Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.15 @ 17:37:43 Player: Kaisercar Result: Establishing Free Derelict Territories! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (297) 1485 Value Destroyed (16165) 16165 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (38756) 38756 TOTAL SCORE: 67326 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3590 Follower Combat Kills 1385 Hunted by Unchained 500 Entered Garrisons 800 Entered DSFs 1000 Aligned with FarCom 300 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 422 Met Warlord at Research 2000 Invited to Help at Command 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Win 3000 Friendly Fire -541 Cogmind --------- Core Integrity 1312/1600 Matter 163/300 Energy 160/160 System Corruption 13% Temperature Cool (0) Movement Flying (29) Location Free Derelict Territories Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (8) --- Xenon Bombardment Thruster Impulse Thruster Array Experimental Q-thruster (fused) > --- UTILITY (10) ----- Advanced Heat Sink Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Centrium Light Armor Plating Advanced System Shield > --- WEAPON (5) ------- Hypervelocity Mass Driver > --- INVENTORY (5) ---- Cooled Impulse Thruster Heavy Riot Gun Long-range Missile Launcher Advanced Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Backup Power III Improved Quantum Reactor > --- PROPULSION ------- Impulse Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Long-range Terrain Scanner Advanced Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Reaction Control System Centrium Light Armor Plating Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator Helical Railgun Helical Railgun Heavy Mace > --- INVENTORY -------- Advanced Recoil Stabilizer Improved Kinecellerator Long-range Missile Launcher Field Lobotomy Kit Improved Plasma Cutter [Rating: 183] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . . . . 2 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . . . 1 . . . 1 . . . 1 . . . . . 1 . . 1 . Utility 8 | . . . . . 1 . . . 1 . . . 1 . . . 1 . . . . 2 . . 1 1 . Weapon 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 232 | 7 3 1 . 8 14 17 12 11 17 6 . 6 5 8 2 11 11 1 1 7 2 7 3 2 39 9 22 Power 31 | 1 . . . 1 2 3 . 1 1 2 . 1 . 2 . 4 . . . . 1 1 1 1 7 . 2 Engine 7 | 1 . . . . 1 . . 1 . . . . . 1 . 2 . . . . 1 . . . . . . Core 13 | . . . . 1 1 3 . . 1 2 . 1 . 1 . 2 . . . . . . . . . . 1 Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 7 . 1 Propulsion 54 | 2 . . . 2 5 4 4 3 9 . . 2 1 2 . 2 1 . . 2 . . 1 1 5 5 3 Treads 17 | 2 . . . 2 2 4 4 3 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . . . . . . 9 . . 2 1 2 . 2 1 . . 2 . . 1 1 5 5 3 Utility 64 | 2 1 . . 1 2 2 3 1 3 2 . . 2 2 . 2 6 . 1 4 . 4 . . 14 2 10 Device 28 | 1 . . . . 1 1 1 1 1 1 . . . 1 . 2 4 . 1 3 . 1 . . 6 1 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 16 | . . . . . . . 1 . 1 1 . . 1 . . . 1 . . 1 . 1 . . 4 . 5 Hackware 9 | . . . . . . . . . 1 . . . 1 . . . 1 . . . . 2 . . 2 1 1 Protection 9 | . . . . 1 1 1 1 . . . . . . 1 . . . . . . . . . . 2 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 2 1 . 4 5 8 5 6 4 2 . 3 2 2 2 3 4 1 . 1 1 2 1 . 13 2 7 Energy Gun 8 | 1 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 62 | 1 . 1 . . 4 5 5 5 3 2 . 3 2 1 2 3 4 1 . . 1 2 . . 13 2 2 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Launcher 3 | . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 1 Impact Weapon 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . . 1 . 1 . . . . . . . 2 . . 4 . . . . 6 1 . Parts Lost 51 | . . . . 1 3 12 2 . . 2 . 1 . 4 . . 2 1 . . . 1 . . 6 4 12 Power 8 | . . . . . . 3 . . . 1 . . . 1 . . . . . . . . . . 1 . 2 Propulsion 17 | . . . . 1 . 4 . . . . . 1 . 2 . . 1 1 . . . . . . . 3 4 Utility 13 | . . . . . 2 . 1 . . . . . . 1 . . 1 . . . . 1 . . 4 1 2 Weapon 13 | . . . . . 1 5 1 . . 1 . . . . . . . . . . . . . . 1 . 4 Highest Loss Streak 5 | . . . . 1 1 5 2 . . 2 . 1 . 2 . . 2 1 . . . 1 . . 3 2 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 2 13 19 19 19 19 16 19 20 5 4 5 4 4 4 5 4 4 5 5 5 5 4 5 5 4 4 4 Power . | . 2 2 2 1 1 . 1 1 . . 1 . . . 1 . 1 1 1 1 . . . . . . . Propulsion 3 | 1 4 6 7 6 5 4 5 6 . 1 1 1 . 1 1 1 . . . . . . . . . . 1 Utility 2 | . 3 4 3 5 5 6 6 5 1 . . . . . . . . . . . 1 1 1 1 . 1 . Weapon 3 | . 3 6 6 5 5 4 6 7 2 2 2 2 2 2 2 1 1 1 2 1 1 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 1 7 2 . 4 . 8 . 5 2 . . 1 . . 1 2 . . . . . . . 1 . 1 Power 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . . 3 . . . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 Utility 13 | . . 2 1 . 1 . 4 . 3 . . . 1 . . . 1 . . . . . . . . . . Weapon 14 | . 1 1 1 . 3 . 4 . 1 1 . . . . . 1 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 99 98 91 99 100 97 99 100 93 96 99 100 95 91 94 94 93 94 93 88 92 86 88 80 Engine 3 | . 14 14 14 . 2 . . 1 . . . . . 3 6 5 5 5 5 5 5 3 . . . 1 . Core 4 | . . . . 13 6 8 9 7 6 6 7 7 6 2 . . . . . . . . . . . . . Treads 12 | . 28 28 28 27 16 19 27 27 . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 29 30 30 29 32 32 33 33 30 29 29 28 29 26 26 28 22 23 23 Device 12 | . 14 14 14 9 4 9 8 9 14 15 15 15 13 12 13 17 13 17 22 18 17 10 9 9 11 11 11 Storage 5 | . 14 14 14 14 9 9 9 9 . . . . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 9 7 14 15 15 15 20 20 15 14 17 11 15 17 21 19 19 17 12 17 Hackware 1 | . . . . . . . . . 6 . . . 1 . . . 3 . . . . 9 9 9 4 11 6 Protection 2 | . . . . 4 12 9 7 . . . . . . . . . . . . . . . . . 3 4 4 Energy Gun 4 | . 14 14 14 14 7 6 2 . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 18 | . 7 13 14 11 25 17 27 31 21 24 23 17 21 21 20 16 15 16 20 17 16 15 12 9 14 14 9 Impact Weapon 3 | . . . . 1 . 2 5 2 6 5 7 5 4 4 6 5 5 4 1 4 5 4 4 4 4 3 1 Peak Build Rating 183 | 7 10 10 11 14 25 26 29 32 49 56 58 57 59 63 64 73 90 92 93 103 104 116 124 128 169 183 179 Average Rating 54 | 5 8 9 10 13 23 20 25 24 39 51 52 51 57 60 61 68 80 89 92 99 103 113 116 123 142 169 156 On Entrance 63 | . 7 10 10 11 14 22 23 23 25 49 52 55 51 59 61 62 73 90 90 91 103 104 113 118 128 169 164 Avg Prop Armor Cover (%) 8 | . . . . . 8 10 . . . . . . . . . . . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 51 51 49 58 66 66 73 66 19 21 21 24 21 26 26 31 31 29 32 30 32 33 45 44 58 52 58 Greatest Support 61 | 40 40 40 40 40 60 60 60 60 21 21 21 21 24 33 26 27 36 32 35 37 37 44 49 49 53 61 57 Greatest Overweight (x) 5 | . 1 1 1 1 5 4 1 1 . . . 1 . 1 . 1 1 . 1 . . . 1 . 1 1 1 Average Overweight (x) . | . . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 7 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 11 | 2 13 19 19 19 19 16 19 20 5 4 5 4 4 4 5 4 4 4 5 4 5 4 4 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 4 20 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 25% | Scavenger-Skirmisher 20% | Sprinter 18% | Mutant 10% | Scavenger-Sprinter 5% | Commander-Sprinter 4% | Scavenger-Scout 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Sprinter | -5/Warlord Commander-Sprinter | -4/Proximity Caves Commander-Sprinter | -4/Factory Scavenger-Sprinter | -3/Research Scavenger-Sprinter | -3/Testing Scavenger-Scout | -2/Research Scavenger-Scout | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Matter Collected 9842 | 294 190 36 . 110 278 686 745 871 297 755 . 250 358 833 . 219 207 177 120 342 252 174 27 . 1343 68 1210 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13051 | 126 554 48 . 239 598 657 837 982 399 933 . 340 728 1224 . . 181 215 145 204 505 453 218 . 1248 223 1994 Parts 644 | 7 21 8 . 13 31 44 51 67 6 58 . 13 27 66 . . 12 17 5 7 17 18 12 . 28 19 97 Haulers Intercepted 20 | . 2 . . . 2 . 4 . 3 . . 2 1 . . . . . . . . 1 . . 5 . . Recyclers Shooed 11 | 1 . . . . 1 . 2 . 1 . . . 1 . . . . . . . . 1 1 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . . . . . . 10 5 . 23 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Combat Hostiles Destroyed 234 | . 7 3 . 10 10 22 11 30 1 25 . 5 7 30 . . 2 11 2 5 10 2 5 . 11 8 17 Guns 174 | . 7 3 . 8 8 17 11 23 1 16 . 4 7 22 . . 2 2 2 5 6 2 2 . 8 5 13 AOE 60 | . . . . 2 2 5 . 7 . 9 . 1 . 8 . . . 9 . . 4 . 3 . 3 3 4 Classes Destroyed 21 | 2 4 2 . 2 2 3 1 . . . . 2 . . . . . . . 1 . . . . 2 . . Worker 8 | . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . 4 Builder 2 | . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 2 . . . 2 . 4 . 3 . . 2 1 . . . . . . . . 1 . . 5 . . Recycler 12 | 1 1 . . . . . 1 . 1 . . . 1 . . . . . . . . 1 1 . 1 . 4 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . . . . . 1 . 1 . . . 1 1 . . . . . . . . . . . . . Watcher 13 | . 2 . . . 1 1 1 . 2 . . . 1 . . . 1 . . . . 1 . . 1 . 2 Swarmer 98 | . . 3 . 4 . 10 3 11 . 11 . 1 1 15 . . . 10 . 3 4 . 5 . 5 8 4 Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Grunt 59 | . 7 . . 4 6 4 2 8 . 10 . . 1 7 . . . . . 1 5 . . . 1 . 3 Brawler 6 | . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . 1 Duelist 6 | . . . . 1 1 1 . 3 . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 36 | . . . . . 3 2 6 5 1 2 . . 2 7 . . 1 1 1 . 1 2 . . . . 2 Specialist 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Hunter 6 | . . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . 2 . . Programmer 13 | . . . . . . 2 . 2 . 2 . . . . . . . . . . . . . . . . 7 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 2 3 3 . 4 3 6 7 6 2 7 . 2 3 14 . . 2 5 1 3 5 3 7 . 4 5 9 Combat Bots Only 14 | . 2 3 . 4 3 6 5 6 1 7 . 2 3 14 . . 1 5 1 3 5 2 5 . 2 5 4 Max Kills in Single Turn 5 | 1 1 1 . 2 2 4 2 2 1 3 . 1 1 4 . . 1 5 1 2 4 1 3 . 2 3 4 Gunslinging 1 | . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Exploded 5 | . . . . 2 1 4 . 2 . 3 . 1 . 4 . . . 5 . . 4 . 2 . 1 3 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Hostile Shots Fired 1078 | . 44 14 . 38 52 117 51 76 23 76 . 4 39 123 . 2 13 7 10 1 20 50 23 6 54 126 109 Missed 485 | . 10 7 . 6 19 27 20 22 18 40 . 3 21 77 . 2 8 3 4 . 7 28 8 5 25 81 44 Hits 593 | . 34 7 . 32 33 90 31 54 5 36 . 1 18 46 . . 5 4 6 1 13 22 15 1 29 45 65 Melee 33 | . . . . 5 4 16 . . . . . . 1 . . . . . . . . . . . 7 . . Projectile 560 | . 34 7 . 27 29 74 31 54 5 36 . 1 17 46 . . 5 4 6 1 13 22 15 1 22 45 65 AOE 4 | . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . Critical Strikes 30 | . 1 . . 1 . 6 1 6 . . . . . . . . 1 . . . 1 3 . . 2 1 7 Actively Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Disruptions 8 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 6 Damage Taken 11074 | . 445 56 . 413 516 1594 434 723 128 439 56 166 164 520 . 15 135 74 95 15 314 327 342 23 953 974 2153 Core 1402 | . 116 28 . 21 23 220 46 64 5 73 28 54 30 56 . . . 20 . . 64 77 45 . 144 89 199 Absorbed by Shields 82 | . . . . . 60 . . . . . . . . . . . . . . . . 22 . . . . . Redirected to Shielding 50 | . . . . . 3 47 . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 731 | . . . . . 96 . . . . . . . 34 . . . 59 . . 21 . . . . 79 . 442 Core Remaining (%) 78 | 100 . . . 34 . . . 35 . . . 77 . . . 89 . . . . 91 93 . 96 90 . 82 Volleys Fired 604 | 8 47 5 . 17 34 58 39 64 4 50 . 11 17 41 . 1 11 8 5 21 16 11 9 . 42 10 75 Largest 4 | 2 2 2 . 2 4 4 4 4 3 4 . 4 4 4 . 2 3 3 4 3 3 4 3 . 4 3 4 Hottest 189 | 60 100 100 . 105 168 141 134 92 75 108 . 117 111 106 . 25 99 99 132 99 101 136 101 . 137 114 189 Shots Fired 1704 | 16 94 10 . 32 124 170 137 158 12 128 . 23 62 151 . 2 27 14 20 63 44 40 19 . 153 30 175 Gun 1607 | 16 87 9 . 30 122 164 137 145 12 121 . 19 62 147 . 1 27 9 20 63 42 40 16 . 149 29 140 Cannon 38 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . 30 Launcher 53 | . . . . 2 2 6 . 13 . 7 . 3 . 4 . . . 5 . . 2 . 2 . 4 1 2 Special 6 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . 3 Kinetic 1503 | 8 40 . . 12 111 134 134 145 12 121 . 19 62 147 . 1 27 9 20 63 42 40 16 . 149 29 162 Thermal 126 | 8 48 5 . 13 11 30 3 . . . . . . . . . . . . . . . . . . . 8 Explosive 53 | . . . . 2 2 6 . 13 . 7 . 3 . 4 . . . 5 . . 2 . 2 . 4 1 2 Electromagnetic 16 | . 6 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 44 | 8 17 3 . 11 7 12 14 26 5 21 . 16 19 26 . 1 7 13 16 11 14 17 14 . 28 8 44 Robot Miss Streak 7 | 2 3 5 . 3 7 4 4 3 2 2 . 3 2 2 . 1 5 . 2 2 2 2 1 . 4 5 2 Penetration Max 2 | . . . . . . 1 . . . . . . 1 1 . . . . . 1 1 1 1 . 1 1 2 Secondary Targets 24 | . . . . 2 . 2 . 9 . 1 . . . 3 . . . . . . 1 . 1 . 1 1 3 Max Gunslinging Chain 2 | . . . . 1 . 1 . 2 . 1 . . . 1 . . . . . . 1 . 1 . 1 1 1 Shots Hit Robots 1112 | 11 67 3 . 26 80 113 90 81 18 78 . 16 57 94 . 1 10 6 17 18 28 36 14 . 110 14 124 Core Hits 606 | 4 26 3 . 28 39 48 34 54 3 49 . 9 24 66 . . 8 12 6 15 21 13 14 . 43 13 74 Critical Kills 15 | . . . . . . . 1 . . 2 . . 1 1 . . . . . . 2 1 . . 1 . 6 Critical Parts Destroyed 37 | . . . . . . 2 1 1 4 1 . . 2 2 . . . . . 1 1 . . . 5 . 17 Critical Strikes 63 | . . . . . 1 2 2 1 4 3 . . 3 3 . . . . . 1 3 2 . . 6 . 32 Burn 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Destroy 46 | . . . . . . 1 1 1 . 2 . . 1 3 . . . . . 1 3 2 . . 3 . 28 Smash 15 | . . . . . . 1 1 . 4 1 . . 2 . . . . . . . . . . . 3 . 3 Melee Attacks 325 | . . . . 5 . 33 8 11 32 34 . 6 16 37 1 21 10 11 6 2 2 22 5 7 19 27 10 Impact 296 | . . . . 5 . 4 8 11 32 34 . 6 16 37 1 21 10 11 6 2 2 22 5 7 19 27 10 Slashing 29 | . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 1 2 . 6 . . 1 3 1 . . . . . . . 2 . . 4 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 30850 | 128 860 44 . 393 1171 2125 1489 1933 948 2331 . 583 1354 2647 . 15 536 990 354 893 981 1130 1022 . 3391 802 4730 Guns 20396 | 128 712 35 . 252 1023 1498 1312 1166 119 1419 . 176 990 1887 . 15 488 139 354 893 632 811 400 . 2131 435 3381 Cannons 639 | . 105 . . . . . . . . . . . . . . . . . . . . . . . . . 534 Explosions 5817 | . 34 . . 135 145 522 . 767 . 506 . 141 . 672 . . . 851 . . 349 . 622 . 421 367 285 Melee 3960 | . . . . . . 105 166 . 829 406 . 266 364 88 . . 48 . . . . 319 . . 839 . 530 Ramming 38 | . 9 9 . 6 3 . 11 . . . . . . . . . . . . . . . . . . . . Kinetic 19605 | 84 333 . . 79 856 1132 1294 1166 119 1419 . 176 990 1887 . 15 488 139 354 893 632 811 400 . 2131 435 3772 Thermal 1342 | 44 467 12 . 125 167 366 18 . . . . . . . . . . . . . . . . . . . 143 Explosive 5783 | . . . . 135 145 522 . 767 . 506 . 141 . 672 . . . 851 . . 349 . 622 . 421 367 285 Electromagnetic 122 | . 51 23 . 48 . . . . . . . . . . . . . . . . . . . . . . . Impact 3906 | . . . . . . 51 166 . 829 406 . 266 364 88 . . 48 . . . . 319 . . 839 . 530 Slashing 54 | . . . . . . 54 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 4 . 1 1 2 . . . 1 . . . . . . . . . . 1 1 . . 13 Average Corruption 2 | . . . . 4 . 1 1 1 . . . 1 . . . . . . . . . . 1 1 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . 5 . 2 12 28 . . . 2 . . . . . . . . . . . 2 . . 17 Message Errors 23 | . . . . 1 . . 4 13 . . . 1 . . . . . . . . . . . 1 . . 3 Matter Fused 12 | . . . . . . 1 3 4 . . . . . . . . . . . . . . . . . . 4 Heat Flow Errors 9 | . . . . 2 . . 1 4 . . . 1 . . . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . . . . . . . 1 3 . . . . . . . . . . . . . . . 1 . . 3 Data Loss (major) 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2239 | . . . . . . 96 136 50 420 70 . 168 204 85 . . 38 56 . . 55 120 16 . 468 . 257 Projectiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Explosions 238 | . . . . . . 26 . 50 . . . . . 17 . . . 56 . . 55 . 16 . 18 . . Melee 1994 | . . . . . . 70 136 . 420 70 . 168 204 68 . . 38 . . . . 120 . . 450 . 250 Knockbacks 13 | . . . . . . . 1 . 1 . . . 2 1 . . . . . . . . . . . . 8 Impact 7 | . . . . . . . 1 . 1 . . . 2 1 . . . . . . . . . . . . 2 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 344 | . 7 . . . 1 43 . 34 . 63 . 95 . 57 . . . . . . 44 . . . . . . Shots 9 | . 1 . . . . 2 . 1 . 1 . 2 . 1 . . . . . . 1 . . . . . . Rammed 14 | . 1 3 . 4 3 . 3 . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 4 . 4 3 . 3 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 446 | . 108 72 . 223 356 120 446 251 . 58 . 67 8 26 . . . . 34 . . 43 . 21 72 . 121 Average Temperature 58 | . 41 33 . 73 92 31 108 61 . 19 . 34 3 4 . . . . 16 . . 17 . 16 26 . 21 Received Heat Transfer 1795 | . 258 . . 78 175 246 162 252 6 90 . . 27 114 . . . 9 9 . 57 60 . . 18 36 198 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . 2 . 6 1 . 1 1 1 . . . . . . . 1 . . 5 . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 31 | . . . . . . . 2 . 7 2 . . 4 1 . . . . . 1 . 2 . . 8 . 4 Impact Corruptions 53 | . . . . . . 1 4 . 12 2 . 3 6 3 . . 2 . . . . 4 . . 11 . 5 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2617 | 100 1022 25 . 195 359 620 37 . . . . . . . . . . . . . . . . . . . 259 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Maximum Alert Level 5 | . . . . . . 4 2 4 3 5 3 3 3 5 3 3 2 . . . . 1 1 5 4 4 4 Low Security (%) 29 | 100 100 100 . 100 100 7 21 4 . . . . . . . . . . . . . 71 8 1 . . . Level 1 7 | . . . . . . 8 43 10 . . . . . . . . . . . . . 28 91 . . . . Level 2 17 | . . . . . . 36 34 24 42 3 . 18 86 6 . 2 100 . . . . . . . . . . Level 3 20 | . . . . . . 33 . 29 57 26 100 81 13 17 100 97 . . . . . . . . 2 54 57 Level 4 20 | . . . . . . 14 . 31 . 65 . . . 13 . . . . . . . . . . 97 45 42 Level 5 4 | . . . . . . . . . . 5 . . . 62 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . 98 . . . Sterilizations 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Peak Influence 1857 | 5 51 60 . 112 125 1271 619 1473 772 1758 922 962 723 1857 975 1022 574 . . . . 342 330 1653 1358 1297 1190 Initial 1100 | . . . . . 37 45 619 177 772 464 922 638 504 472 974 672 536 . . . . 176 179 185 1100 776 829 Average 656 | 1 10 3 . 12 48 691 320 805 702 1312 919 801 647 1463 966 856 533 . . . . 185 298 1604 1264 1031 1072 Influence Increases 12133 | 15 230 75 . 230 354 1386 384 1296 190 1314 . 334 381 1425 6 350 205 241 50 364 401 482 201 53 692 783 691 Destroy 0b10 Robot/C 5360 | . 140 60 . 180 200 500 220 600 20 500 . 220 180 600 . 220 60 220 40 180 260 80 120 . 220 160 380 Destroy 0b10 Robot/NC 340 | 15 30 5 . . 20 5 45 . 35 5 . 10 20 5 . . 10 . . 10 . 25 10 . 35 . 55 Destroy Leader 740 | . 48 10 . 20 56 20 90 40 20 30 . 30 34 60 . 40 22 20 10 . 20 24 10 . 42 20 74 Allied During Kill 359 | . . . . . . 13 . . . . . 9 11 1 . 55 6 1 . 84 121 39 2 . . . 17 Successful Hack 444 | . 8 . . . 18 42 7 44 86 28 . . 2 28 5 . 49 . . . . 53 . . 5 30 39 Disable Machine 495 | . . . . 15 15 15 15 30 . 15 . 45 30 90 . 15 15 . . . . 15 . 45 15 90 30 Anti-Garrison Action 2050 | . . . . . . 650 . 450 . 500 . . . 450 . . . . . . . . . . . . . Destroy Structure 1145 | . 4 . . 15 15 141 7 117 14 191 . 20 14 161 1 20 28 . . . . 36 44 8 150 78 81 Partial Spotted 165 | . . . . . . . . . . 15 . . 60 . . . 15 . . . . 30 15 . . 15 15 Lose Combat Pursuer 1035 | . . . . . 30 . . 15 15 30 . . 30 30 . . . . . 90 . 180 . . 225 390 . Influence Decreases 12731 | 15 230 75 . 134 380 185 1382 96 999 220 846 284 668 243 903 288 740 413 279 184 386 421 213 145 1222 780 1000 Entered New Map 7878 | . . . . . 59 25 652 96 701 200 836 274 458 203 883 288 486 181 61 86 266 105 163 145 724 518 468 Time Decay 3943 | 15 230 75 . 134 291 . 550 . 278 . 10 . 190 . 20 . 214 222 198 98 120 206 50 . 428 222 392 Lost Part 500 | . . . . . 30 120 20 . . 20 . 10 . 40 . . 20 10 . . . 10 . . 60 40 120 Lost Ally 260 | . . . . . . 40 10 . 20 . . . 20 . . . 20 . 20 . . 100 . . 10 . 20 Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . 1 . 1 . 3 . . 1 3 . . 1 2 . 1 . . 4 1 . . 5 6 Investigation 4 | . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . 1 Extermination 9 | . . . . . . . . . 2 . . . 1 . . . . . . . . 1 . . . 2 3 Reinforcement 9 | . 1 . . . . . 1 . . . . 1 1 . . 1 . . . . . 2 1 . . . 1 Assault 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Garrison 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Distress Signals 23 | . 2 . . 1 1 2 1 . . . . . . . . . . . . . . 2 . 1 5 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 396 | . 12 3 . 10 21 31 21 29 8 19 . 6 15 25 . 6 3 3 2 26 9 29 7 6 36 38 31 Peak Tracking Total 14 | . 3 3 . 4 4 5 7 4 2 6 . 3 4 8 . 3 1 2 1 9 4 11 5 6 10 14 4 Tactical Retreats 30 | . . . . . 1 . . 1 1 2 . . 2 2 . . . . . 2 . 5 . . 5 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Traps Triggered 32 | . 1 . . . . 7 . 3 4 6 1 3 2 2 . 2 . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Disabled 68 | . . . . 1 1 7 1 10 . 11 . 3 2 15 . 1 1 . . 2 . 1 . 3 1 6 2 Max in Single Turn 2 | . . . . 1 1 1 1 1 . 2 . 1 1 2 . . 1 . . 1 . 1 . 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . Garrison Relay 22 | . . . . . . 5 . 6 . 6 . . . 5 . . . . . . . . . . . . . Phase Generator 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Machines Accessed 90 | . 3 . 2 . 6 4 8 3 13 3 1 . 5 3 2 . 6 . 1 5 . 5 2 . 3 7 8 Terminals 56 | . 2 . . . 2 4 5 3 8 3 1 . 1 3 1 . 5 . 1 . . 2 1 . 2 6 6 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 Recycling Units 8 | . 1 . . . 1 . 1 . 2 . . . 2 . . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . 2 . . . . . Garrison Access 8 | . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . 1 1 . 1 1 . Total Hacks 217 | . 6 . 2 . 18 9 17 6 35 6 2 . 14 7 6 . 22 . 3 13 . 16 2 . 5 12 16 Successful 109 | . 2 . 2 . 11 3 9 4 19 2 1 . 5 2 3 . 11 . 3 13 . 5 1 . 3 5 5 Failed 107 | . 4 . . . 7 6 8 2 16 4 1 . 9 5 3 . 11 . . . . 10 1 . 2 7 11 Catastrophic 18 | . . . . . . 2 1 . 2 2 . . . 1 . . 3 . . . . 1 1 . . 2 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 69 | . 3 . 1 . 4 3 4 2 11 2 . . 2 2 . . 12 . . . . 3 1 . 1 6 12 Terminals 137 | . 4 . . . 7 9 12 6 23 6 2 . 2 7 2 . 17 . 3 . . 10 1 . 4 11 11 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Stations 13 | . . . . . 2 . . . . . . . 3 . . . 5 . . . . . . . . . 3 Recycling Units 16 | . 2 . . . 1 . 1 . 4 . . . 6 . . . . . . . . . . . . . 2 Scanalyzers 19 | . . . . . 4 . 3 . 4 . . . . . 4 . . . . . . 4 . . . . . Garrison Access 15 | . . . . . 4 . 1 . 2 . . . 3 . . . . . . . . 2 1 . 1 1 . Terminal Hacks 59 | . 1 . 2 . 3 3 4 3 8 2 1 . . 2 1 . 5 . 3 13 . 3 . . 1 3 1 Record 11 | . . . 1 . . . . . . . . . . . . . . . 3 7 . . . . . . . Robot Analysis 5 | . . . . . 1 . . . 2 . . . . . . . 2 . . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . . . . . 5 . 1 . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 4 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . 1 . Emergency Access Points 4 | . . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 8 | . . . . . 2 . 2 . 2 . . . . . . . 1 . . . . . . . . 1 . Garrison Registry 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 . . . . . . . 2 . . . 4 . . . . . . . . . 2 Scan Component 5 | . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . 1 Repair 5 | . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . 1 Recycling Unit Hacks 5 | . . . . . 1 . 1 . 1 . . . 2 . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . 1 . 1 . 1 . . . 2 . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 3 . . . 4 . . . . . 2 . . . . . . 1 . . . . . Retrieve Study 10 | . . . . . 3 . . . 4 . . . . . 2 . . . . . . 1 . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . 1 . 1 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Unauthorized Hacks 18 | . 1 . . . 1 . 3 1 5 . . . . . . . 2 . . . . 1 . . 1 1 2 Terminals 18 | . 1 . . . 1 . 3 1 5 . . . . . . . 2 . . . . 1 . . 1 1 2 Assimilate 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . 1 Botnet 13 | . 1 . . . 1 . 2 1 3 . . . . . . . 2 . . . . 1 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 2 Used 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Hacking Detections 71 | . 3 . . . 3 4 8 3 13 3 . . 2 3 2 . 6 . 1 . . 4 1 . 2 6 7 Full Trace Events 7 | . . . . . . 2 . . 1 . . . . 1 . . 1 . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . 3 . . . 4 . . . . . 2 . . . . . . 1 . . . . . Parts Repaired 5 | . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . 1 Time 246 | . . . . . 32 . . . . . . . 38 . . . 140 . . . . . . . . . 36 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 25 | . . . . . 9 . 10 . 3 . . . 3 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 91 | . . . . . . 22 . 23 . 24 . . . 22 . . . . . . . . . . . . . Machine Destruction 91 | . . . . . . 22 . 23 . 24 . . . 22 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 1 . . . . . 5 . 1 . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total Allies 19 | . . . . . . 2 1 . 2 . . 1 . 1 . 1 . . . 5 . 1 1 . 1 . 3 Largest Group 6 | . . . . . . 2 1 . 2 . . 1 1 1 1 2 2 1 1 5 5 6 1 . 1 . 2 Highest-Rated Group 320 | . . . . . . 56 10 . 52 . . 90 90 119 119 209 209 87 87 249 249 313 116 . 10 . 320 Highest-Rated Ally 160 | . . . . . . 31 10 . 26 . . 90 90 119 119 119 119 87 87 68 68 68 116 . 10 . 160 Initial Warlord ECA Mod 64 | . . . . . . . 9 9 21 21 33 33 42 42 55 55 64 64 64 64 63 63 62 62 61 60 60 Total Orders 8 | . . . . . . . . . . . . 1 . . . 2 1 1 1 2 . . . . . . . STAY 5 | . . . . . . . . . . . . 1 . . . 1 1 1 . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . . Ally Attacks 139 | . . . . . . 17 . . . . . 12 7 . . 19 8 1 . 12 6 22 2 . . . 33 Total Damage 5116 | . . . . . . 363 . . . . . 610 325 . . 984 228 45 . 961 317 890 113 . . . 280 Kills 40 | . . . . . . 3 . . . . . 6 2 . . 11 1 . . 7 3 4 1 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Active Infowar (turns) 7769 | 35 1139 1290 637 536 . . . . . . . . . . . . 121 469 417 615 392 422 110 52 1055 477 2 IFF 2016 | . . . . . . . . . . . . . . . . . 121 469 417 615 392 2 . . . . . Terrain 1349 | . . . . . . . . . . . . . . . . . . . . . . . . . 870 477 2 Seismic 3637 | 35 1139 1290 637 536 . . . . . . . . . . . . . . . . . . . . . . . Decoding 923 | . . . . . . . . . . . . . . . . . . . . . . 422 110 52 339 . . Cloaking 192 | . . . . . . . . . . . . . . . . . . . . . . . . . 192 . . Robot Analysis Total 5 | . . . . . 1 . . . 2 . . . . . . . 2 . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . . . . . . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 19 | . . . . . . . . . . . . . . . . . . . . . . 10 3 . 6 . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Patrols 10 | . . . . . . . . . . . . . . . . . . . . . . 5 1 . 4 . . Guards 7 | . . . . . . . . . . . . . . . . . . . . . . 4 2 . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Turns Passed 19887 | 129 1139 1290 637 771 904 2107 1598 1742 619 1266 26 228 386 1212 55 347 452 469 417 615 392 422 110 52 1055 477 970 Spaces Moved 20247 | 59 377 521 265 267 455 894 602 658 1533 1125 86 297 945 861 148 590 789 792 870 979 676 860 259 123 2443 926 1847 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3428 | 55 377 521 265 267 75 608 602 658 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 666 | . . . . . 380 286 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16149 | . . . . . . . . . 1533 1125 86 297 945 861 148 590 789 792 870 979 676 860 259 123 2443 926 1847 Fastest Speed 14 | 50 160 240 240 240 120 120 160 160 27 27 27 26 23 15 24 24 18 24 17 24 24 14 15 15 15 18 18 Average Speed 65 | 152 212 240 240 240 149 198 223 225 28 27 27 28 23 25 24 28 23 24 41 24 24 23 21 20 29 24 31 Slowest Speed 320 | 160 240 240 240 240 240 320 240 240 31 27 27 95 26 95 24 96 86 25 87 27 24 24 94 21 98 106 120 Overloaded Moves 201 | . . . . . . . . . . . . . . 8 . . 12 . 6 . . 20 9 13 52 70 11 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . 2 . 1 . 5 . . . . . . 3 . 12 1 2 20 4 3 Potential Cave-ins 9 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 60 97 62 54 50 91 58 74 50 95 2 95 20 87 5 95 14 72 91 90 71 28 9 20 57 36 42 Regions Visited 27 Branch Regions 9 Pre-discovered Areas 4 | . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Known Exits Taken 13 | . . . . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 . . 1 . . . Scrap Searched 10 | . . 1 . 2 . . . . . . . . . . . . . 1 2 . 4 . . . . . . Spaces Dug 302 | . . . . . . 1 5 37 14 14 . 2 10 37 1 20 6 24 6 2 2 16 16 4 33 35 17 Terrain Destroyed 860 | . 2 . . 15 14 36 5 161 14 109 . 19 10 125 1 20 6 87 8 3 38 19 27 4 72 37 28 Melee 149 | . . . . . . 1 5 3 14 3 . 2 10 6 1 20 6 10 6 2 2 16 5 4 6 25 2 Projectile 41 | . . . . . 4 . . . . . . . . 2 . . . 1 2 1 6 3 . . 18 2 2 AOE 669 | . 2 . . 15 10 35 . 158 . 106 . 17 . 117 . . . 76 . . 30 . 22 . 48 10 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac DSF Fac Gar Fac DSF Fac Upp Upp War Pro Fac Res Tes Res Acc Com Total 25119 | 79 619 550 268 352 610 1059 758 790 1662 1959 87 408 1035 1699 166 730 1019 1036 906 1295 867 999 285 135 2626 1047 2073 Wait 2906 | 2 171 4 . 40 72 12 60 5 9 629 . 44 43 678 10 50 175 220 22 254 167 96 5 4 39 8 87 Move 20122 | 58 376 520 264 266 455 891 602 657 1529 1123 83 296 934 860 147 589 788 791 869 973 675 838 256 118 2406 917 1841 Hop 43 | . . . . . . . . . 2 . 1 . 5 . . . . . . 2 . 9 1 2 15 3 3 Pick Up 119 | 4 17 7 2 4 13 6 11 1 10 5 . 4 4 1 1 4 5 1 . 1 1 2 1 1 9 3 1 Fast Attach 141 | 7 2 1 . 2 3 10 4 2 5 2 . 2 5 6 2 7 8 . 1 6 . 2 3 . 31 9 21 Attach 55 | . . . . 2 7 9 2 . 8 3 . 1 1 2 . 2 3 1 . . . 2 . 1 5 3 3 Detach 26 | . . . . . . 2 . . 1 1 1 1 . 1 . 2 3 . . . . 1 . . 4 . 9 Swap 180 | . 2 1 . 8 9 9 12 29 9 16 1 8 5 13 1 9 4 4 2 2 4 4 2 1 14 3 8 Drop 219 | . 3 8 2 4 14 5 17 14 23 6 1 5 5 4 4 15 12 . 1 7 2 3 3 1 41 4 15 Fire 604 | 8 47 5 . 17 34 58 39 64 4 50 . 11 17 41 . 1 11 8 5 21 16 11 9 . 42 10 75 Melee 325 | . . . . 5 . 33 8 11 32 34 . 6 16 37 1 21 10 11 6 2 2 22 5 7 19 27 10 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 1 4 . 4 2 . 3 . . . . . . . . . . . . . . . . . . . . Escape Stasis 249 | . . . . . . 24 . 6 30 90 . 30 . 26 . 30 . . . . . . . . 1 12 . Rewire 59 | . . . . . . . . 1 . . . . . 30 . . . . . 19 . 9 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 56 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . 48 . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / DSF) -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / [*Qua]) -1/Access -1/Command Free Derelict Territories History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 130 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1137 | -10/Materials | Discovered new exit (range 8) 1269 | -10/Materials | Entered Mines 1284 | -10/Mines | Learned location of Mines (-9) 1295 | -10/Mines | Core integrity fell below 50% 1312 | -10/Mines | Met a Derelict bent on vengeance 1431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1725 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1897 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2237 | -10/Mines | Discovered new exit (range 9) 2281 | -10/Mines | Discovered new exit (range 9) 2549 | -10/Mines | Discovered new exit (range 5) 2559 | -10/Mines | Entered Exiles 2617 | -10/Exiles | Met 8R-AWN 2660 | -10/Exiles | Met EX-HEX 2751 | -10/Exiles | Met EX-DEC 2773 | -10/Exiles | Learned location of Zion (-6) 2816 | -10/Exiles | Met EX-BIN 2850 | -10/Exiles | Aligned with FarCom system 2852 | -10/Exiles | Given EX-Vault access code 2907 | -10/Exiles | Opened EX-Vault 2925 | -10/Exiles | Found Field Lobotomy Kit 2979 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3177 | -10/Exiles | Discovered new exit (range 10) 3196 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3196 | -10/Exiles | Entered Mines 3439 | -9/Mines | Discovered new exit (range 5) 3468 | -9/Mines | Identified exit to Materials 3602 | -9/Mines | Excavation squad dispatched 3602 | -9/Mines | A large section of the Mines collapsed 3886 | -9/Mines | Build established: Scavenger-Mutant 3967 | -9/Mines | Entered Materials 3967 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 4111 | -8/Materials | Repaired Med. Armor Plating 4436 | -8/Materials | Build established: Scavenger-Tank 4719 | -8/Materials | Discovered new exit (range 4) 4850 | -8/Materials | Garrison activated, responded to threat 4871 | -8/Materials | Identified exit to Garrison 4871 | -8/Materials | Entered Garrison 4873 | -8/Garrison | Triggered checkpoint 4891 | -8/Garrison | Triggered checkpoint 4953 | -8/Garrison | Lost 4 parts (2p2w) 4973 | -8/Garrison | Garrison Relay disabled 5024 | -8/Garrison | Garrison Relay disabled 5165 | -8/Garrison | Build established: Scavenger-Skirmisher 5246 | -8/Garrison | Lost 5 parts (2n3w) 5484 | -8/Garrison | Build established: Scavenger-Mutant 5544 | -8/Garrison | Garrison Relay disabled 5577 | -8/Garrison | Discovered new exit (range 11) 5785 | -8/Garrison | Triggered checkpoint 5845 | -8/Garrison | Rescued a captive Derelict 5848 | -8/Garrison | Rescued a captive Derelict 5925 | -8/Garrison | Garrison Relay disabled 5948 | -8/Garrison | Build established: Scavenger-Skirmisher 5997 | -8/Garrison | Discovered new exit (range 55) 5997 | -8/Garrison | Discovered new exit (range 55) 5997 | -8/Garrison | Discovered new exit (range 12) 6211 | -8/Garrison | Triggered checkpoint 6303 | -8/Garrison | Triggered checkpoint 6426 | -8/Garrison | Garrison Relay disabled 6575 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6752 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6978 | -8/Garrison | Entered Materials 7928 | -8/Materials | Discovered new exit (range 5) 8300 | -8/Materials | Core integrity fell below 50% 8471 | -8/Materials | Discovered new exit (range 8) 8576 | -8/Materials | Identified exit to Garrison 8576 | -8/Materials | Entered Garrison 8648 | -8/Garrison | Triggered checkpoint 8699 | -8/Garrison | Garrison Relay disabled 8783 | -8/Garrison | Triggered checkpoint 8842 | -8/Garrison | Triggered checkpoint 8928 | -8/Garrison | Triggered checkpoint 8931 | -8/Garrison | Garrison Relay disabled 9211 | -8/Garrison | Discovered new exit (range 11) 9228 | -8/Garrison | Triggered checkpoint 9267 | -8/Garrison | Garrison Relay disabled 9451 | -8/Garrison | Triggered checkpoint 9585 | -8/Garrison | Discovered new exit (range 31) 9585 | -8/Garrison | Discovered new exit (range 53) 9585 | -8/Garrison | Discovered new exit (range 20) 9752 | -8/Garrison | Triggered checkpoint 9824 | -8/Garrison | Triggered checkpoint 9875 | -8/Garrison | Garrison Relay disabled 10068 | -8/Garrison | Triggered checkpoint 10198 | -8/Garrison | Triggered checkpoint 10239 | -8/Garrison | Garrison Relay disabled 10307 | -8/Garrison | Phase Generator disabled 10318 | -8/Garrison | Entered Factory 10318 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10378 | -7/Factory | Discovered new exit (range 9) 10388 | -7/Factory | Discovered new exit (range 12) 10602 | -7/Factory | Build established: Scavenger-Sprinter 10621 | -7/Factory | Identified exit to Lower Caves 10651 | -7/Factory | Discovered new exit (range 15) 10937 | -7/Factory | Identified exit to Garrison 10937 | -7/Factory | Entered Garrison 10958 | -7/Garrison | Garrison Relay disabled 11003 | -7/Garrison | Destroyed 7 combat bots 11012 | -7/Garrison | Build established: Sprinter 11025 | -7/Garrison | Triggered checkpoint 11086 | -7/Garrison | Triggered checkpoint 11190 | -7/Garrison | Garrison Relay disabled 11199 | -7/Garrison | Discovered new exit (range 8) 11263 | -7/Garrison | Triggered checkpoint 11278 | -7/Garrison | Triggered checkpoint 11357 | -7/Garrison | Discovered new exit (range 10) 11367 | -7/Garrison | Garrison Relay disabled 11373 | -7/Garrison | Triggered checkpoint 11454 | -7/Garrison | Garrison Relay disabled 11463 | -7/Garrison | Garrison Relay disabled 11495 | -7/Garrison | Discovered new exit (range 3) 11507 | -7/Garrison | Triggered checkpoint 11507 | -7/Garrison | Garrison Relay disabled 11568 | -7/Garrison | Phase Generator disabled 12149 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12203 | -7/Garrison | Entered Factory 12210 | -7/Factory | Identified exit to DSF 12229 | -7/Factory | Entered DSF 12233 | -7/DSF | Assimilated H-61 Shepherd with FLK Orb 12248 | -7/DSF | Additional patrols routed to DSF 12302 | -7/DSF | Discovered new exit (range 16) 12455 | -7/DSF | Sterilization system engaged 12457 | -7/DSF | Entered Factory 12457 | -6/Factory | Accompanied by 1 ally 12457 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12626 | -6/Factory | Repaired Surge Thruster 12807 | -6/Factory | First assault squad dispatched 12825 | -6/Factory | Identified exit to Garrison 12843 | -6/Factory | Entered Garrison 12863 | -6/Garrison | Garrison Relay disabled 12922 | -6/Garrison | Triggered checkpoint 12968 | -6/Garrison | Triggered checkpoint 12984 | -6/Garrison | Discovered new exit (range 52) 12984 | -6/Garrison | Discovered new exit (range 43) 12984 | -6/Garrison | Discovered new exit (range 31) 12995 | -6/Garrison | Destroyed 14 combat bots 13050 | -6/Garrison | Garrison Relay disabled 13134 | -6/Garrison | Garrison Relay disabled 13222 | -6/Garrison | Garrison Relay disabled 13288 | -6/Garrison | Phase Generator disabled 13307 | -6/Garrison | Triggered checkpoint 13416 | -6/Garrison | Rewired Executioner 13419 | -6/Garrison | Garrison Relay disabled 13444 | -6/Garrison | H-XX Assembler disabled 14055 | -6/Garrison | Entered Factory 14055 | -6/Factory | Accompanied by 1 ally 14082 | -6/Factory | Discovered new exit (range 11) 14095 | -6/Factory | Identified exit to DSF 14110 | -6/Factory | Entered DSF 14110 | -6/DSF | Accompanied by 1 ally 14118 | -6/DSF | Assimilated H-61 Shepherd with FLK Orb 14128 | -6/DSF | Additional patrols routed to DSF 14136 | -6/DSF | Discovered new exit (range 16) 14439 | -6/DSF | Sterilization system engaged 14457 | -6/DSF | Entered Factory 14457 | -5/Factory | Accompanied by 2 allies 14457 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14538 | -5/Factory | Garrison activated, responded to threat 14551 | -5/Factory | Identified exit to Upper Caves 14631 | -5/Factory | Found Prototype Processor 14631 | -5/Factory | Identified Exp. Targeting Computer 14831 | -5/Factory | Repaired Cld. VTOL Module 14903 | -5/Factory | Repaired Cld. VTOL Module 14909 | -5/Factory | Entered Upper Caves 14909 | -5/Upper Caves | Accompanied by 1 ally 14911 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14944 | -5/Upper Caves | Met a Warlord Commander 14945 | -5/Upper Caves | Learned location of Warlord (-5) 14946 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 15096 | -5/Upper Caves | Learned location of 1 exit from Factory 15099 | -5/Upper Caves | Spotted B-75 Beast 15106 | -5/Upper Caves | Discovered new exit (range 9) 15324 | -5/Upper Caves | Build established: Scavenger-Sprinter 15378 | -5/Upper Caves | Entered another Upper Caves area 15378 | -5/Upper Caves | Accompanied by 1 ally 15511 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15656 | -5/Upper Caves | Discovered new exit (range 12) 15694 | -5/Upper Caves | Learned 4 Factory zone layouts 15716 | -5/Upper Caves | Discovered new exit (range 5) 15795 | -5/Upper Caves | Entered Warlord 15796 | -5/Warlord | Identified exit to Proximity Caves 15820 | -5/Warlord | Learned Research emergency access door positions 15820 | -5/Warlord | Learned Quarantine stockpile data 15820 | -5/Warlord | Learned 4 Testing zone layouts 15820 | -5/Warlord | Learned 4 Quarantine zone layouts 15821 | -5/Warlord | Learned Factory terminal intel 15821 | -5/Warlord | Learned Armory fabricator intel 15952 | -5/Warlord | Found Prototype Device 15952 | -5/Warlord | Identified Thermal Barrier 15966 | -5/Warlord | Found Exp. Targeting Computer 15989 | -5/Warlord | Warlord's base attacked by MAIN.C 16035 | -5/Warlord | Met Warlord 16242 | -5/Warlord | Build established: Commander-Sprinter 16242 | -5/Warlord | Warlord forces counterattacked 16318 | -5/Warlord | Lost 4 allies 16410 | -5/Warlord | Entered Proximity Caves 16410 | -4/Proximity Caves | Accompanied by 5 allies 16511 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16549 | -4/Proximity Caves | Learned Research security intel 16692 | -4/Proximity Caves | Discovered new exit (range 7) 16705 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16742 | -4/Proximity Caves | Learned Research garrison access intel 16802 | -4/Proximity Caves | Entered Factory 16802 | -4/Factory | Accompanied by 5 allies 16802 | -4/Factory | Evolved 2 slots: Utility x2 16803 | -4/Factory | Identified exit to Research 16804 | -4/Factory | Identified exit to Armory 16806 | -4/Factory | Loaded intel: 26 terminal locations 16824 | -4/Factory | Discovered new exit (range 7) 17019 | -4/Factory | Garrison activated, responded to threat 17133 | -4/Factory | Identified exit to Upper Caves 17221 | -4/Factory | Central database locked down 17224 | -4/Factory | Entered Research 17224 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17225 | -3/Research | Identified exit to Testing 17228 | -3/Research | Loaded intel: 4 garrison access locations 17298 | -3/Research | Spotted B-86 Titan 17298 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 17305 | -3/Research | P-80 Master assimilated allied B-86 Titan 17330 | -3/Research | Discovered exit to Testing (range 4) 17334 | -3/Research | Entered Testing 17335 | -3/Testing | Maximum security lockdown engaged 17383 | -3/Testing | Discovered new exit (range 8) 17386 | -3/Testing | Entered Research 17386 | -2/Research | Warlord forces began assault on 0b10 17386 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 17402 | -2/Research | Identified exit to Access 17411 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 17411 | -2/Research | Distinguished unit "Knights of the Pentagonal Table" dispatched to help 17422 | -2/Research | Watched by a mysterious "MATRIX" hacker. 17477 | -2/Research | Spotted F5-SH0(K) 17480 | -2/Research | Lost 3 parts (1p1u1w) 17496 | -2/Research | Research machine network offline 17685 | -2/Research | Lost 3 allies 17715 | -2/Research | Borebot progress halted 17747 | -2/Research | Found Prototype Device 17747 | -2/Research | Identified Exp. Thermal Shield 17757 | -2/Research | Lost 6 allies 17768 | -2/Research | Met up with Warlord 17786 | -2/Research | Spotted Executioner 17796 | -2/Research | Found Prototype Processor 17796 | -2/Research | Identified Exp. Core Analyzer 17851 | -2/Research | Spotted Striker 17885 | -2/Research | Spotted Striker 17886 | -2/Research | Destroyed Striker 17897 | -2/Research | Lost 15 allies 17907 | -2/Research | Destroyed Striker 18071 | -2/Research | Discovered new exit (range 16) 18128 | -2/Research | Borebot progress halted 18151 | -2/Research | Borebot progress halted 18291 | -2/Research | Destroyed Executioner 18312 | -2/Research | Spotted Striker 18339 | -2/Research | Lost 4 allies 18386 | -2/Research | Warlord invited to help at Command 18386 | -2/Research | Given Cave Seal Controls access code 18391 | -2/Research | Spotted Striker 18438 | -2/Research | Met DD-05H 18441 | -2/Research | Entered Access 18441 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 18510 | -1/Access | Build established: Scavenger-Scout 18518 | -1/Access | Unchained authorized (1B-0RG) 18663 | -1/Access | Garrison activated, responded to threat 18807 | -1/Access | Identified exit to Command 18918 | -1/Access | Entered Command 18961 | -1/Command | Repaired Centrium Light Armor Plating 19139 | -1/Command | P-80 Master assimilated allied Director 10a 19168 | -1/Command | First assault squad dispatched 19184 | -1/Command | Disengaged cave seal 19184 | -1/Command | Derelicts emerged from the dark tunnel 19184 | -1/Command | Welcomed Warlord to Command 19220 | -1/Command | Build established: Scavenger-Sprinter 19370 | -1/Command | Spotted Combat Programmer 19370 | -1/Command | Spotted Combat Programmer 19370 | -1/Command | Spotted M Guard 19371 | -1/Command | Assimilated Combat Programmer with FLK Orb 19374 | -1/Command | Assimilated Combat Programmer with FLK Orb 19378 | -1/Command | Spotted M Guard 19381 | -1/Command | Allies destroyed M Guard 19388 | -1/Command | Allies destroyed M Guard 19416 | -1/Command | Lost 5 allies 19677 | -1/Command | Disengaged cave seal 19677 | -1/Command | Derelicts emerged from the dark tunnel 19781 | -1/Command | Met MAIN.C 19781 | -1/Command | 0b10 Conduit disabled 19815 | -1/Command | System corruption reached 10% 19844 | -1/Command | MAIN.C activated Command garrisons 19861 | -1/Command | Lost 5 parts (1p1n3w) 19888 | *** | Establishing Free Derelict Territories! Last Messages --------------- effect. 19880_ Combat Programmer resets DW-80I(l), system corruption cleaned. 19881_ DW-80I(l) destroyed. 19881_ YT-UF6(K) knocked back. 19883_ Combat Programmer resets YT-UF6(K), system corruption cleaned. 19885_ Combat Programmer resets ZC-UMZ(K), system corruption cleaned. 19888_ MZ-H4H(K) knocked back. 19888_ MAIN.C suffers critical hit (Destroy). 19888_ MAIN.C: "I hope you know you're still going to DIE HERE WITH ME!" 19888_ MAIN.C destroyed. Warlord: Victory! Sure there's still lots to do, but without MAIN.C at the helm 0b10 doesn't stand a chance. We've got this... [Achievement: Warlord Forever!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#################??????????????????? | | ??????????"""""" """" #??????????????????? | | ??????????" "" % #??????????????????? | | ????????#"??"" " [! =#################### | | ????????#""""""""""" !%m * = | | ????????#" " """ =%!! =; | | ????????#"" """""" KK @ !%! ! W | | ????????#"" """""" K % *=################### | | ????????# " """"" m l = %= #?????????????????# | | ????????# " l l%gHH%= #?????????????????# | | ????????# " h %HH=! #?????????????????# | | ????????#"""" "" " pLKl"""""""#?????????????????# | | ????????#"" KKh HH"""""""#?????????????????# | | ????????# m LHHHH"""""""#?????????????????# | | ????????# lpHH"%" " #?????????????????# | | ????????# KK%" " "???????????????????# | | ????????" m L " """" "???????????????????# | | ????????" """K" " """"???????????????????# | | ????????" " " " " ????????????????????## | | ????????# """""""""" " ?????????????????????? | | ????????# " """ " """"""?????????????????????? | | ????????# """ " " " ?????????????????????? | | ????????##################???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 41 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Cloak Strength 2 Armor Coverage 375 Core Shielding 20 Propulsion Shielding 66 Point Defense Rating 160 Weapon Cycling 20 Evasion (%) 79 Targeting Accuracy 24 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 20% | -8/Materials Surge Thruster | 51% | -6/Factory Cld. VTOL Module | 30% | -5/Factory Cld. VTOL Module | 71% | -5/Factory Centrium Light Armor Plating | 1% | -1/Command Studied --------- Lgt. Assault Rifle | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Flight Unit | -7/Factory | Hacked VTOL Module | -7/Factory | Hacked Minigun | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Autogun | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked KE Penetrator | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- For Science! Hornet's Nest Warlord Forever! Woof! Challenges ------------ None Game ------ Seed DroneInsulatedMaul Manual? 0 Play Time 03:10:37 Cumulative 148.7 hours Start 2026.03.15 @ 12:51:54 End 2026.03.15 @ 17:37:43 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 78 Adventurer 75 Explorer 0 Win Type 7 Total 7 Types 5/1/0/0/0/0/0/1/0/0 Lore% 63 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7dc9725-a037-4a99-b996-51acbc904485