Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.28 @ 08:18:43 Player: brik Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (282) 282 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1347 Bonus ------- None Cogmind --------- Core Integrity 250/400 Matter 94/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (6) ---- Light Ion Engine Light EM Pulse Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit ECM Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Assault Rifle Grenade Launcher [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 14 | 7 4 3 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 3 3 2 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 84 | . 96 72 Engine 10 | . 14 6 Leg 26 | . 28 25 Device 11 | . 11 11 Storage 12 | . 14 11 Energy Gun 9 | . 14 4 Ballistic Gun 11 | . 10 13 Launcher 2 | . 3 . Naked Turns . | . . . Heaviest Build 15 | 13 15 14 Greatest Support 30 | 20 20 30 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 5 | 2 5 5 Average Carried 3 | . 3 4 Final Capacity 6 | 6 6 6 Final Carried 4 | 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 349 | 200 . 149 Remotely . | . . . Salvage Created 256 | . 79 177 Parts 25 | . 15 10 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Guns 3 | . . 3 AOE 8 | . 6 2 Classes Destroyed 5 | . 3 2 Builder 1 | . 1 . Operator 1 | . 1 . Swarmer 6 | . 6 . Grunt 4 | . . 4 Sentry 1 | . . 1 Best Kill Streak 4 | . 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 754 | . 106 648 Core 160 | . 10 150 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 96 . Volleys Fired 46 | . 8 38 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 82 | . 15 67 Gun 75 | . 10 65 Cannon . | . . . Launcher 7 | . 5 2 Special . | . . . Kinetic 55 | . 3 52 Thermal 13 | . . 13 Explosive 7 | . 5 2 Electromagnetic 7 | . 7 . Robot Hit Streak 14 | . 6 14 Robot Miss Streak 7 | . 3 7 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 45 | . 8 37 Core Hits 19 | . 10 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1132 | . 528 604 Guns 504 | . 72 432 Cannons . | . . . Explosions 628 | . 456 172 Melee . | . . . Ramming . | . . . Kinetic 410 | . 28 382 Thermal 50 | . . 50 Explosive 628 | . 456 172 Electromagnetic 44 | . 44 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 20 | . 20 . Projectiles . | . . . Explosions 20 | . 20 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 24 | . 24 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 45 | . 18 45 Average Temperature 14 | . 7 18 Received Heat Transfer 297 | . . 297 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 243 | . 234 243 Initial 98 | . . 98 Average 112 | . 103 155 Maximum Alert Level 1 | . 1 1 Low Security (%) 74 | 100 66 76 Level 1 25 | . 33 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 8 11 Peak Tracking Total 5 | . 3 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 3 | . 3 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 2 | . 2 . Emergency Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 519 | 62 239 218 Spaces Moved 287 | 43 167 77 Core 2 | 2 . . Treads . | . . . Legs 285 | 41 167 77 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 116 120 120 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 36 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 41 | . 27 14 Melee . | . . . Projectile . | . . . AOE 41 | . 27 14 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 374 | 51 189 134 Wait 23 | . 8 15 Move 285 | 42 166 77 Hop . | . . . Pick Up 6 | 2 3 1 Fast Attach 8 | 6 1 1 Attach 2 | . 1 1 Detach . | . . . Swap 4 | 1 2 1 Drop . | . . . Fire 46 | . 8 38 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 63 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x2 307 | -9/Materials | Build established: Mutant 520 | -9/Materials | Self-destructed Last Messages --------------- 00434_ U-05 Engineer lays Concrete. 00438_ R-06 Scavenger collects Lgt. Treads. 00438_ U-05 Engineer lays Concrete. 00438_ Ion Engine destroyed. 00438_ U-05 Engineer builds a Wall. 00443_ U-05 Engineer lays Concrete. 00445_ Acquired 44 matter. 00455_ G-34 Mercenary destroyed. 00455_ Switching to secondary target: G-34 Mercenary. 00455_ Assault Rifle destroyed. 00460_ U-05 Engineer builds a Door. 00463_ Acquired 48 matter. 00468_ Acquired Aluminum Leg. 00469_ G-34 Mercenary destroyed. 00472_ Acquired 37 matter. 00475_ R-06 Scavenger collects Sml. Laser. 00478_ R-06 Scavenger collects Ion Engine. 00481_ R-06 Scavenger collects Aluminum Leg. 00507_ Acquired 16 matter. 00509_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ???????????????????????????????? | | ????????????? ????????????????#??????????????? | | ????????????? ??????????????? #??????????????? | | ????????????# ??????????????? #??????????????? | | ????????????# ?????????????? #??????????????? | | ????????????# ????????????? #??????????????? | | ????????????# #??????????? #??????????????? | | ????????????# #?????????? #??????????????? | | ??????????### #????????? #??????????????? | | ?????????? # #????????# #??????????????? | | ?????????"" #a######### #????????????????? | | ????? 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"" # ####### #????????????????? | | ????????? # #??????## ###????????????????? | | ?????????? # #########?#??????????????????? | | ???????????## # ?????????????????????? | | ????????????# # """ ""?????????????????????? | | ????????????# # """ ""?????????????????????? | | ????????????# # """ """ #??????????????????? | | ????????????# + #??????????????????? | | ??????####### ###########??????????????????? | | ????? ## # #??????????????????? | | ??# """ ## #! #??????????????????? | | ??# """ ## # """ #??????????????????? | | ??# """ ## [# """"" #??????????????????? | | ??# ## # """"" ?????????????????????? | | ??# """ ## + """"" ?????????????????????? | | ??# """ ## # """ ????????????????????? | | ??# """ ## # ????????????????????? | | ??# ## ###########??????????????????? | | ????####+### ????????????????? | | ????# ????????????????? | | ????# T ????????????????? | | ????# ####?????????????????? | | ????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 230 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrationVisualLeg Manual? 0 Play Time 00:06:56 Cumulative 16.2 hours Start 2021.11.27 @ 18:18:34 End 2021.11.28 @ 08:18:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5170e415-aedb-4c48-b324-c09365210611