Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 14:58:06 Player: Decinym Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (177) 885 Value Destroyed (6691) 6691 Prototype IDs (63) 1260 Alien Tech Used (0) 0 Bonus (4624) 4624 TOTAL SCORE: 21860 Bonus ------- High Alert Combat Kills 1300 Follower Combat Kills 1932 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Scanned by Researcher 500 Friendly Fire -808 Cogmind --------- Core Integrity 896/1450 Matter 276/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Transmission Jammer Heavy Regenerative Plating Enhanced Coil Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Particle Reactor Compact Particle Reactor > --- PROPULSION ------- Impulse Thruster Diametric Drive Flying Fortress v7 Q-thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Signal Interpreter Zionite Weapon Casing Medium Regenerative Plating Heavy Regenerative Plating System Mapper Ghost Barrier > --- WEAPON ----------- CR-A16's Behemoth Slayer > --- INVENTORY -------- Particle Reactor Cooled Antimatter Reactor Impulse Thruster Electron Diverter Advanced Energy Well Advanced Transmission Jammer Antimissile System Enhanced Coil Gun Hypervelocity Railgun Hypervelocity Railgun Smartbomb Launcher Field Lobotomy Kit Improved Plasma Cutter Longsword +1 [Rating: 176] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Precision Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Longsword +1 Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Slots Evolved 16 | . . . . . 4 . 2 . . . . 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 8 | . . . . . 2 . . . . . . . . . . . 1 2 . 1 . 2 Utility 7 | . . . . . 2 . 1 . . . . 2 . . . . 1 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 239 | . 5 10 1 . 18 60 2 . 1 . 11 5 . . 3 9 24 . 19 43 8 20 Power 28 | . . 1 . . 1 5 1 . 1 . 1 2 . . . 3 2 . 1 8 1 1 Engine 13 | . . 1 . . . 5 1 . . . 1 1 . . . 2 1 . 1 . . . Core 4 | . . . . . 1 . . . 1 . . 1 . . . 1 . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . 1 . . 8 1 1 Propulsion 66 | . 2 2 . . 7 20 . . . . 2 1 . . . 3 8 . 5 4 3 9 Treads 46 | . 2 . . . 7 18 . . . . 2 1 . . . 3 7 . 5 1 . . Leg 3 | . . 2 . . . . . . . . . . . . . . 1 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Flight 14 | . . . . . . 2 . . . . . . . . . . . . . 3 3 6 Utility 63 | . 1 1 1 . 5 6 1 . . . 8 1 . . 1 . 9 . 6 12 4 7 Device 19 | . 1 1 . . 1 3 . . . . 3 . . . 1 . 4 . . 4 . 1 Storage 5 | . . . 1 . . . . . . . 1 . . . . . 1 . . 2 . . Processor 9 | . . . . . 3 . 1 . . . 1 . . . . . 2 . . 1 . 1 Hackware 9 | . . . . . . . . . . . . . . . . . . . 5 1 2 1 Protection 21 | . . . . . 1 3 . . . . 3 1 . . . . 2 . 1 4 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | . 2 6 . . 5 29 . . . . . 1 . . 2 3 5 . 7 19 . 3 Energy Gun 15 | . 2 3 . . . 7 . . . . . . . . . . 2 . 1 . . . Energy Cannon 22 | . . . . . . 12 . . . . . 1 . . 1 1 1 . 1 5 . . Ballistic Gun 15 | . . 1 . . 3 3 . . . . . . . . . . . . 2 6 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 19 | . . 2 . . 2 4 . . . . . . . . 1 1 2 . 2 3 . 2 Special Weapon 5 | . . . . . . 2 . . . . . . . . . . . . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . 8 . . . . 2 . . . 1 . 4 . . 5 5 2 Corrupted Parts 14 | . 1 . . . . 3 1 . . . 3 . . . . 4 2 . . . . . System Corruption 79 | . 1 . . . . 22 1 . . . 20 . . . . 20 15 . . . . . Parts Lost 38 | . . . . 1 3 15 . . . . . . . . . 1 . . . 4 . 14 Power 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . Propulsion 16 | . . . . . . 6 . . . . . . . . . . . . . . . 10 Utility 13 | . . . . . 2 3 . . . . . . . . . 1 . . . 4 . 3 Weapon 6 | . . . . . 1 4 . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . . 1 1 5 . . . . . . . . . 1 . . . 1 . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 87 100 100 100 88 95 90 100 100 100 95 91 93 93 93 88 93 84 82 74 71 70 Engine 9 | . 14 14 14 14 . 7 7 15 7 7 8 10 13 13 13 11 6 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 5 7 9 6 Treads 23 | . 16 9 . . 34 34 30 30 30 30 30 26 26 26 26 26 28 26 26 13 . . Leg 3 | . 11 18 28 28 . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 4 17 24 Device 12 | . 2 14 14 14 8 5 7 7 7 7 9 13 13 13 19 20 20 15 15 15 8 3 Storage 7 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 4 4 4 Processor 7 | . . . . . 10 13 13 15 15 15 8 6 6 6 6 6 5 5 5 6 4 5 Protection 6 | . . . . . 1 6 7 7 7 7 11 13 13 13 6 2 6 10 8 10 13 7 Energy Gun 3 | . 28 18 14 14 3 4 . . . . . . . . . . 3 5 3 . . . Energy Cannon 7 | . . . . . . 8 15 15 15 15 15 13 13 13 13 10 5 5 3 1 . . Ballistic Gun 2 | . . 9 14 14 14 1 . . . . . . . . . . . . 1 5 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 170 | 13 17 17 30 30 35 47 54 54 54 52 64 79 79 79 79 77 150 149 156 170 80 80 Greatest Support 240 | 20 40 40 30 30 86 88 88 88 88 88 104 110 110 110 110 110 135 135 207 240 82 95 Greatest Overweight (x) 2 | . . 1 . . . . . . . . . . . . . . 1 1 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | . 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 15 15 Average Capacity 15 | . 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 18 25 25 22 15 14 Most Carried 25 | . 8 8 14 14 15 15 15 15 15 15 15 15 15 15 15 15 19 19 24 25 15 15 Average Carried 14 | . 7 7 9 14 14 14 13 15 14 15 14 14 15 14 14 14 15 19 19 21 14 14 Final Capacity 25 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 15 15 5 Final Carried 24 | 6 8 8 14 14 15 13 15 15 15 15 15 15 15 15 15 15 19 19 24 15 15 5 Class Distribution -------------------- 59% | Scavenger-Mutant 17% | Mutant 12% | Commander-Mutant 6% | Messiah-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Hacker-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Matter Collected 4411 | 200 50 186 . 14 354 974 48 10 19 . 152 74 23 11 30 137 378 . 249 1224 101 177 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7397 | . 93 282 . 18 505 2506 . . 162 . 172 255 60 137 . 83 498 . 404 1550 101 571 Parts 364 | . 5 17 . 3 25 127 . . 6 . 11 10 2 6 . 3 23 . 11 81 4 30 Haulers Intercepted 12 | . . . . . . 6 . . . . . 1 . . . . 1 . . 3 . 1 Recyclers Shooed 7 | . . 1 . . . 2 . . . . . . . . . . 3 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 10 10 . 18 . 2 4 . 4 . . . . . . Prevented 31 | . . . . . . . . 5 1 . 18 . . . . 7 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Combat Hostiles Destroyed 133 | . 2 8 . 1 7 52 . . 3 . 3 2 1 3 . 2 9 . 8 24 . 8 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Guns 36 | . 2 4 . 1 4 13 . . . . . . . . . . 1 . 2 9 . . Cannons 41 | . . . . . . 22 . . 3 . 3 2 1 2 . 1 3 . 1 3 . . AOE 46 | . . 4 . . 3 15 . . . . . . . . . 1 3 . 5 10 . 5 Classes Destroyed 21 | . 1 3 . . 4 6 . . . . . 1 . 1 . . 1 . 1 1 1 1 Worker 12 | . . 1 . . 1 8 . . . . . 1 . . . . . . . 1 . . Builder 7 | . . . . . . 2 . . . . . . . . . . . . . 5 . . Tunneler 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Hauler 12 | . . . . . . 6 . . . . . 1 . . . . 1 . . 3 . 1 Recycler 6 | . . 1 . . 2 2 . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Watcher 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Swarmer 39 | . . 5 . 1 . 8 . . 1 . 3 . . . . 1 4 . 5 11 . . Cutter 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Grunt 40 | . 2 3 . . 2 28 . . . . . . . 1 . . 1 . 1 2 . . Brawler 4 | . . . . . . 4 . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 16 | . . . . . 4 8 . . 1 . . . 1 1 . . . . 1 . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 6 | . . . . . 1 1 . . 1 . . . . . . 1 . . . 2 . . Programmer 14 | . . . . . . . . . . . . 2 . . . . 4 . . 8 . . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Enhanced Grunt 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Master Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | . 2 3 . 1 6 16 . . 1 . 3 2 1 1 . 1 5 . 6 7 1 3 Combat Bots Only 10 | . 2 3 . 1 4 10 . . 1 . 3 1 1 1 . 1 4 . 6 5 . 3 Max Kills in Single Turn 5 | . 1 1 . 1 2 4 . . 1 . 1 1 1 1 . 1 2 . 3 5 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . 1 2 . . . . . . . . . 1 1 . 3 3 . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . 01-MTF (-6/Proximity Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Damage Taken 13774 | . 243 163 . 108 604 3592 28 17 63 . 334 160 115 290 . 558 300 . 647 3242 1200 2110 Core 1501 | . 66 14 . 8 44 359 28 . 17 . 57 28 12 12 . 99 58 . . 98 47 554 Absorbed by Shields 1945 | . . . . . . . . . . . . . . . . 100 28 . . 1665 152 . Redirected to Shielding 278 | . . . . . . . . . . . . . . . . . . . . 80 . 198 Regen/Repaired (Parts) 328 | . . . . . . . . . . . . . . . . . . . . . 167 161 Core Remaining (%) 79 | 100 . . . 64 . 26 . . . . 85 . . . . 82 94 . 100 . 88 . Volleys Fired 434 | . 6 23 . 4 34 145 1 2 4 . 14 16 9 22 . 5 26 . 16 103 . 4 Largest 2 | . 2 2 . 2 2 2 2 2 2 . 2 2 2 2 . 2 2 . 2 2 . 1 Hottest 158 | . 90 95 . 95 95 136 136 136 136 . 136 158 158 158 . 158 114 . 114 155 . 46 Shots Fired 735 | . 12 37 . 8 62 230 2 4 8 . 27 32 18 44 . 8 42 . 25 172 . 4 Gun 350 | . 12 32 . 8 56 89 . . . . . . . . . . 18 . 11 124 . . Cannon 321 | . . . . . . 120 2 4 8 . 27 32 18 44 . 6 19 . 6 35 . . Launcher 61 | . . 5 . . 6 20 . . . . . . . . . 2 5 . 8 12 . 3 Special 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Kinetic 198 | . . 6 . 4 51 13 . . . . . . . . . . . . . 124 . . Thermal 409 | . . 4 . 4 5 166 2 4 8 . 27 32 18 44 . 6 37 . 17 35 . . Explosive 61 | . . 5 . . 6 20 . . . . . . . . . 2 5 . 8 12 . 3 Electromagnetic 64 | . 12 22 . . . 30 . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 7 6 . 1 18 18 3 2 4 . 7 7 6 10 . 8 18 . 13 20 . 6 Robot Miss Streak 7 | . 4 7 . 5 3 3 . 1 2 . 2 2 2 2 . . 1 . 2 5 . . Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . 1 . . Shots Hit Robots 526 | . 10 19 . 2 44 172 2 2 5 . 18 23 8 31 . 10 30 . 18 119 5 8 Core Hits 323 | . 5 16 . 1 26 123 . 1 6 . 8 7 3 7 . 10 16 . 24 61 2 7 Critical Kills 9 | . . . . . . 1 . . . . . . . 1 . . 1 . . 6 . . Critical Parts Destroyed 12 | . . . . . 1 . . . . . . . . . . . . . . 11 . . Critical Strikes 27 | . . . . . 2 1 . . . . . . . 1 . . 3 . 1 19 . . Burn 3 | . . . . . . . . . . . . . . . . . 2 . 1 . . . Meltdown 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . . Destroy 19 | . . . . . 2 . . . . . . . . . . . . . . 17 . . Sever 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 35 | . . . . . . 1 . . . . . . . . . 4 . . . 12 13 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . 1 . . . . . . . . . . . . . 10 . . Piercing 24 | . . . . . . . . . . . . . . . . 4 . . . 2 13 5 Sneak Attacks 10 | . . . . . . . . . . . . . . . . . . . . 3 3 4 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . 1 1 3 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19234 | . 142 471 . 14 1111 6015 40 84 131 . 316 551 210 822 . 447 1369 . 1441 4930 450 690 Guns 5013 | . 142 218 . 14 705 1353 . . . . . . . . . . 369 . 166 2046 . . Cannons 5993 | . . . . . . 2080 40 84 131 . 316 551 210 822 . 156 488 . 160 955 . . Explosions 6989 | . . 253 . . 406 2577 . . . . . . . . . 188 512 . 1115 1318 . 620 Melee 1206 | . . . . . . . . . . . . . . . . 103 . . . 588 450 65 Ramming 33 | . . . . . . 5 . . . . . . . . . . . . . 23 . 5 Kinetic 2816 | . . 13 . 14 600 143 . . . . . . . . . . . . . 2046 . . Thermal 7480 | . . 41 . . 105 2886 40 84 131 . 316 551 210 822 . 156 857 . 326 955 . . Explosive 6943 | . . 253 . . 406 2531 . . . . . . . . . 188 512 . 1115 1318 . 620 Electromagnetic 756 | . 142 164 . . . 450 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 513 | . . . . . . . . . . . . . . . . . . . . 513 . . Piercing 693 | . . . . . . . . . . . . . . . . 103 . . . 75 450 65 Highest Corruption 28 | . 1 1 1 1 . 22 1 1 1 1 21 2 2 2 2 20 16 . . 24 28 2 Average Corruption 8 | . 1 1 1 1 . 19 1 1 1 1 16 1 2 2 2 19 15 . . 16 24 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 38 | . . . . . . . . . . . . . . . . . . . . . 15 23 Effects 245 | . . 8 5 . . 50 . 3 4 . 21 4 12 7 2 24 39 . . 44 22 . Message Errors 54 | . . . . . . 16 . 1 2 . 5 . 5 2 . 6 9 . . 6 2 . Matter Fused 52 | . . 4 . . . 13 . 1 1 . 6 . 3 2 . 5 9 . . 6 2 . Heat Flow Errors 41 | . . 1 3 . . 10 . . . . 1 1 2 1 1 4 9 . . 5 3 . Energy Discharges 25 | . . 1 . . . 3 . . 1 . 2 . . 1 1 3 5 . . 6 2 . Parts Rejected 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 26 | . . . 1 . . 2 . 1 . . 1 1 2 . . 4 2 . . 8 4 . Data Loss (major) 12 | . . . . . . 2 . . . . 4 2 . . . . 2 . . 2 . . Misfires 8 | . . 2 . . . 2 . . . . . . . . . 1 2 . . 1 . . Alerts 4 | . . . 1 . . . . . . . . . . 1 . . . . . 2 . . Misdirections 15 | . . . . . . . . . . . . . . . . . . . . 6 9 . Weapon Failures 6 | . . . . . . 2 . . . . 1 . . . . 1 1 . . 1 . . Overload Shots 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 476 | . . 5 . . 4 48 . . . . . 24 . 59 . . 88 . 5 76 138 29 Projectiles 115 | . . . . . . 15 . . . . . 24 . 59 . . . . . 17 . . Explosions 185 | . . 5 . . 4 33 . . . . . . . . . . 88 . 5 21 . 29 Melee 176 | . . . . . . . . . . . . . . . . . . . . 38 138 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 630 | . . 13 . . . 290 . . . . . . . . . . 35 . 36 17 . 239 Shots 14 | . . 1 . . . 7 . . . . . . . . . . 1 . 1 1 . 3 Rammed 5 | . . . . . . 3 . . . . . . . . . . . . . 1 . 1 Targets Rammed 5 | . . . . . . 3 . . . . . . . . . . . . . 1 . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | . 279 109 245 52 6 413 9 39 33 . 155 126 207 446 221 241 265 . 153 378 258 22 Average Temperature 105 | . 151 18 110 25 3 119 6 20 17 . 32 43 74 179 117 74 82 . 43 128 117 2 Received Heat Transfer 2585 | . 138 48 . . 234 1647 . 9 . . 39 . 12 78 . 90 42 . 87 116 9 36 Effects 21 | . 1 . . . . 8 . . . . . . . 7 . . . . . 5 . . Shutdowns 4 | . . . . . . . . . . . . . . 2 . . . . . 2 . . Energy Bleed 4 | . 1 . . . . 2 . . . . . . . 1 . . . . . . . . Interference 10 | . . . . . . 4 . . . . . . . 3 . . . . . 3 . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 6 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 1 . . . . . . . 1 . . 2 . . . . . Combat Hostiles 4 | . . . . . . 1 . . . . . . . 1 . . 2 . . . . . Parts Melted 27 | . . . . . . 7 . . . . . 6 1 2 . 1 7 . 2 1 . . Heat Transferred 12166 | . . 74 . . 185 4628 74 148 259 . 703 864 348 1355 . 261 1600 . 740 927 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Peak Influence 1190 | . 65 244 . 60 173 1178 544 . . . . 223 . . . . 524 231 485 1112 987 1190 Initial 625 | . . 25 . . 19 56 511 . . . . 200 . . . . 24 231 165 272 625 555 Average 432 | . 19 103 . 32 85 849 514 . . . . 158 . . . . 257 231 285 546 763 814 Maximum Alert Level 4 | . . 1 . . . 4 2 . . . . 1 . . . . 2 1 2 4 3 4 Low Security (%) 34 | . 100 76 . 100 100 6 . . . . . 35 . . . . 41 . 15 . . . Level 1 19 | . . 23 . . . 1 . . . . . 64 . . . . 28 100 58 30 . . Level 2 21 | . . . . . . 19 100 . . . . . . . . . 29 . 25 46 31 39 Level 3 19 | . . . . . . 52 . . . . . . . . . . . . . 22 68 41 Level 4 5 | . . . . . . 19 . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Squads Dispatched 36 | . . . . . 1 14 1 . . . . 1 . . . . 3 . . 8 4 4 Investigation 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . Extermination 6 | . . . . . . . . . . . . 1 . . . . 1 . . 3 1 . Reinforcement 18 | . . . . . 1 5 1 . . . . . . . . . 2 . . 3 2 4 Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Garrison 8 | . . . . . . 6 . . . . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Distress Signals 10 | . 1 . . . 1 2 . . . . . . . . . . 2 . . 1 1 2 Communications Jammed 7 | . . . . . . . . . . . . . . . . . 3 . 2 2 . . Distress Signals 5 | . . . . . . . . . . . . . . . . . 3 . . 2 . . Times Spotted 287 | . 8 13 . 5 10 66 1 6 5 . 14 5 1 6 . 5 22 . 10 50 21 39 Peak Tracking Total 14 | . 6 3 . 3 6 6 . 3 2 . 6 2 1 2 . 3 7 . 5 8 10 14 Tactical Retreats 18 | . . . . 1 . . . 1 . . . . . . . . . . . 7 4 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Traps Triggered 8 | . . . . . . 3 1 . . . . . . . . . 1 . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Machines Disabled 28 | . . 1 . . . 10 . 1 . . 1 . . . . . 4 . 1 5 5 . Max in Single Turn 2 | . . 1 . . . 2 . . . . . . . . . . 1 . 1 1 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Machines Accessed 29 | . 2 . 2 . 1 5 . . 1 4 1 3 . . . . 2 1 . 2 3 2 Terminals 15 | . 2 . . . 1 4 . . . . 1 1 . . . . 1 1 . 1 2 1 Fabricators 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 Total Hacks 86 | . 4 . 10 . 2 10 . . 1 30 6 4 . . . . 4 1 . 5 7 2 Successful 60 | . 1 . 10 . . 4 . . 1 30 6 . . . . . 1 1 . 1 3 2 Failed 26 | . 3 . . . 2 6 . . . . . 4 . . . . 3 . . 4 4 . Catastrophic 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 44 | . 4 . 1 . 2 4 . . . . . . . . . . 8 . . 5 12 8 Terminals 31 | . 4 . . . 2 7 . . . . 6 2 . . . . 2 1 . 2 4 1 Fabricators 5 | . . . . . . . . . . . . . . . . . 2 . . . 3 . Repair Stations 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . 1 . . . . . . . 3 . 1 Terminal Hacks 55 | . . . 10 . . 3 . . 1 30 6 . . . . . . 1 . 1 2 1 Record 26 | . . . 9 . . . . . . 11 6 . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 10 . . . . . . . . . . 1 . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Open Door 4 | . . . . . . 2 . . 1 . . . . . . . . . . . 1 . Open DSF 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Repair Station Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 1 4 . . . . . 3 . . . . 2 . . 2 . . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 6 . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . . . . . . . . . . . . . . . . . . . . . 102 . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 10 . . . . . . . . . . 3 . Parts Built 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 1 . . . . . 4 . . . . 3 . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . 4 . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Total Allies 37 | . . 4 . . . 11 . . . . 2 . . . 4 . 6 . . 4 . 6 Largest Group 11 | . . 3 1 . . 11 11 10 7 6 8 1 . . 4 4 9 1 1 3 . 4 Highest-Rated Group 406 | . . 61 14 . . 273 273 257 208 192 312 29 . . 157 157 397 81 81 243 . 406 Highest-Rated Ally 178 | . . 31 14 . . 100 100 100 100 100 100 29 . . 40 40 85 81 81 81 . 178 Zionite Dispatches 6 | . . . . . . . . . . . . . . . . . 2 . . 1 . 3 Heavy 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 267 | . . 10 . . . 10 7 46 12 . 74 2 . . . 17 48 . 9 22 . 10 Total Damage 8146 | . . 91 . . . 114 183 682 186 . 2085 . . . . 375 2083 . 533 1325 . 489 Kills 66 | . . 4 . . . 2 1 7 3 . 17 . . . . 3 14 . 3 9 . 3 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . . 1 1 . 1 . 1 . 2 1 . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . 1 . . . 3 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Turns Passed 14975 | . 191 1273 668 54 704 1989 239 529 751 121 497 593 1007 657 1737 770 1173 20 294 1144 295 269 Spaces Moved 10139 | 1 116 867 546 36 339 906 153 361 507 84 252 347 629 305 1108 425 549 9 122 874 743 860 Core 10 | . . . . . . . . . . . . . . . . . . . . . . 10 Treads 6618 | . 51 207 . . 321 906 153 361 507 84 252 347 629 305 1108 425 549 9 122 282 . . Legs 1326 | 1 65 660 546 36 18 . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2185 | . . . . . . . . . . . . . . . . . . . . 592 743 850 Fastest Speed 19 | 120 120 120 120 120 120 145 145 145 145 145 145 152 156 156 156 156 154 250 170 40 31 19 Average Speed 125 | 120 137 129 120 120 157 155 145 145 145 145 150 153 156 156 156 156 184 250 173 81 32 23 Slowest Speed 250 | 120 160 190 120 120 160 163 145 145 145 145 152 156 156 156 156 156 250 250 250 170 40 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 45 | . . . . . . . . . . . . . . . . . . . . 3 24 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 26 99 71 13 32 89 5 57 67 70 49 12 63 47 87 46 20 . 90 31 65 31 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 4 | . . 1 1 . . . . . . 1 . . . . . 1 . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . 1 3 . 2 . 1 3 5 2 . . . . . . Spaces Dug 22 | . . . . . . 9 . . . . . . 4 . . . 4 . . 5 . . Terrain Destroyed 391 | . . 23 . . 26 159 . . . . . . 4 8 . 10 26 . 37 48 . 50 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 39 | . . . . . . 9 . . . . . . 4 8 . . 3 . 3 12 . . AOE 350 | . . 23 . . 26 150 . . . . . . . . . 10 23 . 34 34 . 50 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac DSF Res Tes Res Total 11604 | . 138 980 562 39 447 1251 168 363 516 83 345 375 637 444 1118 515 671 8 179 1110 753 902 Wait 507 | . . 74 . . 34 77 10 1 . . 51 . . 111 3 65 39 . 1 38 . 3 Move 10033 | . 115 866 545 35 338 905 152 360 506 83 251 346 628 304 1107 424 548 8 121 867 698 826 Hop 39 | . . . . . . . . . . . . . . . . . . . . 3 20 16 Pick Up 100 | . 5 . 9 . 11 18 3 . 2 . 4 4 . 4 1 1 12 . 6 10 5 5 Fast Attach 128 | . 5 4 . . 9 30 1 . 1 . 9 3 . . 2 6 14 . 12 19 4 9 Attach 44 | . . . . . 5 12 1 . . . 1 1 . . 1 . 1 . 2 7 3 10 Detach 18 | . . 1 . . . 4 . . . . 1 . . . 1 . . . 1 4 . 6 Swap 67 | . . 6 1 . 4 18 . . . . 1 1 . . . 3 9 . 5 17 1 1 Drop 188 | . 7 5 7 . 12 38 . . 3 . 13 4 . 3 3 7 22 . 15 29 9 11 Fire 434 | . 6 23 . 4 34 145 1 2 4 . 14 16 9 22 . 5 26 . 16 103 . 4 Melee 35 | . . . . . . 1 . . . . . . . . . 4 . . . 12 13 5 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . 3 . . . . . . . . . . . . . 1 . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 192 | -10/Materials | Entered Mines 321 | -10/Mines | Build established: Mutant 384 | -10/Mines | Discovered new exit (range 3) 566 | -10/Mines | Discovered new exit (range 5) 707 | -10/Mines | Received a Mining Laser from a helpful Derelict 920 | -10/Mines | Learned location of Storage (-8) 922 | -10/Mines | Build established: Scavenger-Mutant 1199 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1428 | -10/Mines | Discovered new exit (range 5) 1465 | -10/Mines | Entered Exiles 1465 | -10/Exiles | Accompanied by 1 ally 1493 | -10/Exiles | Met 8R-AWN 1539 | -10/Exiles | Met EX-HEX 1573 | -10/Exiles | Met EX-BIN 1590 | -10/Exiles | Aligned with FarCom system 1591 | -10/Exiles | Given EX-Vault access code 1621 | -10/Exiles | Opened EX-Vault 1635 | -10/Exiles | Found Flying Fortress v7 1641 | -10/Exiles | Found Longsword +1 1643 | -10/Exiles | Found Field Lobotomy Kit 1669 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1710 | -10/Exiles | Met EX-DEC 1716 | -10/Exiles | Learned location of Zion (-6) 2121 | -10/Exiles | Discovered new exit (range 10) 2133 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Field Lobotomy Kit, Longsword +1 2133 | -10/Exiles | Entered Mines 2162 | -9/Mines | Assembled infested the area 2176 | -9/Mines | Discovered new exit (range 10) 2187 | -9/Mines | Entered Materials 2187 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2732 | -8/Materials | Discovered new exit (range 13) 2887 | -8/Materials | Identified exit to Storage 2891 | -8/Materials | Entered Storage 3009 | -8/Storage | Garrison activated, responded to threat 3078 | -8/Storage | Destroyed 10 combat bots 3325 | -8/Storage | Build established: Mutant 3420 | -8/Storage | Garrison activated, responded to threat 3691 | -8/Storage | First assault squad dispatched 3784 | -8/Storage | System corruption reached 10% 3802 | -8/Storage | Lost 5 parts (1p2n1u1w) 3813 | -8/Storage | Discovered new exit (range 12) 3896 | -8/Storage | Core integrity fell below 50% 4182 | -8/Storage | Build established: Scavenger-Mutant 4534 | -8/Storage | Met 01-MTF 4602 | -8/Storage | Assimilated 01-MTF with FLK Orb 4667 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4880 | -8/Storage | Entered Factory 4880 | -7/Factory | Accompanied by 11 allies (01-MTF) 4880 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4882 | -7/Factory | FarCom data flow suspended 4916 | -7/Factory | Discovered new exit (range 16) 4941 | -7/Factory | Identified exit to Factory 4964 | -7/Factory | Build established: Commander-Mutant 5082 | -7/Factory | Discovered new exit (range 6) 5090 | -7/Factory | Identified exit to Lower Caves 5119 | -7/Factory | Entered Lower Caves 5119 | -7/Lower Caves | Accompanied by 10 allies (01-MTF) 5154 | -7/Lower Caves | Learned Factory terminal intel 5572 | -7/Lower Caves | Discovered new exit (range 10) 5581 | -7/Lower Caves | Identified exit to Lower Caves 5648 | -7/Lower Caves | Entered another Lower Caves area 5648 | -7/Lower Caves | Accompanied by 7 allies (01-MTF) 5782 | -7/Lower Caves | Encountered a Warlord checkpoint 6174 | -7/Lower Caves | Discovered new exit (range 4) 6187 | -7/Lower Caves | Learned 12 Factory zone layouts 6398 | -7/Lower Caves | Identified exit to Data Miner 6399 | -7/Lower Caves | Entered Data Miner 6399 | -7/Data Miner | Accompanied by 6 allies (01-MTF) 6399 | -7/Data Miner | Discovered new exit (range 6) 6427 | -7/Data Miner | Met Data Miner 6468 | -7/Data Miner | Learned location of Section 7 (-2) 6468 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6482 | -7/Data Miner | Received God Mode back door access code from Data Miner 6518 | -7/Data Miner | Identified exit to Proximity Caves 6520 | -7/Data Miner | Entered Proximity Caves 6520 | -6/Proximity Caves | Accompanied by 6 allies (01-MTF) 6566 | -6/Proximity Caves | Escorted by Enhanced Grunt 6606 | -6/Proximity Caves | Spotted B-75 Beast 6615 | -6/Proximity Caves | Allies destroyed B-75 Beast 6626 | -6/Proximity Caves | System corruption reached 10% 6700 | -6/Proximity Caves | Attracted the attention of an 0b10 base 6732 | -6/Proximity Caves | Learned location of 1 exit from Factory 6732 | -6/Proximity Caves | Learned Armory security intel 6732 | -6/Proximity Caves | Learned Factory garrison access intel 6831 | -6/Proximity Caves | Learned Factory emergency access door positions 6850 | -6/Proximity Caves | Discovered exit to Factory (range 9) 6876 | -6/Proximity Caves | Allies destroyed 01-MTF 6882 | -6/Proximity Caves | Build established: Scavenger-Mutant 6926 | -6/Proximity Caves | Found Prototype Device 6926 | -6/Proximity Caves | Identified Exp. Thermal Shield 7017 | -6/Proximity Caves | Entered Factory 7017 | -6/Factory | Accompanied by 1 ally 7017 | -6/Factory | Evolved 2 slots: Utility x2 7018 | -6/Factory | Identified exit to Factory 7021 | -6/Factory | Loaded intel: 26 terminal locations 7022 | -6/Factory | Loaded intel: 4 garrison access locations 7493 | -6/Factory | Discovered new exit (range 4) 7498 | -6/Factory | Identified exit to Lower Caves 7610 | -6/Factory | Entered Lower Caves 7655 | -6/Lower Caves | Encountered a Warlord checkpoint 7720 | -6/Lower Caves | Identified exit to Lower Caves 7759 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8617 | -6/Lower Caves | Entered another Lower Caves area 8617 | -6/Lower Caves | Spotted HA-EEE(f) 8617 | -6/Lower Caves | Spotted ZU-9TR(f) 8618 | -6/Lower Caves | Encountered a Master Thief 8618 | -6/Lower Caves | Encountered a Master Thief 8631 | -6/Lower Caves | Destroyed HA-EEE(f) 8653 | -6/Lower Caves | Exp. Thermal Shield stolen by Master Thief 8730 | -6/Lower Caves | Discovered exit to Factory (range 14) 9027 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9100 | -6/Lower Caves | Discovered new exit (range 14) 9273 | -6/Lower Caves | Identified exit to Zion 9274 | -6/Lower Caves | Entered Zion 9359 | -6/Zion | System corruption cleaned by Quarantine Array 9404 | -6/Zion | Found CR-A16's Pointy Stick 9422 | -6/Zion | Discovered new exit (range 14) 9606 | -6/Zion | Learned 8 Factory zone layouts 9788 | -6/Zion | Received a hallucinogenic algorithm 9921 | -6/Zion | Given the Hacking Drone Bay 10721 | -6/Zion | Imprinted 10723 | -6/Zion | Declared Zion's savior 11007 | -6/Zion | Identified exit to Proximity Caves 11011 | -6/Zion | Entered Proximity Caves 11011 | -5/Proximity Caves | Accompanied by 4 allies 11159 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11321 | -5/Proximity Caves | Spotted B-75 Beast 11343 | -5/Proximity Caves | Allies destroyed B-75 Beast 11352 | -5/Proximity Caves | System corruption reached 10% 11708 | -5/Proximity Caves | Discovered exit to Factory (range 16) 11781 | -5/Proximity Caves | Entered Factory 11781 | -5/Factory | Accompanied by 3 allies 11781 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11782 | -5/Factory | Identified exit to Upper Caves 11783 | -5/Factory | Identified exit to Factory 11978 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11979 | -5/Factory | Zion Fire squad teleported in 12011 | -5/Factory | Zion Heavy squad teleported in 12085 | -5/Factory | Spotted B-75 Beast 12097 | -5/Factory | Allies destroyed B-75 Beast 12120 | -5/Factory | Found Prototype Protection 12120 | -5/Factory | Identified Zio. Heavy Carapace 12124 | -5/Factory | Found Prototype Protection 12128 | -5/Factory | System corruption reached 10% 12700 | -5/Factory | Build established: Messiah-Mutant 12873 | -5/Factory | Fabricated Adv. VSS Leg? 12954 | -5/Factory | Entered another Factory area 12954 | -4/Factory | Accompanied by 1 ally 12954 | -4/Factory | Evolved 2 slots: Propulsion x2 12974 | -4/Factory | Identified exit to DSF 12974 | -4/Factory | Entered DSF 12974 | -4/DSF | Accompanied by 1 ally 13020 | -4/DSF | Additional patrols routed to DSF 13170 | -4/DSF | Found Prototype Protection 13185 | -4/DSF | Discovered new exit (range 14) 13200 | -4/DSF | Sterilization system engaged 13220 | -4/DSF | Ambient heat levels rising (+10) 13235 | -4/DSF | Ambient heat levels rising (+10) 13249 | -4/DSF | Identified exit to Research 13250 | -4/DSF | Ambient heat levels rising (+10) 13265 | -4/DSF | Ambient heat levels rising (+10) 13268 | -4/DSF | Entered Research 13268 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13346 | -3/Research | Build established: Mutant 13812 | -3/Research | System corruption reached 10% 13896 | -3/Research | Identified Zio. Weapon Casing (x2) 14010 | -3/Research | Assimilated Y-72 Warden with FLK Orb 14087 | -3/Research | Discovered new exit (range 16) 14126 | -3/Research | Identified exit to Research 14190 | -3/Research | Found Fusion Bomb Launcher 14201 | -3/Research | Found Antimissile System 14210 | -3/Research | Build established: Messiah-Mutant 14228 | -3/Research | Zion Hacker squad teleported in 14243 | -3/Research | Garrison activated, responded to threat 14335 | -3/Research | Spotted B-86 Titan 14337 | -3/Research | Revealed the true nature of CR-A16's Pointy Stick 14341 | -3/Research | Destroyed B-86 Titan 14406 | -3/Research | Discovered new exit (range 7) 14411 | -3/Research | Identified exit to Testing 14412 | -3/Research | Entered Testing 14413 | -3/Testing | Spotted PH-UBURXHTTV9 14441 | -3/Testing | Found Prototype Hackware 14481 | -3/Testing | Found Prototype Hackware 14522 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 14534 | -3/Testing | Identified System Mapper 14535 | -3/Testing | Identified Ghost Barrier 14541 | -3/Testing | Found Hvy. Regenerative Plating 14543 | -3/Testing | Found Prototype Protection 14543 | -3/Testing | Identified Med. Regenerative Plating 14551 | -3/Testing | Spotted PX-4I6KF4QSMJ 14617 | -3/Testing | Found Antimissile System 14668 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 14672 | -3/Testing | Retrieved Zion intel report: Trap Installations 14692 | -3/Testing | Scanned by Researcher 14706 | -3/Testing | Discovered exit to Research (range 5) 14707 | -3/Testing | Entered Research 14707 | -2/Research | Evolved 2 slots: Propulsion x2 14749 | -2/Research | Spotted B-90 Cyclops 14750 | -2/Research | Destroyed B-90 Cyclops 14752 | -2/Research | Spotted B-90 Cyclops 14756 | -2/Research | Destroyed B-90 Cyclops 14814 | -2/Research | Zion Kinetic Resupply teleported in 14828 | -2/Research | Found Prototype Protection 14828 | -2/Research | Identified Centrium Heavy Armor Plating 14833 | -2/Research | Spotted B-90 Cyclops 14834 | -2/Research | Destroyed B-90 Cyclops 14851 | -2/Research | Build established: Hacker-Sprinter 14863 | -2/Research | Zion Heavy squad teleported in 14866 | -2/Research | Zion Hacker squad teleported in 14940 | -2/Research | Lost 3 parts (2n1u) 14960 | -2/Research | Assimilated H-81 Overseer with FLK Orb 14976 | -2/Research | Self-destructed Last Messages --------------- 14969_ The unstable cave ceiling collapses. 14969_ P-80 Master fails to hack Overseer 9a. 14969_ Slug penetrates Wall. 14970_ P-80 Master hacks Overseer 9a, rebooting. 14970_ Adv. Corruption Screen intercepted 1% system corruption. 14970_ Electron Diverter severed. 14971_ Wall collapses. 14971_ Dropped Lrg. Storage Unit. 14971_ Slug penetrates Wall. 14972_ Extracted 40 energy. 14972_ Slug penetrates Overseer 9a. 14972_ Slug penetrates C-57 Dissector. 14973_ The unstable cave ceiling collapses. 14973_ C-57 Dissector sneak attacks. 14974_ Slug penetrates Earth. 14974_ Slug penetrates Overseer 9a. 14974_ Ghost Barrier severed. 14975_ Adv. Corruption Screen severed. 14976_ C-57 Dissector sneak attacks. 14976_ Adv. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #?#########?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #?????????????????????????????????????? | | + #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # +?????????????????????????????????????? | | #? """ #???????????? ?????????????????????? | | #? ""???????????????? ???????????????????? | | #?? ""???????????????? ??????????????????? | | #???###???????????????# ??????????????????? | | !#?????????????????????# k ???????????????????? | | !###???????????????????# ???????????????????? | | !%!#???????????????????# ???????????????????? | | *!!#???????????????????# k????????????????????? | | ###???????????????????# ????????????????????? | | #?????????????????????# #????????????????????? | | #?????????????????????# #????????????????????? | | #?????????????????????# #????????????????????? | | #?????????????????????# p #????????????????????? | | #???????###???????????# #?????###????????????? | | #??????? ??? ??????# +???? #????????????? | | #??????? ??? ??????+ @ #??? #????????????? | | #??????"" "?" ??????# c p#??? "#????????????? | | #??????"" """ ??????# c #?? "#????????????? | | #?????""" """ #?????# #? =! "#????????????? | | #??# ? #?????# #? = T#????????????? | | !#??# #?????# cu# "#????????????? | | %#??# """ """ #?????#u # "#????????????? | | #??# """ """ #????# h "#????????????? | | #??# """ """ #???## ! ; #????????????? | | #??# ##?## *!| #????????????? | | #??# ### !=/ ######????????????? | | ### # # # *!! #?????????????????? | | *= [ # = = ##?????????????????? | | *%==%* % % #?????????????????? | | !==!! % c #?????????????????? | | """ # H ! #?????????????????? | | """ # # # ! #?????????????????? | | """ # ! ##### #######????????????? | | """ # # # # T" #????????????? | | """ # # #% #% #????????????? | | """ # # + + #????????????? | | """ # # # # ! #????????????? | | # """ # # # #????????????? | | # """ # # # """ #????????????? | | # """ # ## ### """ #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Coolant Potential 65 Energy Generation 51 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Corruption Block 20 Armor Coverage 1425 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Evasion (%) 66 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 8 Offensive Hacking 30 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Phase Shifter | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Diametric Drive | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Hvy. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-30 Cleanser | -3/Testing | Archive G-67 Veteran | -3/Testing | Archive S-43 Plague | -3/Testing | Archive Fabricated ------------ Adv. VSS Leg | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoMicrowarpDetector Manual? 0 Play Time 02:12:28 Cumulative 302.2 hours Start 2022.04.02 @ 18:17:39 End 2022.04.04 @ 14:58:06 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 83 Gallery% 81 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18d3f66d-afef-4803-be72-7c1cde9e6ebb