_ Acquired 49 matter. 01887_ Overheating: Core damaged (-88). Map ----- +----------------------------------------------------+ | | | | | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????#####??????????????????????????????? | | ?????# ####?####??????????????????????? | | ?????# # # ==#??????????????????????? | | ?????# + " = #??????????????????????? | | ?????# # =#??????????????????????? | | ?????# # " #??????????????????????? | | ?????# ##T# == #??????????????????????? | | ?????# ####?= =#??????????????????????? | | ?????# #????####??????????????????????? | | ?????# #??????????????????????????????? | | ????## ##????###??????????????????????? | | ????# ###############+#### ?????????? | | ????# *%!%*%!um rr ????????? | | ????# =%!=%=k== ????????? | | ????# !%==%@% o ????????? | | ????# ! ###########""T""#?????????????? | | ??#####+######??????????????????????????? | | ??# ![%[########????????????????????? | | ??# " """=/ % "%"#???????????????????? | | ??# "=[*" ####### #???????????????????? | | ??# """"" #???????????????????????????? | | ??# """"" #???????????????????????????? | | ??# = [[ " #???????????????????????????? | | ??# !""""" #???????????????????????????? | | ??# ???? #???????????????????????????? | | ??#####??####???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Core Shielding 20 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityExperimentalTorch Manual? 1 Play Time 00:32:02 Cumulative 633.6 hours Start 2022.03.21 @ 20:26:00 End 2022.03.21 @ 21:32:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 155 Adventurer 36 Explorer 0 Win Type - Total 14 Types 14/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: db612f23-57be-440d-b60e-bcec904c3e7f