Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.06 @ 03:07:06 Player: RaoLuAn Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (509) 509 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2249 Bonus ------- None Cogmind --------- Core Integrity 375/550 Matter 1/300 Energy 51/100 System Corruption 0% Temperature Cool (9) Movement Rolling (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Wheel Armored Wheel > --- UTILITY (4) ------ Small Storage Unit Large Storage Unit Visual Processing Unit Field Recycling Unit > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (15) --- Aluminum Leg Melee Analysis Suite Matter Filter Matter Filter Matter Filter Advanced ECM Suite Advanced ECM Suite Medium Laser Particle Cannon Shotgun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Large Storage Unit Visual Processing Unit Advanced ECM Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Flight Unit Matter Filter Matter Filter Matter Filter Advanced ECM Suite Medium Laser Particle Cannon Shotgun Advanced Assault Cannon Advanced Assault Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 42 | 6 6 18 12 Power 10 | 1 1 6 2 Engine 10 | 1 1 6 2 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 2 6 5 Treads . | . . . . Leg 5 | 2 2 1 . Wheel 7 | . . 5 2 Hover . | . . . . Flight 3 | . . . 3 Utility 5 | 1 1 . 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 12 | 2 2 6 2 Energy Gun 4 | 2 2 . . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | . . 5 . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . . 10 2 Power 7 | . . 5 2 Propulsion 4 | . . 4 . Utility . | . . . . Weapon 1 | . . 1 . Highest Loss Streak 4 | . . 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 94 90 76 Engine 16 | . 13 19 10 Leg 16 | . 27 14 . Wheel 8 | . . 12 16 Storage 22 | . 23 22 18 Processor 1 | . . . 7 Energy Gun 12 | . 27 6 . Ballistic Gun 7 | . . 12 4 Ballistic Cannon 1 | . . . 11 Naked Turns . | . . . . Heaviest Build 51 | 12 32 37 51 Greatest Support 34 | 20 20 34 22 Greatest Overweight (x) 3 | 3 2 3 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 8 15 15 13 Average Carried 11 | 5 10 13 11 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 714 | 196 128 390 . Remotely . | . . . . Salvage Created 660 | . 183 477 . Parts 50 | . 11 39 . Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 18 | . 3 15 . Guns 15 | . 3 12 . Cannons 1 | . . 1 . AOE 2 | . . 2 . Classes Destroyed 5 | . 2 3 . Worker 1 | . . 1 . Hauler 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 9 | . . 9 . Grunt 9 | . 3 6 . Best Kill Streak 4 | . 1 4 . Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 2 | . 1 2 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1927 | . 148 1304 475 Core 448 | . 37 236 175 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 58 | . . 58 . Core Remaining (%) 75 | 100 85 41 . Volleys Fired 109 | . 15 78 16 Largest 2 | . 2 2 2 Hottest 96 | . 90 90 96 Shots Fired 184 | . 30 130 24 Gun 155 | . 30 125 . Cannon 29 | . . 5 24 Launcher . | . . . . Special . | . . . . Kinetic 124 | . . 100 24 Thermal 33 | . 15 18 . Explosive . | . . . . Electromagnetic 27 | . 15 12 . Robot Hit Streak 13 | . 6 13 3 Robot Miss Streak 5 | . 5 5 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 93 | . 14 67 12 Core Hits 39 | . 7 31 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1610 | . 213 1116 281 Guns 1120 | . 213 907 . Cannons 365 | . . 84 281 Explosions 106 | . . 106 . Melee . | . . . . Ramming 19 | . . 19 . Kinetic 1040 | . . 759 281 Thermal 363 | . 98 265 . Explosive . | . . . . Electromagnetic 188 | . 115 73 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . . 5 Projectiles 5 | . . . 5 Explosions . | . . . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 2 | . . . 2 Secondary 1 | . . . 1 Self-Inflicted Damage 8 | . . 8 . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 3 | . 1 2 . Kicked 2 | . 1 1 . Crushed . | . . . . Highest Temperature 291 | . 178 173 291 Average Temperature 76 | . 71 45 179 Received Heat Transfer 549 | . 84 429 36 Effects 2 | . . . 2 Interference 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 816 | . 296 520 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 276 | . 139 276 113 Initial 84 | . . . 84 Average 92 | . 56 127 93 Maximum Alert Level 1 | . . 1 . Low Security (%) 95 | 100 100 90 100 Level 1 4 | . . 9 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 5 | . 1 3 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 5 | . 1 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 9 33 7 Peak Tracking Total 8 | . 2 6 8 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 2 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . . 1 1 Terminals . | . . . . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 6 | . . 2 4 Successful 3 | . . 2 1 Failed 3 | . . . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . . 1 Insert Component 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 1 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1263 | 76 402 616 169 Spaces Moved 637 | 51 204 290 92 Core 32 | 32 . . . Treads . | . . . . Legs 305 | 19 204 82 . Wheels 296 | . . 208 88 Hover . | . . . . Flight 4 | . . . 4 Fastest Speed 50 | 50 120 100 100 Average Speed 135 | 116 159 130 110 Slowest Speed 330 | 200 260 330 194 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 36 28 6 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 2 3 Melee . | . . . . Projectile 3 | . . . 3 AOE 2 | . . 2 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 861 | 66 249 406 140 Wait 11 | . 11 . . Move 634 | 50 203 289 92 Hop . | . . . . Pick Up 44 | 10 11 12 11 Fast Attach 9 | 2 6 1 . Attach 27 | 4 . 11 12 Detach 4 | . . 1 3 Swap 6 | . . 6 . Drop 14 | . 2 6 6 Fire 109 | . 15 78 16 Melee . | . . . . Ram 1 | . . 1 . Kick 2 | . 1 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 479 | -10/Materials | Entered another Materials area 479 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 733 | -9/Materials | Lost 4 parts (2p1n1w) 933 | -9/Materials | Lost 4 parts (2p2n) 1050 | -9/Materials | Core integrity fell below 50% 1054 | -9/Materials | Repaired Arm. Wheel 1087 | -9/Materials | Discovered new exit (range 8) 1095 | -9/Materials | Entered another Materials area 1095 | -8/Materials | Evolved 2 slots: Utility x2 1212 | -8/Materials | Garrison activated, responded to threat 1264 | -8/Materials | Self-destructed Last Messages --------------- Visual Processing Unit temporarily disabled. Penetrated by Slug. Destroyed Carbon-fiber Leg. H-55 Commando calls for garrison reinforcements. ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Lgt. Ion Engine destroyed. [Achievement: Oops] Penetrated by Slug. Slug penetrates Wall. U-05 Engineer builds a Wall. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Critical hit (Burn: +37). O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Wall. 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