Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.01 @ 00:26:33 Player: Alex Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (666) 666 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1726 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 380/400 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (3) ------ Medium Matter Pod Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit High-capacity Battery Power Shielding > --- WEAPON ----------- Grenade Launcher Rocket Launcher > --- INVENTORY -------- Medium Matter Pod Small Laser Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 33 | 8 18 7 Power 6 | 2 3 1 Engine 6 | 2 3 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 4 1 Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight 1 | . . 1 Utility 6 | 1 3 2 Device 1 | . 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 14 | 3 8 3 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 4 | 2 2 . Ballistic Cannon . | . . . Launcher 4 | . 3 1 Special Weapon 2 | . 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 16 | . 6 10 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility 2 | . . 2 Weapon 8 | . 4 4 Highest Loss Streak 6 | . 2 6 Average Slot Usage (%) 89 | . 96 69 Engine 13 | . 13 11 Leg 22 | . 26 11 Device 1 | . 2 . Storage 22 | . 23 19 Protection 3 | . 1 11 Energy Gun 3 | . 3 3 Ballistic Gun 6 | . 8 . Launcher 11 | . 13 7 Special Weapon 1 | . 1 . Naked Turns . | . . . Heaviest Build 24 | 10 20 24 Greatest Support 20 | 3 20 20 Greatest Overweight (x) 4 | 3 3 4 Average Overweight (x) . | 2 . 1 Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 5 Most Carried 6 | 3 6 4 Average Carried 3 | 1 4 1 Final Capacity 6 | 6 6 4 Final Carried 5 | 2 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 833 | 163 598 72 Remotely . | . . . Salvage Created 526 | . 506 20 Parts 32 | . 32 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 19 | . 18 1 Guns 9 | . 9 . AOE 10 | . 9 1 Classes Destroyed 4 | . 3 1 Builder 1 | . 1 . Swarmer 3 | . 3 . Grunt 15 | . 15 . Sentry 1 | . . 1 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1818 | . 874 944 Core 514 | . 112 402 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 55 . Volleys Fired 60 | . 54 6 Largest 2 | . 2 2 Hottest 200 | . 200 70 Shots Fired 107 | . 98 9 Gun 79 | . 75 4 Cannon . | . . . Launcher 25 | . 20 5 Special 3 | . 3 . Kinetic 43 | . 43 . Thermal 39 | . 35 4 Explosive 25 | . 20 5 Electromagnetic . | . . . Robot Hit Streak 8 | . 8 5 Robot Miss Streak 6 | . 6 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 60 | . 54 6 Core Hits 35 | . 32 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . . 1 Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1478 | . 1316 162 Guns 487 | . 466 21 Cannons . | . . . Explosions 943 | . 802 141 Melee . | . . . Ramming . | . . . Kinetic 180 | . 180 . Thermal 355 | . 334 21 Explosive 943 | . 802 141 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . 4 4 Projectiles . | . . . Explosions 8 | . 4 4 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 296 | . 136 160 Shots 10 | . 5 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 145 | . 145 39 Average Temperature 30 | . 32 14 Received Heat Transfer 681 | . 357 324 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1001 | . 951 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 257 | . 257 147 Initial 97 | . . 97 Average 111 | . 126 115 Maximum Alert Level 1 | . 1 . Low Security (%) 83 | 100 76 100 Level 1 16 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 6 | . 6 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 43 | . 33 10 Peak Tracking Total 8 | . 5 8 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 5 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 7 | . 6 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 32 | . 28 4 Successful 22 | . 20 2 Failed 10 | . 8 2 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 20 | . 16 4 Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 14 | . 12 2 Record 5 | . 4 1 Prototype ID Bank 2 | . 1 1 Alert Level 3 | . 3 . Maintenance Status 2 | . 2 . Reinforcement Status 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 4 | . 4 . Recycle Component 1 | . 1 . Process 2 | . 2 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 6 1 Full Trace Events 4 | . 4 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 52 | . 52 . Parts Recycled 1 | . 1 . Recycled Matter 171 | . 171 . Retrieved Matter 489 | . 489 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat 1 | . . 1 Combat . | . . . Robot Hacks Applied 1 | . . 1 find_recycling 1 | . . 1 Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1619 | 152 1099 368 Spaces Moved 1020 | 80 715 225 Core 233 | 80 43 110 Treads . | . . . Legs 787 | . 672 115 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 134 | 153 126 152 Slowest Speed 250 | 200 200 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 5 92 28 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 18 | . 18 . Terrain Destroyed 131 | . 96 35 Melee . | . . . Projectile 1 | . 1 . AOE 130 | . 95 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1164 | 110 814 240 Wait 14 | 14 . . Move 1018 | 79 714 225 Hop . | . . . Pick Up 29 | 8 20 1 Fast Attach . | . . . Attach 23 | 7 10 6 Detach 2 | 1 1 . Swap 10 | 1 8 1 Drop 7 | . 7 . Fire 60 | . 54 6 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 153 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 7) 836 | -10/Materials | Repaired Grenade Launcher 845 | -10/Materials | Discovered new exit (range 7) 985 | -10/Materials | Discovered new exit (range 8) 1227 | -10/Materials | Discovered new exit (range 16) 1252 | -10/Materials | Entered another Materials area 1252 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1487 | -9/Materials | Core integrity fell below 50% 1517 | -9/Materials | Lost 6 parts (2p2n2w) 1525 | -9/Materials | Core integrity fell below 20% 1620 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Flying robots can pass through spaces occupied by others, even hostile robots. 01579_ Hcp. Battery destroyed. 01584_ Sneak attack on R-06 Scavenger. 01584_ Jacked R-06 Scavenger... >>find_recycling Pinpointed nearest Recycling Unit: (69,26) (already known). 01602_ Connecting with Terminal... 01602_ Current location identified: Materials >>Query(Recycling Unit) Deconstruction apparatus for breaking down old components delivered by Recycler class robots. Condensed matter is contained within the unit until it reaches a certain quota, at which point it is transferred to the nearest [DSF]. >>Prototypes Downloading prototype IDs... Hvy. Particle Gun Hvy. Ion Engine 01620_ Datajack destroyed. 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