Cogmind - Beta 14 --- EXPLORER MODE // 2024.11.09 @ 22:04:44 Player: Asura Daeva Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (75) 375 Value Destroyed (2024) 2024 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (400) 400 TOTAL SCORE: 7339 Bonus ------- Entered Garrisons 400 Cogmind --------- Core Integrity 689/850 Matter 300/300 Energy 57/310 System Corruption 0% Temperature Cool (89) Movement Hovering (48) Location -6/Garrison Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (5) --- Aerolev Unit Gravmag Array Gravmag Array > --- UTILITY (7) ------ Power Amplifier Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Reaction Control System Improved Weapon Shielding Improved System Restoration Module > --- WEAPON (3) ------- Cooled Particle Cannon Cooled Particle Cannon Cooled Particle Cannon > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Cooling System Improved Trap Scanner Improved Particle Charger System Guard Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Gravmag Array Improved Cesium-ion Thruster Improved Cesium-ion Thruster Impulse Thruster > --- UTILITY ---------- Power Amplifier Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Weapon Shielding Improved System Restoration Module > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Improved Cooling System Compact Battery Improved Particle Charger Phase Shifter Great Maul [Rating: 84] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Flight Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Improved Weapon Shielding Device Experimental Sensor Array Storage Small Matter Pod Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Special Weapon Enhanced Flamer Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Slots Evolved 9 | . 1 . . . 4 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 5 | . 1 . . . 1 2 1 . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 150 | 9 15 . 2 1 28 35 11 . 47 2 Power 11 | 2 2 . . . 1 2 1 . 3 . Engine 6 | 2 2 . . . 1 1 . . . . Core 5 | . . . . . . 1 1 . 3 . Reactor . | . . . . . . . . . . . Propulsion 39 | 2 6 . . . 11 5 2 . 13 . Treads 3 | . . . . . 2 . . . 1 . Leg 2 | 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 5 | . . . . . . . . . 5 . Flight 29 | . 6 . . . 9 5 2 . 7 . Utility 44 | 3 4 . . . 6 9 8 . 12 2 Device 23 | 1 . . . . 2 5 5 . 8 2 Storage 2 | 1 . . . . . . . . 1 . Processor 9 | 1 2 . . . 2 1 2 . 1 . Hackware . | . . . . . . . . . . . Protection 10 | . 2 . . . 2 3 1 . 2 . Artifact . | . . . . . . . . . . . Weapon 56 | 2 3 . 2 1 10 19 . . 19 . Energy Gun 32 | 2 3 . 1 . 5 12 . . 9 . Energy Cannon 7 | . . . 1 . 3 . . . 3 . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 3 | . . . . 1 1 1 . . . . Impact Weapon 14 | . . . . . 1 6 . . 7 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . . 4 . Parts Lost 3 | . . . . . . . . . 3 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . Utility 1 | . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . . . 3 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 100 100 99 96 97 100 91 87 Engine 4 | . 12 12 12 12 8 5 . . . . Core 3 | . . . . . . 1 6 6 6 6 Hover 3 | . . . . . . . . . 8 18 Flight 22 | . 20 25 25 25 30 28 29 31 14 . Device 16 | . 12 12 12 12 8 11 22 25 22 25 Processor 16 | . 19 25 25 25 16 14 12 12 13 12 Protection 6 | . . . . . 8 13 7 6 5 6 Energy Gun 14 | . 24 25 24 12 12 15 18 18 9 . Energy Cannon 2 | . . . . . 3 . . . 6 18 Special Weapon 2 | . . . . 11 8 4 . . . . Peak Build Rating 84 | 7 8 8 8 11 39 60 79 79 84 81 Average Rating 48 | 5 7 8 8 10 25 51 73 79 79 80 On Entrance 34 | . 7 8 8 8 11 39 60 79 79 81 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 10 11 8 9 8 19 25 31 28 39 39 Greatest Support 48 | 20 20 8 8 8 24 24 32 32 48 48 Greatest Overweight (x) 2 | . 2 . 1 . 1 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 5 5 4 4 4 4 5 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 42% | Hacker-Sprinter 31% | Hacker-Mutant 13% | Hacker-Skirmisher 5% | Scavenger-Sprinter 4% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Matter Collected 1717 | 313 140 10 . 30 266 267 197 . 464 30 Remotely . | . . . . . . . . . . . Salvage Created 2578 | 129 293 . . 56 447 431 251 . 793 178 Parts 139 | 12 21 . . 2 26 25 5 . 43 5 Haulers Intercepted 7 | . 2 . . . 2 1 1 . 1 . Recyclers Shooed 1 | . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 39 | 1 5 . . . 8 5 3 . 14 3 Melee 1 | . . . . . . . . . 1 . Guns 21 | 1 5 . . . 3 3 2 . 7 . Cannons 11 | . . . . . 4 . . . 4 3 Classes Destroyed 14 | 3 3 . . 1 3 1 1 . 2 . Worker 7 | 1 . . . . 1 . . . 5 . Builder 2 | . . . . . . . . . 2 . Tunneler 4 | 3 . . . . . . . . 1 . Hauler 7 | . 2 . . . 2 1 1 . 1 . Recycler 2 | . . . . 1 . 1 . . . . Mechanic 1 | . . . . . . . . . 1 . Operator 3 | . . . . . . . 1 . 2 . Watcher 10 | . 3 . . . 2 2 2 . 1 . Swarmer 13 | . 4 . . . . . 2 . 7 . Grunt 8 | 1 1 . . . 3 . . . 2 1 Duelist 2 | . . . . . 1 . . . 1 . Sentry 9 | . . . . . 3 3 1 . 2 . Hunter 3 | . . . . . 1 . . . . 2 Programmer 4 | . . . . . . 2 . . 2 . Best Kill Streak 4 | 3 3 . . 1 1 2 2 . 4 2 Combat Bots Only 3 | 1 2 . . . 1 1 2 . 3 2 Max Kills in Single Turn 2 | 1 1 . . 1 1 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Hostile Shots Fired 282 | 2 21 1 . . 45 58 10 14 63 68 Missed 140 | 1 13 . . . 20 27 3 11 36 29 Damage Taken 1269 | 7 82 7 . . 199 145 32 26 505 266 Core 240 | . 31 . . . 20 28 6 13 101 41 Absorbed by Shields 52 | . . . . . . . . . . 52 Redirected to Shielding 120 | . . . . . 11 25 5 . 53 26 Ignored by Resistances 645 | 4 55 4 . . 117 102 23 16 138 186 Regen/Repaired (Parts) 129 | . 18 . . . . 30 . . 81 . Core Remaining (%) 94 | 100 . . . 87 96 96 . . . . Volleys Fired 199 | 8 30 . 15 1 38 23 12 . 63 9 Largest 3 | 2 2 . 2 2 3 3 3 . 3 3 Hottest 270 | 90 90 . 80 120 210 229 240 . 240 270 Shots Fired 481 | 16 60 . 23 2 85 48 36 . 184 27 Gun 275 | 16 60 . 16 1 43 32 36 . 71 . Cannon 160 | . . . 7 . 13 . . . 113 27 Launcher . | . . . . . . . . . . . Special 46 | . . . . 1 29 16 . . . . Kinetic . | . . . . . . . . . . . Thermal 403 | 8 17 . 7 1 75 48 36 . 184 27 Explosive . | . . . . . . . . . . . Electromagnetic 78 | 8 43 . 16 1 10 . . . . . Robot Hit Streak 35 | 7 20 . . 22 26 30 35 . 35 22 Robot Miss Streak 3 | 1 2 . . . 2 3 1 . 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . Shots Hit Robots 272 | 11 31 . . 2 63 42 32 . 71 20 Core Hits 136 | 6 13 . . . 24 20 21 . 46 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 7 | 1 . . . . 1 3 . . 2 . Burn 6 | 1 . . . . 1 3 . . 1 . Smash 1 | . . . . . . . . . 1 . Melee Attacks 35 | . . . . . 1 5 . . 29 . Impact 35 | . . . . . 1 5 . . 29 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . 5 . Combat Hostiles 1 | . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6251 | 145 405 . . 60 970 740 831 . 2311 789 Guns 3780 | 145 369 . . 13 520 614 831 . 1288 . Cannons 1474 | . . . . . 185 . . . 500 789 Explosions 123 | . 36 . . 47 40 . . . . . Melee 523 | . . . . . . . . . 523 . Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 5197 | 49 133 . . 47 820 740 831 . 1788 789 Explosive . | . . . . . . . . . . . Electromagnetic 531 | 96 272 . . 13 150 . . . . . Impact 523 | . . . . . . . . . 523 . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 7 . Average Corruption 2 | . . . . . . . . 1 2 . Corruption Purged 8 | . . . . . . . . . 8 . Corruption Blocked . | . . . . . . . . . . . Effects 10 | . . . . . . . . . 10 . Message Errors 5 | . . . . . . . . . 5 . Matter Fused 1 | . . . . . . . . . 1 . Heat Flow Errors 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots 15 | . . . . . . . . . . 15 Overflow Damage 407 | . . . . 17 . . . . 373 17 Projectiles 19 | . . . . . . . . . 2 17 Explosions 17 | . . . . 17 . . . . . . Melee 371 | . . . . . . . . . 371 . Knockbacks 2 | . . . . . . . . . 2 . Impact 2 | . . . . . . . . . 2 . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 20 | . 20 . . . . . . . . . Shots 1 | . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 480 | 90 196 . 168 70 368 348 380 . 480 468 Average Temperature 105 | 37 53 . 70 38 140 106 136 . 84 153 Received Heat Transfer 365 | 6 18 6 . . 72 66 18 21 51 107 Effects 8 | . . . . . 5 1 . . 1 1 Shutdowns 3 | . . . . . . 1 . . 1 1 Energy Bleed 2 | . . . . . 2 . . . . . Interference 3 | . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 9 | 1 1 . . . . . . . 7 . Impact Corruptions 12 | . . . . . . . . . 12 . Robots Melted 5 | . . . . . 1 2 1 . 1 . Combat Hostiles 5 | . . . . . 1 2 1 . 1 . Parts Melted 35 | 3 . . . . 7 9 7 . 9 . Heat Transferred 12450 | 222 346 . . 50 3105 2554 1700 . 3616 857 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . 1 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Peak Influence 309 | 40 218 11 . 23 309 205 140 149 233 192 Initial 57 | . 19 11 . . 6 14 54 54 57 54 Average 68 | 15 92 11 . 5 100 50 89 78 68 105 Maximum Alert Level 1 | . 1 . . . 1 1 . . 1 . Low Security (%) 92 | 100 92 100 . 100 76 95 100 100 92 100 Level 1 7 | . 7 . . . 23 4 . . 7 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . . . . . 1 4 1 . 6 . Investigation 4 | . . . . . . 1 . . 3 . Extermination 4 | . . . . . . 2 . . 2 . Reinforcement 3 | . . . . . . 1 1 . 1 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Distress Signals 2 | . . . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 98 | 1 11 2 . . 17 16 7 8 26 10 Peak Tracking Total 9 | 1 2 2 . . 4 4 3 7 4 9 Tactical Retreats 15 | . 3 . . . 3 3 . 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Traps Triggered 10 | . 1 . . . 2 . 2 . 2 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Machines Disabled 1 | . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Machines Accessed 52 | . 9 . 4 . 5 5 6 1 22 . Terminals 30 | . 8 . . . 2 4 4 1 11 . Fabricators 6 | . . . . . . . 1 . 5 . Repair Stations 6 | . 1 . . . 1 1 . . 3 . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 4 | . . . . . 1 . 1 . 2 . Total Hacks 168 | . 17 . 49 . 13 16 10 2 61 . Successful 126 | . 10 . 49 . 7 12 5 . 43 . Failed 42 | . 7 . . . 6 4 5 2 18 . Catastrophic 4 | . . . . . . 1 1 . 2 . Database Lockouts . | . . . . . . . . . . . Manual 22 | . . . 6 . . 2 . . 14 . Terminals 68 | . 15 . . . 5 12 7 2 27 . Fabricators 14 | . . . . . . . 1 . 13 . Repair Stations 18 | . 2 . . . 2 4 . . 10 . Recycling Units . | . . . . . . . . . . . Scanalyzers 11 | . . . . . 5 . . . 6 . Garrison Access 8 | . . . . . 1 . 2 . 5 . Terminal Hacks 85 | . 8 . 49 . 2 8 3 . 15 . Record 50 | . . . 49 . 1 . . . . . Part Schematic 5 | . . . . . . 1 . . 4 . Prototype ID Bank 10 | . 2 . . . 1 1 2 . 4 . Open DSF 2 | . . . . . . 1 . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . Emergency Access Points 4 | . 2 . . . . 1 . . 1 . Repair Station Index 1 | . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . . . 2 . Locate Traps 5 | . . . . . . 1 1 . 3 . Disarm Traps 1 | . 1 . . . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 1 . 11 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 5 | . . . . . . . . . 5 . Build 6 | . . . . . . . 1 . 5 . Repair Station Hacks 17 | . 2 . . . 1 4 . . 10 . Scan Component 10 | . 1 . . . 1 2 . . 6 . Repair 7 | . 1 . . . . 2 . . 4 . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . . 3 . . . 6 . Insert Component 4 | . . . . . 1 . . . 3 . Analyze 5 | . . . . . 2 . . . 3 . Garrison Access Hacks 3 | . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . Used . | . . . . . . . . . . . Hacking Detections 37 | . 5 . . . 3 4 4 1 20 . Full Trace Events 5 | . . . . . . 1 . 1 3 . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 1 1 . . 7 . Parts Built 8 | . . . . . . . 2 . 6 . Authchips . | . . . . . . . . . . . Time 626 | . . . . . . . 58 . 568 . Total Part Build Rating 43 | . . . . . . . 14 . 29 . Parts Repaired 7 | . 1 . . . . 2 . . 4 . Time 402 | . 26 . . . . 174 . . 202 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . 3 . Part Schematics Acquired 4 | . . . . . 1 . . . 3 . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Total Allies 1 | . . . . 1 . . . . . . Largest Group 1 | . . . . 1 . . . . . . Highest-Rated Group 31 | . . . . 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Turns Passed 6260 | 156 564 40 444 396 821 1137 578 39 1952 133 Spaces Moved 9552 | 95 694 108 1020 1011 881 1285 1007 154 3165 132 Core 13 | 13 . . . . . . . . . . Treads 145 | . . . . . 123 . . . 22 . Legs 158 | 82 76 . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 1527 | . . . . . . . . . 1395 132 Flight 7709 | . 618 108 1020 1011 758 1285 1007 154 1748 . Fastest Speed 24 | 50 37 37 37 37 28 27 25 25 24 48 Average Speed 38 | 110 46 37 37 37 50 31 25 25 40 48 Slowest Speed 210 | 120 210 37 117 37 170 111 27 25 160 48 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 23 | . . . . 12 4 3 1 . 3 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 46 | 7 90 18 93 96 45 21 22 28 65 22 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 69 | . . . . . 1 5 . . 63 . Terrain Destroyed 83 | . 5 . . 3 4 5 . . 63 3 Melee 29 | . . . . . 1 5 . . 23 . Projectile 43 | . . . . . . . . . 40 3 AOE 11 | . 5 . . 3 3 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Gar Fac Gar Total 11549 | 129 877 107 1054 1019 1158 1951 1292 153 3629 180 Wait 1386 | 1 108 . 18 10 188 569 217 . 257 18 Move 9497 | 94 693 107 1019 987 872 1278 1004 153 3158 132 Hop 22 | . . . . 11 4 3 1 . 3 . Pick Up 65 | 11 11 . . 4 8 13 3 . 15 . Fast Attach 45 | 7 4 . . 1 6 5 3 . 19 . Attach 19 | 1 3 . . . 3 5 1 . 6 . Detach 16 | . 4 . . . 2 3 2 . 5 . Swap 86 | 1 8 . 2 . 19 25 7 . 22 2 Drop 106 | 6 16 . . 5 17 22 6 . 34 . Fire 199 | 8 30 . 15 1 38 23 12 . 63 9 Melee 35 | . . . . . 1 5 . . 29 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 73 | . . . . . . . 36 . 18 19 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison -6/Factory (discovered 3 exits: *Fac / *Low / Gar) -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Identified exit to Materials 74 | -11/Scrapyard | Discovered exit to Materials (range 8) 157 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Evolved 1 slot: Utility x1 303 | -10/Materials | Build established: Hacker-Mutant 309 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Discovered exit to Materials (range 16) 552 | -10/Materials | Repaired EM Pulse Gun 562 | -10/Materials | Discovered exit to Materials (range 14) 652 | -10/Materials | Identified exit to Mines 666 | -10/Materials | Discovered exit to Materials (range 3) 721 | -10/Materials | Entered Mines 725 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 725 | -10/Mines | Identified exit to Exiles 725 | -10/Mines | Discovered exit to Exiles (range 5) 754 | -10/Mines | Met a Derelict bent on vengeance 761 | -10/Mines | Entered Exiles 768 | -10/Exiles | Identified exit to Mines 768 | -10/Exiles | Discovered exit to Mines (range 15) 853 | -10/Exiles | Met 8R-AWN 859 | -10/Exiles | Met EX-HEX 876 | -10/Exiles | Met EX-DEC 886 | -10/Exiles | Learned location of Zion (-7) 913 | -10/Exiles | Visited The Gauntlet 977 | -10/Exiles | Discovered exit to Mines (range 14) 1019 | -10/Exiles | Met EX-BIN 1205 | -10/Exiles | Entered Mines 1211 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1233 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1280 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1281 | -9/Mines | Found Prototype Device 1366 | -9/Mines | Identified exit to Materials 1366 | -9/Mines | Discovered exit to Materials (range 11) 1371 | -9/Mines | Received a Mining Laser from a helpful Derelict 1475 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1601 | -9/Mines | Entered Materials 1601 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1894 | -8/Materials | Identified exit to Garrison 2207 | -8/Materials | Garrison activated, responded to threat 2248 | -8/Materials | Identified Exp. Sensor Array 2355 | -8/Materials | Identified exit to Factory 2355 | -8/Materials | Discovered exit to Factory (range 12) 2422 | -8/Materials | Entered Factory 2422 | -7/Factory | Evolved 2 slots: Utility x2 2588 | -7/Factory | Repaired Broken Exp. Sensor Array 2615 | -7/Factory | Build established: Hacker-Sprinter 2630 | -7/Factory | Repaired Enh. Flamer? 2945 | -7/Factory | Identified exit to Factory 2945 | -7/Factory | Discovered exit to Factory (range 5) 3227 | -7/Factory | Identified exit to Lower Caves 3227 | -7/Factory | Discovered exit to Lower Caves (range 5) 3243 | -7/Factory | Discovered exit to Factory (range 16) 3559 | -7/Factory | Entered another Factory area 3559 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3677 | -6/Factory | Fabricated Impulse Thruster (x2) 3855 | -6/Factory | Identified exit to Garrison 3962 | -6/Factory | Identified exit to Lower Caves 3962 | -6/Factory | Discovered exit to Lower Caves (range 8) 4137 | -6/Factory | Entered Garrison 4141 | -6/Garrison | Triggered checkpoint 4161 | -6/Garrison | Triggered checkpoint 4174 | -6/Garrison | Identified exit to Factory 4174 | -6/Garrison | Discovered exit to Factory (range 10) 4176 | -6/Garrison | Entered Factory 4370 | -6/Factory | Repaired Imp. Weapon Shielding 4529 | -6/Factory | Identified exit to Factory 4529 | -6/Factory | Discovered exit to Factory (range 16) 4655 | -6/Factory | Crushed by falling debris 4686 | -6/Factory | Lost 3 parts (2n1u) 4783 | -6/Factory | Discovered exit to Lower Caves (range 11) 4973 | -6/Factory | Fabricated Imp. Fusion Compressor? 5272 | -6/Factory | Repaired Imp. Weapon Shielding? 5347 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 5407 | -6/Factory | Build established: Hacker-Mutant 5441 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 5483 | -6/Factory | Fabricated Cld. Particle Cannon (x1) 5781 | -6/Factory | Build established: Hacker-Skirmisher 5955 | -6/Factory | Identified exit to Garrison 5980 | -6/Factory | Fabricated Aerolev Unit? 6060 | -6/Factory | Repaired Broken Aerolev Unit 6111 | -6/Factory | Repaired Imp. Reaction Control System 6128 | -6/Factory | Entered Garrison 6225 | -6/Garrison | Triggered checkpoint 6261 | -6/Garrison | Self-destructed Last Messages --------------- 06246_ Field strength at 50. 06247_ Slug penetrates Wall. 06249_ Critical hit (Burn: +27). 06250_ Field strength at 34. 06251_ Slug penetrates Wall. 06251_ Field strength at 22. 06252_ Wall collapses. 06252_ G-50 Soldier heat spikes uncontrollably. 06252_ Field strength at 9. 06253_ G-50 Soldier heat damages Carbon-fiber Leg, Adv. Heat Sink. 06253_ Stasis field depleted. 06253_ Triggered Stasis Trap. 06253_ A bubble of rippling energy engulfs the area. 06253_ Field strength at 91. 06254_ Field strength at 82. 06255_ Field strength at 73. 06255_ Slug penetrates Wall. 06256_ Field strength at 61. 06257_ Field strength at 52. 06258_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????? #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ????????????######???????# #????????????????????? | | ??????????? ##### ## #?????????????????? | | ??????????????????# @ ; #?????????????????? | | ??????????????????# g ####?????????????????? | | ??????????????????##+##### #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# g#???????? #??????????? | | ????????????????????????## ;#""""## ##?????????? | | ????????????????????????# #?????????? | | ????????????????????????# ???????? | | ????????????????????????# ???????? | | ????????????????????????# ## ## ##????????? | | ??????????????????????### %=## ## #?????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????# "?????????? | | ??????????????????????### ## ## #?????????? | | ??????????????########### ## ## #?????????? | | ??????????????# ?????????? | | ??????????????# ?????????? | | ??????????????# ######## #?????????? | | ??????????????# #?# #??## ## " ## ##?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 20 Energy Capacity 510 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 1 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Mic. Fission Core | -7/Factory | Hacked Imp. Powered Armor | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Com. Battery | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Hacked Aerolev Unit | -6/Factory | Hacked Power Amplifier | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Impulse Thruster | x2 | -6/Factory | Preloaded Imp. Fusion Compressor | x2 | -6/Factory | Preloaded Cld. Particle Cannon | x1 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Cld. Particle Cannon | x1 | -6/Factory Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Librarian Challenges ------------ None Game ------ Seed VariableDiametricPurifier Manual? 0 Play Time 08:16:45 Cumulative 13.7 hours Start 2024.11.08 @ 18:10:26 End 2024.11.09 @ 22:04:44 Sessions 7 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82cc5442-b330-4dcc-bd48-dc2fdcdaa846